Author Topic: [IC]GMK NTD (V1.42 Patch Notes) [Price Announced]  (Read 58919 times)

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Offline Eoen

  • Posts: 81
Re: [IC]GMK NTD (Day 1 patch)
« Reply #50 on: Sun, 22 August 2021, 21:56:48 »
Such nostalgia

Would love to see a 1.5u R2 novelty backspace for HHKB.

Offline 2QT2BSTR8

  • Posts: 76
  • Location: Australia
Re: [IC]GMK NTD
« Reply #51 on: Sun, 22 August 2021, 23:31:39 »
Any chance you could make it PlayStation themed instead? I spent more time with that when I was young.

"Any chance you could take your set and make it completely different?"

What exactly was the point of asking this?

Offline elmo

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Re: [IC]GMK NTD (Day 1 patch)
« Reply #52 on: Mon, 23 August 2021, 01:09:46 »
People literally used to use 10u spacebars and still do. Is it that difficult to admit you were short-sighted? Just stop.

Yes. People used to use them.
Back in the 80s when there were no standards for keyboards.
Except for SP with their DCS caps there aren't even any companies left that make those large spacebars anymore.
Wanna guess why?
Right. Because no-one uses them. Except some people in this community who put them on their boards as a meme.

Also good luck finding matching stabilizers.
You would probably have to bend them by hand lmao.

It's a borderline obsolete thing that only gets used as a meme by maybe a dozen people in this community (if at all) and is otherwise only found on vintage keyboards that were made 40 years ago.

And you still can not even get 10u spacebars from GMK.
idk why you are still talking about this lol
« Last Edit: Mon, 23 August 2021, 02:09:01 by elmo »

Offline nFaiz

  • Posts: 87
Re: [IC]GMK NTD (Day 1 patch)
« Reply #53 on: Mon, 23 August 2021, 11:01:15 »
People literally used to use 10u spacebars and still do. Is it that difficult to admit you were short-sighted? Just stop.

Yes. People used to use them.
Back in the 80s when there were no standards for keyboards.
Except for SP with their DCS caps there aren't even any companies left that make those large spacebars anymore.
Wanna guess why?
Right. Because no-one uses them. Except some people in this community who put them on their boards as a meme.

Also good luck finding matching stabilizers.
You would probably have to bend them by hand lmao.

It's a borderline obsolete thing that only gets used as a meme by maybe a dozen people in this community (if at all) and is otherwise only found on vintage keyboards that were made 40 years ago.

And you still can not even get 10u spacebars from GMK.
idk why you are still talking about this lol
10u is not a meme, its a lifestyle

Offline RachaXD

  • Posts: 14
Re: [IC]GMK NTD (Day 1 patch)
« Reply #54 on: Mon, 23 August 2021, 13:07:21 »
Can  you add in the unit measurements for all the renders? Also, was a bit confused between the IC and the kit renders cause there are some I wanted to choose on the IC form but I can't. Other than that, I'm in!


Offline komodo90

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Re: [IC]GMK NTD (Day 1 patch)
« Reply #55 on: Mon, 23 August 2021, 14:13:19 »
OP -> I suggest to reach out to voodoo6k and ask for hints how to balance the purple and grey tones.

While I am willing to jump into any Nintendo/SNES inspired set, this one just looks sooo bland compared to voodoo's work with SA SNES.

Try to make alphas' grey color lighter, and purple a bit more vivid. Also mods would look so much better with dark grey/light grey other that dark grey/purple combo.


Offline paperassgasket

  • Posts: 468
Re: [IC]GMK NTD (Day 1 patch)
« Reply #56 on: Mon, 23 August 2021, 14:57:48 »
OP -> I suggest to reach out to voodoo6k and ask for hints how to balance the purple and grey tones.

While I am willing to jump into any Nintendo/SNES inspired set, this one just looks sooo bland compared to voodoo's work with SA SNES.

Try to make alphas' grey color lighter, and purple a bit more vivid. Also mods would look so much better with dark grey/light grey other that dark grey/purple combo.

I mean... you're not wrong that the colors don't perfectly match an SNES's console/controller if that's what you're insinuating.
Voodoo6k pretty much NAILED it in that regard.
But I don't think that it's fair to say it's bland. The dark purple used is plenty vibrant already, but it should probably be a bit more blue/indigo than the voilet (red) used if you want to be closer to the actual console.

