Damn, Keybuto is impressive man! Excellent work so far, wish I had some help for converting to Topre since I basically only use my HHKB. Are the Spartans doubleshot?
Damn, Keybuto is impressive man! Excellent work so far, wish I had some help for converting to Topre since I basically only use my HHKB. Are the Spartans doubleshot?
Yes, the first two pictures show a double shot version. I'll probably be developing more double shot schemes for that cap because it turned out well with a separate colored hair portion.
How long did it take you to get to this point in casting? Seriously some impressive casts
How long did it take you to get to this point in casting? Seriously some impressive casts
Been at it daily for about 4 weeks. You learn a whole lot really quickly from experience. Also watched/read countless materials for countless hours online. Other artisans' work logs on Geekhack have been an especially great resource.
I've got another update for you guys. I've been working on some more multi-cast experiments.Show Image(http://uploads.tapatalk-cdn.com/20160120/653541b674610f3df45a120ad48aa50d.jpg)
I've also been working on more transparent materials.Show Image(http://uploads.tapatalk-cdn.com/20160120/88b9bea17046a0fb9c70e621cc197e6a.jpg)
I'm considering having a mini sale, probably less than 40 pieces, to gauge interest in a bigger sale and to get a feel for how much materials and time I would need to hold a bigger sale. What is the preferred way to hold a sale like that? I made a short survey if you'd like to let me know:
http://goo.gl/forms/l89rjo3v9g
I've got another update for you guys. I've been working on some more multi-cast experiments.Show Image(http://uploads.tapatalk-cdn.com/20160120/653541b674610f3df45a120ad48aa50d.jpg)
I've also been working on more transparent materials.Show Image(http://uploads.tapatalk-cdn.com/20160120/88b9bea17046a0fb9c70e621cc197e6a.jpg)
I'm considering having a mini sale, probably less than 40 pieces, to gauge interest in a bigger sale and to get a feel for how much materials and time I would need to hold a bigger sale. What is the preferred way to hold a sale like that? I made a short survey if you'd like to let me know:
http://goo.gl/forms/l89rjo3v9g
WOW. Those English Bulldogs are fabulous! The perfect companion to my PurrKey.
I've got another update for you guys. I've been working on some more multi-cast experiments.Show Image(http://uploads.tapatalk-cdn.com/20160120/653541b674610f3df45a120ad48aa50d.jpg)
I've also been working on more transparent materials.Show Image(http://uploads.tapatalk-cdn.com/20160120/88b9bea17046a0fb9c70e621cc197e6a.jpg)
I'm considering having a mini sale, probably less than 40 pieces, to gauge interest in a bigger sale and to get a feel for how much materials and time I would need to hold a bigger sale. What is the preferred way to hold a sale like that? I made a short survey if you'd like to let me know:
http://goo.gl/forms/l89rjo3v9g
WOW. Those English Bulldogs are fabulous! The perfect companion to my PurrKey.
FTFY
Interested to see what the results of the survey look like. Multicasts look amazing by the way, those pugs are incredible
I've got another update for you guys. I've been working on some more multi-cast experiments.Show Image(http://uploads.tapatalk-cdn.com/20160120/653541b674610f3df45a120ad48aa50d.jpg)
I've also been working on more transparent materials.Show Image(http://uploads.tapatalk-cdn.com/20160120/88b9bea17046a0fb9c70e621cc197e6a.jpg)
I'm considering having a mini sale, probably less than 40 pieces, to gauge interest in a bigger sale and to get a feel for how much materials and time I would need to hold a bigger sale. What is the preferred way to hold a sale like that? I made a short survey if you'd like to let me know:
http://goo.gl/forms/l89rjo3v9g
WOW. Those English Bulldogs are fabulous! The perfect companion to my PurrKey.
FTFY
Don'tmake Topre caps.There are MX sliders for Topre boards now.
Don'tmake Topre caps.There are MX sliders for Topre boards now.
Thanks I agree
Wow amazing work! How long have you been sculpting? That's some amazing detail & quality casts. Keybuto is my personal favorite so far. But only because I'm not a dog person. Because those multishot dukes look like real ones!
Don'tmake Topre caps.There are MX sliders for Topre boards now.
Thanks I agree
LOL. It's a lot more work to convert caps between MX and Topre. I'm still trying to figure out the best process to use for that. But being a Topre lover myself, it's probably worth the effort.Wow amazing work! How long have you been sculpting? That's some amazing detail & quality casts. Keybuto is my personal favorite so far. But only because I'm not a dog person. Because those multishot dukes look like real ones!
Thanks for the kind words! This is my first serious foray into sculpting -- I'm a patent attorney by day, and previously only spent much time with 2D art.
I hope to find a good doubleshot design for Keybuto. My experiments so far have been seriously underwhelming.
Don'tmake Topre caps.There are MX sliders for Topre boards now.
Thanks I agree
LOL. It's a lot more work to convert caps between MX and Topre. I'm still trying to figure out the best process to use for that. But being a Topre lover myself, it's probably worth the effort.Wow amazing work! How long have you been sculpting? That's some amazing detail & quality casts. Keybuto is my personal favorite so far. But only because I'm not a dog person. Because those multishot dukes look like real ones!
Thanks for the kind words! This is my first serious foray into sculpting -- I'm a patent attorney by day, and previously only spent much time with 2D art.
I hope to find a good doubleshot design for Keybuto. My experiments so far have been seriously underwhelming.
I've got another update for you guys. I've been working on some more multi-cast experiments.Show Image(http://uploads.tapatalk-cdn.com/20160120/653541b674610f3df45a120ad48aa50d.jpg)
I've also been working on more transparent materials.Show Image(http://uploads.tapatalk-cdn.com/20160120/88b9bea17046a0fb9c70e621cc197e6a.jpg)
I'm considering having a mini sale, probably less than 40 pieces, to gauge interest in a bigger sale and to get a feel for how much materials and time I would need to hold a bigger sale. What is the preferred way to hold a sale like that? I made a short survey if you'd like to let me know:
http://goo.gl/forms/l89rjo3v9g
Posted on reddit to the effect, but I am now a fan. Thank you for posting what you've worked on! The sculpting is definitely from mature concepts and I'm very very pleased to see the level of rendering you have dedicated to the forms.
Posted on reddit to the effect, but I am now a fan. Thank you for posting what you've worked on! The sculpting is definitely from mature concepts and I'm very very pleased to see the level of rendering you have dedicated to the forms.
A blessing from the Binge himself. Thanks dude. Huge fan of your work too. Would love to bounce a few questions off you sometime if you're willing.
Posted on reddit to the effect, but I am now a fan. Thank you for posting what you've worked on! The sculpting is definitely from mature concepts and I'm very very pleased to see the level of rendering you have dedicated to the forms.
A blessing from the Binge himself. Thanks dude. Huge fan of your work too. Would love to bounce a few questions off you sometime if you're willing.
In case you're interested, here's the results of the survey:Show Image(http://i.imgur.com/HigogrQ.jpg)
At first, the survey was only linked from this thread in GH, and the results were ~60% in favor of a raffle sale with about 30 entries total. After also linking the survey on Reddit, it jumped to 105 entries with a dead even split between raffle and scheduled sale. It's interesting to me to see how the preferences of each forum differ.
By the way, the "other" results were from someone who liked commissioned sales and someone who likes raffle and scheduled sales evenly.
