Author Topic: Brainstorm: Building an arcade stick  (Read 25015 times)

0 Members and 1 Guest are viewing this topic.

Offline elShoggotho

  • Thread Starter
  • Posts: 20
Brainstorm: Building an arcade stick
« on: Sun, 22 November 2009, 06:34:06 »
I just had the idea to build my very own arcade joystick. Microswitches and all.

Basic idea is to gut a cheap ten button gamepad and rewire all connections to arcade machine input devices. Does anyone have experience with hacks like that? Any ideas what else I should incorporate?

Offline cb951303

  • Posts: 72
Brainstorm: Building an arcade stick
« Reply #1 on: Sun, 22 November 2009, 06:45:16 »
that will work. i've seen some DIY arcade controllers that work exactly like this. basically you take out the buttons of a gamepad and solder the legs of the microswitches.

you can also buy a cheap controller if you want to build a decent arcade controller.

there is tons of information about this. check out MAME forums :)
Filco Zero FKBN87Z/EB
Kensington Orbit K72337US

Offline ricercar

  • * Elevated Elder
  • Posts: 1697
  • Location: Silicon Valley
  • mostly abides
Brainstorm: Building an arcade stick
« Reply #2 on: Sun, 22 November 2009, 13:39:17 »
That lacquered tray is an awesome idea.

I purchased 10 arcade button plastics (and appropriate microswitches) over six months ago, and for me the biggest challenge remains finding a suitable enclosure. My arcade buttons have more than a 2 inch (50 mm) depth below the panel. They're far too deep for mounting in a traditional keyboard enclosure.



I was planning to use a joystick controller board, but using a keyboard or numeric keypad controller board would more closely suit my actual gaming habits. I've never been a joystick kind of guy.

EDIT
X Arcade offers better prices than I had 6 months ago. Australia vendor

Ripster's ebay link has 32 mm switches, for those who want a shallower console.
« Last Edit: Sun, 22 November 2009, 13:52:02 by ricercar »
I trolled Geekhack and all I got was an eponymous SPOS.

Offline arfink

  • Posts: 66
Brainstorm: Building an arcade stick
« Reply #3 on: Sun, 22 November 2009, 13:50:29 »
I have built several like this. There are two major brands to consider. Sanwa and Seimitsu. Sanwa and Seimitsu buttons are essentially the same, just different colors and the Seimitsus are available with proper microswiches if you want them, or threaded fastening instead of panel-pop-in tabs.

As for joysticks, it depends on what kind of a gamer you are. Semitsu's flagship joystick is the LS-32, and it's got a very tight deadzone with nice deep corners and a very small throw. Tighter spring though.

Sanwa sticks, on the other hand, have less-deep corners, a lighter spring, and a little more throw. There is a slightly larger deadzone in the middle. Also, Sanwa sticks have less depth below the panel, and are preferred for the "extra-thin" joystick designs.

You can get either with balltops or bat tops, in a variety of colors, and with a plastic shaft cover or just bare stainless steel.

I would suggest the Seimitsus for shooter fans, since they have a very tight feel and little to no deadzone for that twitch-sensetive movement. Sanwas are prefered for fighting games because the slightly larger deadzone, softer throw, and more rounded gate are ideal for all those rotation combos, and the slightly larger deadzone helps to avoid accidentally hitting a corner you don't want to when pulling off harder combos like dragon-punch or half/full circle rotations.

Offline elShoggotho

  • Thread Starter
  • Posts: 20
Brainstorm: Building an arcade stick
« Reply #4 on: Sun, 22 November 2009, 23:04:32 »
I've seen the Sanwa and Seimitsu buttons. Too wobbly feel for my taste, I'm gonna use clicky buttons. For the joystick, I'll try my vendor's special offer and move on if necessary. They carry Sanwa and Seimitsu joysticks, no problem there.

I thought about this combo:



and this for the case:

Offline arfink

  • Posts: 66
Brainstorm: Building an arcade stick
« Reply #5 on: Sun, 22 November 2009, 23:28:28 »
Ohh, that stick is one of the crummy HAPP knockoffs... hmm. One thing to note, is that even though the Jap buttons feel mushy, in my experience they are far more responsive than the HAPP competition style clicky buttons. Seimitsu does have clicky buttons as well, which are a lower profile than those huge ones, and I would suggest you take a look at them.

You can buy them cheaply from here:
http://www.akihabarashop.jp/

Even though you paya bit more for shipping, it's the cheapest place to get these parts.

