Author Topic: [IC] DCS Superweld  (Read 77827 times)

0 Members and 1 Guest are viewing this topic.

Offline adi518

  • Posts: 5
Re: [IC] DCS Hyperfuse
« Reply #50 on: Thu, 04 August 2022, 06:06:15 »
At last! it seemed odd to me that this set was not getting another run after so long.

Offline el_lento

  • Posts: 14
  • Location: Spain
Re: [IC] DCS Hyperfuse
« Reply #51 on: Thu, 04 August 2022, 06:15:24 »
ne alps avail

Thank you.

Offline Pontus

  • Posts: 87
  • Location: Sweden
Re: [IC] DCS Hyperfuse
« Reply #52 on: Thu, 04 August 2022, 06:36:11 »
Finally another run! I'll definitely buy into this  ;D

Offline pixelpusher

  • * Elevated Elder
  • Posts: 4179
  • Location: Tennessee - USA
Re: [IC] DCS Hyperfuse
« Reply #53 on: Thu, 04 August 2022, 07:45:33 »
No chance for purple accent?  Maybe just esc and enter?  I own every HF set so far, so I’ll def pick this up as well if it runs.

Offline Ella

  • Posts: 293
  • Location: Slovakia
  • Why is it called an oven
Re: [IC] DCS Hyperfuse
« Reply #54 on: Thu, 04 August 2022, 08:08:13 »
This is the best key to ever set

Offline lewisflude

  • Posts: 295
  • Location: London, UK
  • Hand Engineering
    • Hand Engineering
Re: [IC] DCS Hyperfuse
« Reply #55 on: Thu, 04 August 2022, 08:23:25 »
reserved

Offline Puddsy

  • nice
  • * Elated Elder
  • Posts: 12275
  • Location: RSTLN E
  • "Do you shovel to survive, or survive to shovel?"
Re: [IC] DCS Hyperfuse
« Reply #56 on: Thu, 04 August 2022, 08:33:07 »
can you post some renders without that weird paper effect? i have trouble seeing and the visual artifacts aren't helping.

thanks

i'll probably buy regardless though
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline Friendship

  • Posts: 212
Re: [IC] DCS Hyperfuse
« Reply #57 on: Thu, 04 August 2022, 08:33:25 »
niceeeeeee
Collection: LZ GHv2, Esheu Fallacy, Moesode Bliss, Daji Ocho Cuatro, Ace Saturn60, Bolsa Midway60, MLI NUM1, MLI VISION, PW ROTR

Offline rpiguy9907

  • Posts: 160
Re: [IC] DCS Hyperfuse
« Reply #58 on: Thu, 04 August 2022, 08:43:45 »
Can someone tell me why the GMK Hyperfuse (ran by Originative) and JTK Hyperfuse (Novelkeys) don't count as cylindrical runs of the set?

I think it looks better in DCS, but seemed like an odd statement to discount the above.

Offline pixelpusher

  • * Elevated Elder
  • Posts: 4179
  • Location: Tennessee - USA
Re: [IC] DCS Hyperfuse
« Reply #59 on: Thu, 04 August 2022, 09:22:51 »
Can someone tell me why the GMK Hyperfuse (ran by Originative) and JTK Hyperfuse (Novelkeys) don't count as cylindrical runs of the set?

I think it looks better in DCS, but seemed like an odd statement to discount the above.

I think the devil is in the details.  He says "a proper cylindrical rerun"

Perhaps implying previous runs lacked in kit options or color choices? 

Offline Puddsy

  • nice
  • * Elated Elder
  • Posts: 12275
  • Location: RSTLN E
  • "Do you shovel to survive, or survive to shovel?"
Re: [IC] DCS Hyperfuse
« Reply #60 on: Thu, 04 August 2022, 09:47:36 »
Can someone tell me why the GMK Hyperfuse (ran by Originative) and JTK Hyperfuse (Novelkeys) don't count as cylindrical runs of the set?

I think it looks better in DCS, but seemed like an odd statement to discount the above.

I think the devil is in the details.  He says "a proper cylindrical rerun"

Perhaps implying previous runs lacked in kit options or color choices?

oco hasn't run the original colorway of GMK hyperfuse in a couple years now, lots of hyperfuse redux/revamped/re-whatever but not the OG colorway
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline LazerFox

  • Posts: 2
Re: [IC] DCS Hyperfuse
« Reply #61 on: Thu, 04 August 2022, 11:20:02 »
Please include UK/Internationals kitting.

