Author Topic: [IC] DCS Dark Sky [LIVE]  (Read 13881 times)

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Offline Puddsy

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[IC] DCS Dark Sky [LIVE]
« on: Fri, 22 July 2022, 09:13:47 »
DCS Dark Sky

GB August 5-19 2022

This project is inspired by my all time favorite colorway, Soware. I had always wondered what a dark version of the original DCS soware would look like, so I decided to make it a reality.
I've been working on putting this together for approximately 8 months now, and I'm so excited to finally be able to post this IC.

The Colors


Alphas: GPA (same as original Soware mods)
Mods: GQM (not used in original Soware)
Legends: BFQ (original Soware uses BBQ and BBJ, I prefer using only one color and this splits the difference)
Red: RDD (original soware uses RR, which has been retired by SP)
Blue: BDH (same as original Soware)
Yellow: YCH (original Soware uses YY, which has been retired by SP)
Green: VCS (original uses VCM, I prefer this green)
Orange: OBH (not used in original Soware)

No color matching needs to be done with SP before this set begins production, as it only uses stock colors. HIBI will be sent pysical color chips for color matching once the sales period concludes.

NK87 by Novelkeys




Vendors and pricing

US: Novelkeys
CA: Desk Hero
UK: Prototypist
EU: Oblotzky
Asia: zFrontier
AU: Daily Clack
SEA: IllumKB

The set will be listed on Novelkeys for $145. Not sure about the other vendors just yet. Lead time will be around a year, so late Q2/early Q3 2023.

HIBI
Pricing pending

More


One base kit. One HIBI.

Open to any kit changes. I wanted to have physical support for as many layouts as possible, meaning that the vast majority of people will be able to buy this set and have it fit on their keyboard, even if the legends aren't quite right.
My only keyboard regret is not buying the tsangan kit for the DCS Smallfry set and now I can't use it on most of my boards. I don't want that to happen to anyone who buys this set.

More renders:
*NOTE: Some renders have been slightly resized due to imgur file size limits.*

More
Keycult No 2



Novelkeys NK65




Keycult No 1/60




Fjell by Mekanisk



Wampus by Zoo


Special thanks:
Cruel World, for helping me find the motivation and for helping in the initial phases of this project.
Pwade, for helping with some of the original renders for this project.
Sora, for running the original Soware set in the early 2010s.
j2c, for including colorchips in the photos of his Soware run in 2016.
My friends in the NYC keyboard scene.
Caro, Bowl, Ankit, and Taicho, for sitting in discord with me while I wrote this post.


« Last Edit: Sat, 06 August 2022, 16:39:27 by Puddsy »
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline Puddsy

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Re: [IC] DCS Dark Sky
« Reply #1 on: Fri, 22 July 2022, 09:15:51 »
reserved
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline iNViSiBiLiTi

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Re: [IC] DCS Dark Sky
« Reply #2 on: Fri, 22 July 2022, 09:16:56 »
Oh my god visible legends,  who knew it was possible. 
60%: Prophet, GSKT-00 x2, Poly GSKT-00-Z, Weaven, Sangeo60, Unikorn R2.1, Ciel60

TKL: TGR Jane V2, Jane V2 CE, KFE, Noxary 280 S, Acrylic Unicorn, Igris V1, LZ-GHv2

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Offline of_sam

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Re: [IC] DCS Dark Sky
« Reply #3 on: Fri, 22 July 2022, 09:16:56 »
puddsy moment
Typing on: HHKB Pro 2 - Stock :aware:
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Offline Aiwanei

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Re: [IC] DCS Dark Sky
« Reply #4 on: Fri, 22 July 2022, 09:17:41 »
Looks great, glwgb. As a fellow DCS enjoyer, I'm excited for this.
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Offline Shell058

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Re: [IC] DCS Dark Sky
« Reply #5 on: Fri, 22 July 2022, 09:17:48 »
nice

Offline Fraaaan

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Re: [IC] DCS Dark Sky
« Reply #6 on: Fri, 22 July 2022, 09:18:00 »
Consider adding nipple homing keys.