EDIT: and not to completely rain on your parade, but unless that panel is perfectly soothe you're going to hate the feel, IMO. Too many bumps in wrong places, it would be so uncomfortable. Regular sheet metal, or better still, wood and plexiglass, would be far more pleasing to handle all the time.
« Last Edit: Sun, 22 November 2009, 23:31:43 by arfink »

Offline PikachuDX

  • Posts: 37
Brainstorm: Building an arcade stick
« Reply #6 on: Fri, 27 November 2009, 07:52:33 »
DjLeFiX6b2,.t7MZ,RW7m![P7XQFgQg%tqsIBiK^6idL6~IpLh
« Last Edit: Tue, 20 June 2023, 05:46:01 by PikachuDX »

Offline microsoft windows

  • Blue Troll of Death
  • * Exalted Elder
  • Posts: 3621
  • President of geekhack.org
    • Get Internet Explorer 6
Brainstorm: Building an arcade stick
« Reply #7 on: Fri, 27 November 2009, 08:09:28 »
It would be neat to make a joystick that acts like a computer mouse.
CLICK HERE!     OFFICIAL PRESIDENT OF GEEKHACK.ORG    MAKE AMERICA GREAT AGAIN MERRY CHRISTMAS

Offline elShoggotho

  • Thread Starter
  • Posts: 20
Brainstorm: Building an arcade stick
« Reply #8 on: Tue, 22 December 2009, 04:45:13 »
Reworked the plan, ordered Seimitsu parts. Stuff arrived today. One word: glorious!

Next stop: Finish the device!

Offline ricercar

  • * Elevated Elder
  • Posts: 1697
  • Location: Silicon Valley
  • mostly abides
Brainstorm: Building an arcade stick
« Reply #9 on: Tue, 22 December 2009, 17:59:37 »
Quote from: elShoggotho;144398
Stuff arrived today. One word: glorious


Pictures, mon, pictures!
I trolled Geekhack and all I got was an eponymous SPOS.

Offline elShoggotho

  • Thread Starter
  • Posts: 20
Brainstorm: Building an arcade stick
« Reply #10 on: Tue, 22 December 2009, 21:23:25 »
Just let me solder the device again. I made some error with the soldering, destroyed the switchboard, which means that I have to slaughter the second pad.

UPDATE: Damnit. Second pad works just fine, it's just that two of the microswitches have given out. Just ordered replacement from arcadeshop.de (can't wait for the Japanese shop), but I'll have to wait until after Christmas to get it completely rolling.
« Last Edit: Wed, 23 December 2009, 00:43:58 by elShoggotho »

Offline Oqsy

  • Posts: 861
Brainstorm: Building an arcade stick
« Reply #11 on: Tue, 05 January 2010, 00:08:00 »
Quote from: microsoft windows;136688
It would be neat to make a joystick that acts like a computer mouse.


I have a Nostromo gamepad with analog sticks that does just that.  There is a button in the middle that changes the joystick function to mouse function, as well as a key mapped to Esc.  Very handy when you're in MAME and want to change to another task quickly and don't want to mess with holding the controller in your lap while you grab the mouse or peck at the keyboard.  It's also USB, and I'm sure it could be gutted and reconstituted in a arcade-style layout with full blown joystick and big candy red buttons!  In fact, that was my goal back when I was planning a MAME cabinet years ago... I've since had 3 kids and money for the project has vanished.  I was also planning on changing the switch for the mouse toggle from a button that had to be held down (like a doorbell) to one that locks into position (like a flashlight).  I'll dig up the joystick and find the model, but it's was a pretty common nostromo game controller at the time (around 2001-2002).
[sigpic]Currently in use: Rosewill RK9000 and CH DT225[/sigpic]
"Private misfortunes make for public welfare."

Offline DreymaR

  • Posts: 184
  • Location: Norway
  • Colemak forum guy
    • DreymaR's Big Bag of Kbd Tricks
Brainstorm: Building an arcade stick
« Reply #12 on: Tue, 05 January 2010, 03:33:51 »
Hmmm... I seem to remember some in-depth topics on this from the Shoryuken forums. I'm not a regular there, but I just got Tekken 6 so I've started to think about getting a stick.