I think it's because reddit (being the more general population) doesn't understand that there are a limited number of caps, therefore they think that a direct sale is better. Unless there's a significant inventory it just isn't fair because of timezones and other potential obligations at the time of the sale. For more popular artisans the raffle is the way to go.
Of course BroCaps and Click Clack just do a little bit of everything (serisously, everything) and I personally like that best.
I think it's because reddit (being the more general population) doesn't understand that there are a limited number of caps, therefore they think that a direct sale is better. Unless there's a significant inventory it just isn't fair because of timezones and other potential obligations at the time of the sale. For more popular artisans the raffle is the way to go.
Of course BroCaps and Click Clack just do a little bit of everything (serisously, everything) and I personally like that best.
Unless one of the sale types was an overwhelming favorite, I was planning on trying a few different things and just going with what I liked best. But there is good feedback, like yours, and things I didn't consider in planning that have come out as a result of the survey, so it has still been helpful.
In case you're interested, here's the results of the survey:Show Image(http://i.imgur.com/HigogrQ.jpg)
At first, the survey was only linked from this thread in GH, and the results were ~60% in favor of a raffle sale with about 30 entries total. After also linking the survey on Reddit, it jumped to 105 entries with a dead even split between raffle and scheduled sale. It's interesting to me to see how the preferences of each forum differ.
By the way, the "other" results were from someone who liked commissioned sales and someone who likes raffle and scheduled sales evenly.
I think it's because reddit (being the more general population) doesn't understand that there are a limited number of caps, therefore they think that a direct sale is better. Unless there's a significant inventory it just isn't fair because of timezones and other potential obligations at the time of the sale. For more popular artisans the raffle is the way to go.
Of course BroCaps and Click Clack just do a little bit of everything (serisously, everything) and I personally like that best.
In case you're interested, here's the results of the survey:Show Image(http://i.imgur.com/HigogrQ.jpg)
At first, the survey was only linked from this thread in GH, and the results were ~60% in favor of a raffle sale with about 30 entries total. After also linking the survey on Reddit, it jumped to 105 entries with a dead even split between raffle and scheduled sale. It's interesting to me to see how the preferences of each forum differ.
By the way, the "other" results were from someone who liked commissioned sales and someone who likes raffle and scheduled sales evenly.
I think it's because reddit (being the more general population) doesn't understand that there are a limited number of caps, therefore they think that a direct sale is better. Unless there's a significant inventory it just isn't fair because of timezones and other potential obligations at the time of the sale. For more popular artisans the raffle is the way to go.
Of course BroCaps and Click Clack just do a little bit of everything (serisously, everything) and I personally like that best.
Agreed, also I feel like someone who goes mainly on reddit would feed into some of the "illuminati" rhetoric, and think that a raffle sale is less transparent than something like a direct sale. Which is a bit ridiculous.
Does anyone know of a place where I can find information about converting an MX keycap mold to a Topre keycap mold?I'm going to be making molds soon for mine, and I have a strategy I think might just work to make the mold compatible with MX and Topre.
Why would anyone want a direct sale? all thats going to do is have hoarders buying everything immediately. and what about timezones
I've been getting some PM requests about this, so I'll put something here. I'll make a sale announcement tomorrow!
That's great about the announcement! I just hope peer pressure didn't push you into making one.Nah, I was planning on an announcement already. Excited!
That's great about the announcement! I just hope peer pressure didn't push you into making one.Nah, I was planning on an announcement already. Excited!
A sale announcement thread should be up in the Artisan Services section upon approval by the mods.
A sale announcement thread should be up in the Artisan Services section upon approval by the mods.
Breakthrough.Show Image(http://uploads.tapatalk-cdn.com/20160214/4bfd3b11e02b442d68b002602fceecf9.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160214/672b693e0fabb57b785f4da6a823fdf6.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160214/d282792124ec1d689f73af6afd37528a.jpg)
Breakthrough.Show Image(http://uploads.tapatalk-cdn.com/20160214/4bfd3b11e02b442d68b002602fceecf9.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160214/672b693e0fabb57b785f4da6a823fdf6.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160214/d282792124ec1d689f73af6afd37528a.jpg)
Breakthrough.Oh..Show Image(http://uploads.tapatalk-cdn.com/20160214/4bfd3b11e02b442d68b002602fceecf9.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160214/672b693e0fabb57b785f4da6a823fdf6.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160214/d282792124ec1d689f73af6afd37528a.jpg)
Let me know if you need a hack'd keycap for colour matching. I live in Australia though.It would probably be cheaper to get a color chip from Signature Plastics! Do you know the color codes used in Hack'd?
There will be more to go around soon enough!Breakthrough.Oh..Show Image(http://uploads.tapatalk-cdn.com/20160214/4bfd3b11e02b442d68b002602fceecf9.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160214/672b693e0fabb57b785f4da6a823fdf6.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160214/d282792124ec1d689f73af6afd37528a.jpg)
Now I feel a bit guilty for taking a mx one.
Breakthrough.Show Image(http://uploads.tapatalk-cdn.com/20160214/4bfd3b11e02b442d68b002602fceecf9.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160214/672b693e0fabb57b785f4da6a823fdf6.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160214/d282792124ec1d689f73af6afd37528a.jpg)
Let me know if you need a hack'd keycap for colour matching. I live in Australia though.It would probably be cheaper to get a color chip from Signature Plastics! Do you know the color codes used in Hack'd?
What key caps are those?There will be more to go around soon enough!Breakthrough.Oh..Show Image(http://uploads.tapatalk-cdn.com/20160214/4bfd3b11e02b442d68b002602fceecf9.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160214/672b693e0fabb57b785f4da6a823fdf6.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160214/d282792124ec1d689f73af6afd37528a.jpg)
Now I feel a bit guilty for taking a mx one.
In the photos it's a Leopold FC660C that has some Realforce arrow keys and two Keybutos.What key caps are those?There will be more to go around soon enough!Breakthrough.Oh..Show Image(http://uploads.tapatalk-cdn.com/20160214/4bfd3b11e02b442d68b002602fceecf9.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160214/672b693e0fabb57b785f4da6a823fdf6.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160214/d282792124ec1d689f73af6afd37528a.jpg)
Now I feel a bit guilty for taking a mx one.
Something new. Stage 1: starting from a blank canvas.Show Image(http://uploads.tapatalk-cdn.com/20160215/8257614751b787caa9e792b90c3d2942.jpg)
Something new. Stage 1: starting from a blank canvas.Show Image(http://uploads.tapatalk-cdn.com/20160215/8257614751b787caa9e792b90c3d2942.jpg)
Something new. Stage 1: starting from a blank canvas.Show Image(http://uploads.tapatalk-cdn.com/20160215/8257614751b787caa9e792b90c3d2942.jpg)
Something new. Stage 1: starting from a blank canvas.Show Image(http://uploads.tapatalk-cdn.com/20160215/8257614751b787caa9e792b90c3d2942.jpg)
Oh, this is something I am very curious about. Is that just a chunk of clay on top of a switch, or is there also a blank cap buried somewhere underneath? I've always wondered how each artist starts their caps, and the various methods involved.
Something new. Stage 1: starting from a blank canvas.Show Image(http://uploads.tapatalk-cdn.com/20160215/8257614751b787caa9e792b90c3d2942.jpg)
Oh, this is something I am very curious about. Is that just a chunk of clay on top of a switch, or is there also a blank cap buried somewhere underneath? I've always wondered how each artist starts their caps, and the various methods involved.