Offline Ensaum

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Re: [IC] DCS Dark Sky
« Reply #7 on: Fri, 22 July 2022, 09:18:39 »
Oh my, this looks very nice  :thumb:

Offline LightningXI

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Re: [IC] DCS Dark Sky
« Reply #8 on: Fri, 22 July 2022, 09:22:35 »
This looks very good. As a big SoWaRe fan, I'm in.

Offline paulgali

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Re: [IC] DCS Dark Sky
« Reply #9 on: Fri, 22 July 2022, 09:22:49 »
$145 is a tough pill to swallow, but knowing SP pricing and how much it has gone up, I fear this is being priced at a low MOQ

STILL, DCS, I like, will probably buy. Good job bringing back a classic (sorta) :D even if this is one of those presale ICs ;)
« Last Edit: Fri, 22 July 2022, 09:24:24 by paulgali »

Offline Puddsy

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Re: [IC] DCS Dark Sky
« Reply #10 on: Fri, 22 July 2022, 09:27:52 »
$145 is a tough pill to swallow, but knowing SP pricing and how much it has gone up, I fear this is being priced at a low MOQ

STILL, DCS, I like, will probably buy. Good job bringing back a classic (sorta) :D even if this is one of those presale ICs ;)

If this does well, I hope to bring back a truer version of the classic as my next DCS project.
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline paulgali

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Re: [IC] DCS Dark Sky
« Reply #11 on: Fri, 22 July 2022, 09:29:27 »
$145 is a tough pill to swallow, but knowing SP pricing and how much it has gone up, I fear this is being priced at a low MOQ

STILL, DCS, I like, will probably buy. Good job bringing back a classic (sorta) :D even if this is one of those presale ICs ;)

If this does well, I hope to bring back a truer version of the classic as my next DCS project.
We’re all being back classics now ;)


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Offline Taicho

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Re: [IC] DCS Dark Sky
« Reply #12 on: Fri, 22 July 2022, 09:30:58 »
Pog

Offline Pyroo

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Re: [IC] DCS Dark Sky
« Reply #13 on: Fri, 22 July 2022, 09:33:21 »
Hello puddsy :)
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Offline Neely_12

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Re: [IC] DCS Dark Sky
« Reply #14 on: Fri, 22 July 2022, 09:34:45 »
Please add some alt mods with just light blue

Offline blunt

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Re: [IC] DCS Dark Sky
« Reply #15 on: Fri, 22 July 2022, 09:37:42 »
:pepeprayge2:

Offline Puddsy

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Re: [IC] DCS Dark Sky
« Reply #16 on: Fri, 22 July 2022, 09:37:57 »
Please add some alt mods with just light blue

If GB numbers start to go back up, this is something I'd consider including in a potential R2. It's not really feasible right now.
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline TyPo.mk

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Re: [IC] DCS Dark Sky
« Reply #17 on: Fri, 22 July 2022, 09:41:14 »
Please add some alt mods with just light blue

I also love modo 2 mist

Offline nu_types

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Re: [IC] DCS Dark Sky
« Reply #18 on: Fri, 22 July 2022, 09:43:22 »
Add wide purse and I'll buy.

Offline Puddsy

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Re: [IC] DCS Dark Sky
« Reply #19 on: Fri, 22 July 2022, 09:45:25 »
Add wide purse and I'll buy.

I did consider a wide purse, but trying to save on lead time by not cutting new legends. I'm gonna try and do it for real Soware, though.
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline lewisflude

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Re: [IC] DCS Dark Sky
« Reply #20 on: Fri, 22 July 2022, 09:50:39 »
nice

Offline Puddsy

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Re: [IC] DCS Dark Sky
« Reply #21 on: Fri, 22 July 2022, 09:51:19 »
Oh my god visible legends,  who knew it was possible.

