Add 1.75u backspace to 40s please!
What's the deal with the arrow keys and the extra numpad keys in the True Cadet kit?
They seem redundant. Were they intentionally included?
What's the deal with the arrow keys and the extra numpad keys in the True Cadet kit?
They seem redundant. Were they intentionally included?
What's the deal with the arrow keys and the extra numpad keys in the True Cadet kit?
They seem redundant. Were they intentionally included?
The arrow keys in the True Cadet kit are black instead of white. The True Cadet also features a different bottom row (Row 5) so the Numpad keys from the Classic Base kit wouldn't work with that. That reminds me I should probably add those keys in blue as well so it works with the Blue Base.
Re: 1.75u Backspace, currently no plans to add support for more 40% layouts.
What's the deal with the arrow keys and the extra numpad keys in the True Cadet kit?
They seem redundant. Were they intentionally included?
Re: 1.75u Backspace, currently no plans to add support for more 40% layouts.
What's the deal with the arrow keys and the extra numpad keys in the True Cadet kit?
They seem redundant. Were they intentionally included?
The arrow keys in the True Cadet kit are black instead of white. The True Cadet also features a different bottom row (Row 5) so the Numpad keys from the Classic Base kit wouldn't work with that. That reminds me I should probably add those keys in blue as well so it works with the Blue Base.
Re: 1.75u Backspace, currently no plans to add support for more 40% layouts.
You may wanna change the title, you've used [GB] in the IC area :p
What's the deal with the arrow keys and the extra numpad keys in the True Cadet kit?
They seem redundant. Were they intentionally included?
Re: 1.75u Backspace, currently no plans to add support for more 40% layouts.
Why not?
What's the deal with the arrow keys and the extra numpad keys in the True Cadet kit?
They seem redundant. Were they intentionally included?
Re: 1.75u Backspace, currently no plans to add support for more 40% layouts.
Why not?
MiniVan support has basically blacklisted for awhile now.
While I do think the blacklisting itself is a bit ridiculous, there is still the core problem, particularly for GMK:
MiniVan support has basically blacklisted for awhile now.
what purpose does that serve but to reduce sales???
Gray mods would be enticing for R1 owners. Could build an all gray set or mix them in with Crimson Cadet. The gray in this set is one of the best out there.
Cadet 4Lyfe
(Attachment Link)
Any notable differences from R1 aside from True Cadet?
Gray mods would be enticing for R1 owners. Could build an all gray set or mix them in with Crimson Cadet. The gray in this set is one of the best out there.
Just took a closer look at the kits.
Is getting the entire blue base the only way to get mod colored tilde and pipe keys?
People really be asking for changes on worlds greatest keyset. Smh my head
The original GB had ErgoDox, Ortholinear, and Colevrak kits. I can understand why those aren't included here. It's because they don't reach MOQ. Disappointing, but that's just how 2020 is.
I might join this for the novelties and small space keys, but no base. Not a fan of recent trend where sets that sold A LOT like this one and Laser for example have R2 structured where ya gotta buy 200+ keycaps just to get the ~50 ya actually want.
Just took a closer look at the kits.
Is getting the entire blue base the only way to get mod colored tilde and pipe keys?
Regarding Gray Modifier kit requests: While I can see that looking great, I'm afraid that pricing for mod-addons has always been terrible so I'm not too keen on offering those type of kits in any of my GMK projects. However I'm looking at the newly arrived GMK ASCII in front of me and it's giving me ideas...
Regarding Gray Modifier kit requests: While I can see that looking great, I'm afraid that pricing for mod-addons has always been terrible so I'm not too keen on offering those type of kits in any of my GMK projects. However I'm looking at the newly arrived GMK ASCII in front of me and it's giving me ideas...