This design was started on an MX row 2/QWER-row PBT cap. The exterior is covered on every side. The lower profile cap is used so that building up the shape doesn't make the key too large and tall. The key is PBT because an ABS key would melt when the sculpture is fired.
There are definitely methods you can follow to just start with a clay block too, but that tends to complicate the molding process.
Stage 2: The next day, I expanded the top surface and experimented with the level of detail I wanted in each individual shape.Show Image(http://uploads.tapatalk-cdn.com/20160216/a4c0af1dc0bfd34b4f934ce21d641a77.jpg)
You can start to get an idea of where this is going at this point.
Stage 2: The next day, I expanded the top surface and experimented with the level of detail I wanted in each individual shape.Show Image(http://uploads.tapatalk-cdn.com/20160216/a4c0af1dc0bfd34b4f934ce21d641a77.jpg)
You can start to get an idea of where this is going at this point.
Stage 2: The next day, I expanded the top surface and experimented with the level of detail I wanted in each individual shape.Show Image(http://uploads.tapatalk-cdn.com/20160216/a4c0af1dc0bfd34b4f934ce21d641a77.jpg)
You can start to get an idea of where this is going at this point.
Stage 2: The next day, I expanded the top surface and experimented with the level of detail I wanted in each individual shape.Show Image(http://uploads.tapatalk-cdn.com/20160216/a4c0af1dc0bfd34b4f934ce21d641a77.jpg)
You can start to get an idea of where this is going at this point.
Stage 2: The next day, I expanded the top surface and experimented with the level of detail I wanted in each individual shape.Show Image(http://uploads.tapatalk-cdn.com/20160216/a4c0af1dc0bfd34b4f934ce21d641a77.jpg)
You can start to get an idea of where this is going at this point.Show Image(http://i3.kym-cdn.com/photos/images/newsfeed/000/376/354/3dd.gif)
Trumpets next right?
Looks neat anyway.
Stage 2.5: I spent day 3 "fleshing" out the top some more. Each skull represents about 30 more minutes. Also did more experimenting with shapes.Show Image(http://uploads.tapatalk-cdn.com/20160216/2c9ccc5a141134f0a4a68fd1a8e60a06.jpg)
At this point I was trying to figure out how much of a skull I wanted for each individual part. Do I include teeth? Mandible? Spine? Do I make the skull more fantasy or realistic?
Stage 2.5: I spent day 3 "fleshing" out the top some more. Each skull represents about 30 more minutes. Also did more experimenting with shapes.Show Image(http://uploads.tapatalk-cdn.com/20160216/2c9ccc5a141134f0a4a68fd1a8e60a06.jpg)
At this point I was trying to figure out how much of a skull I wanted for each individual part. Do I include teeth? Mandible? Spine? Do I make the skull more fantasy or realistic?
What tools are you sculpting with? I'd love to try this part of the process before thinking about casting (see if I can actually make anything recognizable). I know a lot of people are using sculpy, but what about the tools themselves?
Stage 2.5: I spent day 3 "fleshing" out the top some more. Each skull represents about 30 more minutes. Also did more experimenting with shapes.Show Image(http://uploads.tapatalk-cdn.com/20160216/2c9ccc5a141134f0a4a68fd1a8e60a06.jpg)
At this point I was trying to figure out how much of a skull I wanted for each individual part. Do I include teeth? Mandible? Spine? Do I make the skull more fantasy or realistic?
What tools are you sculpting with? I'd love to try this part of the process before thinking about casting (see if I can actually make anything recognizable). I know a lot of people are using sculpy, but what about the tools themselves?
My favorite tools have been some small embossing tools and rubber-tipped clay shapers. They're both widely available. I bought some wax carving tools too, but they are generally too large and too rough for the details I want to add to my designs.
Thanks! I also wanted to ask you about your process. Do you usually have a design sketched out before you start sculpting, or do you have a general idea in mind and create it as you go?
Freakin' amazing.
How would the multi-angle work, though? Wouldn't you need some sort of angle so that the top surface is completely horizontal? Or obviously not if they can go on any angle?
Stage 3: Keycap top shapes completed on day 4. Major revisions to some previous work done to bring their various shapes into harmony with each other.Show Image(http://uploads.tapatalk-cdn.com/20160217/e70a2360c88ffc6336b0f7983befdccf.jpg)
This design was made with the intention of being repositionable and multi-oriented. You can put it on your keyboard in four different orientations. This means that if you have multiples of this cap, you can put them next to each other without them each repeating the same pattern or looking like the same Keycap. Instead, you get a continuously changing facade across multiple keys. Here are some pics from other angles:Show Image(http://uploads.tapatalk-cdn.com/20160217/f4d7d9fe370d75b5e6f0cb8308f94e54.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/970f23302130378c1f476334dd82b3df.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/05c1176d45d8db6e52513c80474b23b0.jpg)
Next stage: Finishing the sides and bottom of the keycap.
Freakin' amazing.
How would the multi-angle work, though? Wouldn't you need some sort of angle so that the top surface is completely horizontal? Or obviously not if they can go on any angle?
The top of the finished design is not angled. Aside from the texture of the skulls it is mostly level.
Stage 3: Keycap top shapes completed on day 4. Major revisions to some previous work done to bring their various shapes into harmony with each other.Show Image(http://uploads.tapatalk-cdn.com/20160217/e70a2360c88ffc6336b0f7983befdccf.jpg)
This design was made with the intention of being repositionable and multi-oriented. You can put it on your keyboard in four different orientations. This means that if you have multiples of this cap, you can put them next to each other without them each repeating the same pattern or looking like the same Keycap. Instead, you get a continuously changing facade across multiple keys. Here are some pics from other angles:Show Image(http://uploads.tapatalk-cdn.com/20160217/f4d7d9fe370d75b5e6f0cb8308f94e54.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/970f23302130378c1f476334dd82b3df.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/05c1176d45d8db6e52513c80474b23b0.jpg)
Next stage: Finishing the sides and bottom of the keycap.
Stage 3: Keycap top shapes completed on day 4. Major revisions to some previous work done to bring their various shapes into harmony with each other.Show Image(http://uploads.tapatalk-cdn.com/20160217/e70a2360c88ffc6336b0f7983befdccf.jpg)
This design was made with the intention of being repositionable and multi-oriented. You can put it on your keyboard in four different orientations. This means that if you have multiples of this cap, you can put them next to each other without them each repeating the same pattern or looking like the same Keycap. Instead, you get a continuously changing facade across multiple keys. Here are some pics from other angles:Show Image(http://uploads.tapatalk-cdn.com/20160217/f4d7d9fe370d75b5e6f0cb8308f94e54.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/970f23302130378c1f476334dd82b3df.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/05c1176d45d8db6e52513c80474b23b0.jpg)
Next stage: Finishing the sides and bottom of the keycap.
Stage 4: On day 5, sides were textured and final figures were added to the sides and back.That looks so amazing O.o
My strong preference is for artisan keycaps that make creative use of the entire key surface rather than simply being a sculpture pasted on top of a normal key shape. I think this is aesthetically much more interesting, but it is also practical since the side surfaces add thickness and can help reduce defects in production. Also, all-around-designed artisan keycaps are a nod to artisan collectors' typical use cases- (1) the common user who uses their artisan in place of an Esc key will be viewing the sides of the keycap much more often than if it was in any other position due to the Esc key spacing away from other keys, and (2) power collectors don't keep all their artisans on a keyboard, so I want them to be able to enjoy the keycap on a tabletop or switch tester without it looking totally out of place. Plus, an all-sides design is more photogenic for those who like to share pictures! Artisans aren't cheap, but a keycap that only looks good from a couple angles is, in my opinion, low value compared to one that looks cool in many directions, even if it's upside down.
