Author Topic: Geekhack Agar.io TEAM  (Read 118990 times)

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Offline inanis

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Re: Geekhack Agar.io TEAM
« Reply #150 on: Wed, 26 August 2015, 08:29:18 »
I assume that is what happens. People give up and drop when someone is totally dominating and then ultimately there aren't enough players and the board just stops. Last night I was at a pretty good score when it froze up. I was bummed. When I moved to a new board someone was generating bot players all over the place. It made it real easy to feed once I figured out what to look for. That was a nice bonus, I guess.
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Offline KHAANNN

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Re: Geekhack Agar.io TEAM
« Reply #151 on: Sun, 30 August 2015, 02:20:07 »
Did you guys notice a new decay behaviour?

When teaming, instead of a synergy, now there is an anti-synergy behaviour, where through W'ing, you lose a lot of the total mass (like a significant amount, without losing any mass to others. Found a partner at around 1000 mass, although we should have been 5k each after the conquest, we were left with 400's, I sacrificed my blob to my partner and left)

I've also noticed big blobs starting to decay rapidly (all of these in the last 5-6 hours)
« Last Edit: Sun, 30 August 2015, 02:28:06 by KHAANNN »
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Offline njbair

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Re: Geekhack Agar.io TEAM
« Reply #152 on: Sun, 30 August 2015, 06:49:51 »
Did you guys notice a new decay behaviour?

When teaming, instead of a synergy, now there is an anti-synergy behaviour, where through W'ing, you lose a lot of the total mass (like a significant amount, without losing any mass to others. Found a partner at around 1000 mass, although we should have been 5k each after the conquest, we were left with 400's, I sacrificed my blob to my partner and left)

I've also noticed big blobs starting to decay rapidly (all of these in the last 5-6 hours)

I haven't noticed this but yesterday I experienced a glitch while playing in Experimental mode. My mass was shrinking really quickly, even at around 30 mass I started shrinking at 1 per second, all the way down to the minimum 10. I had to close the tab and open a new one to fix it.

Also, the last few days it seems like finding a willing team partner is getting harder and harder. Maybe it's just different on the weekends...

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Offline KHAANNN

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Re: Geekhack Agar.io TEAM
« Reply #153 on: Sun, 30 August 2015, 06:54:14 »
Did you guys notice a new decay behaviour?

When teaming, instead of a synergy, now there is an anti-synergy behaviour, where through W'ing, you lose a lot of the total mass (like a significant amount, without losing any mass to others. Found a partner at around 1000 mass, although we should have been 5k each after the conquest, we were left with 400's, I sacrificed my blob to my partner and left)

I've also noticed big blobs starting to decay rapidly (all of these in the last 5-6 hours)

I haven't noticed this but yesterday I experienced a glitch while playing in Experimental mode. My mass was shrinking really quickly, even at around 30 mass I started shrinking at 1 per second, all the way down to the minimum 10. I had to close the tab and open a new one to fix it.

Also, the last few days it seems like finding a willing team partner is getting harder and harder. Maybe it's just different on the weekends...

I think they are live experimenting, rapid dividers have disappeared after the issue I mentioned, solo-ing started being more rewarding, it's pretty boring (it might be why you couldn't find a partner, since people likely adapted to the new dynamics, or the experimental ones for that matter)

Spent 30 minutes in the leaderboard solo a while ago, it was the most boring game I played, I was relieved when someone finally pwned me :)

No changelog entries either, but something has changed as there are no live previews before the first game

The game stopped being fun, but I'm still addicted, it's bad
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Offline KHAANNN

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Re: Geekhack Agar.io TEAM
« Reply #154 on: Sun, 30 August 2015, 14:52:45 »
well the stupid game definitely punishes W's now

it's too painful to play, previously the game was about friendship and trust, currently it's the opposite, it's more about pain, loneliness, friendship being punished and not being able to communicate the situation
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Offline Ramage

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Re: Geekhack Agar.io TEAM
« Reply #155 on: Sun, 30 August 2015, 15:14:39 »
As far as I know you've always lost 20% of your mass per W. That was one of the first things TP4 taught me like a month ago. Efficient play means never using the W key except in emergency situations.  The trick is to break yourselves over viruses or split directly into your partner.  Splitting is 100% efficient and virus breaking (although scary) adds additional mass to your system which you can feed into your partner.

