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geekhack Marketplace => Interest Checks => Topic started by: Puddsy on Fri, 22 July 2022, 09:13:47

Title: [IC] DCS Dark Sky [LIVE]
Post by: Puddsy on Fri, 22 July 2022, 09:13:47
GB THREAD IS LIVE (https://geekhack.org/index.php?topic=118025.0)
DCS Dark Sky
(https://i.imgur.com/EZuMBrf.png)
GB August 5-19 2022

This project is inspired by my all time favorite colorway, Soware (https://geekhack.org/index.php?topic=84502.0). I had always wondered what a dark version of the original DCS soware would look like, so I decided to make it a reality.
I've been working on putting this together for approximately 8 months now, and I'm so excited to finally be able to post this IC.

The Colors
(https://i.imgur.com/gIiaMGr.png)

Alphas: GPA (same as original Soware mods)
Mods: GQM (not used in original Soware)
Legends: BFQ (original Soware uses BBQ and BBJ, I prefer using only one color and this splits the difference)
Red: RDD (original soware uses RR, which has been retired by SP)
Blue: BDH (same as original Soware)
Yellow: YCH (original Soware uses YY, which has been retired by SP)
Green: VCS (original uses VCM, I prefer this green)
Orange: OBH (not used in original Soware)

No color matching needs to be done with SP before this set begins production, as it only uses stock colors. HIBI will be sent pysical color chips for color matching once the sales period concludes.

NK87 by Novelkeys
(https://i.imgur.com/SSweOFu.jpg)
(https://i.imgur.com/jaIN4dq.jpg)
(https://i.imgur.com/bE89BoV.jpg)

Vendors and pricing

US: Novelkeys
CA: Desk Hero
UK: Prototypist
EU: Oblotzky
Asia: zFrontier
AU: Daily Clack
SEA: IllumKB

The set will be listed on Novelkeys for $145. Not sure about the other vendors just yet. Lead time will be around a year, so late Q2/early Q3 2023.

HIBI
Pricing pending
(https://i.imgur.com/61mII3f.png)
More
(https://i.imgur.com/eqFXXbH.png)
(https://i.imgur.com/1mtyEj3.png)

One base kit. One HIBI.

Open to any kit changes. I wanted to have physical support for as many layouts as possible, meaning that the vast majority of people will be able to buy this set and have it fit on their keyboard, even if the legends aren't quite right.
My only keyboard regret is not buying the tsangan kit for the DCS Smallfry set and now I can't use it on most of my boards. I don't want that to happen to anyone who buys this set.

More renders:
*NOTE: Some renders have been slightly resized due to imgur file size limits.*

More
Keycult No 2
(https://i.imgur.com/xySNWoi.jpg)
(https://i.imgur.com/q9N9VR9.jpg)

Novelkeys NK65
(https://i.imgur.com/qdoS1YS.jpg)
(https://i.imgur.com/0rcclph.jpg)
(https://i.imgur.com/IME2QeE.jpg)

Keycult No 1/60
(https://i.imgur.com/9MQ5fa0.jpg)
(https://i.imgur.com/Yu2fcAs.jpg)
(https://i.imgur.com/Oc3Ma8f.jpg)

Fjell by Mekanisk
(https://i.imgur.com/k1RYaLO.jpg)
(https://i.imgur.com/bMGc6w0.jpg)

Wampus by Zoo
(https://i.imgur.com/q6E75GH.jpg)
(https://i.imgur.com/7laAuyI.jpg)

Special thanks:
Cruel World, for helping me find the motivation and for helping in the initial phases of this project.
Pwade, for helping with some of the original renders for this project.
Sora, for running the original Soware set in the early 2010s.
j2c, for including colorchips in the photos of his Soware run in 2016.
My friends in the NYC keyboard scene.
Caro, Bowl, Ankit, and Taicho, for sitting in discord with me while I wrote this post.


Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Fri, 22 July 2022, 09:15:51
reserved
Title: Re: [IC] DCS Dark Sky
Post by: iNViSiBiLiTi on Fri, 22 July 2022, 09:16:56
Oh my god visible legends,  who knew it was possible. 
Title: Re: [IC] DCS Dark Sky
Post by: of_sam on Fri, 22 July 2022, 09:16:56
puddsy moment
Title: Re: [IC] DCS Dark Sky
Post by: Aiwanei on Fri, 22 July 2022, 09:17:41
Looks great, glwgb. As a fellow DCS enjoyer, I'm excited for this.
Title: Re: [IC] DCS Dark Sky
Post by: Shell058 on Fri, 22 July 2022, 09:17:48
nice
Title: Re: [IC] DCS Dark Sky
Post by: Fraaaan on Fri, 22 July 2022, 09:18:00
Consider adding nipple homing keys.
Title: Re: [IC] DCS Dark Sky
Post by: Ensaum on Fri, 22 July 2022, 09:18:39
Oh my, this looks very nice  :thumb:
Title: Re: [IC] DCS Dark Sky
Post by: LightningXI on Fri, 22 July 2022, 09:22:35
This looks very good. As a big SoWaRe fan, I'm in.
Title: Re: [IC] DCS Dark Sky
Post by: paulgali on Fri, 22 July 2022, 09:22:49
$145 is a tough pill to swallow, but knowing SP pricing and how much it has gone up, I fear this is being priced at a low MOQ

STILL, DCS, I like, will probably buy. Good job bringing back a classic (sorta) :D even if this is one of those presale ICs ;)
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Fri, 22 July 2022, 09:27:52
$145 is a tough pill to swallow, but knowing SP pricing and how much it has gone up, I fear this is being priced at a low MOQ

STILL, DCS, I like, will probably buy. Good job bringing back a classic (sorta) :D even if this is one of those presale ICs ;)

If this does well, I hope to bring back a truer version of the classic as my next DCS project.
Title: Re: [IC] DCS Dark Sky
Post by: paulgali on Fri, 22 July 2022, 09:29:27
$145 is a tough pill to swallow, but knowing SP pricing and how much it has gone up, I fear this is being priced at a low MOQ

STILL, DCS, I like, will probably buy. Good job bringing back a classic (sorta) :D even if this is one of those presale ICs ;)

If this does well, I hope to bring back a truer version of the classic as my next DCS project.
We’re all being back classics now ;)


Sent from my iPhone using Tapatalk
Title: Re: [IC] DCS Dark Sky
Post by: Taicho on Fri, 22 July 2022, 09:30:58
Pog
Title: Re: [IC] DCS Dark Sky
Post by: Pyroo on Fri, 22 July 2022, 09:33:21
Hello puddsy :)
Title: Re: [IC] DCS Dark Sky
Post by: Neely_12 on Fri, 22 July 2022, 09:34:45
Please add some alt mods with just light blue
Title: Re: [IC] DCS Dark Sky
Post by: blunt on Fri, 22 July 2022, 09:37:42
:pepeprayge2:
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Fri, 22 July 2022, 09:37:57
Please add some alt mods with just light blue

If GB numbers start to go back up, this is something I'd consider including in a potential R2. It's not really feasible right now.
Title: Re: [IC] DCS Dark Sky
Post by: TyPo.mk on Fri, 22 July 2022, 09:41:14
Please add some alt mods with just light blue

I also love modo 2 mist
Title: Re: [IC] DCS Dark Sky
Post by: nu_types on Fri, 22 July 2022, 09:43:22
Add wide purse and I'll buy.
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Fri, 22 July 2022, 09:45:25
Add wide purse and I'll buy.

I did consider a wide purse, but trying to save on lead time by not cutting new legends. I'm gonna try and do it for real Soware, though.
Title: Re: [IC] DCS Dark Sky
Post by: lewisflude on Fri, 22 July 2022, 09:50:39
nice
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Fri, 22 July 2022, 09:51:19
Oh my god visible legends,  who knew it was possible.

FWIW, I actually had to dig pretty hard to get the actual color codes for the OG set. A quick look at my reddit post history will show you about a year's worth of looking for the OG version, with no luck.

Of course, I'd still love to buy an OG Soware set if anyone is selling one.

Finding out from J2c's post that it uses different legend colors for alphas and mods was seriously illuminating. Even the GMK version only uses one color for the main legends.
Title: Re: [IC] DCS Dark Sky
Post by: pwade3 on Fri, 22 July 2022, 09:52:09
nice
Title: Re: [IC] DCS Dark Sky
Post by: whirlwind on Fri, 22 July 2022, 09:53:06
nice
Title: Re: [IC] DCS Dark Sky
Post by: pixelpusher on Fri, 22 July 2022, 09:55:15
Oh my god visible legends,  who knew it was possible.

