Hey guys,
I wanted to share an excerpt from a response I gave over on Reddit. The user asked what was the reasoning to allow such a high limit on keycaps and wanted to stress the detrimental effects it has on future buyers. I hope I can shed some light on the issue:
Thanks so much for the feedback. Any input, as long as it's constructive, is always welcome and considered. We're sorry to hear that you were not able to secure a spot in the sale.
I consider myself a completionist. I know many members of the community also share the same viewpoint when it comes to collecting. The intention of setting the limit so high was to reward those who wanted to complete their collections. We also wanted to encourage trading among the community as we find that it facilitates new relationships among members. The unintended consequence of this decision was allowing a means for scalpers and market speculators to profit from the sale.
Just for clarity, I think it's important that people understand KeyKollectiv's sale approach. Production makes up only a small fraction of the overall process. Shipping, logistics, packaging, post-production, customer service, invoicing, and general correspondence actually makes up the majority of the sale.
As such, I want to emphasize that the limit we have for each sale is based on the amount of buyers we can field. NOT how many keycaps we can produce. For the most part, all SnacKeys have already been made and we are ready to produce more if units ordered increases.
Koala-T and I decided that 25 buyers per round would be the most people we can accommodate per round. What it boils down to, is that it doesn't matter if someone buys 1 or 8 keycaps. What matters is whether we have the bandwidth to accommodate everyone.
I hope this explanation helps to quell any fears about inventory and gives perspective on the inner workings on how KeyKollectiv conducts it's sale. As always, we welcome any inquiries and suggestions from the community. Thank you.