Offline njbair

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Re: Geekhack Agar.io TEAM
« Reply #156 on: Sun, 30 August 2015, 15:16:11 »
As far as I know you've always lost 20% of your mass per W. That was one of the first things TP4 taught me like a month ago. Efficient play means never using the W key except in emergency situations.  The trick is to break yourselves over viruses or split directly into your partner.  Splitting is 100% efficient and virus breaking (although scary) adds additional mass to your system which you can feed into your partner.

How does tp4 know so much about the internals of the game? I haven't seen numbers like that posted anywhere.

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Offline Ramage

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Re: Geekhack Agar.io TEAM
« Reply #157 on: Sun, 30 August 2015, 15:26:52 »
That's a good question. I think he just field tested it although I'm not totally sure. We've done field testing recently to figure out things like minimum size for virus breaking or minimum size to pick up a w drop. I don't think people post the numbers because knowing them gives you a distinct advantage.  The W mass loss is definitely not common knowledge because we see teams all the time on the top who still use that method and they never stay on top.

Offline Ramage

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Re: Geekhack Agar.io TEAM
« Reply #158 on: Sun, 30 August 2015, 15:32:25 »
I just did some browsing, it looks like they've increased the mass loss even further when you use the W key. I think that's awesome! I'll have to do some testing to figure out the actual percentage though.

Offline tp4tissue

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Re: Geekhack Agar.io TEAM
« Reply #159 on: Sun, 30 August 2015, 18:20:41 »
I just did some browsing, it looks like they've increased the mass loss even further when you use the W key. I think that's awesome! I'll have to do some testing to figure out the actual percentage though.

Hrrrmmm....



It seems  Each ejection cost 18 mass,   each ejected mass is 14 mass value (when absorbed).   so 77.778 % efficient..   

Offline inanis

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Re: Geekhack Agar.io TEAM
« Reply #160 on: Sun, 30 August 2015, 18:39:13 »
Show Image


It is usually pretty easy to interpret your gif thingies, but I have no idea wtf is going in here...is that some kind of sleeping burrito person?
Some hearts are gallows, I'm not here for hangin' around

Offline tp4tissue

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Re: Geekhack Agar.io TEAM
« Reply #161 on: Sun, 30 August 2015, 18:55:50 »
Show Image


It is usually pretty easy to interpret your gif thingies, but I have no idea wtf is going in here...is that some kind of sleeping burrito person?

Well, the history part is:

This is how ol'school Asians stayed warm in the winter,  because the majority of buildings in Asia didn't have central heating until recently..


I am literally rolled in my comforter w/ arms sticking out and typing forward into my laptop,  Air-conditioner on too high. it's cold here....

Offline tp4tissue

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Re: Geekhack Agar.io TEAM
« Reply #162 on: Fri, 12 February 2016, 08:19:57 »
I'm back, and this is of top priority...

Offline FLFisherman

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Re: Geekhack Agar.io TEAM
« Reply #163 on: Fri, 12 February 2016, 08:29:20 »
I'm back, and this is of top priority...
Show Image


I'll play later tonight if I have time. Never played this game with a team.  :thumb:

Offline inanis

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Re: Geekhack Agar.io TEAM
« Reply #164 on: Fri, 12 February 2016, 08:31:46 »
Depending how my night goes, I very well may be around too. But I suck. So you have been warned.
Some hearts are gallows, I'm not here for hangin' around

Offline Air tree

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Re: Geekhack Agar.io TEAM
« Reply #165 on: Fri, 12 February 2016, 08:33:59 »
Oh damn. I might have to get in on this sometime. Depending if I get the time and have a place that I won't be disturbed for more than 10 minutes.  >:D

I've missed playing it.
« Last Edit: Fri, 12 February 2016, 08:40:54 by Air tree »

Offline tp4tissue

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Re: Geekhack Agar.io TEAM
« Reply #166 on: Fri, 12 February 2016, 08:40:42 »
Everyone that wants to play today.. please send ur Skype via PM to the Tp4..