I mean, the GMK set legends are very visible IRL.  It's just hard to photograph.
Title: Re: [IC] DCS Dark Sky
Post by: wigol2506 on Fri, 22 July 2022, 09:59:59
This set is making me venture into DCS for the first time, big fan of soware as well. Somehow feels that SP legends on this set works much better than gmk legends would. GLWIC!
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Fri, 22 July 2022, 10:00:02
Oh my god visible legends,  who knew it was possible.

I mean, the GMK set legends are very visible IRL.  It's just hard to photograph.

It's more a reference to Chronicler, I think.
Title: Re: [IC] DCS Dark Sky
Post by: ankit on Fri, 22 July 2022, 10:32:02
nice
Title: Re: [IC] DCS Dark Sky
Post by: Kokaloo on Fri, 22 July 2022, 11:06:23
Soware dark is a really great idea.
Is that a 2u or 2.25u bar? Either way I think having both would be preferred.
Also any consideration for the front print on the 2, 3, and 4 keys like in the gmk version?
Title: Re: [IC] DCS Dark Sky
Post by: FiEND on Fri, 22 July 2022, 11:10:27
been a long time coming. best of luck with the ic & inevitable gb.
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Fri, 22 July 2022, 11:33:01
Soware dark is a really great idea.
Is that a 2u or 2.25u bar? Either way I think having both would be preferred.
Also any consideration for the front print on the 2, 3, and 4 keys like in the gmk version?

2.25 and the added cost of front print (vs. the number of users it benefits) doesn't really make it feasible.
Title: Re: [IC] DCS Dark Sky
Post by: Kokaloo on Fri, 22 July 2022, 11:46:49
Soware dark is a really great idea.
Is that a 2u or 2.25u bar? Either way I think having both would be preferred.
Also any consideration for the front print on the 2, 3, and 4 keys like in the gmk version?

2.25 and the added cost of front print (vs. the number of users it benefits) doesn't really make it feasible.

Front print is understandable, all good.
2.25/2.75u is very commonly the only support for a lot of split bar layouts. I would even go as far as to say that 2.25u is often used more in split layouts than 2u, and I can try and put together some data if you'd like. Not having a 2.25u bag would kill almost half of my boards for compat since 2u isn't an option in them.
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Fri, 22 July 2022, 11:48:25
Soware dark is a really great idea.
Is that a 2u or 2.25u bar? Either way I think having both would be preferred.
Also any consideration for the front print on the 2, 3, and 4 keys like in the gmk version?

2.25 and the added cost of front print (vs. the number of users it benefits) doesn't really make it feasible.

Front print is understandable, all good.
2.25/2.75u is very commonly the only support for a lot of split bar layouts. I would even go as far as to say that 2.25u is often used than 2u.

2.25/2.75 is what's included in the kit for exactly that reason.
Title: Re: [IC] DCS Dark Sky
Post by: Kokaloo on Fri, 22 July 2022, 11:49:59
Soware dark is a really great idea.
Is that a 2u or 2.25u bar? Either way I think having both would be preferred.
Also any consideration for the front print on the 2, 3, and 4 keys like in the gmk version?

2.25 and the added cost of front print (vs. the number of users it benefits) doesn't really make it feasible.

Front print is understandable, all good.
2.25/2.75u is very commonly the only support for a lot of split bar layouts. I would even go as far as to say that 2.25u is often used than 2u.

2.25/2.75 is what's included in the kit expressly for that reason.

Ohhhh gotcha. No commas made it read different, I see what ya mean.
I'm in then, good set. I've always friended for sky modo and dcs soware and this is like the lil baby boy of both.
Title: Re: [IC] DCS Dark Sky
Post by: roostrc0gburn on Fri, 22 July 2022, 11:54:59
Please add some alt mods with just light blue

If GB numbers start to go back up, this is something I'd consider including in a potential R2. It's not really feasible right now.

i'll second this. would be great if you added an inverted esc + enter. otherwise looks great pudds

nice.
Title: Re: [IC] DCS Dark Sky
Post by: caroeggu on Fri, 22 July 2022, 12:19:00
nice
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Fri, 22 July 2022, 12:21:09
Please add some alt mods with just light blue

If GB numbers start to go back up, this is something I'd consider including in a potential R2. It's not really feasible right now.

i'll second this. would be great if you added an inverted esc + enter. otherwise looks great pudds

nice.

