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geekhack Marketplace => Group Buys and Preorders => Topic started by: Oblotzky on Sat, 01 October 2016, 13:54:35

Title: [GB] SA Oblivion - CONCLUDED
Post by: Oblotzky on Sat, 01 October 2016, 13:54:35
Buy VIM Caps and Colevrak Extension now! (https://geekhack.org/index.php?topic=84978.msg2548062#msg2548062)


MassDrop Page (https://www.massdrop.com/buy/massdrop-x-oblotzky-sa-oblivion-custom-keycap-set/)


Sales data visualized by dvorcol

(https://i.imgur.com/75dhbiO.png)

(https://i.imgur.com/yzKveoO.png)

(https://i.imgur.com/T1vy9VA.png)

Dedicated github project page (https://oblotzky.github.io/sa-oblivion/)

(http://i.imgur.com/WHkzfJz.jpg)

(http://i.imgur.com/kCVwmsf.jpg)

(http://i.imgur.com/vMBEefr.jpg)

(http://i.imgur.com/dA1QgQo.jpg)

(http://i.imgur.com/LEMSZxw.jpg)

(http://i.imgur.com/7pQpj76.jpg)

(http://i.imgur.com/5Irf8r3.jpg)

(http://i.imgur.com/KcQHX2s.jpg)

(http://i.imgur.com/BPNqrRk.jpg)


Hello folks!

I am a programmer by trade, and my go-to color theme is the Oblivion one available in Xamarin Studio (and possibly other IDE's as well). I want to mimic the idea of SA Penumbra to draw the color palette from a code coloring theme, in their case the solarized palette. So don't be surprised when you see similarities between this set and the famous Penumbra one, but far enough to not be a straight copy of it.

Check the dedicated project page for the kits! (https://oblotzky.github.io/Oblivion/)

I'd like to thank and greet everyone who made this project possible. Paolo Borelli, Etienne, Gregor, evangs, ctzn_voyager, Linus Torvalds, the Software Freedom Conservancy, Massdrop, MiTo, t0mb3ry, Quakemz, Zambumon, kingnestea, tokyocoffeenerd, matt3o, rama, Ryan Uber, thinman, jchan94, LivingSpeedBump, Engicoder, jtm_sea, maxhernandez, skullydazed, thesiscamper, a unknown chinese enthusiast and last but not least everyone else from the MKB community for their requests, votes and of course compliments! I hope I have not forgotten anyone!
Title: Re: [IC] SA Oblivion
Post by: japanitrat on Sat, 01 October 2016, 14:59:42
Love it! Would like SA. But DSA would be fine as well (with Chalk alphas). Not particularly interested in GMK either for the same reason: the legends

P.S.: how does Granite cover these colors? It's a light set, as opposed to this one, which is dark. Maybe you meant Dolch?
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Sat, 01 October 2016, 15:08:14
P.S.: how does Granite cover these colors? It's a light set, as opposed to this one, which is dark. Maybe you meant Dolch?

In the sense that it's a gray base, that's pretty much it. Just wanted to underline that SA lacks a gray set at all while other profiles have similar options already.
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Sat, 01 October 2016, 17:34:25
Added new Kits, I'm very happy with the current split
Title: Re: [IC] SA Oblivion
Post by: jchan94 on Sat, 01 October 2016, 22:09:13
I actually really like this :). Hope it gets made in any profile (if SA, all R3 pls). Would LOVE a GMK one.
Title: Re: [IC] SA Oblivion
Post by: heavenknight on Sat, 01 October 2016, 22:30:10
Please make Chalk Modifiers too ...

Btw, I think it's better if there is more than just blue legend in Ctrl Row


and, plz make it 112344 T_T
Title: Re: [IC] SA Oblivion
Post by: mit97 on Sat, 01 October 2016, 23:18:04
This looks great!
Hope to see more updates.
Title: Re: [IC] SA Oblivion
Post by: hoq on Sat, 01 October 2016, 23:28:49
It looks really like a SA version DOLCH. Very classic color matching. Good!


从我的 iPhone 发送,使用 Tapatalk
Title: Re: [IC] SA Oblivion
Post by: MacGruber117 on Sat, 01 October 2016, 23:39:43
I like it, but try to work more of that purple in there!
Title: Re: [IC] SA Oblivion
Post by: WOMBO on Sun, 02 October 2016, 00:26:16
that looks amazing
Title: Re: [IC] SA Oblivion
Post by: simonyunhe on Sun, 02 October 2016, 01:24:32
Vote for all R3.
Title: Re: [IC] SA Oblivion
Post by: gadzkun on Sun, 02 October 2016, 04:44:55
i really like this one

(http://i.imgur.com/QWUJIAB.png)

1-1-2-3-4-3 must be nice :)
Title: Re: [IC] SA Oblivion
Post by: maximm on Sun, 02 October 2016, 06:03:38
Yes please I would like all of the kits
Title: Re: [IC] SA Oblivion
Post by: arhetue on Sun, 02 October 2016, 10:09:47
Enjoying the look of this.
Title: Re: [IC] SA Oblivion
Post by: nguchet on Sun, 02 October 2016, 10:53:14
Please please please make this happen. I would buy all the kits  :p :p :p. Also SA 1-1-2-3-4-3 pls.
Title: Re: [IC] SA Oblivion
Post by: jessica on Sun, 02 October 2016, 11:04:28
This is a neat set. Like a cloudy Penumbra!
Title: Re: [IC] SA Oblivion
Post by: SJHL on Sun, 02 October 2016, 11:39:55
If this happens, there's a good chance that I'm going in. SA or GMK for me.
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Sun, 02 October 2016, 19:03:16
Added homing keys and 1u zero buttons to the Quarry and Chalk kits and a "PULL" key to the Git Kit

Please make Chalk Modifiers too ...

I can see the appeal in that, but I feel it would deviate from the initial set too much. I would like to keep the number of sets down. Will do mock ups for both colored and monochrome tomorrow though (lets hope it won't look too pretty or else we will have to keep it :)) )

Btw, I think it's better if there is more than just blue legend in Ctrl Row

I like it, but try to work more of that purple in there!

Two birds one stone? The color would be applied to the FETCH keys of the Git Kit as well then.
(http://i.imgur.com/qfmIW3Y.png)

Regarding row profiles, I have no clue right now. Will have to gather data from a survey first I think. Will run one once the Kits are more finalized.

Thanks for the feedback so far! Glad you guys like it


Edit:

another option for mixing up colors in the bottom row, not sure yet if I like it, will sleep about that now

(http://i.imgur.com/H5ocPq6.png)
Title: Re: [IC] SA Oblivion
Post by: drakeonyou on Sun, 02 October 2016, 19:13:04
I reckon this'd be a cheaper than usual kits from SP should this be an SA kit.

I hope it's sculptured.
Title: Re: [IC] SA Oblivion
Post by: jebbra on Mon, 03 October 2016, 02:09:27
Yes yes yes gray alpha  :-*

Edit: in SA 1-1-2-3-4-3 of course!
Title: Re: [IC] SA Oblivion
Post by: My_Thoughts on Mon, 03 October 2016, 05:03:40
Looking very nice.  Looking forward to seeing this progress and help with the child deals :)
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Mon, 03 October 2016, 14:15:22
#1 Added Spacebar to Oblivion kit
#2 Changed WIN keys to the Orange-Red shade, wasn't too happy with Purple there and both Purple and Orange-Red as shown in my previous reply was too busy. Git Kit colors have been adjusted accordingly, the examples haven't yet though.
#3 Made PULL the WIN equivalent in the Git Kit, with FORK and FETCH now being the two options for the MENU key
#4 Added an image for the currently selected ABS color chips from Signature Plastics

(http://i.imgur.com/RQ8D97r.png)
Title: Re: [IC] SA Oblivion
Post by: Geckt on Mon, 03 October 2016, 14:31:26
#1 Added Spacebar to Oblivion kit
#2 Changed WIN keys to the Orange-Red shade, wasn't too happy with Purple there and both Purple and Orange-Red as shown in my previous reply was too busy. Git Kit colors have been adjusted accordingly, the examples haven't yet though.
#3 Made PULL the WIN equivalent in the Git Kit, with FORK and FETCH now being the two options for the MENU key
#4 Added an image for the currently selected ABS color chips from Signature Plastics

Show Image
(http://i.imgur.com/RQ8D97r.png)


@Oblotzky: GMK kets would be nice, but, it would be lower than the oem keyset on your Filco I'd say.
Especially if it's 104, like these in the link: http://www.keyboardco.com/keyboard/filco-majestouch-2-nkr-tactile-action-usa-keyboard.asp

Edit: not necessary a bad thing to prefer a lower typing height.
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Mon, 03 October 2016, 16:05:18
@Oblotzky: GMK kets would be nice, but, it would be lower than the oem keyset on your Filco I'd say.
Especially if it's 104, like these in the link: http://www.keyboardco.com/keyboard/filco-majestouch-2-nkr-tactile-action-usa-keyboard.asp

Edit: not necessary a bad thing to prefer a lower typing height.

I'm not too concerned with that, but thanks for pointing it out! I own the Filco Majestouch 2 Ninja in ANSI layout myself, you were close


Please make Chalk Modifiers too ...

I can see the appeal in that, but I feel it would deviate from the initial set too much. I would like to keep the number of sets down. Will do mock ups for both colored and monochrome tomorrow though (lets hope it won't look too pretty or else we will have to keep it :)) )

Looks interesting, wish I could just say I'd add it, but MOQ for the original set needs to be met primarily.

(http://i.imgur.com/fRJyuYe.png)

(http://i.imgur.com/286d8Uf.png)
Title: Re: [IC] SA Oblivion
Post by: Hypocaffeinic on Mon, 03 October 2016, 16:55:20
This looks fantastic! Good luck bringing it together, I'm definitely in for either SA or DSA.  :thumb:
Title: Re: [IC] SA Oblivion
Post by: heavenknight on Mon, 03 October 2016, 21:31:59
@Oblotzky: GMK kets would be nice, but, it would be lower than the oem keyset on your Filco I'd say.
Especially if it's 104, like these in the link: http://www.keyboardco.com/keyboard/filco-majestouch-2-nkr-tactile-action-usa-keyboard.asp

Edit: not necessary a bad thing to prefer a lower typing height.

I'm not too concerned with that, but thanks for pointing it out! I own the Filco Majestouch 2 Ninja in ANSI layout myself, you were close


Please make Chalk Modifiers too ...

I can see the appeal in that, but I feel it would deviate from the initial set too much. I would like to keep the number of sets down. Will do mock ups for both colored and monochrome tomorrow though (lets hope it won't look too pretty or else we will have to keep it :)) )

Looks interesting, wish I could just say I'd add it, but MOQ for the original set needs to be met primarily.

Show Image
(http://i.imgur.com/fRJyuYe.png)


Show Image
(http://i.imgur.com/286d8Uf.png)


112344 then I will buy 2 sets immediately :))
Title: Re: [IC] SA Oblivion
Post by: gadzkun on Mon, 03 October 2016, 23:19:03
Go for SA. Dont go DSA or GMK. both of em had already dolch dsa/gmk :)
Title: Re: [IC] SA Oblivion
Post by: jebbra on Tue, 04 October 2016, 00:16:44
#1 Added Spacebar to Oblivion kit
#2 Changed WIN keys to the Orange-Red shade, wasn't too happy with Purple there and both Purple and Orange-Red as shown in my previous reply was too busy. Git Kit colors have been adjusted accordingly, the examples haven't yet though.
#3 Made PULL the WIN equivalent in the Git Kit, with FORK and FETCH now being the two options for the MENU key
#4 Added an image for the currently selected ABS color chips from Signature Plastics

Show Image
(http://i.imgur.com/RQ8D97r.png)


GPA looks too dark if refering your render, how about GO/GY/GA?
[attachimg=1] [attachimg=2] [attachimg=3]
Title: Re: [IC] SA Oblivion
Post by: priyadi on Tue, 04 October 2016, 01:36:06
Oh man, the git mods will seriously increase my geekness attribute in the workplace.

Some suggestions:

Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Tue, 04 October 2016, 05:25:04
GPA looks too dark if refering your render, how about GO/GY/GA?
(Attachment Link) (Attachment Link) (Attachment Link)

So far I have used the same shading used in keyboard-layout-editor.com, the actual color value is only used for the base there, while the shiny top uses a brighter shade as would be the case in real life with more light exposure. I'm not certain how to do it as realistic as possible, but I think it should also be known that renders are never 100% the same as the finished product, that is why I added an image for the chips to be used. I will do another set of images tonight with the top shading removed the and color picked from the color chips directly (by averaging a 32x32 pixel area). They won't look as fancy, but should give a better idea of the finished product.

Oh man, the git mods will seriously increase my geekness attribute in the workplace.

Some suggestions:

  • git logo novelties: https://git-scm.com/downloads/logos ; I prefer the authentic orange on white for Esc R1, and white on dark gray for 1¼/1½ mods. This is also a perfect opportunity for git logo+text in orange on white, though I'm not sure where, maybe for enter key? Logos are covered under CC license, I'm sure SP won't object.
  • 1¾U short right shift + tsangan set
  • alt layout kits (dvorak, colemak, workman)
  • Planck/Preonic & Ergodox kits


Git logo as an alternate ESC key is a very good idea, I think I will limit it to ON on GEW colors though as the Git kit will only come in dark even if the Chalk Modifier kit were to be part of the final GB. And the license shouldn't be an issue it seems. However I disagree with using it in combination with text on other modifiers. IMO thats fugly and my biggest beef with GMK sets, they stand out too much and break the uniformity.

Also that reminds me that I should use this opportunity and include a GIT GUD key  :rolleyes:

Regarding additional sets, I really need some help here. I know very little about keyboards that go beyond the "standard" stuff such as my own Filco. I think I can't just copy the required keys from other sets like Godspeed or so as I believe they also include some additional variation/text novelties that aren't a must for those layouts. So if someone could guide me to templates for Tsangan/Ergodox/Planck etc that are THE BARE MINIMUM that would really help me, and therefor you guys that need it, out.

Edit: Ergodox and Planck seem pretty forward with the Presets provided in keyboard-layout-editor.com, the Tsangan/Whitefox stuff is still a questionmark for me though.

And your signature reminds me that there should be alternate keys for WIN, such as SUPER/META, but given the context, CODE might be the most appropriate one.

Edit: Oh, and I'm tending towards 112343 sculp, would give more reason to run DSA at a later point  :))
Title: Re: [IC] SA Oblivion
Post by: atectatifern on Tue, 04 October 2016, 06:13:31
Interested!
Title: Re: [IC] SA Oblivion
Post by: heavenknight on Tue, 04 October 2016, 09:31:43
Edit: Oh, and I'm tending towards 112343 sculp, would give more reason to run DSA at a later point  :))

Very disappointed ... Better wait for another set  :'(
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Tue, 04 October 2016, 09:41:02
Edit: Oh, and I'm tending towards 112343 sculp, would give more reason to run DSA at a later point  :))

Very disappointed ... Better wait for another set  :'(

Nothing is set in stone yet, should have left it at "fully sculpted" or so  ;) I think a poll in the upcoming Google survey will be a deciding factor. Sadly not everyone can be kept happy!
Title: Re: [IC] SA Oblivion
Post by: priyadi on Tue, 04 October 2016, 09:49:19
Git logo as an alternate ESC key is a very good idea, I think I will limit it to ON on GEW colors though as the Git kit will only come in dark even if the Chalk Modifier kit were to be part of the final GB. And the license shouldn't be an issue it seems. However I disagree with using it in combination with text on other modifiers. IMO thats fugly and my biggest beef with GMK sets, they stand out too much and break the uniformity.

I somewhat agree with the GMK logo+text, but in this case, the text can be seen as part of the git logo and branding. That Adelle font is also used throughout their web site and it is beautiful :). But YMMV, I'll go along with whatever decision you make.

Quote
Also that reminds me that I should use this opportunity and include a GIT GUD key  :rolleyes:

:)

Quote
Regarding additional sets, I really need some help here. I know very little about keyboards that go beyond the "standard" stuff such as my own Filco. I think I can't just copy the required keys from other sets like Godspeed or so as I believe they also include some additional variation/text novelties that aren't a must for those layouts. So if someone could guide me to templates for Tsangan/Ergodox/Planck etc that are THE BARE MINIMUM that would really help me, and therefor you guys that need it, out.

Edit: Ergodox and Planck seem pretty forward with the Presets provided in keyboard-layout-editor.com, the Tsangan/Whitefox stuff is still a questionmark for me though.

Tsangan is basically an addition of 1.5-1-1.5-7-1.5-1-1.5 bottom row. More here: https://deskthority.net/wiki/Adapter_kit#Tsangan_kit

Whitefox is a bit complicated. It came with 5 different options with different keycap requirements. More here: https://www.massdrop.com/buy/the-whitefox-keyboard?mode=guest_open

Quote
And your signature reminds me that there should be alternate keys for WIN, such as SUPER/META, but given the context, CODE might be the most appropriate one.

I'm content with anything as long as the git kit gets produced :). But CODE is great, would be the first time for SA.

Quote
Edit: Oh, and I'm tending towards 112343 sculp, would give more reason to run DSA at a later point  :))

Great! That's my favorite SA sculpt.
Title: Re: [IC] SA Oblivion
Post by: MaNiFeX on Tue, 04 October 2016, 13:40:57
Edit: Oh, and I'm tending towards 112343 sculp, would give more reason to run DSA at a later point  :))

DSA/GMK would be amazing!  SA is great, too though.  Interested!
Title: Re: [IC] SA Oblivion
Post by: Vigrith on Tue, 04 October 2016, 14:07:22
I really like the set, especially the Chalk. Nothing much to add really, I'm buying if it comes to be is pretty much it.

Oh and DSA would be my preferred profile for a set of this theme, sculpted/uniform SA is fine too though, not keen on GMK for this particular one especially given I already have plenty of their sets.

Best of luck!
Title: Re: [IC] SA Oblivion
Post by: Fictiouz on Tue, 04 October 2016, 14:08:47
Chalk and GMK and you have another supporter. My god this set is beautiful.
Title: Re: [IC] SA Oblivion
Post by: captsis on Tue, 04 October 2016, 16:45:47
Yea I would love to buy but I need a tsangan kit for a HHKB layout. also stepped caps and stepped ctrl please! 1u pipe/backslash
x2 1u alt
1u FN (BBJ)
1u pipe/backslash (RDA)
x2 1.5u WIN
1.5u delete key (BO)
1.75u shift,
1.75u stepped CTRL (BE)
7u spacebar

layout here (http://www.keyboard-layout-editor.com/##@_backcolor=%23ffffff%3B&@_y:1.5&c=%23a2a8b8&f:4%3B&=%0A%0A%0A%0APower%0A%0AEsc&_c=%23cccccc&f:5%3B&=!%0A1%0A%0A%0AF1&=%2F@%0A2%0A%0A%0AF2&=%23%0A3%0A%0A%0AF3&=$%0A4%0A%0A%0AF4&=%25%0A5%0A%0A%0AF5&=%5E%0A6%0A%0A%0AF6&=%2F&%0A7%0A%0A%0AF7&=*%0A8%0A%0A%0AF8&=(%0A9%0A%0A%0AF9&=)%0A0%0A%0A%0AF10&=%2F_%0A-%0A%0A%0AF11&=+%0A%2F=%0A%0A%0AF12&=%7C%0A%5C%0A%0A%0AIns&_f:4%3B&=~%0A%60%0A%0A%0ADel%3B&@_c=%23a2a8b8&w:1.5%3B&=%0A%0A%0A%0ACaps%0A%0ATab&_c=%23cccccc&f:5%3B&=Q&=W&=E&=R&=T&=Y&=U&_a:0%3B&=I%0A%0A%0A%0APSc%2F%2F%0ASRq&_a:4%3B&=O%0A%0A%0A%0AScrLk&=P%0A%0A%0A%0APus%2F%2FBrk&=%7B%0A%5B%0A%0A%0A%E2%86%91&=%7D%0A%5D&_c=%23a2a8b8&a:0&w:1.5%3B&=%0A%0A%0A%0ABS%0AClear%0ADelete%3B&@_a:4&f:4&w:1.75%3B&=%0A%0A%0A%0A%0A%0AControl&_c=%23cccccc&f:5%3B&=A%0A%0A%0A%0AVol%2F_Up&=S%0A%0A%0A%0AVol%2F_Dn&=D%0A%0A%0A%0AMute&=F%0A%0A%0A%0AEject&=G&=H%0A%0A%0A%0A%EF%BC%8A&=J%0A%0A%0A%0A%2F%2F&=K%0A%0A%0A%0AHome&=L%0A%0A%0A%0APgUp&=%2F:%0A%2F%3B%0A%0A%0A%E2%86%90&=%22%0A%27%0A%0A%0A%E2%86%92&_c=%23a2a8b8&a:0&w:2.25%3B&=%0A%0A%0A%0A%0AEnter%0AReturn%3B&@_a:4&f:4&w:2.25%3B&=%0A%0A%0A%0A%0A%0AShift&_c=%23cccccc&f:5%3B&=Z&=X&=C&=V&=B&=N%0A%0A%0A%0A+&=M%0A%0A%0A%0A-&=%3C%0A,%0A%0A%0AEnd&=%3E%0A.%0A%0A%0APgDn&=%3F%0A%2F%2F%0A%0A%0A%E2%86%93&_c=%23a2a8b8&w:1.75%3B&=%0A%0A%0A%0A%0A%0AShift&_f:4%3B&=%0A%0A%0A%0A%0A%0AFn%3B&@_x:1.55%3B&=%0A%0AOpt%0A%0A%0A%0AAlt&_w:1.5%3B&=%0A%0A%0A%0A%0A%0A%E2%97%87&_c=%23cccccc&f:5&w:6%3B&=&_c=%23a2a8b8&a:0&f:4&w:1.5%3B&=%0A%0A%0A%0AStop%0A%0A%E2%97%87&_a:4%3B&=%0A%0AOpt%0A%0A%0A%0AAlt)

Someone tell me if i missed anything.
Title: Re: [IC] SA Oblivion
Post by: captsis on Tue, 04 October 2016, 16:46:42
Yea I would love to buy but I need a tsangan kit for a HHKB layout. also stepped caps and stepped ctrl please! 1u pipe/backslash
x2 1u alt
1u FN
1u pipe/backslash
x2 1.5u WIN
1.5u delete key
1.75u shift,
1.75u stepped CTRL
7u spacebar

layout here (http://www.keyboard-layout-editor.com/##@_backcolor=%23ffffff%3B&@_y:1.5&c=%23a2a8b8&f:4%3B&=%0A%0A%0A%0APower%0A%0AEsc&_c=%23cccccc&f:5%3B&=!%0A1%0A%0A%0AF1&=%2F@%0A2%0A%0A%0AF2&=%23%0A3%0A%0A%0AF3&=$%0A4%0A%0A%0AF4&=%25%0A5%0A%0A%0AF5&=%5E%0A6%0A%0A%0AF6&=%2F&%0A7%0A%0A%0AF7&=*%0A8%0A%0A%0AF8&=(%0A9%0A%0A%0AF9&=)%0A0%0A%0A%0AF10&=%2F_%0A-%0A%0A%0AF11&=+%0A%2F=%0A%0A%0AF12&=%7C%0A%5C%0A%0A%0AIns&_f:4%3B&=~%0A%60%0A%0A%0ADel%3B&@_c=%23a2a8b8&w:1.5%3B&=%0A%0A%0A%0ACaps%0A%0ATab&_c=%23cccccc&f:5%3B&=Q&=W&=E&=R&=T&=Y&=U&_a:0%3B&=I%0A%0A%0A%0APSc%2F%2F%0ASRq&_a:4%3B&=O%0A%0A%0A%0AScrLk&=P%0A%0A%0A%0APus%2F%2FBrk&=%7B%0A%5B%0A%0A%0A%E2%86%91&=%7D%0A%5D&_c=%23a2a8b8&a:0&w:1.5%3B&=%0A%0A%0A%0ABS%0AClear%0ADelete%3B&@_a:4&f:4&w:1.75%3B&=%0A%0A%0A%0A%0A%0AControl&_c=%23cccccc&f:5%3B&=A%0A%0A%0A%0AVol%2F_Up&=S%0A%0A%0A%0AVol%2F_Dn&=D%0A%0A%0A%0AMute&=F%0A%0A%0A%0AEject&=G&=H%0A%0A%0A%0A%EF%BC%8A&=J%0A%0A%0A%0A%2F%2F&=K%0A%0A%0A%0AHome&=L%0A%0A%0A%0APgUp&=%2F:%0A%2F%3B%0A%0A%0A%E2%86%90&=%22%0A%27%0A%0A%0A%E2%86%92&_c=%23a2a8b8&a:0&w:2.25%3B&=%0A%0A%0A%0A%0AEnter%0AReturn%3B&@_a:4&f:4&w:2.25%3B&=%0A%0A%0A%0A%0A%0AShift&_c=%23cccccc&f:5%3B&=Z&=X&=C&=V&=B&=N%0A%0A%0A%0A+&=M%0A%0A%0A%0A-&=%3C%0A,%0A%0A%0AEnd&=%3E%0A.%0A%0A%0APgDn&=%3F%0A%2F%2F%0A%0A%0A%E2%86%93&_c=%23a2a8b8&w:1.75%3B&=%0A%0A%0A%0A%0A%0AShift&_f:4%3B&=%0A%0A%0A%0A%0A%0AFn%3B&@_x:1.55%3B&=%0A%0AOpt%0A%0A%0A%0AAlt&_w:1.5%3B&=%0A%0A%0A%0A%0A%0A%E2%97%87&_c=%23cccccc&f:5&w:6%3B&=&_c=%23a2a8b8&a:0&f:4&w:1.5%3B&=%0A%0A%0A%0AStop%0A%0A%E2%97%87&_a:4%3B&=%0A%0AOpt%0A%0A%0A%0AAlt)

Someone tell me if i missed anything.
Title: Re: [IC] SA Oblivion
Post by: rioc on Wed, 05 October 2016, 07:05:30
neat set, I'd get it if it were DSA profile... DSA PBT even better
Title: Re: [IC] SA Oblivion
Post by: jebbra on Wed, 05 October 2016, 10:16:38
neat set, I'd get it if it were DSA profile... DSA PBT even better

PBT = Dye Sub = Can't do lighter legend than base color

That's why Hana or Dolch is ABS Double Shot
Title: Re: [IC] SA Oblivion
Post by: rioc on Thu, 06 October 2016, 01:02:30
neat set, I'd get it if it were DSA profile... DSA PBT even better

PBT = Dye Sub = Can't do lighter legend than base color

That's why Hana or Dolch is ABS Double Shot

I know... I'm just still disappointed SP can't do DSA PBT doubleshot... also, I'd probably trade off the PBT benefit for DSA profile... I got way too much SA and not enough DSA
Title: Re: [IC] SA Oblivion
Post by: ctrlX on Thu, 06 October 2016, 01:06:38
Really like the idea, concept and story behind the set. Might join this one if it goes GB. Good work! Keep it coming.
Title: Re: [IC] SA Oblivion
Post by: jal on Thu, 06 October 2016, 09:29:05
I like. The monochromes/Quarry colors are my speed. And I think I need an SA set in my life.
Title: Re: [IC] SA Oblivion
Post by: SevenU on Thu, 06 October 2016, 17:51:48
If this goes DSA I'll probably get in on chalk and oblivion. Definitely not getting if it is SA though.

Sent from my KIW-L24 using Tapatalk

Title: Re: [IC] SA Oblivion
Post by: Oatburner on Thu, 06 October 2016, 18:17:21
This looks like it would be very nice in sculptured SA profile.
Title: Re: [IC] SA Oblivion
Post by: KHAANNN on Thu, 06 October 2016, 21:19:46
I like the idea, I know that similar things have been long brewing for GMK, for example, Sheraton's new Sky Dolch Modifiers gets close to the uniquely coloured modifiers concept

My .02
1) No Cmd/Meta/Super like keycaps = :(
2) Maybe stick to the core ideals of your set, drop monochrome, and instead add various assorted modifiers instead - If someone is looking for double-coloured modifiers, there are other options
2-a) Or double-down on monochrome, add various modifiers for various usages
3) Coloured arrows could be interesting too

The Git modifiers are super cool, I personally wouldn't use them tho
Another personal opinion, while GMK/Cherry is best, DSA > SA for coding for me, SA looks great, but it's super tall

------

Honest opinion, while the set is OSX-hostile, "Chalk, Oblivion, Git" combo could be a big-hit in SA, for coders without OCD - tho it's awfully similar to SA Penumbra
Title: Re: [IC] SA Oblivion
Post by: rondg on Thu, 06 October 2016, 23:40:45
This really look great! The Quarry, Oblivion combo is really good. I hope there is enough interest in this.. and the 1800 layout as well  ;D
Title: Re: [IC] SA Oblivion
Post by: cpeterson19 on Fri, 07 October 2016, 08:15:55
Beautiful man, i hope this makes it to GB
Title: Re: [IC] SA Oblivion
Post by: effectiveduck on Fri, 07 October 2016, 08:25:19
Never used SA and I'm pretty skeptical of it but this is gorgeous!

I usualy use Monokai (I think thats what it's called) in all my text editors but I think I might be changing now :p

One change I would like to see though, would be keeping the bottom row legends white rather than red and blue, similar to how penumbra was designed, not a big deal though.

Great stuff!
Title: Re: [IC] SA Oblivion
Post by: lemur on Fri, 07 October 2016, 09:10:40
I really like the muted look here.

Would be interested if it came to be.

One suggestion as a person who uses a standalone numpad: a standalone numpad kit (or, considering the different color themes being worked on, multiple kits as was done with DSA Deep Space) with the extra caps to suit external numpads.

... for example, it'd need ESC, TAB, BACKSPACE, = (equals), 00, 1x 0, ..1x + (plus)

so it can work on the Keycool 22, Leopold 210TP, Cherry G80-3700, Goldtouch numpad, etc..


Title: Re: [IC] SA Oblivion
Post by: kenshinjeff on Fri, 07 October 2016, 19:06:58
1800 profile please : D
Title: Re: [IC] SA Oblivion
Post by: -musubi on Fri, 07 October 2016, 23:29:04
Awesome color scheme, I'm always a fan of great programming palettes that are easy on the eyes. Would love this to be in GMK  :thumb: Plus I've been trying to look for more dark alpha-based sets!
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Sat, 08 October 2016, 16:55:06
I like the idea, I know that similar things have been long brewing for GMK, for example, Sheraton's new Sky Dolch Modifiers gets close to the uniquely coloured modifiers concept

My .02
1) No Cmd/Meta/Super like keycaps = :(
2) Maybe stick to the core ideals of your set, drop monochrome, and instead add various assorted modifiers instead - If someone is looking for double-coloured modifiers, there are other options
2-a) Or double-down on monochrome, add various modifiers for various usages
3) Coloured arrows could be interesting too

The Git modifiers are super cool, I personally wouldn't use them tho
Another personal opinion, while GMK/Cherry is best, DSA > SA for coding for me, SA looks great, but it's super tall

------

Honest opinion, while the set is OSX-hostile, "Chalk, Oblivion, Git" combo could be a big-hit in SA, for coders without OCD - tho it's awfully similar to SA Penumbra

#1 Was mentioned before and has now been addressed
#2 The only other monochrome SA sets I can think of are Ice Cap and Soldier 88
#2.1 examples?
#3 A colored arrow pack is not a terrible idea, though it would result in a set of 20 keys of which only 20% would be used at a time (each color being a kit would be horrible for MOQ and pricing), will post that later tonight
#4 an OSX pack could be added

Never used SA and I'm pretty skeptical of it but this is gorgeous!

I usualy use Monokai (I think thats what it's called) in all my text editors but I think I might be changing now :p

One change I would like to see though, would be keeping the bottom row legends white rather than red and blue, similar to how penumbra was designed, not a big deal though.

Great stuff!

#1 If you want the full experience, the font I use and is pictured in the source code image is Mononoki, its truly gorgeous! http://madmalik.github.io/mononoki/
#2 Default legend colors for the bottom row is boring, thats where the Monochrome kit steps in

I really like the muted look here.

Would be interested if it came to be.

One suggestion as a person who uses a standalone numpad: a standalone numpad kit (or, considering the different color themes being worked on, multiple kits as was done with DSA Deep Space) with the extra caps to suit external numpads.

... for example, it'd need ESC, TAB, BACKSPACE, = (equals), 00, 1x 0, ..1x + (plus)

so it can work on the Keycool 22, Leopold 210TP, Cherry G80-3700, Goldtouch numpad, etc..

I'm not quite sure why the numpad keys need to be split up from the rest of the set because your physical keyboard is split up aswell... I'm missing something here. But I changed that now anyways, detailed below. (I think your missing keys are now present as well)

----------------------------------------------------------------------------------------

Many thanks for all the valuable input and kind words from everyone! It means a lot!

So, first of all I wanted to address the colors. I am now using color codes according to this list https://deskthority.net/wiki/Signature_Plastics_ABS_colours - the sides are now the base color with luminescence reduced by 10%, the borders of the keys with 20% reduction. KLE.com put the base color on the sides, though the chips were sampled with a photospectrometer, so the resulting color would be the exposed one, not the occluded one. T0mb3ry recommended using these color codes aswell, and after checking his GMK previews he appears to have done it the same way as I now do. Color chips for grays and whites have been changed a bit now, see below. Please do not suggest different color codes if your monitor is some old ass TN panel. I'm using 1 year old IPS panels myself that will also be color calibrated using a ColorMunki come Tuesday.

Another big change is the Numpad. After adding another 5 keys to the Numpad part of the Oblivion set, I felt it was getting too much to put the burden on all the TKL, 60% and other layout users to justify this move. Including the keys into the main sets would of course not equal the additional price as we see for standalone Numpad kits as the bigger a set gets, the less each additional key will cost, but it was time to cut that off nonetheless. But instead of creating two Numpad kits for each Quarry and Chalk, I have kept them together for the following reasons

#1 The dark non-numbers keys would be duplicates for people double dipping on both Quarry and Chalk, which I think won't be too few
#2 MOQ. Imagine we had two kits, each get 50 orders and cost 30$ then. If we instead put the kits together, lose the 11 duplicate keys and now have an MOQ of 100, the set would remain around 30$.

Various other set changes: Git kit now features a 1u GIT GUD and 1u GIT Icon key, as well as a 1.25u blue STASH key. Oblivion now includes two 1.25u orange CODE keys as an alternative to WIN, this change also affected the Monochrome kit.

Lastly, Chalk has been re branded to Hagoromo after the legendary Japanese chalk maker that sadly went out of business. Their chalk was regarded as the best ever produced according to many bright minds who scribbled their formulas onto whiteboards with them, google for more details. Since the name is originally a Japanese play that is a millennia old, I don't think this would be a copyright issue, like calling a Valentine kit "Romeo & Juliet". Credits for this change go to a good friend of mine who came up with the new name which I initially wanted to use for the Chalk Modifier set previewed on the previous page, but I have scratched that idea now as it would bloat this GB too much (Numpad would have to go back into the base sets, specialties keys will be required, etc etc)

(http://i.imgur.com/Dr92HJi.png)

Color codes - Base: GD, Legends: GAL
(http://i.imgur.com/n9FQL59.png)

Color codes - Base: WFK, Legends: GD
(http://i.imgur.com/y2Kn5iS.png)

Color codes - Base: GQM, Legends: GAL (gray) / ON / RCJ / VAT / YBP / BBJ
(http://i.imgur.com/b8QdCP7.png)

Color codes - See Quarry, Hagoromo and Oblivion sets
(http://i.imgur.com/ak0Sy3B.png)

Color codes - See Oblivion set
(http://i.imgur.com/qCZSkll.png)

Color codes - See Oblivion set
(http://i.imgur.com/9yfqYM6.png)
Title: Re: [IC] SA Oblivion
Post by: doostin on Sat, 08 October 2016, 17:09:17
Love the colors. I'd be interested if HHKB layout is supported.
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Sat, 08 October 2016, 18:50:48
(http://i.imgur.com/E5B2CNb.png)

Time to sleep, will get on Ergodox (blank) and Planck tomorrow and update the Fullsize examples. A google doc for feedback data will follow once the specialties are covered.
Title: Re: [IC] SA Oblivion
Post by: WOMBO on Sat, 08 October 2016, 19:01:52
holy

a git kit is everything i've ever wanted in this hobby

i just never knew until now
Title: Re: [IC] SA Oblivion
Post by: Vigrith on Sat, 08 October 2016, 19:22:29
Those kits are looking incredible, more and more excited for this set every time. I'm not even a fan of multiple colours on mod keys but this is fantastic, the git and coloured arrows kits are just icing on the cake.
Title: Re: [IC] SA Oblivion
Post by: profet on Sat, 08 October 2016, 20:57:29
(http://i.imgur.com/fjYnv1y.png)

Jeez... stop using for loops.

Code: [Select]
        public static void Initialize()
        {
            var fileCount = Directory.GetFiles("Content/sprites/", "*.txt").Count();

            Sprites.spriteAtlasConnection = Enumerable.Range(0, fileCount).Select(i =>
            {
                using (var fileStream = new FileStream($"Content/sprites/sprite_atlas_{i}.png", FileMode.Open))
                {
                    return Texture2D.FromStream(Graphics3D.GraphicsDevice, fileStream);
                }
            }).ToArray();

            Sprites.spriteAtlasDataCollection = Enumerable.Range(0, fileCount).Select(i => LoadSpriteAtlasData($"Content/sprites/sprite_atlas_{i}.txt")).ToArray();

            Sprites.cursor = Sprits.CreateSprite("cursor", DrawAlignment.TopLeft);
        }

Title: Re: [IC] SA Oblivion
Post by: rondg on Sun, 09 October 2016, 04:03:49
1800 profile please : D

This.
Title: Re: [IC] SA Oblivion
Post by: KHAANNN on Sun, 09 October 2016, 06:16:28
I like the idea, I know that similar things have been long brewing for GMK, for example, Sheraton's new Sky Dolch Modifiers gets close to the uniquely coloured modifiers concept

My .02
1) No Cmd/Meta/Super like keycaps = :(
2) Maybe stick to the core ideals of your set, drop monochrome, and instead add various assorted modifiers instead - If someone is looking for double-coloured modifiers, there are other options
2-a) Or double-down on monochrome, add various modifiers for various usages
3) Coloured arrows could be interesting too

The Git modifiers are super cool, I personally wouldn't use them tho
Another personal opinion, while GMK/Cherry is best, DSA > SA for coding for me, SA looks great, but it's super tall

------

Honest opinion, while the set is OSX-hostile, "Chalk, Oblivion, Git" combo could be a big-hit in SA, for coders without OCD - tho it's awfully similar to SA Penumbra

#1 Was mentioned before and has now been addressed
#2 The only other monochrome SA sets I can think of are Ice Cap and Soldier 88
#2.1 examples?
#3 A colored arrow pack is not a terrible idea, though it would result in a set of 20 keys of which only 20% would be used at a time (each color being a kit would be horrible for MOQ and pricing), will post that later tonight
#4 an OSX pack could be added

For #2, I think we are talking about different things, I was referring to regular 2-color keycap sets, with different alpha/modifier colouring, as a direct comparison, the DT "Round"'s (7bit's) are very similar - not very important tho - since the "Round"'s aren't sadly mainstream

For #2-#2.1 - I think this is a good example, https://ctrlalt.io/buys/sa-retro, Matt3o does a great job at covering alternatives

When the IC matures, I might add more concrete opinions, not going to dilute the conversations right now

Edit: One thing tho, for a set aimed at programmers, 1.75 CapsLock is super useless, it would be nice to at least have the 1.75 CONTROL and 1.75 Stepped CTRL
Colours are too complicated for me, but with the direction this IC is heading, I would join for the alphas and the monochrome option (and arrows at least)
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Sun, 09 October 2016, 08:18:18
Show Image
(http://i.imgur.com/fjYnv1y.png)


Jeez... stop using for loops.

Code: [Select]
        public static void Initialize()
        {
            var fileCount = Directory.GetFiles("Content/sprites/", "*.txt").Count();

            Sprites.spriteAtlasConnection = Enumerable.Range(0, fileCount).Select(i =>
            {
                using (var fileStream = new FileStream($"Content/sprites/sprite_atlas_{i}.png", FileMode.Open))
                {
                    return Texture2D.FromStream(Graphics3D.GraphicsDevice, fileStream);
                }
            }).ToArray();

            Sprites.spriteAtlasDataCollection = Enumerable.Range(0, fileCount).Select(i => LoadSpriteAtlasData($"Content/sprites/sprite_atlas_{i}.txt")).ToArray();

            Sprites.cursor = Sprits.CreateSprite("cursor", DrawAlignment.TopLeft);
        }

I wasn't looking for code review, but lets see what you got here...

#1 var? This isn't JavaScript
#2 You have successfully increased the required time to execute the operation from 26ms to 40ms. Congratulations. Hint: LINQ sucks when it comes to performance.
#3 The code appears less readable to me.

I'll pass.


For #2, I think we are talking about different things, I was referring to regular 2-color keycap sets, with different alpha/modifier colouring, as a direct comparison, the DT "Round"'s (7bit's) are very similar - not very important tho - since the "Round"'s aren't sadly mainstream

For #2-#2.1 - I think this is a good example, https://ctrlalt.io/buys/sa-retro, Matt3o does a great job at covering alternatives

When the IC matures, I might add more concrete opinions, not going to dilute the conversations right now

Edit: One thing tho, for a set aimed at programmers, 1.75 CapsLock is super useless, it would be nice to at least have the 1.75 CONTROL and 1.75 Stepped CTRL
Colours are too complicated for me, but with the direction this IC is heading, I would join for the alphas and the monochrome option (and arrows at least)

#2.1 I will look into it, thanks

Regarding CapsLock alternatives, Seeing how many other sets include a 1.75u CONTROL key I will add that one now. I do not quite understand the stepped CTRL key though, I assume it is purely for the aesthetic some prefer? Or does the physical form have a use like homing keys.
Title: Re: [IC] SA Oblivion
Post by: profet on Sun, 09 October 2016, 09:00:27

I wasn't looking for code review, but lets see what you got here...

#1 var? This isn't JavaScript
#2 You have successfully increased the required time to execute the operation from 26ms to 40ms. Congratulations. Hint: LINQ sucks when it comes to performance.
#3 The code appears less readable to me.

I'll pass.





**Edit: 

Quick little demo to show you how wrong you are:  http://pastebin.com/VfZYgcPZ
Title: Re: [IC] SA Oblivion
Post by: KHAANNN on Sun, 09 October 2016, 09:59:07
For #2, I think we are talking about different things, I was referring to regular 2-color keycap sets, with different alpha/modifier colouring, as a direct comparison, the DT "Round"'s (7bit's) are very similar - not very important tho - since the "Round"'s aren't sadly mainstream

For #2-#2.1 - I think this is a good example, https://ctrlalt.io/buys/sa-retro, Matt3o does a great job at covering alternatives

When the IC matures, I might add more concrete opinions, not going to dilute the conversations right now

Edit: One thing tho, for a set aimed at programmers, 1.75 CapsLock is super useless, it would be nice to at least have the 1.75 CONTROL and 1.75 Stepped CTRL
Colours are too complicated for me, but with the direction this IC is heading, I would join for the alphas and the monochrome option (and arrows at least)

#2.1 I will look into it, thanks

Regarding CapsLock alternatives, Seeing how many other sets include a 1.75u CONTROL key I will add that one now. I do not quite understand the stepped CTRL key though, I assume it is purely for the aesthetic some prefer? Or does the physical form have a use like homing keys.

Both, some keyboards only have a stepped 1.75 key, I personally build 60%'s from scratch, given both options, if the stepped version of the keycap is available, I will go for the stepped one, 1.75 stepped ctrl is so alluring

I also had a custom 1.75 SYSTEM keycap, might share the picture of that one, CapsLock is a glorious waste of space, since most keyboards are programmable lately, I had a system layer on the spot, but as my usage evolved, I only have SYSTEM+ESC mapped to POWER

TL;DR: Consider a stepped 1.75 Ctrl too, https://geekhack.org/index.php?topic=70595.0, It's becoming almost standard now, GMK Hyperfuse has it too

Also, apart from this IC, as a personal suggestion, try it out yourself too, it's pretty fun - https://geekhack.org/index.php?topic=69169.0 using this converter you can re-program almost any keyboard practically
Title: Re: [IC] SA Oblivion
Post by: losskutleboys on Sun, 09 October 2016, 12:51:06
I love it! really looking forward for this set. i'd buy the set in a heartbeat if the price is right  ;D. Also, is it sculpted ?
Title: Re: [IC] SA Oblivion
Post by: arhetue on Sun, 09 October 2016, 13:12:59
Looking good. I like the colored arrows. I am starting to think I would need to get both sets of alphas if and when this goes live.
Title: Re: [IC] SA Oblivion
Post by: japanitrat on Mon, 10 October 2016, 16:45:20

I wasn't looking for code review, but lets see what you got here...

#1 var? This isn't JavaScript
#2 You have successfully increased the required time to execute the operation from 26ms to 40ms. Congratulations. Hint: LINQ sucks when it comes to performance.
#3 The code appears less readable to me.

I'll pass.


  • You're right... it's not javascript. 'var' allows quicker refactoring and is just syntactic sugar. It has no run time effect.
  • I wouldn't be so quick to blame linq here, it probably has more to do with how you are not using 'Dispose' correctly. You should either use 'using' or put your Dispose in a 'finally' block.
  • You're obviously not comfortable with lambdas if you think this is less readable. It certainly is easier to read for C# developers.



**Edit: 

Quick little demo to show you how wrong you are:  http://pastebin.com/VfZYgcPZ

Please don't derail the thread over stylistic issues of a piece of code. No one profits from it, imho.
Title: Re: [IC] SA Oblivion
Post by: Oatburner on Mon, 10 October 2016, 18:25:36
not sure if these have already been mentioned or are planned, but the original post is missing some important compatibility kits, namely Tsangan (winkeyless), HHKB (split backspace, split right shift, etc.), and ISO.
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Mon, 10 October 2016, 18:39:37
not sure if these have already been mentioned or are planned, but the original post is missing some important compatibility kits, namely Tsangan (winkeyless), HHKB (split backspace, split right shift, etc.), and ISO.

Working on that currently. Finishing up Ergodox (blank) and Planck at the moment, also got another Novelty set in mind similar to Git that I would like to show off in the coming days. If anyone wants to lend a hand here, you can find me on the mechkeys Discord, just hit me up there anytime (same name).

Regarding row profile, I'll sleep a couple more nights about it but I feel like I have decided on one for myself. Kinda don't want to say it right away because people like to grab the pitchforks immediately, but either way, there will be disappointed people so it will have to be done at some point.

And let's just please drop the code teachings. This is not the thread for this, I like my for loops so lets leave it at that, thanks.
Title: Re: [IC] SA Oblivion
Post by: tobsn on Mon, 10 October 2016, 19:13:08
is it possible to get 2.75u blanks? (split space custom)
Title: Re: [IC] SA Oblivion
Post by: Oatburner on Mon, 10 October 2016, 19:16:45
Good to hear. I have some preference as far as sculpturing, but not enough to make me hate a set because of it. I'm sure it will turn out very nice, regardless.
Title: Re: [IC] SA Oblivion
Post by: livingspeedbump on Tue, 11 October 2016, 13:28:19
Really like this.
Title: Re: [IC] SA Oblivion
Post by: Perfex on Wed, 12 October 2016, 02:32:00
Definitely interested!
Title: Re: [IC] SA Oblivion
Post by: Tre3Cycl3S on Wed, 12 October 2016, 04:24:19
I really like this set too, very interested indeed!
Title: Re: [IC] SA Oblivion
Post by: r5d on Wed, 12 October 2016, 09:04:46
I like the color scheme and would be interested in acquiring a few kits.
Title: Re: [IC] SA Oblivion
Post by: MrWildBunnycat on Wed, 12 October 2016, 12:32:25
Oooooh, me likey. Would make wallet lighter if this came to be.
Title: Re: [IC] SA Oblivion
Post by: johuu on Wed, 12 October 2016, 13:01:10
My interest is --force pushed.
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Wed, 12 October 2016, 20:25:50
(https://s15.postimg.org/u1eo85vtl/sa_oblivion_all_sets_halfsize.png)

Big images for all kits in first post, many thanks to /u/thinman for allowing me to copy pasta his preview style! Much nicer to look at now. The shading still only affects the sides, top and legend colors are 100% unaffected.

Also please cast your vote for the row profile here: http://www.strawpoll.me/11418435 (this poll is not a binding decision, this is a survey rather than a poll) My personal tendency is 2-2-3-3-3-3 because there are plenty fully sculpted ones, this profile is so far only used by the Filco SA set and the to-be-produced Godspeed Cockpit setup. I want this set to be very useful in an actual working environment, which I feel fully sculpted ones aren't so much. Functionality over aesthetics in that regard.