Do any of you know a decent but not prohibitively expensive stick that doesn't amount to a lot of parts ordering and soldering? The one that comes with the Special Edition of Tekken 6 (or Street Fighter I guess) seems to get mediocre reviews. That's a Hoto(?) stick from what I gather, and at Shoryuken they seem to be all about modding Madcatz sticks. Haven't tried either one myself...
« Last Edit: Tue, 05 January 2010, 03:39:29 by DreymaR »
Better burden you cannot carry than man-wisdom much ~ Hávamál

Offline TheSoulhunter

  • Posts: 1169
  • Location: Euroland
  • Thorpelicious!
Brainstorm: Building an arcade stick
« Reply #13 on: Thu, 13 May 2010, 08:10:59 »
Kinda late response... But I had to pick a arcade stick myself recently,
and here is what i learned while reading trough the Shoryuken forums:

- Building ya own one is relative easy, also not that expensive
- The "SE" variant of the Madcatz Sticks are of lower quality but good for modding
- The "TE" variant of the Madcatz Sticks are more expensive but use higher quality parts, so they are sorta "battle ready"
- There are some other good sticks like the "Hori Real Arcade Pro", but depending on where you live they are harder to get, and they are also expensive

I went with a Madcatz TE stick and currently change the artwork and buttons (to match the color of the artwork). Gonna post some images when I'm done!

Offline kriminal

  • Posts: 424
Brainstorm: Building an arcade stick
« Reply #14 on: Thu, 13 May 2010, 08:16:53 »
hmm i got a hori arcade stick with sanwas and i was thinking of changing the joystick and its square gate... to octagon..,
so this thread interests me.
Geekhacked Filco FKBN87M/EB modified with Brown, black and blue cherries, doubleshot keycaps
Deck KBA-BL82 with Black cherries
Cherry G84-4100LCMDK-0 Cherry ML switches
Cherry G80-8200hpdus-2 Brown cherries
IBM Lexmark 51G8572 Model M Keyboard
Geekhacked Siig Minitouch KB1948
IBM Model M Mini 1397681

Offline TheSoulhunter

  • Posts: 1169
  • Location: Euroland
  • Thorpelicious!
Brainstorm: Building an arcade stick
« Reply #15 on: Thu, 13 May 2010, 08:22:19 »
Yeah, also got a octo-restrictor... :)
Swapping is actually very easy and takes only like 1-3 minutes!

Offline TheSoulhunter

  • Posts: 1169
  • Location: Euroland
  • Thorpelicious!
Brainstorm: Building an arcade stick
« Reply #16 on: Thu, 13 May 2010, 08:30:18 »
Btw, I wish we had a small subsection for Joysticks, Arcadesticks and Gamepads:

- They are geeky
- They can be modded
- They are input devices, but...
- They are not really pointing devices
- They also use a wide spectrum of switches

Offline Megaweapon

  • Posts: 188
Brainstorm: Building an arcade stick
« Reply #17 on: Thu, 13 May 2010, 13:09:32 »
BYOAC Forum is an excellent place for this topic.
Ancer Research Groop DFK191ABA11 IBM Model M13 Part 92G7461 (white) Rosewill RK-9000
Matias Tactile Pro 3 Apple Extended Keyboard II (ALPS)
Rosewill RK-9000I

Offline Mercen_505

  • Posts: 200
Brainstorm: Building an arcade stick
« Reply #18 on: Thu, 13 May 2010, 14:42:25 »
I've been MAMEing for many years now, and have always found it vexing that I do not have a good way of controlling titles like Heavy Barrel, Ikari Warriors, Time Soldiers, etc. They use twisty knobs that are difficult to recreate and equally nasty to emulate with keys or buttons. It's just not the same.

Offline itlnstln

  • Posts: 7048
Brainstorm: Building an arcade stick
« Reply #19 on: Thu, 13 May 2010, 15:04:20 »
While I loved the game, playing Ikari Warriors on the NES was a ***** without the twisty handles.

ABBA, FTW. (Not the band, either.)


Offline ricercar

  • * Elevated Elder
  • Posts: 1697
  • Location: Silicon Valley
  • mostly abides
Brainstorm: Building an arcade stick
« Reply #20 on: Thu, 13 May 2010, 16:18:44 »
Quote from: itlnstln;182075
...was a ***** without the twisty handles.


You're in a maze of twisty little handles, all alike.
I trolled Geekhack and all I got was an eponymous SPOS.

Offline TheSoulhunter

  • Posts: 1169
  • Location: Euroland
  • Thorpelicious!

Offline timofonic

  • Posts: 59
Brainstorm: Building an arcade stick
« Reply #22 on: Fri, 04 June 2010, 23:40:18 »
I'm thinking on one way to have an arcade stick without need of drivers, but not sure about the possibility...