I probably could add these, but I think it would be too busy visually, since the set has built in accents already.
Title: Re: [IC] DCS Dark Sky
Post by: roostrc0gburn on Fri, 22 July 2022, 12:24:16
Please add some alt mods with just light blue

If GB numbers start to go back up, this is something I'd consider including in a potential R2. It's not really feasible right now.

i'll second this. would be great if you added an inverted esc + enter. otherwise looks great pudds

nice.

I probably could add these, but I think it would be too busy visually, since the set has built in accents already.

understandable have a great day
Title: Re: [IC] DCS Dark Sky
Post by: Sandy on Fri, 22 July 2022, 12:28:42
great effing job puddsy knocked it out the park! I can't wait to buy this set =). only request is a 6u spacebar even if it's centered but the answer might be no just gotta throw it out. keep up the great work
Title: Re: [IC] DCS Dark Sky
Post by: Aiwanei on Fri, 22 July 2022, 13:03:19
great effing job puddsy knocked it out the park! I can't wait to buy this set =). only request is a 6u spacebar even if it's centered but the answer might be no just gotta throw it out. keep up the great work

DCS 6U is only centered, but not at the same mounting points as GMK and others, so it works with some vintage setups and the razer blackwidow, but will not work with standard 6u stabilizers.
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Fri, 22 July 2022, 13:22:57
great effing job puddsy knocked it out the park! I can't wait to buy this set =). only request is a 6u spacebar even if it's centered but the answer might be no just gotta throw it out. keep up the great work

DCS 6U is only centered, but not at the same mounting points as GMK and others, so it works with some vintage setups and the razer blackwidow, but will not work with standard 6u stabilizers.

yep, no reason to add it to this set until they fix it
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Fri, 22 July 2022, 13:24:30
Also just realized, I need to double check that SP will have 2.25/2.75 convex molds. Right now I think they only have concave. I don't believe they have convex but it may be in the works.
Title: Re: [IC] DCS Dark Sky
Post by: Bub on Fri, 22 July 2022, 13:28:40
Also just realized, I need to double check that SP will have 2.25/2.75 convex molds. Right now I think they only have concave. I don't believe they have convex but it may be in the works.

i believe this to be the case as well... not 100% sure though.

also

nice
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Fri, 22 July 2022, 13:35:17
Also just realized, I need to double check that SP will have 2.25/2.75 convex molds. Right now I think they only have concave. I don't believe they have convex but it may be in the works.

i believe this to be the case as well... not 100% sure though.

also

nice

Personally, I prefer shifts to convex caps on my alice/split space boards, but I know it's not necessarily the majority preference. I want to make sure I know for sure so that people who want those caps are aware ahead of time.
Title: Re: [IC] DCS Dark Sky
Post by: Aiwanei on Fri, 22 July 2022, 13:50:59
Also just realized, I need to double check that SP will have 2.25/2.75 convex molds. Right now I think they only have concave. I don't believe they have convex but it may be in the works.

They are still concave only, they are doing one profile at a time, SA has been done, so still have DSA, DSS and DCS, and DCS is last on that list based on what someone who asked SP told me (so doesn't hurt to double check especially with increasing popularity in DCS)
Title: Re: [IC] DCS Dark Sky
Post by: Cobertt on Fri, 22 July 2022, 14:02:25
nice
Title: Re: [IC] DCS Dark Sky
Post by: justinhigley on Fri, 22 July 2022, 14:17:58
Was there any thought to making the R3 Control legend red? As an R3 Control user I really appreciated with DSS Late Harvest took that route with the RGB mods there.
Title: Re: [IC] DCS Dark Sky
Post by: Tyson on Fri, 22 July 2022, 14:47:37
Oh my god visible legends,  who knew it was possible.

I mean, the GMK set legends are very visible IRL.  It's just hard to photograph.

It's more a reference to Chronicler, I think.

Someone mentioning Chronicler? Where are my MOD keys? I need my 1u and 1.25u yellow MOD keys!!! :))
Title: Re: [IC] DCS Dark Sky
Post by: Fooblitzky on Fri, 22 July 2022, 15:10:46
Oh my.

