Author Topic: This is the future! Vibrating mouse??  (Read 15492 times)

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Offline Jokrik

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This is the future! Vibrating mouse??
« on: Mon, 11 January 2016, 01:03:42 »


I'm SOLD

What else will it vibrate for? hnnngg....
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Offline fanpeople

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Re: This is the future! Vibrating mouse??
« Reply #1 on: Mon, 11 January 2016, 01:51:52 »
I like the changeable backplate, if you didn't like the feel and could swap it with a different material that would be a selling point. Also if the interchangeable cable was a bit more standardised it would be good, so say use any USB cable as opposed to sticking with their design which is what it currently looks like

Offline Solo

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Re: This is the future! Vibrating mouse??
« Reply #2 on: Mon, 11 January 2016, 02:01:23 »
"Right now we have Nicolas Cage's head spinning."

Offline Connly33

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Re: This is the future! Vibrating mouse??
« Reply #3 on: Mon, 11 January 2016, 02:11:38 »
Im mainly interested in the swappable backplate as well, more so than the vibration feature. Though id have to try it before forming an opinion on whether a mouse should have a  vibrate feature lol.

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Offline tp4tissue

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Re: This is the future! Vibrating mouse??
« Reply #4 on: Mon, 11 January 2016, 03:44:30 »
This is stupid why would you want this..

Ridiculous..  Vibration is ANTI-accuracy..  I've been machining, and we do everything we can to minimize vibration.


There's no way you even have time to feel your mouse vibrating in intense combat.. 


When we game,  we zone in on only the necessary sensory inputs.. anything extraneous and ontop of this is a potential distraction.. sheesh.. ridiculous

Offline Jokrik

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Re: This is the future! Vibrating mouse??
« Reply #5 on: Mon, 11 January 2016, 03:48:36 »
This is stupid why would you want this..

Ridiculous..  Vibration is ANTI-accuracy..  I've been machining, and we do everything we can to minimize vibration.


There's no way you even have time to feel your mouse vibrating in intense combat.. 


When we game,  we zone in on only the necessary sensory inputs.. anything extraneous and ontop of this is a potential distraction.. sheesh.. ridiculous

Haha you guys have been taking this too seriously
forget about fps games and think more like pewdiepie
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Offline SpAmRaY

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Re: This is the future! Vibrating mouse??
« Reply #6 on: Mon, 11 January 2016, 06:58:49 »
Didn't watch the video but Logitech had vibrating mice that reacted to games a long, long time ago.

Offline tp4tissue

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Re: This is the future! Vibrating mouse??
« Reply #7 on: Mon, 11 January 2016, 09:16:43 »
This is stupid why would you want this..

Ridiculous..  Vibration is ANTI-accuracy..  I've been machining, and we do everything we can to minimize vibration.


There's no way you even have time to feel your mouse vibrating in intense combat.. 


When we game,  we zone in on only the necessary sensory inputs.. anything extraneous and ontop of this is a potential distraction.. sheesh.. ridiculous

Haha you guys have been taking this too seriously
forget about fps games and think more like pewdiepie

you dont' play pewdiepie..

also.. god he's like the modern mtv, making our kids m0ar dididi..

Offline Red October

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Re: This is the future! Vibrating mouse??
« Reply #8 on: Tue, 05 April 2016, 00:48:21 »
Didn't watch the video but Logitech had vibrating mice that reacted to games a long, long time ago.

I recall reading about those in PC Gamer; I think the best thing they had to say about them was that it seemed really useful for people with really bad vision because you could set it to vibrate when you passed the cursor over interface elements. 

Offline Bucake

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Re: This is the future! Vibrating mouse??
« Reply #9 on: Tue, 05 April 2016, 05:04:29 »
Didn't watch the video but Logitech had vibrating mice that reacted to games a long, long time ago.

I recall reading about those in PC Gamer; I think the best thing they had to say about them was that it seemed really useful for people with really bad vision because you could set it to vibrate when you passed the cursor over interface elements.

that makes sense!
but in a gamer mouse, it just seems like useless weight to me. i assume every gamer (especially pro gamers) will turn the vibration off.
and the feature ends up making the mouse more expensive as well..

imo it's a total fail, at least in a gamer mouse.
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Offline tp4tissue

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Re: This is the future! Vibrating mouse??
« Reply #10 on: Tue, 05 April 2016, 12:42:00 »
this is just going to introduce Jitter..  so you can kiss your headshots goodbye..