FWIW, I actually had to dig pretty hard to get the actual color codes for the OG set. A quick look at my reddit post history will show you about a year's worth of looking for the OG version, with no luck.

Of course, I'd still love to buy an OG Soware set if anyone is selling one.

Finding out from J2c's post that it uses different legend colors for alphas and mods was seriously illuminating. Even the GMK version only uses one color for the main legends.
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline pwade3

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Re: [IC] DCS Dark Sky
« Reply #22 on: Fri, 22 July 2022, 09:52:09 »
nice

Offline whirlwind

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Re: [IC] DCS Dark Sky
« Reply #23 on: Fri, 22 July 2022, 09:53:06 »
nice

Offline pixelpusher

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Re: [IC] DCS Dark Sky
« Reply #24 on: Fri, 22 July 2022, 09:55:15 »
Oh my god visible legends,  who knew it was possible.

I mean, the GMK set legends are very visible IRL.  It's just hard to photograph.

Offline wigol2506

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Re: [IC] DCS Dark Sky
« Reply #25 on: Fri, 22 July 2022, 09:59:59 »
This set is making me venture into DCS for the first time, big fan of soware as well. Somehow feels that SP legends on this set works much better than gmk legends would. GLWIC!
https://www.flickr.com/photos/wigol2506/

Singa Ocelot R1 Prototype | Singa x TGR Unikorn R1 Prototype | Singa x TGR Unikorn R2.1 PC & FG | Singa Kyohaku | TGR Jane V2 CE | TGR Police | TGR 910 OG (01/23) |TGR 910RE PC | LZ Phase | LZ XE | LZ erGhost | LZ erGhost CL | LZ REs | LZ Trik X_T | LZ SQ | LZ GHv1 | LZ GHv2 |LZ Prism | Palmetto60 | HBCP | Ibis | No2Rev2 TKL Black Unfinished | 1/60 Rev. 1 | Keynergy Serratus Chrome | DNworks SBL (DN)

Offline Puddsy

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Re: [IC] DCS Dark Sky
« Reply #26 on: Fri, 22 July 2022, 10:00:02 »
Oh my god visible legends,  who knew it was possible.

I mean, the GMK set legends are very visible IRL.  It's just hard to photograph.

It's more a reference to Chronicler, I think.
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline ankit

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Re: [IC] DCS Dark Sky
« Reply #27 on: Fri, 22 July 2022, 10:32:02 »
nice
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Offline Kokaloo

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Re: [IC] DCS Dark Sky
« Reply #28 on: Fri, 22 July 2022, 11:06:23 »
Soware dark is a really great idea.
Is that a 2u or 2.25u bar? Either way I think having both would be preferred.
Also any consideration for the front print on the 2, 3, and 4 keys like in the gmk version?
« Last Edit: Fri, 22 July 2022, 11:11:50 by Kokaloo »

Offline FiEND

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Re: [IC] DCS Dark Sky
« Reply #29 on: Fri, 22 July 2022, 11:10:27 »
been a long time coming. best of luck with the ic & inevitable gb.

Offline Puddsy

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Re: [IC] DCS Dark Sky
« Reply #30 on: Fri, 22 July 2022, 11:33:01 »
Soware dark is a really great idea.
Is that a 2u or 2.25u bar? Either way I think having both would be preferred.
Also any consideration for the front print on the 2, 3, and 4 keys like in the gmk version?

2.25 and the added cost of front print (vs. the number of users it benefits) doesn't really make it feasible.
« Last Edit: Fri, 22 July 2022, 11:40:49 by Puddsy »
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline Kokaloo

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Re: [IC] DCS Dark Sky
« Reply #31 on: Fri, 22 July 2022, 11:46:49 »
Soware dark is a really great idea.
Is that a 2u or 2.25u bar? Either way I think having both would be preferred.
Also any consideration for the front print on the 2, 3, and 4 keys like in the gmk version?

2.25 and the added cost of front print (vs. the number of users it benefits) doesn't really make it feasible.