Perfection.

Title: Re: [IC] DCS Dark Sky
Post by: hottrout on Sat, 23 July 2022, 12:24:07
This reminds me of the original 7bit Round 4 I think.  I still have it somewhere.  I like this.
Title: Re: [IC] DCS Dark Sky
Post by: Rob27shred on Sat, 23 July 2022, 12:44:08
Oh hell yes Puddsy! This colorway smacks & running it in DCS... Good ****, good **** :thumb:
Title: Re: [IC] DCS Dark Sky
Post by: Rob27shred on Sat, 23 July 2022, 12:46:44
Also just realized, I need to double check that SP will have 2.25/2.75 convex molds. Right now I think they only have concave. I don't believe they have convex but it may be in the works.

While personally I do prefer convex bars on my Alice like boards, the DCS concave bars are actually pretty comfy. I got them with my Sleeper set & thought it might bother me, but it doesn't at all. Can't say this will be true for everyone, just want to put it out there.
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Sat, 23 July 2022, 16:30:01
Was there any thought to making the R3 Control legend red? As an R3 Control user I really appreciated with DSS Late Harvest took that route with the RGB mods there.

This is a good idea, I'll forward it along and see if it's possible.
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Sat, 23 July 2022, 22:50:40
By the way, for people who prefer Discord for questions or updates, you can join mine here: https://discord.com/invite/pjdyjS5 (https://discord.com/invite/pjdyjS5)

I'll be posting updates to GH first, as I have with my past projects.
Title: Re: [IC] DCS Dark Sky
Post by: CaesarAZealad on Sun, 24 July 2022, 13:26:32
Title: Re: [IC] DCS Dark Sky
Post by: treeleaf64 on Sun, 24 July 2022, 16:43:50
Rabble rubber Roman runner Yay Yay Yay!

Hello The Puddsy and the Ruddsy.
Title: Re: [IC] DCS Dark Sky
Post by: infinitum on Mon, 25 July 2022, 13:08:45
puddsy pog. glwic!
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Mon, 25 July 2022, 15:44:30
Was there any thought to making the R3 Control legend red? As an R3 Control user I really appreciated with DSS Late Harvest took that route with the RGB mods there.

This is a good idea, I'll forward it along and see if it's possible.

Update on this, it's doable and we're making new renders to reflect the change. Thanks for your feedback.
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Mon, 25 July 2022, 15:47:05
Also, at this point I don't think we'll be adding any more accent keys. I did some research and I think it would neither help nor hurt sales numbers, but would add some cost, which I don't like.
Title: Re: [IC] DCS Dark Sky
Post by: rpiguy9907 on Mon, 25 July 2022, 15:47:21
Add one blank 2u spacebar please.
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Tue, 26 July 2022, 08:41:48
Add one blank 2u spacebar please.

What layout does this add support for?
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Tue, 26 July 2022, 12:39:54
Insanely busy this week, but I have updated renders with red R3 control (Thanks to justinhigley for suggesting it) and concave spacebars instead of convex that I'll upload post when I get some time.

Here's the new base kit render to hold you over, apologies for the extra white space.

(https://i.imgur.com/Nr9hhDY.jpg)
Title: Re: [IC] DCS Dark Sky
Post by: zhol on Wed, 27 July 2022, 16:01:41
Add one blank 2u spacebar please.

What layout does this add support for?

way too many 40's with split bar layouts to name (although looking at all the bottom row layouts that omnibus supports could be a start reference), hotswap-only arisu derivatives
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Thu, 28 July 2022, 13:21:48
Add one blank 2u spacebar please.

