Author Topic: [IC] Granite Round 2  (Read 247910 times)

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Offline strict

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Re: [IC] Granite Round 2
« Reply #850 on: Wed, 03 September 2014, 14:54:04 »
Love the Up, Down, Left, Right keys. How about a straight arrow set to complement the icon mods ? (Like the red direction keys of R1, but in grey.)

+1

Grey straight arrows would definitely get me to buy the bonus pack.

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Offline geniekid

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Re: [IC] Granite Round 2
« Reply #851 on: Wed, 03 September 2014, 15:45:16 »
It would be cool to have a 1.25 "Start" and "Select" key to replace the usual Windows and Menu keys.  Make the keyboard feel a little more like an NES controller, especially with the red Enter :)

Offline Matt3o

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Re: [IC] Granite Round 2
« Reply #852 on: Wed, 03 September 2014, 17:07:44 »
I'm not adding any more keys except for some 1u novelty keys. Suggestions welcome


Offline chrisq

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Re: [IC] Granite Round 2
« Reply #853 on: Wed, 03 September 2014, 17:20:16 »
I'm not adding any more keys except for some 1u novelty keys. Suggestions welcome

Show Image


Looking great!
Suggestions for novelty keys:
Matt3o robot
Nuclear icon
Storm trooper face
Door
Key cap image
Competition pro 5000 joystick



Offline drrtyrokka

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Re: [IC] Granite Round 2
« Reply #854 on: Wed, 03 September 2014, 17:23:34 »
Suggestions for novelty keys:
Matt3o robot
Nuclear icon
Storm trooper face
Door
Key cap image
Competition pro 5000 joystick
+1

Offline byker

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Re: [IC] Granite Round 2
« Reply #855 on: Wed, 03 September 2014, 17:23:58 »
I'm not adding any more keys except for some 1u novelty keys. Suggestions welcome

Show Image


I like it!

Offline Sent

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Re: [IC] Granite Round 2
« Reply #856 on: Wed, 03 September 2014, 18:03:18 »
I'd love an onion head 1u key.  :-*

Offline Synjin

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Re: [IC] Granite Round 2
« Reply #857 on: Wed, 03 September 2014, 18:04:58 »
I'm not adding any more keys except for some 1u novelty keys. Suggestions welcome

Show Image


How can we get the bonus packs? I thought the drop already ended and that they already sent their order over to SP? I'm curious because I had a bunch of kits ordered and I really was intrigued with the other colorful bonus keys

Offline Sent

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Re: [IC] Granite Round 2
« Reply #858 on: Wed, 03 September 2014, 18:09:48 »
Matt's going to run it separately.  Not sure if he mentioned where it'd be (MD, GH, etc.).

Offline Smasher816

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Re: [IC] Granite Round 2
« Reply #859 on: Wed, 03 September 2014, 18:12:21 »
I'm not adding any more keys except for some 1u novelty keys. Suggestions welcome

Show Image


Looking great. I can't think of many 1u suggestions. Maybe a code key to go with the "any key" and "panic"? Ohh, and maybe a "SysRq" key for the mono legend users who want to be a little more nerdy than print screen. If you are running Linux then the key actually has a use - forcing a disk write + shutdown, etc in case of an otherwise frozen system. (https://en.wikipedia.org/wiki/Magic_SysRq_key)

Offline Synjin

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Re: [IC] Granite Round 2
« Reply #860 on: Wed, 03 September 2014, 18:18:42 »
I would totally buy this bonus pack 100% =) hope we get news on where this GB will be ran soon

Offline iamtootallforthis

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Re: [IC] Granite Round 2
« Reply #861 on: Wed, 03 September 2014, 18:20:58 »
Suggestions for novelty keys:
Matt3o robot
Nuclear icon
Storm trooper face
Door
Key cap image
Competition pro 5000 joystick
+1
++1

Offline XNine

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Re: [IC] Granite Round 2
« Reply #862 on: Wed, 03 September 2014, 18:49:39 »
Would totally grab a few sets if they were backlit.