All gray base kit as well? :O
Due to being designed at the time of the space-cadet keyboard, X11 defined the shift states "Meta", "Super", and "Hyper" (along with "Shift" and "Control" and "Alt" which were commonly available on keyboards). Initially on PC hardware it was just impossible to produce these shift states as there was no key to push for them. The only software that commonly used these modifiers was Emacs.Source: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
With the appearance of keyboards with the Windows key there was now a key available on standard keyboards that could be used for one of these. Initially, circa 1996, it was most common to make this key be the "Meta" shift key. However, due to the high number of Emacs commands using "Meta", there were already long-established replacements (the Alt key acted as Meta, or typing Escape,X acted like Meta-X), so adding an actual Meta key did not provide much added functionality. This made Super the first key of interest in emulating, and therefore it became the standard assignment after a few years.
To avoid using a Microsoft trademark, much Linux documentation refers to the key as "Super". This can confuse some users who still consider it a "Windows key". In KDE Plasma documentation it is called the Meta key even though the X11 "Super" shift bit is used.[4][5]
Also, I have a nitpick:Meta originally meant Alt, not Win/Super/GUI.
There's a tendency to place Super in the Win/Meta key position. I wish more Unix-oriented sets would use Meta as the Win key, like this:Show Image(https://i.imgur.com/prddGrT.png)
Source: https://www.w3.org/TR/uievents-code/
I guess for this set, you could swap Super and Meta.
ne hyper 7 compat avail
Edit:Also, I have a nitpick:Meta originally meant Alt, not Win/Super/GUI.
There's a tendency to place Super in the Win/Meta key position. I wish more Unix-oriented sets would use Meta as the Win key, like this:Show Image(https://i.imgur.com/prddGrT.png)
Source: https://www.w3.org/TR/uievents-code/
I guess for this set, you could swap Super and Meta.
Regarding Gray Modifier kit requests: While I can see that looking great, I'm afraid that pricing for mod-addons has always been terrible so I'm not too keen on offering those type of kits in any of my GMK projects. However I'm looking at the newly arrived GMK ASCII in front of me and it's giving me ideas...
All gray base kit as well? :O
No, but something for the future.
Meta originally meant Alt, not Win/Super/GUI.
Are you sure? I'm no keyboard historian, but I was under the impression that the ◇/meta key was analogous to the Windows key.
I think Emacs maps M-key to Alt (not an Emacs user myself). However, on HHKB meta is mapped to win/command, no?
On the Space-cadet keyboard, the order "of apparition" seems to be Ctrl, Meta, Super and Hyper.
Anyway... I think Meta (written out) would probably look better combined with Fn/Menu, which won't be used here. So, either way.
Updated True Cadet to also include the three Numpad keys in blue to be compatible with Blue Base.Show Image(https://i.imgur.com/XgVjshx.jpg)
Regarding Gray Modifier kit requests: While I can see that looking great, I'm afraid that pricing for mod-addons has always been terrible so I'm not too keen on offering those type of kits in any of my GMK projects. However I'm looking at the newly arrived GMK ASCII in front of me and it's giving me ideas...Show Image(https://i.imgur.com/2alehHt.jpg)
Meta originally meant Alt, not Win/Super/GUI.
Are you sure? I'm no keyboard historian, but I was under the impression that the ◇/meta key was analogous to the Windows key.
I think Emacs maps M-key to Alt (not an Emacs user myself). However, on HHKB meta is mapped to win/command, no?
On the Space-cadet keyboard, the order "of apparition" seems to be Ctrl, Meta, Super and Hyper.
Anyway... I think Meta (written out) would probably look better combined with Fn/Menu, which won't be used here. So, either way.
I mean, it's debatable because there is no 1–1 mapping between the old Ctrl, Meta, Super, Hyper and the modern Ctrl, Alt, GUI. Technically all of them can co-exist on a single keyboard (and, indeed, X on Linux supports all six). I mainly refer to the Emacs usage because it's pretty much the only consistent, direct link that's been around for as long as all of those keys have.
“Originally” is the wrong way of putting it, though, you're right about that; my bad. “Most closely matching” is a more accurate description.
Edit: re HHKB: That uses an empty diamond (♢), which is sometimes used to mean Super, whereas Meta is usually represented with a filled diamond (♦).