The design in these pictures takes these ideas to an extreme since it is designed to have multiple "front" views, including some corners as "front" views. I don't know if I'll be doing this type of design after this cap, but it follows these guiding principles well. You'll probably notice more attention to the sides and back of keycaps in my work as time goes on.
Next, I made a moldability pass to reduce the depth of some of the eye sockets. I also redesigned some skulls that would have a tendency to destroy a mold and added details to a couple that were misshapen. One of the most crucial parts of the sculpting process is constantly moving your workpiece and viewing it from different angles. It's the only way for you to see when one eyebrow sticks out too far compared to the other or when one shoulder is twisted compared to another.
I also had to go around the shape with calipers to ensure that no bulges would be so large that they would inhibit movement of lateral keys. Several points had to be dialed back to keep the skulls in bounds. Meaning, I had to cut off some of their outer surface and make their sculptures in further relief. This is where it comes in handy to have the blank canvas of sculpting material at the start- the extra depth between the outside and the keycap surface allows you to work into the surface rather than being inhibited by the rigid keycap. If you have to remove material, you can still texture the surface rather than having to retreat to the plain keycap surface.
Some progress pics below. This wasn't the final form, but they're the last pics I got before reaching final form.Show Image(http://uploads.tapatalk-cdn.com/20160217/0d6ce8fdad432c85a16716db85254cec.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/eaa3ae057ab082a08c593ee02a36f870.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/bf947933b48cc62ff5d7e2afbefff471.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/5a82e8eae44ced25436dbe1fae7cb66a.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/e4c583c09a2612a48f790b42de445ced.jpg)
I really need to get a better camera for these :/
Next step: Molding and casting.
Stage 4: On day 5, sides were textured and final figures were added to the sides and back.
My strong preference is for artisan keycaps that make creative use of the entire key surface rather than simply being a sculpture pasted on top of a normal key shape. I think this is aesthetically much more interesting, but it is also practical since the side surfaces add thickness and can help reduce defects in production. Also, all-around-designed artisan keycaps are a nod to artisan collectors' typical use cases- (1) the common user who uses their artisan in place of an Esc key will be viewing the sides of the keycap much more often than if it was in any other position due to the Esc key spacing away from other keys, and (2) power collectors don't keep all their artisans on a keyboard, so I want them to be able to enjoy the keycap on a tabletop or switch tester without it looking totally out of place. Plus, an all-sides design is more photogenic for those who like to share pictures! Artisans aren't cheap, but a keycap that only looks good from a couple angles is, in my opinion, low value compared to one that looks cool in many directions, even if it's upside down.
The design in these pictures takes these ideas to an extreme since it is designed to have multiple "front" views, including some corners as "front" views. I don't know if I'll be doing this type of design after this cap, but it follows these guiding principles well. You'll probably notice more attention to the sides and back of keycaps in my work as time goes on.
Next, I made a moldability pass to reduce the depth of some of the eye sockets. I also redesigned some skulls that would have a tendency to destroy a mold and added details to a couple that were misshapen. One of the most crucial parts of the sculpting process is constantly moving your workpiece and viewing it from different angles. It's the only way for you to see when one eyebrow sticks out too far compared to the other or when one shoulder is twisted compared to another.
I also had to go around the shape with calipers to ensure that no bulges would be so large that they would inhibit movement of lateral keys. Several points had to be dialed back to keep the skulls in bounds. Meaning, I had to cut off some of their outer surface and make their sculptures in further relief. This is where it comes in handy to have the blank canvas of sculpting material at the start- the extra depth between the outside and the keycap surface allows you to work into the surface rather than being inhibited by the rigid keycap. If you have to remove material, you can still texture the surface rather than having to retreat to the plain keycap surface.
Some progress pics below. This wasn't the final form, but they're the last pics I got before reaching final form.
I really need to get a better camera for these :/
Next step: Molding and casting.
Stage 4: On day 5, sides were textured and final figures were added to the sides and back.
My strong preference is for artisan keycaps that make creative use of the entire key surface rather than simply being a sculpture pasted on top of a normal key shape. I think this is aesthetically much more interesting, but it is also practical since the side surfaces add thickness and can help reduce defects in production. Also, all-around-designed artisan keycaps are a nod to artisan collectors' typical use cases- (1) the common user who uses their artisan in place of an Esc key will be viewing the sides of the keycap much more often than if it was in any other position due to the Esc key spacing away from other keys, and (2) power collectors don't keep all their artisans on a keyboard, so I want them to be able to enjoy the keycap on a tabletop or switch tester without it looking totally out of place. Plus, an all-sides design is more photogenic for those who like to share pictures! Artisans aren't cheap, but a keycap that only looks good from a couple angles is, in my opinion, low value compared to one that looks cool in many directions, even if it's upside down.
The design in these pictures takes these ideas to an extreme since it is designed to have multiple "front" views, including some corners as "front" views. I don't know if I'll be doing this type of design after this cap, but it follows these guiding principles well. You'll probably notice more attention to the sides and back of keycaps in my work as time goes on.
Next, I made a moldability pass to reduce the depth of some of the eye sockets. I also redesigned some skulls that would have a tendency to destroy a mold and added details to a couple that were misshapen. One of the most crucial parts of the sculpting process is constantly moving your workpiece and viewing it from different angles. It's the only way for you to see when one eyebrow sticks out too far compared to the other or when one shoulder is twisted compared to another.
I also had to go around the shape with calipers to ensure that no bulges would be so large that they would inhibit movement of lateral keys. Several points had to be dialed back to keep the skulls in bounds. Meaning, I had to cut off some of their outer surface and make their sculptures in further relief. This is where it comes in handy to have the blank canvas of sculpting material at the start- the extra depth between the outside and the keycap surface allows you to work into the surface rather than being inhibited by the rigid keycap. If you have to remove material, you can still texture the surface rather than having to retreat to the plain keycap surface.
Some progress pics below. This wasn't the final form, but they're the last pics I got before reaching final form.Show Image(http://uploads.tapatalk-cdn.com/20160217/0d6ce8fdad432c85a16716db85254cec.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/eaa3ae057ab082a08c593ee02a36f870.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/bf947933b48cc62ff5d7e2afbefff471.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/5a82e8eae44ced25436dbe1fae7cb66a.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/e4c583c09a2612a48f790b42de445ced.jpg)
I really need to get a better camera for these :/
Next step: Molding and casting.
Not only has your work been spectacular for just starting, but its been original.
Not only has your work been spectacular for just starting, but its been original.
Well I don't know. DID do a skull this time ;)
(Inb4 "NOW DO A ROBOT")
Not only has your work been spectacular for just starting, but its been original.
Well I don't know. DID do a skull this time ;)
(Inb4 "NOW DO A ROBOT")
Not only has your work been spectacular for just starting, but its been original.
Well I don't know. DID do a skull this time ;)
(Inb4 "NOW DO A ROBOT")
You know what I mean -___-
Not only has your work been spectacular for just starting, but its been original.
Well I don't know. DID do a skull this time ;)
(Inb4 "NOW DO A ROBOT")
Damn, beat me to it. :/
Are there any designs that you would like to do, but don't quite feel confident attempting yet?
Not only has your work been spectacular for just starting, but its been original.