Communication is key to Agar GREATNESS.

Offline Ramage

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Re: Geekhack Agar.io TEAM
« Reply #167 on: Fri, 12 February 2016, 10:10:27 »
I'm totally down, let's crush some newbs

Offline tp4tissue

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Re: Geekhack Agar.io TEAM
« Reply #168 on: Fri, 12 February 2016, 10:14:51 »
I'm totally down, let's crush some newbs

right when u sent this message.. north american servers went down..

They must fear the Tp4 Ramage Geekhack team.

Offline Ramage

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Re: Geekhack Agar.io TEAM
« Reply #169 on: Fri, 12 February 2016, 10:23:29 »
I'm totally down, let's crush some newbs

right when u sent this message.. north american servers went down..

They must fear the Tp4 Ramage Geekhack team.
Show Image


They know!! On a serious note, have they fixed the bot problem? Last time I tried playing it was impossible to beat the bot based teams.

Offline tp4tissue

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Re: Geekhack Agar.io TEAM
« Reply #170 on: Fri, 12 February 2016, 11:48:27 »
I'm totally down, let's crush some newbs

right when u sent this message.. north american servers went down..

They must fear the Tp4 Ramage Geekhack team.
Show Image


They know!! On a serious note, have they fixed the bot problem? Last time I tried playing it was impossible to beat the bot based teams.

I think those bots are still in..  But it shouldn't be impossible..

Offline tp4tissue

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Re: Geekhack Agar.io TEAM
« Reply #171 on: Fri, 12 February 2016, 22:13:02 »
Anyone up for some Agar ?

Offline tp4tissue

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Re: Geekhack Agar.io TEAM
« Reply #172 on: Sun, 14 February 2016, 17:09:51 »
Need agar.. Partner..

Offline Halverson

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Re: Geekhack Agar.io TEAM
« Reply #173 on: Sun, 14 February 2016, 17:28:10 »

Need agar.. Partner..

Need life partner


Offline Halverson

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Re: Geekhack Agar.io TEAM
« Reply #175 on: Sun, 14 February 2016, 17:29:35 »


Need agar.. Partner..

Need life partner

We could talk about life, while playing agar..

Well I probably won't play the game but if you ever wanna talk you can always hit me up.

Offline azhdar

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Re: Geekhack Agar.io TEAM
« Reply #176 on: Sun, 14 February 2016, 17:30:06 »
I'm up for an hour of agar
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Offline tp4tissue

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Re: Geekhack Agar.io TEAM
« Reply #177 on: Sun, 14 February 2016, 17:33:15 »
I'm up for an hour of agar

agar.io/#5ZLFN

agar.io/#5ZLFN

agar.io/#5ZLFN

Offline azhdar

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Re: Geekhack Agar.io TEAM
« Reply #178 on: Sun, 14 February 2016, 17:34:01 »
get on skype mano
Azerty Propagandiste

Offline tp4tissue

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Re: Geekhack Agar.io TEAM
« Reply #179 on: Sun, 14 February 2016, 17:34:38 »
get on skype mano

one sec.. i forgot skype is not installed on this laptop

hahahahaha

Offline LXXXIX

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Re: Geekhack Agar.io TEAM
« Reply #180 on: Sun, 14 February 2016, 17:49:44 »
How do I join ya'll? :(

Offline hashbaz

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Re: Geekhack Agar.io TEAM
« Reply #181 on: Mon, 15 February 2016, 03:00:28 »
Never played this before tonight, it's fun though. I'm in some time.