I think one of the most attractive points about MT3/SA SNES is actually the centered legends and rounded shape of the keycaps. Perhaps that's you find that set more "interesting" as well?
The staunch and rigid shape of GMK, plus the font and alignment just doesn't really lend itself to that fun 90's "Nintendo" feel the way that the bubbly shape and large centered fonts of SA do.

If you wanna see a REALLY boing version of SNES, go check out Originative take on the colorway. That **** looks like a week old funeral.

Offline WHAT!?

  • Posts: 73
  • WHAT!?
Re: [IC]GMK NTD (Day 1 patch)
« Reply #57 on: Mon, 23 August 2021, 18:36:03 »
Yes we have had Nintendo but what about SEGA?

At any rate this set rustles my jimmies. I think I may buy it... even though I'm around two years in waiting for my other sets. lol.
I must hate having money.

All that said. I do agree the color choice on Voodoo's set is pretty much chef's kiss.
« Last Edit: Mon, 23 August 2021, 18:49:02 by WHAT!? »

Offline toekneeg

  • Posts: 3
  • Location: Atlanta, GA
Re: [IC]GMK NTD (Day 1 patch)
« Reply #58 on: Mon, 23 August 2021, 20:47:54 »
Can we get the GB going by this weekend so that GMK can get started on these?

Instant hit!

Offline MOO·OON

  • Posts: 39
Re: [IC]GMK NTD (Day 1 patch)
« Reply #59 on: Mon, 23 August 2021, 21:29:28 »
will there be more novelties kit?

Offline Alejo1707

  • Posts: 294
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Re: [IC]GMK NTD (Day 1 patch)
« Reply #60 on: Tue, 24 August 2021, 13:37:43 »
Any chance you could make it PlayStation themed instead? I spent more time with that when I was young.

"Any chance you could take your set and make it completely different?"

What exactly was the point of asking this?
Show Image

See, there are dumb, or even stupid questions

Sent from my GM1917 using Tapatalk


Offline tngpq

  • Posts: 143
Re: [IC]GMK NTD (Day 1 patch)
« Reply #61 on: Tue, 24 August 2021, 22:28:27 »
People literally used to use 10u spacebars and still do. Is it that difficult to admit you were short-sighted? Just stop.

Yes. People used to use them.
Back in the 80s when there were no standards for keyboards.
Except for SP with their DCS caps there aren't even any companies left that make those large spacebars anymore.
Wanna guess why?
Right. Because no-one uses them. Except some people in this community who put them on their boards as a meme.

Also good luck finding matching stabilizers.
You would probably have to bend them by hand lmao.

It's a borderline obsolete thing that only gets used as a meme by maybe a dozen people in this community (if at all) and is otherwise only found on vintage keyboards that were made 40 years ago.

And you still can not even get 10u spacebars from GMK.
idk why you are still talking about this lol

Keep on arguing. There is a vendor and designer working to get proper wires for 10u manufactured not by hand. Unless GMK is as stubborn as you, they may listen to designers and the community. If they make all sorts of novelties for custom keysets, I do not see any reason why they can't make 10u spacebars. You can treat is as a novelty for a ****ing "meme" as you insist.

Offline elmo

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Re: [IC]GMK NTD (Day 1 patch)
« Reply #62 on: Wed, 25 August 2021, 06:40:18 »
Keep on arguing. There is a vendor and designer working to get proper wires for 10u manufactured not by hand. Unless GMK is as stubborn as you, they may listen to designers and the community. If they make all sorts of novelties for custom keysets, I do not see any reason why they can't make 10u spacebars. You can treat is as a novelty for a ****ing "meme" as you insist.

You are still completely missing the point lol.

Of course GMK could make 10u spacebar molds.
But that would easily double the price of the spacebars kit and also raise the moq for it.

And I'm 100% sure that finding 250 people or more that are willing to pay $80 for a spacebar kit just because it has a 10u bar is going to be pretty hard. Even in this community.
Meaning that the set would most likely just fail to reach moq entirely causing nobody to get any of the spacebars.

It's just not reasonable to include something in a kit that would increase the price of it that much and that so few people are actually interested in.
If at all it would make sense to sell the 10u spacebars as an extra kit. That way the normal spacebars would still get made even if the 10u bars fail to reach moq.

