Author Topic: [IC] GMK Piña Colada  (Read 3693 times)

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Offline diipstiick

  • Thread Starter
  • Posts: 1
[IC] GMK Piña Colada
« on: Tue, 01 February 2022, 18:26:47 »
GMK Piña Colada

Edit: Thank you for the feedback everyone. I've decided to lock the thread and do more research.

I wanted to make a cocktail based keycap set that’s fun and fruity. This set takes inspiration from the light creamy colors of a Piña Colada, along with its vibrant fruit garnishes.


Kits


281906-0


281908-1


281910-2


Colors

RAL 090 80 90 Contrasting yellow
RAL 120 60 60 Mamba green
RAL 090 90 40 Lemon cream
Pantone 18 1664 TCX Fiery red
RAL 080 70 80 Sunflower yellow
GMK WS1 White

Renders


U-80A RAMAWORKS Milk

281912-3

281914-4

Saka68 by CMM Studio

281916-5

281918-6

Gentleman 65 by Jkeys Design

281920-7

281922-8



Deskmat

Work in progress


Contact
If you have questions or feedback please feel free to reach out here

Instagram: keysbycaro
https://www.instagram.com/keysbycaro/
discord: MontyMole#8956
« Last Edit: Wed, 02 February 2022, 09:41:55 by diipstiick »

Offline TyPo.mk

  • Posts: 320
Re: [IC] GMK Piña Colada
« Reply #1 on: Tue, 01 February 2022, 19:49:15 »
Reserved

Offline iiiitsnathan

  • Posts: 5
  • Location: Boston
Re: [IC] GMK Piña Colada
« Reply #2 on: Tue, 01 February 2022, 19:50:17 »
Looks great!
[

Offline mcmcmc

  • Posts: 249
Re: [IC] GMK Piña Colada
« Reply #3 on: Wed, 02 February 2022, 00:10:39 »
Reserved

Offline whirlwind

  • Posts: 213
Re: [IC] GMK Piña Colada
« Reply #4 on: Wed, 02 February 2022, 01:02:00 »
Stop clogging the gmk queue

Offline linell

  • Posts: 114
Re: [IC] GMK Piña Colada
« Reply #5 on: Wed, 02 February 2022, 01:53:34 »
forced accents are bad 🗞
bro this a **** set, just be thankful you even getting 1 base running fr

Offline ZavaZ86

  • Posts: 123
  • Location: Denmark
Re: [IC] GMK Piña Colada
« Reply #6 on: Wed, 02 February 2022, 02:27:36 »
This is why we cant have nice gmk que times

Offline Mekberg

  • Posts: 87
Re: [IC] GMK Piña Colada
« Reply #7 on: Wed, 02 February 2022, 02:31:50 »
Is it water resistant? What if you get caught in the rain?

Offline Nonnegaard

  • Posts: 346
Re: [IC] GMK Piña Colada
« Reply #8 on: Wed, 02 February 2022, 03:13:40 »
I appreciate the hustle and desire to capitalize on zeitgeist while you can.

That being said, early ICs are simply not the way to go about publishing a set concept. A bad early IC is way worse than a late, fleshed out IC. ICs are all about impressions and the impression this IC leaves upon me is very poor. You're looking for positive reception as confirmation for renders? You're not going to find it with this low quality of an IC.

It's clear that you're fairly new to the community. You made a GH account to post this thread. This is a 104 key base kit. That's something you majorly flesh out before you even have colors in a lot of cases. Your colors are web colors, meaning you're oblivious to the IC process and GMK production as a whole, things you can easily find out more about by visitng the trove of old GB and IC threads, or even uniqey's website. This comes off as a cash grab from an inexperienced community member, which, to be honest, I'm not ragging on, but I'm definitely not about it. Take some time in the hobby to be part of the community. Be a little more active. Find out what works, what's good, why it works, why it's good, and talk with more types of folks to engage in that exchange. That's what it's really about. While the "i see guy make thing, i can make thing too!" mentality certainly has driven a lot of cool stuff, this is not one of those cases.

Renders went from being a nice to have in ICs to nearly a need to have. It shows you have some level of personal commitment to the set that you would even pay for mockups our of your own pocket before anything is official. To not have renders and to just show off a set of KLEs, is definitely not a good look, and the KLEs do a very poor job of showing the colors that you want to show, or maybe they do a really good job, but to me they look like blanks. I'm not trying to bog you down or take shots at an easy target, rarely anything ever deserves that. If you're truly invested in making this set happen beyond a text-post and a barely visible KLE render, you need to make a very good impression, so that vendors who see your IC will want to work with ya.

Many people will not buy into the concept if the IC is not good from the get-go. You can sell any concept to anyone as long as the beginning impressions are good enough.

If you're intent on making this happen (and this would have to be very soon, before more eyes can see this and get their first impressions, which, in their current state would result in the set being written off extremely quickly) then you can:

1. Flesh out those layouts.
2. Get some renders.
3. Pick colors that aren't web colors, it's 2020. We have resources to help design GMK sets. GMK has resources to help design GMK sets. Use google, guy.
4. Goals, MOQs, prior contact to GMK show vendors that you're willing to do work beyond "hur dur look at color now shoulder it all for me," which, even if a vendor wouldn't take you up on, they would like to see.
5. Give more of a ****. Going into a project half-assed (you could be fully on board, but this post does certainly not show that) only makes me believe in the project less. If you don't believe in your project enough to give a detailed, commited sales pitch, why should any vendor, or even why should the community believe in it? Dipping your toes into the pool is simply not an option when everyone else who's making successful sets is hopping in headfirst.


cmon guy.
Aeon, TGR Jane V2, Dolphin 2021, Gherkin, Model M, 5°, NCR80, M0110-A

Offline kight

  • Posts: 127
Re: [IC] GMK Piña Colada
« Reply #9 on: Wed, 02 February 2022, 04:05:43 »
Warning you now, that base kit is going to cost stupid amounts of money since it has six colors and is fairly chunky even after forcing accent colors.

Offline Pyroo

  • Posts: 80
  • Location: Cucked (Denmark)
Re: [IC] GMK Piña Colada
« Reply #10 on: Wed, 02 February 2022, 04:14:21 »
 :-[
Bunny enthusiast

Offline Cylent

  • Formerly cylentshadows
  • Posts: 321
Re: [IC] GMK Piña Colada
« Reply #11 on: Wed, 02 February 2022, 08:38:41 »
Just a few thoughts (not comprehensive of all the issues I noticed):

-the lighting on the kit renders is a bit wild, there's light and shadows coming from all angles. I recommend keeping it simple and easy to read.
-there are a bunch of simple mistakes, like having nav keys a different color than your mods, forcing backspace accent that's a different color from the normal accents, numpad #s being the wrong keys, etc.
-iso coverage is wack
-4 key 40s is appreciated, but all 4 keys are different colors. why?
-as another user pointed out, with 6 colors and a large kit this will be extremely expensive.
-the novs are cute, but I 100% doubt that the pineapple can be made within GMK tolerances.

While I'm not completely opposed to this set, no vendors should pick it up in its current state imo. Please spend more time and improve this set so that even if it clogs the GMK pipeline it's a half-decent set.