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Offline Azuremen

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« Reply #240 on: Sat, 26 February 2011, 00:34:08 »
I feel bad for Kelly, she is likely nervous and you can hear her accent change according to the situation. I'd give her a bit more time to get use to the gig before I pass too much judgement. Though yes, at the moment her voice isn't particularly attractive with the accent at the moment, but shrug.

More interesting is the PTR patch that just game out, 1.3. The full notes can be found here but I'll just quote the balance changes.

Quote from: Blizzard, PTR 1.3
Balance

GENERAL
Players can no longer hide units by setting them in a close proximity patrol (Viking flower).
 
PROTOSS
Mothership
-Units leaving the Mothership's Vortex are now un-targetable and immune to damage for 1.5 seconds.
High Templar
-Khaydarin Amulet upgrade (+25 starting energy) has been removed.
Zealot
-Charging Zealots will now hit fleeing targets at least once.
 
TERRAN
Battlecruiser
-Movement speed increased from 1.406 to 1.875.
Bunker
-Build time increased from 35 to 40 seconds.
Tech Lab
-Stimpack upgrade research time increased from 140 to 170 seconds.
 
ZERG
Infestor
-Health increased from 90 to 110.
-Fungal Growth
-Stun duration decreased from 8 to 4 seconds.
-Damage increased by +30% vs. armored units.
-Now fires a missile instead of being instant cast.

Honestly, it is like Blizzard wants people to not use the Mothership for anything besides late game recall busting. And for P to only go Colossi in every match up with that Amulet removal. The Charge bit on Zealots is nice, but really Blizzard, discourage opting for something besides Colossi even more?

It will be neat to see BCs more often, and the Bunker and Stim times will reduce the effectiveness of early Terran pressure a bit, but I don't see it changing the match up enough to merit the removal of Amulet, which was the late game option that P could produce to force a transition out of pure MMM with some Vikings from T.

The Infestor buffs are good, as they are a bit too fragile at the moment and Fungal took a bit too long to do its damage before, and the extra damage will make them a touch more effective against Stalkers and Marauders.

But I really feel like Blizzard has some things mixed up in their heads. There is already almost no reason to build a Fleet Beacon now that they removed Flux Vanes, and nerfing the MS a bit doesn't make any sense.
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Offline speakeasy

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« Reply #241 on: Sat, 26 February 2011, 03:26:23 »
I got everything wrong on liquibet LOL!

[edit] also, screw the patch! they took away my BBS rush, now my bunker rushes and early stim timings :(
« Last Edit: Sat, 26 February 2011, 03:29:32 by speakeasy »
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Offline manfaux

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« Reply #242 on: Sat, 26 February 2011, 11:16:26 »
Just played PTR, 4 sec is definitely too short, it feels like Psi Storm now lol

every other change is pretty good.

Offline Crypt

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« Reply #243 on: Sun, 27 February 2011, 18:02:36 »
Some comments on the proposed changes (I'm primarily a Terran player in 1v1):

Stim nerf probably won't change TvZ too much, but it's going to shift TvP to late game where P is considered stronger already.

The HT energy nerf is intended to deny the ability to instantly spawn and psi storm defend distant expos from what I can gather.

The bunker nerf is probably intended to stop 2 rax bunker rushes, but I don't think it'll change anything.  I imagine it to have a stronger effect against reactive defensive bunkering.

Fungal buff -- I'd have to see it in action.  Naturally, it forces more tank use, which mutas are good against.  But, gas supply will be lighter after production of infestors, so I'd have to see how it plays out.

The Vortex nerf is because AOE spells are doing more damage than intended since units exiting Vortex ignore collision and clump up too much (archon toilet).  I think the mothership still has plenty of use, and it's not even a game balancing unit (as in, most games end without a mothership being created.)  This may change if/when larger maps are played, though.