Offline Synjin

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Re: [IC] Granite Round 2
« Reply #863 on: Wed, 03 September 2014, 18:52:30 »
They most likely wont be. I remember someone asking for ones with windowed caps as well but it never went through because it would have the kits costing a lot more.

Offline Tindron

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Re: [IC] Granite Round 2
« Reply #864 on: Wed, 03 September 2014, 22:11:31 »
How about removing the 'KEY' from the ANY KEY key?  It seems a bit redundant.

Offline Data

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Re: [IC] Granite Round 2 But
« Reply #865 on: Wed, 03 September 2014, 22:53:44 »
But "Any Key" is kind of the joke.

Offline tyvar1

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Re: [IC] Granite Round 2
« Reply #866 on: Wed, 03 September 2014, 22:56:34 »
The any from the any key is the joke ;)
Edit: wopsie, Data said it.

Offline tyvar1

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Re: [IC] Granite Round 2
« Reply #867 on: Wed, 03 September 2014, 23:12:30 »
I really like how the bonus kit looks like so far! :D

« Last Edit: Wed, 03 September 2014, 23:16:16 by tyvar1 »

Offline Lubed Up Slug

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Re: [IC] Granite Round 2
« Reply #868 on: Thu, 04 September 2014, 00:06:36 »
Where are the bonus kits being sold?  Massdrop? GH? SP?

Offline drrtyrokka

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Re: [IC] Granite Round 2
« Reply #869 on: Thu, 04 September 2014, 01:23:49 »
Where are the bonus kits being sold?  Massdrop? GH? SP?

I think matt3o hasn't made a statement about that, yet.

For novelty keys it's still the flask...
Come on matt, what's wrong with that key? :/

Other suggestions for novelty keys:
  • Python Logo
  • Trashcan
  • Ubuntu Logo
  • Stickman
  • GNU Logo
  • Linux Eyes
  • Coffee
  • Ying-Yang
  • Medipack
  • Peace
  • Four color deck (one key each): black spades|green clubs|red hearts|blue diamonds

Another two points:
The bonus kit lacks icons. I only got icon mods on all ordered sets and there is just too much text for me in the bonus kit...
And how about more light gray keys? Is this an option?

Offline Tindron

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Re: [IC] Granite Round 2 But
« Reply #870 on: Thu, 04 September 2014, 02:59:43 »
But "Any Key" is kind of the joke.

The joke is that it's an "Any" key.  An "Any Key" key is like having an "Enter Key" key.

Offline Matt3o

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Re: [IC] Granite Round 2
« Reply #871 on: Thu, 04 September 2014, 03:29:13 »
playing with novelties


Offline Sent

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Re: [IC] Granite Round 2
« Reply #872 on: Thu, 04 September 2014, 03:45:25 »
If there's Autobots you gotta add Decepticons, too.  :p 

Always rootin' for the baddies.

Offline Elrick

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Re: [IC] Granite Round 2
« Reply #873 on: Thu, 04 September 2014, 05:19:26 »
If there's Autobots you gotta add Decepticons, too.  :p 

Always rootin' for the baddies.

It's like Yin and Yang you need both entities to simulate Life everywhere  8) .

Offline Matt3o

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Re: [IC] Granite Round 2
« Reply #874 on: Thu, 04 September 2014, 05:28:52 »
don't be greedy :D

Offline Elrick

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Re: [IC] Granite Round 2
« Reply #875 on: Thu, 04 September 2014, 05:33:35 »
don't be greedy :D

This is GEEKHACK, we're all born Greedy  :thumb: .