Edit:
Which is apparently what op did now.
Congrats on being a reasonable person. :)
« Last Edit: Wed, 25 August 2021, 06:48:24 by elmo »

Offline smshark

  • Posts: 54
  • Location: PNW
Re: [IC]GMK NTD (Day 1 patch)
« Reply #63 on: Wed, 25 August 2021, 10:04:05 »
The reason 10u is feasible for DCS is that you don't need special/custom stabs, they have a mold that works with 7u stabs (along with the classic 8u stab version for older boards). So basically any board with tsangan layout could reasonably accommodate 10u bars. Sure it's a meme, but it looks cool and some people like it, so why not price it? If it's prohibitive, then you remove it

Offline _rubik

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Re: [IC]GMK NTD (Day 1 patch)
« Reply #64 on: Wed, 25 August 2021, 11:39:28 »
so why not price it? If it's prohibitive, then you remove it

Of course GMK could make 10u spacebar molds.
But that would easily double the price of the spacebars kit and also raise the moq for it.

Have we actually heard from GMK what this would cost?
ai03 Meridian ¤ Mech 27 ¤ E8.5 ¤ Brutal60 ¤ SSK White Label ¤ HHKB Pro JP ¤ vAEK68 Alps Blues ¤ RF87u

Offline ZLightningZAP

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Re: [IC]GMK NTD (Week 1 Patch)
« Reply #65 on: Sun, 29 August 2021, 09:01:05 »
UpDoots

Offline radam

  • Posts: 66
Re: [IC]GMK NTD (Week 1 Patch)
« Reply #66 on: Tue, 31 August 2021, 09:26:11 »
i wish the 30 lives kit was more useful for boards without a double column macro area. it's just a lot of keys to dedicate to a very specific novelty.

Offline ManiacMarc

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Re: [IC]GMK NTD (Week 1 Patch)
« Reply #67 on: Thu, 02 September 2021, 20:11:35 »
Oooh, I'm interested for sure. I love the homage.


Offline Vaiur

  • Posts: 22
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Re: [IC]GMK NTD (Week 1 Patch)
« Reply #68 on: Thu, 23 September 2021, 19:06:47 »
Very interested. Please keep this alive, this set is fire.
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Offline Friendship

  • Posts: 212
Re: [IC]GMK NTD (Week 1 Patch)
« Reply #69 on: Fri, 24 September 2021, 07:50:43 »
I am interested in this set but the font size of the novelties vs the base kid modifiers is just so jarring
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Offline ArashiNishi

  • Posts: 20
Re: [IC]GMK NTD (Week 1 Patch)
« Reply #70 on: Mon, 04 October 2021, 04:43:57 »
I am interested in this set but the font size of the novelties vs the base kid modifiers is just so jarring

This ^
The text novelties works on SA SNES because SA mods legends are similar, but with GMK it doesn't imo, but idk if just reduce the font size would work...
The rest is looking really nice.

Offline Kasterborous

  • Posts: 151
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Re: [IC]GMK NTD (Week 1 Patch)
« Reply #71 on: Fri, 08 October 2021, 15:34:08 »
GMK Nutted

Offline Sadlylate

  • Posts: 2
Re: [IC]GMK NTD (Week 1 Patch)
« Reply #72 on: Mon, 25 October 2021, 09:06:12 »
I would definitely be rooting for a Super Famicon layout option like the European (or more so OG Japanese) Snes layout had to offer!
« Last Edit: Mon, 25 October 2021, 11:48:49 by Sadlylate »

Offline ZLightningZAP

  • Thread Starter
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Re: [IC]GMK NTD (V1.4 Patch Notes)
« Reply #73 on: Thu, 28 October 2021, 06:50:06 »
Updoots

Offline XiXora

  • Posts: 140
  • Location: UK
Re: [IC]GMK NTD (V1.4 Patch Notes)
« Reply #74 on: Thu, 28 October 2021, 11:30:12 »
Ah, did the macro kit end up losing 1.5u supers (extra alt) and the rest of the nice extension keys. Novelties kit doesn't have enough variety to fill this in.

Oh well.

Offline ZLightningZAP

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Re: [IC]GMK NTD (V1.4 Patch Notes)
« Reply #75 on: Thu, 28 October 2021, 12:07:54 »
Ah, did the macro kit end up losing 1.5u supers (extra alt) and the rest of the nice extension keys. Novelties kit doesn't have enough variety to fill this in.

Oh well.

Those can be added in no problem. Just want to get a feel of these smaller kits.

Offline aicyborg

  • Posts: 308
  • Location: UK
Re: [IC]GMK NTD (V1.4 Patch Notes)
« Reply #76 on: Thu, 28 October 2021, 22:41:44 »
UK-ISO in base makes me 50% compelled to get in as a baseline and I really like the purple. In for base, spacebars, and novelties. Probably in for the mat too.