Offline hali

  • Posts: 495
  • Location: edmonton
    • hali.studio
Re: [IC] DCS Hyperfuse
« Reply #62 on: Thu, 04 August 2022, 11:30:00 »
r2 escape doesn't get an accent color?

gonna be forced accent mb

gib

also:
* accent r2 1u esc and r3 1.5u enter pls
* r3 1.25u tab is missing
* consider adding accent arrows to base or extension
* no idea what the r2 1.25u tab in extensions is for, you can probably remove that. if it's meant to be 1.5u as the size indicates, still not sure what it's there for as there isn't alt alphas or anything. (edit: looks like different legend, in that case just fix the size)
* consider adding additional staggered 40s support in ext: r3 1.25u enter, r3 1.75u accent enter, r4 1u shift would be sick
* your 2.25u spacebar is mislabeled as 1.25u. also you're missing 2u spacebar

glwic/gb  :thumb:

will do accents; i forgot the tab; arrows will be considered; xt tab is labeled wrong; extra 40s will be considered; will fix bars

you’ve got your A & S swapped in the renders. SAD!

looks cool tho!

 :eek:

Hopefully can actually happen. Consider DailyClack for OCE vendor
Timeless classic, very keen. Consider SwitchKeys for OCE vendor.

 :-\

No 2U Spacebar?
Non-stepped Caps lock with window would be nice too.

mb about the bar; full touch windowed caps lock probably not happening

Any chance of UK ISO support?
Centre stepped is my new vibe. :cool:
Please include UK/Internationals kitting.

maybe international

Alps kitting? :please:
Any chance of adding an Alps kit?
ne alps avail

Thank you.

maybe alps, but harder

Ommit F8 for the memes

there is no f8 in the bars kit

No chance for purple accent?  Maybe just esc and enter?  I own every HF set so far, so I’ll def pick this up as well if it runs.

probably

Can someone tell me why the GMK Hyperfuse (ran by Originative) and JTK Hyperfuse (Novelkeys) don't count as cylindrical runs of the set?

I think it looks better in DCS, but seemed like an odd statement to discount the above.

I think the devil is in the details.  He says "a proper cylindrical rerun"

Perhaps implying previous runs lacked in kit options or color choices? 

this

This is great can we actually make it happen
More
not bad! might join the gb

Consider my interest checked  :-*

Such good ****. Might go all in :thumb:

GIMME GIMME GIMME this ticks all the boxes! Laur ftw

in

In for every kit. DCS to the moon

All I can say is, good luck with this IC.

If this ever runs GB I'm definitely joining. Nice renders btw!  :thumb:

Hot

Yes.

That is one sassy extension kit. Hopefully, SP is nice to you / us. Would buy.

in for all kits

yes, yes, a thousand times yes

I'm in

Definitely in.

This is very nice.

Will buy if the price comes in looking reasonable.

I love DCS and I love Hyperfuse, glwic.

Very nice, gib

hyperfuse that will actually arrive? and gorton? yes

This is the best key to ever set

Finally another run! I'll definitely buy into this  ;D

niceeeeeee


<3 thanks

Noice.

a

Offline VXQN

  • Posts: 381
Re: [IC] DCS Hyperfuse
« Reply #63 on: Thu, 04 August 2022, 11:38:06 »
Please sir, may I have some UK ISO?

Offline Antiquary

  • Posts: 1
Re: [IC] DCS Hyperfuse
« Reply #64 on: Thu, 04 August 2022, 11:50:19 »
Definitely interested :)

Offline rpiguy9907

  • Posts: 160
Re: [IC] DCS Hyperfuse
« Reply #65 on: Thu, 04 August 2022, 12:15:04 »
oco hasn't run the original colorway of GMK hyperfuse in a couple years now, lots of hyperfuse redux/revamped/re-whatever but not the OG colorway

I was going to refute you, but I forget how much time has passed (feels like two years are missing because of COVID). It has been a long time since this ran!

Offline puggo69

  • Posts: 27
  • Location: the abyss
Re: [IC] DCS Hyperfuse
« Reply #66 on: Thu, 04 August 2022, 12:45:57 »
lit

Offline Puddsy

  • nice
  • * Elated Elder
  • Posts: 12275
  • Location: RSTLN E
  • "Do you shovel to survive, or survive to shovel?"
Re: [IC] DCS Hyperfuse
« Reply #67 on: Thu, 04 August 2022, 13:08:27 »
oco hasn't run the original colorway of GMK hyperfuse in a couple years now, lots of hyperfuse redux/revamped/re-whatever but not the OG colorway

I was going to refute you, but I forget how much time has passed (feels like two years are missing because of COVID). It has been a long time since this ran!

i only knew because i kept wanting to buy a set and then not being able to
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline Puddsy

  • nice
  • * Elated Elder
  • Posts: 12275
  • Location: RSTLN E
  • "Do you shovel to survive, or survive to shovel?"
Re: [IC] DCS Hyperfuse
« Reply #68 on: Thu, 04 August 2022, 13:09:14 »
oh also do you have permission from SP/bunny to run this? i believe this has come up before on other sets
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline beelzking

  • Posts: 13
  • Location: Weeb H*ly Land
Re: [IC] DCS Hyperfuse
« Reply #69 on: Thu, 04 August 2022, 13:41:48 »
Alps Kitting, please.