Offline sawedust

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« Reply #244 on: Mon, 28 February 2011, 02:30:34 »
Quote from: Azuremen;301235
More interesting is the PTR patch that just game out, 1.3. The full notes can be found here but I'll just quote the balance changes.

Honestly, it is like Blizzard wants people to not use the Mothership for anything besides late game recall busting. And for P to only go Colossi in every match up with that Amulet removal. The Charge bit on Zealots is nice, but really Blizzard, discourage opting for something besides Colossi even more?

It will be neat to see BCs more often, and the Bunker and Stim times will reduce the effectiveness of early Terran pressure a bit, but I don't see it changing the match up enough to merit the removal of Amulet, which was the late game option that P could produce to force a transition out of pure MMM with some Vikings from T.

But I really feel like Blizzard has some things mixed up in their heads. There is already almost no reason to build a Fleet Beacon now that they removed Flux Vanes, and nerfing the MS a bit doesn't make any sense.


As much as I want to jump in on the Brotoss hate on not having the extra energy available from Khydarian Amulet, I think it's a move where it forces the Toss player to make an early decision in going HT in order for Storm to be useful.  As a Protoss player myself I am quite disappointed in that decision, but I somewhat see the reasoning behind it.  Just gonna have to make more Colossi and Phoenix now.

Not once have I ever built a Fleet Beacon.  Ever.

Quote from: speakeasy;301263
I got everything wrong on liquibet LOL!

[edit] also, screw the patch! they took away my BBS rush, now my bunker rushes and early stim timings :(


So did I. *smh*  I missed the BBS rush, but looks like it forces Terran to go into the midgame now.  Not that they can't rush with 2 Rax SCV, but the nerf on Stim is really going to affect early timing pushes.

Quote from: Crypt;301907
Some comments on the proposed changes (I'm primarily a Terran player in 1v1):

Stim nerf probably won't change TvZ too much, but it's going to shift TvP to late game where P is considered stronger already.

The HT energy nerf is intended to deny the ability to instantly spawn and psi storm defend distant expos from what I can gather.

The bunker nerf is probably intended to stop 2 rax bunker rushes, but I don't think it'll change anything.  I imagine it to have a stronger effect against reactive defensive bunkering.

Fungal buff -- I'd have to see it in action.  Naturally, it forces more tank use, which mutas are good against.  But, gas supply will be lighter after production of infestors, so I'd have to see how it plays out.

The Vortex nerf is because AOE spells are doing more damage than intended since units exiting Vortex ignore collision and clump up too much (archon toilet).  I think the mothership still has plenty of use, and it's not even a game balancing unit (as in, most games end without a mothership being created.)  This may change if/when larger maps are played, though.


Pretty much, for everything.  I'm still disappointed in the removal of the archon toilet, that was fun to watch as a viewer.  Though I can see its use to rescue units and make them invincible... against certain armies it's just prolonging the death.
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Offline sawedust

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« Reply #245 on: Mon, 28 February 2011, 02:45:10 »
GSL Code A on tonight!  2300 HST, please adjust for your time zone.

Cute aka MVPNoblesse (T) vs MakaPrime.WE (T)
TSL_Alive (T) vs oGsCezanne (Z)
SlayerS_Jjob (T) vs Liquid`Ret (Z)
TSL_Killer (P) vs oGsJookTo (Z)

Let's go Killer aka SangHo!
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Offline Azuremen

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« Reply #246 on: Mon, 28 February 2011, 06:27:45 »
Quote from: sawedust;302054
As much as I want to jump in on the Brotoss hate on not having the extra energy available from Khydarian Amulet, I think it's a move where it forces the Toss player to make an early decision in going HT in order for Storm to be useful.  As a Protoss player myself I am quite disappointed in that decision, but I somewhat see the reasoning behind it.  Just gonna have to make more Colossi and Phoenix now.

Not once have I ever built a Fleet Beacon.  Ever.


The Amulet could use some adjustment, but to just remove it from the game is a bit much. 45 seconds is ages to wait for an HT to have storm at any stage of the game, and will just make EMP that much better. Even Jinro thinks it is a bit too much of a change.