What layout does this add support for?

way too many 40's with split bar layouts to name (although looking at all the bottom row layouts that omnibus supports could be a start reference), hotswap-only arisu derivatives

Do any of these layouts also use 2u shift? SP doesn't have convex bars so technically it's already supported. Adding a 2u blank feels redundant to me.
Title: Re: [IC] DCS Dark Sky
Post by: zhol on Thu, 28 July 2022, 22:42:33
Do any of these layouts also use 2u shift? SP doesn't have convex bars so technically it's already supported. Adding a 2u blank feels redundant to me.

yeah, forgot about the convex bar situation. 2u shift could be used I suppose, but seeing a flipped mod-colored shift on one bar and an alpha-colored blank bar on the other is also kind of a scuffed look; I'd just end up using two split shifts to retain a uniform look. maybe it's within the realm of acceptable scuff for consumers who'd put this on a split bar board to tolerate (esp for dcs), maybe not, idk man. que sera sera
Title: Re: [IC] DCS Dark Sky
Post by: Mecxs on Fri, 29 July 2022, 06:32:44
The set has no 2u shift - there is a single R4 2u key, and that's numpad 0. Which isn't super awful, since at least it's alpha-coloured. But it won't match the other shift you use.
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Fri, 29 July 2022, 20:04:09
The set has no 2u shift - there is a single R4 2u key, and that's numpad 0. Which isn't super awful, since at least it's alpha-coloured. But it won't match the other shift you use.

Oop, you're right, it's a 1.75 and a 2.25 there, but no 2, since that's just for those weird 60-with-arrows layouts. Regardless, it'll work.
Title: Re: [IC] DCS Dark Sky
Post by: gotgoodiez on Sat, 30 July 2022, 13:23:37
I remember you talked about liking Soware a lot and wanting every set plus how great DCS is so I am glad to see you did your own. Especially since I can pick one up since I wasn't in the hobby back then. GLWIC and can't wait to see this ran!
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Sat, 30 July 2022, 15:34:54
I remember you talked about liking Soware a lot and wanting every set plus how great DCS is so I am glad to see you did your own. Especially since I can pick one up since I wasn't in the hobby back then. GLWIC and can't wait to see this ran!

Thanks, I'm really excited to finally be able to run something Soware inspired.
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Mon, 01 August 2022, 10:28:29
Just a heads up that we are not making any more changes to the kit at this point. GB starts Friday.
Title: Re: [IC] DCS Dark Sky
Post by: Fraaaan on Mon, 01 August 2022, 12:13:08
Running with only barred homing keys is a crime. Good luck with group buy anyways!
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Mon, 01 August 2022, 13:27:03
Running with only barred homing keys is a crime. Good luck with group buy anyways!

DCS doesn't offer scoops. Bars and nubbins only. I prefer bars so that's what I went with.
Title: Re: [IC] DCS Dark Sky
Post by: m0pher on Wed, 03 August 2022, 09:51:20
This looks great! I already have a keyboard in mind for it.
Title: Re: [IC] DCS Dark Sky
Post by: HungerMechanic on Wed, 03 August 2022, 23:32:06
Set was recently featured in MechMerlin upcoming GB:


I personally think the colours are perfect, although barred-homing keys is a turn-off for me.
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Thu, 04 August 2022, 08:34:43
I personally think the colours are perfect, although barred-homing keys is a turn-off for me.

As I explained above, SP doesn't offer scoops in DCS. You're welcome to lobby SP to add them.
Title: Re: [IC] DCS Dark Sky
Post by: pixelpusher on Thu, 04 August 2022, 09:25:27
Those stepped 1.5 mods on DCS Hyperfuse are pretty hot.   Just sayin...
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Thu, 04 August 2022, 09:48:49
Those stepped 1.5 mods on DCS Hyperfuse are pretty hot.   Just sayin...

I personally really hate that look, but if GB numbers start picking up, I can add those to something in the future. Right now, the kit for this is locked in.

I'll be posting the GB thread shortly.
Title: Re: [IC] DCS Dark Sky
Post by: pixelpusher on Thu, 04 August 2022, 09:53:36
Those stepped 1.5 mods on DCS Hyperfuse are pretty hot.   Just sayin...

I personally really hate that look, but if GB numbers start picking up, I can add those to something in the future. Right now, the kit for this is locked in.

I'll be posting the GB thread shortly.

 :thumb:
Title: Re: [IC] DCS Dark Sky
Post by: Puddsy on Fri, 05 August 2022, 10:21:59
https://novelkeys.com/products/dcs-dark-sky

the GB is live, i'm really busy again but i'll try and post a thread for it soon
Title: Re: [IC] DCS Dark Sky [LIVE]
Post by: Puddsy on Sat, 06 August 2022, 16:38:21
https://geekhack.org/index.php?topic=118025.0

GB thread is live. Locking this thread and will post updates there. Thank you all for your input on this set.