Offline SpAmRaY

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Re: This is the future! Vibrating mouse??
« Reply #11 on: Tue, 05 April 2016, 13:08:22 »
http://www.dansdata.com/ifeel.htm

This is what I had the iFeel MouseMan, used with half life and unreal tournament. :thumb:

Offline digi

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Re: This is the future! Vibrating mouse??
« Reply #12 on: Tue, 05 April 2016, 13:09:04 »
http://www.dansdata.com/ifeel.htm

This is what I had the iFeel MouseMan, used with half life and unreal tournament. :thumb:

Logitech "iFeelYou" mouse..

Offline tp4tissue

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Re: This is the future! Vibrating mouse??
« Reply #13 on: Tue, 05 April 2016, 13:17:31 »
http://www.dansdata.com/ifeel.htm

This is what I had the iFeel MouseMan, used with half life and unreal tournament. :thumb:

Logitech "iFeelYou" mouse..

This is clearly aimed at females as a naughty device..

Offline xtrafrood

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Re: This is the future! Vibrating mouse??
« Reply #14 on: Tue, 05 April 2016, 15:13:34 »
Im mainly interested in the swappable backplate as well, more so than the vibration feature. Though id have to try it before forming an opinion on whether a mouse should have a  vibrate feature lol.
I was thinking about the possibilities that this will open up for sure. I turn off LEDs, a backplate without a window would be so awesome. Vibrating though? Haptic feedback? OLED? Nicolas Cage? What does it all mean?!

Offline iLLucionist

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Re: This is the future! Vibrating mouse??
« Reply #15 on: Tue, 05 April 2016, 17:39:00 »
Can I insert it?
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Offline woll3

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Re: This is the future! Vibrating mouse??
« Reply #16 on: Tue, 05 April 2016, 17:46:01 »
Can I insert it?

Only with official SteelSeries lube.

Offline rurushu

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Re: This is the future! Vibrating mouse??
« Reply #17 on: Wed, 06 April 2016, 00:27:43 »
is the target audience of this aimed at Parkinson users?

Offline tp4tissue

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Re: This is the future! Vibrating mouse??
« Reply #18 on: Wed, 06 April 2016, 05:07:24 »
is the target audience of this aimed at Parkinson users?

what?  hahahah.. why would someone with Parkinson find this useful..

Offline rurushu

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Re: This is the future! Vibrating mouse??
« Reply #19 on: Wed, 06 April 2016, 05:12:36 »
is the target audience of this aimed at Parkinson users?

what?  hahahah.. why would someone with Parkinson find this useful..

because of this bruh http://www.voanews.com/content/smart-spoon-allows-parkinsons-sufferers-to-feed-themselves/1830217.html

Offline Findecanor

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Re: This is the future! Vibrating mouse??
« Reply #20 on: Wed, 06 April 2016, 08:51:01 »
I recall reading about those in PC Gamer; I think the best thing they had to say about them was that it seemed really useful for people with really bad vision because you could set it to vibrate when you passed the cursor over interface elements.
I first heard of haptic-feedback mice like that back in 1999. I was working with haptics at the time.

Back in 2007, I knew of a local company that developed software and grips for an existing very expensive industrial haptic device to be used for games. You would hold it like a gun and it would give you realistic recoil.

I think that something like that would be interesting for gun-play in VR where you would move gun-substitutes around in the air around you. I think faking recoil without haptic feedback would just disorient you in that situation.
But I dunno how recoil would work when you can't attach it firmly to a desk. You would have to use compressed air or something like it.
« Last Edit: Wed, 06 April 2016, 08:55:53 by Findecanor »

Offline xtrafrood

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Re: This is the future! Vibrating mouse??
« Reply #21 on: Wed, 06 April 2016, 08:58:33 »
I feel like this would be more appropriate for a zap gun or maybe a kind of MOBA joystick if that exists. A haptic feedback trackball would be amazing!

Offline gohono3

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Re: This is the future! Vibrating mouse??
« Reply #22 on: Fri, 03 June 2016, 18:11:49 »
I remember the first time I plugged in my N64 Rumble Pack and booted up Star Fox 64, what a rush..

I predict that with this new technology, clicking out of porn pop ups will be at least 3x more fun. Although, I do think vibration is better suited for controllers/joysticks.