Offline Sent

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Re: [IC] Granite Round 2
« Reply #876 on: Thu, 04 September 2014, 05:59:14 »
don't be greedy :D

Personally, I'd be ok with taking out one of the other ones and adding in a Decepticon logo but I dunno if others would be into that. 
« Last Edit: Thu, 04 September 2014, 06:02:16 by Sent »

Offline tyvar1

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Re: [IC] Granite Round 2
« Reply #877 on: Thu, 04 September 2014, 06:43:43 »
My suggestions that I really want:
XDA developers icon

Reddit icon

Offline Matt3o

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Re: [IC] Granite Round 2
« Reply #878 on: Thu, 04 September 2014, 07:15:22 »
we can't use reddit logo

Offline tyvar1

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Re: [IC] Granite Round 2
« Reply #879 on: Thu, 04 September 2014, 07:19:15 »
we can't use reddit logo
To bad :( fingers crossed for xda icon then! :)

Offline Data

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Re: [IC] Granite Round 2
« Reply #880 on: Thu, 04 September 2014, 08:00:53 »
Oh there's Transformers?  Now I have to buy that too.

y u do dis?

Offline ideus

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Re: [IC] Granite Round 2
« Reply #881 on: Thu, 04 September 2014, 08:27:16 »
Dear Matt: I just became aware of the bonus pack thing, and I have read no more keys may be added, however in the round 2 there was no second shift key in 2.25u. If the idea is to complement the sets offered in the round this key was actually missing.


Thank you in advance for your attention.

Offline Matt3o

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Re: [IC] Granite Round 2
« Reply #882 on: Thu, 04 September 2014, 08:36:29 »
Dear Matt: I just became aware of the bonus pack thing, and I have read no more keys may be added, however in the round 2 there was no second shift key in 2.25u. If the idea is to complement the sets offered in the round this key was actually missing.


Thank you in advance for your attention.

fair point.

granted.

Offline Delete

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Re: [IC] Granite Round 2
« Reply #883 on: Thu, 04 September 2014, 09:49:43 »
Dear Matt: I just became aware of the bonus pack thing, and I have read no more keys may be added, however in the round 2 there was no second shift key in 2.25u. If the idea is to complement the sets offered in the round this key was actually missing.


Thank you in advance for your attention.


   :)

Offline Matt3o

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Re: [IC] Granite Round 2
« Reply #884 on: Thu, 04 September 2014, 12:33:33 »
I requested a quote.

The kit as it is now it's way too expensive. I have to reduce it a bit, sorry guys.

Offline ideus

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Re: [IC] Granite Round 2
« Reply #885 on: Thu, 04 September 2014, 12:49:03 »
Dear Matt: I just became aware of the bonus pack thing, and I have read no more keys may be added, however in the round 2 there was no second shift key in 2.25u. If the idea is to complement the sets offered in the round this key was actually missing.


Thank you in advance for your attention.

fair point.

granted.


Matt: Thank you very much, and congratulations on the success of the set.

Offline drrtyrokka

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Re: [IC] Granite Round 2
« Reply #886 on: Thu, 04 September 2014, 12:50:42 »
Add more icons and get rid of all that text :P

How much is that too expensive btw??

Offline ideus

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Re: [IC] Granite Round 2
« Reply #887 on: Thu, 04 September 2014, 12:53:33 »
I requested a quote.

The kit as it is now it's way too expensive. I have to reduce it a bit, sorry guys.


Dear Matt.


If the price of the set is to high at it is, it may be splited in icons and text keys subsets, and that may allow a great reduction in the price of each one. Besides, users with no icons would not have use for them, and Vs.


Thank you again for your attention.

Offline barihunk

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Re: [IC] Granite Round 2
« Reply #888 on: Thu, 04 September 2014, 13:05:35 »
More novelty keys and fewer odd sized (actually useful) keys? IIRC the 1u keys are much cheaper than the larger keys and I personally would love those novelty keys posted above - autobots!

Offline Matt3o

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Re: [IC] Granite Round 2
« Reply #889 on: Thu, 04 September 2014, 13:12:51 »
I requested a quote.

The kit as it is now it's way too expensive. I have to reduce it a bit, sorry guys.


Dear Matt.


If the price of the set is to high at it is, it may be splited in icons and text keys subsets, and that may allow a great reduction in the price of each one. Besides, users with no icons would not have use for them, and Vs.