TODO:
- Sleep
- Decide on profile
- Create specialties kits such as ISO, Tsangan/Whitefox, 1800, Dvorak/Colemak. All these will be done AFTER the profile has been decided. (Planck will probably be changed a little aswell depending on the row profile chosen)
- /query SP
- ?
- Profit

PS: I'm using postimg.org now to host the images as with the new previews imgur converts them to ugly jpegs now. Hope that's not causing problems for someone.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: atectatifern on Wed, 12 October 2016, 20:55:09
Penumbra who? Seriously, if this becomes available, my interest in Penumubra R2 is as dead as a doornail.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: outsider on Wed, 12 October 2016, 21:09:28
This looks great. Count me in for an SA kit.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: KyleZhuang on Wed, 12 October 2016, 21:37:04
Since you split the TKL kit into alphas with two colors, I think the numpad should be split as well.
BTW, I do love this set!!
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: effectiveduck on Wed, 12 October 2016, 21:40:03
needs wkl keys  :thumb:
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: ixtopolis on Wed, 12 October 2016, 21:41:16
Count me in on this. And while I personally would like GMK, as I don't have any GMK sets, I do like your idea of 223333 SA, since I skipped Cockpit on Godspeed.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: gandroider on Wed, 12 October 2016, 22:51:14
I would love to see this on a GB soon. Really interested in this (SA or DSA will do just fine)!
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: SpareWalrus on Wed, 12 October 2016, 22:55:03
No love for 40% boards? Being a web developer, I would love if this set was compatible with my MiniVan.

Overall though, I love it. I really like the colors you've selected, expecially for the git set. I haven't tried GMK/SA profiles so I have no comments there.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: Vigrith on Wed, 12 October 2016, 23:00:03
No love for 40% boards? Being a web developer, I would love if this set was compatible with my MiniVan.

Overall though, I love it. I really like the colors you've selected, expecially for the git set. I haven't tried GMK/SA profiles so I have no comments there.

I would assume 40% is in the works - Oblotzky mentioned he is working on child kits such as Tsafox, 1800, Colemak and the likes, 40% is so popular nowadays I'm sure it'll come up.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: SpareWalrus on Wed, 12 October 2016, 23:01:21
No love for 40% boards? Being a web developer, I would love if this set was compatible with my MiniVan.

Overall though, I love it. I really like the colors you've selected, expecially for the git set. I haven't tried GMK/SA profiles so I have no comments there.

I would assume 40% is in the works - Oblotzky mentioned he is working on child kits such as Tsafox, 1800, Colemak and the likes, 40% is so popular nowadays I'm sure it'll come up.
I really hope so, I'd be all over this.

Sent from my Nexus 6P using Tapatalk

Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: joripage on Wed, 12 October 2016, 23:06:02
since it's for programmer, can you please make the color of ; key more special :P
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: SpareWalrus on Wed, 12 October 2016, 23:09:18
since it's for programmer, can you please make the color of ; key more special
LOL or remove the legend from the key since we're always hunting for the missing ;

Sent from my Nexus 6P using Tapatalk

Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: r5d on Thu, 13 October 2016, 02:58:39
This is looking better and better and will be a sure buy from me.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: jebbra on Thu, 13 October 2016, 03:11:39
Damn the planck looking really god with all those colored legend! Just make sure have multiple row of several legends. If you are going sculptured, Godspeed's Planck kit is on the spot.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: The_Boom_Boy on Thu, 13 October 2016, 04:13:26
Wow looks fantastic. Will definitely be hopping on the group buy
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: XTgg on Thu, 13 October 2016, 04:49:45
333333 plaese! what about preoinc and atomic users? :)
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: Oblotzky on Thu, 13 October 2016, 04:56:17
Since you split the TKL kit into alphas with two colors, I think the numpad should be split as well.
BTW, I do love this set!!

But instead of creating two Numpad kits for each Quarry and Chalk, I have kept them together for the following reasons

#1 The dark non-numbers keys would be duplicates for people double dipping on both Quarry and Chalk, which I think won't be too few
#2 MOQ. Imagine we had two kits, each get 50 orders and cost 30$ then. If we instead put the kits together, lose the 11 duplicate keys and now have an MOQ of 100, the set would remain around 30$.

---------------------------

333333 plaese! what about preoinc and atomic users? :)

No love for 40% boards? Being a web developer, I would love if this set was compatible with my MiniVan.

More specialties to come once row profile is decided

Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: KHAANNN on Thu, 13 October 2016, 05:05:36
Hey I just met you, and this is crazy, but 1-2-3-3-4-3 maybe
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: vincentalpha on Thu, 13 October 2016, 06:33:23
the set is missing a SHIFT 1.75 fo 96 layout users. Please modify!
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: jebbra on Thu, 13 October 2016, 06:42:20
For me it's no need to make the color mirrorred (left and right mods) since the code itself looks scattered chaosly ordered in nature. I prefer each color represent an action, example: blue for navigation (arrow, page up/down), red for decision (enter, delete, escape), green for modifier (ctrl, alt, meta, command), etc. This way I think the set will look more meaningfull.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: KHAANNN on Thu, 13 October 2016, 06:53:22
For me it's no need to make the color mirrorred (left and right mods) since the code itself looks scattered chaosly ordered in nature. I prefer each color represent an action, example: blue for navigation (arrow, page up/down), red for decision (enter, delete, escape), green for modifier (ctrl, alt, meta, command), etc. This way I think the set will look more meaningfull.

The problem with coloured modifiers is that, even if you had the perfect replicator, it would be nearly impossible to find a balance between, color, meaning, use, looks - you could go crazy trying

For a GB like this, or Penumbra, the best course of action is to either love it or bail, and I'm not saying this in a hostile way, on the contrary, It's more of an advice for myself (Options are always limited, otherwise, for you, I prefer Orange Esc, Red Backspace, and uniquely coloured modifiers)

If you listen to those who are around for years, they have it simplified, instead of meaning, they just concentrate on looks, it's probably the best course of action

I'm personally using a colorscheme called Afterglow, it's a bit similar to this one: https://github.com/YabataDesign/afterglow-theme - syntax/coloring wise It's not complete, nor it makes complete sense, I've recently attempted to modify the colorscheme myself, and after that, for another project, attempted to edit a CodeMirror colorscheme (for http://adventure.land's CODE)

What I learned is, just go with the flow without thinking too much on the meaning, or the symmetry, or the completeness, or functionality, even if you get it functionally correct, it most probably won't look good
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: doom2 on Thu, 13 October 2016, 11:14:17
Love it! Would totally be in for dox and TKL sets!
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: nick@selimis.com on Thu, 13 October 2016, 15:11:05
Text on the ergodox Please!! with that im IN!
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: zslane on Thu, 13 October 2016, 15:49:29
1-1-2-3-4-3 or bust. Any other profile and I'm out. Do the right thing and I'm in for a Quarry, Hagoromo, and Monochrome kit.

(Uniform R3 is a complete waste of the SA family, IMO.)
Title: Re: [IC] SA Oblivion
Post by: Parva Ovis on Thu, 13 October 2016, 17:45:32
is it possible to get 2.75u blanks? (split space custom)
If this set had an option for 2 space-bar row blanks, I'd be in love.  :D
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: laminam on Thu, 13 October 2016, 19:15:20
looks great, love the git kit.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: Oblotzky on Thu, 13 October 2016, 20:34:59
Text on the ergodox Please!! with that im IN!

You are in luck, I was planning to do that as it's very boring indeed but wasn't sure how. If the set ends up being sculpted, regular legends aren't good with all the different layouts people use and they'd be unable to move the keys much due to fixed profile. I wanted to do the Assembly kit as the second Novelty kit, but that would only really make sense with the 3-3-3-3-3-3 setup as it could be used in all sort of places. Function row, Planck, Ergodox you name it. If the decision lands on sculpted, it will probably be exclusive to Ergodox. Not sure if people are okay with it being the default lettering of Ergodox, so that's something else I need to find out. If not, maybe blank keys would be included as well.

Instructions used are not final, I just threw some together from a list of the most frequently used ones in ASM. I don't code ASM so I will talk with a buddy on the weekend to figure out what makes the most sense, if they even can have actual meanings here. And I couldn't resist to throw in HCF, god I love that show.

(https://s21.postimg.org/olccsr379/ergodox_assembly_quarry.png)
(https://s21.postimg.org/ok2ezc1dh/ergodox_assembly_hagoromo.png)

Edit: If I'm not mistaken, if I were to take those 20 1u keys from Ergodox, add 2x row 4 and 4x row 1, then it would also cover Planck as 2-3-4-4 and the entire right side of TKL (arrows, 6pack and print row)
Edit2: I'm not sure if I'm making sense to anyone, I'll just mock it up as it's own kit tomorrow. I need sleep again lol
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: rioc on Fri, 14 October 2016, 01:14:51
DSA!!! ... or SA 1-2-3-3-3-3
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: dollartacos on Fri, 14 October 2016, 09:20:55
the set is missing a SHIFT 1.75 fo 96 layout users. Please modify!

Agreed. I love this set and would love it even more if it had a 1.75u shift and/or relevant modifier or novelty key.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: TheVengeance on Fri, 14 October 2016, 09:22:39
I'm more excited about this IC than any others.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: Natskyge on Fri, 14 October 2016, 09:44:26
Any chance of a Tsagan/HHKB Kit and or a ISO/Nordic kit? Also why is there no FN keys?
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: zacheadams on Fri, 14 October 2016, 12:07:20
I'm more excited about this IC than any others.

Me too.  Monochrome/greyscale + colorized legends on modifiers is the ideal, even moreso than Penumbra to me.  I look forward to this set reaching me in a year or three.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: maximm on Fri, 14 October 2016, 12:54:52
Im missing a NORDE-set and I would love to have the GIT-novelties in WKL-layout as well (1,5 mods and stepped caps)
Title: Re: [IC] SA Oblivion
Post by: tobsn on Fri, 14 October 2016, 17:31:04
is it possible to get 2.75u blanks? (split space custom)
If this set had an option for 2 space-bar row blanks, I'd be in love.  :D

correct - we need that option! :)
I order one or two just to get those nice keys... but i need 2x2.75u for each layout...
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: rondg on Fri, 14 October 2016, 18:11:42
Support for 1800 lauyout please.  ;D
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: atectatifern on Fri, 14 October 2016, 21:53:48
1-1-2-3-4-3 or bust.
Concur. If it's uniform R3, I'm out.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: zacheadams on Sat, 15 October 2016, 10:07:50
Support for 1800 lauyout please.  ;D

Not a bad idea.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: Vigrith on Sat, 15 October 2016, 10:30:27
Support for 1800 lauyout please.  ;D

Not a bad idea.


TODO:
- Sleep
- Decide on profile
- Create specialties kits such as ISO, Tsangan/Whitefox, 1800, Dvorak/Colemak. All these will be done AFTER the profile has been decided. (Planck will probably be changed a little aswell depending on the row profile chosen)
- /query SP
- ?
- Profit

He knows, just give it some time.  ^-^
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: owa on Sat, 15 October 2016, 18:44:28
I find the use of a non-existing x86-64 assembly instruction rather boorish. Especially considering that the less than mediocre television show it pays a tribute to, is completely irrelevant to this project.
Title: Re: [IC] SA Oblivion [Strawpoll for profile at top of first post]
Post by: Oblotzky on Sat, 15 October 2016, 20:39:39
Sooooo, lets get this over with

votes at the time of this post:
(https://s17.postimg.org/b32aibxa7/votes.png)

Combining the sculpted votes and flat&flatish ones together, we have 94 to 69 aka 57.7% to 42.3%

I'll accept my 2-2-3-3-3-3 proposal defeated with such a low vote count for it, but wasn't too attached to it anyways. Sculpted is fine for me too. To everybody who will now have to jump ship, I am very sorry. I hope you will get to enjoy this set some day with a DSA or GMK run.

Changelog for today:

- Row profile is now 1-1-2-3-4-3
- CODE has been changed to META in Oblivion and Monochrome kits, CODE didn't seem to make much sense really among regular legends.
- STATUS has been added to the Git kit, which I consider final now.
- Quarry and Hagoromo colored 2u thumb keys have been added to Ergodox for more flavour.
- Regular legends on Ergodox and Planck are now a no-go since people use different layouts where the legends often don't fit but can't be moved to their appropriate position due to sculpting. So I have decided to use Assembly instructions here which are neutral to the functional purpose of the keys and add the set's signature colors to these keyboards. I hope you enjoy them as much as I do!
- Up/Arrow Up has been duplicated in the Oblivion and Colored arrows kits to support both 2-3 and 4-3 arrow layouts.

Without further ado, here are the new previews for the currently probably-finished kits. Bigger images for the individual kits have been updated on the first post again, the kit combination examples there will be out of date for a couple of days or so now, but still reflect the overall impression of colors.

(https://s15.postimg.org/p22ckylq1/sa_oblivion_halfsize.png)


I will now mainly be working on specialties kits such as Tsangan&Whitefox, ISO UK, WKL, Dvorak&Colemack and International (Danish, Finnish, German, Norwegian, Spanish, and Swedish, identical to Chocolatier). The latter two I will have to limit to Quarry colors, sorry.


I find the use of a non-existing x86-64 assembly instruction rather boorish. Especially considering that the less than mediocre television show it pays a tribute to, is completely irrelevant to this project.

CALL keys have been added as alternatives to the joke-instruction that some systems actually have.
Title: Re: [IC] SA Oblivion
Post by: simonyunhe on Sat, 15 October 2016, 21:05:59
The plank kit is too simplified and please add more keys. The average price for this kit is around $20 with couple of layouts support, if the price is what you have concerns here.
(http://uploads.tapatalk-cdn.com/20161016/7c6a6e1209dcc429ab30c81c61b76d12.jpg)(http://uploads.tapatalk-cdn.com/20161016/b2368c6ca5521fd71d6eda765bad1ecd.png)(http://uploads.tapatalk-cdn.com/20161016/513bbf1c9974346a5ffa64f54f251c3a.jpg)
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Sat, 15 October 2016, 21:16:47
The plank kit is too simplified and please add more keys. The average price for this kit is around $20 with couple of layouts support, if the price is what you have concerns here.
Show Image
(http://uploads.tapatalk-cdn.com/20161016/7c6a6e1209dcc429ab30c81c61b76d12.jpg)
Show Image
(http://uploads.tapatalk-cdn.com/20161016/b2368c6ca5521fd71d6eda765bad1ecd.png)
Show Image
(http://uploads.tapatalk-cdn.com/20161016/513bbf1c9974346a5ffa64f54f251c3a.jpg)


The Planck kit from Pulse does exactly what I'm trying to avoid, add many many keys to hopefully cover everyones layout. While I have opted for different legends that don't actually reflect the key's purpose so you can bind whatever you want to them, it will always make equal sense. Chocolatier and Jukebox cover more than just Planck, it would become a 40% set, in which case Assembly legends aren't appropriate anymore.


Something else I'd like to mention, the Colored Arrows kit doesn't actually make much sense as it would be quite expensive for what you actually get out of it. 25 keys out of which only 4 would be used on average, which is very poor. So I wouldn't get too attached to that kit. Monochrome I hope will stay, but would probably be the next in line to be dropped should there be the need to cut off more, but thats a big if.
Title: [IC] SA Oblivion
Post by: simonyunhe on Sat, 15 October 2016, 22:43:09
You have the point here, but I still believe the extra R3 enter and R4 shift is needed for people use such layouts.
(http://uploads.tapatalk-cdn.com/20161016/b45b19d9123b04aa78782fb3381631ca.png)(http://uploads.tapatalk-cdn.com/20161016/4da590e8da6312224862dcce5768c127.png)
For arrow kit, how about just one arrow pack with four different color legends?
Title: Re: [IC] SA Oblivion
Post by: priyadi on Sat, 15 October 2016, 22:59:00
The Planck kit from Pulse does exactly what I'm trying to avoid, add many many keys to hopefully cover everyones layout. While I have opted for different legends that don't actually reflect the key's purpose so you can bind whatever you want to them, it will always make equal sense. Chocolatier and Jukebox cover more than just Planck, it would become a 40% set, in which case Assembly legends aren't appropriate anymore.

This! My Planck layout has deviated so far from the original layout, that practically no keyset will actually serve my purpose, except for Granite. I wish keyset designer will start to use blanks like they usually do with Ergodox. I know I'm not alone, looking at qmk firmware repository, maybe over half of the committed keymaps don't use the standard  bottom row. I like your idea of using abstract labels instead of blanks.
Title: Re: [IC] SA Oblivion
Post by: Arallu on Sat, 15 October 2016, 23:36:56
Love the idea of this set. Should the Oblivion set have a 1.75 R4 Shift for most 60% keyboards?
Title: Re: [IC] SA Oblivion
Post by: simonyunhe on Sat, 15 October 2016, 23:45:32
Love the idea of this set. Should the Oblivion set have a 1.75 R4 Shift for most 60% keyboards?
This will be included since he is working with the adapter kit, no worries.
Title: Re: [IC] SA Oblivion
Post by: jebbra on Sun, 16 October 2016, 00:58:59
I can't agree more about thematic abstract on Planck kit! Kind of Godspeed's novelties which turn 60% mods into a unique set overall. Still need a bit more extra like " replacement and 2x 1u blanks, maybe extra R3 for people using only 1u spacebar. Pretty sure this set will be my next aim  :thumb:

EDIT: I'm looking at the dox kit and apparently you use R3 on the last row after alphas (many if not all previous dox kit always use R4), if you go this way and adding a couple of R4 with legend then you can built a Planck Kit out of the dox!

Oh and btw the 2u blanks on dox kit...isn't it a bit too much? I don't think you need 2 pairs of every base color for it.
Title: Re: [IC] SA Oblivion
Post by: nightdriver on Sun, 16 October 2016, 02:58:06
i don't really understand why ctrl, alt, and menu are the same color, but win/meta is a different color.  it seems to make win/meta out to be special somehow?

also, shouldn't it be super rather than meta?

other than that, will strongly consider getting me one of these if it comes with one of the fully sculpted layouts.  i don't think i need another flat SA set.
Title: Re: [IC] SA Oblivion
Post by: tobsn on Sun, 16 October 2016, 10:36:02
So with the git and monochrome it would have 2x 2.75?
Title: Re: [IC] SA Oblivion
Post by: InfernoZeus on Mon, 17 October 2016, 06:10:25
Any chance of some extra keys in the Planck set to cope with the full Grid layout (2u space only works on MIT layouts). Godspeed solved this with a 2u blank, and 2x 1u blanks. As this set has thematic legends, 1x 2u blank, 2x 1u blank, and 2x 1u legend (in some other color perhaps?) would work.
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Tue, 18 October 2016, 02:53:44
Specialties kits are coming along nicely. With the help of our resident van driver evangs (there was no candy in the back, only chocolate) I have come up with what I like to call the Assembly kit in spirit of these very down-to-the-core keyboards, just like the programming language itself. It covers, to my very limited knowledge in this area, MiniVan/JD40/JD45/Minorca/Sebright/AMJ40/Golbat/Planck/Preonic and Atomic. Please correct me if there are any errors here.

Since some 40% boards use 6.25u spacebars, and Tsangan use 7u spacebars, I have created spacebar kits for each size which contain all three colorways each. Whitefox users take their 6.25u spacebars from the alphas kits.

I hereby consider specialties covered, so if something is off, please say so. Even if you have mentioned it before already, I am currently assuming that these kits are completed, so repost what you wrote.

CapsLock and Ctrl keys in the Tsangan&Whitefox kit are stepped, I need to create the appropriately shaded overlay for that still.

1/1/1/1.75
1/1/1.5/1
1/1/1.25/1.75
1/1/1/1/1/1/1/1/1/1
1.25/1.25/1.25/1.25/1.25/1.5/1.5/1.75
1/1/1.75/1.75/2/2.25/2.25/2.75
(https://s9.postimg.org/5n6qpxxxb/assembly.png)

1/1/1/1
1/1.5
1/1/1/1.75/1.75
1/1/1/1.75/2.25
1/1/1/1/1/1.5/1.5/1.5/1.5
(https://s9.postimg.org/fo81g9ggf/tsangan_whitefox.png)
(https://s9.postimg.org/6dvxcq5qn/spacebars_6_25u.png)
(https://s9.postimg.org/504ahf6hb/spacebars_7u.png)

Dvorak & Colemak are now covered aswell. In consideration of Monochrome/Git customers, the backspace equivalents of these sets have been included as well. (bottom R3 is dished, shading needs to be created still)

(https://s16.postimg.org/sfm2ob1ph/dvorak_colemak.png)

Todo:
- UK
- International
- I'm considering splitting Oblivion into Mods and TKL sets as 60% and below users don't need the TKL stuff, and anyone wanting to go for Git or Monochrome wouldn't need the Oblivion mods.
- Figure out how to run this GB successfully enough to meet MOQ on these bazillion kits.

Oh and Colored Arrows kit has been kicked off the ship due to the poor ratio of keys used in that kit. Didn't like the asymmetric look of 4 arrows having one color each either.

First post will be updated accordingly tonight or so.
Title: Re: [IC] SA Oblivion
Post by: SpareWalrus on Tue, 18 October 2016, 06:44:39
Looking great, very happy to see 40% support! Will definitely be buying this.

Sent from my Nexus 6P using Tapatalk

Title: Re: [IC] SA Oblivion
Post by: Data on Tue, 18 October 2016, 06:54:40
2u Enter and 2u Shift would be all that's needed to support Atomic in the Planck/OLKB kit if you were so inclined.   ;)
Title: Re: [IC] SA Oblivion
Post by: Fictiouz on Tue, 18 October 2016, 07:06:28
I love this set but hate SA. R2 GMK please :-*
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Tue, 18 October 2016, 07:23:04
2u Enter and 2u Shift would be all that's needed to support Atomic in the Planck/OLKB kit if you were so inclined.   ;)

What rows?

I saw some minor differences in the Tsafox kits of Chocolatier and Godspeed which I mainly used as a reference, Godspeed had 2 more keys in R3 while Chocolatier had 2 more 1u keys. The ones Godspeed had additionally might be the ones you are looking for.
Title: Re: [IC] SA Oblivion
Post by: tobsn on Tue, 18 October 2016, 07:25:30
alright so base + assembly + git will give me 2x 2.75 that don't say "shift" right? ;)
Title: Re: [IC] SA Oblivion
Post by: jebbra on Tue, 18 October 2016, 08:48:46
2u Enter and 2u Shift would be all that's needed to support Atomic in the Planck/OLKB kit if you were so inclined.   ;)

What rows?

I saw some minor differences in the Tsafox kits of Chocolatier and Godspeed which I mainly used as a reference, Godspeed had 2 more keys in R3 while Chocolatier had 2 more 1u keys. The ones Godspeed had additionally might be the ones you are looking for.

Enter and Shift for Atomic is R3 and R4. Honestly I prefer you separate the ortholinear kit and staggered 40% cuz I believe even when separated they will still hit the MOQ while lowering both price. Godspeed PhD and 40% kit is good example for these kind of kits.

And you still need 2x 1u blanks in respective alphas to cover Grid Plank  ;D
Title: Re: [IC] SA Oblivion
Post by: wodan on Tue, 18 October 2016, 09:00:43
The theme and colors of this set are great. Very interested in this.

Some personal preferences:

- You've got International on the list, please don't forget about them :)
- Check the Godspeed drop on Massdrop, the kits are very well designed. Norde-Kit with ISO keys is great. Planck (Ortholienear), 40s (Split space bar!) and Tsafox kits are first grade kits.
- Put 7u space bars into your WKL/Tsafox kit. People will forget about them otherwise

Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Tue, 18 October 2016, 18:28:39
Lets try this again.

- Planck/Preonic and 40's split into two sets
- 7u spacebars moved into Tsangan&Whitefox
- Scratched spacebar kits alltogether, I must have been too sleepy to notice that there is no point in a 6.25u space bar set, anyone that needs them gets them from their Alphas set of their choosing
- 2u "Enter" and "Shift" keys added to the new 40's kit

Toying with the Kit names as well, I find them fitting but they might be too confusing in the actual GB run.

(https://s11.postimg.org/92nlly2fl/assembly.png)

1/1/1/1.75
1.25/1.5/2
1/1.25/1.75/2
1/1/1/1.25/1.25/1.25/1.25/1.25/1.5/1.5/1.75
1.75/1.75/2/2.25/2.25/2.75
1.75/1.75/2/2.25/2.25/2.75
(https://s11.postimg.org/xhvtn01ch/api.png)

1/1/1/1
1/1.5
1/1/1/1.75/1.75
1/1/1/1.75/2.25
1/1/1/1/1/1.5/1.5/1.5/1.5
7
7
(https://s11.postimg.org/efcg02qc1/sdk.png)

alright so base + assembly + git will give me 2x 2.75 that don't say "shift" right? ;)

Correct, the one from Git says PUSH, the one from the now called API kit is blank. Although the one from API is either Quarry or Hagoromo colored now, as that's intended to be a spacebar for Sebright

Title: Re: [IC] SA Oblivion
Post by: zslane on Tue, 18 October 2016, 18:33:39
The reason to offer spacebar child kits is so that customers can buy extra spacebars. These are ABS after all, and having replacements is desired by many.

However, in this case it isn't terribly necessary since SP sells individual spacebars in both GD and WFK from their webstore.
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Tue, 18 October 2016, 18:43:20
The reason to offer spacebar child kits is so that customers can buy extra spacebars. These are ABS after all, and having replacements is desired by many.

However, in this case it isn't terribly necessary since SP sells individual spacebars in both GD and WFK from their webstore.

I see, thanks for the clarification. I'll leave it out for now as it's not essential, but I'll keep it in mind.
Title: Re: [IC] SA Oblivion
Post by: tobsn on Tue, 18 October 2016, 19:40:45
Correct, the one from Git says PUSH, the one from the now called API kit is blank. Although the one from API is either Quarry or Hagoromo colored now, as that's intended to be a spacebar for Sebright

so close... ಥ_ಥ
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Tue, 18 October 2016, 19:43:52
Correct, the one from Git says PUSH, the one from the now called API kit is blank. Although the one from API is either Quarry or Hagoromo colored now, as that's intended to be a spacebar for Sebright

so close... ಥ_ಥ

What board are you trying to cover?
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: Oblotzky on Tue, 18 October 2016, 20:20:00
New overview of Kits, International and UK coming very soon, no worries. Once those are done, and no changes need to be done to any of the three specialties kits, I guess that's it?

Big images for individual kits in the first post updated.

Edit: Oh yeah, I'm not sure if Ergodox people want R3 or R4 below the alphas  :rolleyes: http://www.strawpoll.me/11458621 another Strawpoll I guess.

(https://s16.postimg.org/5qsxadqlv/sa_oblivion_halfsize.png)
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: jal on Tue, 18 October 2016, 20:39:13
New overview of Kits, International and UK coming very soon, no worries. Once those are done, and no changes need to be done to any of the three specialties kits, I guess that's it?

I'm just now realizing how much money this set is going to cost me.
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: Oblotzky on Tue, 18 October 2016, 20:42:53
New overview of Kits, International and UK coming very soon, no worries. Once those are done, and no changes need to be done to any of the three specialties kits, I guess that's it?

I'm just now realizing how much money this set is going to cost me.

Well, you have enough time to save up, that's for sure  :)) I'll be dipping in for the first 8 kits myself... jesus christ. Oh well, I'll just work out a deal to get them for free in return of designing all this  :rolleyes:

Edit: Also undecided if Planck/40's spacebar's should be alpha colors or modifier color only. Think a short spacebar looks better when unified with the rest of the mods. Time to sleep about that!
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: maximm on Wed, 19 October 2016, 01:01:35
With this many kits i would recommend MassDrop, not sure if any other place would get you MOQ for all of them
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: rioc on Wed, 19 October 2016, 02:43:02
New overview of Kits, International and UK coming very soon, no worries. Once those are done, and no changes need to be done to any of the three specialties kits, I guess that's it?

Big images for individual kits in the first post updated.

Edit: Oh yeah, I'm not sure if Ergodox people want R3 or R4 below the alphas  :rolleyes: http://www.strawpoll.me/11458621 another Strawpoll I guess.

Show Image
(https://s16.postimg.org/5qsxadqlv/sa_oblivion_halfsize.png)


does the API Kit have 3U Spacebars? (aka. Filco MINILA support?)
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: Oatburner on Wed, 19 October 2016, 07:30:13
Only other addition for me would be a 1.25u row 2 tab for JD45 / JD40 keyboards. I haven't seen any sculptured sets with one of those yet, so maybe it would be worth considering looking at typical JD40/45 layouts.

Either way I will definitely be in this when it goes up for sale.
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: InfernoZeus on Wed, 19 October 2016, 08:21:36
I guess there's no chance of a Colemak/Dvorak set for the White Alphas?
Title: Re: [IC] SA Oblivion
Post by: tobsn on Wed, 19 October 2016, 10:34:29
What board are you trying to cover?

This: http://www.keyboard-layout-editor.com/#/gists/ff3374e064770867929c23c6e186fdb2
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Wed, 19 October 2016, 10:55:34
I guess there's no chance of a Colemak/Dvorak set for the White Alphas?

Unlikely, even very successfull GB's on MD such as Chocolatier or Godspeed had rather low numbers as it is, chopping those numbers in half on top of that... . The UK kit will have both since thats just a couple alphas, but Dvorak/Colemak and International are probably going to be Quarry only.

What board are you trying to cover?

This: http://www.keyboard-layout-editor.com/#/gists/ff3374e064770867929c23c6e186fdb2

Good and bad news. I've decided to go back to the dark modifier color for the spacebars, it doesn't look as good having such a tiny break of the color of the bottom row with spacebars that small. Bad news, the 2.75u keys from the regular Modifier packs are Row4 profile, and you need 2x Row3. Do you know of any other boards that have 2x2.75u in the bottom row to warrant the addition of a secondary one to the kit? Since I'm kicking off half the spacebars with the change back to the dark color I can add a few keys, such as the 3u for Filco Minila as requested earlier.
Title: Re: [IC] SA Oblivion
Post by: tobsn on Wed, 19 October 2016, 11:17:45
Good and bad news. I've decided to go back to the dark modifier color for the spacebars, it doesn't look as good having such a tiny break of the color of the bottom row with spacebars that small. Bad news, the 2.75u keys from the regular Modifier packs are Row4 profile, and you need 2x Row3. Do you know of any other boards that have 2x2.75u in the bottom row to warrant the addition of a secondary one to the kit? Since I'm kicking off half the spacebars with the change back to the dark color I can add a few keys, such as the 3u for Filco Minila as requested earlier.

Essentially what I need are extra 2.75u's - as long as they don't say SHIFT on it its all okay - additional modifiers could be blank or maybe you pack a 2.75u in another mod pack...?
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Wed, 19 October 2016, 11:24:50
Good and bad news. I've decided to go back to the dark modifier color for the spacebars, it doesn't look as good having such a tiny break of the color of the bottom row with spacebars that small. Bad news, the 2.75u keys from the regular Modifier packs are Row4 profile, and you need 2x Row3. Do you know of any other boards that have 2x2.75u in the bottom row to warrant the addition of a secondary one to the kit? Since I'm kicking off half the spacebars with the change back to the dark color I can add a few keys, such as the 3u for Filco Minila as requested earlier.

Essentially what I need are extra 2.75u's - as long as they don't say SHIFT on it its all okay - additional modifiers could be blank or maybe you pack a 2.75u in another mod pack...?

You do realize the importance of row profile don't you? Because technically, you would have two 2.75u's as it stands, just that one is Row4 and the other is Row3.

I'll investigate tonight what other boards use two 2.75u's as space bars or similar.
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: Oblotzky on Wed, 19 October 2016, 16:37:18
Only other addition for me would be a 1.25u row 2 tab for JD45 / JD40 keyboards. I haven't seen any sculptured sets with one of those yet, so maybe it would be worth considering looking at typical JD40/45 layouts.

Either way I will definitely be in this when it goes up for sale.

The LEA key is 1.25, R3 profile. JD40/JD45 is 2-3-4-3 with this set, and all their keys in R2 are 1u. I think you confused row number and row profile.

(http://i.imgur.com/a3O5hAI.png)
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: Oatburner on Wed, 19 October 2016, 17:05:01
The LEA key is 1.25, R3 profile. JD40/JD45 is 2-3-4-3 with this set, and all their keys in R2 are 1u. I think you confused row number and row profile.

You're right, my bad
Title: Re: [IC] SA Oblivion
Post by: tobsn on Wed, 19 October 2016, 19:24:45
You do realize the importance of row profile don't you? Because technically, you would have two 2.75u's as it stands, just that one is Row4 and the other is Row3.

Yeah I get that but I flip them anyway and there is essentially no better alternative unless you want to produce 2.75u for row4 which is probably very rare. I think someone mentioned there is a split space keyboard thats fairly common that has 2x2.75u on row4 but i cant remember which one. either way since nobody else complains I'm perfectly happy if I can get two row3 or two row4 or one row3 and one row4 as long as it fits the space... otherwise it would be silly for me to buy that set... but I really like it :)

btw. there were some GBs that added a modifier pack of blanks - hence there was a modifier pack with a blank 2.75u additional to the existing blank 2.75u or not shift labeled shift... those are the best GBs :P
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: Oblotzky on Wed, 19 October 2016, 19:55:09
You do realize the importance of row profile don't you? Because technically, you would have two 2.75u's as it stands, just that one is Row4 and the other is Row3.

Yeah I get that but I flip them anyway and there is essentially no better alternative unless you want to produce 2.75u for row4 which is probably very rare. I think someone mentioned there is a split space keyboard thats fairly common that has 2x2.75u on row4 but i cant remember which one. either way since nobody else complains I'm perfectly happy if I can get two row3 or two row4 or one row3 and one row4 as long as it fits the space... otherwise it would be silly for me to buy that set... but I really like it :)

btw. there were some GBs that added a modifier pack of blanks - hence there was a modifier pack with a blank 2.75u additional to the existing blank 2.75u or not shift labeled shift... those are the best GBs :P

In that case you are covered then, Row4 PUSH from Git and Row3 blank from API.

does the API Kit have 3U Spacebars? (aka. Filco MINILA support?)

It does not at the moment. Two more 1u Row4 keys would also be needed to cover the 1u shift keys of that row

(https://www.diatec.co.jp/image_prod/MINILAUSBUKL.jpg)

As mentioned before, spacebars for Assembly and API kits have been reverted to modifier color. I find it to fit those keyboards better than alphas color due to the short size and looking more like an interruption. Also quite a few keys less in the set that way.

(https://s15.postimg.org/5j7g42695/assembly.png)

1/1/1/1.75
1.25/1.5/2
1/1.25/1.75/2
1/1/1/1.25/1.25/1.25/1.25/1.25/1.5/1.5/1.75
1.75/1.75/2/2.25/2.25/2.75
(https://s15.postimg.org/42vxlx3c9/api.png)
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: AlexAtPanc on Wed, 19 October 2016, 21:16:29
I really like that git pack, for sure. Now, I don't want to **** in anyone's cereal, but did anyone get permission from Software Freedom Conservancy to use the logo?

Applicable passage from their trademark documentation:

Quote
2.5 Use of the Marks in merchandising
You may not create and/or sell merchandise bearing any of the Marks without Conservancy's express written permission. If you are interested in using creating and/or selling merchandise bearing any of the the Marks, please send proofs of your designs to us at TRADEMARK@SFCONSERVANCY.ORG.

I realize this keyset is a loose interpretation of the term "merchandise", but I'd suggest erring on the side of caution here. Granted, ~60 keys bearing the git logo might not seem like a big deal, but we're not talking about Pepsico or some faceless corporation. SFC are trying to fight the good fight. I'm sure they would be flattered, and who knows, might even sponsor the keyset and get it some extra pub.
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: OfTheWild on Thu, 20 October 2016, 01:03:05
very enticing color combos.  :thumb: I think this will do well when its ready
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: rioc on Thu, 20 October 2016, 01:08:26
oh, almost forgot the MOST IMPORTANT Q: What about the ISO LOVE <3 ?
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: wodan on Thu, 20 October 2016, 01:10:25
Great progress, thanks very much for considering my suggestions. Love the kit assembly and think you are on a good way.

Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: My_Thoughts on Thu, 20 October 2016, 07:59:13
oh, almost forgot the MOST IMPORTANT Q: What about the ISO LOVE <3 ?

Last point on the to-to list is ISO :)
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: tobsn on Thu, 20 October 2016, 08:04:50
Last point on the to-to list is ISO :)

If you add a nordic pack with ÖÄÜß (DE) I'm willing to pay additional for that for sure!
Example: (https://www.cl.cam.ac.uk/~mgk25/ucs/accent-keys-DE.jpg)

... and with this I might stretch my luck but - separate arrow key pack :D
(absolutely not necessary)
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: wodan on Thu, 20 October 2016, 08:12:31
The international/Norde kit is on the list and usually costs ~45$ for SA profiled keycaps on Massdrop.
So don't worry, you will get your kit and wou will pay for it.
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: justinyhuang on Thu, 20 October 2016, 14:08:27
that is a very nice set!

would you consider creating a Planck base set? speaking for many Planck users here  ;D
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: Oblotzky on Thu, 20 October 2016, 14:29:04
that is a very nice set!

would you consider creating a Planck base set? speaking for many Planck users here  ;D

Sorry but that's not going to happen. I would either have to include two full Planck kits for either alpha color, or take away your choice. Also, it would eliminate support for Preonic.
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: Oblotzky on Thu, 20 October 2016, 18:53:18
(https://s16.postimg.org/tsowhajp1/image.png)
(https://s16.postimg.org/do5itnn8z/international.png)
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: tobsn on Thu, 20 October 2016, 19:48:54
Show Image
(https://s16.postimg.org/tsowhajp1/image.png)

Show Image
(https://s16.postimg.org/do5itnn8z/international.png)


(http://www.reactiongifs.com/r/vqGeMsr.gif)
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: Oblotzky on Thu, 20 October 2016, 20:52:49
International & UK done, added key sizes were important to the images, some other minor tweaks. Also reverted the names for the specialties kits, the old ones were fun but this is clearer for customers, which is more important as the kit names don't add anything to the actual design.

 This set is now 99% done designing, search for venue is highest priority now for me. Also gonna investigate the GIT logo situation, will send an E-Mail  to them tomorrow.

Again, high resolution kit images updated in first post.

(https://s11.postimg.org/bemcyrech/sa_oblivion_halfsize.png)
Title: Re: [IC] SA Oblivion (Design 99% done, UK and International added, 21.10.2016)
Post by: jebbra on Thu, 20 October 2016, 23:02:57
Regarding the Planck spacebar (or button), it is more of functionality/semantic as space considered as character thus the color usually match the alphas.
As Louis Sullivan said, Form Follows Function  ;)
Title: Re: [IC] SA Oblivion (Design 99% done, UK and International added, 21.10.2016)
Post by: r5d on Fri, 21 October 2016, 05:50:13
What about international/Colevrak ind Hagoromo colors?
Title: Re: [IC] SA Oblivion (Design 99% done, UK and International added, 21.10.2016)
Post by: wodan on Fri, 21 October 2016, 05:54:35
What about international/Colevrak ind Hagoromo colors?

I would really like to see this but this could easily result in neither international kit reaching MOQ. Most "popular" SA profile GBs already have a hard time reaching MOQ for their single International kit. If MOQ wasn't an issue with international kits every time, I'd love to see both colors as  well.
Title: Re: [IC] SA Oblivion (Design 99% done, UK and International added, 21.10.2016)
Post by: Oblotzky on Fri, 21 October 2016, 05:56:56
What about international/Colevrak ind Hagoromo colors?

I would really like to see this but this could easily result in neither international kit reaching MOQ. Most "popular" SA profile GBs already have a hard time reaching MOQ for their single International kit. If MOQ wasn't an issue with international kits every time, I'd love to see both colors as  well.

This, MOQ is our enemy here. I'll investigate if it's doable depending on where the set will be offered but I would not hold my breath.
Title: Re: [IC] SA Oblivion (Design 99% done, UK and International added, 21.10.2016)
Post by: tobsn on Fri, 21 October 2016, 06:31:54
This, MOQ is our enemy here. I'll investigate if it's doable depending on where the set will be offered but I would not hold my breath.

quarry, git, 40s, international.

I'm ready - auf gehts! :P
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: pon10 on Fri, 21 October 2016, 07:14:20
Show Image
(https://s16.postimg.org/tsowhajp1/image.png)

Show Image
(https://s16.postimg.org/do5itnn8z/international.png)


NICE! thanks for creating a ISO international kit! set looks great!  :thumb:
Title: Re: [IC] SA Oblivion (Design 99% done, UK and International added, 21.10.2016)
Post by: r5d on Fri, 21 October 2016, 07:34:56
What about international/Colevrak ind Hagoromo colors?

I would really like to see this but this could easily result in neither international kit reaching MOQ. Most "popular" SA profile GBs already have a hard time reaching MOQ for their single International kit. If MOQ wasn't an issue with international kits every time, I'd love to see both colors as  well.

This, MOQ is our enemy here. I'll investigate if it's doable depending on where the set will be offered but I would not hold my breath.

Well, I understand. My main reason for asking was my triggered OCD. I have only one ISO keyboard anyway :)
Title: Re: [IC] SA Oblivion (Design 99% done, UK and International added, 21.10.2016)
Post by: Oblotzky on Sat, 22 October 2016, 17:18:45
AltGr added to International kit, might as well since it's included in the UK one. 1u Minus (-) key added to numpad above the + on the side. Planck kit now offers the different colorways for spacebars, in return I removed 2 keys in the two top rows that weren't really needed actually. Kit's have been updated in the first post accordingly.

I will now make new previews for many different keyboards.

Oh, and Planck/40s/Tsangan&Whitefox are now back to unique names (Assembly/40bit and SDK) with descriptions added below so it's clear what they are for.
Title: Re: [IC] SA Oblivion (Design 99% done, UK and International added, 21.10.2016)
Post by: rondg on Sat, 22 October 2016, 18:56:34
I might have missed something, but this will not support the 1800 layout anymore?
Title: Re: [IC] SA Oblivion (Design 99% done, UK and International added, 21.10.2016)
Post by: Elpippi on Sun, 23 October 2016, 09:43:04
Love the git mods kit, hope this makes it to GB!
Title: Re: [IC] SA Oblivion (Design 99% done, UK and International added, 21.10.2016)
Post by: Oblotzky on Sun, 23 October 2016, 14:49:02
I might have missed something, but this will not support the 1800 layout anymore?

Right, what would be missing for that? DEL/END/PAGE_DOWN as R1 right? Not sure where to add it tho, I guess it would fit in best with the TKL set.

New changes: While creating the new previews for 40% boards such as the MiniVan, I noticed that the distribution of colors was off in the 40bit set. I needed to change that after having it split from the Planck. Also, another 1u R4 key has been added to allow for the MiniVan arrow layout.

(https://s16.postimg.org/fmjt4t2hv/40bit.png)

And now, plenty of previews fresh outta Photoshop. Enjoy!

(https://s15.postimg.org/jygrtjf95/0_quarry_oblivion_tkl.png)
(https://s15.postimg.org/tkac9u6ex/1_hagoromo_git_tkl.png)
(https://s15.postimg.org/8bwnsery1/2_quarry_monochrome_tkl_numpad.png)
(https://s22.postimg.org/4rjfpl20f/3_hagoromo_monochrome_tkl_numpad.png)
(https://s15.postimg.org/ibrk8b37d/4_quarry_oblivion_tkl_sdk.png)
(https://s15.postimg.org/zdkeaei2h/5_quarry_40bit.png)
(https://s15.postimg.org/5zonutfcp/6_hagoromo_40bit.png)
(https://s15.postimg.org/ji05kugvt/7_quarry_assembly.png)
(https://s15.postimg.org/i48ipjhmh/8_hagoromo_assembly.png)
(https://s15.postimg.org/thv20qs55/9_quarry_ergodox.png)
(https://s15.postimg.org/kbcrdgmwp/10_hagoromo_ergodox.png)
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: Perfex on Sun, 23 October 2016, 15:42:29
Looking good!
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: Oblotzky on Sun, 23 October 2016, 15:51:52
MassDrop Poll - Please vote! (https://www.massdrop.com/vote/SA-Oblivion-A-Custom-Signature-Plastics-Keycap-Set)
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: Omnipotent on Sun, 23 October 2016, 16:32:39
Looks awesome! Voted and can't wait. :)

I'm guessing there is no 1.75u shift in the base Oblivion kit? So SDK kit is needed for a 1.75u shift? Planning for a RS78 and this could be the set I go for.

Like other users I would love this kit even more if there were 1.75u Shift in the mods. ;)
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: Arallu on Mon, 24 October 2016, 13:28:29
Voted! Hagoromo and Oblivion look great.
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: My_Thoughts on Mon, 24 October 2016, 14:20:40
Hi

Any change of an ISO enter/alt gr/Left shift in monochrome?

I know this might be a pain to work into the set :(

Thanks
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: Oblotzky on Mon, 24 October 2016, 14:30:33
Hi

Any change of an ISO enter key in monochrome?

I know this might be a pain to work into the set :(

Thanks

I'm currently trying to get a quote from SP as the set stand right now. I think adding Monochrome ISO-Enter/Shift/AltGr to both International and UK would be an option. Git equivalents I would not add, they share the same colors with Oblivion so only the text would be not in line with the theme, but not too terrible IMO. Certainly better than raising the price of those kits even further.

Other changes I'm spending my nights sleeping on: Add 1u Row 4 and 3u Row 3 to 40bit to support Minila and adding 3x 1u Row 1 keys for DEL/END/PAGE_DOWN to either TKL or Numpad to support 1800. It's really tough making these calls as it raises price, and after every addition I make, another 2 are mentioned by people. I need to ring the bell at some point and close the kits down.

Also, looking at MassDrop poll, Hagoromo has twice the votes of Quarry. With MOQ being the main enemy of International and Dvorak&Colemak kits, I think it would be best to have those be in the colorway most voted for after all.
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: Oblotzky on Mon, 24 October 2016, 14:32:10
- double post, quoted myself instead of editing the previous message
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: jessica on Mon, 24 October 2016, 17:15:28
Really sad the only alphas are white and gray. I always enjoy offwhite more than white itself :/

Very pretty set though!
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: KHAANNN on Mon, 24 October 2016, 18:18:49
The lack of OSX keycaps in this set is extremely disturbing, especially for a set that spins off from programming

Tho, the set still looks good, there are some lovely themed/made-up modifiers, I guess in the latest form, the set is more aimed at a more colourful/careless crowd

I've started considering whether I can handle it, I probably can't
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: tobsn on Mon, 24 October 2016, 18:21:56
Other changes I'm spending my nights sleeping on: Add 1u Row 4 and 3u Row 3 to 40bit to support Minila and adding 3x 1u Row 1 keys for DEL/END/PAGE_DOWN to either TKL or Numpad to support 1800. It's really tough making these calls as it raises price, and after every addition I make, another 2 are mentioned by people. I need to ring the bell at some point and close the kits down.

Also, looking at MassDrop poll, Hagoromo has twice the votes of Quarry. With MOQ being the main enemy of International and Dvorak&Colemak kits, I think it would be best to have those be in the colorway most voted for after all.

Maybe just ask them how much more expensive it is to just get the color + row without label. Might save a lot of money + at least the correct row is avail.
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: xmrxx on Mon, 24 October 2016, 18:40:33
consider adding as option numbers row 1 - 0 without symbols !"#$ , much cleaner look.
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: johntron25 on Mon, 24 October 2016, 19:43:43
Directory.getFiles can throw an exception. you should wrap it in try/catch. also, i want all of the modifier sets.
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: InfernoZeus on Tue, 25 October 2016, 08:07:48
Also, looking at MassDrop poll, Hagoromo has twice the votes of Quarry. With MOQ being the main enemy of International and Dvorak&Colemak kits, I think it would be best to have those be in the colorway most voted for after all.

Yes, please!
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: jebbra on Tue, 25 October 2016, 09:19:01

Also, looking at MassDrop poll, Hagoromo has twice the votes of Quarry. With MOQ being the main enemy of International and Dvorak&Colemak kits, I think it would be best to have those be in the colorway most voted for after all.

NOOOOOO  :'( :'( :'(
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: dollartacos on Tue, 25 October 2016, 09:42:52
Also, looking at MassDrop poll, Hagoromo has twice the votes of Quarry. With MOQ being the main enemy of International and Dvorak&Colemak kits, I think it would be best to have those be in the colorway most voted for after all.

I agree w/ having those child sets match the most popular colorway, but I would also love to have both Quarry and Hagoromo as options for the alphas kits. Seems to be a trend in some of the more recent sets to offer multiple options.
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: Oblotzky on Tue, 25 October 2016, 09:45:23
Also, looking at MassDrop poll, Hagoromo has twice the votes of Quarry. With MOQ being the main enemy of International and Dvorak&Colemak kits, I think it would be best to have those be in the colorway most voted for after all.

I agree w/ having those child sets match the most popular colorway, but I would also love to have both Quarry and Hagoromo as options for the alphas kits. Seems to be a trend in some of the more recent sets to offer multiple options.

Only International and Dvorak&Colemak need to be decided what color it will be. The other kits are intended to offer both.
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: dollartacos on Tue, 25 October 2016, 10:02:46
Only International and Dvorak&Colemak need to be decided what color it will be. The other kits are intended to offer both.

Excellent! Nice job w/ this set, you are killing it. Thanks for all of your hard work.
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: AlexAtPanc on Tue, 25 October 2016, 11:39:34
Thanks for supporting the Sebright and the Minorca! Really love the set, and I'm looking forward to grabbing it!
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: -musubi on Wed, 26 October 2016, 01:25:36
Still any chance of this hitting GMK instead??
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: Oblotzky on Wed, 26 October 2016, 18:43:23
Still any chance of this hitting GMK instead??

Not instead, but it could be done once SA has wrapped up. I have no intentions to shelf the design at that point, but I will focus my efforts on SA now.