As for the Fleet Beacon, you are missing out on some funny builds that mess with people. I've done some 2 base Carrier play against Zerg and it is quite amusing to watch how the react. I had one guy fly into my base after I did a Forge FE with Mutas only to find 2 Carriers with +1, and combined with Chargelots will decimate Hydras if they opt for that. If they go Corrupter, cuts into their ground army heavily and you can just over run them with Gateway units. I haven't done it in ages but it is tempting to consider again in the current meta game.
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Offline manfaux

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« Reply #247 on: Mon, 28 February 2011, 19:48:05 »
last night's game was hilarious, watch Sangho vs. Jookto 's last game:

Kelly: I think Code A is fiwefi*&^%#fiwhufh Code S
Artosis: Huh?

LOL i fell off my chair laughing.

Offline sawedust

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« Reply #248 on: Tue, 01 March 2011, 03:33:24 »
GSL Code S is on again tonight and has already started! (2310 HST, your time may vary)

Set 1: TSL.Trickster (P) < Metalopolis > anyproPrime.WE (P)
Set 2: MvPGenius (P) < Shakuras Plateau > TSL.Fruitdealer (Z)
Set 3: Winner of Set 1 < Shakuras Plateau > Loser of Set 2
Set 4: Winner of Set 2 < Xel'Naga Caverns > Loser of Set 1
Set 5: 3rd/4th Place < Tal'Darim Altar > 3rd/4th Place
Set 6: 1st/2nd Place < Tal'Darim Altar > 1st/2nd Place

Cheering for Trickster and Genius!  Always enjoyed Ki Soo's play since the beta.  I like Genius as well because of his BM-like attitude towards others.  Strong personalities always make for an exciting matchup.  As much as I want Fruitdealer to succeed because of his troubles in games lately, I don't think he'll make it out of the top two.

Set 1: MarineKingPrime.WE (T) < Terminus RE > ZeNEXKyrix (Z)
Set 2: sCfOu (T) < Tal'Darim Altar > oGsInCa (P)
Set 3: Winner of Set 1 < Xel'Naga Caverns > Loser of Set 2
Set 4: Winner of Set 2 < Terminus RE > Loser of Set 1
Set 5: 3rd/4th Place < Tal'Darim Altar > 3rd/4th Place
Set 6: 1st/2nd Place < Shakuras Plateau > 1st/2nd Place

Going for MKP and Inca here.  MKP has been such a powerful player over all of the GSL seasons and without MVP and Nestea to deal with (leaving only oGsMC) the door is wide open for him to win his first GSL.

Only choosing Inca because he's a Brotoss :P
« Last Edit: Tue, 01 March 2011, 03:37:35 by sawedust »
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Offline manfaux

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« Reply #249 on: Tue, 01 March 2011, 19:45:08 »
Quote from: sawedust;302610
Going for MKP and Inca here.  MKP has been such a powerful player over all of the GSL seasons and without MVP and Nestea to deal with (leaving only oGsMC) the door is wide open for him to win his first GSL.

Only choosing Inca because he's a Brotoss :P

ownd.

The up/down matches this season is gonna be like Code S semifinals, lmao.

Offline Crypt

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« Reply #250 on: Tue, 01 March 2011, 21:16:49 »
Sanzenith has been my favorite player since the first time I saw him lose.

Manzenith fighting!

http://i.imgur.com/5IeQG.jpg

Offline sawedust

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« Reply #251 on: Tue, 01 March 2011, 23:06:55 »
Quote from: manfaux;303160
ownd.

The up/down matches this season is gonna be like Code S semifinals, lmao.


Yeah :(  My liquibet is probably one for 16 or something over this season's GSL.  It's awesome to see a lot of players really stepping up their game since we last saw them.  Definitely closes the skill gap in Korea.