Connecting an arcade stick, so using the four directions plus other keys for additional ones. I can parasite the signals from the numeric keyboard. That way I can have a nice arcade joystick and avoiding driver hell at same time.

I find PITA the need to configure games or emus for joystick, that way I can avoid it more                                                                                                                                            

Also... I can use spacebar, ctrl or other popular keys instead (even regular direction keys instead numeric one) and avoiding 2kro too. That way there's joystick without needing to configure most software.

Or using a MCU that uses different keys depending on some kind of switch in the joystick part.

I also found THIS PROJECT that seems interesting as reference.

But Model M being 2kro could **** the idea totally...

Right?
« Last Edit: Sat, 05 June 2010, 00:14:25 by timofonic »

Offline TheSoulhunter

  • Posts: 1169
  • Location: Euroland
  • Thorpelicious!
Brainstorm: Building an arcade stick
« Reply #23 on: Sat, 05 June 2010, 04:50:23 »
Some mod I did recently to my TE stick...




Added 3 layers of heat-shrink-tubes to the actuator to reduce travel and buffer the actuation/restriction...



So far it works very well, much better than this popular electro-tape -> actuator ghetto counterpart! :P
« Last Edit: Sat, 05 June 2010, 04:53:01 by TheSoulhunter »

Offline 002

  • Posts: 192
  • Topre Enthusiast
Brainstorm: Building an arcade stick
« Reply #24 on: Tue, 08 June 2010, 04:18:16 »
@TheSoulhunter: I take it you don't like the square restrictor gate?

Offline victheslik

  • Posts: 153
Brainstorm: Building an arcade stick
« Reply #25 on: Tue, 08 June 2010, 05:58:28 »
-
« Last Edit: Sun, 26 November 2023, 22:19:36 by victheslik »
"The only antidote to mental suffering is physical pain. " Karl Marx
A wiseman once said, "If Bible proves the existence of God, then comic books prove the existence of Superheros."

Offline TheSoulhunter

  • Posts: 1169
  • Location: Euroland
  • Thorpelicious!
Brainstorm: Building an arcade stick
« Reply #26 on: Tue, 08 June 2010, 09:13:26 »
Quote from: 002;190849
@TheSoulhunter: I take it you don't like the square restrictor gate?
I tried both, but for some reason square feels wrong to me...  
Well, that's just for 8-directional games like SF, not for scroll shooters etc.


Quote from: victheslik;190859
If you have any questions regarding the TE , I'm friends with Markman the creator from Madcatz and I can forward any questions you have about that to him...
Ok, tell/ask him...

1.
Thanks for using flat sides on the SSF4 TE version, I hated the "wings" of the old SF4 TE version
As we talk about it... Can you send/sell me replacement flat sides for my SF4 TE? :D

2.
Can you perhaps add more color particles to the plastic or make it thicker or something?
Because you can see stabilizer braces n stuff trough the plastic here and there :/

3.
If the artwork-sticker would be applied to some plastic sheet which is fastened on the metal plate,
it would be much easier to remove, and it would also be much easier to mount Art's plexi covers
(atm they stick out a bit because they are obviously thicker than the thin sticker)

4.
Why not having the artwork in form of a print under a plexi cover to begin with?
This way adding custom artwork would be much easier...

5.
Thanks for bringing us this products!
« Last Edit: Tue, 08 June 2010, 09:15:56 by TheSoulhunter »

Offline bloodien0se

  • Posts: 7
Brainstorm: Building an arcade stick
« Reply #27 on: Wed, 09 June 2010, 19:02:17 »
I'm new to fighting games, but interested in getting an arcade stick for 360/PC for home practicing. I'm leaning towards a TE but they are a little much right now. Any recommendations? Save for the TE? Buy a SE and upgrade? Some other stick?

Edit:
I got a SE on the way, plans are to play with it and see what I dislike it, and upgrade with sanwa and/or semitsu parts in order of what I feel needs replacement most.
Eventually I'll color the case, or maybe buy a sweet ass panel from one of the guys on SRK who sells them, I've seen some really nice ones.

Or I'll find out I hate fighting games and never do anything, we will see.
« Last Edit: Mon, 14 June 2010, 17:54:17 by bloodien0se »

Offline TheSoulhunter

  • Posts: 1169
  • Location: Euroland
  • Thorpelicious!
Brainstorm: Building an arcade stick
« Reply #28 on: Fri, 18 June 2010, 17:50:52 »
As we talk about customizing...