------------------------------------------

I'll now place a little mile marker right here with this post. The design is done for now, I have collected a few points I'd like to address in the future, but nothing that would be game changing at this stage. I will patiently watch the MassDrop poll climb and cross my fingers for a spot in the queue to open up for this set. Don't expect this to be decided soon, we will need to be very patient for this to happen. During this time I will make efforts to increase word of mouth by improving the presentation of the set, such as setting up a dedicated project page instead of focusing on the first post of this thread as I have done so far. So the progress will seem much slower from this point on as I will be pushing out updates and changes much less frequently as I have since the sets inception on October 1st. This does of course not mean I am absent from the forums! My activity will remain.

It is also time that I give proper credit where it is due instead of having it spread across the last four pages of this thread:
Big thanks to Paolo Borelli, the creator of the Oblivion theme, to Evangs for helping me figuring out the 40bit set and enduring my chats with him, to Zambumon and MiTo who's sets I have used as reference to create the other compatibility kits, to /u/thinman who allowed me to extract the shading from his renders, to jchan94 for being such a kind person, to T0mb3ry for his input and last but not least everyone else in this thread for their suggestions, requests, votes and of course compliments! I hope I have not forgotten anyone!
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: livingspeedbump on Wed, 26 October 2016, 19:01:34
Very excited for this set. Definitely a very classy work set with just enough flair to make it stand out.  :thumb:
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: E3E on Thu, 27 October 2016, 17:00:44
Keeping an eye on this.
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: smart5088 on Fri, 28 October 2016, 09:10:25
this keycaps looks like good image. !

interest.!
Title: Re: [IC] SA Oblivion (Updated Kits, now with specialties, 19.10.2016)
Post by: zool on Sun, 30 October 2016, 10:30:31
Also gonna investigate the GIT logo situation, will send an E-Mail  to them tomorrow.

The git logo has Creative commons Attribution 3.0 Unported licence.

You just have to include a credit and (I think) a URI to original creator for the creation of the logo for that keycap when you distribute it.
src: https://git-scm.com/downloads/logos
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: Oblotzky on Sat, 05 November 2016, 22:17:58
New changes:

- FUNCTION instead of CONTROL as the CAPS LOCK alternative in the regular modifier kits. CONTROL I find doesn't work as good since it's short form CTRL has different functionality than what that key would be used for.
- I've decided to split the Numpad after all. I received pricing from SP and my previous argument of how combining order numbers for a better MOQ drop point that would make it just as cheap doesn't hold up with the drop points they have given me. Naming is subject to change, 'Numpad Quarry' and 'Numpad Hagoromo' felt a bit long, calc.exe v1 and calc.exe v2 too abstract and rather confusing. Suggestions welcome!

(http://i.imgur.com/khJU28B.png)

The project website is coming along nicely, hope to be able to share that one soon, though there is nothing new there, just an easier format for looking at the set and sharing with friends and others.

Lastly, I'm looking to order the color chips very soon. I've compiled a list of alternative colors that I want to check out in real life, YY and RDA are highly unlikely to be actual candidates though, but there aren't many shades for those colors and I wanted to get more than just one for those, you never know. If you have any suggestions, speak now or forever hold your peace. Unless someone donates more after this order, I don't feel like paying 15$ shipping, 2-3 weeks wait time and custom fees a second time  :) I'm looking at a 70 euro bill as it already is. The first in the lines are the current candidates I have listed so far.

(http://i.imgur.com/Qgne78k.png)

Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: Anuk on Wed, 09 November 2016, 20:51:24
Looks awesome, I also really like the Oblivion IDE theme  ;)
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: jessica on Wed, 09 November 2016, 23:24:20
PLEASE put a R3 full touch Control in the Tsangan set, at least. I'd hate to have a stupid Function legend
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: pschoen on Thu, 10 November 2016, 02:52:48
will there be also a white ISO addon?
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: ticktwo on Thu, 10 November 2016, 02:59:48
love it !
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: punksinatra on Wed, 16 November 2016, 03:28:42
Really Nice.. Looking forward the renders to have a better idea on how it will look like
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: robotmaxtron on Fri, 25 November 2016, 22:14:36
Voted. Really love the Ergodox kit.
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: GreyAmbience on Mon, 28 November 2016, 04:41:37
Well I'm in
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: WASD_Greg on Mon, 28 November 2016, 06:56:36
This really is a great looking set with the potential to become a true classic.

May I suggest adding an Esc and Enter key in ON color with WFM legends to the Monochrome Regular Modifiers kit.

This would allow for some nice subtle accents for those who like that. Two additional keys shouldn’t affect the price much either. Just my 2 cents.
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: Oblotzky on Mon, 28 November 2016, 06:59:48
This really is a great looking set with the potential to become a true classic.

May I suggest adding an Esc and Enter key in ON color with WFM legends to the Monochrome Regular Modifiers kit.

This would allow for some nice subtle accents for those who like that. Two additional keys shouldn’t affect the price much either. Just my 2 cents.

Not a terrible idea actually, and I can see where you get that from  ;)  I'll do some mockups and see how it looks. I'm mostly focused on getting the renders done at the moment. Should have something substantial by the weekend (I hope).
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: GreyAmbience on Mon, 28 November 2016, 07:03:23
This really is a great looking set with the potential to become a true classic.

May I suggest adding an Esc and Enter key in ON color with WFM legends to the Monochrome Regular Modifiers kit.

This would allow for some nice subtle accents for those who like that. Two additional keys shouldn’t affect the price much either. Just my 2 cents.

Seconded!
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: rioc on Tue, 29 November 2016, 07:14:14
This really is a great looking set with the potential to become a true classic.

May I suggest adding an Esc and Enter key in ON color with WFM legends to the Monochrome Regular Modifiers kit.

This would allow for some nice subtle accents for those who like that. Two additional keys shouldn’t affect the price much either. Just my 2 cents.

Seconded!

yeah, sounds neat
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: cooldiscretion on Wed, 30 November 2016, 17:11:57
I would really like to see this make it to GB state. I'm not sure why it hasn't yet though. Seems a real shame MD didn't pick up on it.
It's really the first time I've seen multi-color legend options on an SA keyset aside from Penumbra and not including 7bits Round 7 which will take 2 years to complete.
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: zacheadams on Wed, 30 November 2016, 19:10:06
It's really the first time I've seen multi-color legend options on an SA keyset aside from Penumbra and not including 7bits Round 7 which will take 2 years to complete.

This is really the crux of it :<

I want my multi-color legends.
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: Oblotzky on Wed, 30 November 2016, 21:12:59
I would really like to see this make it to GB state. I'm not sure why it hasn't yet though. Seems a real shame MD didn't pick up on it.
It's really the first time I've seen multi-color legend options on an SA keyset aside from Penumbra and not including 7bits Round 7 which will take 2 years to complete.

Things take time :) MD doesn't drop sets right away but spreads them out, they do 1 or 2 sets a month currently from both GMK and SP from what I can tell. The schedule for 2017 is being prepared which I hope Oblivion will be part of. There are other designs that have been floating around longer as well as some re-runs (e.g. SA Carbon Round 2 will happen). It's been exactly two months now since I opened this Interest Check, that's pretty short so far in comparison. Dasher/Dancer is launching in December, 10 months after zslane opened his IC, Chocolatier was 8 months, Godspeed a full year. There is noone who would want this set sooner than I, but in this hobby we have to be very patient!

Thanks for showing your interest  :thumb:
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: Loligagger on Wed, 30 November 2016, 21:52:21
Would it be possible for the alphas to have a smaller font size (like they were on SA retro)?
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: roostrc0gburn on Wed, 30 November 2016, 22:38:08
i would sell all my pulse caps for this
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: hoq on Thu, 01 December 2016, 00:26:43
I would really like to see this make it to GB state. I'm not sure why it hasn't yet though. Seems a real shame MD didn't pick up on it.
It's really the first time I've seen multi-color legend options on an SA keyset aside from Penumbra and not including 7bits Round 7 which will take 2 years to complete.

Things take time :) MD doesn't drop sets right away but spreads them out, they do 1 or 2 sets a month currently from both GMK and SP from what I can tell. The schedule for 2017 is being prepared which I hope Oblivion will be part of. There are other designs that have been floating around longer as well as some re-runs (e.g. SA Carbon Round 2 will happen). It's been exactly two months now since I opened this Interest Check, that's pretty short so far in comparison. Dasher/Dancer is launching in December, 10 months after zslane opened his IC, Chocolatier was 8 months, Godspeed a full year. There is noone who would want this set sooner than I, but in this hobby we have to be very patient!

Thanks for showing your interest  :thumb:

Thank you for you info. It seems there is a long queue waiting for a run.
 Is this heared from MD?
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: olieatstofu on Thu, 01 December 2016, 02:02:37
That planck kit  ;D
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: GreyAmbience on Sun, 04 December 2016, 13:44:38
I would really like to see this make it to GB state. I'm not sure why it hasn't yet though. Seems a real shame MD didn't pick up on it.
It's really the first time I've seen multi-color legend options on an SA keyset aside from Penumbra and not including 7bits Round 7 which will take 2 years to complete.

Things take time :) MD doesn't drop sets right away but spreads them out, they do 1 or 2 sets a month currently from both GMK and SP from what I can tell. The schedule for 2017 is being prepared which I hope Oblivion will be part of. There are other designs that have been floating around longer as well as some re-runs (e.g. SA Carbon Round 2 will happen). It's been exactly two months now since I opened this Interest Check, that's pretty short so far in comparison. Dasher/Dancer is launching in December, 10 months after zslane opened his IC, Chocolatier was 8 months, Godspeed a full year. There is noone who would want this set sooner than I, but in this hobby we have to be very patient!

Thanks for showing your interest  :thumb:


Thanks for the info. Would it actually just be possible to keep an eye on massdrop once in a while through 2017 or are there are place on massdrop where you can actually see the queue?
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: Oblotzky on Sun, 04 December 2016, 14:40:45
I would really like to see this make it to GB state. I'm not sure why it hasn't yet though. Seems a real shame MD didn't pick up on it.
It's really the first time I've seen multi-color legend options on an SA keyset aside from Penumbra and not including 7bits Round 7 which will take 2 years to complete.

Things take time :) MD doesn't drop sets right away but spreads them out, they do 1 or 2 sets a month currently from both GMK and SP from what I can tell. The schedule for 2017 is being prepared which I hope Oblivion will be part of. There are other designs that have been floating around longer as well as some re-runs (e.g. SA Carbon Round 2 will happen). It's been exactly two months now since I opened this Interest Check, that's pretty short so far in comparison. Dasher/Dancer is launching in December, 10 months after zslane opened his IC, Chocolatier was 8 months, Godspeed a full year. There is noone who would want this set sooner than I, but in this hobby we have to be very patient!

Thanks for showing your interest  :thumb:


Thanks for the info. Would it actually just be possible to keep an eye on massdrop once in a while through 2017 or are there are place on massdrop where you can actually see the queue?

This thread would be best  ;)
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: Oblotzky on Mon, 05 December 2016, 14:26:12
Project page with renders and stuff, also updated first post. All renders were done by myself.

https://oblotzky.github.io/Oblivion/

Color chips are somewhere stuck in customs in Germany, should have them soon and be able to finalize the colors when seeing them in real life. I switched the blue tone from BBJ to BFJ for now, wanted something less neon, more calm.

(https://oblotzky.github.io/Oblivion/images/sa_oblivion_fullsize_doublekeebs_topangle_2k.png)
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_fullsize_doublekeebs_topdown_ortho_2k.png)
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_fullsize_doublekeebs_lowside_2k.png)
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_fullsize_doublekeebs_numpad_dof_2k.png)
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_fullsize_doublekeebs_monochrome_front_2k.png)
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_fullsize_doublekeebs_monochrome_quarryfocus_dof_2k.png)
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: DannyHuynh on Mon, 05 December 2016, 15:02:34
Please make the ergodox keys all come with legends  :D :D
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: elfick on Mon, 05 December 2016, 15:26:57
 :eek: :thumb:
Looks amazing. Can't wait for this set.
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: roostrc0gburn on Mon, 05 December 2016, 15:35:18
well, this is going to hurt my wallet...
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: robotmaxtron on Mon, 05 December 2016, 15:38:17
New renders are outstanding, I can't wait to pick up this set for the ErgoDox.
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: ishtob on Mon, 05 December 2016, 16:31:51
i love the color scheme of this set
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: poolside on Mon, 05 December 2016, 16:48:19
Classy set and nice renders! :thumb:

How about Cobalt for the next syntax-highlighting-scheme-inspired keyset?
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: dsaf on Mon, 05 December 2016, 16:53:48
Nice renders! Did you make them yourself from scratch?
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: oatmicro on Mon, 05 December 2016, 16:58:44
one of the best renders i've ever seen, too real.

I always skip the SA keysets, but this set is too good even i'm a big fan of GMK.

might be my first SA keyset  :thumb:
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: Oblotzky on Mon, 05 December 2016, 17:00:06
Nice renders! Did you make them yourself from scratch?

A friend helped me with modeling the keys, but otherwise it's the result of countless hours of me messing around  ;)
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: sachin3767 on Mon, 05 December 2016, 17:24:34
truly amazing renders, my hats off to you.

This will definitely be something I invest in once the wallet has recovered!
Title: Re: [IC] SA Oblivion (MassDrop poll live, 11 fresh previews created, 23.10.2016)
Post by: losskutleboys on Tue, 06 December 2016, 00:41:14
Project page with renders and stuff, also updated first post. All renders were done by myself.

https://oblotzky.github.io/Oblivion/

Color chips are somewhere stuck in customs in Germany, should have them soon and be able to finalize the colors when seeing them in real life. I switched the blue tone from BBJ to BFJ for now, wanted something less neon, more calm.

Show Image
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_fullsize_doublekeebs_topangle_2k.png)

Show Image
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_fullsize_doublekeebs_topdown_ortho_2k.png)

Show Image
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_fullsize_doublekeebs_lowside_2k.png)

Show Image
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_fullsize_doublekeebs_numpad_dof_2k.png)

Show Image
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_fullsize_doublekeebs_monochrome_front_2k.png)

Show Image
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_fullsize_doublekeebs_monochrome_quarryfocus_dof_2k.png)


WTF ?? I can't breathe, i'm dying of excitement RIP
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: Oblotzky on Tue, 06 December 2016, 12:55:27
The color chips have landed! I will be taking these with me during the holidays and do proper photos with my dad's DSLR and sleep many nights over what chips I will finalize, though the ones I had picked so far are pretty spot on to what I imagined. Also, I would have never thought that i'd be upset about getting keys, I'd much rather have OBC as a chip as well.

(http://i.imgur.com/Fas20jr.jpg)

They do make a fine bracelet so far
(http://i.imgur.com/EKc6QO0.jpg)
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: DannyHuynh on Tue, 06 December 2016, 14:54:13
Hmm, I totally had no idea that the color gray is gay  :-[ :-[
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: losskutleboys on Tue, 06 December 2016, 15:08:03
Hmm, I totally had no idea that the color gray is gay  :-[ :-[

Dude, i'm so into gay
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: jal on Tue, 06 December 2016, 21:47:44
Hmm, I totally had no idea that the color gray is gay  :-[ :-[

Dude, i'm so into gay

Gay me up over here!
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: Oblotzky on Wed, 07 December 2016, 02:51:30
Uh, I don't think this will matter really but I just remembered that the Oblivion theme doesn't actually include the orange color. I changed that myself about a year ago as I wanted if/else/while/for etc to stand out in a different color  :rolleyes: So it's Oblivion Modified to be precise.

Edit:
Also, I finally got around to sending that email regarding the Git logo permission.

Quote
I'm out of the office on family leave and am not able to respond to my email.
Please contact Karen Sandler (karen@sfconservancy.org) with any urgent items.

I wouldn't say this is urgent so I'll update whenever something comes back.
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: phinix on Wed, 14 December 2016, 06:36:00
Nice one, I'm in for SA with ISO kit.
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: fax668 on Wed, 14 December 2016, 09:40:48
Dasher & Dancer SA is to be delivered in July 2017. I guess we still have a year or two to save up. ;)
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: GreyAmbience on Wed, 14 December 2016, 14:36:10
Dasher & Dancer SA is to be delivered in July 2017. I guess we still have a year or two to save up. ;)
Signature plastic seriously need to step up their game. This is unacceptable by now.

Sent from my Nexus 5X using Tapatalk

Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: Maybee on Wed, 14 December 2016, 15:20:30
Voted, and I can't wait for this set. The dark set has my name all over it. :p
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: Oblotzky on Wed, 14 December 2016, 19:47:51
A couple changes I have made recently, project page is out of date therefor until I have made new renders.

#1 FN in SDK has received the appropriate modifier color, thanks jessica/brazzers for pointing that out
(http://i.imgur.com/XXMovEv.png)

#2 R1 DEL / END / PAGE DOWN have been added to the TKL to support 1800 and 96key layouts, although I feel it would be more appropriate in the Numpad kit as anyone needing these three keys will also have a Numpad, while not everyone getting the TKL will need these as R1, or am I mistaken? Is there any keyboard that does not have a numpad but needs any of these three keys in R1?

(http://i.imgur.com/uRA7KL0.png)

#3 ALT GR has been removed from both UK and International sets in favor of change #4. Also I am aware that the UK and International kit both do not support Git and Monochrome themes. This would add two ISO Enter keys and two short Shift keys, bumping the price of both kits by around 10$. Rather have change #4 again. Also no more Z key in the International kit, rotate the R2 key from the Alphas by 180 degrees, it's perfectly symmetrical (checked on my Nantucket)

(http://i.imgur.com/yUUprdZ.png)
(http://i.imgur.com/pozm9Q7.png)

#4 Let's do Colemak&Dvorak and International in both Quarry and Hagoromo. I believe in you guys!

I'm now trying to rework Ergodox a little. People have requested legends on the currently blank keys, will probably have a few variations to pick from in the new year.

Edit: Oh, and I wanted to do those mockups with ON colored Enter/Esc keys. I'm not really into the idea of adding more keys, but I'll at least give it a chance by doing those mockups or even renders.
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: roostrc0gburn on Wed, 14 December 2016, 22:54:28
wow. holy ****, this is the holy grail of SA sets for me. to think i almost got caught up in all that Chronicler nonsense  :rolleyes:
cannot wait to spend all my money on every kit available  :thumb:
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: My_Thoughts on Wed, 14 December 2016, 23:29:46
I know this is complex set for ISO, but is there any chance of an ISO enter and shift key with the grey text?

Thanks :)
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: gadzkun on Wed, 14 December 2016, 23:56:31
is there any chance we can get minila compatibility ? :3
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: Saiph on Thu, 15 December 2016, 00:04:49
#2 R1 DEL / END / PAGE DOWN have been added to the TKL to support 1800 and 96key layouts, although I feel it would be more appropriate in the Numpad kit as anyone needing these three keys will also have a Numpad, while not everyone getting the TKL will need these as R1, or am I mistaken? Is there any keyboard that does not have a numpad but needs any of these three keys in R1?
It's not necessary, but I do prefer having the R1 DEL for 75%. I like having delete next to backspace :).
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: fax668 on Thu, 15 December 2016, 02:07:02
#3 ALT GR has been removed from both UK and International sets in favor of change #4.
You lost me there. Is there any international (European) layout that will work without AltGr key?

Edit: Ah, wait, there are of course the Git keys, Meta and a few more. That'll do I suppose.
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: rioc on Thu, 15 December 2016, 02:20:31
is there any chance we can get minila compatibility ? :3

oooh, that'd be sweet... I second this
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: Oblotzky on Thu, 15 December 2016, 03:24:57
#3 ALT GR has been removed from both UK and International sets in favor of change #4.
You lost me there. Is there any international (European) layout that will work without AltGr key?

Edit: Ah, wait, there are of course the Git keys, Meta and a few more. That'll do I suppose.

Or you could just use the regular Alt key, I didn't think the missing two letters would be a big deal, is it? International keys lack tertiary legends as well so it's already incomplete lettering  ;)

is there any chance we can get minila compatibility ? :3

AFAIK it's the last thing left on my list of things to support, I'll have to look into it again what's needed to support it. I think it was a 3U R3 for space and two 1U keys if added to the 40bit set.

I know this is complex set for ISO, but is there any chance of an ISO enter and shift key with the grey text?

Thanks :)

I contemplated doing this and only leaving out Git as that still works with the colors going, just the legends being off a bit. Maybe I'll get pricing for those two variations then, with and without 2 gray keys, and decide then. Godspeed had 2 enter keys as well and it worked out.
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: fax668 on Thu, 15 December 2016, 03:32:38
Or you could just use the regular Alt key, I didn't think the missing two letters would be a big deal, is it? International keys lack tertiary legends as well so it's already incomplete lettering  ;)
Yes, never mind.
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: gadzkun on Thu, 15 December 2016, 03:45:10

is there any chance we can get minila compatibility ? :3

AFAIK it's the last thing left on my list of things to support, I'll have to look into it again what's needed to support it. I think it was a 3U R3 for space and two 1U keys if added to the 40bit set.


its
r4 1u - shift (1)
r4 1u - del (1)
r4 2u - shift (1)
r3 1.75u - ctrl (1)
r3 3u - spacebar (1)
r3 1.25u - Fn (2)
r3 1u - app (1)
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: Oblotzky on Thu, 15 December 2016, 18:19:07

is there any chance we can get minila compatibility ? :3

AFAIK it's the last thing left on my list of things to support, I'll have to look into it again what's needed to support it. I think it was a 3U R3 for space and two 1U keys if added to the 40bit set.


its
r4 1u - shift (1)
r4 1u - del (1)
r4 2u - shift (1)
r3 1.75u - ctrl (1)
r3 3u - spacebar (1)
r3 1.25u - Fn (2)
r3 1u - app (1)

Thanks.

If I added 2u Shift and 3u Spacebar to the SDK, it would be supported by key sizes, but not legends, and the color balance might be off, would need to visualize that to say for sure

r4 1u - shift > would be yellow FN instead
r4 1u - del > covered
r4 2u - shift > covered if added
r3 1.75u - ctrl > covered, CONTROL from Oblivion modifier kit
r3 3u - spacebar > covered if added
r3 1.25u - Fn > would be the two META keys from Oblivion modifier kit
r3 1u - app > would be SYS

it's really hard to say how many Minila fans are out there that would get in on this, adding those two keys would be fine I think, but also adding 1u shift, 2x 1.25u FN and 1u APP is too much for just a handful of buyers

I could also do it properly as it's own kit, so a minila user would need to buy alphas, oblivion and minila kit. I swore not to add any more kits, but I don't see how this would have any negative impact of the rest of the set. if 25 buyers are found for that small kit its more sales on the alphas&oblivion modifiers, if not, it comes out at zero as it would have been without them in the first place. maybe due to the lack of support in other keycap sets, it would be reached quickly when this is one of the few chances to get non-OEM keys

Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: elfick on Fri, 16 December 2016, 13:25:49
#4 Let's do Colemak&Dvorak and International in both Quarry and Hagoromo. I believe in you guys!

I support this idea 100%, but I'd like to make a suggestion. I'm one of those peeps that wants a full set of Quarry and Hagoromo with all the mod combos. Any chance you'd consider splitting this into two GBs/drops so my wallet has time to recharge? Based on the pricing of Dasher, a full SA set is going to cost the better part of $200. Almost $400 at one time may be a bit tough for some... I know it would be for me. :)
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: Saiph on Fri, 16 December 2016, 13:29:14

I support this idea 100%, but I'd like to make a suggestion. I'm one of those peeps that wants a full set of Quarry and Hagoromo with all the mod combos. Any chance you'd consider splitting this into two GBs/drops so my wallet has time to recharge? Based on the pricing of Dasher, a full SA set is going to cost the better part of $200. Almost $400 at one time may be a bit tough for some... I know it would be for me. :)
Though I understand your pain, that would really draw out the production schedule for one of the colorways. Based on the current SA set estimated date this set is already loooking like late next year. It would also mean hitting lower quantities on the modifiers since you would split up the buying base.
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: Oblotzky on Fri, 16 December 2016, 14:00:41

I support this idea 100%, but I'd like to make a suggestion. I'm one of those peeps that wants a full set of Quarry and Hagoromo with all the mod combos. Any chance you'd consider splitting this into two GBs/drops so my wallet has time to recharge? Based on the pricing of Dasher, a full SA set is going to cost the better part of $200. Almost $400 at one time may be a bit tough for some... I know it would be for me. :)
Though I understand your pain, that would really draw out the production schedule for one of the colorways. Based on the current SA set estimated date this set is already loooking like late next year. It would also mean hitting lower quantities on the modifiers since you would split of the buying base.

Pretty much sums it up, sorry mate! But I appreciate your commitment  :thumb:
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: punksinatra on Wed, 21 December 2016, 09:24:23
Damn I just checked on this thread after a while and just saw the renders... too many keys too little money but the renders really look good
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: dead_pixel_design on Wed, 21 December 2016, 15:33:23
Dig the coding colors, I'm interested. Voted.
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: Oblotzky on Wed, 21 December 2016, 15:43:47
Also, I finally got around to sending that email regarding the Git logo permission.

Quote
I'm out of the office on family leave and am not able to respond to my email.
Please contact Karen Sandler (karen@sfconservancy.org) with any urgent items.

I wouldn't say this is urgent so I'll update whenever something comes back.

Just got word back, my request fell under Sec. 2.5 of Git's trademark policy and therefore did indeed require written permission. He (Tony Sebro of the Software Freedom Conservancy) "consulted with leadership of the Git project" and provided me written permission with that email to use the logo as it is currently depicted on the project website. It's a green light for the Git logo! So if anyone wants to use the Git logo in their keyset as well, you should shoot them an email for permission.

In other news, I'll be doing pictures for the color chips tomorrow at high noon light, and have decided on the final codes I think. Also I will switch one of the additional Git 1.25u keys to Orange/Red to allow for a bottom row with unique legends on each key. All changes will get updated renders in January when I am at my workstation again.
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: bullfiniche on Wed, 21 December 2016, 22:40:17
Could we get some mac keys mainly, option and command?
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: rabbitfire on Thu, 22 December 2016, 20:29:56
Could we get some mac keys mainly, option and command?

Same question
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: milchek on Mon, 26 December 2016, 18:08:46
F me. I applaud your commitment in the face of all these edge case requests. Reading through this all just shows how much work it is to satisfy the needs of the majority. Forget the fact that the majority here is really the vocal minority in the grand scheme of things (especially if these go to a marketplace like Massdrop, where 'most' users wouldn't have set foot in here)

Looking forward to when this set one day comes to life though, but I don't envy your position right now.

Anyway, keep up the good work  :thumb:
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: Mr_BeastQuake on Mon, 26 December 2016, 18:29:45
Will be buying a large portion of the stuff offered. A little worried about cost with the number of keys I don't need in some of these kits but I also believe if this is on MD, it will probably be maxed out in terms of MOQ discounts. I do agree, no more keys.
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: _BMW_M3_ on Mon, 26 December 2016, 21:49:53
I wish SA Oblivion was GMK Oblivion... I want this so bad! I'll still end up buying the set, but I despise SA profile :(
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: GreyAmbience on Tue, 27 December 2016, 08:36:16
I wish SA Oblivion was GMK Oblivion... I want this so bad! I'll still end up buying the set, but I despise SA profile :(
Have a look at GMK Honeywell on Originative, looks similar.

Sent from my Nexus 5X using Tapatalk

Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: Oblotzky on Sun, 01 January 2017, 19:18:03
F me. I applaud your commitment in the face of all these edge case requests. Reading through this all just shows how much work it is to satisfy the needs of the majority. Forget the fact that the majority here is really the vocal minority in the grand scheme of things (especially if these go to a marketplace like Massdrop, where 'most' users wouldn't have set foot in here)

Looking forward to when this set one day comes to life though, but I don't envy your position right now.

Anyway, keep up the good work  :thumb:

Thanks, it is quite fun at the end of the day despite the issues.

Could we get some mac keys mainly, option and command?

Same question

Gonna work these out in the next couple of days, though I'm not sure yet what exactly I need and if I want to go text or symbols. Probably rather text since the set is 99% text already.

I wish SA Oblivion was GMK Oblivion... I want this so bad! I'll still end up buying the set, but I despise SA profile :(
Have a look at GMK Honeywell on Originative, looks similar.

Sent from my Nexus 5X using Tapatalk

As mentioned before, while I will entirely focus on SA for now, I have no objections to running it as GMK some day. I do love that profile very much. If demand is there, why should it not happen.


I'm back home from vacation now and have started making the changes I came up with over the past two weeks and will redo all the renders. I also have thought a lot about the colors, and the two changes I have made are: BFN is the new blue. That color is just superb and makes me want to create a set around just that tone. Its marvelous and exactly what I was looking for, BBJ was definitely too blue while BFJ is not saturated enough. OAV is the new orange/red. I would say its a tad less red in real life, I find it is a perfect match with the other colors.

(http://i.imgur.com/qsCFbZd.jpg)

Reason for OAV instead of ON is that I want a touch more red in that color, ON is very orange and I felt there was a little heat missing in the lineup. Here is a comparison of the color chips to GMK Carbon, which is based on the OBC color and was matched very close by GMK.

(http://i.imgur.com/QbGpqfw.jpg)

They also hit GQM very much spot on

(http://i.imgur.com/h6vptMN.jpg)

All chips (the keys are OBC), OAV and ON seem very close in this pic, I'm sadly no expert photographer, just a monkey with a DSLR
(http://i.imgur.com/BV6jxfg.jpg)
Title: Re: [IC] SA Oblivion (Renders and dedicated project page added, 05.12.2016)
Post by: ChitownM2 on Sun, 01 January 2017, 20:56:32
Like the new color choices.  I'll be very interested in this when the time comes.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Oblotzky on Tue, 03 January 2017, 12:53:52
(http://i.imgur.com/5XFPLRY.jpg)

I have just talked with Yanbo from Massdrop again and can now confirm that MD intends to run this set! I do not have a hard date yet as this year's schedule for keycaps is still being worked out, but will let you know once I have one to share.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Saiph on Tue, 03 January 2017, 13:41:18

I have just talked with Yanbo from Massdrop again and can now confirm that MD intends to run this set! I do not have a hard date yet as this year's schedule for keycaps is still being worked out, but will let you know once I have one to share.
Awesome!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: FioraCorp on Tue, 03 January 2017, 14:52:03
I have just talked with Yanbo from Massdrop again and can now confirm that MD intends to run this set! I do not have a hard date yet as this year's schedule for keycaps is still being worked out, but will let you know once I have one to share.
What a nice little new years gift to hear that!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: GreyAmbience on Tue, 03 January 2017, 16:07:56
That's fantastic to hear

Sent from my microwave oven using alternating current

Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Slash Emperor on Tue, 03 January 2017, 16:52:28
Show Image
(http://i.imgur.com/5XFPLRY.jpg)


I have just talked with Yanbo from Massdrop again and can now confirm that MD intends to run this set! I do not have a hard date yet as this year's schedule for keycaps is still being worked out, but will let you know once I have one to share.
Congrats on getting on the Massdrop queue! I pray for massive success for this set!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: neon_tom on Tue, 03 January 2017, 17:04:06
Show Image
(http://i.imgur.com/5XFPLRY.jpg)


I have just talked with Yanbo from Massdrop again and can now confirm that MD intends to run this set! I do not have a hard date yet as this year's schedule for keycaps is still being worked out, but will let you know once I have one to share.

Great news!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: ChitownM2 on Tue, 03 January 2017, 20:02:21
Great news on getting things setup with MD. Now I'm going to have to decide which alphas to get with this set....
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Elrick on Wed, 04 January 2017, 00:32:42
Great news on getting things setup with MD. Now I'm going to have to decide which alphas to get with this set....

Not even in the sphere of difficulty, GET them ALL  :thumb: .
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: JackieOReally on Wed, 04 January 2017, 02:02:29
Thanks for making this happen, this set looks perfect. This year I want this set and penumbra for my filcos.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: losskutleboys on Wed, 04 January 2017, 02:15:50
Finally it's happening! i'd assume mid 2017 launch ?
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Axiomatik on Wed, 04 January 2017, 02:16:44
Looks very nice! Will there be any novelty kets?
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Oblotzky on Wed, 04 January 2017, 02:32:42
Finally it's happening! i'd assume mid 2017 launch ?

I really wish I could say, but I have no confirmed date yet, so I try to be very careful with that and will not say anything specific other than 2017. Hope you can understand!

Looks very nice! Will there be any novelty kets?

Nope, the set is inspired by programming, and that is pretty much just text. There are 17 kits already now, 18 when I add Mac. We have two alpha colors and monochrome modifiers, and Assembly/40bit/Ergodox feature brand new assembly instructions as text legends. I think this set has more than enough extras  ;)
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: losskutleboys on Wed, 04 January 2017, 02:40:53
Finally it's happening! i'd assume mid 2017 launch ?

I really wish I could say, but I have no confirmed date yet, so I try to be very careful with that and will not say anything specific other than 2017. Hope you can understand!

dont worry i completely understand  :thumb:. This set has been on top of my list since the first time i saw it so a couple more months wait is still okay with me  :)
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: ChitownM2 on Wed, 04 January 2017, 10:51:12
Great news on getting things setup with MD. Now I'm going to have to decide which alphas to get with this set....

Not even in the sphere of difficulty, GET them ALL  :thumb: .

LOL. If only I had unlimited funds...this is just one of a couple promising sets that look like they will launch in 2017.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Oblotzky on Wed, 04 January 2017, 11:06:36
Great news on getting things setup with MD. Now I'm going to have to decide which alphas to get with this set....

Not even in the sphere of difficulty, GET them ALL  :thumb: .

LOL. If only I had unlimited funds...this is just one of a couple promising sets that look like they will launch in 2017.

Well, alphas are usually around the 30-35$ mark, and they can be very useful for mixing up other sets, e.g. Jukebox Alphas + Nantucket modifiers looks sick. Not trying to be a salesman here but... you know you want both  ;)
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: lootbag on Thu, 05 January 2017, 00:49:26
Monotonous with a touch of colour, perfect.
This will prob be my first SA set!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Potatoes on Thu, 05 January 2017, 01:23:35
Marking to remember. Looks great.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: caveymon on Thu, 05 January 2017, 13:32:57
Ever since seeing the dasher/dancer SA set, and then finding out about round 4 and 5 SA sets and the space cadets, honeywell etc schemes, I was sad to see I just missed out on the dasher/dancer set by a mere minute due to some paypal #$%!#^@, I'm glad to have found this one :)

Voted in the polls over at massdrop, and waiting for it to drop. Now just need to save up a bit.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: elfick on Thu, 05 January 2017, 13:57:58
Ever since seeing the dasher/dancer SA set, and then finding out about round 4 and 5 SA sets and the space cadets, honeywell etc schemes, I was sad to see I just missed out on the dasher/dancer set by a mere minute due to some paypal #$%!#^@, I'm glad to have found this one :)

Voted in the polls over at massdrop, and waiting for it to drop. Now just need to save up a bit.
FYI, >Terminal_ is supposed to drop in 2 days... https://geekhack.org/index.php?topic=85838
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: kmba on Thu, 05 January 2017, 23:39:31
In for updates.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: LightningXI on Thu, 12 January 2017, 08:09:50
SA Penumbra and SA Hyperfuse - a moment of silence for our wallets - are back (for preorder at OCo). What's going to be of SA Oblivion? Is it still in the running for this year?
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Oblotzky on Thu, 12 January 2017, 08:14:31
SA Penumbra and SA Hyperfuse - a moment of silence for our wallets - are back (for preorder at OCo). What's going to be of SA Oblivion? Is it still in the running for this year?

I share your pain, but both sets have limited compatibility and limited numbers.

SA Oblivion is happening this year, I will have a date for the Massdrop groupbuy soonish.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: a_ak57 on Thu, 12 January 2017, 08:34:01
Could you please look into adding a 6u (ideally center-stem compatible) space bar?  SP has done 6u before with the Danger Zone set, and it'd make those of us with novatouched topre boards very, very happy (also if more sets start having the 6u bar then hopefully it'll eventually be a norm like you see with GMK sets so I can stop annoying people with this  :) ).
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: SyFromSpace on Thu, 12 January 2017, 12:39:08
Hey!!

Maybe it might be a lot to ask for, but would it be possible for the international pack to have keys for an ISO azerty layout? It is not so much because of the special character, but more because for instance A and Q are on different rows in azerty as compared to qwerty, so sculpting will be odd. Now I know it might be too much to ask for too few user.

Thanks!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Maybee on Thu, 12 January 2017, 15:38:09
SA Penumbra and SA Hyperfuse - a moment of silence for our wallets - are back (for preorder at OCo). What's going to be of SA Oblivion? Is it still in the running for this year?


Welp.... Nice knowing you $210..

Gotta put money away again for this set again. Good thing I have time!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: FioraCorp on Thu, 12 January 2017, 16:56:29
I mean don't get me wrong, I love the look of SA Penumbra.  But Oblivion has my heart.  :thumb:
SA Hyperfuse, though, separated ~$230 from my wallet REAL quick.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: kdash4 on Thu, 12 January 2017, 18:52:16
I'm gonna pass on the Penumbra and Hyperfuse.
I was about to pull the trigger on the Hyperfuse but decided to save my money and wait for this.
The price is just too high imo although I realize there is the market for it.
Hopefully, Oblivion's price won't be as ridiculous.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: r5d on Fri, 13 January 2017, 05:22:14
I'm gonna pass on the Penumbra and Hyperfuse.
I was about to pull the trigger on the Hyperfuse but decided to save my money and wait for this.
The price is just too high imo although I realize there is the market for it.
Hopefully, Oblivion's price won't be as ridiculous.

Same, Penumbra has not enough customizability for me.. and Oblivion is prettier ;)
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: ricyuyc on Fri, 13 January 2017, 05:50:10
Count on me if there would be monochrome modifiers available.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: solemnP on Fri, 13 January 2017, 21:19:14
Count on e if there would be monochrome modifiers available.

I'm also looking forward to the monochrome mods
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Dadrophenia on Sat, 14 January 2017, 05:35:35
Would definitely be in for this! Also just switched to the Oblivion theme on Visual Studio, thanks for introducing that to me as well, it's a perfect theme for me!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: losskutleboys on Sat, 14 January 2017, 05:50:23
With dissapointing R2 Penumbra (for me at least  :-[). This justify this buy for me even more
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: testplsignore on Sat, 14 January 2017, 06:07:05
With dissapointing R2 Penumbra (for me at least  :-[). This justify this buy for me even more

100%

No white ("solarized") alphas on R2 Penumbra make this perfect for me!

Is there a way to get Massdrop to email me when it's available?
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: merintil on Sat, 14 January 2017, 08:25:34
With dissapointing R2 Penumbra (for me at least  :-[). This justify this buy for me even more

100%

No white ("solarized") alphas on R2 Penumbra make this perfect for me!

Is there a way to get Massdrop to email me when it's available?

If you request for the GB on MD, then they'll send you an email once the GB is up (or when it is coming up soon)
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: tommyonsn on Sat, 14 January 2017, 08:44:01
I love this low-key design.
Can you design some symbol about IDE and language such as "vim", "emacs", "java logo", "RUN command", "Debug command", "refresh", "save" and so on?
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: _BMW_M3_ on Sun, 15 January 2017, 17:26:11
I want this right meow...
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Saiph on Mon, 16 January 2017, 00:09:34
I know this is a bit late but is there any possiblity of adding a R3 1.25x blank to the 40 bit kit? I have a few planned builds with a 2.25-1.25-2.75 split spacebar and having that key would let me cover it. Worst case I'll use one of the legended 1.25x keys but I figured I'd ask :)
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Tom_Kazansky on Mon, 16 January 2017, 03:20:15
is there any chance of adding R3 1.25x Fn to SDK kit? I only see 1x Fn :(

(the R3 1.25x "LEA" in 40 bit kit works too, I think  :) )

I know this is a bit late but is there any possiblity of adding a R3 1.25x blank to the 40 bit kit? I have a few planned builds with a 2.25-1.25-2.75 split spacebar and having that key would let me cover it. Worst case I'll use one of the legended 1.25x keys but I figured I'd ask :)

+1
I think I can use blank too.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: fatpolomanjr on Tue, 17 January 2017, 04:38:20
With dissapointing R2 Penumbra (for me at least  :-[). This justify this buy for me even more

Would definitely be in for this! Also just switched to the Oblivion theme on Visual Studio, thanks for introducing that to me as well, it's a perfect theme for me!

I saw the title of this GB a long time ago and thought it had something to do with the game Oblivion. Then when using R Studio I decided to change to this theme without paying attention to what it was called, and after the disappointing Penumbra run I finally made the connection that I had been using this very same Oblivion theme already!

I am going to go nuts on this GB once it is released. I'm talking both colors alphas, the Oblivion modifiers, the SDK and the Assembly kits. Maybe the Git modifiers as well. Sorry Penumbra.

Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Oblotzky on Wed, 18 January 2017, 15:57:13
Could you please look into adding a 6u (ideally center-stem compatible) space bar?  SP has done 6u before with the Danger Zone set, and it'd make those of us with novatouched topre boards very, very happy (also if more sets start having the 6u bar then hopefully it'll eventually be a norm like you see with GMK sets so I can stop annoying people with this  :) ).

To answer this question here as well, 6U spacebar molds do not exist currently, they were listed in Danger Zone by mistake and anyone who wanted to was refunded.

I know this is a bit late but is there any possiblity of adding a R3 1.25x blank to the 40 bit kit? I have a few planned builds with a 2.25-1.25-2.75 split spacebar and having that key would let me cover it. Worst case I'll use one of the legended 1.25x keys but I figured I'd ask :)

I'd prefer not to add more keys to the kits anymore, missing sizes would be way more important than missing blanks that could be filled with keys that have legends. I have to draw a line somewhere, sorry!



I just pushed an update to the project page (https://oblotzky.github.io/Oblivion/) - all kits have received new renders and beside Ergodox are now soft-locked. The changes I can recall since the last update:

- CODE is now the final legend for the HYPER/SUPER/META/WHATEVS slot, it's a programming set after all and it'd be a fight over whats better in any case anyways.
- The FETCH key of the Git kit is now orange instead of blue, allowing for a bottom row with each key being a different legend.
- TKL has received DEL, END and PAGE DOWN Row 1 keys to support G80-1800 keyboards and 96 key layouts
- 40bit had two keys that were rendered in the wrong size, but were always labeled correctly.
- Colevrak and International now have renders for both alpha colors
- AltGR was removed from UK and International kits to bring the price down, I doubt anyone is really bothered by the lack of those two letters. Having a better price and hit MOQ is more important.
- Fixed Arrow legends on TKL kit, not updated in full renders yet

TODO:
- Still gotta explore legends on the currently blank Ergodox keys. I will get to that once I have full Ergodox keeb rendering set up so I can see how the colors look like on a full setup rather than just the kit picture. I doubt I'll want colored legends on all keys, probably GAL color on the sides or so to tone it down.
- Create MacOS kit
- Spacebar kits? I kinda want to see at least a GQM pack
- Create renders for more keyboards such as TKL, 60%, Minivan, Ergodox, Planck etc
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Saiph on Wed, 18 January 2017, 16:03:33
Totally understandable. I'm still very excited for this set. Held off on SA Hyperfuse for it even though this is much later :thumb:
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: drakeonyou on Wed, 18 January 2017, 18:01:03
I haven't checked back here for quite a while. Everything looks amazing!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: mk-lovers on Wed, 18 January 2017, 18:35:51
Amazing Oblivion is amazing, can't wait for the drop.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Oblotzky on Wed, 18 January 2017, 19:57:05
SA Oblivion on the M65 aka RAMABAE65

(https://i.imgur.com/MZ6bzke.png)
(https://i.imgur.com/vN9SGWW.png)
(https://i.imgur.com/7flntVK.png)
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Captainbuttmonkey on Wed, 18 January 2017, 20:03:53
SA Oblivion on the M65 aka RAMABAE65

Show Image
(https://i.imgur.com/MZ6bzke.png)

Show Image
(https://i.imgur.com/vN9SGWW.png)

Show Image
(https://i.imgur.com/7flntVK.png)


Wow, so nice. Much prefer this to Penumbra personally.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: pon10 on Wed, 18 January 2017, 23:14:26
SA Oblivion on the M65 aka RAMABAE65

Show Image
(https://i.imgur.com/MZ6bzke.png)

Show Image
(https://i.imgur.com/vN9SGWW.png)

Show Image
(https://i.imgur.com/7flntVK.png)


Evil to put these up! ;) looking very forward to the buy :) an to put these on the ramabae  :thumb:
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Potatoes on Wed, 18 January 2017, 23:36:03
I was going to that with the matte black, but I really wanted the rose gold... I'm I wrong to think it doesn't match anymore? I tried a quick mock up on ps with the color replacment and I don't think so.  :(
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Maybee on Thu, 19 January 2017, 02:09:43
Definitely the set that is going on my 96 board when its done.

 :cool:
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: a_ak57 on Thu, 19 January 2017, 07:50:55
Thanks again for looking into the 6u spacebar even if the result was disappointing.  This set is so nice looking though I'll probably buy it anyway, especially if I track down a novatouch.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: bmmcwhirt on Fri, 20 January 2017, 20:14:47
Count me as another 'disappointed that penumbra sold out before I got there' that is looking forward to this!

Now do I get 2 or 3 sets when it goes live?
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: roostrc0gburn on Sat, 21 January 2017, 00:13:53
between this and SA NASA, i think i will be set for sculpted caps

edit... maybe some R6 if i find a pile of money i want to throw into an abyss
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: JackieOReally on Sat, 21 January 2017, 04:27:16
This set was one of the reasons I cancelled my penumbra order. I hope it's much less than $250 USD delivered to cover a 10keyless.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: CosmosAtlas on Sat, 21 January 2017, 12:49:08
This set looks really cool. As a programmer myself, definitely interested.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: ctrlX on Sat, 21 January 2017, 12:53:48
Such a cool set. Think I stated earlier that I would join, but since then I've had a change of heart. SA is not my cup of profile. So I will wait and hope patiently for it to go GMK in the future *crossing fingers*
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Jedi on Sun, 22 January 2017, 09:48:41
Dumb question and probably too late to ask, and I know that OP stated the only novelties are already covered in the 40/assembly/ergo kit but it would be super cool to have a R1 set for us 108-keyers that could pay tribute to MD, rMK, DT, and GH.  These keys would be where the media keys go for 108s or for anyone who wants to use them in R1 profile. 
Thoughts?
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: testplsignore on Sun, 22 January 2017, 10:49:18
Have you considered adding a deep dish homerow kit like the Realforce HiPro keycaps?

SA Jukebox had it as an option on MD, would be awesome to see here as well.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Oblotzky on Tue, 24 January 2017, 22:15:39
So for those living under a rock, the SA queue has gotten a bit out of control. Future 7bit Round orders have been suspended with Round 6b still pending payment and production. Signature Plastic has currently 11 sets waiting for production which will take until the end of the year to fulfill. They are currently not taking new orders (apart from one future MD drop AFAIK) in order work off the queue, so SA Oblivion will not go up for pre-order as soon as I hoped. But that doesn't matter much, until now I was hoping to start a drop sooner rather than later to be sheduled for production, but since SP isn't taking orders from other parties either, we should still have roughly the same production/shipping timeframe as if we put in orders now, with the difference that we have a shorter time between paying and receiving which also means more people participating as most are turned off by the huge waiting times. I'd much rather see 2-3 months lead times again than what we currently have.

So, be patient! It will drop for sure.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: fatpolomanjr on Wed, 25 January 2017, 02:50:02
Dang, what a bummer. What are all these sets, besides Round 6b, that are scheduled all the way until the end of 2017? Is there a list of past group buys, or is it just unknown businesses?  I am honestly curious.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Oblotzky on Wed, 25 January 2017, 02:52:39
Dang, what a bummer. What are all these sets, besides Round 6b, that are scheduled all the way until the end of 2017? Is there a list of past group buys, or is it just unknown businesses?  I am honestly curious.

Valentine
The Amazing Chocolatier
Godspeed
Dasher/Dancer
88 Comando
Photostudio
Camping
Grand Budapest
1965
Hyperfuse
Penumbra

plus 5 "commercial" orders
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: fatpolomanjr on Wed, 25 January 2017, 05:30:24
Ah, thank you for your reply. I wish I liked any of those half as much as I like this.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: elfick on Wed, 25 January 2017, 08:58:23
Honestly, my wallet appreciates the delay.
It seems like ever since Godspeed, the drops/GBs of awesome sets have been fast and furious.
I've had to pass on some or get a smaller order than I otherwise would have just because they were spaced so close together.
I've only been in the hobby for a little over a year, but it seems like there have been more quality drops in the past few months than there were in the whole year before that.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: bmmcwhirt on Wed, 25 January 2017, 11:24:58
I'm also ok with the delay. I plan on getting the Lightcycle set when it goes up so having time to save up some extra scratch after that will be nice. I've heard RUMORS that SP has enough business and profit now that they might be expanding. I hope that is the case and that we can get sets done faster as long as quality isn't affected. in the future
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Kafka on Fri, 27 January 2017, 08:57:05
Dvorak yes!!! Hope I'm one of the weird ones who likes sculpted SA.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Kafka on Fri, 27 January 2017, 11:26:28
Also any hhkb renders?
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: gnarlsagan on Fri, 27 January 2017, 22:39:06
Dang, what a bummer. What are all these sets, besides Round 6b, that are scheduled all the way until the end of 2017? Is there a list of past group buys, or is it just unknown businesses?  I am honestly curious.