It also forces a lot of the top players who got eliminated to step up their game and not bank on just their past performances and ability.  They need to practice more, as those lower level players must have been practicing for-freakin-ever to get to where they are this season as opposed to previous seasons.

Closest analogy I can think of is BJ Penn from the UFC in his earlier days: one of the most skilled, talented fighters to ever step foot into the Octagon.  His only problem?  His lack of will to train.  Because he was such a gifted fighter, he could show up and win without having to train hard.

I don't know if you guys have been watching the IEM, but ST_Ace has been destroying everyone in his group.  5-0, never losing a single game.

Thing is he's not even in Code A anymore after being eliminated in the first round.

IdrA went 4-1, his only loss being to Ace.  It didn't appear like he had a tough time with the group either and just breezed on through.

I think with these results, as well as the surprises in Korea, it's safe to say that Korean players are just on another level as compared to the foreigners.  I clump IdrA in with the Koreans for this example as he's been a consistent Code S finisher every single season until he left.

Looks like IdrA made the right decision to leave Korea and join the foreign scene, the quality of competition is much lower.  Should lead to easier paydays for the Gracken.

Quote from: Crypt;303201
Sanzenith has been my favorite player since the first time I saw him lose.

Manzenith fighting!

http://i.imgur.com/5IeQG.jpg


No more SadZenith!

Time for him to be the face of NSHoSeo.  I am going to laugh so hard if he ends up winning this season's GSL.  Tastosis is going to have a lot of butt kissing to do :biggrin:
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Offline manfaux

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« Reply #252 on: Tue, 01 March 2011, 23:46:26 »
Quote from: sawedust;303236


Looks like IdrA made the right decision to leave Korea and join the foreign scene, the quality of competition is much lower.  Should lead to easier paydays for the Gracken.


definitely, but one less foreigner in GSL :(

seriously though, the foreigner SC2 is going nowhere(just like bw),  IEM invited the best European pros out there, i mean, tarson, morrow and whitera, plus qxc and idra, that's a westerner dream team right there, and guess what, STace roflstomped through the group 10-0. Ten-****ing-zero?

Squirtle is playing tomorrow and I expect nothing but domination just like ST ace.

Offline sawedust

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« Reply #253 on: Wed, 02 March 2011, 02:42:53 »
Two more events going on tonight!  Definitely a wonderful time for SC2 to blossom.  It's unfortunate that some of us may not be able to watch it because of time differences, but for me I'm going to stay up to watch these games until my biological clock tells me to shut down.

We'll start off with GSL Code A!  Round of 16.  Because of all the KOs we've seen in the Ro32 in the Code S tournament, it's much more important to finish in the top two of Code A as you get to handpick your opponents.

GSL Code A Round of 16 - 1800 KST, GMT +9.  Your time may vary.
Best of 3 format.

IMLoSirA (Z) vs. ST.August (T)
Liquid`HuK (P) vs. TSL_Revival (Z)
ST.Virus (T) vs. GanZi (T)
ZeNEXCoca (Z) vs. LeenockfOu (Z)

HuK fighting!  For all of that showmanship (albeit for Kelly) in his victory ceremony in his last match, he has to pull through.  GomTV has Huk as an underdog against TSL.Revival for his next match.  It's not all bad though; it's been a horrible time for Zerg players right now, with Protoss finding ways to easily roll over them with a Deathball.  Even Artosis and IdrA referred to the deathball as imba.

Picking LoSirA, Huk, GanZi (so good in his last match against Haypro), and Leenock.

Intel Extreme Masters
Round robin play.  Top three advance.

dignitas.Sjow (T)
ST.Squirtle (P)
attax.Socke (P)
FnaticMSI.Fenix (T)
FOXMoon (Z)
FXOmOOnGLaDe (Z)

In my previous post, I mentioned that Koreans are clearly on another level over the foreign scene.  With that said, I expect Squirtle to roll over this entire group.  He even knocked out arguably the best SC2 player right now, IMMVP, in the GSTL.  Granted MVP got knocked out of Code S too, but many still think he's one of the best in the world right now.

