So, the new Razer Abyssus 2014 arrived at my house today.
At
first glance it looks quite amazing.
Pretty much a carbon copy of the Taipan shape, only a bit smaller. One thing that actually has upset me a lot more than it should have, is the thumb grips.
On the taipan they are made out of a nice rubber material to actually enable gripping, however on the abyssus it is simply patterened plastic in the same style(you can see the light reflecting off it in pic 2).
Other than that though, no complaints. Good shape/size/feel for my hand.
So enough about aesthetics. On to the real testing... Despite using a tried-and-tested
optical sensor(s3888), which I have had no problems with in the past(deathadder, previous abyssus versions) Unfortunately it suffers from negative acceleration at 400dpi on both cloth and hard surfaces. I don't have precise numbers because i'm simply a n00b, however it is enough to render the mouse unusable in a competitive fps game. Other than that, the tracking does seem to be quite good. No jitters/angle snapping/ good LOD etc.
p.s. if you own one of these and take it apart, enjoy the fun of putting it back together
The internal PCB is literally left just loose inside the mouse, and you have to physically compress it down in order to
hook the red tabs under the blue slots. Otherwise the L&RMB will not be low enough to activate the switches.
Regardless, I'm going to try it for a few days and see whether this negative acceleration issue is as big of an issue as I make it out to be.
Once again: here's an example of it in action :
YoutubeEdit: OK... I don't even...
Something wasn't sitting right with me about the s3888 having such an obvious acceleration issue, when I own 5 other mice here using the exact same sensor, and none of them suffer from it.
Deleted the Razer synapse software, and it seems to have
fixed it. Guess i'll just have to figure out what the natural dpi is now and try alter my sensitivity to adjust for that.