My Dictator Stick: SSF4 TE stick + red bezel + custom artwork + plexi cover from "Art's Hobbies" + red sanwa buttons + red balltop
« Last Edit: Fri, 18 June 2010, 18:05:49 by TheSoulhunter »

Offline TheSoulhunter

  • Posts: 1169
  • Location: Euroland
  • Thorpelicious!
Brainstorm: Building an arcade stick
« Reply #29 on: Mon, 28 June 2010, 05:37:09 »
Another one of my modded sticks...



SF4 TE stick + full size black plexi cover from "Art's Hobbies" + blue sanwa buttons + blue balltop

Offline phillip

  • Posts: 199
Brainstorm: Building an arcade stick
« Reply #30 on: Mon, 28 June 2010, 12:24:16 »
I have a hori real arcade pro 3-sa and a hori fightstick 3...no mods to either of them, but i really suck with them anyway.  i do much better with a controller, not that i'm any good at fighting games in the first place :(

Offline Buckling_Summer

  • Posts: 83
    • http://www.elitesportservices.com
Brainstorm: Building an arcade stick
« Reply #31 on: Mon, 28 June 2010, 17:37:57 »
Guys these are magnificent retro gems..

I want one with buttons on the left. But these hard days no time for MAMEing, just for my retirement days :-)
PRESENT POSSESSIONS:
 Buckling Spings: IBM Model M 82G2383 Lexmarkian (1995) / IBM Model F PC-AT keyboard 84 keys (6450200)
XM Simplified 1 (Monterey K110 or AK-CN2 or Hua-Jie) Siig MiniTouch KB-1948 GeekHack Spacesaver edition
----------------------------------

Offline TheSoulhunter

  • Posts: 1169
  • Location: Euroland
  • Thorpelicious!
Brainstorm: Building an arcade stick
« Reply #32 on: Mon, 28 June 2010, 17:59:49 »
Quote from: Buckling_Summer;197381
I want one with buttons on the left...
Even this is possible, thanks to Art! :)

Offline speedlolita

  • Posts: 2
Brainstorm: Building an arcade stick
« Reply #33 on: Mon, 03 January 2011, 17:41:01 »
Hope it's okay to bump this..

Here's my stick:



Has an RJ-45 port for various console cables as I have an MC Cthulhu hooked up to a 360 TE PCB which is switchable via an imp board. I just have to hold down my guide button to go to 360 mode, all other consoles are default though.



Port



Wiring, now has a few minor changes as I installed another button as you can see above which can be switched via a SPDT switch inside the cable compartment between Guide and Select as I removed my turbo panel when I got new plexi.

Has cost a ton of money, did all the work myself though and couldn't be happier. :D

Offline nanu

  • Posts: 290
    • http://T-T.be/portal
Brainstorm: Building an arcade stick
« Reply #34 on: Sun, 09 January 2011, 18:37:12 »
Awesome thread. Lots of nice-looking work. I have this growing itch to make a modern arcade stick even if I'm just a casual gamer. Actually if I would just let this project stay unstarted for over a week or two I could probably kill off the desire and motivation a good amount.

Here are my thoughts. I want advice. Maybe I should lurk on more hardcore stick-related forums.

I have no power tools for woodworking so what's ultimately preventing me from starting is the reluctance to construct a solidly built case. Where can I buy a barebones wooden case, with acrylic for the top, but without pre-drilled holes? Any extent of "from scratch" is fine. I'd maybe even get someone to cut stock for me if those parts could assemble. I just want to enjoy the making and customization process, so I'm undecided at what route would create the least frustration.

I don't play FTGs but STGs on occasion for the PC. I'm eyeing Seimitsu parts. I cluelessly built a stick in '97 from Happ parts. I didn't quite like Happ pushbuttons, feeling those were sorta big. The Ultimate joystick I got then also felt like a workout. So I'm looking to get an LS-32 and 24mm buttons, probably clear. I'm undecided on art, so default to a black ball top for now. Maybe I shouldn't but I'm leaning towards a 30mm ball rather than a 35mm to perhaps not look disproportionate to the buttons if I inevitably share pictures lol

Offline RoboKrikit

  • Posts: 198
Brainstorm: Building an arcade stick
« Reply #35 on: Sun, 09 January 2011, 20:44:13 »
You need to go here: SRK Tech Talk

If I were you I would go for something pretty standard, then decide if you want to do anything weird like 24mm primary buttons and a 30mm balltop.  It's not unheard of to make a stick like that, but the 30s are the norm even for people with small hands (standard Japanese arcade layout).