Due to being designed at the time of the space-cadet keyboard, X11 defined the shift states "Meta", "Super", and "Hyper" (along with "Shift" and "Control" and "Alt" which were commonly available on keyboards). Initially on PC hardware it was just impossible to produce these shift states as there was no key to push for them. The only software that commonly used these modifiers was Emacs.Source: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
With the appearance of keyboards with the Windows key there was now a key available on standard keyboards that could be used for one of these. Initially, circa 1996, it was most common to make this key be the "Meta" shift key. However, due to the high number of Emacs commands using "Meta", there were already long-established replacements (the Alt key acted as Meta, or typing Escape,X acted like Meta-X), so adding an actual Meta key did not provide much added functionality. This made Super the first key of interest in emulating, and therefore it became the standard assignment after a few years.
To avoid using a Microsoft trademark, much Linux documentation refers to the key as "Super". This can confuse some users who still consider it a "Windows key". In KDE Plasma documentation it is called the Meta key even though the X11 "Super" shift bit is used.[4][5]
International has me locked in for base.. there is no chance to have blue alternative to International also?
Skickat från min SM-G960F via Tapatalk
Any consideration for a 1u r3 rub out key for the 40s kit?+1 for this.
I'd be really nice for preonic users. Plus some polling shows more plank users use control and caps over r3 tab.
Any consideration for a 1u r3 rub out key for the 40s kit?+1 for this.
I'd be really nice for preonic users. Plus some polling shows more plank users use control and caps over r3 tab.
Also maybe a second 1u Ctrl and alt in the 40s kit for those of us that don't use arrow cluster?
To users more experienced with ortholinears - if somewhere in the future I'd like to get ortho keyboard and equip it with this set, is it feasible? I see 40s extension but not ortho per se, so I'm unsure. What are the considerations? Is it a no-go situation or maybe some compromises in terms of key placement would do the job more or less? I assume symbols kit could help, but it's not my cup of tea :(
Also maybe a second 1u Ctrl and alt in the 40s kit for those of us that don't use arrow cluster?
+1. Second 1u Ctrl and 1u Alt are also useful for many staggered 40% boards. See this image (https://i.imgur.com/oWwX37U.png) for some examples.To users more experienced with ortholinears - if somewhere in the future I'd like to get ortho keyboard and equip it with this set, is it feasible? I see 40s extension but not ortho per se, so I'm unsure. What are the considerations? Is it a no-go situation or maybe some compromises in terms of key placement would do the job more or less? I assume symbols kit could help, but it's not my cup of tea :(
Yeah, you can cover {4u,5u}×{12u,13u,14u,15u} ortho with base + forties.
A Planck (4×12) you can cover fully without compromises if you use arrows. If you don't use arrows, you'll be missing R4 1u Ctrl and R4 1u Alt (as CodeMayhem mentioned above).
You can use End and PgDn for these keys if you don't mind having incorrect legends; or you can use blue spaces for layers, and then use Lower and Raise for the missing keys.
A Preonic (5×12) you can almost cover fully, but you'd be missing R1 1u Back for the default layout; and, again, R4 1u Ctrl and R4 1u Alt if you don't use arrows.
You could use any of the R1 1u keys (Insert, End, Pause, ×...) if you don't mind incorrect legends; or you could use two Delete keys (one on R1, the other on R2) if you don't mind duplicates.
For things like XD75 (5×15), one or two more keys might be missing compared to Preonic's three, but you'll still be able to cover it.
In general, you're already able to cover the most popular variations of these layouts with the current kit. It's just that a few keys that give you more options are missing. Adding R4 1u Ctrl, R4 1u Alt, R1 1u Back would be enough to cover most of that, though. This is something for Oblotzky to consider, if there's room in the kit.