Offline tp4tissue

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Re: Geekhack Agar.io TEAM
« Reply #182 on: Mon, 15 February 2016, 03:33:05 »
Man..  Ramage was right.. The botters totally make certain instances unplayable.

Essentially this is how botting works.

They sign up at some agar.io bot website.

Then the site supplies the bots which will login to the same game that you're playing. and feed you


Now, here's the problem.. 

--- Each instance of the game has a maximum number of players limit.

---  EACH botters take up something like 30 player slots to bot, 

--- --  if there are 3 botters,   that is 100 player slots taken up, which means,  there could only be 100 real players, the rest are the bots to feed the 3 botters..
------  Now, it's impossible to beat the botters,  because there is not enough units in the general crowd for you to get big quick enough to catch the botters.

No matter how good you are,  you cannot beat the botter, because each player count is too low.

Even if you manage to get to a large size,  you can not hold onto the lead, because the botters can gather resources faster than you can travel across the screen

sigh...........


Offline azhdar

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Re: Geekhack Agar.io TEAM
« Reply #183 on: Mon, 15 February 2016, 03:59:22 »
don't worry we'll overcome the reign of the bots,
we r smarterz
Azerty Propagandiste

Offline Ramage

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Re: Geekhack Agar.io TEAM
« Reply #184 on: Mon, 15 February 2016, 10:46:36 »
Man..  Ramage was right.. The botters totally make certain instances unplayable.

Essentially this is how botting works.

They sign up at some agar.io bot website.

Then the site supplies the bots which will login to the same game that you're playing. and feed you


Now, here's the problem.. 

--- Each instance of the game has a maximum number of players limit.

---  EACH botters take up something like 30 player slots to bot, 

--- --  if there are 3 botters,   that is 100 player slots taken up, which means,  there could only be 100 real players, the rest are the bots to feed the 3 botters..
------  Now, it's impossible to beat the botters,  because there is not enough units in the general crowd for you to get big quick enough to catch the botters.

No matter how good you are,  you cannot beat the botter, because each player count is too low.

Even if you manage to get to a large size,  you can not hold onto the lead, because the botters can gather resources faster than you can travel across the screen

sigh...........

Ya that's why I have taken a break from playing until it gets fixed.  I found it to be impossible to play well.  I don't understand why the creator doesn't implement a basic captcha

Offline tp4tissue

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Re: Geekhack Agar.io TEAM
« Reply #185 on: Sat, 05 March 2016, 12:07:34 »
OMG GUYS..

they play Agar.io in the new Season of House of Cards

Whaaa.............


Offline FLFisherman

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Re: Geekhack Agar.io TEAM
« Reply #186 on: Sat, 05 March 2016, 12:08:48 »
OMG GUYS..

they play Agar.io in the new Season of House of Cards

Whaaa.............

Show Image


Spoiler alert!  :(

Offline inanis

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Re: Geekhack Agar.io TEAM
« Reply #187 on: Sat, 05 March 2016, 12:10:30 »
OMG GUYS..

they play Agar.io in the new Season of House of Cards

Whaaa.............

Show Image

I haven't watched House of Cards yet. I'm gonna add that into the rotation soon tho. Now I'll keep my eyes open for Agar
Some hearts are gallows, I'm not here for hangin' around

Offline tp4tissue

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Re: Geekhack Agar.io TEAM
« Reply #188 on: Sat, 05 March 2016, 12:49:43 »
OMG GUYS..

they play Agar.io in the new Season of House of Cards

Whaaa.............

Show Image


Spoiler alert!  :(

it doesn't influence the plot, don't worry,  I think it was a paid ad

Offline Sintpinty

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Re: Geekhack Agar.io TEAM
« Reply #189 on: Thu, 16 May 2019, 18:14:17 »
Started a survivio team, but i can't play.


Feel free to find me in other games via "Bitbat'