Wondering how Sjow will do.  He talked a lot of smack about how foreigners can compete with Koreans, and how he could do well in the GSL if he had a spot.  Next big tournament he enters, he doesn't even make it past group play.  This is going to see if he's learned his lesson and backs up his talk.

Lots of fanboys for Moonglade out there!  Also hoping he'll do okay.  Haven't really gotten a chance to watch him play, but apparently his style has earned him a lot of fans.

Overall, I think Squirtle is a lock to advance.  The rest is up in the air.  I don't know if Moon is going to do well.  He may be Korean, but his Zerg is subpar at best when compared to others at his level.  He was a beast at WC3; it's a shame to see it hasn't carried over into SC2.  Perhaps a race change is in order?

Quote from: manfaux;303244
definitely, but one less foreigner in GSL :(

seriously though, the foreigner SC2 is going nowhere(just like bw),  IEM invited the best European pros out there, i mean, tarson, morrow and whitera, plus qxc and idra, that's a westerner dream team right there, and guess what, STace roflstomped through the group 10-0. Ten-****ing-zero?

Squirtle is playing tomorrow and I expect nothing but domination just like ST ace.

Completely agree.  Foreigners can't really compete with Koreans right now unless they're there.  Really Jinro and IdrA are the only ones who've shown they can hang with the big boys.

For qxc to go 0-5 was really shocking.  I thought as one of the best NA Terrans he'd easily win a few games.  I was extremely mistaken.  Not the best showing at all.

Morrow advanced, but not convincingly.  I think it's because Zerg is limited as a race right now.  We know he chose to play Zerg over Terran because of the challenge, and IdrA said if Morrow ever won a tournament as Zerg he'd never state the game was imba ever again.  To this day Morrow still hasn't won anything major as a Zerg player.
« Last Edit: Wed, 02 March 2011, 02:58:33 by sawedust »
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Online vun

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« Reply #254 on: Wed, 02 March 2011, 03:23:58 »
Squirtle is out it seems, shame really as I liked his play. Then again, most of the players are interesting, so I'm excited to see how this turns out.

Offline speakeasy

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« Reply #255 on: Wed, 02 March 2011, 03:47:35 »
I bet on the same guys sawed, though I only voted HuK cause he's a foreigner.
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Offline sawedust

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« Reply #256 on: Wed, 02 March 2011, 04:44:51 »
Quote from: vun;303296
Squirtle is out it seems, shame really as I liked his play. Then again, most of the players are interesting, so I'm excited to see how this turns out.


Not yet, they're still in the round robin phase.  Without spoiling anything, Squirtle is still in the running to make it to the next round.

To prevent spoilers, we usually refrain from posting results until three days after.  Thing is, most people care more about the GSL than the IEM, so maybe we can talk about it here freely.  Up to everyone else yet.

Quote from: speakeasy;303303
I bet on the same guys sawed, though I only voted HuK cause he's a foreigner.


Those were some crazy PvZ games we just watched!  An even better interview following that, LOL.

Excited to watch GanZI play now.
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Offline Crypt

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« Reply #257 on: Wed, 02 March 2011, 04:55:47 »
Qxc hasn't gotten much practice since his move to Spain.  There's an IEM replay pack up somewhere.  I watched a few of them...no impressive Terrans for me to study, though.  :P

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« Reply #258 on: Wed, 02 March 2011, 04:57:51 »
Quote from: sawedust;303320


To prevent spoilers, we usually refrain from posting results until three days after.  Thing is, most people care more about the GSL than the IEM, so maybe we can talk about it here freely.  Up to everyone else yet.



Oh, sorry about that. I'm used to discuss SC2 wit some of my friends, so spoilers etc. has never been an issue. I'll keep that in mind from now on.

Also, did Blizz and KeSPA kiss and make up yet? I heard KeSPA pulled a lot of good Korean teams from all tournaments until they reached an agreement with Blizz about tournament fees and stuff. Not sure what the status on that is now.