Being seriously interested in this set I decided to look back at R1. As a result I have some doubts about the color scheme. What caught my eye were the photos of the actual product shared by the community post-gb. I need to say that colors were significantly off compared to renders renders (shades of blue), and not in the way I like. At the same time I saw no major complains from people who bought it. My observation is that the scheme resembled the real Space Cadet from MIT much closer, which could have been the point all along the way - it's just surprising to me that nobody else said a word about the difference agains renders. That said I have factory calibrated screen, and have compared many pictures to have a better idea.
Anyway - that's the R1.
Now comes R2.
At this point I decided to compare renders from R1 to R2. R2 looks significantly better for me (but, keep in mind, I am not 100% fan of original vintage Space Cadet). In R2 the blue color is slightly more muted, pastel-like, noticably lighter, more sky-blue, less saturated - more pleasant for the eye in case of complete blue set. R1 on the other hand was more vibrant, darker, more saturated - but still not quite as much as the end-product that people received.
So, the question is - given that current R2 renders of Blue Base look lighter, will keycaps turn out to detract even more from renders, as there is no change in actual color shade to be manufactured by GMK and we will get exactly the same thing as in R1? Or has Oblotzky introduced some changes this time?
Below you can find side to side comparison I put together a second ago.
https://imgur.com/a/bZRvGco (https://imgur.com/a/bZRvGco)
For me this is a go/no-go situation. I would not get along well with this very strong, almost oversaturated (by comparison) blue of vintage Space Cadet all throughout the keyboard in Blue Base variant.
If anyone has some thoughts/findings, feel free to share them. Maybe I'm completely wrong here and the pictures just don't do the justice - I don't really know anymore huh :confused:
You are comparing renders to "amature" photos that are not properly white balanced. They will never match. Renders are just approximations of what the product looks like for marketing purposes. The designers try to get it as close as possible but because of the inherent issue with matching real life materials with CG shaders and artificial lighting, we shouldn't fault the designers too much when they are a little bit off.
R1 of Space Cadet looks really really nice in person and I'm very excited to see R2 happening "soon".
Being seriously interested in this set I decided to look back at R1. As a result I have some doubts about the color scheme. What caught my eye were the photos of the actual product shared by the community post-gb. I need to say that colors were significantly off compared to renders renders (shades of blue), and not in the way I like. At the same time I saw no major complains from people who bought it. My observation is that the scheme resembled the real Space Cadet from MIT much closer, which could have been the point all along the way - it's just surprising to me that nobody else said a word about the difference agains renders. That said I have factory calibrated screen, and have compared many pictures to have a better idea.
Anyway - that's the R1.
Now comes R2.
At this point I decided to compare renders from R1 to R2. R2 looks significantly better for me (but, keep in mind, I am not 100% fan of original vintage Space Cadet). In R2 the blue color is slightly more muted, pastel-like, noticably lighter, more sky-blue, less saturated - more pleasant for the eye in case of complete blue set. R1 on the other hand was more vibrant, darker, more saturated - but still not quite as much as the end-product that people received.
So, the question is - given that current R2 renders of Blue Base look lighter, will keycaps turn out to detract even more from renders, as there is no change in actual color shade to be manufactured by GMK and we will get exactly the same thing as in R1? Or has Oblotzky introduced some changes this time?
Below you can find side to side comparison I put together a second ago.
https://imgur.com/a/bZRvGco (https://imgur.com/a/bZRvGco)
For me this is a go/no-go situation. I would not get along well with this very strong, almost oversaturated (by comparison) blue of vintage Space Cadet all throughout the keyboard in Blue Base variant.
If anyone has some thoughts/findings, feel free to share them. Maybe I'm completely wrong here and the pictures just don't do the justice - I don't really know anymore huh :confused:
Being seriously interested in this set I decided to look back at R1. As a result I have some doubts about the color scheme. What caught my eye were the photos of the actual product shared by the community post-gb. I need to say that colors were significantly off compared to renders renders (shades of blue), and not in the way I like. At the same time I saw no major complains from people who bought it. My observation is that the scheme resembled the real Space Cadet from MIT much closer, which could have been the point all along the way - it's just surprising to me that nobody else said a word about the difference agains renders. That said I have factory calibrated screen, and have compared many pictures to have a better idea.
