Sooooo, lets get this over with
votes at the time of this post:
Combining the sculpted votes and flat&flatish ones together, we have 94 to 69 aka 57.7% to 42.3%
I'll accept my 2-2-3-3-3-3 proposal defeated with such a low vote count for it, but wasn't too attached to it anyways. Sculpted is fine for me too. To everybody who will now have to jump ship, I am very sorry. I hope you will get to enjoy this set some day with a DSA or GMK run.
Changelog for today:
- Row profile is now 1-1-2-3-4-3
- CODE has been changed to META in Oblivion and Monochrome kits, CODE didn't seem to make much sense really among regular legends.
- STATUS has been added to the Git kit, which I consider final now.
- Quarry and Hagoromo colored 2u thumb keys have been added to Ergodox for more flavour.
- Regular legends on Ergodox and Planck are now a no-go since people use different layouts where the legends often don't fit but can't be moved to their appropriate position due to sculpting. So I have decided to use Assembly instructions here which are neutral to the functional purpose of the keys and add the set's signature colors to these keyboards. I hope you enjoy them as much as I do!
- Up/Arrow Up has been duplicated in the Oblivion and Colored arrows kits to support both 2-3 and 4-3 arrow layouts.
Without further ado, here are the new previews for the currently probably-finished kits. Bigger images for the individual kits have been updated on the first post again, the kit combination examples there will be out of date for a couple of days or so now, but still reflect the overall impression of colors.
I will now mainly be working on specialties kits such as Tsangan&Whitefox, ISO UK, WKL, Dvorak&Colemack and International (Danish, Finnish, German, Norwegian, Spanish, and Swedish, identical to Chocolatier). The latter two I will have to limit to Quarry colors, sorry.
I find the use of a non-existing x86-64 assembly instruction rather boorish. Especially considering that the less than mediocre television show it pays a tribute to, is completely irrelevant to this project.
CALL keys have been added as alternatives to the joke-instruction that some systems actually have.