Well I don't know. DID do a skull this time ;)
(Inb4 "NOW DO A ROBOT")
You know what I mean -___-
I keed I keed. I wouldn't have done a 'skull' if it ended up looking like another CC skull, Bro Reaper v1/v2/Reaper Classic/Jolly Roger, Krytone JSv1/v2/CS/Robo/Dome skull/Brainy/Fang skull/diagonal skull, Binge Smiling Jack/DWIJ/Skulthulhu, HKP Warmaster, Nubb scully, Zorb santa, BadNews Diamondeyes, Hammer Skull, etc. etc. Not that those aren't cool in their own ways; it's just been done ad nauseum.Not only has your work been spectacular for just starting, but its been original.
Well I don't know. DID do a skull this time ;)
(Inb4 "NOW DO A ROBOT")
Damn, beat me to it. :/
Are there any designs that you would like to do, but don't quite feel confident attempting yet?
Oh yes. One of my original ideas was an iconic architectural design. Hopefully I'll work out some new methods to let me implement it. Right now there's just no good way for me to get precise, tiny, straight lines that would be needed for the walls and roofing.
Not only has your work been spectacular for just starting, but its been original.
Well I don't know. DID do a skull this time ;)
(Inb4 "NOW DO A ROBOT")
You know what I mean -___-
I keed I keed. I wouldn't have done a 'skull' if it ended up looking like another CC skull, Bro Reaper v1/v2/Reaper Classic/Jolly Roger, Krytone JSv1/v2/CS/Robo/Dome skull/Brainy/Fang skull/diagonal skull, Binge Smiling Jack/DWIJ/Skulthulhu, HKP Warmaster, Nubb scully, Zorb santa, BadNews Diamondeyes, Hammer Skull, etc. etc. Not that those aren't cool in their own ways; it's just been done ad nauseum.Not only has your work been spectacular for just starting, but its been original.
Well I don't know. DID do a skull this time ;)
(Inb4 "NOW DO A ROBOT")
Damn, beat me to it. :/
Are there any designs that you would like to do, but don't quite feel confident attempting yet?
Oh yes. One of my original ideas was an iconic architectural design. Hopefully I'll work out some new methods to let me implement it. Right now there's just no good way for me to get precise, tiny, straight lines that would be needed for the walls and roofing.
I remember when I first saw CC's years ago I thought, "That looks silly. Who'd want a skull on their keyboard?" Then over the years it's like everyone could do only a skull, with a few exceptions.
Thank goodness I got into artisans last year; so many varying designs now.
Thank you for the insight! I hope a slightly generic design idea (skulls, robots, astronauts, animals, etc.) doesn't dissuade any future artisans from creating something in those categories. One can always change up a design.Not only has your work been spectacular for just starting, but its been original.
Well I don't know. DID do a skull this time ;)
(Inb4 "NOW DO A ROBOT")
You know what I mean -___-
I keed I keed. I wouldn't have done a 'skull' if it ended up looking like another CC skull, Bro Reaper v1/v2/Reaper Classic/Jolly Roger, Krytone JSv1/v2/CS/Robo/Dome skull/Brainy/Fang skull/diagonal skull, Binge Smiling Jack/DWIJ/Skulthulhu, HKP Warmaster, Nubb scully, Zorb santa, BadNews Diamondeyes, Hammer Skull, etc. etc. Not that those aren't cool in their own ways; it's just been done ad nauseum.Not only has your work been spectacular for just starting, but its been original.
Well I don't know. DID do a skull this time ;)
(Inb4 "NOW DO A ROBOT")
Damn, beat me to it. :/
Are there any designs that you would like to do, but don't quite feel confident attempting yet?
Oh yes. One of my original ideas was an iconic architectural design. Hopefully I'll work out some new methods to let me implement it. Right now there's just no good way for me to get precise, tiny, straight lines that would be needed for the walls and roofing.
I remember when I first saw CC's years ago I thought, "That looks silly. Who'd want a skull on their keyboard?" Then over the years it's like everyone could do only a skull, with a few exceptions.
Thank goodness I got into artisans last year; so many varying designs now.
My first purpose in creating the Handmade Artisan Keycap Directory (shameless plug) was to give myself a broad perspective of what exists out there. I had it as a personal database for several weeks before opening up to public view so that I could detect some design space that wouldn't significantly overlap with what's been done. Everyone around here hates a copycat (*cough like a certain copycat). Hopefully the directory can now serve that purpose for newer artisans too.
Making the directory was, at times, frustrating. I wanted to make a feline design at first, but I found there's already a lot of that available. I liked astronaut concepts, then realized Booper's is already out there and Whizzard has one too. I could go back to those ideas in a new way at some point, but at least for now I'd rather stick to unique stuff, so seeing stuff similar to my ideas slowed me down at first.
Thank you for the insight! I hope a slightly generic design idea (skulls, robots, astronauts, animals, etc.) doesn't dissuade any future artisans from creating something in those categories. One can always change up a design.
Stage 4: On day 5, sides were textured and final figures were added to the sides and back.
My strong preference is for artisan keycaps that make creative use of the entire key surface rather than simply being a sculpture pasted on top of a normal key shape. I think this is aesthetically much more interesting, but it is also practical since the side surfaces add thickness and can help reduce defects in production. Also, all-around-designed artisan keycaps are a nod to artisan collectors' typical use cases- (1) the common user who uses their artisan in place of an Esc key will be viewing the sides of the keycap much more often than if it was in any other position due to the Esc key spacing away from other keys, and (2) power collectors don't keep all their artisans on a keyboard, so I want them to be able to enjoy the keycap on a tabletop or switch tester without it looking totally out of place. Plus, an all-sides design is more photogenic for those who like to share pictures! Artisans aren't cheap, but a keycap that only looks good from a couple angles is, in my opinion, low value compared to one that looks cool in many directions, even if it's upside down.
The design in these pictures takes these ideas to an extreme since it is designed to have multiple "front" views, including some corners as "front" views. I don't know if I'll be doing this type of design after this cap, but it follows these guiding principles well. You'll probably notice more attention to the sides and back of keycaps in my work as time goes on.
Next, I made a moldability pass to reduce the depth of some of the eye sockets. I also redesigned some skulls that would have a tendency to destroy a mold and added details to a couple that were misshapen. One of the most crucial parts of the sculpting process is constantly moving your workpiece and viewing it from different angles. It's the only way for you to see when one eyebrow sticks out too far compared to the other or when one shoulder is twisted compared to another.
I also had to go around the shape with calipers to ensure that no bulges would be so large that they would inhibit movement of lateral keys. Several points had to be dialed back to keep the skulls in bounds. Meaning, I had to cut off some of their outer surface and make their sculptures in further relief. This is where it comes in handy to have the blank canvas of sculpting material at the start- the extra depth between the outside and the keycap surface allows you to work into the surface rather than being inhibited by the rigid keycap. If you have to remove material, you can still texture the surface rather than having to retreat to the plain keycap surface.
Some progress pics below. This wasn't the final form, but they're the last pics I got before reaching final form.
I really need to get a better camera for these :/
Next step: Molding and casting.
Can you do something like this when you make the mold? I have been having troubles with the few I have made.
Stage 4: On day 5, sides were textured and final figures were added to the sides and back.