Offline EdgeOfInfinity

  • Posts: 343
Re: [IC]GMK NTD (V1.4 Patch Notes)
« Reply #77 on: Wed, 24 November 2021, 17:21:53 »
hopefully this one makes it (;

Offline Tree_

  • Posts: 319
Re: [IC]GMK NTD (Day 1 patch)
« Reply #78 on: Wed, 24 November 2021, 22:06:34 »
Any chance you could make it PlayStation themed instead? I spent more time with that when I was young.

"Any chance you could take your set and make it completely different?"

What exactly was the point of asking this?
Show Image

See, there are dumb, or even stupid questions

Sent from my GM1917 using Tapatalk

I've never been a meme before, I'm actually honored - Also I've now seen the error of my ways.

ZLightningZAP what's the chances of RGBY coloured WASD or arrow keys in R2/R3?

Offline HungHingDaiLo

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Re: [IC]GMK NTD (V1.4 Patch Notes)
« Reply #79 on: Thu, 25 November 2021, 05:57:24 »
Super Famicom > SNES.
Otherwise, great job translating this into a keyset  ;)

Seconding comment about adding R2/R3 WASD Super Famicom colors.

Offline treeleaf64

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Re: [IC]GMK NTD (V1.4 Patch Notes)
« Reply #80 on: Thu, 25 November 2021, 20:40:09 »
It is like a darker DMG with more contrast and a Very Nice maker : )
We like the Mr Lightning in the land of the leaves


Was that a good post? Or was it not important.
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Offline Zini.Ethan

  • Posts: 4
Re: [IC]GMK NTD (V1.4 Patch Notes)
« Reply #81 on: Thu, 30 December 2021, 13:20:42 »
Set looks amazing! Any updates on group buy dates?

Offline dvorcol

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Re: [IC]GMK NTD (V1.4 Patch Notes)
« Reply #82 on: Fri, 31 December 2021, 14:16:52 »
Set looks amazing! Any updates on group buy dates?

Mechs & Co. announced on Discord that this GB will start 28 Jan 2022.

Offline ZLightningZAP

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Re: [IC]GMK NTD (V1.41 Patch Notes)
« Reply #83 on: Mon, 03 January 2022, 13:46:46 »
Bump.

Offline Anthixious

  • Posts: 280
  • Location: Ohio, USA
Re: [IC]GMK NTD (V1.41 Patch Notes) [GB DATE ADDED]
« Reply #84 on: Mon, 03 January 2022, 14:28:40 »
One of my favorite sets finally incoming, LEGGO!  ;D

Offline IMZO

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Re: [IC]GMK NTD (V1.41 Patch Notes) [GB DATE ADDED]
« Reply #85 on: Mon, 03 January 2022, 14:38:41 »
Love this , and the 10u !
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Offline kipawazi

  • Posts: 23
Re: [IC]GMK NTD (V1.41 Patch Notes) [GB DATE ADDED]
« Reply #86 on: Tue, 04 January 2022, 06:58:05 »
Ty very much for the ortho kit! I hope it can be produced!!!

Offline JQ27

  • Posts: 102
Re: [IC]GMK NTD (V1.41 Patch Notes) [GB DATE ADDED]
« Reply #87 on: Tue, 04 January 2022, 13:31:27 »
Thanks for the UK-ISO Support. Will be picking this up to support for sure!  :thumb:

Offline Tyson

  • Posts: 881
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Re: [IC]GMK NTD (V1.41 Patch Notes) [GB DATE ADDED]
« Reply #88 on: Tue, 04 January 2022, 14:16:25 »
I'm in for Base, Novelties and 30 Lives! Good stuff! Thank you for making the set Icon + Text mods!

Offline Keeblet_257

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Re: [IC]GMK NTD (V1.41 Patch Notes) [GB DATE ADDED]
« Reply #89 on: Wed, 19 January 2022, 05:07:13 »
Gb in less than 10 days and still no pricing?

Offline ManiacMarc

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Re: [IC]GMK NTD (V1.41 Patch Notes) [GB DATE ADDED]
« Reply #90 on: Fri, 21 January 2022, 19:52:06 »
Sooo with the GB being a week away, is there a price yet?


Offline Vendetta808

  • Posts: 1
Re: [IC]GMK NTD (V1.41 Patch Notes) [GB DATE ADDED]
« Reply #91 on: Fri, 21 January 2022, 19:59:16 »
this please

Offline genevatypes

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Re: [IC]GMK NTD (V1.41 Patch Notes) [GB DATE ADDED]
« Reply #92 on: Sat, 22 January 2022, 01:17:15 »
Love this! Also really enjoyed the 10u arguments on here.