Offline sawedust

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« Reply #259 on: Wed, 02 March 2011, 05:15:54 »
Quote from: Crypt;303321
Qxc hasn't gotten much practice since his move to Spain.  There's an IEM replay pack up somewhere.  I watched a few of them...no impressive Terrans for me to study, though.  :P


That's too bad.  He was a great player earlier in the year, but there are other priorities I guess.  Hard to find good replay packs now days.

Quote from: vun;303323
Oh, sorry about that. I'm used to discuss SC2 wit some of my friends, so spoilers etc. has never been an issue. I'll keep that in mind from now on.

Also, did Blizz and KeSPA kiss and make up yet? I heard KeSPA pulled a lot of good Korean teams from all tournaments until they reached an agreement with Blizz about tournament fees and stuff. Not sure what the status on that is now.


No problem!  Glad we're on the same page!  I myself have had to hold back on results seeing as how everything gets posted instantly on TL.

Nah, I don't think they've made up yet, nor do I think it's going to happen soon.  Just going off what I've heard and read.  Not a BW player so I don't have much experience with the backstory, but I heard it was a huge mess.
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« Reply #260 on: Wed, 02 March 2011, 05:23:03 »
I read a lot about the KeSPA vs Blizz when it all started, apparently KeSPA didn't like Blizz charging for tournaments with rewards above a certain amount, so they pulled all the teams they control out of any official tournaments. Or at least that's what I got out of it.

On a side note; Blizz said that with SC2 the online experience would be so smooth and good you would never ever need LAN.
10-15 minutes or so ago one of the players disconnected in the GSL. Not the first time that's happened, there were connection problems during one of the IEM tournaments as well. I can't really say whether or not it's Blizzard's fault, but it looks sort of bad.

Offline speakeasy

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« Reply #261 on: Wed, 02 March 2011, 05:28:19 »
WCG might not have any Blizz games either due to the issues with KeSPA.

KeSPA and Blizzard are both jerks. Neither should have a monopoly on broadcasting Starcraft gaming, it just hurts the growth of the scene.
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« Reply #262 on: Wed, 02 March 2011, 05:35:16 »
True, a lot of people are siding with KeSPA because "ActiBlizz is now a huge evil greedy corporation" or something along those lines, but KeSPA is just as greedy. Still, as if SC on TV wasn't far enough away, charging for tournaments has, as far as I've gathered, killed the possibility outside of Korea.

Also, I would still like a LAN option. Not a big issue, but I'd rather have it than not.

Offline sawedust

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« Reply #263 on: Wed, 02 March 2011, 05:37:01 »
Quote from: vun;303327
I read a lot about the KeSPA vs Blizz when it all started, apparently KeSPA didn't like Blizz charging for tournaments with rewards above a certain amount, so they pulled all the teams they control out of any official tournaments. Or at least that's what I got out of it.

On a side note; Blizz said that with SC2 the online experience would be so smooth and good you would never ever need LAN.
10-15 minutes or so ago one of the players disconnected in the GSL. Not the first time that's happened, there were connection problems during one of the IEM tournaments as well. I can't really say whether or not it's Blizzard's fault, but it looks sort of bad.


Good to know.

Just having LAN play available could prevent all of this.  I know they want to get more money by forcing everyone to have a license in order to play online, but having disconnects during major tournaments is unacceptable.

Quote from: speakeasy;303329
WCG might not have any Blizz games either due to the issues with KeSPA.

KeSPA and Blizzard are both jerks. Neither should have a monopoly on broadcasting Starcraft gaming, it just hurts the growth of the scene.


Yeah, I also heard SC2 may and probably will be absent from WCG this year.  Why can't they just all get along?  It hurts the viewers and fans of e-sports in the long run.