My strong preference is for artisan keycaps that make creative use of the entire key surface rather than simply being a sculpture pasted on top of a normal key shape. I think this is aesthetically much more interesting, but it is also practical since the side surfaces add thickness and can help reduce defects in production. Also, all-around-designed artisan keycaps are a nod to artisan collectors' typical use cases- (1) the common user who uses their artisan in place of an Esc key will be viewing the sides of the keycap much more often than if it was in any other position due to the Esc key spacing away from other keys, and (2) power collectors don't keep all their artisans on a keyboard, so I want them to be able to enjoy the keycap on a tabletop or switch tester without it looking totally out of place. Plus, an all-sides design is more photogenic for those who like to share pictures! Artisans aren't cheap, but a keycap that only looks good from a couple angles is, in my opinion, low value compared to one that looks cool in many directions, even if it's upside down.
The design in these pictures takes these ideas to an extreme since it is designed to have multiple "front" views, including some corners as "front" views. I don't know if I'll be doing this type of design after this cap, but it follows these guiding principles well. You'll probably notice more attention to the sides and back of keycaps in my work as time goes on.
Next, I made a moldability pass to reduce the depth of some of the eye sockets. I also redesigned some skulls that would have a tendency to destroy a mold and added details to a couple that were misshapen. One of the most crucial parts of the sculpting process is constantly moving your workpiece and viewing it from different angles. It's the only way for you to see when one eyebrow sticks out too far compared to the other or when one shoulder is twisted compared to another.
I also had to go around the shape with calipers to ensure that no bulges would be so large that they would inhibit movement of lateral keys. Several points had to be dialed back to keep the skulls in bounds. Meaning, I had to cut off some of their outer surface and make their sculptures in further relief. This is where it comes in handy to have the blank canvas of sculpting material at the start- the extra depth between the outside and the keycap surface allows you to work into the surface rather than being inhibited by the rigid keycap. If you have to remove material, you can still texture the surface rather than having to retreat to the plain keycap surface.
Some progress pics below. This wasn't the final form, but they're the last pics I got before reaching final form.Show Image(http://uploads.tapatalk-cdn.com/20160217/0d6ce8fdad432c85a16716db85254cec.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/eaa3ae057ab082a08c593ee02a36f870.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/bf947933b48cc62ff5d7e2afbefff471.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/5a82e8eae44ced25436dbe1fae7cb66a.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/e4c583c09a2612a48f790b42de445ced.jpg)
I really need to get a better camera for these :/
Next step: Molding and casting.
Well you certainly have a very fascinating and unique skull cluster cap on your hands. Can't wait to see it after casting!Thank you for the insight! I hope a slightly generic design idea (skulls, robots, astronauts, animals, etc.) doesn't dissuade any future artisans from creating something in those categories. One can always change up a design.
There are definitely new ways you can approach a concept, and I wholeheartedly approve of that. My skulls cap (name not final) would otherwise be extremely hypocritical. But my advice to someone new would be to try to find something unique about their idea if you want to get recognized in the sea of everything else out there. For example, I really respect Nubbinator's Dolly and KK's Furt. They're so whimsical and out there and different from anything anyone else has made before. Now, everyone can immediately identify their work with those designs. If we saw another basic skull key, it would most likely be easily forgettable.
Stage 4: On day 5, sides were textured and final figures were added to the sides and back.
My strong preference is for artisan keycaps that make creative use of the entire key surface rather than simply being a sculpture pasted on top of a normal key shape. I think this is aesthetically much more interesting, but it is also practical since the side surfaces add thickness and can help reduce defects in production. Also, all-around-designed artisan keycaps are a nod to artisan collectors' typical use cases- (1) the common user who uses their artisan in place of an Esc key will be viewing the sides of the keycap much more often than if it was in any other position due to the Esc key spacing away from other keys, and (2) power collectors don't keep all their artisans on a keyboard, so I want them to be able to enjoy the keycap on a tabletop or switch tester without it looking totally out of place. Plus, an all-sides design is more photogenic for those who like to share pictures! Artisans aren't cheap, but a keycap that only looks good from a couple angles is, in my opinion, low value compared to one that looks cool in many directions, even if it's upside down.
The design in these pictures takes these ideas to an extreme since it is designed to have multiple "front" views, including some corners as "front" views. I don't know if I'll be doing this type of design after this cap, but it follows these guiding principles well. You'll probably notice more attention to the sides and back of keycaps in my work as time goes on.
Next, I made a moldability pass to reduce the depth of some of the eye sockets. I also redesigned some skulls that would have a tendency to destroy a mold and added details to a couple that were misshapen. One of the most crucial parts of the sculpting process is constantly moving your workpiece and viewing it from different angles. It's the only way for you to see when one eyebrow sticks out too far compared to the other or when one shoulder is twisted compared to another.
I also had to go around the shape with calipers to ensure that no bulges would be so large that they would inhibit movement of lateral keys. Several points had to be dialed back to keep the skulls in bounds. Meaning, I had to cut off some of their outer surface and make their sculptures in further relief. This is where it comes in handy to have the blank canvas of sculpting material at the start- the extra depth between the outside and the keycap surface allows you to work into the surface rather than being inhibited by the rigid keycap. If you have to remove material, you can still texture the surface rather than having to retreat to the plain keycap surface.
Some progress pics below. This wasn't the final form, but they're the last pics I got before reaching final form.Show Image(http://uploads.tapatalk-cdn.com/20160217/0d6ce8fdad432c85a16716db85254cec.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/eaa3ae057ab082a08c593ee02a36f870.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/bf947933b48cc62ff5d7e2afbefff471.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/5a82e8eae44ced25436dbe1fae7cb66a.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160217/e4c583c09a2612a48f790b42de445ced.jpg)
I really need to get a better camera for these :/
Next step: Molding and casting.
I like the multiple skulls idea. Reminds me of the catacombs in Paris!Funny you should mention that. Go check out part 2 of the story in the sale thread!
A few more experiments.
Some solid colors and transparent colors. I think this cap isn't well suited for full-cap transparency.Show Image(http://imgur.com/5naeP9U.jpg)
A mix. The top is a pearl dust with a dark crimson backfill. The left is a pearl dust with pure solid orange backfill, the bottom is a pearl dust with transparent teal backfill and the right is pearl dust with white backfill followed by trans teal backfill. Interestingly, the dust looks much more silver after it is embedded in resin than it looks out of the box.Show Image(http://imgur.com/3vy3OGm.jpg)
These Keybutos are equivalents of the right and bottom Legion caps above.Show Image(http://imgur.com/v6EYnH8.jpg)
What do you like best?
The Legion caps in the second pic look the best, albeit the rightmost one in said pic.
The Keybuto on the right seems best.
The Legion caps in the second pic look the best, albeit the rightmost one in said pic.
The Keybuto on the right seems best.
The mask is fairly subtle in person, but a darker background brings it out a bit more. Maybe darker transparent backing would be worth trying.Show Image(http://uploads.tapatalk-cdn.com/20160301/dee21b48d2e608cfca7a5be9659b0c1b.jpg)
The Legion caps in the second pic look the best, albeit the rightmost one in said pic.
The Keybuto on the right seems best.
The mask is fairly subtle in person, but a darker background brings it out a bit more. Maybe darker transparent backing would be worth trying.Show Image(http://uploads.tapatalk-cdn.com/20160301/dee21b48d2e608cfca7a5be9659b0c1b.jpg)
Those really awesome! Great work. All these new artworks are really pushing me to get started on my own.
Will you plan on doing other color options?
I actually like the left keybuto more at the moment, can you give us a frontal shot of that one too?
I think the skulls look best in their solid colours. The orange and blue above really show their detail well. A lighter grey might be great too. Much like the original clay.
Great work, really looking forward to the sale!