Anyway - that's the R1.
Now comes R2.
At this point I decided to compare renders from R1 to R2. R2 looks significantly better for me (but, keep in mind, I am not 100% fan of original vintage Space Cadet). In R2 the blue color is slightly more muted, pastel-like, noticably lighter, more sky-blue, less saturated - more pleasant for the eye in case of complete blue set. R1 on the other hand was more vibrant, darker, more saturated - but still not quite as much as the end-product that people received.
So, the question is - given that current R2 renders of Blue Base look lighter, will keycaps turn out to detract even more from renders, as there is no change in actual color shade to be manufactured by GMK and we will get exactly the same thing as in R1? Or has Oblotzky introduced some changes this time?
Below you can find side to side comparison I put together a second ago.
https://imgur.com/a/bZRvGco (https://imgur.com/a/bZRvGco)
For me this is a go/no-go situation. I would not get along well with this very strong, almost oversaturated (by comparison) blue of vintage Space Cadet all throughout the keyboard in Blue Base variant.
If anyone has some thoughts/findings, feel free to share them. Maybe I'm completely wrong here and the pictures just don't do the justice - I don't really know anymore huh :confused:
Being seriously interested in this set I decided to look back at R1. As a result I have some doubts about the color scheme. What caught my eye were the photos of the actual product shared by the community post-gb. I need to say that colors were significantly off compared to renders renders (shades of blue), and not in the way I like. At the same time I saw no major complains from people who bought it. My observation is that the scheme resembled the real Space Cadet from MIT much closer, which could have been the point all along the way - it's just surprising to me that nobody else said a word about the difference agains renders. That said I have factory calibrated screen, and have compared many pictures to have a better idea.
Anyway - that's the R1.
Now comes R2.
At this point I decided to compare renders from R1 to R2. R2 looks significantly better for me (but, keep in mind, I am not 100% fan of original vintage Space Cadet). In R2 the blue color is slightly more muted, pastel-like, noticably lighter, more sky-blue, less saturated - more pleasant for the eye in case of complete blue set. R1 on the other hand was more vibrant, darker, more saturated - but still not quite as much as the end-product that people received.
So, the question is - given that current R2 renders of Blue Base look lighter, will keycaps turn out to detract even more from renders, as there is no change in actual color shade to be manufactured by GMK and we will get exactly the same thing as in R1? Or has Oblotzky introduced some changes this time?
Below you can find side to side comparison I put together a second ago.
https://imgur.com/a/bZRvGco (https://imgur.com/a/bZRvGco)
For me this is a go/no-go situation. I would not get along well with this very strong, almost oversaturated (by comparison) blue of vintage Space Cadet all throughout the keyboard in Blue Base variant.
If anyone has some thoughts/findings, feel free to share them. Maybe I'm completely wrong here and the pictures just don't do the justice - I don't really know anymore huh :confused:
The color temperature differences you are seeing are due to discrepancies in camera white balance and render scene lighting. If you like the way that the final colors in R1 turned out, then judge based off of that. The blue and gray being used are matched to SP BFP and GD that were used in SA Round 6 by 7Bit (https://deskthority.net/wiki/Round_6 (https://deskthority.net/wiki/Round_6)).
This is a picture of color samples from R1 matched next to Round 6.
https://i.imgur.com/VjinTOa.jpg (https://i.imgur.com/VjinTOa.jpg)
And here is a picture of Round 6 on a board.
https://i.imgur.com/Guvhbzd.jpg (https://i.imgur.com/Guvhbzd.jpg)
If you don't like this colorway, then this set probably isn't for you, I'm afraid.
Those spherical DS caps have a special flavor, that cannot be reproduced on Cherry. Nice pictures.
Appreciate every opinion on the matter. Seems like I'm about to have really hard time deciding ; )
So, render-vs-reality topic aside, but focusing on difference in R1 and R2 renders (which are clearly lighter and more muted) - is it reasonable to expect that to translate to actual change in color scheme compared to previous run? Or was there a statement already that colors remain exactly as they were previously?