For a game that's close to making a mark into the western world, I would think that Blizzard would want as much exposure as possible.  NASL and MLG will make SC2 recognizable in the US just for the prize pool amount.
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Offline speakeasy

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StarCraft II with GeekHack
« Reply #264 on: Wed, 02 March 2011, 05:50:13 »
Ideally for me, KeSPA would just fade away from relevance, and Blizz would loosen their stranglehold on the game, but it's not gonna happen. ActiBlizz has the SC2 scene by the nuts and isn't gonna let go. I just hope Korean leagues will form that ignore Blizz's TOS and force Blizz to capitulate. Or perhaps now that China has now legalized SC2, someone there will reverse engineer Battle.NET lol.

Younger players just starting out aren't gonna be playing BroodWar, and once a steady stream of new players isn't there to replace the retiring BW progamers, we're gonna see a reversal between SC2 and BW. Whereas now you see former BW scrubs looking for success in SC2, Broodwar is gonna be the game that those who can't cut it in pro SC2 play.
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Online vun

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StarCraft II with GeekHack
« Reply #265 on: Wed, 02 March 2011, 06:12:25 »
I would really like to see more BW play, I'm not too good at BW but it is so fun to watch with good casters.

Also; this is an interesting read.

Edit: This is also relevant.
« Last Edit: Wed, 02 March 2011, 06:31:04 by vun »

Offline Qwerty

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StarCraft II with GeekHack
« Reply #266 on: Wed, 02 March 2011, 08:03:29 »
Man I've been waking up late and only being able to catch the GSL an hour into it...

Something occurred to me today though... Kelly's the only person there who doesn't go by a handle name. In fact she's really the ONLY face in starcraft 2 who isn't using a handle...

Any ideas for what a good handle might be?

Offline manfaux

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StarCraft II with GeekHack
« Reply #267 on: Wed, 02 March 2011, 10:58:19 »
Quote from: Qwerty;303374
Man I've been waking up late and only being able to catch the GSL an hour into it...

Something occurred to me today though... Kelly's the only person there who doesn't go by a handle name. In fact she's really the ONLY face in starcraft 2 who isn't using a handle...

Any ideas for what a good handle might be?


MsMumblR

Offline manfaux

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StarCraft II with GeekHack
« Reply #268 on: Wed, 02 March 2011, 10:59:18 »
Quote from: vun;303296
Squirtle is out it seems, shame really as I liked his play. Then again, most of the players are interesting, so I'm excited to see how this turns out.

 didn't even know Moon is at the IEM, another 5-0 sweep, lol, fail europeans.

Squirtle is having a bit of a downfall recently, he'll be back though.

Offline sawedust

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StarCraft II with GeekHack
« Reply #269 on: Wed, 02 March 2011, 13:44:35 »
Quote from: vun;303341
I would really like to see more BW play, I'm not too good at BW but it is so fun to watch with good casters.

Also; this is an interesting read.

Edit: This is also relevant.


Thanks for the links, gonna check that out fully when I have time.  Just took a quick glance.

Quote from: Qwerty;303374
Man I've been waking up late and only being able to catch the GSL an hour into it...

Something occurred to me today though... Kelly's the only person there who doesn't go by a handle name. In fact she's really the ONLY face in starcraft 2 who isn't using a handle...

Any ideas for what a good handle might be?


Kelly does have a handle, it's KellyMilkies.  Much easier to say than Kelly Ong Xiao Wei.

As for good handles...

[youtube]Nmqs_6CBzcU[/youtube]

[youtube]Lijqh3Cpqpc[/youtube]

Quote from: manfaux;303473
didn't even know Moon is at the IEM, another 5-0 sweep, lol, fail europeans.

Squirtle is having a bit of a downfall recently, he'll be back though.


Epic, epic showdown to claim that third spot.  I went to sleep while they were still in the group stages some seven hours ago, woke up and found out they were still playing a three-way playoff to determine who ends up getting that third spot.

Definitely gonna have to go back and watch some VODs.  Not from Husky though, I want some real casters.
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