I think the skulls look best in their solid colours. The orange and blue above really show their detail well. A lighter grey might be great too. Much like the original clay.
Great work, really looking forward to the sale!Show Image(http://uploads.tapatalk-cdn.com/20160301/bc77be317ce1b89f7ec913a9da41de38.jpg)
Something along these lines? This is a casting I made in gray.
The dead are restless...Pink bulldogs!Show Image(http://uploads.tapatalk-cdn.com/20160308/5f90f04f5e65fedf94d7fe4a99dce219.jpg)
A litter on my tabletop.Show Image(http://uploads.tapatalk-cdn.com/20160308/c1767b5452e63897df7585c7148f390e.jpg)
Did you make a lot more of them this last sale?
That's good to hear!Softer in what way? You can flex it? I've used a variety of materials so far but I wouldn't call the results soft.
Have you tried experimenting with different materials? The plastic seems a little bit softer than other artisan caps I've come across. Not saying there's anything wrong with that though =)
So this happened: http://keypressgraphics.com/product/keybuto/Show Image(http://keypressgraphics.com/wp-content/uploads/2016/04/Keybuto-8.jpg)
Unbelievable detail work by Keypress Graphics. I was amazed by the way he transformed a Keybuto into what you'd see on display in a museum. He gave so much character to the tiniest details of the sculpture. It was a pleasure collaborating with him, and I hope to see more of his work in the future.
Huh, looks amazing. I guess artisans are ok with this service. I'd much rather own an unpainted variety tbh
So this happened: http://keypressgraphics.com/product/keybuto/Show Image(http://keypressgraphics.com/wp-content/uploads/2016/04/Keybuto-4.jpg)Show Image(http://keypressgraphics.com/wp-content/uploads/2016/04/Keybuto-8.jpg)
Unbelievable detail work by Keypress Graphics. I was amazed by the way he transformed a Keybuto into what you'd see on display in a museum. He gave so much character to the tiniest details of the sculpture. It was a pleasure collaborating with him, and I hope to see more of his work in the future.
Really, though, in case any of you haven't seen a Keybuto in person, they are very small - the circular crest on the top is less than the width of a pencil eraser. The way he can get down to hairline-sized lines is amazing.
Huh, looks amazing. I guess artisans are ok with this service. I'd much rather own an unpainted variety tbh
I couldn't find that kind of information on the website. Thank you for elaborating :)
Show Image(http://imgur.com/GWUcxnB.jpg)Show Image(http://imgur.com/m3q4BwP.jpg)
A little something different based on some caps borrowed from Zearoh.
Show Image(http://imgur.com/GWUcxnB.jpg)Show Image(http://imgur.com/m3q4BwP.jpg)
A little something different based on some caps borrowed from Zearoh.
that is a really nice colourway.
Show Image(http://imgur.com/GWUcxnB.jpg)Show Image(http://imgur.com/m3q4BwP.jpg)
A little something different based on some caps borrowed from Zearoh.
that is a really nice colourway.
It's the same as my GMK Skeletor I've been running an IC for a bit for: https://geekhack.org/index.php?topic=79340.0
Also, Eat_The_Food's Fugu was done with the same colorway (I'm assuming that's the cap he was loaned based on the poster's history):Show Image(http://i.imgur.com/tv83wG4.jpg)
Show Image(http://imgur.com/GWUcxnB.jpg)Show Image(http://imgur.com/m3q4BwP.jpg)
A little something different based on some caps borrowed from Zearoh.
that is a really nice colourway.
It's the same as my GMK Skeletor I've been running an IC for a bit for: https://geekhack.org/index.php?topic=79340.0
Also, Eat_The_Food's Fugu was done with the same colorway (I'm assuming that's the cap he was loaned based on the poster's history):
Show Image(http://imgur.com/GWUcxnB.jpg)Show Image(http://imgur.com/m3q4BwP.jpg)
A little something different based on some caps borrowed from Zearoh.
Love seeing how your caps have progressed man, still chasing that doggy!
This guy came out looking much like a linebacker.Show Image(http://uploads.tapatalk-cdn.com/20160429/618f8b67a99be39180f8375271399d35.jpg)Show Image(http://uploads.tapatalk-cdn.com/20160429/df3a20a1af58812bfa646a63143d2311.jpg)
Look great bro ! When will the sale come ? ^___^
Sent from my iPhone using Tapatalk
Show Image(http://imgur.com/2bc3iOj.jpg)
Show Image(http://imgur.com/2bc3iOj.jpg)
What 3-D printer did you use?Show Image(http://imgur.com/2bc3iOj.jpg)
Show Image(http://imgur.com/2bc3iOj.jpg)
Show Image(http://imgur.com/MxwNjwl.jpg)
This sculpt is pretty sick :eek:Show Image(http://imgur.com/MxwNjwl.jpg)
Show Image(http://imgur.com/MxwNjwl.jpg)
Show Image(http://imgur.com/MxwNjwl.jpg)
Wow dude, that is a nice looking sculpt! :thumb:Show Image(http://imgur.com/MxwNjwl.jpg)
Show Image(http://imgur.com/MxwNjwl.jpg)
Hue hue hue hue.
Wow dude, that is a nice looking sculpt! :thumb:Show Image(http://imgur.com/MxwNjwl.jpg)
Show Image(http://imgur.com/MxwNjwl.jpg)
what a dank looking lil fellow!! :-*
whats his name!
Show Image(http://imgur.com/MxwNjwl.jpg)
Outrageous man - such a sweet sculpt!!!
A few test runs here [spoiler alert]. Also shows off a few other angles.Show Image(http://imgur.com/9IQAIhC.jpg)
Show Image(http://imgur.com/MxwNjwl.jpg)
Hue hue hue hue.
You're not going to believe me, but that didn't even cross my mind as I made this... now it's all I can see :)Show Image(http://i.imgur.com/meftV0q.gif)Wow dude, that is a nice looking sculpt! :thumb:Show Image(http://imgur.com/MxwNjwl.jpg)
Thanks dude. :thumb:Show Image(http://imgur.com/MxwNjwl.jpg)
what a dank looking lil fellow!! :-*
whats his name!
Still working on that... Same with the horse cap.Show Image(http://imgur.com/MxwNjwl.jpg)
Outrageous man - such a sweet sculpt!!!
Your troll guy as well! :thumb:
A few test runs here [spoiler alert]. Also shows off a few other angles.Show Image(http://imgur.com/9IQAIhC.jpg)
Show Image(http://imgur.com/MxwNjwl.jpg)
A few test runs here [spoiler alert]. Also shows off a few other angles.Show Image(http://imgur.com/9IQAIhC.jpg)
Show Image(http://imgur.com/MxwNjwl.jpg)
Hue hue hue hue.
A few test runs here [spoiler alert]. Also shows off a few other angles.Show Image(http://imgur.com/9IQAIhC.jpg)
What a great way to showcase a cap, loads of detail on all sides!
Needless to say I'd love an orange one :thumb:
A few test runs here [spoiler alert]. Also shows off a few other angles.Show Image(http://imgur.com/9IQAIhC.jpg)
What a great way to showcase a cap, loads of detail on all sides!
Needless to say I'd love an orange one :thumb:
You go for orange, I'll go for blue. Everyone else, get in line. :))
A few test runs here [spoiler alert]. Also shows off a few other angles.Show Image(http://imgur.com/9IQAIhC.jpg)
i demand pics of that cap of the equestrian nature!! :))
c'mon bambinnooo!
