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geekhack Marketplace => Interest Checks => Topic started by: Dazon on Thu, 11 October 2018, 21:54:51

Title: [IC] SA Atlantis NOW WITH RENDERS!
Post by: Dazon on Thu, 11 October 2018, 21:54:51
Hello! This is my first time posting here, so sorry in advance for anything wrong.

Anyways, i have been lurking on r/mechanicalkeyboards and was always interested in making my own set. I was thinking the other day what color scheme would work, and i developed what is now SA Atlantis.
I wanted this set to pop in color, while still maintaining a subtle look. Feel free to give all feedback necessary. Also looking for ideas for 13 1u key novelties and one enter key novelty.
onto the heckin'pictures

[attachimg=1][attachimg=2]

Once again, sorry if anything is wrong.
Title: Re: [IC] SA Atlantis
Post by: Mcnos on Thu, 11 October 2018, 22:02:09
Gives me the aquaman kind of feeling.  :thumb:
Title: Re: [IC] SA Atlantis
Post by: Dazon on Thu, 11 October 2018, 22:08:40
Ill take that as good, is there anything you think i should change?
Title: Re: [IC] SA Atlantis
Post by: Geass on Fri, 12 October 2018, 02:56:10
Really like the colorway, gives off a really nice vibe, more compatibility would be cool tho


Title: Re: [IC] SA Atlantis
Post by: Zilleon on Fri, 12 October 2018, 05:30:12
I love the colorway, please consider adding a Colevrak kit :)
Title: Re: [IC] SA Atlantis
Post by: jacobavenkraft on Fri, 12 October 2018, 08:04:40
Nice colorway.  Alphas are a little hard to read for me, dunno if you could tweak to get a little more contrast.  Appreciate the ortho kit, but it would be nice to have the extra top row to support 5x12 ortho boards like the Preonic.
Title: Re: [IC] SA Atlantis
Post by: mimalik on Fri, 12 October 2018, 09:00:52
Add orange alpha set as well. Will really go well with both sets of mods.
Title: Re: [IC] SA Atlantis
Post by: Dazon on Fri, 12 October 2018, 09:58:50
I will definitely add more contrast and support , and i do like the idea of orange alphas.
Title: Re: [IC] SA Atlantis
Post by: Dazon on Fri, 12 October 2018, 22:41:05
UPDATE:
I have made a bunch of additions, and here is the set so far!

(https://imgur.com/gallery/ILg7Ycx)

Only thing i am confused with is what keys to add for an ISO, Dvorak, and Colemak.
Also how can i make some pretty hot realistic renders in blender? is there a template or something i can use?

And of course the imgur link is broken, here it is -_-
https://imgur.com/gallery/ILg7Ycx

Title: Re: [IC] SA Atlantis
Post by: Zilleon on Sat, 13 October 2018, 05:21:19
A few examples of Colevrak kits:

https://oblotzky.github.io/sa-oblivion/images/kits_background_jpg/sa_oblivion_kit_15_oblivion_colevrak.jpg

https://mitormk.files.wordpress.com/2018/04/17-colevrak.png?w=292&h=&zoom=2

https://massdrop-s3.imgix.net/product-images/godspeed-custom-sa-keycap-set/MD-25045_20160922122911_f8e761f25a57d7ae.jpg?auto=format&fm=jpg&fit=crop&w=433&bg=f0f0f0&dpr=3
Title: Re: [IC] SA Atlantis
Post by: mimalik on Sun, 14 October 2018, 19:00:44
Thanks for orange alphas, wow, love em all, dont forget orange numpad (apologize if it appears to much of ask). Personally, when this set is dropped, I will purchase every kit in the render so far. This could be my SA end game.
Title: Re: [IC] SA Atlantis
Post by: Dazon on Mon, 15 October 2018, 20:27:26
Once again, changing the colorway. I am switching to PBT for Dye Sub, but if you want Double shot, i can make it happen. Also, how does a markup of 5-10% sound?
Title: Re: [IC] SA Atlantis
Post by: laserbeamspewpew on Mon, 15 October 2018, 21:26:12
Once again, changing the colorway. I am switching to PBT for Dye Sub, but if you want Double shot, i can make it happen. Also, how does a markup of 5-10% sound?

You can't dye sub a lighter legend onto a darker cap FYI. You might also have trouble getting such vibrant colors in PBT. SP's PBT tooling is also not ready yet.
Title: Re: [IC] SA Atlantis
Post by: Dazon on Mon, 15 October 2018, 21:40:58
oh noes. i am gonna go to double shot again then
Title: Re: [IC] SA Atlantis
Post by: Dazon on Wed, 17 October 2018, 20:55:16
UPDATE :

I have been playing with blender, and i got some decent renders!
https://imgur.com/gallery/ehB2vb1 (https://imgur.com/gallery/ehB2vb1)

Im getting better, do any of you guys have suggestions on how to improve the remders?
Title: Re: [IC] SA Atlantis NOW WITH RENDERS!
Post by: Volsairine on Thu, 18 October 2018, 03:04:10
This is such a lovely idea! Any thoughts on the novelties? I feel like there is so much you could do with it :) A nautilus shell is a must, I feel.

Sent from my Pixel 2 XL using Tapatalk

Title: Re: [IC] SA Atlantis NOW WITH RENDERS!
Post by: Dazon on Thu, 18 October 2018, 21:04:33
i like that idea, i will definetely do that!
Title: Re: [IC] SA Atlantis NOW WITH RENDERS!
Post by: Volsairine on Fri, 19 October 2018, 02:31:34
i like that idea, i will definetely do that!
Sounds awesome! I mean you could do so much, could do a whale fin, all sorts of stuff. I look forward to seeing what you come up with :)

Sent from my Pixel 2 XL using Tapatalk

Title: Re: [IC] SA Atlantis NOW WITH RENDERS!
Post by: AaronR on Fri, 19 October 2018, 03:23:55
SP or Maxkeys?
Title: Re: [IC] SA Atlantis NOW WITH RENDERS!
Post by: Dazon on Fri, 19 October 2018, 20:12:56
ill try SP