Offline FoxWolf1

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Re: This is the future! Vibrating mouse??
« Reply #23 on: Fri, 03 June 2016, 18:34:50 »
New? Qsenn did this years ago with the GP-VM1000. Never really caught on.
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Offline xtrafrood

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Re: This is the future! Vibrating mouse??
« Reply #24 on: Fri, 03 June 2016, 18:35:39 »
Same with me and the Playstation 2 controller. I have enough problems using a mouse with a bad sensor; toss in haptic feedback on top of acceleration and you're going to have a bad time imo

Offline NamelessPFG

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Re: This is the future! Vibrating mouse??
« Reply #25 on: Sat, 04 June 2016, 01:49:49 »
I recall reading about those in PC Gamer; I think the best thing they had to say about them was that it seemed really useful for people with really bad vision because you could set it to vibrate when you passed the cursor over interface elements.
I first heard of haptic-feedback mice like that back in 1999. I was working with haptics at the time.

Back in 2007, I knew of a local company that developed software and grips for an existing very expensive industrial haptic device to be used for games. You would hold it like a gun and it would give you realistic recoil.

I think that something like that would be interesting for gun-play in VR where you would move gun-substitutes around in the air around you. I think faking recoil without haptic feedback would just disorient you in that situation.
But I dunno how recoil would work when you can't attach it firmly to a desk. You would have to use compressed air or something like it.
Was it the Novint Falcon, by any chance? I briefly had one, hoping to use it as a translational hand controller for 6DoF space sims in this age of Elite Dangerous and Star Citizen, but I couldn't get the drivers to work properly. Ended up reselling it.

Only having four buttons was also a limiting factor, but chances are people would be sticking unlicensed "grips" with zero buttons on them anyway, if you catch my drift...

The 3DoF force-feedback could be pretty cool, though. Most FFB devices are inherently 2DoF (joysticks) or 1DoF (racing wheels). For my intended uses, the Z-axis could have dynamically shifted between a "conventional" throttle that holds its position and a centering axis for more fine-tuned forward/reverse acceleration.

Anyway, as for vibrating mice along the lines of the Logitech iFeel and now this thing, it'd be difficult to pull that off without making the vibration move the mouse itself and thus add jitter to your inputs once the sensor picks up that movement. Noise to the signal, if you will. Bad idea. That and rumble motors add weight, which hasn't bothered me on my Logitech G502, but then you've got all those OCN types who act like anything heavier than an old Microsoft WMO is unbearably heavy and would break their wrists.

Rumble motors don't bother me on gamepads because it doesn't throw off the movements on those tiny thumbsticks and triggers so directly, and I admit, the Xbox One "impact triggers" are kinda neat when used properly, like in Forza 6 Apex. And for full-size joysticks, I actually find proper FFB beneficial for maintaining trim (the "spring center" changes as you trim) and flying on the edge of departure in some old WWII warbird. Seriously, try out Rise of Flight or DCS with a MS SideWinder Force-Feedback 2 if you get the chance.

Offline ANightOnCloudNine

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Re: This is the future! Vibrating mouse??
« Reply #26 on: Sat, 11 June 2016, 18:37:05 »
in a competitive scene this mouse would not be up in even the top 25.

Offline Bucake

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Re: This is the future! Vibrating mouse??
« Reply #27 on: Sun, 12 June 2016, 09:05:52 »
in a competitive scene this mouse would not be up in even the top 25.

probably true. mainly because of the weight. the OLED stuff and the vibration are absolutely not helpful and just add dead weight for competitive players..
maybe some sponsored players will use it, though. sponsors will be sponsors!
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Offline ANightOnCloudNine

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Re: This is the future! Vibrating mouse??
« Reply #28 on: Sun, 12 June 2016, 14:13:28 »
in a competitive scene this mouse would not be up in even the top 25.

probably true. mainly because of the weight. the OLED stuff and the vibration are absolutely not helpful and just add dead weight for competitive players..
maybe some sponsored players will use it, though. sponsors will be sponsors!
exactly, weighs too much and in my opinion the shape looks ugly and the screen on the side distracts you from the screen if you choose to use it

Offline Hemick

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Re: This is the future! Vibrating mouse??
« Reply #29 on: Mon, 25 July 2016, 20:09:05 »
One of my pals picked it up and totally blames the rumble every time he misclicks anything in Dota, but he misclicked everything before he bought it soooo