Valentine
The Amazing Chocolatier
Godspeed
Dasher/Dancer
88 Comando
Photostudio
Camping
Grand Budapest
1965
Hyperfuse
Penumbra

plus 5 "commercial" orders

Not to veer too far off topic, but I believe 1965 is being cancelled due to jchan personal issues.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Pwner on Fri, 27 January 2017, 23:37:22
Dang, what a bummer. What are all these sets, besides Round 6b, that are scheduled all the way until the end of 2017? Is there a list of past group buys, or is it just unknown businesses?  I am honestly curious.

Valentine
The Amazing Chocolatier
Godspeed
Dasher/Dancer
88 Comando
Photostudio
Camping
Grand Budapest
1965
Hyperfuse
Penumbra

plus 5 "commercial" orders

Not to veer too far off topic, but I believe 1965 is being cancelled due to jchan personal issues.

1965 is fine.  The only thing going on with that currently is people waiting for refunds from meeting certain drop points.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: gnarlsagan on Sat, 28 January 2017, 13:06:30
Ah those were the refunds then. Thanks for the clarification.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: BaconEggandCheeseBagel on Sat, 28 January 2017, 16:28:36
Alternative would be to make it GMK Cherry Profile... Just saying ;)
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Oblotzky on Sat, 28 January 2017, 16:31:49
Alternative would be to make it GMK Cherry Profile... Just saying ;)

Not alternatively, additionally  ;)

But not for a while, it's on my radar for sure though.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: BaconEggandCheeseBagel on Sat, 28 January 2017, 19:55:12
Alternative would be to make it GMK Cherry Profile... Just saying ;)

Not alternatively, additionally  ;)

But not for a while, it's on my radar for sure though.

Alternative would be to make it GMK Cherry Profile... Just saying ;)

Not alternatively, additionally  ;)

But not for a while, it's on my radar for sure though.

Good to know! But you could get a few month turn-around from GMK if you did a GB. Might generate interest for a Massdrop SA run!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: Oblotzky on Sun, 29 January 2017, 09:01:05
Alternative would be to make it GMK Cherry Profile... Just saying ;)

Not alternatively, additionally  ;)

But not for a while, it's on my radar for sure though.

Good to know! But you could get a few month turn-around from GMK if you did a GB. Might generate interest for a Massdrop SA run!

I don't want to throw another GMK set out there right now, GMK Terminal is currently wrapping up, GMK Plum drops in about 2 weeks, GMK Nautilus and GMK Yuri in Q2 2017 and GMK Lazer down the road. By the time those are done, the SA queue should be open again.

Edit: Plus, GMK Penumbra and GMK Calm Depths are lurking in the OCO shadows. The wallets of GMK lovers are effed as it is.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: fatpolomanjr on Mon, 30 January 2017, 22:40:05
Not sure which I prefer more out of Penumbra and Oblivion. I use both themes extensively lol. I'm getting both; one to satisfy my GMK needs and the other my SA. I like the way it is right now.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: testplsignore on Tue, 31 January 2017, 01:54:44
I would love for GMK to try centered legends, it would really bring up some competition for SP if done well.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year)
Post by: pixelpusher on Tue, 31 January 2017, 09:03:16
I would love for GMK to try centered legends, it would really bring up some competition for SP if done well.

I agree that centered legends look nice.  MC Rebirth is Cherry profile with centered legends.  They are a bit smaller font than SP and they are dyesub PBT not doubleshot ABS.  I'm really interested to see how popular they will be when people start seeing them in person.  Also really interested in what they are doing with the reverse dyesub to allow light legends on dark keys.  If this proves to work well, be affordable, and look good... we're in a whole new era of custom color sets.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: Oblotzky on Wed, 01 February 2017, 19:40:45
Alright guys. Kit's are now super-soft-locked. The only changes I still intend to make are for the Ergodox, hope I'll find time for that soon.

Last changes:

- Split off the arrows from TKL and have them stand-alone. Many small factor keyboards use them but not any of the other TKL stuff, e.g. Ergodox I've seen people use Arrows or the MiniVan arrow layout.
- Spacebar kit added for modifier-colored spacebars, also includes 2u and 2.75u keys for VE.A support.
- MacOS kit added.
- Communities kit added (permissions for the logos have been acquired)

Please visit the project page to view all kits https://oblotzky.github.io/Oblivion/

(https://oblotzky.github.io/Oblivion/images/sa_oblivion_kit_18_arrows_labeled.jpg)
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_kit_20_spacebars_labeled.jpg)
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_kit_19_macos_labeled.jpg)
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_kit_21_communities_labeled.jpg)
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: Jedi on Wed, 01 February 2017, 21:04:58
- Communities kit added (permissions for the logos have been acquired)
Show Image
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_kit_21_communities_labeled.jpg)


Aaahhh yissss. Can't back down now. Thanks sir!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: ricyuyc on Wed, 01 February 2017, 22:10:12
Would you consider to add 1 extra for each  1u "Ctrl" and "Alt", plus 6.0u spacebar(s)?
That's needed for modern winkey 1800 layout.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: My_Thoughts on Thu, 02 February 2017, 06:11:40
Any chance of a quarry coloured ISO option for enter and left shift?
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: Oblotzky on Thu, 02 February 2017, 11:06:31
Would you consider to add 1 extra for each  1u "Ctrl" and "Alt", plus 6.0u spacebar(s)?
That's needed for modern winkey 1800 layout.

Sorry but 6u spacebars do not exist for SA profile!

Any chance of a quarry coloured ISO option for enter and left shift?

You mean monochrome? Sadly I abandoned that idea because additional ISO enter keys are just so god damn pricey. I'm afraid Git and Monochrome legends are exclusive to the regular modifiers sans Colevrak because there it was very cheap to support and having a Git theme going that isn't supported by the Colevrak kit seemed absurd.

I'll have to evaluate this on the last days before the drop when I get the final pricing.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: FioraCorp on Sun, 05 February 2017, 15:16:27
Hmm I've had this set on my mind for quite a while, but I just was thinking about how it would look with my M65 and realized there's no 'Git SDK' tsangan keys. Sorry if it has already been discussed.

I suppose specifically the 1u git modifiers like 'Merge' and 'Branch' would be tough, but a 1.75 u push key wouldn't be too tough but anyways I know it's kinda late in the game so if none of that is possible I'd understand and still be totally in for a set.  Just my 2 cents :)
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: Oblotzky on Sun, 05 February 2017, 15:20:02
Hmm I've had this set on my mind for quite a while, but I just was thinking about how it would look with my M65 and realized there's no 'Git SDK' tsangan keys. Sorry if it has already been discussed.

I suppose specifically the 1u git modifiers like 'Merge' and 'Branch' would be tough, but a 1.75 u push key wouldn't be too tough but anyways I know it's kinda late in the game so if none of that is possible I'd understand and still be totally in for a set.  Just my 2 cents :)

I've been thinking about how I want to solve this issue. Either I add a 4x 1.5, 2x 1 and 1x shortshift to the Git kit itself, or a Git SDK kit. The latter seems to make most sense but that'd be 3 ****ing specialties kits in this buy.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: FioraCorp on Mon, 06 February 2017, 04:01:52
Exactly.  It's maybe too many caps to piggyback into the git mods.  I dunno personally I don't think a git sdk would have a problem making MOQ but I don't really have a lot of experience with keyset gb's so /shrug but it would certainly be the cherry on top of this set for me though if it had it  :thumb:
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: Oblotzky on Tue, 07 February 2017, 20:55:17
Gotta bridge the waiting time, so here are some more renders! Last one, Hagoromo alphas with Monochrome modifiers (also available in specialties form now for those that missed the recent update) looks mighty fine IMO. Keyboard in question is the Mech27-TKL https://geekhack.org/index.php?topic=81351.0



(http://i.imgur.com/9atSdkw.jpg)
(http://i.imgur.com/DCrJEpn.jpg)
(http://i.imgur.com/dQWs5As.jpg)
(http://i.imgur.com/8yxAVJs.jpg)
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: roostrc0gburn on Wed, 08 February 2017, 00:18:39
this set is the R6 killer
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: My_Thoughts on Wed, 08 February 2017, 10:08:18


Any chance of a quarry coloured ISO option for enter and left shift?

You mean monochrome? Sadly I abandoned that idea because additional ISO enter keys are just so god damn pricey. I'm afraid Git and Monochrome legends are exclusive to the regular modifiers sans Colevrak because there it was very cheap to support and having a Git theme going that isn't supported by the Colevrak kit seemed absurd.

I'll have to evaluate this on the last days before the drop when I get the final pricing.

It's a challenging decision to make.  The grey/white colours in the set look really good but at the moment ISO cannot have a 100% monochrome board.  After Dasher/Dancer Massdrop pushed ahead and ran all the child deals which is great, but I can see that deciding where to put different colours enter/left shift keys is very hard to make.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: Cods on Wed, 08 February 2017, 14:04:44
Very nice, particularly the chalk with subtly coloured mods.
Still sculpted SA?
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: TheNamesTy45 on Wed, 08 February 2017, 22:37:31
These look glorious. As a fellow programmer, your color ways are hitting all of the right spots for my themes. I primarily use Atom with the One Dark theme and syntax and IntelliJ/Android Studio with the Darcula theme. If these become a thing, I'd have to restrain myself from ordering a set with white alphas and a set with the dark alphas (one for each of my TKL boards). Absolutely in love with the design, great job!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: fatpolomanjr on Thu, 09 February 2017, 17:16:39
I'd have to restrain myself from ordering a set with white alphas and a set with the dark alphas...
I have already given up on restraining myself from doing this. One for my Let's Split and one for my Ultimate Hacking Keyboard.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: TheNamesTy45 on Thu, 09 February 2017, 17:30:38
I'd have to restrain myself from ordering a set with white alphas and a set with the dark alphas...
I have already given up on restraining myself from doing this. One for my Let's Split and one for my Ultimate Hacking Keyboard.

Let's Split. That's an interesting term in this scenario. On one hand, it refers to a keyboard. On the other hand, it is eerily similar to what I expect to hear from my girlfriend if and when she learns I do this.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: Oblotzky on Mon, 13 February 2017, 20:13:05
Alright guys. Kit's are now super-soft-locked.

Hah, good one.

Lets try this again:

Made an update at https://oblotzky.github.io/Oblivion/

- TKL kit has been removed and merged into each modifier kit. Simultaneously I removed duplicate function row keys, so instead of having 12 from alphas and 12 from TKL, you will now have 1-4 and 9-12 from Alphas and 5-8 from Modifiers, so only the Sandwich mode as I call it is possible now in the functions row.
- Shaved down some more on costs and ditched the WIN keys. Praise CODE. On the Git kit this meant removing the second pair of MERGE & BRANCH keys, had those duplicated before to reflect CTRL & ALT. The same goes for the right PUSH (Shift) which is now REBASE. A Git specialties kit has been added.
- ISO has been changed to allow for all three modifier themes.
Overall I expect this to increase ISO sales to ensure MOQ of the International kits. ISO Enter and Shift are available in the three variants, and then you just add UK or International and you are set while not having any duplicate ISO Enter keys which are very pricey (5$ a pop or so).
- No more Quarry Alphas name, opted for what was right in front of me the whole time: Oblivion Alphas (and as such Oblivion Numpad, Oblivion Colevrak and Oblivion International)

Once more: The only changes I intend to do at this point are adding more labels to Ergodox (probably only the horizontal 1.5u modifiers), and I'm going to ask permission to use a logo to be included as the 5th key in the Communities kit in purple color. Stay tuned for what that turns out to be should I get a yes.

I will be focusing on another project for now while I let this version sink in.

Very nice, particularly the chalk with subtly coloured mods.
Still sculpted SA?

Yes, this set will be SA 1-1-2-3-4-3
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: neon_tom on Mon, 13 February 2017, 20:45:13
This is really shaping up to be one of my more anticipated upcoming sets
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: drakeonyou on Mon, 13 February 2017, 23:06:50
I need a lot to cover my pok3r, planck and shortcut split keyboard.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: a_ak57 on Tue, 14 February 2017, 02:11:44
I can't even believe that I'm considering picking up both Oblivion and Hagoromo sets because I could put Oblviion on my Novatouch and Hagamoro on my soon-to-be-MXed HHKB (there's a 3D printed 6u SA topre spacebar I could get in white that would match close enough).  I mean I can in a vacuum, but not considering I'm already in on buys for I think 4-5 other sets (including R2 Penumbra).  This hobby is murderous.  I guess on the bright side, resale value for stuff is pretty good if not great so I could always sell some sets and not be out much.  Not that I will.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: FioraCorp on Tue, 14 February 2017, 02:32:26
Git Specialties!!  Best news all day.  Love the additional git keys like log, clean and diff!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: pizza_is_a_lie on Wed, 15 February 2017, 16:28:12
THANK YOU for Quarry/Monochroming ISO. I am DEFINITELY in on this. Big love for the Insert/Del/Home/End support for a 65% layout, too! I just want a drop date now!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: DannyHuynh on Wed, 15 February 2017, 18:17:47
Since we are still in waiting time, can I request a render with HHKB and FC980M? Preferably with Haragomo and Git
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: TheNamesTy45 on Wed, 15 February 2017, 18:48:33
I just now realized that this is really going to be a thing when Massdrop gets a production slot as you mentioned.

I'm beginning to console my wallet. I'm in love with this set in ways I can't explain. Beautiful, beautiful work.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: Elrick on Wed, 15 February 2017, 18:57:25
Gotta bridge the waiting time, so here are some more renders!

Show Image
(http://i.imgur.com/9atSdkw.jpg)



This Key-set actually looks like Dolch on STEROIDS, Schwarzenegger would be proud of these.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: fax668 on Thu, 16 February 2017, 02:31:31
So you could say this is the Dolch Lundgren of key sets! :D
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: m3ll3n on Mon, 20 February 2017, 19:46:24
possible to add a R2 150 backspace as an alternative to the R2 150 delete key in specialties?
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: yuppie on Mon, 27 February 2017, 10:30:54
Any chance of doing these in DSA or XDA? Or any other profile? Love this btw.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: Oblotzky on Mon, 27 February 2017, 11:23:40
possible to add a R2 150 backspace as an alternative to the R2 150 delete key in specialties?
Nope, I can't accomodate every last special snowflake request, sorry!

Any chance of doing these in DSA or XDA? Or any other profile? Love this btw.

I want to do GMK after SA has wrapped up, and while I personally don't have any love for DSA, I wouldn't object to it, but who knows what date it will be when I'll start working on that.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: m3ll3n on Mon, 27 February 2017, 19:34:01
possible to add a R2 150 backspace as an alternative to the R2 150 delete key in specialties?
Nope, I can't accomodate every last special snowflake request, sorry!

It's not just for me, it's for everyone with hhkb layout, most people use that key as backspace and not delete
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: cynviloq on Mon, 27 February 2017, 21:04:44
possible to add a R2 150 backspace as an alternative to the R2 150 delete key in specialties?
Nope, I can't accomodate every last special snowflake request, sorry!

It's not just for me, it's for everyone with hhkb layout, most people use that key as backspace and not delete

You could get the "REVERT" key from the GIT Specialties instead, though it certainly seems that more people would demand an R2 1.5 BS over an R2 1.5 DEL. Was there a specific reason Delete was chosen  over Backspace for specialties? Most special mods packages have 1.5 Backspace.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: NotTheVacuum on Tue, 28 February 2017, 07:26:17
possible to add a R2 150 backspace as an alternative to the R2 150 delete key in specialties?
Nope, I can't accomodate every last special snowflake request, sorry!

It's not just for me, it's for everyone with hhkb layout, most people use that key as backspace and not delete

You could get the "REVERT" key from the GIT Specialties instead, though it certainly seems that more people would demand an R2 1.5 BS over an R2 1.5 DEL. Was there a specific reason Delete was chosen  over Backspace for specialties? Most special mods packages have 1.5 Backspace.

Relevant to my interest, I'm thinking about an HHKB with MX sliders and this set is on my radar - would I need the base kit + modifiers + the specialty modifiers? The result would be a DEL key instead of BS (as a Mac users, this is actually more natural to me)?
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: cynviloq on Tue, 28 February 2017, 10:17:42
possible to add a R2 150 backspace as an alternative to the R2 150 delete key in specialties?
Nope, I can't accomodate every last special snowflake request, sorry!

It's not just for me, it's for everyone with hhkb layout, most people use that key as backspace and not delete

You could get the "REVERT" key from the GIT Specialties instead, though it certainly seems that more people would demand an R2 1.5 BS over an R2 1.5 DEL. Was there a specific reason Delete was chosen  over Backspace for specialties? Most special mods packages have 1.5 Backspace.

Relevant to my interest, I'm thinking about an HHKB with MX sliders and this set is on my radar - would I need the base kit + modifiers + the specialty modifiers? The result would be a DEL key instead of BS (as a Mac users, this is actually more natural to me)?

If you're a Mac user, I don't think you would want an R2 1.5 Delete.

As a Mac user to mirror on a normal keyboard, you would need a R1 Delete as it replaces the standard R1 backspace, not the R2 backslash.  The only difference is that on a Macbook Pro Retina (mine atleast), the Delete is 1.5, but the location is R1 so you would want an R1 1.75 Delete (which is not available in this set).

I would love to grab this set, but I do agree with m3ll3n that the R2 1.5 Delete instead of BS is an odd choice and also the reason I held off on Wolf Mark.

Some recent GB sets with R2 1.5 BS rather than R2 1.5 DEL:
GMK Coniferous
GMK Blue Alert
GMK Soware
SA Strong Spirit (which actually has both BS and DEL in the Tsagun kit)
SA 1965
SA Dasher and Dancer

The only one I saw with R2 1.5 DEL in a quick check was ... SA Grand Budapest...
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: Oblotzky on Tue, 28 February 2017, 10:27:57
possible to add a R2 150 backspace as an alternative to the R2 150 delete key in specialties?
Nope, I can't accomodate every last special snowflake request, sorry!

It's not just for me, it's for everyone with hhkb layout, most people use that key as backspace and not delete

You could get the "REVERT" key from the GIT Specialties instead, though it certainly seems that more people would demand an R2 1.5 BS over an R2 1.5 DEL. Was there a specific reason Delete was chosen  over Backspace for specialties? Most special mods packages have 1.5 Backspace.

Relevant to my interest, I'm thinking about an HHKB with MX sliders and this set is on my radar - would I need the base kit + modifiers + the specialty modifiers? The result would be a DEL key instead of BS (as a Mac users, this is actually more natural to me)?

If you're a Mac user, I don't think you would want an R2 1.5 Delete.

As a Mac user to mirror on a normal keyboard, you would need a R1 Delete as it replaces the standard R1 backspace, not the R2 backslash.  The only difference is that on a Macbook Pro Retina (mine atleast), the Delete is 1.5, but the location is R1 so you would want an R1 1.75 Delete (which is not available in this set).

I would love to grab this set, but I do agree with m3ll3n that the R2 1.5 Delete instead of BS is an odd choice and also the reason I held off on Wolf Mark.

Some recent GB sets with R2 1.5 BS rather than R2 1.5 DEL:
GMK Coniferous
GMK Blue Alert
GMK Soware
SA Strong Spirit (which actually has both BS and DEL in the Tsagun kit)
SA 1965
SA Dasher and Dancer

The only one I saw with R2 1.5 DEL in a quick check was ... SA Grand Budapest...

Alright, I learned something here. I'm not using a specialty layout myself so some of the stuff I simply adapted from other sets while trying to understand why they did it there. Guess I didn't quite get it in this case. DELETE is what I got from The Amazing Chocolatier which was the basis of my initial version of the specialties kit. Godspeed uses ERASE, which I assume MiTo chose to have something between DELETE and BACKSPACE, to accomodate both users. I'll do some more research later and possibly be changing the legend. Thanks for your input!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: cynviloq on Tue, 28 February 2017, 10:38:46
possible to add a R2 150 backspace as an alternative to the R2 150 delete key in specialties?
Nope, I can't accomodate every last special snowflake request, sorry!

It's not just for me, it's for everyone with hhkb layout, most people use that key as backspace and not delete

You could get the "REVERT" key from the GIT Specialties instead, though it certainly seems that more people would demand an R2 1.5 BS over an R2 1.5 DEL. Was there a specific reason Delete was chosen  over Backspace for specialties? Most special mods packages have 1.5 Backspace.

Relevant to my interest, I'm thinking about an HHKB with MX sliders and this set is on my radar - would I need the base kit + modifiers + the specialty modifiers? The result would be a DEL key instead of BS (as a Mac users, this is actually more natural to me)?

If you're a Mac user, I don't think you would want an R2 1.5 Delete.

As a Mac user to mirror on a normal keyboard, you would need a R1 Delete as it replaces the standard R1 backspace, not the R2 backslash.  The only difference is that on a Macbook Pro Retina (mine atleast), the Delete is 1.5, but the location is R1 so you would want an R1 1.75 Delete (which is not available in this set).

I would love to grab this set, but I do agree with m3ll3n that the R2 1.5 Delete instead of BS is an odd choice and also the reason I held off on Wolf Mark.

Some recent GB sets with R2 1.5 BS rather than R2 1.5 DEL:
GMK Coniferous
GMK Blue Alert
GMK Soware
SA Strong Spirit (which actually has both BS and DEL in the Tsagun kit)
SA 1965
SA Dasher and Dancer

The only one I saw with R2 1.5 DEL in a quick check was ... SA Grand Budapest...

Alright, I learned something here. I'm not using a specialty layout myself so some of the stuff I simply adapted from other sets while trying to understand why they did it there. Guess I didn't quite get it in this case. DELETE is what I got from The Amazing Chocolatier which was the basis of my initial version of the specialties kit. Godspeed uses ERASE, which I assume MiTo chose to have something between DELETE and BACKSPACE, to accomodate both users. I'll do some more research later and possibly be changing the legend. Thanks for your input!

Thanks Oblotzky - would be much appreciated if you would consider it. The REVERT key is similar to an in between like Godspeed's ERASE, but I think having an R2 BS instead of DEL will end up with a longer life / more appeal in the secondhand market as well (if that's a consideration..)
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: Sempre on Tue, 28 February 2017, 11:21:10
Alright, I learned something here. I'm not using a specialty layout myself so some of the stuff I simply adapted from other sets while trying to understand why they did it there. Guess I didn't quite get it in this case. DELETE is what I got from The Amazing Chocolatier which was the basis of my initial version of the specialties kit. Godspeed uses ERASE, which I assume MiTo chose to have something between DELETE and BACKSPACE, to accomodate both users. I'll do some more research later and possibly be changing the legend. Thanks for your input!

I have no stake in this but I do admire your understanding and attitude here
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: a_ak57 on Tue, 28 February 2017, 11:55:38
I think Backspace is the right choice as well.  The usage of Delete probably comes from the actual HHKB having it labeled as such, but I'd wager 98% of people flip the dip switch and turn that into Backspace.  I think it's a niche of a niche who'd want your key to be Delete instead of BS.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: NotTheVacuum on Wed, 01 March 2017, 11:37:54
HHKB is on order, so again - never typed on one, but I want them Topre feels. In any case, I was confused by R1 and R2 (it's on the second row, but sculpted sets typically use the R1 sculpt on that row). Mea culpa, and such like.

I just want a key that says either backspace or delete that fits in that spot :)
(all of this assumes I can get my mits on MX sliders, but by the time Oblivion ships that should be accomplished)
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: a_ak57 on Wed, 01 March 2017, 12:58:24
Do be aware that the HHKB uses a 6u spacebar, so you won't be able to use the spacebars from this kit.  There is an 6u topre SA spacebar on Shapeways but it won't color match perfectly (especially if you get the Oblivion kit) and there aren't many reports on the quality of it.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: Oblotzky on Wed, 01 March 2017, 13:00:49
Do be aware that the HHKB uses a 6u spacebar, so you won't be able to use the spacebars from this kit.  There is an 6u topre SA spacebar on Shapeways but it won't color match perfectly (especially if you get the Oblivion kit) and there aren't many reports on the quality of it.

(https://upload.wikimedia.org/wikipedia/commons/6/6b/Tool-hacksaw.jpg)
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: m3ll3n on Wed, 01 March 2017, 14:44:32
Do be aware that the HHKB uses a 6u spacebar, so you won't be able to use the spacebars from this kit.  There is an 6u topre SA spacebar on Shapeways but it won't color match perfectly (especially if you get the Oblivion kit) and there aren't many reports on the quality of it.

Edit: Apparently the spacebar has been improved upon a bit and might be a good fit now
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: roostrc0gburn on Wed, 01 March 2017, 16:44:09
Do be aware that the HHKB uses a 6u spacebar, so you won't be able to use the spacebars from this kit.  There is an 6u topre SA spacebar on Shapeways but it won't color match perfectly (especially if you get the Oblivion kit) and there aren't many reports on the quality of it.

hope this is not an issue with the Duck Viper V2 that is on the way soon. i looked and could not find layout diagrams for the bottom row.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: a_ak57 on Wed, 01 March 2017, 17:27:22
It uses a 7u bar so you will be fine (in fact I think basically all the MX boards that have an HHKB-style layout use a 7u bar).
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: loud_asian on Wed, 01 March 2017, 18:49:20
Do be aware that the HHKB uses a 6u spacebar, so you won't be able to use the spacebars from this kit.  There is an 6u topre SA spacebar on Shapeways but it won't color match perfectly (especially if you get the Oblivion kit) and there aren't many reports on the quality of it.

hope this is not an issue with the Duck Viper V2 that is on the way soon. i looked and could not find layout diagrams for the bottom row.

1u, 1.5u, 7u, 1.5u, 1u
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: pon10 on Thu, 02 March 2017, 07:15:27
Cant hold it much longer :)) wheeeeen is it dropping??? :)
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: NotTheVacuum on Thu, 02 March 2017, 07:18:40
Spent some time reviewing the sets as posted - I *think* an HHKB (for Mac users anyway) is fully covered by three sets: Alphas, Specialties, and MacOS.

Specialties gets you a 1U Alt and 1U Fn (R3) and the \ (R1), a 1.75U Shift (R4), 1.5U Delete (R2), and 7u Space. The MacOS kit is for the missing 1.5U R3 CMD and 1U R3 OPT keys, which completes the set.

If you can't live with CMD for your Win/Super key, you'd have to get the Git specialties (BRANCH, MERGE, STASH, APPLY) or 40 bit (XOR, JMP) for R3 1.5U specialties.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: GreyAmbience on Thu, 02 March 2017, 07:18:58
I can't even believe that I'm considering picking up both Oblivion and Hagoromo sets because I could put Oblviion on my Novatouch and Hagamoro on my soon-to-be-MXed HHKB (there's a 3D printed 6u SA topre spacebar I could get in white that would match close enough).  I mean I can in a vacuum, but not considering I'm already in on buys for I think 4-5 other sets (including R2 Penumbra).  This hobby is murderous.  I guess on the bright side, resale value for stuff is pretty good if not great so I could always sell some sets and not be out much.  Not that I will.
Hagomoro? Link please?

Sent from my microwave oven using alternating current

Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: a_ak57 on Thu, 02 March 2017, 07:42:43
I can't even believe that I'm considering picking up both Oblivion and Hagoromo sets because I could put Oblviion on my Novatouch and Hagamoro on my soon-to-be-MXed HHKB (there's a 3D printed 6u SA topre spacebar I could get in white that would match close enough).  I mean I can in a vacuum, but not considering I'm already in on buys for I think 4-5 other sets (including R2 Penumbra).  This hobby is murderous.  I guess on the bright side, resale value for stuff is pretty good if not great so I could always sell some sets and not be out much.  Not that I will.
Hagomoro? Link please?

Sent from my microwave oven using alternating current



Hagoromo is the name for the white alphas/numpad variant of this set (Oblivion being the grey alphas/numpad).
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: yuppie on Thu, 02 March 2017, 11:57:26
Run this in non-SA SOON pls
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: Niomosy on Thu, 02 March 2017, 14:44:19
Run this in non-SA SOON pls

Yeah, unless you've already got an SA production slot, it's going to be a very long wait for SA.  People could likely have a DSA version in use long enough to want to switch to the SA version by the time SA production is set.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: LXXXIX on Thu, 02 March 2017, 23:05:31
Keep SA. It fits the aesthetic nicely.

This is gorgeous by the way. :thumb:
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: Niomosy on Fri, 03 March 2017, 14:08:18
Keep SA. It fits the aesthetic nicely.

This is gorgeous by the way. :thumb:

Might as well do both.  You can have a DSA run started and finished before an SA production slot comes up.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: bmmcwhirt on Fri, 03 March 2017, 17:35:58
Keep SA. It fits the aesthetic nicely.

This is gorgeous by the way. :thumb:

Might as well do both.  You can have a DSA run started and finished before an SA production slot comes up.

That actually doesn't make a lot of sense as you have to do the GB before you can even get a slot as SP requires payment in full to even reserve a spot so moving forward with SA is the best option otherwise your competing with yourself. You don't wait for a slot to open then do the GB you do it and get in line once you have the payment. You could start the SA Oblivion tomorrow if he wanted and had someone to run it. He could do a vote to se which people prefer, but I think you will find that SA will win that, but it might b a good idea to do so.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: testplsignore on Fri, 03 March 2017, 23:51:00
Count me in for a DSA run if it happens, huge fan of low profile  :thumb:

Even better if it's running at Massdrop prices
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: Niomosy on Sat, 04 March 2017, 00:30:17
Keep SA. It fits the aesthetic nicely.

This is gorgeous by the way. :thumb:

Might as well do both.  You can have a DSA run started and finished before an SA production slot comes up.

That actually doesn't make a lot of sense as you have to do the GB before you can even get a slot as SP requires payment in full to even reserve a spot so moving forward with SA is the best option otherwise your competing with yourself. You don't wait for a slot to open then do the GB you do it and get in line once you have the payment. You could start the SA Oblivion tomorrow if he wanted and had someone to run it. He could do a vote to se which people prefer, but I think you will find that SA will win that, but it might b a good idea to do so.

You've also got to account for SP not currently accepting any more SA doubleshot orders until they get through current production.  In that time, you can likely get a DSA group buy handled from beginning to end before SA slots are able to be given out again.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 02.02.2017)
Post by: Teacob on Sun, 05 March 2017, 07:56:54
Git Specialties!!  Best news all day.  Love the additional git keys like log, clean and diff!

Yeah! Very cool, would def go for a set.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: AlexAtPanc on Sun, 05 March 2017, 08:23:10
YES! Can't wait for this!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: ca178858 on Mon, 13 March 2017, 05:14:12
I didn't see an update on the function row after this:

Quote
TKL kit has been removed and merged into each modifier kit. Simultaneously I removed duplicate function row keys, so instead of having 12 from alphas and 12 from TKL, you will now have 1-4 and 9-12 from Alphas and 5-8 from Modifiers, so only the Sandwich mode as I call it is possible now in the functions row.

But https://oblotzky.github.io/Oblivion/ now shows the alphas with all 12 f-keys so that solid is possible again- is that the current plan? If its not, and theres no way to get a non-striped function row, would it at least be possible to get some R3 blanks?
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: ca178858 on Mon, 13 March 2017, 05:16:41
Also- count me in for a DSA run first. This is an awesome colorway, and it'd be great to have in more than one profile. DSA could be over and done before MD will run SA, and I think it'll only increase interest.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: Oblotzky on Mon, 13 March 2017, 05:48:30
I didn't see an update on the function row after this:

Quote
TKL kit has been removed and merged into each modifier kit. Simultaneously I removed duplicate function row keys, so instead of having 12 from alphas and 12 from TKL, you will now have 1-4 and 9-12 from Alphas and 5-8 from Modifiers, so only the Sandwich mode as I call it is possible now in the functions row.

But https://oblotzky.github.io/Oblivion/ now shows the alphas with all 12 f-keys so that solid is possible again- is that the current plan? If its not, and theres no way to get a non-striped function row, would it at least be possible to get some R3 blanks?

What you currently see on the project page is almost up2date, more infos on that sometime tonight  ;)

Also- count me in for a DSA run first. This is an awesome colorway, and it'd be great to have in more than one profile. DSA could be over and done before MD will run SA, and I think it'll only increase interest.

Check out the update coming to reddit tonight, I'll be posting a link to it here when it's up.
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: tofgerl on Mon, 13 March 2017, 07:20:09
You're just a softlocking tease...
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: testplsignore on Mon, 13 March 2017, 08:44:57
 Count me in for some DSA goodness too!  :thumb:
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: Kynuren on Mon, 13 March 2017, 16:27:46
I've been on the lookout for a sculpted SA keycap set for a long time now. I have held off buying caps ever since I bought my first mechanical keyboard a few years back. I'm still on the stock DSA's that came with the board.

I think you've done a great job on the standard Hagoromo + Primary Modifiers. There is a nice balance between contrast, and a little splash of color (not too much like Granite and others, where it starts looking like a childrens toy).

Honestly I haven't seen anything as classy since I first came across a Penumbra set. And honestly, this is an improvement. I will definatley be buying a set if I can afford to.

Thanks for your hard work!
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: Oblotzky on Mon, 13 March 2017, 19:35:48
I've been on the lookout for a sculpted SA keycap set for a long time now. I have held off buying caps ever since I bought my first mechanical keyboard a few years back. I'm still on the stock DSA's that came with the board.

I think you've done a great job on the standard Hagoromo + Primary Modifiers. There is a nice balance between contrast, and a little splash of color (not too much like Granite and others, where it starts looking like a childrens toy).

Honestly I haven't seen anything as classy since I first came across a Penumbra set. And honestly, this is an improvement. I will definatley be buying a set if I can afford to.

Thanks for your hard work!

Glad you like it!

In today's news, I posted an update to reddit > https://www.reddit.com/r/MechanicalKeyboards/comments/5z8ybu/back_to_the_drawing_board_a_postmortem_for_sa/
Title: Re: [IC] SA Oblivion (Coming to Massdrop this year, Kits soft-locked 14.02.2017)
Post by: cynviloq on Mon, 13 March 2017, 19:40:51
I've been on the lookout for a sculpted SA keycap set for a long time now. I have held off buying caps ever since I bought my first mechanical keyboard a few years back. I'm still on the stock DSA's that came with the board.

I think you've done a great job on the standard Hagoromo + Primary Modifiers. There is a nice balance between contrast, and a little splash of color (not too much like Granite and others, where it starts looking like a childrens toy).

Honestly I haven't seen anything as classy since I first came across a Penumbra set. And honestly, this is an improvement. I will definatley be buying a set if I can afford to.

Thanks for your hard work!

Glad you like it!

In today's news, I posted an update to reddit > https://www.reddit.com/r/MechanicalKeyboards/comments/5z8ybu/back_to_the_drawing_board_a_postmortem_for_sa/

All the updates look fantastic and thanks for listening to feedback. Would have been happy even if you hadn't implemented because you listened, but I'm sure there will be more modifier kit purchases from HHKB-format users, including me. Thanks and can't wait for this to launch!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: ChitownM2 on Mon, 13 March 2017, 20:44:46
Love it, the new renders look fantastic and we have a time frame now. Q3 will give my wallet enough time to recover hopefully  :D
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: jebbra on Tue, 14 March 2017, 00:34:27
I don't mind the Q3, it gives my wallet a break, really. And because the Git mod is making new mold, please make sure (even double check) for the kerning because SP's doubleshot kerning is too terrible.

On a side note, non-git monochrome ortholinear Assembly will be sweet tho ;)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: jchan94 on Tue, 14 March 2017, 00:44:34
This will be mine (someday).

(https://oblotzky.github.io/Oblivion/images/sa_oblivion_keyboards_rama_boards_wqhd.jpg)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: pon10 on Tue, 14 March 2017, 03:36:08
This will be mine (someday).

Show Image
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_keyboards_rama_boards_wqhd.jpg)


 :cool: mmmmh, not only yours  :))

[attachimg=1]
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: mechengkeys on Tue, 14 March 2017, 14:17:54
Interested in SA for Planck in that darker gray scheme, still digging through the thread, is SA still in the picture?..If so, count me in.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: tofgerl on Tue, 14 March 2017, 14:39:54
Still can't decide which alphas to get. Otherwise I am all in  :thumb:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: dubious on Tue, 14 March 2017, 16:17:31
This will be mine (someday).

Show Image
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_keyboards_rama_boards_wqhd.jpg)


y u do diss!?  XD
The hype can not be contained!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: dubious on Tue, 14 March 2017, 16:17:56
mis-modified, please ignore
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: rustywok on Tue, 14 March 2017, 18:08:04
Love that Quarry base set. I was going to give my  wallet a rest and time to heal but then this gorgeous set pops up. (sigh)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: bmmcwhirt on Tue, 14 March 2017, 23:31:23
This will be mine (someday).

Show Image
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_keyboards_rama_boards_wqhd.jpg)


Do you have an M10a? If so can I have it?   ;D
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Captainbuttmonkey on Thu, 16 March 2017, 18:01:26
Surprised at the lack of response to the GMK colour chips
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: pon10 on Thu, 16 March 2017, 19:28:57
Hey guys, i know this properly has been propose but why not running it in a different profile before the q3 drop at Massdelays + 8 months wait etc... a trial run in a different profile wouldn't hurt nobody ;D
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: VereChi on Thu, 16 March 2017, 19:44:10
Hey guys, i know this properly has been propose but why not running it in a different profile before the q3 drop at Massdelays + 8 months wait etc... a trial run in a different profile wouldn't hurt nobody ;D

Chinese groupbuy vendor revealed that Oblivion is going to run in Cherry Profile and made by GMK in April.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: pon10 on Thu, 16 March 2017, 20:02:30
Hey guys, i know this properly has been propose but why not running it in a different profile before the q3 drop at Massdelays + 8 months wait etc... a trial run in a different profile wouldn't hurt nobody ;D

Chinese groupbuy vendor revealed that Oblivion is going to run in Cherry Profile and made by GMK in April.

ITS A GOOD DAY
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: VereChi on Thu, 16 March 2017, 20:07:15
Hey guys, i know this properly has been propose but why not running it in a different profile before the q3 drop at Massdelays + 8 months wait etc... a trial run in a different profile wouldn't hurt nobody ;D

Chinese groupbuy vendor revealed that Oblivion is going to run in Cherry Profile and made by GMK in April.

ITS A GOOD DAY

R.I.P. Wallet
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: ctzn_voyager on Thu, 16 March 2017, 21:10:33
This will be mine (someday).

Show Image
(https://oblotzky.github.io/Oblivion/images/sa_oblivion_keyboards_rama_boards_wqhd.jpg)


Nailed it.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: ChitownM2 on Thu, 16 March 2017, 21:27:41
Hey guys, i know this properly has been propose but why not running it in a different profile before the q3 drop at Massdelays + 8 months wait etc... a trial run in a different profile wouldn't hurt nobody ;D

Chinese groupbuy vendor revealed that Oblivion is going to run in Cherry Profile and made by GMK in April.

which vendor?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: bmmcwhirt on Thu, 16 March 2017, 21:33:10
Hey guys, i know this properly has been propose but why not running it in a different profile before the q3 drop at Massdelays + 8 months wait etc... a trial run in a different profile wouldn't hurt nobody ;D

Chinese groupbuy vendor revealed that Oblivion is going to run in Cherry Profile and made by GMK in April.

Source or it isn't true.

On top of that if you look around on DT and Reddit you will see that .cn group buys usually fail and no one gets a refund. I'll wait for a reputable site to run the buy. I'll take delays over losing money any day.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: fatpolomanjr on Thu, 16 March 2017, 22:27:20
A GMK run is possible, even likely, looking at Oblotzky's recent update.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: arhetue on Thu, 16 March 2017, 23:06:22
Pretty sure I would get both DSA and SA.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: VereChi on Fri, 17 March 2017, 00:11:26
Hey guys, i know this properly has been propose but why not running it in a different profile before the q3 drop at Massdelays + 8 months wait etc... a trial run in a different profile wouldn't hurt nobody ;D

Chinese groupbuy vendor revealed that Oblivion is going to run in Cherry Profile and made by GMK in April.

which vendor?

KP on taobao
http://m.imgur.com/MRrKs3y
http://imgur.com/a/y7pMY
You'll get it if you can read Chinese.

Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Fri, 17 March 2017, 00:50:16
(http://i.imgur.com/hkpPgFw.jpg)

Nothing to see here, move along
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Blazestorm on Fri, 17 March 2017, 00:59:50
Guess I'm gettin all the profiles...
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: FioraCorp on Fri, 17 March 2017, 02:08:26
If this was all a brilliant plan to get my to double down on all the sets in two different profiles....well done.   :thumb:
I'm so excited right now.

Edit: Of course I'm curious if the coverage will be the same between the child sets on GMK, but I figure that will be revealed in due time xD
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: pon10 on Fri, 17 March 2017, 04:09:17
Show Image
(http://i.imgur.com/hkpPgFw.jpg)


Nothing to see here, move along

 :thumb: :thumb: :thumb:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: fatpolomanjr on Fri, 17 March 2017, 05:37:48
Edit: Of course I'm curious if the coverage will be the same between the child sets on GMK, but I figure that will be revealed in due time xD

Pls no. Stahp...if there is a planck / ergodox kit for the GMK version I don't know what I'll do. I'm already planning to get both colors of alphas and so many SA child kits to fit my Let's Split and future Ultimate Hacking Keyboard (which has an...interesting...keycap layout). I might as well hang my wallet from my ceiling and use it as a punching bag from now on.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: fax668 on Fri, 17 March 2017, 05:56:04
You seem to have a lot of coins in your wallet?! Time to get rid of some of them...  ;D
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: ChitownM2 on Fri, 17 March 2017, 07:15:01
GMK & SA....you're killing my wallet
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: buianhthang on Fri, 17 March 2017, 07:49:16
Cant wait until go live. GMK or SA is fine
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: zacheadams on Fri, 17 March 2017, 10:59:54
Holy **** I'm extra super ultra ****ing in
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Rwhite025 on Fri, 17 March 2017, 11:05:02
How am I just seeing the render with the m10?! This looks great, I hope this goes through!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: skitty on Fri, 17 March 2017, 11:20:48
I'm really excited for a GMK version but I want an Ergodox kit. Many people are currently buying the Planck on Massdrop so maybe a GMK Ergodox/Planck kit is a good idea.  ;)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: SpareWalrus on Fri, 17 March 2017, 11:29:56
Hey guys, i know this properly has been propose but why not running it in a different profile before the q3 drop at Massdelays + 8 months wait etc... a trial run in a different profile wouldn't hurt nobody ;D

Chinese groupbuy vendor revealed that Oblivion is going to run in Cherry Profile and made by GMK in April.
Oh my. This is super exciting, totally up for GMK as opposed to SA.

Sent from my Nexus 6P using Tapatalk

Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: m3ll3n on Fri, 17 March 2017, 12:15:19
Yes GMK pls, much better for my hhkb so I don't have to get a weirdo spacebar  :thumb:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: adamcobabe on Fri, 17 March 2017, 12:20:06
How does one order a set of the GMK color chips and color code caps?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: FioraCorp on Fri, 17 March 2017, 13:50:59
Hey guys, i know this properly has been propose but why not running it in a different profile before the q3 drop at Massdelays + 8 months wait etc... a trial run in a different profile wouldn't hurt nobody ;D

Chinese groupbuy vendor revealed that Oblivion is going to run in Cherry Profile and made by GMK in April.
Oh my. This is super exciting, totally up for GMK as opposed to SA.

Sent from my Nexus 6P using Tapatalk

If I'm not mistaken, it seems as if GMK will be an additional run to SA, not a replacement.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: SpareWalrus on Fri, 17 March 2017, 14:18:50
Hey guys, i know this properly has been propose but why not running it in a different profile before the q3 drop at Massdelays + 8 months wait etc... a trial run in a different profile wouldn't hurt nobody ;D

Chinese groupbuy vendor revealed that Oblivion is going to run in Cherry Profile and made by GMK in April.
Oh my. This is super exciting, totally up for GMK as opposed to SA.

Sent from my Nexus 6P using Tapatalk

If I'm not mistaken, it seems as if GMK will be an additional run to SA, not a replacement.
I know. I just personally am more interested in buying GMK rather than SA

Sent from my Nexus 6P using Tapatalk

Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: a_ak57 on Fri, 17 March 2017, 14:30:20
TBH I don't think the kits look nearly as nice in GMK, not sure what it is but they just lose something in translation for me.  Had the same thought with Penumbra GMK, just something about the transition makes the sets look a bit standard I guess.  I think others sets have made the transition just fine like Carbon, but for whatever reason Penumbra/Oblivion don't grab me in GMK form so I'll just wait the year or however long.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Fri, 17 March 2017, 14:41:52
TBH I don't think the kits look nearly as nice in GMK, not sure what it is but they just lose something in translation for me.  Had the same thought with Penumbra GMK, just something about the transition makes the sets look a bit standard I guess.  I think others sets have made the transition just fine like Carbon, but for whatever reason Penumbra/Oblivion don't grab me in GMK form so I'll just wait the year or however long.

(http://i.imgur.com/ohDKCIO.jpg)

But to be serious, I understand where you are coming from, but I feel this will be a little different. Will see soon when renders are done
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: dubious on Fri, 17 March 2017, 16:19:45
I think this will look sweet in GMK, I don't really like the beige color in gmk profile. The modern profile / retro beige color sort of clash.

And the GMK penumbra mods....  :'( not sure what happened there
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: elfick on Fri, 17 March 2017, 16:21:14
I'd be a lot more excited about GMK if we could get some Colevrak support.  :mad:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Burt Macklin on Fri, 17 March 2017, 17:10:32
Hey, Mr. Oblotzky, just a thought: have you considered a GB for SA profile through one of the EU stores, sometime after Massdrop one? R2 or something?
There are a few that would (maybe) be interested in doing it, and I'm betting plenty of EU people would really appreciate something like that happening.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: chuckdee on Fri, 17 March 2017, 17:46:07
Hey guys, i know this properly has been propose but why not running it in a different profile before the q3 drop at Massdelays + 8 months wait etc... a trial run in a different profile wouldn't hurt nobody ;D

Chinese groupbuy vendor revealed that Oblivion is going to run in Cherry Profile and made by GMK in April.
Oh my. This is super exciting, totally up for GMK as opposed to SA.

Sent from my Nexus 6P using Tapatalk

If I'm not mistaken, it seems as if GMK will be an additional run to SA, not a replacement.
I know. I just personally am more interested in buying GMK rather than SA


Same here.  Don't really like SA for the long term- just getting this because it looks so good.  Would much prefer GMK.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: merintil on Fri, 17 March 2017, 17:53:23
GMK Oblivion would be pretty sweet!

Would you be considering any custom colors? I am assuming the colors on keyboard-layout-editor are accurate for GMK, and some of the modifier colors pop out a little bit more than the renders you currently have.

With GMK Penumbra, the modifiers definitely pop out a lot more in comparison to SA Penumbra. I think it can put some people off, but I think it works with GMK. Though, some of colors are really bright.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Ouhei on Sat, 18 March 2017, 07:43:40
Been following this thread for a while. GMK would definitely be interesting, can't wait to see renders!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: tofgerl on Sat, 18 March 2017, 11:14:14
I don't like this colorway for GMK, but others do, so go for it :)

I think I might be a GMK-conservative...  :cool:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Vigrith on Sat, 18 March 2017, 11:46:37
I don't like this colorway for GMK, but others do, so go for it :)

I think I might be a GMK-conservative...  :cool:

I love certain sets in GMK, Hydro, Honeywell, Carbon, Muted etc. all scream GMK to me, this one however does not and neither does Penumbra - the white alphas will probably look great and though I have my doubts with the grey ones, I think it'll still look good. Just not as good a fit as SA, in my personal opinion!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Sat, 18 March 2017, 13:01:50
MENU on Oblivion and Monochrome modifiers has been changed to META. MENU felt too Windows which I already replaced with CODE entirely.

Added another M65 render with Hagoromo alphas, the first one (with Oblivion Alphas) has received a different bottom row.

(https://oblotzky.github.io/Oblivion/images/sa_oblivion_keyboards_rama_boards_angled_wqhd.jpg)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: tofgerl on Sat, 18 March 2017, 13:26:45
Hyper would be better, that's actually a key many of us use...
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: chuckdee on Sat, 18 March 2017, 14:07:49
I don't like this colorway for GMK, but others do, so go for it :)

I think I might be a GMK-conservative...  :cool:

I love certain sets in GMK, Hydro, Honeywell, Carbon, Muted etc. all scream GMK to me, this one however does not and neither does Penumbra - the white alphas will probably look great and though I have my doubts with the grey ones, I think it'll still look good. Just not as good a fit as SA, in my personal opinion!

For me, it's all in the intersection between usefulness and aesthetics.  And GMK has become my goto in those regards.  I also love their pricing and sets for covering whatever board I want to use, in general.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: imprevade on Sat, 18 March 2017, 14:38:40
GMK Penumbra looks like garbage. Felt like a money-grab to me. If you do bring this out as GMK, I hope you can stay true to the colors and legends you have here in the SA renders. Don't be in such a rush to bring a keyset to production. You have a really strong and well-thought design here—and a lot of people are looking forward to it. The fruit is much sweeter when you let it ripen. 

Also, the focal length on this camera is killing me inside.
[attach=1]
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Sat, 18 March 2017, 14:48:13
Also, the focal length on this camera is killing me inside.
(Attachment Link)

O R T H O G O N A L L I F E

I feel it suits Rama's designs

And regarding GMK legends, I have plans, don't worry  :rolleyes:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: chuckdee on Sat, 18 March 2017, 14:59:13
GMK Penumbra looks like garbage. Felt like a money-grab to me.   