Thank you again for your attention.

splitting in text and icons wouldn't half the price (just to be clear). Also, I will probably handle this personally and I'm not sure I want to handle too many options.

Offline deci

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Re: [IC] Granite Round 2
« Reply #890 on: Thu, 04 September 2014, 16:39:49 »
Is there anyway we could get a novelty pack that is just a bunch of different space invaders?

Like these:
http://cdn.instructables.com/FWI/9952/FTO54DZH/FWI9952FTO54DZH.MEDIUM.jpg

Just the bad guys though  ;D

I would buy multiple packs of that and I think there's quite a few other people on here who would be interested as well.

edit: or at least add these little guys to the bonus pack  :p
« Last Edit: Thu, 04 September 2014, 17:56:55 by deci »

Offline Sent

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Re: [IC] Granite Round 2
« Reply #891 on: Thu, 04 September 2014, 17:53:54 »
Is there anyway we could get a novelty pack that is just a bunch of different space invaders?

Like these:
http://cdn.instructables.com/FWI/9952/FTO54DZH/FWI9952FTO54DZH.MEDIUM.jpg

Just the bad guys though  ;D

I would buy multiple packs of that and I think there's quite a few other people on here who would be interested as well.

I'm sure Taylord would love this.  :))

Offline cjhard

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Re: [IC] Granite Round 2
« Reply #892 on: Thu, 04 September 2014, 18:17:20 »
I say just dump the novelties, nobody likes those anyway :p

Offline Matt3o

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Re: [IC] Granite Round 2
« Reply #893 on: Fri, 05 September 2014, 01:34:01 »
1u are hardly the problem

Offline magnific0

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Re: [IC] Granite Round 2
« Reply #894 on: Fri, 05 September 2014, 02:02:42 »

We absolutely need a GNU logo. Pretty please!

Fat version with license information:
https://www.gnu.org/graphics/heckert_gnu.html

Please tell me we can use this!

Offline taylordcraig

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Re: [IC] Granite Round 2
« Reply #895 on: Fri, 05 September 2014, 02:06:10 »
Is there anyway we could get a novelty pack that is just a bunch of different space invaders?

Like these:
http://cdn.instructables.com/FWI/9952/FTO54DZH/FWI9952FTO54DZH.MEDIUM.jpg

Just the bad guys though  ;D

I would buy multiple packs of that and I think there's quite a few other people on here who would be interested as well.

I'm sure Taylord would love this.  :))

BAHAHA
I'd buy enough to do a whole space invader board.
I'm glad people are starting to know me for that.
<3

Offline Matt3o

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Re: [IC] Granite Round 2
« Reply #896 on: Fri, 05 September 2014, 02:08:13 »
Is there anyway we could get a novelty pack that is just a bunch of different space invaders?

Like these:
http://cdn.instructables.com/FWI/9952/FTO54DZH/FWI9952FTO54DZH.MEDIUM.jpg

Just the bad guys though  ;D

I would buy multiple packs of that and I think there's quite a few other people on here who would be interested as well.

edit: or at least add these little guys to the bonus pack  :p

yes, I will add some more (not all of them!).

Show Image

We absolutely need a GNU logo. Pretty please!

Fat version with license information:
https://www.gnu.org/graphics/heckert_gnu.html

Please tell me we can use this!

I agree, we need it!

Offline deci

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Re: [IC] Granite Round 2
« Reply #897 on: Fri, 05 September 2014, 02:11:48 »
yes, I will add some more (not all of them!).

 ;D

Offline tyvar1

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Re: [IC] Granite Round 2
« Reply #898 on: Fri, 05 September 2014, 02:24:41 »
Any info about adding XDA developers icon key?
With the Android os logo it would be awesome to have that key next to it :D

Offline Matt3o

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Re: [IC] Granite Round 2
« Reply #899 on: Fri, 05 September 2014, 02:37:28 »
Any info about adding XDA developers icon key?
With the Android os logo it would be awesome to have that key next to it :D

I would need permission to use that, wouldn't I? Isn't it a forum community?