(Attachment Link) (Attachment Link)
i demand pics of that cap of the equestrian nature!! :))
c'mon bambinnooo!
Delivered!
(Attachment Link) (Attachment Link)so nice and clean, your sculpting skills is amazing.
(Attachment Link)
(Attachment Link)
whats that keycaps holder or switch tester?
A few test runs here [spoiler alert]. Also shows off a few other angles.Show Image(http://imgur.com/9IQAIhC.jpg)
Quotewhats that keycaps holder or switch tester?
A few test runs here [spoiler alert]. Also shows off a few other angles.Show Image(http://imgur.com/9IQAIhC.jpg)
thanks bro ;DQuotewhats that keycaps holder or switch tester?
A few test runs here [spoiler alert]. Also shows off a few other angles.Show Image(http://imgur.com/9IQAIhC.jpg)
Coolermaster switchtester
(Attachment Link) (Attachment Link)
Moonlight
(Attachment Link) (Attachment Link) (Attachment Link)
Moonlight
(Attachment Link) (Attachment Link) (Attachment Link)
Put them on sale oledy >< Awesome artwork !
Put them on sale oledy >< Awesome artwork !
Thanks! I had planned to hold a sale this week, but I've been deathly sick for the past 6 days. But more news will be coming up soon.
Moonlight
(Attachment Link) (Attachment Link) (Attachment Link)
I call this version "Straight Outta Lon Lon"
(Attachment Link)
Tribute to my favorite virtual steed.
I call this version "Straight Outta Lon Lon"
(Attachment Link)
Tribute to my favorite virtual steed.
Show Image(http://uploads.tapatalk-cdn.com/20160601/eae7448aa09ebee388cc2c286d689f0f.jpg)
Details about a sale imminent and will be posted in the Artisan Services thread. Thanks for the support everybody!
More amazing caps from the grand master.
Really love the intricacy.
Due, what do you mould with, is it a putty?
What you use to skulpt the masterMore amazing caps from the grand master.
Really love the intricacy.
Due, what do you mould with, is it a putty?
Are you asking about making a mold or making a master keycap ?
What you use to skulpt the masterMore amazing caps from the grand master.
Really love the intricacy.
Due, what do you mould with, is it a putty?
Are you asking about making a mold or making a master keycap ?
Sent from my SM-G930F using Tapatalk
What you use to skulpt the master
Have u opened the sale thread yet ? I couldnt find the sale thread :(
Really appreciate you sharing that. No expert, right....What you use to skulpt the master
I've tried Sculpey firm, Fimo soft, Cx5, and Cx5{s}. They've all been good in different ways. Mixing Sculpey/Fimo or Cx5/Cx5{s} together has given useful properties. I'm no expert though; I'm still figuring out what works best for me.
I also tried some white Milliput, but it didn't work well. Its properties change so slowly and drastically from the moment you mix to the time it has hardened. I don't think I'd like any epoxy clays, really. They'd require too much patience or I'd have to work too fast to get the results I like.Have u opened the sale thread yet ? I couldnt find the sale thread :(
This is the sale thread: https://geekhack.org/index.php?topic=79097.0
The sale is not open yet, but details will be posted in that thread soon.
What you use to skulpt the master
I've tried Sculpey firm, Fimo soft, Cx5, and Cx5{s}. They've all been good in different ways. Mixing Sculpey/Fimo or Cx5/Cx5{s} together has given useful properties. I'm no expert though; I'm still figuring out what works best for me.
I also tried some white Milliput, but it didn't work well. Its properties change so slowly and drastically from the moment you mix to the time it has hardened. I don't think I'd like any epoxy clays, really. They'd require too much patience or I'd have to work too fast to get the results I like.Have u opened the sale thread yet ? I couldnt find the sale thread :(
This is the sale thread: https://geekhack.org/index.php?topic=79097.0
The sale is not open yet, but details will be posted in that thread soon.
Show Image(http://uploads.tapatalk-cdn.com/20160629/122444c43198b1b303919c6d5f6e92b1.jpg)
Some Tiffany-Teal.
Sent from my iPhone using Tapatalk
Show Image(http://uploads.tapatalk-cdn.com/20160629/32f20e474080c49438c762cacf52a0fb.jpg)
Another.
Edit- ugh, the lighting in here
God I love those Hugo's :D So bummed I missed out on the sale!Show Image(http://uploads.tapatalk-cdn.com/20160629/122444c43198b1b303919c6d5f6e92b1.jpg)
Some Tiffany-Teal.
Sent from my iPhone using Tapatalk
God I love those Hugo's :D So bummed I missed out on the sale!Show Image(http://uploads.tapatalk-cdn.com/20160629/122444c43198b1b303919c6d5f6e92b1.jpg)
Some Tiffany-Teal.
Sent from my iPhone using Tapatalk
Let's hope so, man!God I love those Hugo's :D So bummed I missed out on the sale!Show Image(http://uploads.tapatalk-cdn.com/20160629/122444c43198b1b303919c6d5f6e92b1.jpg)
Some Tiffany-Teal.
Sent from my iPhone using Tapatalk
Agreed. Nc blue is beautiful.
Don't worry juice,we'll win this time
Show Image(http://uploads.tapatalk-cdn.com/20160629/122444c43198b1b303919c6d5f6e92b1.jpg)
Some Tiffany-Teal.
Sent from my iPhone using Tapatalk
Show Image(http://uploads.tapatalk-cdn.com/20160629/32f20e474080c49438c762cacf52a0fb.jpg)
Another.
Edit- ugh, the lighting in here
I read sad news tonight - USPS base rate is going up. It's only $2.45 to $2.60, but every little bit is a downer for keycap trading. https://stamps.custhelp.com/app/answers/detail/a_id/1685
I read sad news tonight - USPS base rate is going up. It's only $2.45 to $2.60, but every little bit is a downer for keycap trading. https://stamps.custhelp.com/app/answers/detail/a_id/1685
I read sad news tonight - USPS base rate is going up. It's only $2.45 to $2.60, but every little bit is a downer for keycap trading. https://stamps.custhelp.com/app/answers/detail/a_id/1685
I read sad news tonight - USPS base rate is going up. It's only $2.45 to $2.60, but every little bit is a downer for keycap trading. https://stamps.custhelp.com/app/answers/detail/a_id/1685
What about us poor internationals?
Have there been any sales including Spartans yet? Look amazing ^.^
Show Image(http://uploads.tapatalk-cdn.com/20160629/122444c43198b1b303919c6d5f6e92b1.jpg)
Some Tiffany-Teal.
Sent from my iPhone using Tapatalk
Sneak peak at some keycaps we'll be making as part of the artisan workshop at the Utah Meetup this weekend.Show Image(http://imgur.com/cwXUWCp.jpg)Show Image(http://imgur.com/2308iW0.jpg)Show Image(http://imgur.com/4q6bwmz.jpg)
I decided to give the attendees a few options based on some designs I've been working on :-*
I don't have many progress pics for these caps (I did the skull in two evenings this past weekend without taking snaps in between), but I found a couple early versions of Duke II and Patriarch from last March:Sneak peak at some keycaps we'll be making as part of the artisan workshop at the Utah Meetup this weekend.Show Image(http://imgur.com/cwXUWCp.jpg)Show Image(http://imgur.com/2308iW0.jpg)Show Image(http://imgur.com/4q6bwmz.jpg)
I decided to give the attendees a few options based on some designs I've been working on :-*
do you have any pictures of your progress through the sculpting process?