Opinions do vary.  :cool:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: imprevade on Sat, 18 March 2017, 17:23:37
Also, the focal length on this camera is killing me inside.
(Attachment Link)

O R T H O G O N A L L I F E

I feel it suits Rama's designs

And regarding GMK legends, I have plans, don't worry  :rolleyes:

It's not orthogonal. I think you meant isometric—but it's not isometric either. It's distorted and looks like the keyboard has been twisted.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Sat, 18 March 2017, 17:24:55
Also, the focal length on this camera is killing me inside.
(Attachment Link)

O R T H O G O N A L L I F E

I feel it suits Rama's designs

And regarding GMK legends, I have plans, don't worry  :rolleyes:

It's not orthogonal. I think you meant isometric—but it's not isometric either. It's distorted and looks like the keyboard has been twisted.

Sorry, Orthographic

Ortholinear, Orthogonal, who can keep track?

Edit: Made it less 'twisted'  ;)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: clappingcactus on Sun, 26 March 2017, 01:24:35
So aside from waiting on the drop to happen, is there anything else you're planning on changing about the set?

To my eyes, the bottom row on a TKL having a majority of keys with blue legends might look colour-wise asymmetrical in an unpleasant way? The way you have the ergodox set colours laid out so no two of the same colour are near each other should apply elsewhere as well.

I'm sorry, I know I'm late with this kind of commentary, but I only decided recently I'd be going in on this buy.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Sun, 26 March 2017, 05:38:42
So aside from waiting on the drop to happen, is there anything else you're planning on changing about the set?

To my eyes, the bottom row on a TKL having a majority of keys with blue legends might look colour-wise asymmetrical in an unpleasant way? The way you have the ergodox set colours laid out so no two of the same colour are near each other should apply elsewhere as well.

I'm sorry, I know I'm late with this kind of commentary, but I only decided recently I'd be going in on this buy.

#1 Keycount wise I do not see any changes necessary at this point, I might however add a Minila kit as that board is very popular over in Asia, and they do love SA. Aside from that, I might come around to the legends from time to time, look at them with fresh eyes, e.g. considering making the numpad enter legend vertical to have the color be spread a bit more, and I do like the look of it. Or changing the git's INIT command to CHECKOUT when I do it vertically. So mostly just waiting and finetuning.

#2 I am very happy with the bottom row, I feel with the one red key on each side, or even just blue on winkeyless boards it has a good color balance. I tried using purple on the META/FUNC key. On the ergodox, the 'bottom row' of the alphas cluster is not really the bottom of the board, the thumbs cluster to the left/right of it sortof continues it and having that all blue as well would be too much blue. So going all christmas tree there is the way to go.

#3 No problem, feedback is always welcome, but I'll be shutting the gate for sure like 1 month ahead of the drop. Should still be plenty of time, after which I would only fix technical errors. I'll be going over the kits once a month or so making sure each key has its purpose and doublecheck with layouts that nothing is missing. If you have a special layout that I claim to be covered, please go over it and approve it!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: jebbra on Tue, 28 March 2017, 09:21:22
Given how low SP's MOQ, how about providing Assembly, 40bit, and Ergodox a monochrome alternatives too? I know it contradict the concept where on the monochrome it always real legend not novelty text. I just wanna speak my mind here ;D

Sure will get both monochrome and colored if happened, so I can have full control over the color placement  ;D
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: fouras on Tue, 28 March 2017, 11:33:23
Any chance of including a couple R1 caps with the ortho kit? It'd be nice if you could have fully dark gray sides on a Preonic.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Thu, 30 March 2017, 00:48:46
Given how low SP's MOQ, how about providing Assembly, 40bit, and Ergodox a monochrome alternatives too? I know it contradict the concept where on the monochrome it always real legend not novelty text. I just wanna speak my mind here ;D

Sure will get both monochrome and colored if happened, so I can have full control over the color placement  ;D

I have thought about that too some time ago, Assembly in Monochrome would look dope for sure, but idk man. 25 kits already! I think it could hit MOQ on those too though...

Any chance of including a couple R1 caps with the ortho kit? It'd be nice if you could have fully dark gray sides on a Preonic.

Good idea, I will look into that. Would you want ~ and + keys in mod color or additional Assembly mods for their place? I'd say the first option makes more sense.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: fouras on Thu, 30 March 2017, 01:22:56
Good idea, I will look into that. Would you want ~ and + keys in mod color or additional Assembly mods for their place? I'd say the first option makes more sense.

Personally, assembly mods would be more desirable. I wouldn't want those keys bound to ~/+, and most Preonic owners on r/mk don't seem to be using that combination either.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: jebbra on Thu, 30 March 2017, 01:30:13
Given how low SP's MOQ, how about providing Assembly, 40bit, and Ergodox a monochrome alternatives too? I know it contradict the concept where on the monochrome it always real legend not novelty text. I just wanna speak my mind here ;D

Sure will get both monochrome and colored if happened, so I can have full control over the color placement  ;D

I have thought about that too some time ago, Assembly in Monochrome would look dope for sure, but idk man. 25 kits already! I think it could hit MOQ on those too though...

Any chance of including a couple R1 caps with the ortho kit? It'd be nice if you could have fully dark gray sides on a Preonic.

Good idea, I will look into that. Would you want ~ and + keys in mod color or additional Assembly mods for their place? I'd say the first option makes more sense.

Yeah effin 25 kits lol, this starting to become 7bit day by day :p but this is more fun because yours are easier to see-decide-order. Btw, if you use standard legend on Assembly I bet it will be cheaper because SP already has the mold for it (just use Godspeed formation), so why not? >:)

About the R1 for preonic, I vote for another assembly mods instead of ~ and + because it didn't make sense in a way—if you use ~ on the top left there won't be + because it stop at - and if you do that, well that will be a weird looking layout.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Thu, 30 March 2017, 01:48:52
Personally, assembly mods would be more desirable. I wouldn't want those keys bound to ~/+, and most Preonic owners on r/mk don't seem to be using that combination either.

About the R1 for preonic, I vote for another assembly mods instead of ~ and + because it didn't make sense in a way—if you use ~ on the top left there won't be + because it stop at - and if you do that, well that will be a weird looking layout.

Okay makes sense, R1 assembly mods it is. I'll need to check how it works out with the color distribution tho.

Btw, if you use standard legend on Assembly I bet it will be cheaper because SP already has the mold for it (just use Godspeed formation), so why not? >:)
(http://i.imgur.com/ti6kiSR.jpg)

The assembly legends are shared across 3 kits so it's fine. Plus people would murder me if I ditched them, they are superb.



Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: jebbra on Thu, 30 March 2017, 01:58:02
LOL SORRY! What I mean is you use the normal legend on MONOCHROME ASSEMBLY, I forgot to mention the monochrome :p








PS I too will murder you if you remove them colored mod.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Thu, 30 March 2017, 02:04:37
LOL SORRY! What I mean is you use the normal legend on MONOCHROME ASSEMBLY, I forgot to mention the monochrome :p








PS I too will murder you if you remove them colored mod.

Well that doesn't make much sense, because if I already do colored Assembly legends, then using standard legends for a monochrome kit won't make any difference price wise as the molds are finished for the colored kit already.  :rolleyes:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: jebbra on Thu, 30 March 2017, 02:10:07
LOL SORRY! What I mean is you use the normal legend on MONOCHROME ASSEMBLY, I forgot to mention the monochrome :p


PS I too will murder you if you remove them colored mod.

Well that doesn't make much sense, because if I already do colored Assembly legends, then using standard legends for a monochrome kit won't make any difference price wise as the molds are finished for the colored kit already.  :rolleyes:

My thought is: new doubleshot legend require new mould > new mould require additional cost. If we use godspeed configuration it means we aren't using new mold (just changing colors) > there won't be additional cost > cheaper. No?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Thu, 30 March 2017, 02:29:26
LOL SORRY! What I mean is you use the normal legend on MONOCHROME ASSEMBLY, I forgot to mention the monochrome :p


PS I too will murder you if you remove them colored mod.

Well that doesn't make much sense, because if I already do colored Assembly legends, then using standard legends for a monochrome kit won't make any difference price wise as the molds are finished for the colored kit already.  :rolleyes:

My thought is: new doubleshot legend require new mould > new mould require additional cost. If we use godspeed configuration it means we aren't using new mold (just changing colors) > there won't be additional cost > cheaper. No?

Okay I'm a bit confused now. We might be talking about different things because of my genius naming of the kits here. the 'Assembly' kit (lets call it Ortho for a moment because: ) uses so called Assembly legends, Assembly is a very low level programming language for computers: https://en.wikipedia.org/wiki/Assembly_language

When you said to use regular legends on the MONOCHROME ASEEMBLY, I assumed you ment the original Ortho kit with XOR, ADD, SUB legends etc should be kept that way, but the Monochrome version should use SHIFT, LOWER, RAISE etc. And that is what made very little sense to me because the first kit would already have the new legends made, so the second one could use them as well at no extra charge.

But in any case. the >Assembly< legends (XOR, ADD, SUB) are here to stay 100%, if I'm not mistaken, there are a total of 19 new legends to be made for all three kits that use them (the Ortho set, 40bit and Ergodox), and I think that is fine. So that only leaves the question: Do I want to go all 7bit on this set and add Monochrome Assembly, Monochrome 40bit and Monochrome Ergodox  :rolleyes:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: KnightDX on Thu, 30 March 2017, 13:28:55
I take it GMK is planned to drop before SA , if so is there anyone planning on getting both?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Thu, 30 March 2017, 13:32:07
I take it GMK is planned to drop before SA , if so is there anyone planning on getting both?

#1 Correct, GMK will have it's group buy in a week or so, SA in Q3 2017. GMK will not be through Massdrop.
#2 Me
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: KnightDX on Thu, 30 March 2017, 13:50:33
I take it GMK is planned to drop before SA , if so is there anyone planning on getting both?

#1 Correct, GMK will have it's group buy in a week or so, SA in Q3 2017. GMK will not be through Massdrop.
#2 Me

I really appreciate the swift reply, I will more then likely end up with both too :P
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: elfick on Thu, 30 March 2017, 13:54:44
I take it GMK is planned to drop before SA , if so is there anyone planning on getting both?

#1 Correct, GMK will have it's group buy in a week or so, SA in Q3 2017. GMK will not be through Massdrop.
#2 Me
Will you be handling the GMK GB yourself or using a facilitator (if so, whom)?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Thu, 30 March 2017, 14:15:22
I take it GMK is planned to drop before SA , if so is there anyone planning on getting both?

#1 Correct, GMK will have it's group buy in a week or so, SA in Q3 2017. GMK will not be through Massdrop.
#2 Me
Will you be handling the GMK GB yourself or using a facilitator (if so, whom)?

I'm not insane, someone with a good reputation will be doing it who will announce the GB in a weeks time.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: tofgerl on Thu, 30 March 2017, 15:26:13
Yeah, the forum group buy time is ovah. For the volumes we're talking about right now Massdrop, Originative or KeyClacks are basically the only players.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: elfick on Thu, 30 March 2017, 15:31:00
I take it GMK is planned to drop before SA , if so is there anyone planning on getting both?

#1 Correct, GMK will have it's group buy in a week or so, SA in Q3 2017. GMK will not be through Massdrop.
#2 Me
Will you be handling the GMK GB yourself or using a facilitator (if so, whom)?

I'm not insane, someone with a good reputation will be doing it who will announce the GB in a weeks time.
I'm not too sure about that first part, but I just got done reading the GMK Oblivion thread and saw that you already mentioned the second part a couple of times. My apologies.  ;D
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: jebbra on Fri, 31 March 2017, 03:37:37
LOL SORRY! What I mean is you use the normal legend on MONOCHROME ASSEMBLY, I forgot to mention the monochrome :p


PS I too will murder you if you remove them colored mod.

Well that doesn't make much sense, because if I already do colored Assembly legends, then using standard legends for a monochrome kit won't make any difference price wise as the molds are finished for the colored kit already.  :rolleyes:

My thought is: new doubleshot legend require new mould > new mould require additional cost. If we use godspeed configuration it means we aren't using new mold (just changing colors) > there won't be additional cost > cheaper. No?

Okay I'm a bit confused now. We might be talking about different things because of my genius naming of the kits here. the 'Assembly' kit (lets call it Ortho for a moment because: ) uses so called Assembly legends, Assembly is a very low level programming language for computers: https://en.wikipedia.org/wiki/Assembly_language

When you said to use regular legends on the MONOCHROME ASEEMBLY, I assumed you ment the original Ortho kit with XOR, ADD, SUB legends etc should be kept that way, but the Monochrome version should use SHIFT, LOWER, RAISE etc. And that is what made very little sense to me because the first kit would already have the new legends made, so the second one could use them as well at no extra charge.

But in any case. the >Assembly< legends (XOR, ADD, SUB) are here to stay 100%, if I'm not mistaken, there are a total of 19 new legends to be made for all three kits that use them (the Ortho set, 40bit and Ergodox), and I think that is fine. So that only leaves the question: Do I want to go all 7bit on this set and add Monochrome Assembly, Monochrome 40bit and Monochrome Ergodox  :rolleyes:

Agree, XOR ADD SUB and their friends should be there no matter what happen. I was suggesting the monochrome counterpart to use the normal CTRL ALT SHIFT etc to follow the fashion of monochrome TKL, Tsafox. But yes it's up to you whether you wanna go 7bit or not  :cool:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: hashbaz on Fri, 31 March 2017, 11:19:03
Just noticed this set, can't wait for the drop. :thumb:

SA >> GMK
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: joelfong on Sat, 08 April 2017, 14:02:24
Nice! Looking forward to the drop. (:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: TelFiRE on Fri, 14 April 2017, 00:50:39
Hi,
I'm a pleb so I don't know how these work. This is the first keyset I've seen that I really like the colors of, but I wonder would it be possible to order it all dark and with the green text on all mods? I have a very green theme going on


Sent from my iPhone using Tapatalk
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Fri, 14 April 2017, 05:58:02
Hi,
I'm a pleb so I don't know how these work. This is the first keyset I've seen that I really like the colors of, but I wonder would it be possible to order it all dark and with the green text on all mods? I have a very green theme going on


Sent from my iPhone using Tapatalk

Hey, welcome! Sadly this is not possible because the legends are not printed on the keys (known as pad printing) but done via double shot injection molding. This means they would need to fill the machine with green plastic, and then cycle through all the molds for the modifier legends and pop out one of each. This would cost them a lot of time and thus money, so unless you wave at them with a fat wallet, you are out of luck I'm afraid.

Another SA project, Green Screen, is your best bet https://geekhack.org/index.php?topic=75607.0 though #1 the alphas are green not the modifiers, and #2 the person running the set hasn't logged in for half a year so it might be dead I'm afraid.

And because I was bored, here is what you proposed would have looked like.
(http://i.imgur.com/nVViL2k.jpg)


Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: chuckdee on Fri, 14 April 2017, 06:44:55
You could also consider GMK Terminal, though it is again with all of the keys that color, and of course, it's GMK.

https://thekey.company/collections/frontpage/products/gb-gmk-terminal_-preorder
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: tofgerl on Fri, 14 April 2017, 08:41:44
Hi,
I'm a pleb so I don't know how these work. This is the first keyset I've seen that I really like the colors of, but I wonder would it be possible to order it all dark and with the green text on all mods? I have a very green theme going on


Sent from my iPhone using Tapatalk

Hey, welcome! Sadly this is not possible because the legends are not printed on the keys (known as pad printing) but done via double shot injection molding. This means they would need to fill the machine with green plastic, and then cycle through all the molds for the modifier legends and pop out one of each. This would cost them a lot of time and thus money, so unless you wave at them with a fat wallet, you are out of luck I'm afraid.

Another SA project, Green Screen, is your best bet https://geekhack.org/index.php?topic=75607.0 though #1 the alphas are green not the modifiers, and #2 the person running the set hasn't logged in for half a year so it might be dead I'm afraid.

And because I was bored, here is what you proposed would have looked like.
Show Image
(http://i.imgur.com/nVViL2k.jpg)


Doesn't look half bad, but clearly the original is better...
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: chuckdee on Fri, 14 April 2017, 09:45:13
Hi,
I'm a pleb so I don't know how these work. This is the first keyset I've seen that I really like the colors of, but I wonder would it be possible to order it all dark and with the green text on all mods? I have a very green theme going on


Sent from my iPhone using Tapatalk

Hey, welcome! Sadly this is not possible because the legends are not printed on the keys (known as pad printing) but done via double shot injection molding. This means they would need to fill the machine with green plastic, and then cycle through all the molds for the modifier legends and pop out one of each. This would cost them a lot of time and thus money, so unless you wave at them with a fat wallet, you are out of luck I'm afraid.

Another SA project, Green Screen, is your best bet https://geekhack.org/index.php?topic=75607.0 though #1 the alphas are green not the modifiers, and #2 the person running the set hasn't logged in for half a year so it might be dead I'm afraid.

And because I was bored, here is what you proposed would have looked like.
Show Image
(http://i.imgur.com/nVViL2k.jpg)


I wish I was good enough at renders that I could just pop them out because I was bored LOL :D
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: TelFiRE on Sat, 15 April 2017, 04:42:44
Hi,
I'm a pleb so I don't know how these work. This is the first keyset I've seen that I really like the colors of, but I wonder would it be possible to order it all dark and with the green text on all mods? I have a very green theme going on


Sent from my iPhone using Tapatalk

Hey, welcome! Sadly this is not possible because the legends are not printed on the keys (known as pad printing) but done via double shot injection molding. This means they would need to fill the machine with green plastic, and then cycle through all the molds for the modifier legends and pop out one of each. This would cost them a lot of time and thus money, so unless you wave at them with a fat wallet, you are out of luck I'm afraid.

Another SA project, Green Screen, is your best bet https://geekhack.org/index.php?topic=75607.0 though #1 the alphas are green not the modifiers, and #2 the person running the set hasn't logged in for half a year so it might be dead I'm afraid.

And because I was bored, here is what you proposed would have looked like.
Show Image
(http://i.imgur.com/nVViL2k.jpg)


Dude that's just evil! Tell me I can't have it and then show me how glorious it would look!!! Hahaha Thanks for the info

Hi,
I'm a pleb so I don't know how these work. This is the first keyset I've seen that I really like the colors of, but I wonder would it be possible to order it all dark and with the green text on all mods? I have a very green theme going on


Sent from my iPhone using Tapatalk

Hey, welcome! Sadly this is not possible because the legends are not printed on the keys (known as pad printing) but done via double shot injection molding. This means they would need to fill the machine with green plastic, and then cycle through all the molds for the modifier legends and pop out one of each. This would cost them a lot of time and thus money, so unless you wave at them with a fat wallet, you are out of luck I'm afraid.

Another SA project, Green Screen, is your best bet https://geekhack.org/index.php?topic=75607.0 though #1 the alphas are green not the modifiers, and #2 the person running the set hasn't logged in for half a year so it might be dead I'm afraid.

And because I was bored, here is what you proposed would have looked like.
Show Image
(http://i.imgur.com/nVViL2k.jpg)


Doesn't look half bad, but clearly the original is better...

Yeah, not trying to take away from it, I think it's awesome, it's just I have a distinctly green-and-dark setup :P

You could also consider GMK Terminal, though it is again with all of the keys that color, and of course, it's GMK.

https://thekey.company/collections/frontpage/products/gb-gmk-terminal_-preorder

Ah yeah, that's a pretty good set. I hadn't seen that or anything similar in lots of searching. Think I'll pre-order one up, thanks! (Although that render Oblotzky made is way way better looking lol)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: LevelSteam on Thu, 27 April 2017, 09:53:24
I just noticed that the group buy for GMK Oblivion is going to go live in a few hours over at Keyclack. Just wanted to say thanks for making that happen; I can't wait to pick up a kit, especially since it'll let me sink my teeth into these gorgeous caps without having to wait for SP's extensive queue. :)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: TelFiRE on Thu, 27 April 2017, 22:47:07
Any chance of seeing this in Hi-Profile? Or is it way too early to even consider that?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Fri, 28 April 2017, 01:50:11
Any chance of seeing this in Hi-Profile? Or is it way too early to even consider that?

Do you mean matt3o's MT3? That profile supports PBT only, which this set can not be done with.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: ihalatch on Fri, 28 April 2017, 02:23:45
Any chance of seeing this in Hi-Profile? Or is it way too early to even consider that?

Do you mean matt3o's MT3? That profile supports PBT only, which this set can not be done with.

SA profile?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Fri, 28 April 2017, 02:26:46
Any chance of seeing this in Hi-Profile? Or is it way too early to even consider that?

Do you mean matt3o's MT3? That profile supports PBT only, which this set can not be done with.

SA profile?

I'm not sure what you are asking me
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: ihalatch on Fri, 28 April 2017, 02:41:40
Any chance of seeing this in Hi-Profile? Or is it way too early to even consider that?

Do you mean matt3o's MT3? That profile supports PBT only, which this set can not be done with.

SA profile?

I'm not sure what you are asking me

GMK Oblivion is on. What about SA Oblivion?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Fri, 28 April 2017, 02:47:01
Any chance of seeing this in Hi-Profile? Or is it way too early to even consider that?

Do you mean matt3o's MT3? That profile supports PBT only, which this set can not be done with.

SA profile?

I'm not sure what you are asking me

GMK Oblivion is on. What about SA Oblivion?

Ah, as mentioned in the title, it is currently sheduled for Q3 2017 for Massdrop.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: wongie on Fri, 28 April 2017, 05:14:01
Am I blind or is there no R4 End key? Will there be any changes between now and when the GB goes live to include this seeing as it's in the GMK set that's up now?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Fri, 28 April 2017, 05:21:24
Am I blind or is there no R4 End key? Will there be any changes between now and when the GB goes live to include this seeing as it's in the GMK set that's up now?

Yeah I added it but didn't get around to updating the SA stuff yet. Check back in a week or so!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: tototoru on Mon, 01 May 2017, 16:18:42
LOL SORRY! What I mean is you use the normal legend on MONOCHROME ASSEMBLY, I forgot to mention the monochrome :p


PS I too will murder you if you remove them colored mod.

Well that doesn't make much sense, because if I already do colored Assembly legends, then using standard legends for a monochrome kit won't make any difference price wise as the molds are finished for the colored kit already.  :rolleyes:

My thought is: new doubleshot legend require new mould > new mould require additional cost. If we use godspeed configuration it means we aren't using new mold (just changing colors) > there won't be additional cost > cheaper. No?

I remember someone said SP molds have removable tops so they can make the legends without making a new mold, that's why they can make so many texts and novelties, I think no one could afford this set otherwise with so many custom stuff.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Mon, 01 May 2017, 16:21:06
LOL SORRY! What I mean is you use the normal legend on MONOCHROME ASSEMBLY, I forgot to mention the monochrome :p


PS I too will murder you if you remove them colored mod.

Well that doesn't make much sense, because if I already do colored Assembly legends, then using standard legends for a monochrome kit won't make any difference price wise as the molds are finished for the colored kit already.  :rolleyes:

My thought is: new doubleshot legend require new mould > new mould require additional cost. If we use godspeed configuration it means we aren't using new mold (just changing colors) > there won't be additional cost > cheaper. No?

I remember someone said SP molds have removable tops so they can make the legends without making a new mold, that's why they can make so many texts and novelties, I think no one could afford this set otherwise with so many custom stuff.

All manufacturers have a top and bottom mold part, the difference is that SP uses a brass insert to change the legend while for GMK for example the entire top mold is done from scratch, but they use a better metal (stainless steel I guess?) which doesn't wear out near as fast.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: zslane on Mon, 01 May 2017, 17:40:38
Is that why GMK charges 4x as much for a custom legend as SP does?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Mon, 01 May 2017, 17:45:30
Is that why GMK charges 4x as much for a custom legend as SP does?

It's more like 10x as far as I know, and yes. Same goes for maxkeys.

Quote
Many people are under the impression that new graphics require a new ‘mold’. New graphics are engraved in a brass plate. These legend plate are interchangeable inserts used in the first shot molds.


From: https://www.keychatter.com/2016/10/11/interview-melissa-with-signature-plastics/
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: zslane on Mon, 01 May 2017, 18:02:41
Is that why GMK charges 4x as much for a custom legend as SP does?

It's more like 10x as far as I know, and yes. Same goes for maxkeys.

T0mb3ry mentioned $300 per custom legend mold, which makes it 4x as much as SP's $75 price per brass legend plate. But maybe GMK's price fluctuates according to their mood...

I find it odd that MaxKeys charges more than SP given that they use the same exact equipment and processes to produce double-shot keycaps.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: wongie on Tue, 02 May 2017, 02:28:33
Given the recent delay with Godspeed I suppose then Oblivion is more likely to run in 2018 rather than remaining Q3 this year?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: doom2 on Tue, 02 May 2017, 09:20:04
Given the recent delay with Godspeed I suppose then Oblivion is more likely to run in 2018 rather than remaining Q3 this year?

Yeah, would be nice to have the GB closer to potential production date rather than a huge gap. As much as I want to buy into SA Oblivion, I also don't want a 7bit-style delay.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Tue, 02 May 2017, 09:32:19
Given the recent delay with Godspeed I suppose then Oblivion is more likely to run in 2018 rather than remaining Q3 this year?

Yeah, would be nice to have the GB closer to potential production date rather than a huge gap. As much as I want to buy into SA Oblivion, I also don't want a 7bit-style delay.

Yes I agree, and I have told Massdrop that I would rather wait with the drop for a shorter production schedule, even if that means we have to wait longer overall. But ultimately it is up to Massdrop, and I don't know yet how this affects the Q3 estimate we have had so far for this drop.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: elfick on Tue, 02 May 2017, 09:58:06
Yes I agree, and I have told Massdrop that I would rather wait with the drop for a shorter production schedule, even if that means we have to wait longer overall. But ultimately it is up to Massdrop, and I don't know yet how this affects the Q3 estimate we have had so far for this drop.
Given that I just received an email that Godspeed still hasn't even begun production seven months after the drop ended, that's probably not a bad idea. Hell, I think SP needs to be sued for the interest on the funds that they're holding. I may just start avoiding SA sets in general.  :(
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: eksuen on Tue, 02 May 2017, 13:29:02
Yes I agree, and I have told Massdrop that I would rather wait with the drop for a shorter production schedule, even if that means we have to wait longer overall. But ultimately it is up to Massdrop, and I don't know yet how this affects the Q3 estimate we have had so far for this drop.
Given that I just received an email that Godspeed still hasn't even begun production seven months after the drop ended, that's probably not a bad idea. Hell, I think SP needs to be sued for the interest on the funds that they're holding. I may just start avoiding SA sets in general.  :(

I don't think a lawsuit is warranted. They haven't refused production while keeping the funds and I have no doubt they will deliver. We all know what we're signing up for when we join a group buy for an SA set these days.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: elfick on Tue, 02 May 2017, 13:59:42
Yes I agree, and I have told Massdrop that I would rather wait with the drop for a shorter production schedule, even if that means we have to wait longer overall. But ultimately it is up to Massdrop, and I don't know yet how this affects the Q3 estimate we have had so far for this drop.
Given that I just received an email that Godspeed still hasn't even begun production seven months after the drop ended, that's probably not a bad idea. Hell, I think SP needs to be sued for the interest on the funds that they're holding. I may just start avoiding SA sets in general.  :(

I don't think a lawsuit is warranted. They haven't refused production while keeping the funds and I have no doubt they will deliver. We all know what we're signing up for when we join a group buy for an SA set these days.
Oh, my bad... I wasn't serious. I should have used a tongue-in-cheek emoticon or something.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: eksuen on Tue, 02 May 2017, 14:03:01
Yes I agree, and I have told Massdrop that I would rather wait with the drop for a shorter production schedule, even if that means we have to wait longer overall. But ultimately it is up to Massdrop, and I don't know yet how this affects the Q3 estimate we have had so far for this drop.
Given that I just received an email that Godspeed still hasn't even begun production seven months after the drop ended, that's probably not a bad idea. Hell, I think SP needs to be sued for the interest on the funds that they're holding. I may just start avoiding SA sets in general.  :(

I don't think a lawsuit is warranted. They haven't refused production while keeping the funds and I have no doubt they will deliver. We all know what we're signing up for when we join a group buy for an SA set these days.
Oh, my bad... I wasn't serious. I should have used a tongue-in-cheek emoticon or something.

Ah, of course. Text has a tendency to mask tone.  :thumb:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: colbs on Tue, 02 May 2017, 20:15:52
Given the recent delay with Godspeed I suppose then Oblivion is more likely to run in 2018 rather than remaining Q3 this year?

Yeah, would be nice to have the GB closer to potential production date rather than a huge gap. As much as I want to buy into SA Oblivion, I also don't want a 7bit-style delay.

Yes I agree, and I have told Massdrop that I would rather wait with the drop for a shorter production schedule, even if that means we have to wait longer overall. But ultimately it is up to Massdrop, and I don't know yet how this affects the Q3 estimate we have had so far for this drop.

I understand wanting to wait for the drop so the time between GB and production is minimized.  However, I don't know that I agree that it would be worth delaying the drop for a shorter lead time if it delays when the set is ultimately produced.  For example, I would rather pay for the set tomorrow and get it April 2018, vs. paying for it January 2018 and getting it July 2018 (just so it is clear, I made up these dates, I have no inside knowledge on the actual lead times).

zFrontier is currently running an SA SP group buy (cream cheese and green), and just recently finished SP SA corner creatures.  The SA queue is doing nothing but getting longer.  I don't know how effective the plan of waiting to drop the set to achieve a shorter lead time will actually be.

In any case, we all should obviously just join the GMK oblivion GB, so we have something to help us pass the time while we wait for SA Oblivion :)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Niomosy on Wed, 03 May 2017, 00:21:24
Unless MaxKeys is able to increase their production capacity significantly or some other cap maker comes along, I don't think we're going to see a large drop off in time until a set is in production.  Remember that as more mechanical keyboards are sold to new buyers, the number of consumers for these keycaps increases as well.  Right now, the demand for SA caps seems to be remaining high.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: fax668 on Wed, 03 May 2017, 03:14:00
Massdrop has been grooming a manufacturer for matt3o's new MT3 profile that is quite similar to SA. See http://matt3o.com/about-mt3-profile-and-devtty-set/ for more detail than you probably care about.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Wed, 03 May 2017, 03:21:00
Massdrop has been grooming a manufacturer for matt3o's new MT3 profile that is quite similar to SA. See http://matt3o.com/about-mt3-profile-and-devtty-set/ for more detail than you probably care about.

MT3 is PBT dye-sub only, which this set cannot utilize due to the color restrictions for that process.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: clappingcactus on Wed, 03 May 2017, 07:59:15
Massdrop has been grooming a manufacturer for matt3o's new MT3 profile that is quite similar to SA. See http://matt3o.com/about-mt3-profile-and-devtty-set/ for more detail than you probably care about.

MT3 is PBT dye-sub only, which this set cannot utilize due to the color restrictions for that process.

You can always reverse dye-sub :P

Pioneering that method for them will probably be helpful in the long run too.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Niomosy on Wed, 03 May 2017, 15:08:15
Massdrop has been grooming a manufacturer for matt3o's new MT3 profile that is quite similar to SA. See http://matt3o.com/about-mt3-profile-and-devtty-set/ for more detail than you probably care about.

MT3 is PBT dye-sub only, which this set cannot utilize due to the color restrictions for that process.

You can always reverse dye-sub :P

Pioneering that method for them will probably be helpful in the long run too.

Seems to be in the early stages with only some Chinese companies interested in pursuing it.  Given he just got his first set out on the new profile, I'd say it's too early to delve into things like reverse dyesub with MT3 just yet.  Though I do admit to having thrown the idea out in the Deskthority thread just in case.

That said, something like Rocketeer would be a perfect candidate for the MT3 profile if the manufacturer can get the cap colors down.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Fri, 05 May 2017, 20:57:22
About the R1 for preonic, I vote for another assembly mods instead of ~ and + because it didn't make sense in a way—if you use ~ on the top left there won't be + because it stop at - and if you do that, well that will be a weird looking layout.

Okay makes sense, R1 assembly mods it is. I'll need to check how it works out with the color distribution tho.

Guys, I'm stuck on this one. Since yellow is used in the bottom row for the ortholinear kit, I am not sure how I can fill 4 rows of modifier keys with the remaining 3 colors (orange, purple, green). Anyone have an idea?

reference of the current color distribution:
(http://i.imgur.com/90rkEIg.jpg)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Parva Ovis on Fri, 05 May 2017, 23:27:07
You could change the order of colors to match the Ergodox kit or the left side of the Oblivion modifiers.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Sat, 06 May 2017, 03:06:10
You could change the order of colors to match the Ergodox kit or the left side of the Oblivion modifiers.

Yeah that would work for the Preonic then, but the Planck's would be left out of the top left orange accent then  :(
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: ChitownM2 on Sat, 06 May 2017, 08:33:34
Any chance the ortho kit gets expanded to cover subatomic since that will probably be dropping this summer? Guessing that will also affect the color layout if we add two more columns.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: jebbra on Sat, 06 May 2017, 22:56:30
About the R1 for preonic, I vote for another assembly mods instead of ~ and + because it didn't make sense in a way—if you use ~ on the top left there won't be + because it stop at - and if you do that, well that will be a weird looking layout.

Okay makes sense, R1 assembly mods it is. I'll need to check how it works out with the color distribution tho.

Guys, I'm stuck on this one. Since yellow is used in the bottom row for the ortholinear kit, I am not sure how I can fill 4 rows of modifier keys with the remaining 3 colors (orange, purple, green). Anyone have an idea?

reference of the current color distribution:
Show Image
(http://i.imgur.com/90rkEIg.jpg)


Sorry which 4 rows of modifier do you mean? R1?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: fatpolomanjr on Sun, 07 May 2017, 00:24:55
Probably R1 through R4, since you were asking for more assembly mods in place of ~ and + in the top left and right corners of the layout. The goal I assume is to get the modifier colors on the entire left and right columns while keeping the colors consistent.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: switchnollie on Sun, 21 May 2017, 18:16:44
Will be picking up a numpad kit for my Pocket when this drops :)

Looks good.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: clappingcactus on Thu, 25 May 2017, 21:52:23
According to the person running SA Calm Depths R2, SP is booked until May of next year. If this only opens Q3 of this year, when do we expect to have it? I'm really keeping my keyboard relatively unfinished because SA Oblivion mods are the only ones I want on my keyboard. But if literally 2019 is when I might have it, that might be too long.

:(
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Marutks on Fri, 26 May 2017, 11:53:07
is it going to be on Massdrop soon ?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Fri, 26 May 2017, 11:55:35
is it going to be on Massdrop soon ?

Q3 2017 is still the current ETA. I wouldn't want it happening sooner actually with all the sets coming out right now. I'll update once I have news.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: yookwh on Fri, 26 May 2017, 19:42:59
Just wanted to chime in and say that this is definitely going to be the set I'll be going for. There are very few sets that stand out while being "neutral" at the same time. I can really see this matching on a lot of keyboards. Excited to see it on MD!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: IzeTheRube on Wed, 31 May 2017, 14:18:42
Beautiful keyset outside of its functionality and then just sublime when factoring function. I wasn't able to get in on the GMK Oblivion GB, will the SA Oblivion be the only set offered on Massdrop? Thanks so much!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Wed, 31 May 2017, 14:24:32
Beautiful keyset outside of its functionality and then just sublime when factoring function. I wasn't able to get in on the GMK Oblivion GB, will the SA Oblivion be the only set offered on Massdrop? Thanks so much!

Thank you! Yes it will be on Massdrop later this year, the current ETA is Q3 but it's been a few months since I received that info myself, I'll try to get an update on that matter soon.

I'm also working on an update for the kits, maybe going to post them this weekend.

Gonna leave this here for now  :rolleyes:

(http://abload.de/img/untitled-1czub7.jpg)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Wed, 31 May 2017, 17:21:37
If you're not joining the SA Carbon drop, you might want to snatch up its alphas anyways  ;)

Note that Carbon is R4 bottom row while Oblivion is R3 bottom row, so Numpad is not perfect for 0 and . keys

(http://i.imgur.com/ZZGq37S.jpg)
(http://i.imgur.com/nQLzNlY.jpg)
(http://i.imgur.com/UDYixsy.jpg)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: thinksimple on Thu, 01 June 2017, 07:05:18
Interesting red and blue keys!
This just helped me confirmed to hold my wallet for this instead!


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Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: ChitownM2 on Thu, 01 June 2017, 20:43:10
If you're not joining the SA Carbon drop, you might want to snatch up its alphas anyways  ;)

As if carbon wasn't costing me enough already....the cream alphas looks really good with oblivion.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: fatpolomanjr on Fri, 02 June 2017, 04:17:00
Those are evil renders. Seriously, they're making me want to just up and buy alphas from a drop I had 0 interest in.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: kiettv12 on Fri, 02 June 2017, 05:25:17
will eta still be a year ? i wanna join carbon but the eta is killing me
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Fri, 02 June 2017, 05:27:31
will eta still be a year ? i wanna join carbon but the eta is killing me

Drop is scheduled for Q3 of this year, but production would obviously be after Carbon. Unless SP pulls a miracle and hires godsent workers to immediatly speed up the queue, I don't see production starting before April 2018
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: gnarlsagan on Fri, 02 June 2017, 13:21:37
If you're not joining the SA Carbon drop, you might want to snatch up its alphas anyways  ;)

Note that Carbon is R4 bottom row while Oblivion is R3 bottom row, so Numpad is not perfect for 0 and . keys

Show Image
(http://i.imgur.com/ZZGq37S.jpg)

Show Image
(http://i.imgur.com/nQLzNlY.jpg)

Show Image
(http://i.imgur.com/UDYixsy.jpg)


You always have the best renders. You know what set-up I'm most excited for? Penumbra R2 alphas with SA Oblivion mods. To me that's like a strictly better Penumbra.  :))
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: imprevade on Fri, 02 June 2017, 14:20:44
You always have the best renders. You know what set-up I'm most excited for? Penumbra R2 alphas with SA Oblivion mods. To me that's like a strictly better Penumbra.  :))

Penumbra R2 is 1-2-3-3-4-4 and Oblivion is 1-1-2-3-4-3, so profiles won't match up sadly.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: fatpolomanjr on Fri, 02 June 2017, 15:02:45
The caffeinated chain smoker Yellow of the default Penumbra alphas is what turned me away from it indefinitely, whereas the clean white alphas of SA Oblivion are the tits. These cream colored WBO alphas from SA Carbon look so nice with oblivion, probably because the color reminds me of a timeworn sheet of paper. I might even like it more than the Hagoromo alphas. And only $35.99 right now...soon to be $34.99 once the 1000 drop point is hit...
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: gnarlsagan on Fri, 02 June 2017, 15:19:32
The caffeinated chain smoker Yellow of the default Penumbra alphas is what turned me away from it indefinitely, whereas the clean white alphas of SA Oblivion are the tits. These cream colored WBO alphas from SA Carbon look so nice with oblivion, probably because the color reminds me of a timeworn sheet of paper. I might even like it more than the Hagoromo alphas. And only $35.99 right now...soon to be $34.99 once the 1000 drop point is hit...

Haha I used to think the exact same thing, but the old yellow has grown on me as a sort of homage to that ancient worn-in electronics aesthetic. And it looks better with grey imo.   

You always have the best renders. You know what set-up I'm most excited for? Penumbra R2 alphas with SA Oblivion mods. To me that's like a strictly better Penumbra.  :))

Penumbra R2 is 1-2-3-3-4-4 and Oblivion is 1-1-2-3-4-3, so profiles won't match up sadly.

Wow didn't even think of that. Thank you for shattering my dreams.  ;)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: thinksimple on Sat, 03 June 2017, 05:05:18
Beautiful keyset outside of its functionality and then just sublime when factoring function. I wasn't able to get in on the GMK Oblivion GB, will the SA Oblivion be the only set offered on Massdrop? Thanks so much!

Thank you! Yes it will be on Massdrop later this year, the current ETA is Q3 but it's been a few months since I received that info myself, I'll try to get an update on that matter soon.

I'm also working on an update for the kits, maybe going to post them this weekend.

Gonna leave this here for now  :rolleyes:

Show Image
(http://abload.de/img/untitled-1czub7.jpg)

Possible to update in one or two weeks time about the red and blue accents?
Deciding whether to get orange mods...


Sent from my iPhone using Tapatalk
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: kiettv12 on Sat, 03 June 2017, 10:04:52
nevermind  wrong topic
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: thinksimple on Sun, 04 June 2017, 05:13:55
Any chance that a R2 1.5u Delete can be included along with the current Backspace?


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Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Sun, 04 June 2017, 05:31:57
Any chance that a R2 1.5u Delete can be included along with the current Backspace?


Sent from my iPhone using Tapatalk

Hey, I'm afraid no. There are a couple other keys I'd love to include in the specialties kits (e.g. 2u shift and 1u shift for those hip new 60% with arrows) but I have to draw a line somewhere so the kit ends up at a reasonable price (Carbon started off at 79,99$ for the extension kit due to the high amount of non-1u keys). Please keep in mind that this set has not been run before, the reception is certainly way above average, but I must not allow that to blind me and go balls deep and throw every conceivable key that someone might find useful at the kits. Specialty kits are very difficult in this regard. I hope you can understand!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: thinksimple on Sun, 04 June 2017, 05:35:20
Any chance that a R2 1.5u Delete can be included along with the current Backspace?


Sent from my iPhone using Tapatalk

Hey, I'm afraid no. There are a couple other keys I'd love to include in the specialties kits (e.g. 2u shift and 1u shift for those hip new 60% with arrows) but I have to draw a line somewhere so the kit ends up at a reasonable price (Carbon started off at 79,99$ for the extension kit due to the high amount of non-1u keys). Please keep in mind that this set has not been run before, the reception is certainly way above average, but I must not allow that to blind me and go balls deep and throw every conceivable key that someone might find useful at the kits. Specialty kits are very difficult in this regard. I hope you can understand!
Thanks for the super fast reply!
Are the Carbon bone modifiers and the Oblivion monochrome modifiers of the same colour codes?


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Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Sun, 04 June 2017, 05:39:39
Any chance that a R2 1.5u Delete can be included along with the current Backspace?


Sent from my iPhone using Tapatalk

Hey, I'm afraid no. There are a couple other keys I'd love to include in the specialties kits (e.g. 2u shift and 1u shift for those hip new 60% with arrows) but I have to draw a line somewhere so the kit ends up at a reasonable price (Carbon started off at 79,99$ for the extension kit due to the high amount of non-1u keys). Please keep in mind that this set has not been run before, the reception is certainly way above average, but I must not allow that to blind me and go balls deep and throw every conceivable key that someone might find useful at the kits. Specialty kits are very difficult in this regard. I hope you can understand!
Thanks for the super fast reply!
Are the Carbon bone modifiers and the Oblivion monochrome modifiers of the same colour codes?


Sent from my iPhone using Tapatalk

No, while Oblivion uses GQM for the base modifier color just like Carbon does, Carbon uses WBO for the legends while I use GAL. WBO is what he also uses for the Carbon alphas.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: thinksimple on Sun, 04 June 2017, 05:40:40
Thanks!! Was trying to figure out for the legends.


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Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Mon, 05 June 2017, 14:53:29
Beautiful keyset outside of its functionality and then just sublime when factoring function. I wasn't able to get in on the GMK Oblivion GB, will the SA Oblivion be the only set offered on Massdrop? Thanks so much!

Thank you! Yes it will be on Massdrop later this year, the current ETA is Q3 but it's been a few months since I received that info myself, I'll try to get an update on that matter soon.

I'm also working on an update for the kits, maybe going to post them this weekend.

Gonna leave this here for now  :rolleyes:

Show Image
(http://abload.de/img/untitled-1czub7.jpg)

Possible to update in one or two weeks time about the red and blue accents?
Deciding whether to get orange mods...


Sent from my iPhone using Tapatalk

I think I have it mostly done now. I think I'll post it within the next 48h
Title: Re: [IC] SA Oblivion
Post by: nickw on Mon, 05 June 2017, 17:17:06
Edit: Ergodox and Planck seem pretty forward with the Presets provided in keyboard-layout-editor.com,

I would suggest blanks be an option for the planck.  Many (most?) of us planck users are doing something custom with our keys.  I, for example, use the middle 6 thumb keys on my grid planck inverted so they're easier on the thumbs, and have things like an enter key to the right of my space, and a backspace to the left of A.

So far I think Nantucket Selectric was the best for Planck so far.  It was a standalone set with some novelties (Anchors and wheels) and some colour coordinated blanks to fill out the edges and bottom row.

I suspect it worked well.  I know it's the only set which has tempted me to move away from the SA blanks I used previously.  (I bought 2 planck sets, and some extra colemak and homing keys)

Usually I look at the $100+ to get the keys I need for a planck that won't even match my layout (I would need a few additional blanks to knock out the differences), and I just can't justify it. 
Title: Re: [IC] SA Oblivion
Post by: Oblotzky on Mon, 05 June 2017, 17:28:43
Edit: Ergodox and Planck seem pretty forward with the Presets provided in keyboard-layout-editor.com,

I would suggest blanks be an option for the planck.  Many (most?) of us planck users are doing something custom with our keys.  I, for example, use the middle 6 thumb keys on my grid planck inverted so they're easier on the thumbs, and have things like an enter key to the right of my space, and a backspace to the left of A.

So far I think Nantucket Selectric was the best for Planck so far.  It was a standalone set with some novelties (Anchors and wheels) and some colour coordinated blanks to fill out the edges and bottom row.

I suspect it worked well.  I know it's the only set which has tempted me to move away from the SA blanks I used previously.  (I bought 2 planck sets, and some extra colemak and homing keys)

Usually I look at the $100+ to get the keys I need for a planck that won't even match my layout (I would need a few additional blanks to knock out the differences), and I just can't justify it.

Are you referring to the modifiers? Or are you suggesting a blank key kit like Carbon does to replace the alphas? I believe you are referring to the modifiers though. The current legends are assembly instructions (machine code, a super low level programming language), they don't have any meaning in this context anyways so you can throw any function on them, they will all equally make sense, and you get to keep the nice colors of the Oblivion theme. I won't be doing blank modifiers for Planck/40% or Ergodox, I find the kits I have for those are perfectly executed (Assembly kit has a few keys changed with the next update).
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Wed, 07 June 2017, 16:19:57
Alright, time for an update.

Here is the current revision of all the kits that are intended to be available in the SA Oblivion groupbuy scheduled to come to Massdrop around Q3 of this year. I'll try to get a updated estimated date soon, Yanbo is currently in china, but we will be having a chat next week when he is back. I'm very happy with the current iteration, it would not have been possible if the GB was pushed ahead earlier, so in hindsight I am very glad that it is taking so long. I'll be redoing keyboard renders from scratch in the coming weeks to show off the new changes, and generally updating them since I improved some rendering techniques since the last ones were created. I'll be updating the GitHub page accordingly when that is done.

Also, I'll have the kits priced out by Yanbo in the coming weeks so I can make sure that everything is in line, especially with the Git and Assembly legends used. This will give me some time to adjust if necessary before the drop.

I'll be doing this update changelog style like t0mb3ry likes to do, so here we go

- Added BFP and RAS accent colors, see Monochrome Modifier kit for usage
(http://i.imgur.com/ClNJ7N0.png)


- Removed F5 - F8 from the Alphas kits, you can get them via the new Alternate Function Colors kit
(http://i.imgur.com/Ddv3yJC.png)
(http://i.imgur.com/PK4KWdr.png)


- Replaced R3 1.75u CONTROL key with FUNCTION. The control key is only used by HHKB layout people as far as I am aware, and they need to grab the specialties kit anyways so I moved it there. The FUNCTION key is offered by default to replace CAPS LOCK, I hope TKL and 60% people will adopt this key, like seriously, who needs Caps Lock in 2017
- META key has been replaced by FUNC
- blue CODE keys have been added to allow for a unicolor bottom row, I've come to appreciate it.
- ALT GRAPH key has been included to take some weight off the NorDeUK kit which would have had all 4 version of this key in it (2x 1.25u, 2x 1.5u). Also some ANSI people like to use it, and personally I find it rather pretty, I'll be using it too.
(http://i.imgur.com/ycxL9U0.png)


- Moved legends around, can't be arsed to list them all, not really needed anyways. Just look at how its now :P (includes some changes in Git Specialties kit)
- PULL and FETCH are also available in blue and orange/red now
- Removed numpad INIT key, moved it to the appropriate kit (and changed to APPLY)
(http://i.imgur.com/1u1TbfT.png)


- FUNCTION key
- ALT GRAPH key
- HoneyCadet accent keys! I wanted to make the set a bit more attractive. While I really appreciate the Monochrome look, and personally I feel like I'm looking more forward to GMK Oblivion with Monochrome Addon than the default legends, I think after some time one could feel like spicing it up a bit. Initially I wanted to make this a separate kit, but after rendering it with regular Oblivion modifiers, I realized there is no point in doing that because it looks super meh when combined with those.

