I like the idea, I know that similar things have been long brewing for GMK, for example, Sheraton's new Sky Dolch Modifiers gets close to the uniquely coloured modifiers concept
My .02
1) No Cmd/Meta/Super like keycaps =
2) Maybe stick to the core ideals of your set, drop monochrome, and instead add various assorted modifiers instead - If someone is looking for double-coloured modifiers, there are other options
2-a) Or double-down on monochrome, add various modifiers for various usages
3) Coloured arrows could be interesting too
The Git modifiers are super cool, I personally wouldn't use them tho
Another personal opinion, while GMK/Cherry is best, DSA > SA for coding for me, SA looks great, but it's super tall
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Honest opinion, while the set is OSX-hostile, "Chalk, Oblivion, Git" combo could be a big-hit in SA, for coders without OCD - tho it's awfully similar to SA Penumbra
#1 Was mentioned before and has now been addressed
#2 The only other monochrome SA sets I can think of are Ice Cap and Soldier 88
#2.1 examples?
#3 A colored arrow pack is not a terrible idea, though it would result in a set of 20 keys of which only 20% would be used at a time (each color being a kit would be horrible for MOQ and pricing), will post that later tonight
#4 an OSX pack could be added
Never used SA and I'm pretty skeptical of it but this is gorgeous!
I usualy use Monokai (I think thats what it's called) in all my text editors but I think I might be changing now
One change I would like to see though, would be keeping the bottom row legends white rather than red and blue, similar to how penumbra was designed, not a big deal though.
Great stuff!
#1 If you want the full experience, the font I use and is pictured in the source code image is Mononoki, its truly gorgeous!
http://madmalik.github.io/mononoki/#2 Default legend colors for the bottom row is boring, thats where the Monochrome kit steps in
I really like the muted look here.
Would be interested if it came to be.
One suggestion as a person who uses a standalone numpad: a standalone numpad kit (or, considering the different color themes being worked on, multiple kits as was done with DSA Deep Space) with the extra caps to suit external numpads.
... for example, it'd need ESC, TAB, BACKSPACE, = (equals), 00, 1x 0, ..1x + (plus)
so it can work on the Keycool 22, Leopold 210TP, Cherry G80-3700, Goldtouch numpad, etc..
I'm not quite sure why the numpad keys need to be split up from the rest of the set because your physical keyboard is split up aswell... I'm missing something here. But I changed that now anyways, detailed below. (I think your missing keys are now present as well)
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Many thanks for all the valuable input and kind words from everyone! It means a lot!
So, first of all I wanted to address the colors. I am now using color codes according to this list
https://deskthority.net/wiki/Signature_Plastics_ABS_colours - the sides are now the base color with luminescence reduced by 10%, the borders of the keys with 20% reduction. KLE.com put the base color on the sides, though the chips were sampled with a photospectrometer, so the resulting color would be the exposed one, not the occluded one. T0mb3ry recommended using these color codes aswell, and after checking his GMK previews he appears to have done it the same way as I now do. Color chips for grays and whites have been changed a bit now, see below. Please do not suggest different color codes if your monitor is some old ass TN panel. I'm using 1 year old IPS panels myself that will also be color calibrated using a ColorMunki come Tuesday.
Another big change is the Numpad. After adding another 5 keys to the Numpad part of the Oblivion set, I felt it was getting too much to put the burden on all the TKL, 60% and other layout users to justify this move. Including the keys into the main sets would of course not equal the additional price as we see for standalone Numpad kits as the bigger a set gets, the less each additional key will cost, but it was time to cut that off nonetheless. But instead of creating two Numpad kits for each Quarry and Chalk, I have kept them together for the following reasons
#1 The dark non-numbers keys would be duplicates for people double dipping on both Quarry and Chalk, which I think won't be too few
#2 MOQ. Imagine we had two kits, each get 50 orders and cost 30$ then. If we instead put the kits together, lose the 11 duplicate keys and now have an MOQ of 100, the set would remain around 30$.
Various other set changes: Git kit now features a 1u GIT GUD and 1u GIT Icon key, as well as a 1.25u blue STASH key. Oblivion now includes two 1.25u orange CODE keys as an alternative to WIN, this change also affected the Monochrome kit.
Lastly, Chalk has been re branded to Hagoromo after the legendary Japanese chalk maker that sadly went out of business. Their chalk was regarded as the best ever produced according to many bright minds who scribbled their formulas onto whiteboards with them, google for more details. Since the name is originally a Japanese play that is a millennia old, I don't think this would be a copyright issue, like calling a Valentine kit "Romeo & Juliet". Credits for this change go to a good friend of mine who came up with the new name which I initially wanted to use for the Chalk Modifier set previewed on the previous page, but I have scratched that idea now as it would bloat this GB too much (Numpad would have to go back into the base sets, specialties keys will be required, etc etc)
Color codes - Base: GD, Legends: GAL
Color codes - Base: WFK, Legends: GD
Color codes - Base: GQM, Legends: GAL (gray) / ON / RCJ / VAT / YBP / BBJ
Color codes - See Quarry, Hagoromo and Oblivion sets
Color codes - See Oblivion set
Color codes - See Oblivion set