Front print is understandable, all good.
2.25/2.75u is very commonly the only support for a lot of split bar layouts. I would even go as far as to say that 2.25u is often used more in split layouts than 2u, and I can try and put together some data if you'd like. Not having a 2.25u bag would kill almost half of my boards for compat since 2u isn't an option in them.
« Last Edit: Fri, 22 July 2022, 11:48:29 by Kokaloo »

Offline Puddsy

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Re: [IC] DCS Dark Sky
« Reply #32 on: Fri, 22 July 2022, 11:48:25 »
Soware dark is a really great idea.
Is that a 2u or 2.25u bar? Either way I think having both would be preferred.
Also any consideration for the front print on the 2, 3, and 4 keys like in the gmk version?

2.25 and the added cost of front print (vs. the number of users it benefits) doesn't really make it feasible.

Front print is understandable, all good.
2.25/2.75u is very commonly the only support for a lot of split bar layouts. I would even go as far as to say that 2.25u is often used than 2u.

2.25/2.75 is what's included in the kit for exactly that reason.
« Last Edit: Fri, 22 July 2022, 11:50:07 by Puddsy »
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline Kokaloo

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Re: [IC] DCS Dark Sky
« Reply #33 on: Fri, 22 July 2022, 11:49:59 »
Soware dark is a really great idea.
Is that a 2u or 2.25u bar? Either way I think having both would be preferred.
Also any consideration for the front print on the 2, 3, and 4 keys like in the gmk version?

2.25 and the added cost of front print (vs. the number of users it benefits) doesn't really make it feasible.

Front print is understandable, all good.
2.25/2.75u is very commonly the only support for a lot of split bar layouts. I would even go as far as to say that 2.25u is often used than 2u.

2.25/2.75 is what's included in the kit expressly for that reason.

Ohhhh gotcha. No commas made it read different, I see what ya mean.
I'm in then, good set. I've always friended for sky modo and dcs soware and this is like the lil baby boy of both.
« Last Edit: Fri, 22 July 2022, 11:51:44 by Kokaloo »

Offline roostrc0gburn

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Re: [IC] DCS Dark Sky
« Reply #34 on: Fri, 22 July 2022, 11:54:59 »
Please add some alt mods with just light blue

If GB numbers start to go back up, this is something I'd consider including in a potential R2. It's not really feasible right now.

i'll second this. would be great if you added an inverted esc + enter. otherwise looks great pudds

nice.

Offline caroeggu

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Re: [IC] DCS Dark Sky
« Reply #35 on: Fri, 22 July 2022, 12:19:00 »
nice

Offline Puddsy

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Re: [IC] DCS Dark Sky
« Reply #36 on: Fri, 22 July 2022, 12:21:09 »
Please add some alt mods with just light blue

If GB numbers start to go back up, this is something I'd consider including in a potential R2. It's not really feasible right now.

i'll second this. would be great if you added an inverted esc + enter. otherwise looks great pudds

nice.

I probably could add these, but I think it would be too busy visually, since the set has built in accents already.
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline roostrc0gburn

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Re: [IC] DCS Dark Sky
« Reply #37 on: Fri, 22 July 2022, 12:24:16 »
Please add some alt mods with just light blue

If GB numbers start to go back up, this is something I'd consider including in a potential R2. It's not really feasible right now.

i'll second this. would be great if you added an inverted esc + enter. otherwise looks great pudds

nice.