Appreciate every opinion on the matter. Seems like I'm about to have really hard time deciding ; )
So, render-vs-reality topic aside, but focusing on difference in R1 and R2 renders (which are clearly lighter and more muted) - is it reasonable to expect that to translate to actual change in color scheme compared to previous run? Or was there a statement already that colors remain exactly as they were previously?
From the op:
"Custom colors, matched to BFP, GD and WCK from Signature Plastics. Also black."
BFP and GD are the blue and gray, respectively, used in R1 as well as SA Round 6 and SA Symbiosis.R1 of space cadet used WFK I believe for the white legends, but I may be wrong.Actually the white was also a custom color too. So yes, the colors are the same.
Agreed!
There is something about this gray/blue that I just love! And the sublegends are :ok_hand:
(Attachment Link)
Appreciate every opinion on the matter. Seems like I'm about to have really hard time deciding ; )
So, render-vs-reality topic aside, but focusing on difference in R1 and R2 renders (which are clearly lighter and more muted) - is it reasonable to expect that to translate to actual change in color scheme compared to previous run? Or was there a statement already that colors remain exactly as they were previously?
Gray color is same with Oblivion alpha gray?
Gray color is same with Oblivion alpha gray?
there is a very slight difference between oblivion alpha grey and space cadet grey
space cadet top, oblivion bottom:Show Image(https://i.imgur.com/cgAIcDX.jpg)
Is it intentional that blue base offers basic ISO support, but the gray/blue base does not?
Gray color is same with Oblivion alpha gray?
there is a very slight difference between oblivion alpha grey and space cadet grey
space cadet top, oblivion bottom:Show Image(https://i.imgur.com/cgAIcDX.jpg)
The Base color is the same, the Legend color is beige for Oblivion, off-white for Space Cadet.
I have two questions. I apologize if they have been answered already:
1. Should the true cadet modifiers be included in the base set? Real cadet mods belong to a Cadet set, so why split the features of it into different groups.
2. Why is there no 6u space bar included? This bar is required to populate Cherry 1800 keyboards.
Thank you in advance for your answers.
Any chance of (re)including the Row 2 parentheses keys? Could make a perfect addition for the "True Cadet" kitShow Image(https://geekhack.org/index.php?action=dlattach;topic=108243.0;attach=250996)
Gray mods would be enticing for R1 owners. Could build an all gray set or mix them in with Crimson Cadet. The gray in this set is one of the best out there.
Cadet 4Lyfe
(Attachment Link)
That looks awesome! Where did you get the white Space Cadet Alphas or are they from a different GMK set?
Will there be no Colemak support for R2?
Will there be no Colemak support for R2?
Massdrop still hasn't sold all the extras of those:
https://mechkeys.drop.com/collections/keycap-sets/products/massdrop-x-oblotzky-gmk-space-cadet-keycap-set-66216
Will there be no Colemak support for R2?
Massdrop still hasn't sold all the extras of those:
https://mechkeys.drop.com/collections/keycap-sets/products/massdrop-x-oblotzky-gmk-space-cadet-keycap-set-66216
Will there be no Colemak support for R2?
Massdrop still hasn't sold all the extras of those:
https://mechkeys.drop.com/collections/keycap-sets/products/massdrop-x-oblotzky-gmk-space-cadet-keycap-set-66216
This. I don't want to offer a kit that will have to be bought out by vendors to hit MOQ only to be left sitting on them for years to come. Since I vendor in the EU, I use my own capital to buy out International kits already and bundle them up with base kits to ensure I'm not left with leftovers. But I can't do the same for a second kit, and I don't want to burden other vendors with that hassle, I'd rather they just buy more base extras with their money.
Can we get an international in blue pls!?!?!? =)
Love the set, I'm definitely in but would really like a grey modifier kit as well.
Hey Rob hope you're well
Pedantic: ASCII and Space Cadet have different greys.