Offline ZLightningZAP

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Re: [IC]GMK NTD (V1.42 Patch Notes) [Price Announced]
« Reply #93 on: Wed, 26 January 2022, 01:33:23 »
Pricelist added. GCables collab added.

Offline Gepriester

  • Posts: 41
Re: [IC]GMK NTD (V1.42 Patch Notes) [Price Announced]
« Reply #94 on: Wed, 26 January 2022, 03:30:31 »
Is the EU pricing for the Hibi/Monokei caps swapped?

Offline ZLightningZAP

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Re: [IC]GMK NTD (V1.42 Patch Notes) [Price Announced]
« Reply #95 on: Wed, 26 January 2022, 03:34:05 »
Is the EU pricing for the Hibi/Monokei caps swapped?

oh sh*t, you're right. give me a moment.

Offline HungHingDaiLo

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Re: [IC]GMK NTD (V1.42 Patch Notes) [Price Announced]
« Reply #96 on: Wed, 26 January 2022, 04:04:10 »
I think it's also good to mention/describe somewhere about several novelties being UV-printed instead of doubleshot, such as the See-through/windowed keycaps.
Just because.

Other than that, GLWGB!

Offline ZLightningZAP

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Re: [IC]GMK NTD (V1.42 Patch Notes) [Price Announced]
« Reply #97 on: Wed, 26 January 2022, 05:29:56 »
I think it's also good to mention/describe somewhere about several novelties being UV-printed instead of doubleshot, such as the See-through/windowed keycaps.
Just because.

Other than that, GLWGB!

Thanks for pointing that out. Will add it asap.

Offline hottrout

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Re: [IC]GMK NTD (V1.42 Patch Notes) [Price Announced]
« Reply #98 on: Thu, 27 January 2022, 03:40:29 »
Probably I will succumb to this.
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Offline hottrout

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Re: [IC]GMK NTD (V1.42 Patch Notes) [Price Announced]
« Reply #99 on: Fri, 28 January 2022, 04:30:50 »
I succumb, everything ordered.
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IBM 3101 | IBM 3276 | IBM 5150 | IBM ModelM | Dictaphone Dual Display | Vintage Cherrys (1982 onwards, just about all of them) | Commodore (all of them) | Nixdorf | Siemens | ICL | Apple (all of them) | Filco Majistouch | KBDFans 5degree - Chocolate | Rama M6-B - Moon | CA66 Silver | ClueBoard Graphite/PC | Varmilo VA69M Silver | E7-V1 SE Yellow | Rama U-80 Space Grey | VN66 Navy | BOCC Frosted Polycarbonate | Rama M10-C Midnight | FLX Virgo Teal & Black | Rama M60-A LYN Kuro | Space65 CyberVoyager WhiteGold | Space65 CyberVoyager Terminal | Hyper 7 | Clarabelle Sandblasted Polycarbonate | Elongate Mini 1800 Blue | Petrichor 1800 Red | Vulcan Maja Ergo Green | Think6.5v2 RoboCop | Jacky Bear 65% E-White | Sakabato CB87 TKL Champagne | KCK KY-01 Aquamarine | Jae J-01 F&F E-White & Copper | S7.7 E-White | The Adélie Blue | NIX OxalyS80 LE Dark Polycarbonate | Mesa TKL E-White | Smith & Rune IRON180 Graen/Brass | Skog Reboot Desert | CU7 Black | ROTR Silver & Copper | RAMA Kara Soya | Grid 650 E-White | SIX5 LE Aluminium & Gold | OwLab Voice65 Grey | BOX 75 Black Stainless Steel | Onyx E-White | Ikki68 BT Charcoal | Smith & Rune Iron 165 Graphite & Stainless Steel | Epoch 80% Black | RAMA Thermal SEQ2 Kuro | Paper Crane Gerald65 SE PC & CF | CB1800 ZANBATO | GLiTCH | Eclipse Grey & SS | TGR Tomo Silver | Mountain Ergo Black | Keebwerk NASU Black/Red | Phase One 65 Grey | Command TKL Fire | Chalice Frosted | VIENDI 8L Shadow | | Vulcan Maja PC | Glove 80 | Matrix 8XV 3.0 Starry Night | Sagittarius Grey Lilac | AKB OGR & Numpad Dolch | Type K Black