I probably could add these, but I think it would be too busy visually, since the set has built in accents already.

understandable have a great day

Offline Sandy

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Re: [IC] DCS Dark Sky
« Reply #38 on: Fri, 22 July 2022, 12:28:42 »
great effing job puddsy knocked it out the park! I can't wait to buy this set =). only request is a 6u spacebar even if it's centered but the answer might be no just gotta throw it out. keep up the great work
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Offline Aiwanei

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Re: [IC] DCS Dark Sky
« Reply #39 on: Fri, 22 July 2022, 13:03:19 »
great effing job puddsy knocked it out the park! I can't wait to buy this set =). only request is a 6u spacebar even if it's centered but the answer might be no just gotta throw it out. keep up the great work

DCS 6U is only centered, but not at the same mounting points as GMK and others, so it works with some vintage setups and the razer blackwidow, but will not work with standard 6u stabilizers.
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Offline Puddsy

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Re: [IC] DCS Dark Sky
« Reply #40 on: Fri, 22 July 2022, 13:22:57 »
great effing job puddsy knocked it out the park! I can't wait to buy this set =). only request is a 6u spacebar even if it's centered but the answer might be no just gotta throw it out. keep up the great work

DCS 6U is only centered, but not at the same mounting points as GMK and others, so it works with some vintage setups and the razer blackwidow, but will not work with standard 6u stabilizers.

yep, no reason to add it to this set until they fix it
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline Puddsy

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Re: [IC] DCS Dark Sky
« Reply #41 on: Fri, 22 July 2022, 13:24:30 »
Also just realized, I need to double check that SP will have 2.25/2.75 convex molds. Right now I think they only have concave. I don't believe they have convex but it may be in the works.
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline Bub

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Re: [IC] DCS Dark Sky
« Reply #42 on: Fri, 22 July 2022, 13:28:40 »
Also just realized, I need to double check that SP will have 2.25/2.75 convex molds. Right now I think they only have concave. I don't believe they have convex but it may be in the works.

i believe this to be the case as well... not 100% sure though.

also

nice

Offline Puddsy

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Re: [IC] DCS Dark Sky
« Reply #43 on: Fri, 22 July 2022, 13:35:17 »
Also just realized, I need to double check that SP will have 2.25/2.75 convex molds. Right now I think they only have concave. I don't believe they have convex but it may be in the works.

i believe this to be the case as well... not 100% sure though.

also

nice

Personally, I prefer shifts to convex caps on my alice/split space boards, but I know it's not necessarily the majority preference. I want to make sure I know for sure so that people who want those caps are aware ahead of time.
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline Aiwanei

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Re: [IC] DCS Dark Sky
« Reply #44 on: Fri, 22 July 2022, 13:50:59 »
Also just realized, I need to double check that SP will have 2.25/2.75 convex molds. Right now I think they only have concave. I don't believe they have convex but it may be in the works.

They are still concave only, they are doing one profile at a time, SA has been done, so still have DSA, DSS and DCS, and DCS is last on that list based on what someone who asked SP told me (so doesn't hurt to double check especially with increasing popularity in DCS)
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Offline Cobertt

  • Posts: 78
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Re: [IC] DCS Dark Sky
« Reply #45 on: Fri, 22 July 2022, 14:02:25 »
nice
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Offline justinhigley

  • Posts: 40
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Re: [IC] DCS Dark Sky
« Reply #46 on: Fri, 22 July 2022, 14:17:58 »
Was there any thought to making the R3 Control legend red? As an R3 Control user I really appreciated with DSS Late Harvest took that route with the RGB mods there.

Offline Tyson

  • Posts: 881
  • Location: Texas
Re: [IC] DCS Dark Sky
« Reply #47 on: Fri, 22 July 2022, 14:47:37 »
Oh my god visible legends,  who knew it was possible.

I mean, the GMK set legends are very visible IRL.  It's just hard to photograph.

It's more a reference to Chronicler, I think.

Someone mentioning Chronicler? Where are my MOD keys? I need my 1u and 1.25u yellow MOD keys!!! :))

Offline Fooblitzky

  • Posts: 37
Re: [IC] DCS Dark Sky
« Reply #48 on: Fri, 22 July 2022, 15:10:46 »
Oh my.

Perfection.


Offline hottrout

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Re: [IC] DCS Dark Sky
« Reply #49 on: Sat, 23 July 2022, 12:24:07 »
This reminds me of the original 7bit Round 4 I think.  I still have it somewhere.  I like this.
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