I've used a 30mm balltop on Seimitsu sticks before and it isn't a great match for most things.  I use it sometimes for playing bullet hell shmups, but it is pretty awkward aside of that.  Changing the balltop size changes the way you hold the stick, and changing weight alters the feel.  Honestly the manufacturers have this pretty well dialed in already, but it is fun to experiment.

This is coming from a guy who weighs his balls.

Here are some shots of my tiny ball if you were wondering what it looks like.







Lovely day for a GUINNESS

Offline nanu

  • Posts: 290
    • http://T-T.be/portal
Brainstorm: Building an arcade stick
« Reply #36 on: Sun, 09 January 2011, 21:22:40 »
After researching more I'm tending to agree. I kind of want a new hobby but not really if it becomes too spendy, but this one initially looks sort of more limited and short-lived than The Keyboard Scene at least.

Offline PikachuDX

  • Posts: 37
Brainstorm: Building an arcade stick
« Reply #37 on: Mon, 10 January 2011, 09:59:06 »
fo}nB.!KGtf@2YVCvfm.g,bgWY&Ub#xF!x2z}JoyIKSnnM8cgt
« Last Edit: Tue, 20 June 2023, 05:35:23 by PikachuDX »

Offline nanu

  • Posts: 290
    • http://T-T.be/portal
Brainstorm: Building an arcade stick
« Reply #38 on: Sat, 15 January 2011, 19:55:53 »
Welp, I ordered parts.

Quote from: ripster;275927
You can mix the hobbies up a bit.
Show Image

I should mix up Legos with Sanwas sometime.


Yeah I'm probably going to mix the hobbies up a bit. Already I'm planning to silence the clicky joystick microswitches by using Cherry MX switches instead. That will be fun. I can foresee never completing this project either because of so many subtasks such as this.

Offline sixty

  • Posts: 984
    • http://deskthority.net
Brainstorm: Building an arcade stick
« Reply #39 on: Sun, 16 January 2011, 18:48:24 »
Quote from: nanu
Welp, I ordered parts.

Yeah I'm probably going to mix the hobbies up a bit. Already I'm planning to silence the clicky joystick microswitches by using Cherry MX switches instead. That will be fun. I can foresee never completing this project either because of so many subtasks such as this.


Looking forward to your final outcome! I assume it will contain a lot of wood, tohou faceplate and paracord =D

Offline kill will

  • Posts: 231
    • http://www.jerseyshoredailies.com
Brainstorm: Building an arcade stick
« Reply #40 on: Sun, 16 January 2011, 20:33:52 »
you should also look into seimitsu buttons.  i prefer them sometimes over sanwa.

for joysticks i love the sanwa jlf for most applications and some applications i use an ascii optical joystick.

the TE stick was the biggest failure ive ever witnessed.  10,000 people all waiting for this great stick, and it didnt even work on most windows and was cheaply built.  

the only stick i own right now is an ascii fighting stick.

joysticks and keyboards DEFINITELY go together well.
I <3 BS

Offline nanu

  • Posts: 290
    • http://T-T.be/portal
Brainstorm: Building an arcade stick
« Reply #41 on: Sun, 16 January 2011, 21:10:43 »
I did my research, I hope. SRK Tech Talk and slagcoin. Thanks guys for the pointers.

I got the Seimitsu LS-32 with round restrictor and 30mm PS-14-KN buttons, in clear.

Until I make progress on the actual build, I'll still be hijacking this thread :D

I might have to reconsider the Cherry MX lulz, having searched and discovered Versa-Micro switches. Just placed an order for those.

Still undecided on a PCB. Funny how months ago, PJRC teensys were in stock but teensy++s were sold out, and now it's vice versa. Might gut a gamepad but then regret it later.

Quote from: sixty;279590
Looking forward to your final outcome! I assume it will contain a lot of wood, tohou faceplate and paracord =D


I put too much effort to use the crap I'm hoarding before throwing it out. So for a case, I plan to gut this AppleCD 150.

I will use wood anyhow for the sides and internal structure.

You see, it's fairly small for a controller box but it's small enough to fit into my DEEP-modded keyboard drawer, so the plan is to just push the keyboard back and place the stick there instead of my lap.