Mongoose27, I totally agree with you, I'd like grey mods too. I'd have bought a blue alphas grey mods base kit even though Ive got R1 blue alphas. But as long as Mod only kits are priced about the same as high MOQ full base kits, it's not really viable.
r5?`???r6?`???
r7???r5?`???r6?`???
r5?`???
Are text arrows out?
Are text arrows out?
Correct, just doing icon arrows this time to keep it simple. I'd rather add more layout coverage than options of the same thing, same reason I've removed Caps Lock/Control/Function and am only doing Rub Out on R3 1.75u position. Keeps the price down and should make most people happy.
I'm happy to announce that we will be launching this Friday from the following Vendors, and will remain live until October 30th, so a full 4 weeks of group buy phase!
Here's the list of vendors with the prices for Classic Base and Blue Base since those will be the most interesting ones to know:
EU: oblotzky.industries (http://oblotzky.industries) - 119€ Classic, 125€ Blue
US: novelkeys.xzy (http://novelkeys.xzy) - 120$ Classic, 125$ Blue
CAN: deskhero.ca (http://deskhero.ca) - 169 CAD Classic, 176 CAD Blue
SEA: iLumKB.com (http://iLumKB.com) - 165 SGD Classic, 172 SGD Blue
CN: zFrontier.com (http://zFrontier.com) - 868 RMB Classic, 903 RMB Blue
AUS: DailyClack.com (http://DailyClack.com) - 170 AUD Classic, 177 AUD Blue
Super excited to have this one return, see you on Friday!
Believe that is a simple switch of xzy to xyz.Are text arrows out?
Correct, just doing icon arrows this time to keep it simple. I'd rather add more layout coverage than options of the same thing, same reason I've removed Caps Lock/Control/Function and am only doing Rub Out on R3 1.75u position. Keeps the price down and should make most people happy.
I'm happy to announce that we will be launching this Friday from the following Vendors, and will remain live until October 30th, so a full 4 weeks of group buy phase!
Here's the list of vendors with the prices for Classic Base and Blue Base since those will be the most interesting ones to know:
EU: oblotzky.industries (http://oblotzky.industries) - 119€ Classic, 125€ Blue
US: novelkeys.xzy (http://novelkeys.xzy) - 120$ Classic, 125$ Blue
CAN: deskhero.ca (http://deskhero.ca) - 169 CAD Classic, 176 CAD Blue
SEA: iLumKB.com (http://iLumKB.com) - 165 SGD Classic, 172 SGD Blue
CN: zFrontier.com (http://zFrontier.com) - 868 RMB Classic, 903 RMB Blue
AUS: DailyClack.com (http://DailyClack.com) - 170 AUD Classic, 177 AUD Blue
Super excited to have this one return, see you on Friday!
The novelkeys URL is not working just FYI.
Are text arrows out?
Correct, just doing icon arrows this time to keep it simple. I'd rather add more layout coverage than options of the same thing, same reason I've removed Caps Lock/Control/Function and am only doing Rub Out on R3 1.75u position. Keeps the price down and should make most people happy.
I'm happy to announce that we will be launching this Friday from the following Vendors, and will remain live until October 30th, so a full 4 weeks of group buy phase!
Here's the list of vendors with the prices for Classic Base and Blue Base since those will be the most interesting ones to know:
EU: oblotzky.industries (http://oblotzky.industries) - 119€ Classic, 125€ Blue
US: novelkeys.xzy (http://novelkeys.xzy) - 120$ Classic, 125$ Blue
CAN: deskhero.ca (http://deskhero.ca) - 169 CAD Classic, 176 CAD Blue
SEA: iLumKB.com (http://iLumKB.com) - 165 SGD Classic, 172 SGD Blue
CN: zFrontier.com (http://zFrontier.com) - 868 RMB Classic, 903 RMB Blue
AUS: DailyClack.com (http://DailyClack.com) - 170 AUD Classic, 177 AUD Blue
Super excited to have this one return, see you on Friday!
The novelkeys URL is not working just FYI.