GLWIC  :thumb:

Offline 4milk

  • Posts: 28
  • Location: USA
Re: [IC] DCS Hyperfuse
« Reply #70 on: Thu, 04 August 2022, 13:45:00 »
I am interested

Re: [IC] DCS Hyperfuse
« Reply #71 on: Thu, 04 August 2022, 15:03:52 »
Will join for sure if this set can be run. GLWIC!

Offline LMarci

  • Posts: 121
  • Location: The Abyss
Re: [IC] DCS Hyperfuse
« Reply #72 on: Thu, 04 August 2022, 16:30:03 »
Very nice, might get a set.

Offline ZavaZ86

  • Posts: 124
  • Location: Denmark
Re: [IC] DCS Hyperfuse
« Reply #73 on: Thu, 04 August 2022, 18:34:32 »
Surely OCO won't ruin this like they tried to last time
« Last Edit: Thu, 04 August 2022, 22:17:06 by ZavaZ86 »

Offline nostyle_au

  • Posts: 116
Re: [IC] DCS Hyperfuse
« Reply #74 on: Thu, 04 August 2022, 18:37:50 »
oh also do you have permission from SP/bunny to run this? i believe this has come up before on other sets

Judging by the thanks to bunny for ghosting portion I'd guess no, that's the concern I have with this actually going ahead too. Would love to see it happen but SP has a history of blocking sets based on previous runners not supporting it :/

Offline Puddsy

  • nice
  • * Elated Elder
  • Posts: 12275
  • Location: RSTLN E
  • "Do you shovel to survive, or survive to shovel?"
Re: [IC] DCS Hyperfuse
« Reply #75 on: Thu, 04 August 2022, 18:39:23 »
oh also do you have permission from SP/bunny to run this? i believe this has come up before on other sets

Judging by the thanks to bunny for ghosting portion I'd guess no, that's the concern I have with this actually going ahead too. Would love to see it happen but SP has a history of blocking sets based on previous runners not supporting it :/

Definitely something to figure out before you get vendors on board and not after. OP could have already solved it, though. I'm just speculating.
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline kibrens

  • Posts: 2
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #76 on: Thu, 04 August 2022, 22:00:03 »
Will love to participate in the gb
Looks great and appreciate 3-key support

Offline giuliano.cz

  • Posts: 22
  • Location: Buenos Aires, Argentina
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #77 on: Thu, 04 August 2022, 22:12:04 »
GLWIC! I see an extra B with the base kit, all it's missing are split spacebars for Alice layout, and that'd make me want to grab a set  ;)
Other than that, beautiful colors and hopefully everything goes well :thumb:

Offline MoarCoffeePlzzz

  • Formerly Deeptek
  • Posts: 150
  • Location: Memphis TN
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #78 on: Thu, 04 August 2022, 22:48:46 »
One of my favorite sets. I’m in.

Offline Wicky

  • Posts: 32
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #79 on: Fri, 05 August 2022, 00:41:29 »
please make this happen, I will love you forever
Pok3r RGB | Planck | Lightsaver v3 | HHKB Pro 2 | Rama Koyu | Lubrigante | TGR Alice | Unikorn | Unikorn Poly | Thermal | KFE CE | 7v | Pandora | Viper v3 | Moment r0 | Bias r2

Offline leexy

  • Posts: 207
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #80 on: Fri, 05 August 2022, 04:23:30 »
DCS SAD

Offline cosmo10292

  • Posts: 38
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #81 on: Fri, 05 August 2022, 10:00:53 »
Sign me up!

Offline hineybush

  • * Maker
  • Posts: 1648
  • Location: Pittsburgh, PA, USA
  • student of error
    • hineybush keyboards
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #82 on: Fri, 05 August 2022, 14:37:58 »
very excited for this version of SuperWeld

Offline PvtSkittles

  • Posts: 50
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #83 on: Fri, 05 August 2022, 15:17:52 »
This is a set I would go all in on. Extensions kit, 10u spacebar, I want it all.

Offline Magnificent Bureaucrat

  • Posts: 102
  • Sooooo much red tape
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #84 on: Fri, 05 August 2022, 17:42:34 »
Hyperfuse was the set that first drew me into the hobby so I'd definitely be down for picking this up. Stepped bottom row calls to me

Offline plag

  • Formerly pepperonichicken
  • Posts: 56
  • Location: Connecticut - USA
  • i also go by plag
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #85 on: Fri, 05 August 2022, 17:49:38 »
stepped bottom row keys?! im not really a huge fan of hyperfuse colors, but i may have to get this just for stepped bottom row and 10u for the w1-at.  :)) glwic  :p

Offline superdoedoe

  • Posts: 535
  • Location: Straya
  • ( ͡° ͜ʖ ͡°)
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #86 on: Fri, 05 August 2022, 19:44:39 »
This isn't the first time someones tried rerunning hyperfuse. GL getting SP to run it as it currently is.