Edit: this change was actually originally suggested by WASD_Greg (https://geekhack.org/index.php?topic=84978.msg2310271#msg2310271), I wasn't happy with how OAV looked as accent keys so I went with the Honeywell red instead, and paired it with SpaceCadet blue.
(http://i.imgur.com/SUFUVV2.png)


- Replaced horizontal ENTER with vertical RETURN. This gives a nicer color distribution across the key and looks less cramped.
- Added APPLY and LOG keys for Git legends, APPLY was previously INIT in the Git Modifiers kit, and the NumLock key was supposed to be filled with the GIT key from the regular modifiers which required the Git icon to be used as escape, or vice versa. But I felt someone might want to have the keyboard legends only, without having to use the meme GIT GUD key.
(http://i.imgur.com/nZbGk11.png)
(http://i.imgur.com/4rrlMTG.png)


- Added 1.5u ALT GRAPH
- Added second 1u ALT and 1u CTRL
- Replaced both 1u SYS and META with CODE
- Added blue CODE keys for unicolor bottom row
- Added HOME and END keys
- Added R3 1.75u CONTROL key that was previously in the standard modifiers kit
- Added R3 stepped FUNC key, I love my layers
(http://i.imgur.com/rNVPFAD.png)


- See above, more or less
(http://i.imgur.com/MfLNd9X.png)


- See above above, more or less, more or less
(http://i.imgur.com/6VDBejN.png)


- Added blue R1 POP and JMP to fill the voids of Preonic layouts. Ideally the colorway starts with orange/red at the top, but it would have required to add a lot of keys so that the color pattern can be applied to both Preonic and Planck layouts. So I think starting Preonic with blue at the top is the best solution. An alternative idea was to have them in GAL color (Monochrome) but that seemed more off.
- Removed green R3 ADD and SUB, previously they were ment to add the green color to all the other R3 keys so that this kit could be used to fill a bunch of macro keys like a RAMA M-10 or on the VE.A, but I added a new appropriate kit for that purpose. See below.
(http://i.imgur.com/YXMs3zs.png)


- Now with two blue 1.5u keys instead of two orange/red ones, since blue is the more prominent color in the bottom row after all.
(http://i.imgur.com/WoXeRf6.png)


- No changes required
(http://i.imgur.com/QCJunhQ.png)


- No changes required either
(http://i.imgur.com/qKRmtAc.png)


- Still nope
(http://i.imgur.com/UhZ51q4.png)


- This will probably get a couple people upset, but I felt it had to be done. I merged the entire international support into a single NorDeUK kit, the same way it has been done on SA Carbon Round 2. Having two alpha colors is a PITA, so splitting off the international customers into more groups seems like a bad move, it is more likely to succeed this way IMO. I alleviated the price of these kits a bit by moving the ALT GRAPH to the standard/specialty kits, and also dropped the R2 Z key that Carbon has, the R4 Z from regular Alphas is identical when turned 180 degrees. So I see these kits starting at something like 62,99 or so now instead of 69,99 like on Carbon. While the Orange NorDeUK kit is suffering on Carbon, the ratio between Beige and Orange alphas is also like 6 to 1 on that drop, unlike Oblivion where in the GMK run it was 3 to 2 or so, a much more balanced ratio. So I'm crossing my fingers that this is the right move. If someone is super loaded and you'd like to contribute, pick one up or two please to help the international fellas out!  ;)
(http://i.imgur.com/AEBXhUJ.png)
(http://i.imgur.com/qoRIyka.png)


- New kit, makes a unicolored function row possible. Desired by some TKL users and also 75%/96key that wish to have a big block of alpha colors instead of F5 to F8 cutting in as modifier colored keys.
(http://i.imgur.com/qTCx1e0.png)


- New kit, bringing the assembly legends to the TKL portion of TKL/Fullsize keebs. No unicolored row possible here, would add another 16 keys to the kit. Sorry! The extra R3 key is so you can use them on 65%/75% layouts as well to fill the right side. Separate HCF as it is more a novelty key (short for Halt and Catch Fire, not part of the original x86 instruction set, so it is kept optional as someone might get triggered. It is a nod to the TV show of the same name)
(http://i.imgur.com/oaCnXkD.png)


- New kit, lets you fill Macro keys such as M-10 keypad, VE.A macro block etc. Uniform R3.
(http://i.imgur.com/jKhsKkr.png)


- Yep, that's what arrows look like
(http://i.imgur.com/XivFZE9.png)


- You guessed it, these are Spacebars
(http://i.imgur.com/WtcmhnN.png)


- For when you break your keeb in half
(http://i.imgur.com/j7deIib.png)


- Heathen
(http://i.imgur.com/xqDe7sa.png)


- New kit, for those among you that get hard on LED's. Might not make it into the GB, I noticed on Carbon that the LED keys account for noticeable price differences between kits, so I have a bad feeling about this one. Going by the differences on Carbon kits, I would guesstimate this kit at 50+ dollars, but maybe I am wrong and not seeing some other factors, will get it priced and then decide.
(http://i.imgur.com/Zc5A5go.png)


- Brand new GeekHack logo, text only was lame so I created this icon, inspired by the DT logo. Big thanks to t0mb3ry for vectorizing it and suggesting the use of Cherry font, it looks fantastic now
- Using t0mb3ry's RMK logo, thanks again
- Purple key has been decided on my part, but waiting for confirmation. Initially I wanted to make this the Octocat logo from Github, but sadly they did not permit me to use it (https://assets-cdn.github.com/images/modules/logos_page/GitHub-Mark.png)
(http://i.imgur.com/2iOkYjt.png)


While I will keep this IC open for discussion, I do not intend to make any changes to these kits besides fixing errors. I'll say >intend< as I am awaiting pricing now, and also because locking the kits the last two times didn't work either. The only things on my list that I had to cut out is support for Filco, and with it support for the new 60% layouts with dedicated arrows as they were utilizing 2u and 1u shift keys as well. Supporting Filco apart from APP key and using CODE and or FUNC instead of the two FN keys would have required another 3 keys to be added to the specialties kits, and two 3u keys to the Spacekeys kit. While that does not seem like much, I have to draw a line and keep the Specialties kits down in price. There are three of them, and while SA Oblivion has received great reception from the community, I don't have solid sales data on it yet so I can't just throw a 50+ dollar kit out there (which even started out as a 80 dollar kit) like Carbon and expect it to sell like hot cakes. I wish to be more in line with Chocolatier/Godspeed in this sector. Sorry again, but sacrifices have to be made.

Thanks everyone for checking this out, and I'll keep you posted on the update regarding drop date.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Arallu on Wed, 07 June 2017, 17:56:11
Lots of changes and lots of extra keys! Hope it doesn't get super costly but then again massdrop pricing is pretty good.
The old spacebar kit had the modifier grey 2u/2.75u spacebars, I don't see them now, only the alpha grey in the spacekeys kit?
Also, I kinda prefer FN to FUNC, at least on the 1u keys.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: bciamny on Wed, 07 June 2017, 18:40:37
goodness. i want this more than carbon and i've spent so much on carbon. good thing it'll be a while before the drop comes.

looks great :)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Parva Ovis on Wed, 07 June 2017, 19:43:39
 Just wanted to point out to anyone considered Oblivion + Carbon combinations: The macros.asm + Carbon Adaptive Alphas could cover a MIT/Grid Planck or Preonic.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: thinksimple on Wed, 07 June 2017, 19:54:31
Yes to the new Monochrome Mods!
Yea to the tenkeyless.asm!
Yess to the LEDs!

Looks like I will be having a mod shopping spree soon.


Sent from my iPhone using Tapatalk
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: fax668 on Thu, 08 June 2017, 01:18:31
I am a bit sad that there are no ISO Enter keys with HoneyCadet accents.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: gnarlsagan on Thu, 08 June 2017, 02:14:51
I am a bit sad that there are no ISO Enter keys with HoneyCadet accents.

There are ISO Honey colored keys in stock here: https://deskthority.net/wiki/R6_leftovers
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: bun on Thu, 08 June 2017, 05:53:16
WOW :eek:

Those monochrome modifier honeycadet accents are beautiful. I didn't see them the last time I checked in on this thread.

The git keys are nice but not quite to my tastes... but after seeing the new changes i'll definitely be picking up the monochrome modifiers as well as both sets of the alphas.

Now, it's been a while since i've written any assembly but those .asm caps make me want to get back into it just so I can build a macropad with them on it because why not?

What a time to be alive  ;D
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: KaosJ on Thu, 08 June 2017, 05:58:00
Show Image
(http://i.imgur.com/ycxL9U0.png)

 

And again, no 1.75u R4 for R-SHIFT  :'(   
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Thu, 08 June 2017, 06:01:04
I am a bit sad that there are no ISO Enter keys with HoneyCadet accents.

Rightfully so, but I hope you can see why I can't support those too. One ISO-Return key adds like 6$ to a kit. I hope you can find one via 7bit as gnarlsagan suggested!

Show Image
(http://i.imgur.com/ycxL9U0.png)

 

And again, no 1.75u R4 for R-SHIFT  :'(

You'll find it in the specialties kit

WOW :eek:

Those monochrome modifier honeycadet accents are beautiful. I didn't see them the last time I checked in on this thread.

That's because they didn't exist the last time ;)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: fouras on Thu, 08 June 2017, 06:04:09
Show Image
(http://i.imgur.com/ycxL9U0.png)

 

And again, no 1.75u R4 for R-SHIFT  :'(

Makes sense to me. It's just weird to have R1 delete, end, and page down there when layouts that use them still need stuff from a specialties kit. Maybe I'm missing something though.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Thu, 08 June 2017, 06:06:43
Show Image
(http://i.imgur.com/ycxL9U0.png)

 

And again, no 1.75u R4 for R-SHIFT  :'(

Makes sense to me. It's just weird to have R1 delete, end, and page down there when layouts that use them still need stuff from a specialties kit. Maybe I'm missing something though.

You can build a 96key that utilizes them with just Alphas, Modifiers and Numpad. I didn't want to put them into the specialties kit because of that, but also not into the numpad kit because then they'd be inaccessible for those building a 65%/75% (I like to use R1 Delete next to Backspace on 65%, and 75% has room in the top row for them)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: fouras on Thu, 08 June 2017, 06:18:29
Show Image
(http://i.imgur.com/ycxL9U0.png)

 

And again, no 1.75u R4 for R-SHIFT  :'(

Makes sense to me. It's just weird to have R1 delete, end, and page down there when layouts that use them still need stuff from a specialties kit. Maybe I'm missing something though.

You can build a 96key that utilizes them with just Alphas, Modifiers and Numpad. I didn't want to put them into the specialties kit because of that, but also not into the numpad kit because then they'd be inaccessible for those building a 65%/75% (I like to use R1 Delete next to Backspace on 65%, and 75% has room in the top row for them)
Seems like a rare layout to support with one of the main kits. I almost never see 96-key boards without arrows. Isn't it more common for someone to only need a nonstandard Rshift than only the top row delete and stuff? I guess it's not a big deal though, three caps probably won't affect the modifiers' price much.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Thu, 08 June 2017, 06:20:45
Show Image
(http://i.imgur.com/ycxL9U0.png)

 

And again, no 1.75u R4 for R-SHIFT  :'(

Makes sense to me. It's just weird to have R1 delete, end, and page down there when layouts that use them still need stuff from a specialties kit. Maybe I'm missing something though.

You can build a 96key that utilizes them with just Alphas, Modifiers and Numpad. I didn't want to put them into the specialties kit because of that, but also not into the numpad kit because then they'd be inaccessible for those building a 65%/75% (I like to use R1 Delete next to Backspace on 65%, and 75% has room in the top row for them)
Seems like a rare layout to support with one of the main kits. I almost never see 96-key boards without arrows. Isn't it more common for someone to only need a nonstandard Rshift than only the top row delete and stuff? I guess it's not a big deal though, three caps probably won't affect the modifiers' price much.

True, its rather uncommon but as I wrote not the only reason but multiple, so I think its fair.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: KaosJ on Thu, 08 June 2017, 06:27:18

You'll find it in the specialties kit 

 

Yeah but again, you will need to buy an extra kit for it, just like the actualy modifiers extension. 

Please don't do the same as T0mb3ry, add the 1.75u R4,  there are tons of keyboards using it. 
Yeah you still need some other keys for 75/96 but you can still use novelties or artisan to complete your keyboards, same thing for the Carbon, if i had a 1.75u R4 i could pass the extension kit and still build a complete 96/75 with novelties.  Also your modifiers are more than carbon modifiers (4 extra keycaps on the last column) so again, I will need only a 1.75u to complete the keyboard.  There are many extra keycaps in every sets, keycaps that people don't needs and they are fine with this, i don't see why adding a 1.75u is so impossible, is just an extra key that will make happy many many people. 
It is worth in your opinion to have a 1/2$ less expensive modifiers without a 1.75u and make upset so many people?

There are enough layouts and upcoming keyboards with a 1.75u shift. Extra 40/50$ for always this key is what i hate of current kits (also will end up to be 60$ with taxes and extra taxes). 
Knowing how much you're devoted to this, I really thought you'd put it in Oblivion. 

I prefer to give up on a double 1.75u R3 in modifiers (capslock+function), but have a 1.75u R4 so i don't need to buy an extra kit for it.       

Also, tkl is still the most popular one yes, but more we go ahead, more the 1.75 r-shift gain popularity, 2.75 shift is a thing of the past, which is destined to die, it is literally a useless key, and considering this set will arrive in 2018/2019 (?) even more keebs with a 1.75 r-shift instead of a 2.75 will pop out on the market. 

Who will need the extension kit will still buy the extension kit, while who only needs that 1.75u will just give up on it, I believe most of the people that will need that 1.75u only, will skip the extension/specialties  kit  anyway. 

Please O-god, improve that kit, or maybe a 1.75u R4 in a novelties kit :'(



Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: phitsc on Thu, 08 June 2017, 07:54:49
I am very upset about the changes to the international kit! ;D

My gripe is not about merging everything into one kit. I would be more than happy to support other international keyboard enthusiasts. However, the fact that you have added Alt Gr symbols onto most of the keys makes them completely unusable for me (Swiss German keyboard kayout). Many of the Swiss German keys are the same as on the German layout, with exception of the Alt Gr symbols. I.e. We also have [7 /], [8 (], [9 )], [0 =]. We have a couple more which are different, but I could get over those. I liked the international kit keys currently still on the github site better because they lack the Alt Gr symbols. It might sound stupid but this change completely ruins this amazing set for me. At least you might have considered adding a complete alternative for the number keys, like Carbon has. Well, Carbon actually has two (the rolling bones kit and the Flex kit). E.g. you could have added a kit with binary 0 - 9 (or 0 - 12 to make them usable for F-keys as well) on R1 or something.

It's a great keycap set however!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Arallu on Thu, 08 June 2017, 10:52:38
Any thought on adding the GQM color set to spacekeys? I guess if you want split spacebar in that color you need the whole 40bit kit?
Also, for the arrows, you could add 2 more keys for full R3/R4 set, like one of these colors:
(https://massdrop-s3.imgix.net/product-images/carbon/arrows_kit_20170530151140.jpg?auto=format&fm=jpg&fit=crop&w=473&dpr=1)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: imprevade on Thu, 08 June 2017, 10:56:30
I know it's not status quo currently to have the 1.75u Shift in the standard modifiers, but I think it's an interesting idea. It's is becoming increasingly more common to split the right shift, and this might be an opportunity to lead the way in future base modifier design.

Also, the Honeywell/SpaceCadet mods look fantastic. They actually have me wishing there was a novelty kit with reverse modifiers. How tasty would some red, blue, green, yellow, and purple keys look mixed in with the Oblivion and Git modifier kits? Maybe something you could explore?

Can't wait to drop some serious cash on this set!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Fri, 09 June 2017, 04:37:52
Any thought on adding the GQM color set to spacekeys? I guess if you want split spacebar in that color you need the whole 40bit kit?
Also, for the arrows, you could add 2 more keys for full R3/R4 set, like one of these colors:
Show Image
(https://massdrop-s3.imgix.net/product-images/carbon/arrows_kit_20170530151140.jpg?auto=format&fm=jpg&fit=crop&w=473&dpr=1)


That arrows kit makes sense for Carbon since that is 112344 sculpted. He included both rows so it can bei regular arrows or replace WASD. With Oblivion being 112343 there is no use for a all R4 arrow row. Current ones allow for regular, WASD, VIM and that weird one some like to use on I JK an M keys
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: KaosJ on Sat, 10 June 2017, 05:33:33
I know it's not status quo currently to have the 1.75u Shift in the standard modifiers, but I think it's an interesting idea. It's is becoming increasingly more common to split the right shift, and this might be an opportunity to lead the way in future base modifier design.
   

This. 

Honestly i expected keycaps designers to add the 1.75 in modifiers time ago, sadly still everyone uses the normal modifiers and the 1.75 in a extra kit.   Not sure why they do not want to adapt to the actual market request, that includes the splitted r-shift in so many keyboards. 
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: online on Sat, 10 June 2017, 09:59:53
Is it too late to add 3u spacebar for Filco Minila?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Parva Ovis on Sun, 11 June 2017, 23:29:17
The more I look at these kits, the happier I am with SA Oblivion and how it has come together over the months. The legend colors and the monochrome accents and the macro.asm kit and ugh! Everything is just so good; I'm probably going to spend way more than I originally anticipated. Can't wait to see the new-and-improved renders!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: thinksimple on Sun, 11 June 2017, 23:58:07
The more I look at these kits, the happier I am with SA Oblivion and how it has come together over the months. The legend colors and the monochrome accents and the macro.asm kit and ugh! Everything is just so good; I'm probably going to spend way more than I originally anticipated. Can't wait to see the new-and-improved renders!
Holding back from Carbon for this! A pity this will arrive quite a fair bit later...
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: deeoh on Tue, 13 June 2017, 13:06:07


Holding back from Carbon for this! A pity this will arrive quite a fair bit later...

Me too! It's hard and I'm not sure I'll be successful,  but I'm trying.

Sent from my SAMSUNG-SM-G935A using Tapatalk

Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Tue, 13 June 2017, 17:11:59
Is it too late to add 3u spacebar for Filco Minila?

Even better. While I didn't want to put any more burden on the specialty kits (from here on out to be called Extension kits, more in line with the programming theme), I do not see a problem in supporting it properly with its own kit. Alphas + Mods + This will cover you

(http://i.imgur.com/Ji7a1Yi.png)

also added a label to the 2u key in macros.asm (and thus a second 2u key for monochrome)

(http://i.imgur.com/01is8bX.png)


changed the R2 comfort arrow for the standard modifier kits to R3, makes more sense IMO, R2 is too much uphill this early in the layout

(http://i.imgur.com/Dqq8uc1.png)


and just got confirmation in, so here's the fifth community key, it's the KP logo from the distributer of pretty much all sets that MD runs lately for the asian market. they have also build a growing community around it so it seems appropriate

(http://i.imgur.com/5xRkdTv.png)


also here are the first renders showing off the new honeycadet accents for monochrome!

(http://i.imgur.com/LjG93HL.jpg)
(http://i.imgur.com/0UCC9QR.jpg)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: hashbaz on Tue, 13 June 2017, 18:37:51
Oooh I like that positive-reverse GEEK HACK key. <3
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: tofgerl on Wed, 14 June 2017, 00:59:44
Plugins.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Wed, 14 June 2017, 01:14:52
Plugins.

I like that one, but since Extension is equally fitting and is already being used in the keycap context through Carbon R2, I'd like to not introduce yet another word for the same thing. We already have Tsafox, Non-standard Adapter, Specialties and now Extension  ;)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: nightdriver on Wed, 14 June 2017, 15:16:26
those accents are gorgeous!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: haydoselefantes on Wed, 14 June 2017, 16:50:56
Excited about the stepped and windowed "Push" caps lock.  Do all those caps lock keys have stems in the center?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Wed, 14 June 2017, 17:13:54
Excited about the stepped and windowed "Push" caps lock.  Do all those caps lock keys have stems in the center?

Only regular ones are centered, the stepped ones are off center to the left, basically in the center of the touch-surface.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: haydoselefantes on Wed, 14 June 2017, 17:48:50
Only regular ones are centered, the stepped ones are off center to the left, basically in the center of the touch-surface.

Bummer - the stepped ones won't work on my Leopold FC750.  Its factory keycaps came with a center stem stepped caps lock, but I guess that's a rarity.  Thanks for the reply, in any case.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Fri, 16 June 2017, 00:06:16
When you let RAMA work his magic

(https://i.imgur.com/YqETJUO.jpg)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Puddsy on Fri, 16 June 2017, 00:24:49
When you let RAMA work his magic

Show Image
(https://i.imgur.com/YqETJUO.jpg)


v nice pic

seems like that'd be the tallest **** though
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: KingRama on Fri, 16 June 2017, 01:29:37
When you let RAMA work his magic

Show Image
(https://i.imgur.com/YqETJUO.jpg)


It just affirms that I really need this set for my 65'
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: sinisterTypist on Sat, 17 June 2017, 12:54:25
A 1.25 CapsLock for us old-school UNIX layout typists would make this set completely endgame. I'm still probably buying sets to cover three boards  :))
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Sun, 18 June 2017, 05:13:28
A 1.25 CapsLock for us old-school UNIX layout typists would make this set completely endgame. I'm still probably buying sets to cover three boards  :))

I'm afraid that's too exotic to be part of the Extension kits :/


A compilation I made yesterday showing off the various ways of combining alphas and modifiers

(http://i.imgur.com/ygmzskZ.jpg)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: robotsokk on Sun, 18 June 2017, 12:09:31
In a bigger size, that could make for a very cool desktop wallpaper.

Belated note, but super-pleased to see the macros.asm kit.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Sun, 18 June 2017, 13:55:52
In a bigger size, that could make for a very cool desktop wallpaper.

Belated note, but super-pleased to see the macros.asm kit.

You mean wider? Cuz the image is 4096 by 4096 ;) You could crop it top and bottom to achieve 16:9 aspect ratio.

Edit: here u go

(http://i.imgur.com/H8Vap0N.jpg)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: sinisterTypist on Sun, 18 June 2017, 14:32:09
A 1.25 CapsLock for us old-school UNIX layout typists would make this set completely endgame. I'm still probably buying sets to cover three boards  :))

I'm afraid that's too exotic to be part of the Extension kits :/


A compilation I made yesterday showing off the various ways of combining alphas and modifiers

Show Image
(http://i.imgur.com/ygmzskZ.jpg)


I understand... I think I'll end up using the Alt Graph key for Caps Lock, which will be close enough. Can't wait for this to drop, thanks for all of your hard work!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: fouras on Sun, 18 June 2017, 17:10:30
Would getting a R3 "up" cap be possible? There's one for the arrows but not a text version.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Sun, 18 June 2017, 17:45:50
Would getting a R3 "up" cap be possible? There's one for the arrows but not a text version.

changed the R2 comfort arrow for the standard modifier kits to R3, makes more sense IMO, R2 is too much uphill this early in the layout

Show Image
(http://i.imgur.com/Dqq8uc1.png)



;)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: fouras on Sun, 18 June 2017, 18:07:10
You know, I remember that post, but as being for Carbon and several months ago. Whoops.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: robotsokk on Sun, 18 June 2017, 18:24:24
In a bigger size, that could make for a very cool desktop wallpaper.

Belated note, but super-pleased to see the macros.asm kit.

You mean wider? Cuz the image is 4096 by 4096 ;) You could crop it top and bottom to achieve 16:9 aspect ratio.

Edit: here u go

Show Image
(http://i.imgur.com/H8Vap0N.jpg)


Doh, didn't realize the sizing before, sorry for that. The cropped version looks great thanks :)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: euphxenos on Sun, 18 June 2017, 18:43:00
A 1.25 CapsLock for us old-school UNIX layout typists would make this set completely endgame. I'm still probably buying sets to cover three boards  :))

I know exactly where you're coming from.  I believe SA Oblivion and SA Carbon are both using GQM for their grey modifiers.  I assume you're looking to put the caps lock in the bottom row on the far left, under the left shift.  SA Oblivion is using R3 for the bottom row.  Take a look at the "Exotic Kit" for the SA Carbon drop on Massdrop right now.  It has a 1.25 SA R3 Caps Lock in GQM grey, with the legend in orange.  If you use the SA Oblivion colored modifiers instead of the monochrome modifiers, it'll fit right in (even if you wouldn't otherwise have any orange in SA Oblivion).
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: online on Sun, 18 June 2017, 19:14:16
Is it too late to add 3u spacebar for Filco Minila?

Even better. While I didn't want to put any more burden on the specialty kits (from here on out to be called Extension kits, more in line with the programming theme), I do not see a problem in supporting it properly with its own kit. Alphas + Mods + This will cover you

Show Image
(http://i.imgur.com/Ji7a1Yi.png)


also added a label to the 2u key in macros.asm (and thus a second 2u key for monochrome)

Show Image
(http://i.imgur.com/01is8bX.png)



changed the R2 comfort arrow for the standard modifier kits to R3, makes more sense IMO, R2 is too much uphill this early in the layout

Show Image
(http://i.imgur.com/Dqq8uc1.png)



and just got confirmation in, so here's the fifth community key, it's the KP logo from the distributer of pretty much all sets that MD runs lately for the asian market. they have also build a growing community around it so it seems appropriate

Show Image
(http://i.imgur.com/5xRkdTv.png)



also here are the first renders showing off the new honeycadet accents for monochrome!

Show Image
(http://i.imgur.com/LjG93HL.jpg)

Show Image
(http://i.imgur.com/0UCC9QR.jpg)


THANK YOU FOR THE LOVE OF MINILA. I will be all over this keyset, sure will get most of the kit to future proof it.
P.S. Can't wait to receive the GMK Oblivion sometime this year!!!!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: sinisterTypist on Tue, 20 June 2017, 00:04:34
A 1.25 CapsLock for us old-school UNIX layout typists would make this set completely endgame. I'm still probably buying sets to cover three boards  :))

I know exactly where you're coming from.  I believe SA Oblivion and SA Carbon are both using GQM for their grey modifiers.  I assume you're looking to put the caps lock in the bottom row on the far left, under the left shift.  SA Oblivion is using R3 for the bottom row.  Take a look at the "Exotic Kit" for the SA Carbon drop on Massdrop right now.  It has a 1.25 SA R3 Caps Lock in GQM grey, with the legend in orange.  If you use the SA Oblivion colored modifiers instead of the monochrome modifiers, it'll fit right in (even if you wouldn't otherwise have any orange in SA Oblivion).

That's a great idea -- I wasn't paying too close attention because the bottom row for Carbon is R4. It doesn't help with a monochrome set, but I bet it would look good paired with stock Oblivion.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: hormbre on Thu, 22 June 2017, 05:03:42
Amazing ! Can't wait anymore  :p :p :p
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: online on Sun, 25 June 2017, 06:52:44
What is the minimum of order of each kit? I wonder can the minila kit will have enough order to make it through to production. :-[
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Sun, 25 June 2017, 07:13:39
What is the minimum of order of each kit? I wonder can the minila kit will have enough order to make it through to production. :-[

25, I'm putting my faith in the Asian community for that kit. If it doesn't tip, then its no real loss as that would not affect other layouts.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: online on Sun, 25 June 2017, 07:48:59
What is the minimum of order of each kit? I wonder can the minila kit will have enough order to make it through to production. :-[

25, I'm putting my faith in the Asian community for that kit. If it doesn't tip, then its no real loss as that would not affect other layouts.
You got the right idea. one of the twenty-five Asian's here.  :D
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: ctrl on Tue, 27 June 2017, 07:48:11
- New kit, for those among you that get hard on LED's. Might not make it into the GB, I noticed on Carbon that the LED keys account for noticeable price differences between kits, so I have a bad feeling about this one. Going by the differences on Carbon kits, I would guesstimate this kit at 50+ dollars, but maybe I am wrong and not seeing some other factors, will get it priced and then decide.
Show Image
(http://i.imgur.com/Zc5A5go.png)


I don't get hard on underglow and backlight, but I do get hard on LED-windowed keys! ;D

That's a yes to the LED keys kit!

I wanted to join the SA Carbon drop partly because of the LED-windowed keys. Now I feel like maybe I should hold off until the SA Oblivion drops. My poor, poor wallet...
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: mbsurfer on Tue, 27 June 2017, 08:04:07
I don't get hard on underglow and backlight, but I do get hard on LED-windowed keys! ;D

That's a yes to the LED keys kit!

I wanted to join the SA Carbon drop partly because of the LED-windowed keys. Now I feel like maybe I should hold off until the SA Oblivion drops. My poor, poor wallet...

 WhyNotBoth.gif

But seriously, I would be interested in a LED window kit. Not sure if $50+ would be worth it personally, especially if it is for a max of 3 keys to be used. (Don't wanna start another Scroll Lock flame war)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: ctrl on Tue, 27 June 2017, 08:07:55
I don't get hard on underglow and backlight, but I do get hard on LED-windowed keys! ;D

That's a yes to the LED keys kit!

I wanted to join the SA Carbon drop partly because of the LED-windowed keys. Now I feel like maybe I should hold off until the SA Oblivion drops. My poor, poor wallet...

 WhyNotBoth.gif

But seriously, I would be interested in a LED window kit. Not sure if $50+ would be worth it personally, especially if it is for a max of 3 keys to be used. (Don't wanna start another Scroll Lock flame war)

I'd be willing to dish out money on it. LED-windowed keys are so few and far between that I'd look into using the spares for other future layouts.

(There was a Scroll Lock flame war? Excuse my ignorance, I'm new to MKs.)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: mbsurfer on Tue, 27 June 2017, 08:13:44
I don't get hard on underglow and backlight, but I do get hard on LED-windowed keys! ;D

That's a yes to the LED keys kit!

I wanted to join the SA Carbon drop partly because of the LED-windowed keys. Now I feel like maybe I should hold off until the SA Oblivion drops. My poor, poor wallet...

 WhyNotBoth.gif

But seriously, I would be interested in a LED window kit. Not sure if $50+ would be worth it personally, especially if it is for a max of 3 keys to be used. (Don't wanna start another Scroll Lock flame war)

I'd be willing to dish out money on it. LED-windowed keys are so few and far between that I'd look into using the spares for other future layouts.

(There was a Scroll Lock flame war? Excuse my ignorance, I'm new to MKs.)

There's just an ongoing idea of Scroll Lock and Caps Lock (and sometimes Num Lock for boards without numpad) being completely unneeded, and boards that are programmable should never have those keys. I personally use both, and have no issues with them or other people that use or don't use them. That's why the boards are programmable, you can make them whatever you want.

But I would really be interested in a HJKL VIM pack, if that could be a thing.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: ctrl on Tue, 27 June 2017, 08:14:27
I'd like to suggest a 1u AltGr key, if it's possible.

The 1.25u/1.5u Alt Graph keys already included will be great for full size/TKL keyboards and would work with some 60/65% boards, however, AltGr is usually situated directly to the right of the spacebar and if you're doing a build less than TKL in size and want to include a bottom right arrow cluster, that key will be 1u in size.

It's certainly something I'd love seeing included in a keyset. :)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Hazzula on Tue, 27 June 2017, 08:15:24
This kit is <3 <3 <3 Im so scared that when it drops I won't have enough money to buy ALL the programming themed keysets :)) Oblivion Alphas, Git modifiers, Git specialties, assemly, 40 bit, colevorak, and communities :)) Ohhhh maaaaaan. To think that I have a razer blackwidow tkl and a plank. What am I going to do with all the other keys? I have no idea and I don't care  :)) :)) :))
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Hazzula on Tue, 27 June 2017, 08:16:59
But I would really be interested in a HJKL VIM pack, if that could be a thing.

Maybe potatowire can get on it? At the moment he just closed his sale for his green vimcaps and put up a sale for carbon themed vimcaps. (https://vimcaps.com/)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: ctrl on Tue, 27 June 2017, 08:23:24
I don't get hard on underglow and backlight, but I do get hard on LED-windowed keys! ;D

That's a yes to the LED keys kit!

I wanted to join the SA Carbon drop partly because of the LED-windowed keys. Now I feel like maybe I should hold off until the SA Oblivion drops. My poor, poor wallet...

 WhyNotBoth.gif

But seriously, I would be interested in a LED window kit. Not sure if $50+ would be worth it personally, especially if it is for a max of 3 keys to be used. (Don't wanna start another Scroll Lock flame war)

I'd be willing to dish out money on it. LED-windowed keys are so few and far between that I'd look into using the spares for other future layouts.

(There was a Scroll Lock flame war? Excuse my ignorance, I'm new to MKs.)

There's just an ongoing idea of Scroll Lock and Caps Lock (and sometimes Num Lock for boards without numpad) being completely unneeded, and boards that are programmable should never have those keys. I personally use both, and have no issues with them or other people that use or don't use them. That's why the boards are programmable, you can make them whatever you want.

But I would really be interested in a HJKL VIM pack, if that could be a thing.

I see. And I agree with you. I'd like to squeeze all of them into a 60% for locking function layers etc. and pair them with MX lock switches.

+1 VIM kit! Feels like it could be relevant for this set.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Hazzula on Tue, 27 June 2017, 22:44:00
Hmm just realized that I'm going to have to find a 6u spacebar somewhere else. Anyone got suggestions? :))

Sent from my SM-N9005 using Tapatalk

Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: nightdriver on Wed, 28 June 2017, 20:46:43
are the LED windowed keys tripleshot or pad printed or what?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: potatowire on Thu, 29 June 2017, 12:08:22
I don't get hard on underglow and backlight, but I do get hard on LED-windowed keys! ;D

That's a yes to the LED keys kit!

I wanted to join the SA Carbon drop partly because of the LED-windowed keys. Now I feel like maybe I should hold off until the SA Oblivion drops. My poor, poor wallet...

 WhyNotBoth.gif

But seriously, I would be interested in a LED window kit. Not sure if $50+ would be worth it personally, especially if it is for a max of 3 keys to be used. (Don't wanna start another Scroll Lock flame war)

I'd be willing to dish out money on it. LED-windowed keys are so few and far between that I'd look into using the spares for other future layouts.

(There was a Scroll Lock flame war? Excuse my ignorance, I'm new to MKs.)

There's just an ongoing idea of Scroll Lock and Caps Lock (and sometimes Num Lock for boards without numpad) being completely unneeded, and boards that are programmable should never have those keys. I personally use both, and have no issues with them or other people that use or don't use them. That's why the boards are programmable, you can make them whatever you want.

But I would really be interested in a HJKL VIM pack, if that could be a thing.

I see. And I agree with you. I'd like to squeeze all of them into a 60% for locking function layers etc. and pair them with MX lock switches.

+1 VIM kit! Feels like it could be relevant for this set.

I will see what I can do!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated 14.03.2017)
Post by: Oblotzky on Thu, 29 June 2017, 12:24:20
I don't get hard on underglow and backlight, but I do get hard on LED-windowed keys! ;D

That's a yes to the LED keys kit!

I wanted to join the SA Carbon drop partly because of the LED-windowed keys. Now I feel like maybe I should hold off until the SA Oblivion drops. My poor, poor wallet...

 WhyNotBoth.gif

But seriously, I would be interested in a LED window kit. Not sure if $50+ would be worth it personally, especially if it is for a max of 3 keys to be used. (Don't wanna start another Scroll Lock flame war)

I'd be willing to dish out money on it. LED-windowed keys are so few and far between that I'd look into using the spares for other future layouts.

(There was a Scroll Lock flame war? Excuse my ignorance, I'm new to MKs.)

There's just an ongoing idea of Scroll Lock and Caps Lock (and sometimes Num Lock for boards without numpad) being completely unneeded, and boards that are programmable should never have those keys. I personally use both, and have no issues with them or other people that use or don't use them. That's why the boards are programmable, you can make them whatever you want.

But I would really be interested in a HJKL VIM pack, if that could be a thing.

I see. And I agree with you. I'd like to squeeze all of them into a 60% for locking function layers etc. and pair them with MX lock switches.

+1 VIM kit! Feels like it could be relevant for this set.

I will see what I can do!

I was considering green VIM caps like they've been done before, but I feel fully colored keys do not fit in with the colored Mod kits (Oblivion and Git), I tried that with the HoneyCadet accent keys and it looked terrible, so I don't think green keys will fit besides Monochrome, but HJKL with arrows and maybe the VIM logo on ESC in red and green on R3 1.75? I don't wanna add another kit to the MD GB (I'm already thinking of adding another different one). We can draw something up and see how it looks, no objections from me in that regard!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Arallu on Thu, 29 June 2017, 12:28:08
He did beige and orange for Carbon: https://vimcaps.com/
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Thu, 29 June 2017, 12:29:46
He did beige and orange for Carbon: https://vimcaps.com/

Yeah I know, I would be okay with those, just not GAL legends on VAT base or so (except for the use on Monochrome sets)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: potatowire on Thu, 29 June 2017, 12:38:36
He did beige and orange for Carbon: https://vimcaps.com/

Yeah I know, I would be okay with those, just not GAL legends on VAT base or so (except for the use on Monochrome sets)

My Vimcaps piece of this would hinge completely on your creator approval (colors and the rest), but I figured it would be separate from the Drop. You have enough to worry about.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: dubious on Thu, 29 June 2017, 12:42:12
I think you are on the right track Oblotzky, VIM caps would look good with this set if the color scheme matches
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Lazylewis on Thu, 29 June 2017, 15:35:24
What's the chances of the manila kit actually being produced? 
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Thu, 29 June 2017, 16:08:43
What's the chances of the manila kit actually being produced?

I think 25 is doable. The main problem here is that most sales will come from Asia, so the numbers won't show up on MD until the last day. I'll try to get those numbers and communicate them to the MD talk page or so.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Lazylewis on Fri, 30 June 2017, 03:56:45
What's the chances of the manila kit actually being produced?

I think 25 is doable. The main problem here is that most sales will come from Asia, so the numbers won't show up on MD until the last day. I'll try to get those numbers and communicate them to the MD talk page or so.

I've been looking for an excuse to buy a manila and this could be it.

Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: bun on Fri, 30 June 2017, 08:15:07
Ordered some carbon vimcaps from potatowire earlier today  :D
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: mbsurfer on Fri, 30 June 2017, 08:22:50
He did beige and orange for Carbon: https://vimcaps.com/

Yeah I know, I would be okay with those, just not GAL legends on VAT base or so (except for the use on Monochrome sets)

My Vimcaps piece of this would hinge completely on your creator approval (colors and the rest), but I figured it would be separate from the Drop. You have enough to worry about.

Yeah I think GAL on VAT would be too much. VAT on GD for Oblivion alphas may look good. As for Hagoromo alphas, VAT on WFK would not show up well enough. Not enough contrast. Then again GAL on VAT may look good with Hagoromo... May need some renders to really figure it out. I think both Oblotzky and potatowire will figure out something that's worthwhile. This is one of the best sets for VIM caps, and it should be done.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: jebbra on Sat, 01 July 2017, 10:20:20
Monochrome Assembly plssss  :confused: to top it off, with honeywell accent too  :p
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Sat, 01 July 2017, 10:52:10
Monochrome Assembly plssss  :confused: to top it off, with honeywell accent too  :p

I wish, I really wish I could just do all the kits in all the variations. I've been eyeing to do it for Ergodox because of how good it sells in SA drops, but Planck kits are about half of Ergodox and 40% even less. I'm still waiting on pricing for now, I have no idea what the current Ergodox kit will even sell at. I feel like if I add any more Monochrome stuff, I might as well just split it off from Oblivion alltogether and wait half a year to drop it seperately...

(http://i.imgur.com/ASaDIHU.jpg)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: robotsokk on Sat, 01 July 2017, 11:12:28
Monochrome Assembly plssss  :confused: to top it off, with honeywell accent too  :p

I feel like if I add any more Monochrome stuff, I might as well just split it off from Oblivion alltogether and wait half a year to drop it seperately...

Show Image
(http://i.imgur.com/ASaDIHU.jpg)


Wouldn't be a bad idea.

Also, that render looks really nice... I could pair it with Round 6 keys :o
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: jebbra on Sat, 01 July 2017, 11:17:49
Monochrome Assembly plssss  :confused: to top it off, with honeywell accent too  :p

I wish, I really wish I could just do all the kits in all the variations. I've been eyeing to do it for Ergodox because of how good it sells in SA drops, but Planck kits are about half of Ergodox and 40% even less. I'm still waiting on pricing for now, I have no idea what the current Ergodox kit will even sell at. I feel like if I add any more Monochrome stuff, I might as well just split it off from Oblivion alltogether and wait half a year to drop it seperately...

Show Image
(http://i.imgur.com/ASaDIHU.jpg)


Damn mate this Ergodox kit is effin dope! Now I'm officially love monochrome honeywell more than the original concept lol. Quite sure will pick it up although I don't have ergodox. Seems like I can use most of the 1u for planck/preonic.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: bitranch on Sun, 02 July 2017, 09:55:37
Monochrome Assembly plssss  :confused: to top it off, with honeywell accent too  :p

I've been eyeing to do it for Ergodox ...

Show Image
(http://i.imgur.com/ASaDIHU.jpg)


Now that I see it, I far prefer the color asm over the mono. The mono — especially with the honeywell accents — feels to me like it's a different design from the Oblivion theme. (Or maybe I just spend too much time beating on code in a color-themed editor.)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: clappingcactus on Sun, 02 July 2017, 12:00:21
It's officially Q3.

WHEN?! :P
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Lazylewis on Sat, 08 July 2017, 06:33:56
I've picked up a Manila based on nothing but the hopes the oblivion manila set actually happens. I could have bought it after this drops but where would be the fun in that ?

Edit: I can't find any evidence the Manila kit was ever planned... I checked the official project page and it's not there. Now I'm wondering where I even saw it to begin with???
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Sat, 08 July 2017, 06:56:11
I've picked up a Manila based on nothing but the hopes the oblivion manila set actually happens. I could have bought it after this drops but where would be the fun in that ?

Edit: I can't find any evidence the Manila kit was ever planned... I checked the official project page and it's not there. Now I'm wondering where I even saw it to begin with???

You saw it on the previous page: https://geekhack.org/index.php?topic=84978.msg2440106#msg2440106

Don't worry, it's been sent to SP for pricing and unless something is bonkers, it will be in the GB.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Lazylewis on Sat, 08 July 2017, 15:26:50
Yes! What a relief. I'll put this one over the line myself if I have to.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: tototoru on Sun, 09 July 2017, 08:36:20
I know kits are locked but is there any chance to add another 2u to Ergodox like the Carbon SA ?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Sun, 09 July 2017, 08:58:21
I know kits are locked but is there any chance to add another 2u to Ergodox like the Carbon SA ?

For what purpose? What Ergodox needs a third 2u on the thumb cluster?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: tototoru on Sun, 09 July 2017, 14:33:19
I'm asking for my custom keyboard MKPedalion I'm building :D , but might work for regular Ergodoxes just to have more options like the Carbon SA, maybe the third one in WFK or GD. I understand you can't do that just for me but maybe if more people are interested in such option.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Sun, 09 July 2017, 15:11:27
I'm asking for my custom keyboard MKPedalion I'm building :D , but might work for regular Ergodoxes just to have more options like the Carbon SA, maybe the third one in WFK or GD. I understand you can't do that just for me but maybe if more people are interested in such option.

I'd add a blank GQM (modifier color) at most to represent the spacebar, but GD or WFK won't happen since by design only GQM keys have colored legends.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Captainbuttmonkey on Mon, 10 July 2017, 15:20:00
Absolutely gutted at all the international kits getting bundled together, I understand the reasoning for doing it though. Would it not be possible to include left shift, iso enter and two blanks in the correct profile in the alphas and mod kits? Or possibly a simple iso kit for people that don't need all the exact perfect legends? I just find it a bit annoying having to pay a lot of money for a kit that I only want 5 or so keys from and the rest are useless to me?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Mon, 10 July 2017, 15:36:03
Absolutely gutted at all the international kits getting bundled together, I understand the reasoning for doing it though. Would it not be possible to include left shift, iso enter and two blanks in the correct profile in the alphas and mod kits? Or possibly a simple iso kit for people that don't need all the exact perfect legends? I just find it a bit annoying having to pay a lot of money for a kit that I only want 5 or so keys from and the rest are useless to me?

I'll wait for pricing of the current kits before I make any more decisions in that regard. I have a date with Yanbo on thursday
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Captainbuttmonkey on Mon, 10 July 2017, 17:28:14
Absolutely gutted at all the international kits getting bundled together, I understand the reasoning for doing it though. Would it not be possible to include left shift, iso enter and two blanks in the correct profile in the alphas and mod kits? Or possibly a simple iso kit for people that don't need all the exact perfect legends? I just find it a bit annoying having to pay a lot of money for a kit that I only want 5 or so keys from and the rest are useless to me?

I'll wait for pricing of the current kits before I make any more decisions in that regard. I have a date with Yanbo on thursday

No worries, thanks for considering it.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: tototoru on Tue, 11 July 2017, 17:59:56
I'm asking for my custom keyboard MKPedalion I'm building :D , but might work for regular Ergodoxes just to have more options like the Carbon SA, maybe the third one in WFK or GD. I understand you can't do that just for me but maybe if more people are interested in such option.

I'd add a blank GQM (modifier color) at most to represent the spacebar, but GD or WFK won't happen since by design only GQM keys have colored legends.

Thanks, awesome work.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Wed, 02 August 2017, 01:45:07
Hmm, is META a valid substitute for FN keys? It's currently in place of the bottom row MENU key, and people would be using it in the same spot still if they used it for a function layer. And the Minila kit has a second META key to cover the two FN keys the Minila has. Thoughts?

(http://i.imgur.com/qwAfIsC.png)

(http://i.imgur.com/AfW2yxh.png)

Reason is, I've abandoned FUNC, just makes me think of a 80s disco set with FUNKY keys or so. So R4 1u in Extension and stepped capslock replacement have been changed to FN, while bottom row (R3) 1u in extension and 1.25u in modifiers has been changed to META, chosen for better aesthetics when in line with the other 3-4 lettered legends.

PS: We're very close  ;)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: KaosJ on Wed, 02 August 2017, 07:07:55
Hmm, is META a valid substitute for FN keys? It's currently in place of the bottom row MENU key, and people would be using it in the same spot still if they used it for a function layer. And the Minila kit has a second META key to cover the two FN keys the Minila has. Thoughts?

Show Image
(http://i.imgur.com/qwAfIsC.png)


Show Image
(http://i.imgur.com/AfW2yxh.png)


Reason is, I've abandoned FUNC, just makes me think of a 80s disco set with FUNKY keys or so. So R4 1u in Extension and stepped capslock replacement have been changed to FN, while bottom row (R3) 1u in extension and 1.25u in modifiers has been changed to META, chosen for better aesthetics when in line with the other 3-4 lettered legends.

PS: We're very close  ;)

Hey, what kit will have the 1.75 R4 R-shift at the end? 
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Wed, 02 August 2017, 07:09:57
Hmm, is META a valid substitute for FN keys? It's currently in place of the bottom row MENU key, and people would be using it in the same spot still if they used it for a function layer. And the Minila kit has a second META key to cover the two FN keys the Minila has. Thoughts?

Show Image
(http://i.imgur.com/qwAfIsC.png)


Show Image
(http://i.imgur.com/AfW2yxh.png)


Reason is, I've abandoned FUNC, just makes me think of a 80s disco set with FUNKY keys or so. So R4 1u in Extension and stepped capslock replacement have been changed to FN, while bottom row (R3) 1u in extension and 1.25u in modifiers has been changed to META, chosen for better aesthetics when in line with the other 3-4 lettered legends.

PS: We're very close  ;)

Hey, what kit will have the 1.75 R4 R-shift at the end?

The Extension kits

oblotzky.github.com/sa-oblivion is currently up to date in regards to kits, and is locked in once I've cleared up the FN vs META issue or non-issue
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Hazzula on Wed, 02 August 2017, 08:36:38
Well meta does sound better than func.. i agree that it does fit the aesthetic better. And i think other SA kits use meta as well

Sent from my SM-N9005 using Tapatalk

Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Hazzula on Wed, 02 August 2017, 08:42:52
PS: We're very close  ;)

Aww man I hope its after the middle of the month :)) Wallets empty after paying the bills :))
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Wed, 02 August 2017, 08:44:38
PS: We're very close  ;)

Aww man I hope its after the middle of the month :)) Wallets empty after paying the bills :))

MD doesn't do two sets simultaneously, and XDA Godspeed just launched with 3 weeks of GB ;)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: rioc on Wed, 02 August 2017, 08:48:17
MD doesn't do two sets simultaneously [...]


...anymore ;)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: chuckdee on Wed, 02 August 2017, 09:35:40
MD doesn't do two sets simultaneously [...]


...anymore ;)

Learning from mistakes in logistics and the number of participants is a *lot* larger than back then.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Arallu on Wed, 02 August 2017, 09:43:15
..
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Hazzula on Wed, 02 August 2017, 09:44:28
PS: We're very close  ;)

Aww man I hope its after the middle of the month :)) Wallets empty after paying the bills :))

MD doesn't do two sets simultaneously, and XDA Godspeed just launched with 3 weeks of GB ;)
Awesome! Thanks for giving us more clues about the GB date. Gives me time to prepare :D

Sent from my SM-N9005 using Tapatalk

Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: KaosJ on Wed, 02 August 2017, 09:53:15
Hmm, is META a valid substitute for FN keys? It's currently in place of the bottom row MENU key, and people would be using it in the same spot still if they used it for a function layer. And the Minila kit has a second META key to cover the two FN keys the Minila has. Thoughts?

Show Image
(http://i.imgur.com/qwAfIsC.png)


Show Image
(http://i.imgur.com/AfW2yxh.png)


Reason is, I've abandoned FUNC, just makes me think of a 80s disco set with FUNKY keys or so. So R4 1u in Extension and stepped capslock replacement have been changed to FN, while bottom row (R3) 1u in extension and 1.25u in modifiers has been changed to META, chosen for better aesthetics when in line with the other 3-4 lettered legends.

PS: We're very close  ;)

Hey, what kit will have the 1.75 R4 R-shift at the end?