Offline CodeChef

  • Posts: 280
Brainstorm: Building an arcade stick
« Reply #42 on: Mon, 17 January 2011, 10:08:29 »
****, that reminds me, I still need to pick up a stick for my build. Why are they all so aspensive! T.T

Does anyone have a cheapo stick they want to get rid of? Maybe a Hori or a Madcatz one?
[sigpic][/sigpic]

Offline NamelessPFG

  • Posts: 373
Brainstorm: Building an arcade stick
« Reply #43 on: Tue, 18 January 2011, 18:53:46 »
I have a pending order for two Mad Catz TvC sticks. At $25 a pop shipped, it's hard to resist. (Basically, they're doing buy-one-get-one-free deals coupled with a "WARZONE3" code that shaves off another 20-30% of the price before shipping.)

I'll have to mod the hell out of them to get what I really want, though-probably replacing the whole top surface in the process. (Adding in a couple of MC Cthulhu boards for PC, PS3, Saturn, and other console support would be fairly straightforward. So would be replacing the stick with a Sanwa JLF + octogonal gate restrictor. But swapping out all those buttons for Happ/iL horizontal microswitch ones with concave plungers, with a different button layout at that? Not so much!)

And if I ultimately don't like 'em that much? I'm sure they'll sell. But I'll have to wait for them to arrive before deciding on that, and that'll likely take a week from now.

Offline fartbutt

  • Posts: 13
Brainstorm: Building an arcade stick
« Reply #44 on: Sat, 22 January 2011, 00:12:34 »
Quote from: nanu;279639
Still undecided on a PCB. Funny how months ago, PJRC teensys were in stock but teensy++s were sold out, and now it's vice versa. Might gut a gamepad but then regret it later.

Theres very little reason to gut a pad these days - you can get ps3/360/pc compatibility in one pcb now (PS360), or PS3/PC/A ****load of other consoles with the mc cthulhu. A PS1 digital pad is good if you want to go the padhack route, as it has the best compatibility with PSX->Other Console converters (and those are available for pretty much every system).


Quote from: kill will;279625
the TE stick was the biggest failure ive ever witnessed.  10,000 people all waiting for this great stick, and it didnt even work on most windows and was cheaply built.  

That was only the ps3 version of the TE.
« Last Edit: Sat, 22 January 2011, 00:15:57 by fartbutt »

Offline RoboKrikit

  • Posts: 198
Brainstorm: Building an arcade stick
« Reply #45 on: Sat, 22 January 2011, 02:58:20 »
The TE is a great stick.  I have a VLX, V3-SA, HRAPs, TEs, customs, and I usually play on my old TE because it's the right size and weight, gets the job done, and I don't have to worry too much about beating on it because it's easy to fix or replace.  I'm curious to see what they replace the old SE and TE with this year.

PS3 TEs won't work on a PC unless it has an USB chipset supporting the UHCI spec (usually Intel or VIA).  The 360 TE doesn't have this restriction.

Quote from: NamelessPFG;280723
I have a pending order for two Mad Catz TvC sticks. At $25 a pop shipped, it's hard to resist. (Basically, they're doing buy-one-get-one-free deals coupled with a "WARZONE3" code that shaves off another 20-30% of the price before shipping.)

I'll have to mod the hell out of them to get what I really want, though-probably replacing the whole top surface in the process. (Adding in a couple of MC Cthulhu boards for PC, PS3, Saturn, and other console support would be fairly straightforward. So would be replacing the stick with a Sanwa JLF + octogonal gate restrictor. But swapping out all those buttons for Happ/iL horizontal microswitch ones with concave plungers, with a different button layout at that? Not so much!)

It sounds like you are in for some work.  The plate on the TvC/SE is slanted on the front and pretty tight inside for Happ/iL buttons.  If you want to replace the control panel in the SE you'll need to cut a plate to the correct size, weld a joystick mounting plate onto it, and bend the front, then find a way to get the Happ buttons in there without shorting out the ground terminals on the bottom plate.  The last bit should be the easiest. :)

If you can put up with the stock button holes, you should be able to get away with just taping the bottom plate to prevent the switches from grounding out.

Unlike the previous SE sticks, the TvC model actually has really decent parts, so once you get a working PCB in there it isn't bad.
« Last Edit: Sat, 22 January 2011, 03:04:22 by RoboKrikit »
Lovely day for a GUINNESS

Offline NamelessPFG

  • Posts: 373
Brainstorm: Building an arcade stick
« Reply #46 on: Sat, 22 January 2011, 16:58:29 »
Way to remind me that I don't have those TvC sticks yet. No shipping confirmation with a tracking number. Is the demand really that high over there?