Offline s.ja

  • Posts: 9
  • Location: korea
  • asj
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #87 on: Sat, 06 August 2022, 02:55:40 »
please, Add one person who wants the Alps kits.

Offline ottagerreip

  • Posts: 7
  • Location: France
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #88 on: Sat, 06 August 2022, 04:05:59 »
This isn't the first time someones tried rerunning hyperfuse. GL getting SP to run it as it currently is.

Why previous attempts failed ?

Offline DirtyGingy

  • Posts: 168
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #89 on: Sat, 06 August 2022, 05:52:16 »
Is that some gorton legends I see?

Offline mason.

  • Posts: 6
  • dn
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #90 on: Sat, 06 August 2022, 10:20:42 »
looks extremely thocky  :thumb:

Offline Puddsy

  • nice
  • * Elated Elder
  • Posts: 12275
  • Location: RSTLN E
  • "Do you shovel to survive, or survive to shovel?"
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #91 on: Sat, 06 August 2022, 12:36:05 »
This isn't the first time someones tried rerunning hyperfuse. GL getting SP to run it as it currently is.

Why previous attempts failed ?

SP typically won't rerun sets that they've run previously with a different designer.
QFR | MJ2 TKL | "Bulgogiboard" (Keycon 104) | ctrl.alt x GON 60% | TGR Alice | Mira SE #29 | Mira SE #34 | Revo One | z | Keycult No. 1 | AIS65 | First CW87 prototype | Mech27v1 | Camp C225 | Duck Orion V1 | LZ CLS sxh | Geon Frog TKL | Hiney TKL One | Geon Glare TKL



"Everything is worse, but in a barely perceptible and indefinable way" -dollartacos, after I came back from a break | "Is Linkshine our Nixon?" -NAV | "Puddsy is the Puddsy of keebs" -ns90

Offline XiXora

  • Posts: 142
  • Location: UK
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #92 on: Sat, 06 August 2022, 19:21:49 »
One more 1u alt in the extension kit would enable full hhkb/Mac compatibility, if possible, please.

Offline nonuser

  • Posts: 33
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #93 on: Sat, 06 August 2022, 23:43:57 »
why does the keycaps have wrinkles on it? maybe you should of done a render of the set on the iron165 LOLOL  :)) :)) :)) :)) :)) (you get it because the other renders are wrinkled looking and you usually flatten out wrinkles with an iron. So the board the iron165 would make the keycaps flat and it fits with the keyboard theme LMAOOO)

Offline DeMechanica

  • Posts: 114
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #94 on: Sat, 06 August 2022, 23:55:05 »
Putting aside the lack of permission, why do people like comic sans sets?

Offline q83n87

  • Posts: 14
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #95 on: Sun, 07 August 2022, 09:35:09 »
alps please

Offline treeleaf64

  • Posts: 1837
  • Location: United State
  • Traveler
    • treeleaf64
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #96 on: Sun, 07 August 2022, 14:47:54 »
Putting aside the lack of permission, why do people like comic sans sets?


This is not Comic sans   This is the treeleaf
treeleaf64: https://discord.gg/rbUjtsRG6P

This is the cat and pat!!!!!!!!

Offline dvorcol

  • Posts: 3146
  • Location: MI-US
  • dvorcol#5071
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #97 on: Sun, 07 August 2022, 15:11:51 »

This was a set that originally ran in 2013. There hasn't been a proper cylindrical rerun, so Hali and I are doing that. This one has the addition of Icon + Text mods, 10u, and cool center-stepped keys.


What about KAT Hyperfuse which ran in 2020? - https://geekhack.org/index.php?topic=107175.0

Offline Zanhana

  • Posts: 133
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #98 on: Sun, 07 August 2022, 15:45:27 »

This was a set that originally ran in 2013. There hasn't been a proper cylindrical rerun, so Hali and I are doing that. This one has the addition of Icon + Text mods, 10u, and cool center-stepped keys.


What about KAT Hyperfuse which ran in 2020? - https://geekhack.org/index.php?topic=107175.0

>KAT
>cylindrical

Offline linell

  • Posts: 114
Re: [IC] DCS H̶y̶p̶e̶r̶f̶u̶s̶e̶ WIP
« Reply #99 on: Sun, 07 August 2022, 21:54:36 »
Putting aside the lack of permission, why do people like comic sans sets?
>:D
bro this a **** set, just be thankful you even getting 1 base running fr