The Extension kits

oblotzky.github.com/sa-oblivion is currently up to date in regards to kits, and is locked in once I've cleared up the FN vs META issue or non-issue

:(

So no way to remove ONE  of the extra 1.75u r3 and add it in r4?   (since surely is more popular a r4 1.75 than an extra function or control 1.75 r3)

(http://i.imgur.com/46mHBgd.jpg)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Wed, 02 August 2017, 09:55:28
Hmm, is META a valid substitute for FN keys? It's currently in place of the bottom row MENU key, and people would be using it in the same spot still if they used it for a function layer. And the Minila kit has a second META key to cover the two FN keys the Minila has. Thoughts?

Show Image
(http://i.imgur.com/qwAfIsC.png)


Show Image
(http://i.imgur.com/AfW2yxh.png)


Reason is, I've abandoned FUNC, just makes me think of a 80s disco set with FUNKY keys or so. So R4 1u in Extension and stepped capslock replacement have been changed to FN, while bottom row (R3) 1u in extension and 1.25u in modifiers has been changed to META, chosen for better aesthetics when in line with the other 3-4 lettered legends.

PS: We're very close  ;)

Hey, what kit will have the 1.75 R4 R-shift at the end?

The Extension kits

oblotzky.github.com/sa-oblivion is currently up to date in regards to kits, and is locked in once I've cleared up the FN vs META issue or non-issue

:(

So no way to remove ONE  of the extra 1.75u r3 and add it in r4?   (since surely is more popular a r4 1.75 than an extra function or control 1.75 r3)

Show Image
(http://i.imgur.com/46mHBgd.jpg)


Only additionally, if at all.

Control is used by HHKB layout and also by some on TKL. Function for anyone who lives in the 21st century and has abandoned CapsLock
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Parva Ovis on Wed, 02 August 2017, 09:57:10
PS: We're very close  ;)

Aww man I hope its after the middle of the month :)) Wallets empty after paying the bills :))

MD doesn't do two sets simultaneously, and XDA Godspeed just launched with 3 weeks of GB ;)
Is there any chance we'll know pricing info before XDA Godspeed ends?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: KaosJ on Wed, 02 August 2017, 10:01:17
Hmm, is META a valid substitute for FN keys? It's currently in place of the bottom row MENU key, and people would be using it in the same spot still if they used it for a function layer. And the Minila kit has a second META key to cover the two FN keys the Minila has. Thoughts?

Show Image
(http://i.imgur.com/qwAfIsC.png)


Show Image
(http://i.imgur.com/AfW2yxh.png)


Reason is, I've abandoned FUNC, just makes me think of a 80s disco set with FUNKY keys or so. So R4 1u in Extension and stepped capslock replacement have been changed to FN, while bottom row (R3) 1u in extension and 1.25u in modifiers has been changed to META, chosen for better aesthetics when in line with the other 3-4 lettered legends.

PS: We're very close  ;)

Hey, what kit will have the 1.75 R4 R-shift at the end?

The Extension kits

oblotzky.github.com/sa-oblivion is currently up to date in regards to kits, and is locked in once I've cleared up the FN vs META issue or non-issue

:(

So no way to remove ONE  of the extra 1.75u r3 and add it in r4?   (since surely is more popular a r4 1.75 than an extra function or control 1.75 r3)

Show Image
(http://i.imgur.com/46mHBgd.jpg)


Only additionally, if at all.

Control is used by HHKB layout and also by some on TKL. Function for anyone who lives in the 21st century and has abandoned CapsLock


Well additionally would be really good, i believe there are more people looking for that keycap Than people with a hhkb layout or modified hkkb sliders (to fit mx) 
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Wed, 02 August 2017, 10:04:04
Hmm, is META a valid substitute for FN keys? It's currently in place of the bottom row MENU key, and people would be using it in the same spot still if they used it for a function layer. And the Minila kit has a second META key to cover the two FN keys the Minila has. Thoughts?

Show Image
(http://i.imgur.com/qwAfIsC.png)


Show Image
(http://i.imgur.com/AfW2yxh.png)


Reason is, I've abandoned FUNC, just makes me think of a 80s disco set with FUNKY keys or so. So R4 1u in Extension and stepped capslock replacement have been changed to FN, while bottom row (R3) 1u in extension and 1.25u in modifiers has been changed to META, chosen for better aesthetics when in line with the other 3-4 lettered legends.

PS: We're very close  ;)

Hey, what kit will have the 1.75 R4 R-shift at the end?

The Extension kits

oblotzky.github.com/sa-oblivion is currently up to date in regards to kits, and is locked in once I've cleared up the FN vs META issue or non-issue

:(

So no way to remove ONE  of the extra 1.75u r3 and add it in r4?   (since surely is more popular a r4 1.75 than an extra function or control 1.75 r3)

Show Image
(http://i.imgur.com/46mHBgd.jpg)


Only additionally, if at all.

Control is used by HHKB layout and also by some on TKL. Function for anyone who lives in the 21st century and has abandoned CapsLock


Well additionally would be really good, i believe there are more people looking for that keycap Than people with a hhkb layout or modified hkkb sliders (to fit mx)

Oh, I kinda misunderstood your request there because I was initially speaking about 1.25u FN key for R3. The key you're looking for, R4 1.75u Shift, will remain available through the Extension kit.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: KaosJ on Wed, 02 August 2017, 10:05:08
Hmm, is META a valid substitute for FN keys? It's currently in place of the bottom row MENU key, and people would be using it in the same spot still if they used it for a function layer. And the Minila kit has a second META key to cover the two FN keys the Minila has. Thoughts?

Show Image
(http://i.imgur.com/qwAfIsC.png)


Show Image
(http://i.imgur.com/AfW2yxh.png)


Reason is, I've abandoned FUNC, just makes me think of a 80s disco set with FUNKY keys or so. So R4 1u in Extension and stepped capslock replacement have been changed to FN, while bottom row (R3) 1u in extension and 1.25u in modifiers has been changed to META, chosen for better aesthetics when in line with the other 3-4 lettered legends.

PS: We're very close  ;)

Hey, what kit will have the 1.75 R4 R-shift at the end?

The Extension kits

oblotzky.github.com/sa-oblivion is currently up to date in regards to kits, and is locked in once I've cleared up the FN vs META issue or non-issue

:(

So no way to remove ONE  of the extra 1.75u r3 and add it in r4?   (since surely is more popular a r4 1.75 than an extra function or control 1.75 r3)

Show Image
(http://i.imgur.com/46mHBgd.jpg)


Only additionally, if at all.

Control is used by HHKB layout and also by some on TKL. Function for anyone who lives in the 21st century and has abandoned CapsLock


Well additionally would be really good, i believe there are more people looking for that keycap Than people with a hhkb layout or modified hkkb sliders (to fit mx)

Oh, I kinda misunderstood your request there because I was initially speaking about 1.25u FN key for R3. The key you're looking for, R4 1.75u Shift, will remain available through the Extension kit.
 

BibleThump 
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Arallu on Wed, 02 August 2017, 10:13:19
..
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Wed, 02 August 2017, 10:26:39
PS: We're very close  ;)

Aww man I hope its after the middle of the month :)) Wallets empty after paying the bills :))

MD doesn't do two sets simultaneously, and XDA Godspeed just launched with 3 weeks of GB ;)
Is there any chance we'll know pricing info before XDA Godspeed ends?

Unlikely, but maybe. Probably not. The GB page will be created on MD in the weeks leading up to the launch, I'll see that pricing is shown live ASAP. Don't see why we can't publish it way ahead of the launch since it's being finalized currently, but in the past pricing has only been visible a couple days ahead of launch, not weeks.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: zslane on Wed, 02 August 2017, 12:31:21
I am a big fan of the 1.75u FUNCTION key. Too few sets provide it. In addition, it is almost universal for 60% boards to have a 1.25u FN key on the bottom row. It seems odd to me to have a FUNCTION legend (for when people like me configure a board to have FN instead of Caps Lock), but then not have a matching legend for the bottom row. I realize you can't comfortably fit FUNCTION onto a 1.25u keycap, so FN is perfectly acceptable.

SP has been providing both the 1.75u FUNCTION and 1.25u FN keys as part of their dyesub SA keysets (like Ice Cap and Industrial), and I have been eternally grateful for that since all the keyboards that I use with my iPad(s) need both in order to have legend accuracy.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: mbsurfer on Wed, 02 August 2017, 15:29:40
Hmm, is META a valid substitute for FN keys? It's currently in place of the bottom row MENU key, and people would be using it in the same spot still if they used it for a function layer. And the Minila kit has a second META key to cover the two FN keys the Minila has. Thoughts?

Show Image
(http://i.imgur.com/qwAfIsC.png)


Show Image
(http://i.imgur.com/AfW2yxh.png)


Reason is, I've abandoned FUNC, just makes me think of a 80s disco set with FUNKY keys or so. So R4 1u in Extension and stepped capslock replacement have been changed to FN, while bottom row (R3) 1u in extension and 1.25u in modifiers has been changed to META, chosen for better aesthetics when in line with the other 3-4 lettered legends.

PS: We're very close  ;)

I think FUNC looks good imo. Better than META at least. What about FN?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Nonster on Wed, 02 August 2017, 15:49:11
This is looking great, feel like I've been waiting for this one forever. Looking forward to it, great work Oblotzky!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Wed, 02 August 2017, 16:43:49
Found a solution, will update github page in the morning while stuff renders over night.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: chuckdee on Wed, 02 August 2017, 18:49:48
Any idea on delivery date?  Just curious...l
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: clappingcactus on Wed, 02 August 2017, 18:55:58
FN is still useful when handing a 60% over to a friend. They can clearly figure out that FN + number will give them the F keys. It's a weird sidebar logic, but still useful if you don't want to espouse anyone from using your keyboard.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Thu, 03 August 2017, 03:22:44
Found a solution, will update github page in the morning while stuff renders over night.

And done.

Since NorDeUK was split off into the NorDe and UK kits, I moved the AltGraph keys back to their appropriate UK kit. Earlier I had them in the Modifier/Extension kits because they made up an additional 6 keys per NorDeUK kit but now it's much more balanced. The Modifier and Extension kits now have FN and META keys in 1.25u and 1u, and Minila now features the correctly labeled second FN key. That should now make everyone happy.


Any idea on delivery date?  Just curious...l

lol
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: ctrl on Thu, 03 August 2017, 08:16:23
Since NorDeUK was split off into the NorDe and UK kits, I moved the AltGraph keys back to their appropriate UK kit. Earlier I had them in the Modifier/Extension kits because they made up an additional 6 keys per NorDeUK kit but now it's much more balanced. The Modifier and Extension kits now have FN and META keys in 1.25u and 1u, and Minila now features the correctly labeled second FN key. That should now make everyone happy.

Ooh! This makes me very happy to hear! What sizes?

What happened to the LED-windowed keys? Are they going to be included?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Thu, 03 August 2017, 08:20:07
Since NorDeUK was split off into the NorDe and UK kits, I moved the AltGraph keys back to their appropriate UK kit. Earlier I had them in the Modifier/Extension kits because they made up an additional 6 keys per NorDeUK kit but now it's much more balanced. The Modifier and Extension kits now have FN and META keys in 1.25u and 1u, and Minila now features the correctly labeled second FN key. That should now make everyone happy.

Ooh! This makes me very happy to hear! What sizes?

What happened to the LED-windowed keys? Are they going to be included?

oblotzky.github.com/sa-oblivion
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: ctrl on Thu, 03 August 2017, 08:31:30
Since NorDeUK was split off into the NorDe and UK kits, I moved the AltGraph keys back to their appropriate UK kit. Earlier I had them in the Modifier/Extension kits because they made up an additional 6 keys per NorDeUK kit but now it's much more balanced. The Modifier and Extension kits now have FN and META keys in 1.25u and 1u, and Minila now features the correctly labeled second FN key. That should now make everyone happy.

Ooh! This makes me very happy to hear! What sizes?

What happened to the LED-windowed keys? Are they going to be included?

oblotzky.github.com/sa-oblivion

Oh my...  :eek:

Not only AltGr, but 1u AltGr! LED-windowed keys! Nordic language support! Split spacebar support! SA profile!

You have no idea how thrilled I am to see this! This covers everything I'd want in my endgame layout.

I'll just go ahead and cancel all other keysets I thought I was going to buy for this.

I will dish out so much money. SO. MUCH. $$$.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: AlexAtPanc on Thu, 03 August 2017, 09:43:27
Definitely excited.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: ctrl on Thu, 03 August 2017, 13:01:07
Looking at the spacekeys kit. Would it be possible to add a blank 1.25u to it as well?

I've seen quite a few split spacebar layouts, the BananaSplit60 one of them, that splits the spacebar 2.25u - 1.25u - 2.75u. While it could easily be resolved with another nice R3 1.25u, it might still be nice to have the spacekeys area blank in an unbroken line. Would it be feasible?

Either way, this keyset takes the cake.  :thumb:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Thu, 03 August 2017, 23:16:25
Looking at the spacekeys kit. Would it be possible to add a blank 1.25u to it as well?

Done

Also fixed UK kit (one key was still in the NorDe kit) and added the missing 5 key for Swedish support.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: ctrl on Fri, 04 August 2017, 03:23:33
Looking at the spacekeys kit. Would it be possible to add a blank 1.25u to it as well?

Done

Also fixed UK kit (one key was still in the NorDe kit) and added the missing 5 key for Swedish support.

Awesome! Big thanks! I wasn't even aware of the missing 5 key! :thumb:

Really stoked about this keyset and am really looking forward to the drop!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: rioc on Fri, 04 August 2017, 03:34:28
I noticed there's no "RUN" key...


you know:
(http://img07.deviantart.net/9e9c/i/2015/364/2/e/commit_push_run_by_porkite-d9m2jvc.png)


why not? ;)  (you already got 66.67% of it)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Fri, 04 August 2017, 04:01:48
I noticed there's no "RUN" key...


you know:
Show Image
(http://img07.deviantart.net/9e9c/i/2015/364/2/e/commit_push_run_by_porkite-d9m2jvc.png)



why not? ;)  (you already got 66.67% of it)

It's not actually a git command ;) don't feel like the joke would fit in the set anyways
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: rioc on Fri, 04 August 2017, 04:11:36
I noticed there's no "RUN" key...


you know:
Show Image
(http://img07.deviantart.net/9e9c/i/2015/364/2/e/commit_push_run_by_porkite-d9m2jvc.png)



why not? ;)  (you already got 66.67% of it)

It's not actually a git command ;) don't feel like the joke would fit in the set anyways


I know it's no git command, but the joke is independant from any specifics... it's just coding in general. I  mean, "git gud" isn't a command either, sooo ;)
worth a try, I would've liked it :P

Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: euphxenos on Fri, 04 August 2017, 14:15:44
Would it be possible to update either the first post of this thread or the github.io page with all the changes that have been made to the various kits in this set?  It's a bit difficult to keep up with the cumulative effect of all the changes that have been made over the course of this thread, and I'd like to see what all the kits look like in their current form.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Fri, 04 August 2017, 14:24:49
Would it be possible to update either the first post of this thread or the github.io page with all the changes that have been made to the various kits in this set?  It's a bit difficult to keep up with the cumulative effect of all the changes that have been made over the course of this thread, and I'd like to see what all the kits look like in their current form.

oblotzky.github.com/sa-oblivion is the most up to date version. I moved around a few Assembly legends just now and will refresh those in the morning, but key wise no changes are planned
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Sun, 06 August 2017, 07:52:23
Updated the kits with assembly instructions. Added DIV, AND and OUT to reduce the number of duplicate legends, and MUL needed its counterpart anyways.

At this point, once again, the kits are final  ;)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: clappingcactus on Sun, 06 August 2017, 08:09:19
tenkeyless.asm is one of the greatest ideas I've ever seen. I've never been actually impatient for a keyset to drop. I hope you feel like what you've achieved here with your design/decisions is a success, because many people do!

Couple of questions:
Oblivion LED - are the legends doubleshot or pad printed?
Any option for all the Honeycadet accent keys to make it into their own kit? Or be combined with a kit that'll be cheaper than the monochrome modifiers?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Sun, 06 August 2017, 08:33:45
tenkeyless.asm is one of the greatest ideas I've ever seen. I've never been actually impatient for a keyset to drop. I hope you feel like what you've achieved here with your design/decisions is a success, because many people do!

Couple of questions:
Oblivion LED - are the legends doubleshot or pad printed?
Any option for all the Honeycadet accent keys to make it into their own kit? Or be combined with a kit that'll be cheaper than the monochrome modifiers?

Thanks! I am very proud of how this set turned out after all this time. And yeah, tenkeyless.asm is one of my favorites too :) Can't wait to put it to use!

Regarding Oblivion LED, the text right above the image states that legends are pad printed  ;)

I have no plans to make HoneyCadet accent keys their own kit as I believe they only fit with Monochrome anyways. Mixing them with colored legends is quite bleh

quick mockups:
(http://i.imgur.com/Uct22iE.jpg)
(http://i.imgur.com/SJdPNLG.jpg)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: clappingcactus on Sun, 06 August 2017, 09:16:17
I have no plans to make HoneyCadet accent keys their own kit as I believe they only fit with Monochrome anyways. Mixing them with colored legends is quite bleh

I completely agree, but people might want to buy them separately for other keysets. Though, if they buy your whole monochrome modifier set for 'other keysets' it also makes sense!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: pon10 on Sun, 06 August 2017, 09:19:46
I guess this will drop soon  :eek:

been awhile since i looked at the set. REALLY looking forward to press Join :) Thanks for making the norde kit Oblivion style!  :-*

Any last chance to add a LED windowed control/caps look? :)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: Oblotzky on Sun, 06 August 2017, 09:29:00
I guess this will drop soon  :eek:

been awhile since i looked at the set. REALLY looking forward to press Join :) Thanks for making the norde kit Oblivion style!  :-*

Any last chance to add a LED windowed control/caps look? :)

?

LED kit is at the bottom of the page https://oblotzky.github.io/sa-oblivion/
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated June 7th 2017)
Post by: pon10 on Sun, 06 August 2017, 09:50:31
I guess this will drop soon  :eek:

been awhile since i looked at the set. REALLY looking forward to press Join :) Thanks for making the norde kit Oblivion style!  :-*

Any last chance to add a LED windowed control/caps look? :)

?

LED kit is at the bottom of the page https://oblotzky.github.io/sa-oblivion/

 ^-^ <3 <3
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: Oblotzky on Mon, 07 August 2017, 11:24:09
working on fresh drop renders, first part! the first one is pretty much my dream kit combo

(http://i.imgur.com/cPECPID.jpg)

(http://i.imgur.com/U0kTBgp.jpg)

(http://i.imgur.com/EKO0iBR.jpg)

(http://i.imgur.com/S2SpbpT.jpg)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: clappingcactus on Mon, 07 August 2017, 11:41:19
Damn, I'm going to have to buy a whole mod kit just for that 'Hello World!' button.  :(

Still psyched.

EDIT: What keyboard do you use Oblotzky?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: Oblotzky on Mon, 07 August 2017, 12:39:43
Damn, I'm going to have to buy a whole mod kit just for that 'Hello World!' button.  :(

Still psyched.

EDIT: What keyboard do you use Oblotzky?

That's a Mech27-TKL in the renders, IRL I'll be using SKOG  :) (and M65 and LS3 hype)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: ctrl on Mon, 07 August 2017, 15:44:16
working on fresh drop renders, first part! the first one is pretty much my dream kit combo

Show Image
(http://i.imgur.com/cPECPID.jpg)


Show Image
(http://i.imgur.com/U0kTBgp.jpg)


Show Image
(http://i.imgur.com/EKO0iBR.jpg)


Show Image
(http://i.imgur.com/S2SpbpT.jpg)


Looks beautiful!

Any chance of a 60% render? Perhaps of a split spacebar?
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: Oblotzky on Mon, 07 August 2017, 16:06:53
working on fresh drop renders, first part! the first one is pretty much my dream kit combo

Show Image
(http://i.imgur.com/cPECPID.jpg)


Show Image
(http://i.imgur.com/U0kTBgp.jpg)


Show Image
(http://i.imgur.com/EKO0iBR.jpg)


Show Image
(http://i.imgur.com/S2SpbpT.jpg)


Looks beautiful!

Any chance of a 60% render? Perhaps of a split spacebar?

No worries, lotta renders coming in the week to ahead :thumb:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: Hamel on Mon, 07 August 2017, 21:15:45
Damn, I'm going to have to buy a whole mod kit just for that 'Hello World!' button.  :(

Still psyched.

EDIT: What keyboard do you use Oblotzky?

Wow, I did not notice that "Hello World!" key existed!
Since now I know I better well prepare my wallet for the extra mod to purchase :eek:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: Hazzula on Mon, 07 August 2017, 21:28:02
Would you consider adding the hello world keycap to the git modifiers kit as well? 

I mean, im planning on getting the git modifiers kit just because its programmer-ey and would love to have the hello world keycap as an alternate to the commit keycap. 

Sure it isnt exaclty in the same theme but its still something a programmer would appreciate seeing beside all the other git modifiers :D

Sent from my SM-N9005 using Tapatalk
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: ctrl on Tue, 08 August 2017, 01:08:59
Looks beautiful!

Any chance of a 60% render? Perhaps of a split spacebar?

No worries, lotta renders coming in the week to ahead :thumb:

Fantastic! Looking forward to them! :thumb:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: zslane on Tue, 08 August 2017, 11:57:55
Would you consider adding the hello world keycap to the git modifiers kit as well? 

I mean, im planning on getting the git modifiers kit just because its programmer-ey and would love to have the hello world keycap as an alternate to the commit keycap. 

You can have mine for the cost of postage.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: Hazzula on Tue, 08 August 2017, 11:59:58
Would you consider adding the hello world keycap to the git modifiers kit as well? 

I mean, im planning on getting the git modifiers kit just because its programmer-ey and would love to have the hello world keycap as an alternate to the commit keycap. 

You can have mine for the cost of postage.
Hahaha ill hold you to it! Thats if oblotzky thinks its not a good idea to include it in the git modifiers kit :)

Sent from my SM-N9005 using Tapatalk

Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: Oblotzky on Tue, 08 August 2017, 12:01:06
Would you consider adding the hello world keycap to the git modifiers kit as well? 

I mean, im planning on getting the git modifiers kit just because its programmer-ey and would love to have the hello world keycap as an alternate to the commit keycap. 

You can have mine for the cost of postage.
Hahaha ill hold you to it! Thats if oblotzky thinks its not a good idea to include it in the git modifiers kit :)

Sent from my SM-N9005 using Tapatalk

 :rolleyes:

Also, another render

(http://i.imgur.com/fE1JRdF.jpg)
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: zslane on Tue, 08 August 2017, 12:02:45
Well, I'm trying to take pressure off of Oblotzky to make any further kit changes.  :-*
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: Oblotzky on Tue, 08 August 2017, 12:04:48
Well, I'm trying to take pressure off of Oblotzky to make any further kit changes.  :-*

 :-*

It's a valid request tho I feel. Just not feeling it too much myself since I'm getting all the kits anyways, but trying to put myself in the shoes of those that only get 1 mod set tops
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: clappingcactus on Tue, 08 August 2017, 12:35:48
I mean I can speak for my preferences. I'm buying the git mods, tenkeyless.asm and maybe a few 40% or extension
kits. The hello world key on its own is making me buy a whole other kit (that won't be used). I'm not even buying an alphas kit, I'm bringing my own to that particular keyboard.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: zslane on Tue, 08 August 2017, 14:09:10
I suppose if a couple hundred people all clamor for one key, like the Hello World! key, to be moved into the base kit (or whatever), then it's probably worth doing even if it will raise the kit price by $1 or $2. But it's a slippery slope. A hundred different people could have a hundred different pet keycaps they want without having to buy a whole kit just for that one key, and so they want it in the base kit (or some other kit they are buying). You can't accommodate every single whim of every buyer and keep the kits affordable.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: clappingcactus on Tue, 08 August 2017, 17:44:46
I suppose if a couple hundred people all clamor for one key, like the Hello World! key, to be moved into the base kit (or whatever), then it's probably worth doing even if it will raise the kit price by $1 or $2. But it's a slippery slope. A hundred different people could have a hundred different pet keycaps they want without having to buy a whole kit just for that one key, and so they want it in the base kit (or some other kit they are buying). You can't accommodate every single whim of every buyer and keep the kits affordable.

All true. But the Hello World key wasn't available in the base kit until two days ago, and judging by the interest above, it would be a pleasant addition to both mod key sets.

Either way, it doesn't change things for 3/3 people that responded in the thread. Two (including myself) are okay buying another mod-kit, and you're accommodating the third. But the reaction to it is positive enough, and it's more thematically consistent with a mod-set different to the one that it's currently in!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: zslane on Tue, 08 August 2017, 18:01:02
But the reaction to it is positive enough...

I would say the sample size is too small to make any real judgment one way or the other.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: Oblotzky on Wed, 09 August 2017, 00:36:25
Hello World key issue fixed by adding it to Git as well :)

[...] and it's more thematically consistent with a mod-set different to the one that it's currently in!

While you are not wrong, I felt it fit the regular modifiers just as much. The regular modifiers are more like an introduction to code, with the colored legends and CODE system keys, so having a novelty key that symbolizes introduction fit in very nicely with that. But I can see how advanced programmers that are well versed in using Git etc would appreciate a throwback to the newbie days as well.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: Oblotzky on Fri, 11 August 2017, 06:37:07
Kits have been sent off to SP, you may only point out errors from now on. (https://oblotzky.github.io/sa-oblivion/)

Thanks to all for giving feedback! Gonna continue making keyboard renders till the drop drops.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Kits sent off to SP August 11th 2017)
Post by: Broadwell on Fri, 11 August 2017, 07:19:54
Thanks for tenkeyless.asm, love the kit  :thumb:
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Updated August 8th 2017)
Post by: ctrl on Fri, 11 August 2017, 08:05:46
Kits have been sent off to SP, you may only point out errors from now on. (https://oblotzky.github.io/sa-oblivion/)

Thanks to all for giving feedback! Gonna continue making keyboard renders till the drop drops.

A big thank you for including the 1u AltGr and the 1.25u spacekey! :thumb:

Really excited about the drop! This keyset feels so complete! It covers pretty much everything. Now to figure out which colorway I want...

Looking forward to more renders! ;D
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Kits sent off to SP August 11th 2017)
Post by: hashbaz on Fri, 11 August 2017, 11:50:16
Thanks for tenkeyless.asm, love the kit  :thumb:

Agreed, the asm kit is a fantastic idea!
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Kits sent off to SP August 11th 2017)
Post by: mbsurfer on Fri, 11 August 2017, 13:21:47
Kits have been sent off to SP, you may only point out errors from now on. (https://oblotzky.github.io/sa-oblivion/)

Thanks to all for giving feedback! Gonna continue making keyboard renders till the drop drops.

Beyond excited! My wallet has been anticipating this for a long time.
Title: Re: [IC] SA Oblivion (Massdrop Q3 2017, Kits sent off to SP August 11th 2017)
Post by: Oblotzky on Sun, 13 August 2017, 05:21:48
Thanks for tenkeyless.asm, love the kit  :thumb:

Agreed, the asm kit is a fantastic idea!

Thanks!

A couple renders of thesiscamper's KIRA EX keyboard  :thumb:

(http://i.imgur.com/btChchb.png)

(http://i.imgur.com/Iwuwxs1.png)

(http://i.imgur.com/bAa5T3N.png)
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: Nonster on Mon, 14 August 2017, 19:43:40
Looks great on an 1800 layout. Can't wait!
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: Blazestorm on Tue, 15 August 2017, 10:19:38
"Hello World!" should be "Hello, World!" no? https://en.wikipedia.org/wiki/%22Hello,_World!%22_program

The comma is very crucial...
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: Oblotzky on Tue, 15 August 2017, 10:22:39
"Hello World!" should be "Hello, World!" no? https://en.wikipedia.org/wiki/%22Hello,_World!%22_program

The comma is very crucial...

I opted to drop the comma for aesthetic purposes. I'll take another look at it maybe before we go live
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: hashbaz on Tue, 15 August 2017, 12:39:33
I would vote for no comma, personally, and no exclamation point either.

I know the traditional first program string has both, but it feels more industrial and cohesive with other keys like "CAPS LOCK" and "PAGE DOWN" to just have "HELLO WORLD"
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: mbsurfer on Tue, 15 August 2017, 12:46:20
I would vote for no comma, personally, and no exclamation point either.

I know the traditional first program string has both, but it feels more industrial and cohesive with other keys like "CAPS LOCK" and "PAGE DOWN" to just have "HELLO WORLD"

Also agree with this. Adding punctuation will not flow with the rest of the set well, in my opinion.
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: KeLorean on Tue, 15 August 2017, 12:48:13
really wasn't interested until i noticed that u offer a very standard 2 tone possibility. looking forward to my first SA GB:)


Sent from my iPhone using Tapatalk
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: Parva Ovis on Tue, 15 August 2017, 12:56:30
I vote no comms and am neutral on the exclamation point.
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: Blazestorm on Tue, 15 August 2017, 14:08:29
I would vote for no comma, personally, and no exclamation point either.

I know the traditional first program string has both, but it feels more industrial and cohesive with other keys like "CAPS LOCK" and "PAGE DOWN" to just have "HELLO WORLD"

Yep, I'm just looking for consistency =) Match the standard programming "Hello, World!" or just make match the rest of the legends. I'd prioritize matching the rest of the legends.

I think "HELLO WORLD" works better.
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: clappingcactus on Tue, 15 August 2017, 15:16:16
I would vote for no comma, personally, and no exclamation point either.

I know the traditional first program string has both, but it feels more industrial and cohesive with other keys like "CAPS LOCK" and "PAGE DOWN" to just have "HELLO WORLD"

I had such a knee-jerk reaction to this, but on more consideration, either all the punctuation or none of the punctuation!
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: Oblotzky on Tue, 15 August 2017, 22:32:31
German and Swedish ISO boards  :)

(http://i.imgur.com/bZFdeSw.jpg)

(http://i.imgur.com/6unTSmn.jpg)
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: wylie on Tue, 15 August 2017, 23:22:02
This is a neat idea。nice color
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: ctrl on Wed, 16 August 2017, 01:42:24
German and Swedish ISO boards  :)

Show Image
(http://i.imgur.com/bZFdeSw.jpg)


Show Image
(http://i.imgur.com/6unTSmn.jpg)


+1 for Swedish! :thumb:

So far I've been planning to go with the Oblivion theme, but lately I've felt undecided because that red return has me lusting! I really wanted to see what a 60%/65%/ISO/ANSI looked like with that colorway. Now I'm even more undecided! It looks delicious!
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: sevenseacat on Wed, 16 August 2017, 05:32:32
Get both themes - I will be!
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: Oblotzky on Thu, 17 August 2017, 02:02:51
Reworked 40bit a little as it was missing a R3 1.75u with a legend for the Minivan's right side in arrowless layout, and removed the R4 2u LOCK key as I couldn't actually find a use for it in the mentioned supported layouts. And since the 1.75u with legend now is useable for split spacebars where some use it as Return and others don't, I also added 2.25u with legend so you can chose there as well if its a Return or a spacebar.

(http://i.imgur.com/BWLd8h8.jpg)

Also added the comma to HELLO WORLD novelty keys in Oblivion Modifiers, Git Modifiers and the Git and Oblivion UK kit

Melissa returned with pricing, Yanbo is translating that to MD prices right now and I hope we'll have a store page up about a week ahead of launch for you guys to check out.
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: Blazestorm on Thu, 17 August 2017, 06:34:30
Also added the comma to HELLO WORLD novelty keys in Oblivion Modifiers, Git Modifiers and the Git and Oblivion UK kit

Ahhhh, the other guy convinced me "HELLO WORLD" (no punct) will look better than "HELLO, WORLD!" but you're the designer.

Going to end up getting 2-3 sets worth. Love everything about this set, thanks for all the work you put into it.

Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: Oblotzky on Thu, 17 August 2017, 06:57:42
Also added the comma to HELLO WORLD novelty keys in Oblivion Modifiers, Git Modifiers and the Git and Oblivion UK kit

Ahhhh, the other guy convinced me "HELLO WORLD" (no punct) will look better than "HELLO, WORLD!" but you're the designer.

Going to end up getting 2-3 sets worth. Love everything about this set, thanks for all the work you put into it.

The exclamation mark is pretty vital for the legend IMO, so that one I wasn't dropping for sure. Thanks for the support!
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: hashbaz on Thu, 17 August 2017, 15:39:23
The exclamation mark is pretty vital for the legend IMO, so that one I wasn't dropping for sure. Thanks for the support!

Can we re-drop the comma at least?
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: Oblotzky on Fri, 18 August 2017, 12:30:36
The exclamation mark is pretty vital for the legend IMO, so that one I wasn't dropping for sure. Thanks for the support!

Can we re-drop the comma at least?

Yeah I did, I started to like it, but I got concerned it might come out wrong. I'm not sure what the comma would look like with their modifier font, if its the same as on the actual comma key then it wouldn't really fit. I'd probably have to do it via vector files but I can't match their font 1:1 and scaling might be different towards the rest. So I'm playing it safe with HELLO WORLD! only. The exclamation mark is used on 1976 BUMMER! novelty and looks splendid.
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: LVNDSCAPE on Fri, 18 August 2017, 14:15:55
Hey

Is there a price  estimate yet?
I am thinking whether I should wait for Oblivion or get the grand budapest.
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: Oblotzky on Fri, 18 August 2017, 14:19:03
Hey

Is there a price  estimate yet?
I am thinking whether I should wait for Oblivion or get the grand budapest.

The best estimate I can give right now is to go check the pricing on other SA sets run by MD such as Carbon, Godspeed or Chocolatier. Since the drop starts in September and goes on for 3 weeks, I'd say you easily have a month left to gather finances if you really wan't to get both.
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: LVNDSCAPE on Fri, 18 August 2017, 15:01:57
Hey

Is there a price  estimate yet?
I am thinking whether I should wait for Oblivion or get the grand budapest.

The best estimate I can give right now is to go check the pricing on other SA sets run by MD such as Carbon, Godspeed or Chocolatier. Since the drop starts in September and goes on for 3 weeks, I'd say you easily have a month left to gather finances if you really wan't to get both.


Oh yeah
According to Massdrop Prices, should be good.
Can't wait for the drop to become available and nide work on designing the keysets
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: Oblotzky on Fri, 18 August 2017, 20:22:39
Some more stuff to show off  ;)

(http://i.imgur.com/xkkzPeY.jpg)

(http://i.imgur.com/S0zlHJ4.jpg)

(http://i.imgur.com/xqtgEQ9.jpg)

(http://i.imgur.com/oEJw0E6.jpg)
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: sevenseacat on Fri, 18 August 2017, 22:35:43
love love loooooooove
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: clappingcactus on Sat, 19 August 2017, 08:03:15
This is probably all too late, but any chance for a Red-legend R1 2u key for layouts where legend colour consistency between an Escape (Git) key on the left hand side of the keyboard will be red?
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: ctrl on Sat, 19 August 2017, 09:16:21
Some more stuff to show off  ;)

Show Image
(http://i.imgur.com/xkkzPeY.jpg)


Show Image
(http://i.imgur.com/S0zlHJ4.jpg)


Show Image
(http://i.imgur.com/xqtgEQ9.jpg)


Show Image
(http://i.imgur.com/oEJw0E6.jpg)


Wow. I can't wait to see builds starting to show up in the wild sporting this keyset! :)
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: deprecatedcoder on Wed, 23 August 2017, 15:07:14
This is going to be my first "real" keyset and it's going on a completely custom board that I am just about finished with so I couldn't be more excited.

I posted in the reddit thread, but I made a Netbeans variant of Oblivion that uses the colors from this set, which is available here (https://www.dropbox.com/s/vxhzoc4pu3bxcqs/SAOblivion.zip?dl=0).

Still working on the Sublime Text one, but should have that up soon.

Thanks so much for putting in the work to make this all happen.
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: Hordak on Thu, 24 August 2017, 09:22:43
Thanks Oblotzky for putting so much work into this. It is ****ing gorgeous!

PBT would sooo nice - too bad it's not possible. Anyway, count me in! Looking forward to the day I will put these on the JTK sliders in my HHKB.
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: Oblotzky on Mon, 28 August 2017, 16:26:21
Gotta call off the September launch  :(



we're launching this month! August 31st yall! https://www.massdrop.com/buy/massdrop-x-oblotzky-sa-oblivion-custom-keycap-set
Title: Re: [IC] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: avid on Mon, 28 August 2017, 16:30:18
Hype! This set is very nice. I have not yet tested SA profile though but might get this. The difficult choise is white vs grey.

I know SA always split in small kits. Are people doing this just because SA has much lower MOQ or have anyone tried selling SA in GMK-style kits?
I guess most people buy plenty of kits and id assume that would make prices lower.
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: clappingcactus on Mon, 28 August 2017, 16:33:36
Gotta call off the September launch  :(



we're launching this month! August 31st yall! https://www.massdrop.com/buy/massdrop-x-oblotzky-sa-oblivion-custom-keycap-set

Gonna checkout so fast. I've literally photoshop mocked up all the possible layouts I'd like and listed all the kits I'd need. It's gonna be expensive. :X
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: Oblotzky on Mon, 28 August 2017, 16:49:26
Gotta call off the September launch  :(



we're launching this month! August 31st yall! https://www.massdrop.com/buy/massdrop-x-oblotzky-sa-oblivion-custom-keycap-set

Gonna checkout so fast. I've literally photoshop mocked up all the possible layouts I'd like and listed all the kits I'd need. It's gonna be expensive. :X

Show me!
Title: Re: [IC] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: Oblotzky on Mon, 28 August 2017, 16:52:38
Hype! This set is very nice. I have not yet tested SA profile though but might get this. The difficult choise is white vs grey.

I know SA always split in small kits. Are people doing this just because SA has much lower MOQ or have anyone tried selling SA in GMK-style kits?
I guess most people buy plenty of kits and id assume that would make prices lower.

GMK base sets are nice, but the only real winners for those are people with fullsize/1800/96key/65/75%. Getting those layouts covered with SA ends up costing at least the same in most cases. But for people with TKL boards, 60%, Ergodox, 40% and Planck keyboards, its definitely more affordable with SA. Ergodox and Planck kits are rarely available for GMK sets, and when they are, you have to buy the entire base kit as well just to get the alphas (I'm hoping that will change soon, see GMK Calm Depths and GMK Electric ErgoPlanck kits). It's just way more flexible this way overall IMO and stays affordable except for people that get everything.
Title: Re: [IC] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: mbsurfer on Mon, 28 August 2017, 16:54:47
Looking forward to Thursday! Congrats on finalizing Oblotzky. Excited to see what kind of numbers this is going to pull.
Title: Re: [IC] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: avid on Mon, 28 August 2017, 16:55:07
Thanks for clarifying that.
Title: Re: [IC] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: imprevade on Mon, 28 August 2017, 22:04:04
I miss that preonic render you used to have, especially with the preonic drop active currently.  :-*
Title: Re: [IC] SA Oblivion (Massdrop September 2017, Kits sent off to SP August 11th 2017)
Post by: ctrl on Tue, 29 August 2017, 00:56:13
Gotta call off the September launch  :(



we're launching this month! August 31st yall! https://www.massdrop.com/buy/massdrop-x-oblotzky-sa-oblivion-custom-keycap-set

Seriously, my heart made a small stop before my eyes had wandered down a few lines. ;D

I've been looking forward to this. Will oogle MD now. Wishing you all the best with the drop, Oblotzky!
Title: Re: [IC] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: bmmcwhirt on Thu, 31 August 2017, 00:44:50
For those interested in calculating your cost easily I put together an open office spreadsheet.

Simply enter the quantity you want of each set and the current sold quantity for each set in the appropriate columns and it does the rest.

If there are any errors please let me know. There are two or three sets that didn't have confirmed prices when I made the spreadsheet I will try to update that tonight or in the morning.

https://drive.google.com/file/d/0B4HHzg6Ix6-2ajVWSjJBTzVYTk0/view?usp=sharing
Title: Re: [IC] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: darthzero on Thu, 31 August 2017, 02:27:02
For those interested in calculating your cost easily I put together an open office spreadsheet.

Simply enter the quantity you want of each set and the current sold quantity for each set in the appropriate columns and it does the rest.

If there are any errors please let me know. There are two or three sets that didn't have confirmed prices when I made the spreadsheet I will try to update that tonight or in the morning.

https://drive.google.com/file/d/0B4HHzg6Ix6-2ajVWSjJBTzVYTk0/view?usp=sharing
At tier 1 price i will be at
Code: [Select]
Total $288,94
Title: Re: [IC] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: Oblotzky on Thu, 31 August 2017, 02:32:08
For those interested in calculating your cost easily I put together an open office spreadsheet.

Simply enter the quantity you want of each set and the current sold quantity for each set in the appropriate columns and it does the rest.

If there are any errors please let me know. There are two or three sets that didn't have confirmed prices when I made the spreadsheet I will try to update that tonight or in the morning.

https://drive.google.com/file/d/0B4HHzg6Ix6-2ajVWSjJBTzVYTk0/view?usp=sharing

Magoromo NodDe  ;)

FYI the pricing sheet currently on the drop page was updated, but has a small mixup, especially concering the Monochrome UK price. that one is in fact identical to Oblivion & Git UK. it should be corrected later today

@ Mods, this thread can be moved over to the appropriate GB forum now, thank you! Done. GLWGB! :thumb: - infiniti
Title: Re: [GB] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: mbsurfer on Thu, 31 August 2017, 08:36:06
Drop is live! $341 without ant price drops yet. Looking forward to seeing that price drop as you guys join!
Title: Re: [GB] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: darthzero on Thu, 31 August 2017, 09:18:49
Quote
Shut up and take my money
-Philip J. Fry, 3010
Code: [Select]
Thank you! Your order is complete.
Title: Re: [GB] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: Dead Encryption on Thu, 31 August 2017, 10:21:46
Ordered!  ;D, can't wait for this set to get in! This will be my first SA set, so I'm also excited to check out the profile!
Title: Re: [IC] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: bmmcwhirt on Thu, 31 August 2017, 10:50:34
For those interested in calculating your cost easily I put together an open office spreadsheet.

Simply enter the quantity you want of each set and the current sold quantity for each set in the appropriate columns and it does the rest.

If there are any errors please let me know. There are two or three sets that didn't have confirmed prices when I made the spreadsheet I will try to update that tonight or in the morning.

https://drive.google.com/file/d/0B4HHzg6Ix6-2ajVWSjJBTzVYTk0/view?usp=sharing

Magoromo NodDe  ;)

FYI the pricing sheet currently on the drop page was updated, but has a small mixup, especially concering the Monochrome UK price. that one is in fact identical to Oblivion & Git UK. it should be corrected later today

@ Mods, this thread can be moved over to the appropriate GB forum now, thank you! Done. GLWGB! :thumb: - infiniti

I have updated my spreadsheet with the 40bit and Mono UK(with your noted correct pricing).
Title: Re: [GB] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: avid on Thu, 31 August 2017, 11:57:15
Ordered!  ;D, can't wait for this set to get in! This will be my first SA set, so I'm also excited to check out the profile!

Let us know how you like them. In a year  :cool:
Title: Re: [GB] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: bmmcwhirt on Thu, 31 August 2017, 18:50:30
Ordered!  ;D, can't wait for this set to get in! This will be my first SA set, so I'm also excited to check out the profile!

Let us know how you like them. In a year  :cool:

WAIT! You think it will be that soon? This is an SA set from SP, I was expecting a 3+ year wait.
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: Scarhoof on Thu, 31 August 2017, 23:59:38
Some of us on the Massdrop forum talked about the possibility to add a handful of keys to support additional layouts like Colemak Mod-DH, Norman, and Workman. I spoke to Oblotzky and told him that I've been waiting on a key set to fully support Mod-DH for a long time and I would be willing to foot the cost to ensure the MOQ was met. After talking about the possibility to add to the existing Colevrak set, he thinks a new add-on might be a better option, rather than increasing the price of the Colevrak set.

I told him I would double check which keys are needed for these layouts, and it looks like we only need 8 keys to support three more layouts, 9 if we want to support Programmer's Dvorak (this is based on me looking up the layouts online, so please check my work).

If any set has a chance to support these niche layouts, it's this set. I want to make it happen.
Key's needed:
R2 - B D K
R3 - Y
R4 - D H L P

If we want to include Programmer's Dvorak, we would also need an R4- " so I'm posting here to see if this would be a waste of a key or if there is genuine interest in this key.

Please double check my work to make sure I didn't miss anything. I've already committed to ensuring MOQ is met, so anyone else willing to jump on this set will finally have the option to get one of these niche layouts.
Title: Re: [GB] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: Dead Encryption on Fri, 01 September 2017, 00:03:44
Ordered!  ;D, can't wait for this set to get in! This will be my first SA set, so I'm also excited to check out the profile!

Let us know how you like them. In a year  :cool:

WAIT! You think it will be that soon? This is an SA set from SP, I was expecting a 3+ year wait.

10 months doesn't seem too bad. You guys saying it's not worth a wait?
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: Atredl on Fri, 01 September 2017, 00:58:25
Ordered!  ;D, can't wait for this set to get in! This will be my first SA set, so I'm also excited to check out the profile!

Let us know how you like them. In a year  :cool:

WAIT! You think it will be that soon? This is an SA set from SP, I was expecting a 3+ year wait.

10 months doesn't seem too bad. You guys saying it's not worth a wait?
They're saying it could possibly be more than 10 months. GB's often have delays. If you expect there to be delays you'll be much happier than if you expect it to arrive in 10 months. Only you can decide if it's worth the wait.
Title: Re: [GB] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: avid on Fri, 01 September 2017, 03:08:00
Ordered!  ;D, can't wait for this set to get in! This will be my first SA set, so I'm also excited to check out the profile!

Let us know how you like them. In a year  :cool:

WAIT! You think it will be that soon? This is an SA set from SP, I was expecting a 3+ year wait.

10 months doesn't seem too bad. You guys saying it's not worth a wait?

Its worth it, if you dont need the money. You can always resell them for more if one doesnt like SA profile. Put in a order, try to forget about it and suddenly it will be delivered.
Title: Re: [GB] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: chuckdee on Fri, 01 September 2017, 06:51:36
Its worth it, if you dont need the money. You can always resell them for more if one doesnt like SA profile. Put in a order, try to forget about it and suddenly it will be delivered.

Truer words have never been spoken.  Its only when I pay close attention that these GBs become more than just a buy.  MD will get it to you.  Your money is not at risk like with other GBs.  So it gets here when it gets here.
Title: Re: [GB] SA Oblivion (launches August 31st 6am PT on Massdrop)
Post by: avid on Fri, 01 September 2017, 07:32:25
Its worth it, if you dont need the money. You can always resell them for more if one doesnt like SA profile. Put in a order, try to forget about it and suddenly it will be delivered.

Truer words have never been spoken.  Its only when I pay close attention that these GBs become more than just a buy.  MD will get it to you.  Your money is not at risk like with other GBs.  So it gets here when it gets here.

And thats why MD and SP partnership is so great. Since SA take +9 months - there wouldn't be any paypal protection from the GB-runner.
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: sevenseacat on Fri, 01 September 2017, 07:52:41
Some of us on the Massdrop forum talked about the possibility to add a handful of keys to support additional layouts like Colemak Mod-DH, Norman, and Workman. I spoke to Oblotzky and told him that I've been waiting on a key set to fully support Mod-DH for a long time and I would be willing to foot the cost to ensure the MOQ was met. After talking about the possibility to add to the existing Colevrak set, he thinks a new add-on might be a better option, rather than increasing the price of the Colevrak set.

I'd buy one of the sets (two if you want to run both colours).

Your list looks correct, better than my quick checking last night (given I only checked the Colevrak kit, not the Qwerty kit... it was late, that's my excuse)

I'm not a Dvorak user, so the Programmer's " doesn't bother me, I'd be buying for mod DH support also.

If only there was some way to poll the 31 purchasers of the existing Colevrak kits...
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: Oblotzky on Fri, 01 September 2017, 07:55:54
Some of us on the Massdrop forum talked about the possibility to add a handful of keys to support additional layouts like Colemak Mod-DH, Norman, and Workman. I spoke to Oblotzky and told him that I've been waiting on a key set to fully support Mod-DH for a long time and I would be willing to foot the cost to ensure the MOQ was met. After talking about the possibility to add to the existing Colevrak set, he thinks a new add-on might be a better option, rather than increasing the price of the Colevrak set.

I'd buy one of the sets (two if you want to run both colours).

Your list looks correct, better than my quick checking last night (given I only checked the Colevrak kit, not the Qwerty kit... it was late, that's my excuse)

I'm not a Dvorak user, so the Programmer's " doesn't bother me, I'd be buying for mod DH support also.

If only there was some way to poll the 31 purchasers of the existing Colevrak kits...

Might as well throw in the dvorak programmer key at this point. It would be 1 kit with both colors, so like 19,99$ at 25 units. I'll whip out a render over the weekend once the list of keys has been confirmed and then bring this to Yanbo. Would be very good if we can get a few people vouching to buy it here as it's a hard sell. Thanks for the support!
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: Parva Ovis on Fri, 01 September 2017, 08:25:19
Some of us on the Massdrop forum talked about the possibility to add a handful of keys to support additional layouts like Colemak Mod-DH, Norman, and Workman. I spoke to Oblotzky and told him that I've been waiting on a key set to fully support Mod-DH for a long time and I would be willing to foot the cost to ensure the MOQ was met. After talking about the possibility to add to the existing Colevrak set, he thinks a new add-on might be a better option, rather than increasing the price of the Colevrak set.

I'd buy one of the sets (two if you want to run both colours).