Also, I was hoping that the bottom leg wasn't a needed ground leg and could be removed, because some microswitches only have two terminals. Guess that won't be the case with the good microswitches, but adding a bit of height would be much easier than changing out the metal plate for something with a different layout. (Especially because all the replacement acrylic tops seem to cater to the more expensive Tournament Edition sticks, which also don't have Wii versions. I could at least use the TvC stick cables with an MC Cthulhu instead of sacrificing other attachments' cables...)

But I'll worry about all of that later and use the TvC sticks stock when I get them (IF I get them, at this rate), just to see if the stock parts end up more appealing than I initially thought. In the meantime, I'll weigh my options for modding those vs. building a different project box stick.

EDIT: Got them this morning...just before I leave for today's classes. It'll be a few hours before I can try them out, but I definitely wasn't expecting them to arrive so soon with no shipping notifications or tracking numbers.
« Last Edit: Tue, 25 January 2011, 12:49:37 by NamelessPFG »

Offline JelinaNU

  • Posts: 46
Brainstorm: Building an arcade stick
« Reply #47 on: Sat, 29 January 2011, 23:22:46 »
The new (since the release of SF4) Mad Catz sticks are solid and offer the best cost:benefit for most players. If you want to go custom, though, then matters get substantially more complicated.

A lot of stick selection comes down to personal preference, as with mechanical switches. For an example: many of the Japanese arcade cabinets use joysticks with square gates, yet most Americans have never used such and find them very strange or downright enraging. It's a subtle difference in feel that still fraks with their feel and can cause them to drop combos or miss timings. Even the weight of the springs in the sticks can matter in this way. I bought a custom stick when I was playing pretty competitively in Oz, but mistakenly asked for the new P360 joystick with stiff springs. It was optical. I couldn't do a damn thing that I wanted to and promptly boxed the stick, muttering to myself as I did. Actually, I almost threw it out a window when I couldn't find and hold down-back. (Yes, it was that bad.) Do your research.

Buttons? Sanwa and Seimitsu are the only way to go. That's what's in every custom competitive stick, every newer Mad Catz, and every Hori. Just ask yourself whether you prefer convex or concave buttons. A lot of casual players tend to slam the buttons, making concave a good choice, for example. The list can go on, but I've probably put everyone to sleep by now.

If you're looking for some inspiration, check out Byrdo or Foe Hammer. Any technical/DIY questions that you have could almost certainly be answered with a search of one of the stick megathreads over at SRK.
"On important topics it is better to be a good deal prolix than even a very little obscure." -EAP

Offline NamelessPFG

  • Posts: 373
Brainstorm: Building an arcade stick
« Reply #48 on: Sun, 30 January 2011, 19:06:28 »
I have a good idea of what I want; I've been lurking SRK for some time now, as well as the Shmups Forum. The most difficult part will be the casing. Unfortunately, a lot of pre-made stick cases are made with Japanese parts in mind and aren't tall enough to fit those long Happ/iL buttons. (Why are those so long, anyway? The plunger travel doesn't feel anywhere near that long.)

It's funny that you mention that Sanwa and Seimitsu are the only way to go, but then you mention the choice between concave and convex. I've seen flat Seimitsu buttons, but never concave. Sanwa only does convex. But that's not the main reason why I'd like Happ/iL. It's partly nostalgia, but also partly because I like my buttons to click. Japanese buttons are more like Cherry MX Reds, but with less travel. (Genuine Sanwa buttons feel smoother than their Mad Catz knockoffs, though. Still not something I notice much when I'm hammering on them.)

I want a custom stick precisely because my personal preferences aren't being satisfied with any out-of-the-box product out there. The cheap TvC sticks are merely dipping my toes in the water, so to speak. If I decide I really want to go all in, I'll have my ideal stick made-with a Seimitsu LS-56 (haven't tried one, but it's said to be nice and tight, unlike those very loose JLFs I've used) and Happ/iL buttons. An odd combination I've never, ever seen used before, because most sticks are either all-Western or all-Japanese, not mixed.

Offline JelinaNU

  • Posts: 46
Brainstorm: Building an arcade stick
« Reply #49 on: Sun, 30 January 2011, 19:17:34 »
I remember seeing a post from one of the custom stick builders showcasing their new acrylic or plastic cases, all transparent or translucent and sold individually as a kit. Where was that? It may not be at all what you're after, but I can try to track the thread down again if it is.
"On important topics it is better to be a good deal prolix than even a very little obscure." -EAP