Your list looks correct, better than my quick checking last night (given I only checked the Colevrak kit, not the Qwerty kit... it was late, that's my excuse)

I'm not a Dvorak user, so the Programmer's " doesn't bother me, I'd be buying for mod DH support also.

If only there was some way to poll the 31 purchasers of the existing Colevrak kits...

Might as well throw in the dvorak programmer key at this point. It would be 1 kit with both colors, so like 19,99$ at 25 units. I'll whip out a render over the weekend once the list of keys has been confirmed and then bring this to Yanbo. Would be very good if we can get a few people vouching to buy it here as it's a hard sell. Thanks for the support!
If it's one kit with both colors and not more expensive than the current Colevrak kit than I'll buy it.
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: sevenseacat on Mon, 04 September 2017, 22:43:56
Any update on the extra kit for added layout support?

I ask because I just noticed one of my Norman-using friends has joined the drop and I know he'd probably be interested!
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: tenderlove on Mon, 04 September 2017, 23:25:45
Some of us on the Massdrop forum talked about the possibility to add a handful of keys to support additional layouts like Colemak Mod-DH, Norman, and Workman.

+1 on a Norman layout.  I would definitely buy it!!! 💘💙💜💗💚❤💓💛💚💗
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: ctrl on Tue, 05 September 2017, 02:09:41
Some of us on the Massdrop forum talked about the possibility to add a handful of keys to support additional layouts like Colemak Mod-DH, Norman, and Workman. I spoke to Oblotzky and told him that I've been waiting on a key set to fully support Mod-DH for a long time and I would be willing to foot the cost to ensure the MOQ was met. After talking about the possibility to add to the existing Colevrak set, he thinks a new add-on might be a better option, rather than increasing the price of the Colevrak set.

I'd buy one of the sets (two if you want to run both colours).

Your list looks correct, better than my quick checking last night (given I only checked the Colevrak kit, not the Qwerty kit... it was late, that's my excuse)

I'm not a Dvorak user, so the Programmer's " doesn't bother me, I'd be buying for mod DH support also.

If only there was some way to poll the 31 purchasers of the existing Colevrak kits...

Might as well throw in the dvorak programmer key at this point. It would be 1 kit with both colors, so like 19,99$ at 25 units. I'll whip out a render over the weekend once the list of keys has been confirmed and then bring this to Yanbo. Would be very good if we can get a few people vouching to buy it here as it's a hard sell. Thanks for the support!

I'm backing the inclusion of a programmer's- " !

I've been thinking about these very same things; how it'd be nice to see a keyset fully supporting programmer's dvorak, mod-DH, workman, norman etc. SA Oblivion is already one of the most versatile keysets out there. Here's to making it set the bar even higher for upcoming drops! :thumb:
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: sevenseacat on Sun, 10 September 2017, 08:47:06
No update in a few days here.... thinking the extra kit may not be happening after all... sadface
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: Oblotzky on Sun, 10 September 2017, 08:51:44
No update in a few days here.... thinking the extra kit may not be happening after all... sadface

The problem is that Yanbo is on vacation til the 13th, he's the one in contact with SP regarding this GB. Worst case we can still run it privately.
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: sevenseacat on Mon, 11 September 2017, 04:03:53
Ah fair enough. Will be more patient :)
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: clappingcactus on Sat, 16 September 2017, 12:02:08
Any chance we could get a GD or GQM 2.5u spacebar in the extra additional missing keys kit?

I bought an 89u JIS and would like one. :O

EDIT: Actually does such a thing even exist?
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: Oblotzky on Sat, 16 September 2017, 12:04:34
Any chance we could get a GD or GQM 2.5u spacebar in the extra additional missing keys kit?

I bought an 89u JIS and would like one. :O

No mold for that size
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: clappingcactus on Sat, 16 September 2017, 12:07:23
Any chance we could get a GD or GQM 2.5u spacebar in the extra additional missing keys kit?

I bought an 89u JIS and would like one. :O

No mold for that size

Ah yeah just caught my mistake. :P
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: numerofour on Sun, 17 September 2017, 14:05:33
Hmm I'm kinda worried about the monochrome extensions not meeting MOQ. Not sure if we can get another 14 more in 4 days ):


Sent from my iPhone using Tapatalk
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: Oblotzky on Sun, 17 September 2017, 14:09:23
Hmm I'm kinda worried about the monochrome extensions not meeting MOQ. Not sure if we can get another 14 more in 4 days ):


Sent from my iPhone using Tapatalk

There's 11 orders on Taobao for it, they'll be added on the last 2 days or so
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: numerofour on Sun, 17 September 2017, 14:10:54
Hmm I'm kinda worried about the monochrome extensions not meeting MOQ. Not sure if we can get another 14 more in 4 days ):


Sent from my iPhone using Tapatalk

There's 11 orders on Taobao for it, they'll be added on the last 2 days or so
Sweet! Really hope the kit gets through.


Sent from my iPhone using Tapatalk
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: avid on Sun, 17 September 2017, 14:15:54
Regarding the ISOs, they might not be produced? I mean there is a split between colored and monochrome so if neither set might not be produced, i think the group of people would rather buy and unite around one iso kit.
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: Oblotzky on Sun, 17 September 2017, 14:20:04
Regarding the ISOs, they might not be produced? I mean there is a split between colored and monochrome so if neither set might not be produced, i think the group of people would rather buy and unite around one iso kit.

For now I strongly suggest to join so those numbers grow. I'm exploring an option currently to pump those numbers by a fair bit.
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: Oblotzky on Mon, 18 September 2017, 16:56:59
FYI MOQ has been lifted for all kits as long as numbers don't go down from where they are now ;)

Total kits sold so far: 3,904
Total amount of sales: $156,852.96
If you were to buy one of each: $1,145.70  :-*

Asian proxy should add about 15% or so as far as I can tell

This GB is shaping up great! Thanks for everyone that has joined or will join soon enough!

Edit: Regarding VIM and extended Colevrak: Let's get on that once this GB has wrapped up. I don't want to burden MD much more as they are already generous with buying out remaining kits. We should be able to get those done privately.
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: ctrl on Tue, 19 September 2017, 04:38:23
FYI MOQ has been lifted for all kits as long as numbers don't go down from where they are now ;)

Total kits sold so far: 3,904
Total amount of sales: $156,852.96
If you were to buy one of each: $1,145.70  :-*

Asian proxy should add about 15% or so as far as I can tell

This GB is shaping up great! Thanks for everyone that has joined or will join soon enough!

Edit: Regarding VIM and extended Colevrak: Let's get on that once this GB has wrapped up. I don't want to burden MD much more as they are already generous with buying out remaining kits. We should be able to get those done privately.

Shaping up great indeed! :thumb:

Regarding possible private add-on kits. Would it be doable to explore the possibility of a monochrome LED-keys kit?

SA Oblivion is a marvelous keyset, but not being able to afford both monochrome and Oblivion modifiers, I opted for the former because damn, that's a fine looking colorway! However, this meant the Oblivion colored LED-keys made little sense to include for me (couldn't have a green Caps breaking up my SpaceCadet). Perhaps there are others going for the monochrome mods that would like this possibility as well?

For me personally, I'd be on it even if it quite naturally means a more expensive kit.
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: Oblotzky on Tue, 19 September 2017, 04:43:38
FYI MOQ has been lifted for all kits as long as numbers don't go down from where they are now ;)

Total kits sold so far: 3,904
Total amount of sales: $156,852.96
If you were to buy one of each: $1,145.70  :-*

Asian proxy should add about 15% or so as far as I can tell

This GB is shaping up great! Thanks for everyone that has joined or will join soon enough!

Edit: Regarding VIM and extended Colevrak: Let's get on that once this GB has wrapped up. I don't want to burden MD much more as they are already generous with buying out remaining kits. We should be able to get those done privately.

Shaping up great indeed! :thumb:

Regarding possible private add-on kits. Would it be doable to explore the possibility of a monochrome LED-keys kit?

SA Oblivion is a marvelous keyset, but not being able to afford both monochrome and Oblivion modifiers, I opted for the former because damn, that's a fine looking colorway! However, this meant the Oblivion colored LED-keys made little sense to include for me (couldn't have a green Caps breaking up my SpaceCadet). Perhaps there are others going for the monochrome mods that would like this possibility as well?

For me personally, I'd be on it even if it quite naturally means a more expensive kit.

Theoreticall: Probably yes, practically: not really. See how it jumps from 50 to 75 units from 40$ to 24$? Now imagine 25 units, and minus MD wholesale discount. It is unfortunate not to have but I don't really see that being possible I'm afraid.
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: sevenseacat on Tue, 19 September 2017, 04:50:26
Fantastic news about the MOQ lifting. This will ease a lot of people's concerns and hopefully get more purchases in there!
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: Oblotzky on Tue, 19 September 2017, 04:52:03
Fantastic news about the MOQ lifting. This will ease a lot of people's concerns and hopefully get more purchases in there!

Yup! It's still my desire, nay, my duty to have the sales hit initial MOQ's regardless. But this surely helps a lot getting there as people are more confident with that info and less on the fence/bailing.
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: ctrl on Tue, 19 September 2017, 05:03:08
FYI MOQ has been lifted for all kits as long as numbers don't go down from where they are now ;)

Total kits sold so far: 3,904
Total amount of sales: $156,852.96
If you were to buy one of each: $1,145.70  :-*

Asian proxy should add about 15% or so as far as I can tell

This GB is shaping up great! Thanks for everyone that has joined or will join soon enough!

Edit: Regarding VIM and extended Colevrak: Let's get on that once this GB has wrapped up. I don't want to burden MD much more as they are already generous with buying out remaining kits. We should be able to get those done privately.

Shaping up great indeed! :thumb:

Regarding possible private add-on kits. Would it be doable to explore the possibility of a monochrome LED-keys kit?

SA Oblivion is a marvelous keyset, but not being able to afford both monochrome and Oblivion modifiers, I opted for the former because damn, that's a fine looking colorway! However, this meant the Oblivion colored LED-keys made little sense to include for me (couldn't have a green Caps breaking up my SpaceCadet). Perhaps there are others going for the monochrome mods that would like this possibility as well?

For me personally, I'd be on it even if it quite naturally means a more expensive kit.

Theoreticall: Probably yes, practically: not really. See how it jumps from 50 to 75 units from 40$ to 24$? Now imagine 25 units, and minus MD wholesale discount. It is unfortunate not to have but I don't really see that being possible I'm afraid.

Ah, yes. That's a shame. For the monochrome LED-keys I would've been willing to join even a small, expensive GB though. Let me know if you'd decide like going through with it anyway at some point!
Title: Re: [GB] SA Oblivion (LIVE on Massdrop, final 24 hours)
Post by: Oblotzky on Thu, 21 September 2017, 02:48:38
Final 24 hours! GB closes tomorrow (Sept 22nd) at 7am UTC / 9am CET
Title: Re: [GB] SA Oblivion (LIVE on Massdrop, final 24 hours)
Post by: Oblotzky on Fri, 22 September 2017, 00:58:10
1 hour left  ;)
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: Oblotzky on Fri, 22 September 2017, 02:15:35
And done! Thanks so much to everyone that joined, see you next summer!  :-*
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: fax668 on Fri, 22 September 2017, 03:29:32
Thank you so much! Going into hibernation now.

(http://www.smileygarden.de/smilie/Winter-Smileys/smileygarden.de_FrozenSmiley.gif)
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: mbsurfer on Fri, 22 September 2017, 07:59:49
Congrats on a successful GB Oblotzky! Now to try and forget about the set until it shows up on my doorstep in 8-9 months..
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: sevenseacat on Sat, 23 September 2017, 02:56:47
I threw a 40% kit in my order like an hour before close just in case. So excite!
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: robotsokk on Sat, 23 September 2017, 10:08:35
Oblotzky, thanks for your buckets of hard work during the IC phase for this, and for being so involved and responsive to questions during the GB. Really psyched for this! This is definitely going to be one of my staple SA sets, just like the GMK version  :D
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: ctrl on Sat, 23 September 2017, 18:11:27
And done! Thanks so much to everyone that joined, see you next summer!  :-*

Can't wait to get next summer's build going! Tried to get enough (Oblivion/Monochrome) kits to cover all needs, physical layout wise, to be prepared for anything. Whatever comes, I have a feeling SA Oblivion is going on a permanent, daily driver kind of keyboard.

Congratulations on a well designed keyset and a successful GB, Oblotzky!
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: lee jeong woo on Sun, 24 September 2017, 03:16:57
hello
I am the first to buy a keycap of Signature Plastics.

The gmk keycap is shipped in a tray

How is sp delivered?
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: Oblotzky on Sun, 24 September 2017, 03:52:55
hello
I am the first to buy a keycap of Signature Plastics.

The gmk keycap is shipped in a tray

How is sp delivered?

SP ships in bags... not the best type of packaging I know
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: darthzero on Sun, 24 September 2017, 05:49:36
not if every key gets their own bag :>
i don't even know how sp can justify shipping in ****ty bags... but that's a topic for another thread^^
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: lee jeong woo on Sun, 24 September 2017, 11:38:43
(https://i.imgur.com/9sYqPje.jpg)


this is dolch set

I want a keycap in the tray.

sp gave me a disappointment
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: Oblotzky on Sun, 24 September 2017, 12:11:34
Show Image
(https://i.imgur.com/9sYqPje.jpg)



this is dolch set

I want a keycap in the tray.

sp gave me a disappointment

I understand that you are displeased, but there is little I can do here. SP does not offer trays, so it wasn't even an option we chose to not select. I wish SP would do something like GMK does for kits like the mod pack in your photo for example, but unfortunately they don't.
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: nightdriver on Sun, 24 September 2017, 19:07:46
one of my sp sets came in a cardboard canister...
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: kingslenkds on Sun, 24 September 2017, 23:41:43
I see too late, I can buy?
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: lee jeong woo on Mon, 25 September 2017, 00:11:37
Show Image
(https://i.imgur.com/9sYqPje.jpg)



this is dolch set

I want a keycap in the tray.

sp gave me a disappointment



I understand that you are displeased, but there is little I can do here. SP does not offer trays, so it wasn't even an option we chose to not select. I wish SP would do something like GMK does for kits like the mod pack in your photo for example, but unfortunately they don't.


ok! i understand ^^
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: Oblotzky on Mon, 25 September 2017, 01:32:11
I see too late, I can buy?

The Group Buy has closed, sorry
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: hashbaz on Mon, 25 September 2017, 14:47:00
Let the waiting commence
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: mbsurfer on Mon, 25 September 2017, 15:14:02
Is this the start of the waiting line?

(https://i.imgur.com/S47wcO7.png)
Title: Re: [GB] SA Oblivion (Group Buy concluded, awaiting production)
Post by: lee jeong woo on Tue, 26 September 2017, 07:58:59
Is this the start of the waiting line?

Show Image
(https://i.imgur.com/S47wcO7.png)



right~
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: viridius on Tue, 26 September 2017, 09:06:47
Edit: Regarding VIM and extended Colevrak: Let's get on that once this GB has wrapped up. I don't want to burden MD much more as they are already generous with buying out remaining kits. We should be able to get those done privately.

I'm totally in for a VIM kit.
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: Oblotzky on Tue, 26 September 2017, 09:33:26
Edit: Regarding VIM and extended Colevrak: Let's get on that once this GB has wrapped up. I don't want to burden MD much more as they are already generous with buying out remaining kits. We should be able to get those done privately.

I'm totally in for a VIM kit.

I'll tackle these on the weekend, need to finish up the production guide for SP today and stuff.
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: robotsokk on Wed, 27 September 2017, 08:46:22
I'll tackle these on the weekend, need to finish up the production guide for SP today and stuff.

I'm interested in VIM keys as well, so glad to hear they're being considered  :thumb:

Just curious, but what's the production guide? No worries if it's some top-secret thing you can't talk about...
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: mbsurfer on Wed, 27 September 2017, 11:08:27
Edit: Regarding VIM and extended Colevrak: Let's get on that once this GB has wrapped up. I don't want to burden MD much more as they are already generous with buying out remaining kits. We should be able to get those done privately.

I'm totally in for a VIM kit.

I'll tackle these on the weekend, need to finish up the production guide for SP today and stuff.

I talked to potatowire/vimcaps.com who said he planned on running an Oblivion Vim caps GB, similar to his Carbon Vim caps GB. I don't think he's started the process yet, but may want to chat with him.
Title: Re: [GB] SA Oblivion (LIVE on Massdrop)
Post by: clappingcactus on Wed, 27 September 2017, 13:23:09
Edit: Regarding VIM and extended Colevrak: Let's get on that once this GB has wrapped up. I don't want to burden MD much more as they are already generous with buying out remaining kits. We should be able to get those done privately.

I'm totally in for a VIM kit.

I'll tackle these on the weekend, need to finish up the production guide for SP today and stuff.

I talked to potatowire/vimcaps.com who said he planned on running an Oblivion Vim caps GB, similar to his Carbon Vim caps GB. I don't think he's started the process yet, but may want to chat with him.

So I'm a little bit more up to date on this. Potatowire will be doing a GB with various sets' Vimcaps all in one (Oblivion included). But I don't know what part of the process they are at.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: Oblotzky on Thu, 28 September 2017, 03:13:48
(https://i.imgur.com/9qi7JNP.jpg)

(https://i.imgur.com/RKZeWMY.jpg)

Any complaints? Not sure about an R1 1u key. Going by VIM colors it should also be green but wouldn't fit in with the Oblivion color distribution then, and not sure if people would want it in orange/red.

I added potatowire on Skype so we'll figure stuff out, maybe he can run the Colevrak extension I'm doing now too
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: mbsurfer on Thu, 28 September 2017, 07:59:32
Show Image
(https://i.imgur.com/9qi7JNP.jpg)


Show Image
(https://i.imgur.com/RKZeWMY.jpg)


Any complaints? Not sure about an R1 1u key. Going by VIM colors it should also be green but wouldn't fit in with the Oblivion color distribution then, and not sure if people would want it in orange/red.

I added potatowire on Skype so we'll figure stuff out, maybe he can run the Colevrak extension I'm doing now too

I personally would want an R1 1u Vim key, but, like you said, the green vs. red is a toss up as it won't stop me from buying either way.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: poolside on Thu, 28 September 2017, 15:52:36
These vim caps are a great addition to Oblivion. Any similar plans for GMK Oblivion?
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: Oblotzky on Thu, 28 September 2017, 15:55:03
These vim caps are a great addition to Oblivion. Any similar plans for GMK Oblivion?

I think that would go better with a R2 of GMK Oblivion since that's happening sooner as a R2 for SA I'm pretty sure. A SA VIM kit would only need like 25-50 buyers or so, and we just wrapped the GB up with over a thousand people joining. For GMK we'd need 250 kits made due to custom color. MOQ for custom colors is only lower if it's a child kit and you're already buying 500+ base kits or so, but that's basically already over now. So lets wait for R1 sets to get out there and rile up demand for R2 ;)
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: Hypocaffeinic on Fri, 29 September 2017, 04:47:16
Drop closed whilst I was travelling interstate with work and missed emails that my payment didn't go through - I'd selected wrong account on Paypal, but with multiple flights didn't even check emails for a couple days. Sooooo if anyone wants to offload Hagoromo Alphas and either Oblivion or Git Modifiers, well congratulations, you've found your buyer!!  :-*
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: Oblotzky on Fri, 29 September 2017, 17:00:36
I'll just let you decide if you want the orangered or green 1u cap. Technically green would be actually more in line with the Oblivion color theme since the addition of orangered was done by me personally. And I guess this kit won't be too cheap, but I don't like half-assing things so... but it's a dope kit not many will have!

(https://i.imgur.com/ctpYIx1.jpg)

Also Colevrak Extension kit:

(https://i.imgur.com/V3n9OEh.jpg)
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: sevenseacat on Fri, 29 September 2017, 22:57:25
I don't even use vim but I'm in for one of those kits! (plus the Colevrak extension of course)

Would love to see the Colevrak extension become a standard kit, whether it gets added to the existing Colevrak kits or sold separately!
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: poolside on Sat, 30 September 2017, 01:02:20
These vim caps are a great addition to Oblivion. Any similar plans for GMK Oblivion?

I think that would go better with a R2 of GMK Oblivion since that's happening sooner as a R2 for SA I'm pretty sure. A SA VIM kit would only need like 25-50 buyers or so, and we just wrapped the GB up with over a thousand people joining. For GMK we'd need 250 kits made due to custom color. MOQ for custom colors is only lower if it's a child kit and you're already buying 500+ base kits or so, but that's basically already over now. So lets wait for R1 sets to get out there and rile up demand for R2 ;)

Oops, I forgot that custom-color MOQ hurdle with GMK.

I'll just let you decide if you want the orangered or green 1u cap. Technically green would be actually more in line with the Oblivion color theme since the addition of orangered was done by me personally. And I guess this kit won't be too cheap, but I don't like half-assing things so... but it's a dope kit not many will have!

Show Image
(https://i.imgur.com/LJeEr93.jpg)


Also Colevrak Extension kit:

Show Image
(https://i.imgur.com/V3n9OEh.jpg)


Red, so that it doesn't clash with the green R3 caps from the Oblivion and Git mods.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: ctrl on Sat, 30 September 2017, 03:35:57
I'll just let you decide if you want the orangered or green 1u cap. Technically green would be actually more in line with the Oblivion color theme since the addition of orangered was done by me personally. And I guess this kit won't be too cheap, but I don't like half-assing things so... but it's a dope kit not many will have!

Show Image
(https://i.imgur.com/LJeEr93.jpg)


Also Colevrak Extension kit:

Show Image
(https://i.imgur.com/V3n9OEh.jpg)


I'm definitely in for Colevrak extension! Considering the Vim kit too if it won't be too expensive. Do you have preliminary prices for the kits yet, Oblotzky?
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: Scarhoof on Wed, 04 October 2017, 19:39:24
Looking good!
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: skaloola on Thu, 05 October 2017, 04:36:32
Show Image
(https://i.imgur.com/9qi7JNP.jpg)


Show Image
(https://i.imgur.com/RKZeWMY.jpg)


Any complaints? Not sure about an R1 1u key. Going by VIM colors it should also be green but wouldn't fit in with the Oblivion color distribution then, and not sure if people would want it in orange/red.

I added potatowire on Skype so we'll figure stuff out, maybe he can run the Colevrak extension I'm doing now too

Would like a 1u key as well, even if it's not the Vim logo.. (would likely use it as leader/function/esc key)

maybe something from here?  https://github.com/ryanoasis/vim-devicons/wiki/Screenshots
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: Oblotzky on Fri, 06 October 2017, 00:16:54
Sales data visualized by dvorcol

(https://i.imgur.com/75dhbiO.png)

(https://i.imgur.com/yzKveoO.png)

(https://i.imgur.com/T1vy9VA.png)
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: ctrl on Fri, 06 October 2017, 01:14:56
Sales data visualized by dvorcol

Show Image
(https://i.imgur.com/75dhbiO.png)


Show Image
(https://i.imgur.com/yzKveoO.png)


Show Image
(https://i.imgur.com/T1vy9VA.png)


Thanks for this! I had a few kits close to reaching their next price drop, but noticed my bill showed the same amount as before. I was wondering how things went.

Feeling extra good about deciding on the Monochrome OSX kit. It would've been a hard time trying to get hold of it in the aftermarket! In the end I decided to go SpaceCadet. Those blue accent keys were slow burners that sucked me in in the end.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: Blazestorm on Fri, 06 October 2017, 01:15:52
Drop closed whilst I was travelling interstate with work and missed emails that my payment didn't go through - I'd selected wrong account on Paypal, but with multiple flights didn't even check emails for a couple days. Sooooo if anyone wants to offload Hagoromo Alphas and either Oblivion or Git Modifiers, well congratulations, you've found your buyer!!  :-*

I bought 2 sets (one of each color/modifier, no monochrome). You can ping me once they ship and see if I still want my 2nd one or not =)
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: Oblotzky on Fri, 06 October 2017, 01:46:52
Sales data visualized by dvorcol

Show Image
(https://i.imgur.com/75dhbiO.png)


Show Image
(https://i.imgur.com/yzKveoO.png)


Show Image
(https://i.imgur.com/T1vy9VA.png)


Thanks for this! I had a few kits close to reaching their next price drop, but noticed my bill showed the same amount as before. I was wondering how things went.

Oh that reminds me, the Hagoromo Numpad reached 200+ units after closing, so it dropped 5$. Yanbo told me that amount should be seen as a refund soonish for those that bought it.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: robotsokk on Fri, 06 October 2017, 02:37:48
Oh that reminds me, the Hagoromo Numpad reached 200+ units after closing, so it dropped 5$. Yanbo told me that amount should be seen as a refund soonish for those that bought it.

Hooray  :)
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: Trousers on Sat, 07 October 2017, 01:39:56
Oh that reminds me, the Hagoromo Numpad reached 200+ units after closing, so it dropped 5$. Yanbo told me that amount should be seen as a refund soonish for those that bought it.

Dear god, I was abot to faint. I woke up, saw that there were two emails on my phone, one subject line talking about Massdrop and SA Oblivion, the other about a PayPal refund. First I thought my order had been cancelled.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: ELLIOTTCABLE on Sun, 15 October 2017, 01:56:10
Hi! I'm new to this forum - hell, to mechanical keyboards. (I've used Mac laptops, and Apple-branded low-profile USB keyboards, since the dawn of time; this is a big step for me! :P)

Vimcaps-style keys are one of the primary reasons that I'm interested in mechanical keyboards - but it looks like I arrived too late, and this whole thing is already over? Is this really "massdrop"-only, or is there a way to purchase vimcaps outside of the link in the OP?

Forgive a newbie probably making himself look like an idiot, and thanks for any help! <3
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: mastermachetier on Sun, 15 October 2017, 04:05:05
Is it to late to get in on this group buy?

Sent from my SAMSUNG-SM-G935A using Tapatalk

Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: pon10 on Sun, 15 October 2017, 07:11:47
2 Norde kits in one gb! x2 sets deep in  :thumb:  Thanks for making the set Oblotzky!
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: robotsokk on Sun, 15 October 2017, 12:14:25
Hi! I'm new to this forum - hell, to mechanical keyboards. (I've used Mac laptops, and Apple-branded low-profile USB keyboards, since the dawn of time; this is a big step for me! :P)

Vimcaps-style keys are one of the primary reasons that I'm interested in mechanical keyboards - but it looks like I arrived too late, and this whole thing is already over? Is this really "massdrop"-only, or is there a way to purchase vimcaps outside of the link in the OP?

Forgive a newbie probably making himself look like an idiot, and thanks for any help! <3

Welcome :)

Also, to your questions -- yes, you are too late for the group buy that was run for the Oblivion set on Massdrop (https://www.massdrop.com/buy/massdrop-x-oblotzky-sa-oblivion-custom-keycap-set?mode=guest_open). However, if you're specifically just interested in VIM keycaps for your MX-compatible mech keyboard, I'd recommend signing up for the newsletter on Potatowire's site https://vimcaps.com/ (I've ordered his VIM caps before and I'm very happy with them). I believe that design for VIM caps specifically for the Oblivion set that ran are still being designed/under consideration and a formal buy for them has not begun yet. The one thing to keep in mind for the VIM caps is to ensure that the profile you pick for them works with what keycap set you plan on using. E.g. if you want to order the Carbon-colorway SA-profile VIM keycaps currently on vimcaps.com, you'll need to make sure you have an SA set to go along with them. Here's a quick reference on the SA keycap profile from Signature Plastics (this is the profile used both by Oblivion and Carbon): https://deskthority.net/wiki/Signature_Plastics_SA_family.

Summary:
- If you want VIM style caps, you can either order the SA Carbon VIM caps set (which should ship sometime around spring next year), or keep an eye on this thread/sign up for the VIM caps newsletter for any announcement around VIM caps that can be ordered in the Oblivion colorway (but I would caution against expecting them anytime before summer of next year). SP just has a large backlog of SA sets to manufacture, and these are made-to-order, so turnaround time is not trivial.
- If you're specifically interested in the Oblivion colorway, see point above about VIM caps. But for the set itself, yes it's too late to get in on the group buy. So you'll want to keep an eye out on classifieds/mechmarket next year for folks that decide they don't want to keep their sets (they won't be cheap), and there's a slim chance that Massdrop might have extras for kits from Oblivion and other sets and do a sale.
- And if you just want some SA caps now, consider classifieds as mentioned above, or order some that are already in stock on SP's consumer keycap direct sale website: https://pimpmykeyboard.com/

Cheers.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: nurbs on Sun, 15 October 2017, 22:02:46
Apologize if this has already been asked (this is a huge thread), but I joined the Massdrop GB, and as of last week ordered a keyboard that requires the Minila modifiers.

Since this is after the fact, is there a way for me to get this Minila set? I emailed the folks a Massdrop and it was a flat "no", so just trying my luck here.

Thanks!
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: Atredl on Sun, 15 October 2017, 22:04:19
Apologize if this has already been asked (this is a huge thread), but I joined the Massdrop GB, and as of last week ordered a keyboard that requires the Minila modifiers.

Since this is after the fact, is there a way for me to get this Minila set? I emailed the folks a Massdrop and it was a flat "no", so just trying my luck here.

Thanks!
You might be able to buy the kit off of someone once they have shipped. Until then, happy waiting!
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: sevenseacat on Wed, 08 November 2017, 02:39:22
Any word on the VIM and Colevrak extension kits? :)
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: Oblotzky on Wed, 08 November 2017, 08:54:14
Any word on the VIM and Colevrak extension kits? :)

Hey, sorry for the long silence on this. I will try to get this to GB asap, I had to wait for permission from Massdrop (I signed a contract that gives them timed exclusivity for SA Oblivion, about till when it ships out) so I wanted to make sure this is all good, which it is. I've poked potatowire and waiting for him to get back to me. We already have pricing etc from SP.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: mbsurfer on Wed, 08 November 2017, 09:29:45
Any word on the VIM and Colevrak extension kits? :)

Hey, sorry for the long silence on this. I will try to get this to GB asap, I had to wait for permission from Massdrop (I signed a contract that gives them timed exclusivity for SA Oblivion, about till when it ships out) so I wanted to make sure this is all good, which it is. I've poked potatowire and waiting for him to get back to me. We already have pricing etc from SP.

Awesome to hear! Will definitely be in for a VIM kit!
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: sevenseacat on Thu, 09 November 2017, 01:33:31
Any word on the VIM and Colevrak extension kits? :)

Hey, sorry for the long silence on this. I will try to get this to GB asap, I had to wait for permission from Massdrop (I signed a contract that gives them timed exclusivity for SA Oblivion, about till when it ships out) so I wanted to make sure this is all good, which it is. I've poked potatowire and waiting for him to get back to me. We already have pricing etc from SP.

Awesome :D I didn't want to be all naggy, appreciate the quick update and the good news on all fronts!
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: atectatifern on Sat, 11 November 2017, 16:28:11
Any word on the VIM and Colevrak extension kits? :)

Hey, sorry for the long silence on this. I will try to get this to GB asap, I had to wait for permission from Massdrop (I signed a contract that gives them timed exclusivity for SA Oblivion, about till when it ships out) so I wanted to make sure this is all good, which it is. I've poked potatowire and waiting for him to get back to me. We already have pricing etc from SP.
Sweet!
Awesome to hear! Will definitely be in for a VIM kit!
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: l3nnys on Fri, 29 December 2017, 14:36:32
Following!
Can't wait for my SA Oblivion set <3
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: Wetherbee on Fri, 29 December 2017, 15:33:16
Missed this. Hoping for Round 2.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: alisonica on Fri, 29 December 2017, 17:58:58
Any word on the VIM and Colevrak extension kits? :)

Hey, sorry for the long silence on this. I will try to get this to GB asap, I had to wait for permission from Massdrop (I signed a contract that gives them timed exclusivity for SA Oblivion, about till when it ships out) so I wanted to make sure this is all good, which it is. I've poked potatowire and waiting for him to get back to me. We already have pricing etc from SP.


Missed this. In dusseldorf, please, if there are any spares, senpai, onegaishimasu bitte.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: potatowire on Mon, 15 January 2018, 18:57:29
Hello all,

After too long a delay, I would like to open up sales of the Oblivion Vimcaps (http://vimcaps.com/about.html) and the Colevrak expansion pack. Oblotzky set the colorway and options, and I will be fulfilling the orders. These keys will be produced by SP at the end of August 2018, so I will get them sent out to individuals shortly thereafter.

Details are on my site (https://vimcaps.com/oblivion.html), but the Vimcaps set is $39.50 and the Colevrak set is $29.50. Shipping for most people will be $3 within the US and $13 outside the US.

Let me know if you have any questions.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: lovetree on Mon, 15 January 2018, 19:44:40
Hello all,

After too long a delay, I would like to open up sales of the Oblivion Vimcaps (http://vimcaps.com/about.html) and the Colevrak expansion pack. Oblotzky set the colorway and options, and I will be fulfilling the orders. These keys will be produced by SP at the end of August 2018, so I will get them sent out to individuals shortly thereafter.

Details are on my site (https://vimcaps.com/oblivion.html), but the Vimcaps set is $39.50 and the Colevrak set is $29.50. Shipping for most people will be $3 within the US and $13 outside the US.

Let me know if you have any questions.

Joined!
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: sevenseacat on Tue, 16 January 2018, 03:15:10
Got my order in also!

I'd love to see those Colevrak keys added to the base Colevrak kits moving forward. Even if it adds a bit to the cost, more inclusivity is good 👍
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: mbsurfer on Tue, 16 January 2018, 07:53:22
Order placed! Thanks for all the work guys
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: eyedrop on Tue, 16 January 2018, 08:01:15
Thanks, just joined the vimcaps also.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: ctrl on Wed, 17 January 2018, 03:52:49
Hello all,

After too long a delay, I would like to open up sales of the Oblivion Vimcaps (http://vimcaps.com/about.html) and the Colevrak expansion pack. Oblotzky set the colorway and options, and I will be fulfilling the orders. These keys will be produced by SP at the end of August 2018, so I will get them sent out to individuals shortly thereafter.

Details are on my site (https://vimcaps.com/oblivion.html), but the Vimcaps set is $39.50 and the Colevrak set is $29.50. Shipping for most people will be $3 within the US and $13 outside the US.

Let me know if you have any questions.

Nice work!

What's the deadline for joining and what's the MOQ?
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: Oblotzky on Wed, 17 January 2018, 03:55:00
Hello all,

After too long a delay, I would like to open up sales of the Oblivion Vimcaps (http://vimcaps.com/about.html) and the Colevrak expansion pack. Oblotzky set the colorway and options, and I will be fulfilling the orders. These keys will be produced by SP at the end of August 2018, so I will get them sent out to individuals shortly thereafter.

Details are on my site (https://vimcaps.com/oblivion.html), but the Vimcaps set is $39.50 and the Colevrak set is $29.50. Shipping for most people will be $3 within the US and $13 outside the US.

Let me know if you have any questions.

Nice work!

What's the deadline for joining and what's the MOQ?

50 for VIM, 25 for Colevrak extension. duration unknown, I'd say a month (so ~mid feb), I'll probably buy out remaining units if needed and it's not too many.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak extension WIP)
Post by: ctrl on Wed, 17 January 2018, 04:48:22
Hello all,

After too long a delay, I would like to open up sales of the Oblivion Vimcaps (http://vimcaps.com/about.html) and the Colevrak expansion pack. Oblotzky set the colorway and options, and I will be fulfilling the orders. These keys will be produced by SP at the end of August 2018, so I will get them sent out to individuals shortly thereafter.

Details are on my site (https://vimcaps.com/oblivion.html), but the Vimcaps set is $39.50 and the Colevrak set is $29.50. Shipping for most people will be $3 within the US and $13 outside the US.

Let me know if you have any questions.

Nice work!

What's the deadline for joining and what's the MOQ?

50 for VIM, 25 for Colevrak extension. duration unknown, I'd say a month (so ~mid feb), I'll probably buy out remaining units if needed and it's not too many.

Great! Plenty of time to wait for the next paycheck then. :D

Eyeing that Colevrak extension first and foremost. Maybe the VIM kit too. The monochrome VIM key looks really good!
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: ctrl on Tue, 30 January 2018, 04:01:00
In for that Colevrak kit. :thumb:
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: Swefen on Mon, 05 February 2018, 03:54:14
I've just been speaking to a guy on /r/mechmarket about buying his spot in this group buy - is that possible? I'd really love to get in but I'm not sure what I'd need to ask for to be sure of taking the slot - would you need my email or deets?
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: ihalatch on Mon, 05 February 2018, 05:18:47
I've just been speaking to a guy on /r/mechmarket about buying his spot in this group buy - is that possible? I'd really love to get in but I'm not sure what I'd need to ask for to be sure of taking the slot - would you need my email or deets?

Massdrop GB ... not sure how you can buy his spot?
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: Oblotzky on Mon, 05 February 2018, 05:26:28
I've just been speaking to a guy on /r/mechmarket about buying his spot in this group buy - is that possible? I'd really love to get in but I'm not sure what I'd need to ask for to be sure of taking the slot - would you need my email or deets?

Massdrop is handling all logistics. I believe some people in the past have just changed their shipping address to the one of the person they sold their sets to, but if you aren't located in the same country I guess that might not be possible. Also I cannot fully endorse this approach, I have no idea what MD's stance on that is either. IMO Best to have him receive the kits and then send to you and bill you via PayPal for buyer protection.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: Puddsy on Mon, 05 February 2018, 19:59:06
I've just been speaking to a guy on /r/mechmarket about buying his spot in this group buy - is that possible? I'd really love to get in but I'm not sure what I'd need to ask for to be sure of taking the slot - would you need my email or deets?

i do not endorse this

it's relatively risky

you're better off just buying the set after the GB ships
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: skaloola on Fri, 09 February 2018, 08:30:54
I guess it's just me, but the pricing on that Vim pack seems higher than usual.  On top of that, I'd only be using 2-4 keys from it.  Not into the hjkl/arrows.

NB: Please don't take this as being negative/complaining.. just curious how the pricing breaks down and curious if I'm in the minority regarding the hjkl keys

Or maybe someone out there would split their kit w/ me, I'm interested in the colored 1u/unstepped 175u
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: echt on Tue, 13 February 2018, 18:56:21
Vimcap website is down :(
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: potatowire on Wed, 14 February 2018, 00:00:13
Vimcap website is down :(

It's back up. Thank you for letting me know!!!
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: online on Wed, 14 February 2018, 18:37:43
Vimcap website is down :(

It's back up. Thank you for letting me know!!!
Still down?
Can't load the page... :(
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: potatowire on Wed, 14 February 2018, 22:52:19
Vimcap website is down :(

It's back up. Thank you for letting me know!!!
Still down?
Can't load the page... :(

I’m not sure what’s going on, but I’ll have to troubleshoot tomorrow. Anyone who would rather not wait is welcome to email me at orders@vimcaps.com with what you’d like to order,  and I’ll invoice you. I’m sorry for the hassle.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: captsis on Wed, 21 February 2018, 13:29:43
Any plans for a GMK version?
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: Shoah on Wed, 21 February 2018, 13:32:03
Any plans for a GMK version?
GMK has already been ran and is done shipping. You can buy leftovers at keyclack.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: potatowire on Mon, 26 February 2018, 19:41:48
Vimcap website is down :(

It's back up. Thank you for letting me know!!!
Still down?
Can't load the page... :(

I’m not sure what’s going on, but I’ll have to troubleshoot tomorrow. Anyone who would rather not wait is welcome to email me at orders@vimcaps.com with what you’d like to order,  and I’ll invoice you. I’m sorry for the hassle.

Looks like I finally fixed the problem. Sorry for the hassle...
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: Oblotzky on Sun, 25 March 2018, 23:48:49
https://www.reddit.com/r/MechanicalKeyboards/comments/872wyx/photosmanaged_this_from_a_grab_bag/
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: Valaris on Mon, 26 March 2018, 19:16:47
Just in case this works: I bought into the group buy but recently changed my decision on which keyboard it would go on so if any of you bought the Assembly kit and want to sell it when it comes in I'll pay double what you paid. Crossing fingers.
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: notflipperdan420 on Tue, 27 March 2018, 12:53:48
looking good  :thumb:

I'm down for this
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: xondat on Tue, 27 March 2018, 14:13:36
looking good  :thumb:

I'm down for this

You've missed it mate
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: Puddsy on Tue, 27 March 2018, 16:42:00
looking good  :thumb:

I'm down for this

You've missed it mate

shh don't tell him that
Title: Re: [GB] SA Oblivion (Awaiting production, VIM and Colevrak Extension LIVE)
Post by: Oblotzky on Thu, 05 April 2018, 10:24:58
Everything looks on track

(https://i.imgur.com/yATBgQ0.jpg)

(https://i.imgur.com/vJDYfNY.jpg)

(https://i.imgur.com/eIZYIQv.jpg)
Title: Re: [GB] SA Oblivion (Production pictures - 04/05/18)
Post by: Chimera on Thu, 05 April 2018, 12:25:38
Those look great. Bummed i missed out
Title: Re: [GB] SA Oblivion (Production pictures - 04/05/18)
Post by: mbsurfer on Fri, 06 April 2018, 08:34:42
Awesome to see progress!
Title: Re: [GB] SA Oblivion (Production pictures - 04/05/18)
Post by: THRILLHOIAF on Wed, 11 April 2018, 12:31:27
the way they track their production progress is so simple but so adorable
Title: Re: [GB] SA Oblivion (Production pictures - 04/05/18)
Post by: tototoru on Mon, 04 June 2018, 10:10:52
Was the deadline met ? is it on track for June 19th shipping ?
Title: Re: [GB] SA Oblivion (Production pictures - 04/05/18)
Post by: ihalatch on Wed, 06 June 2018, 18:57:09
How will Oblivion look with a blue-grey aluminium case keyboard? Is it a good match? I guess the safest choice will be dark grey.
Title: Re: [GB] SA Oblivion (Production pictures - 04/05/18)
Post by: Oblotzky on Fri, 08 June 2018, 20:18:36
(https://i.imgur.com/wGD6Qja.jpg)

(https://i.imgur.com/kef79JO.jpg)

More pics and text here: https://www.reddit.com/r/MechanicalKeyboards/comments/8ppazg/photos_after_1_year_8_months_and_1_week_sa/

The juicy part: The warehouse staff is currently sorting through all the boxes while Yanbo does another QC independent from mine. It is expected that the set will start shipping in the coming week! An E-Mail update from Massdrop will go out Monday or so.
Title: Re: [GB] SA Oblivion (Ships next week - 06/09/18)
Post by: lee jeong woo on Fri, 08 June 2018, 21:38:39
fantastic !!
Title: Re: [GB] SA Oblivion (Ships next week - 06/09/18)
Post by: teemo on Fri, 08 June 2018, 23:15:51
can't wait, looks amazing.
Title: Re: [GB] SA Oblivion (Ships next week - 06/09/18)
Post by: gutsack on Fri, 08 June 2018, 23:51:51
Excited!
Title: Re: [GB] SA Oblivion (Ships next week - 06/09/18)
Post by: LeoShi on Sat, 09 June 2018, 00:36:05
yeeees, can't wait :))
Title: Re: [GB] SA Oblivion (Ships next week - 06/09/18)
Post by: phorx on Wed, 13 June 2018, 12:21:37
Any chance of extras available?
Title: Re: [GB] SA Oblivion (Ships next week - 06/09/18)
Post by: mbsurfer on Wed, 13 June 2018, 15:02:16
Any chance of extras available?

I'm sure Massdrop purchased extras, but you'll have to wait for another Capatoa Keycap Explosion or Yanbo's Closet sale or something similar that will randomly happen. I don't think one has been announced yet.
Title: Re: [GB] SA Oblivion (Ships next week - 06/09/18)
Post by: LevelSteam on Wed, 13 June 2018, 17:10:00
Any chance of a round two in the future? Obviously not right away but at some point down the road.
Title: Re: [GB] SA Oblivion (Ships next week - 06/09/18)
Post by: fatpolomanjr on Wed, 13 June 2018, 18:12:13
Any chance of a round two in the future? Obviously not right away but at some point down the road.

In the link to /r/mechanicalkeyboards, Oblotzky stated at the bottom of his post:

I didn't participate in the group buy, where can I buy the set now?

No current options for retail, either camp /r/mechmarket or wait for one of the Massdrop KeyCap Re-Cap sales where leftover units sell out within a minute. Round 2 will probably not happen before 2020.
Title: Re: [GB] SA Oblivion (Ships next week - 06/09/18)
Post by: Oblotzky on Thu, 14 June 2018, 00:34:42
Got tracking for my personal purchase :)
Title: Re: [GB] SA Oblivion (Ships next week - 06/09/18)
Post by: typischt on Thu, 14 June 2018, 00:36:22
Got tracking for my personal purchase :)
Yes, got my tracking as well!
Title: Re: [GB] SA Oblivion (Shipping! - 06/14/18)
Post by: gutsack on Thu, 14 June 2018, 00:47:49
Got tracking for my personal purchase :)
Yes, got my tracking as well!

Same! Now the long 10-day wait.
Title: Re: [GB] SA Oblivion (Shipping! - 06/14/18)
Post by: mtuanvu on Thu, 14 June 2018, 03:53:00
Now it's time for me to look for the one willing to sell  :-[
Title: Re: [GB] SA Oblivion (Shipping! - 06/14/18)
Post by: online on Thu, 14 June 2018, 07:44:12
Mine is shipped as well.
Kicking myself didn't get GD & WFK Spacekeys kit
If anyone wanna sell it, please pm or u/duoshock
Title: Re: [GB] SA Oblivion (Shipping! - 06/14/18)
Post by: sevenseacat on Thu, 14 June 2018, 09:03:58
*waiting waiting waiting for a shipping notification

eh one day won't matter, its generally at least 4 weeks to ship to Australia anyway
Title: Re: [GB] SA Oblivion (Shipping! - 06/14/18)
Post by: Daellin on Thu, 14 June 2018, 19:21:51
Mine is shipped as well.
Kicking myself didn't get GD & WFK Spacekeys kit
If anyone wanna sell it, please pm or u/duoshock

Looking for arrow keys as well, can't believe I missed it for some reason.
Title: Re: [GB] SA Oblivion (Shipping! - 06/14/18)
Post by: Arallu on Sat, 16 June 2018, 15:26:00
Got my set today, finally my dream - paired it with Carbon Alphas, 'Carblivion':
(https://i.imgur.com/LxPLnho.jpg)
Title: Re: [GB] SA Oblivion (Shipping! - 06/14/18)
Post by: sevenseacat on Sun, 17 June 2018, 02:46:37
Looks amazing Arallu!

I got my shipping notification today so now I am eagerly awaiting both DSA Legacy and SA Oblivion in the mail :D
Title: Re: [GB] SA Oblivion (Shipping! - 06/14/18)
Post by: richard912 on Sun, 17 June 2018, 23:13:33
Got my set today, finally my dream - paired it with Carbon Alphas, 'Carblivion':
Show Image
(https://i.imgur.com/LxPLnho.jpg)


Carblivion indeed. Good one ! I could go this path too since I too have the SA Carbon set
Title: Re: [GB] SA Oblivion (Shipping! - 06/14/18)
Post by: mbsurfer on Mon, 18 June 2018, 08:10:07
Got my set today, finally my dream - paired it with Carbon Alphas, 'Carblivion':
Show Image
(https://i.imgur.com/LxPLnho.jpg)


Oooooo I was kicking myself for not also getting the Hagoromo alphas, but this is a great idea for an alternative. Is this R1 SA Carbon or R2? Not sure if R2 had a darker tint compared to R1
Title: Re: [GB] SA Oblivion (Shipping! - 06/14/18)
Post by: Arallu on Mon, 18 June 2018, 23:11:42
Got my set today, finally my dream - paired it with Carbon Alphas, 'Carblivion':
Show Image
(https://i.imgur.com/LxPLnho.jpg)


Oooooo I was kicking myself for not also getting the Hagoromo alphas, but this is a great idea for an alternative. Is this R1 SA Carbon or R2? Not sure if R2 had a darker tint compared to R1

It's R2 that came in a couple months ago.
Title: Re: [GB] SA Oblivion (Shipping! - 06/14/18)
Post by: shower_king on Mon, 18 June 2018, 23:49:10
Got my set today, finally my dream - paired it with Carbon Alphas, 'Carblivion':
Show Image
(https://i.imgur.com/LxPLnho.jpg)

Fabulous combo :thumb:
Title: Re: [GB] SA Oblivion (Shipping! - 06/14/18)
Post by: loooongtran on Mon, 18 June 2018, 23:58:27
Kicking myself for not jumping in on this :'(. Looks so damn good.
If anyone is selling a set w/ Oblivion alphas and Git mods, I'd like to buy it.
Title: Re: [GB] SA Oblivion (Shipping! - 06/14/18)
Post by: break on Mon, 09 March 2020, 21:41:21
Is anyone looking to sell Git or Oblivion Extension? Just scored this as one of my grail kits, and forgot that Git Base doesn't include nonstandard mods and split backspace.  :(
Title: Re: [GB] SA Oblivion (Shipping! - 06/14/18)
Post by: mimalik on Mon, 16 March 2020, 08:32:22
This set should drop again...imho.
Title: Re: [GB] SA Oblivion - CONCLUDED
Post by: Ultimatum on Mon, 30 March 2020, 06:22:19
.
Title: Re: [GB] SA Oblivion - CONCLUDED
Post by: Oblotzky on Mon, 30 March 2020, 06:29:44
IC for V2 - https://geekhack.org/index.php?topic=105348.0