Very nice: its futurist look from the seventies is kinda similar to the very old arcade machine "computer space" from 1971...
That's it!! I knew it looked familiar.
Computer Space—what a phenomenon. Considering the state of technology when it was created, it's astounding someone could've done anything that sophisticated.
Speaking of which... Here's a pic I just took of the oldest arcade game PCB I've got: it's "Moon patrol" from 1982... Enjoy the four PCBs stacked one on top of another (well, ok, more like three and a half but still)...
Many peeps don't realize it, but games often represented the cutting edge of computer technology. Game companies were always looking for ways to get machines to do more, to create more interesting and exciting graphics and interactive capabilities. When that wasn't possible, they developed tricks of optics and psychology to make their games
seem like they did more. It's a fascinating part of IT history.
I've got PCBs from 1982, 1987, 1989 and 1993 : you can see the technological progress by just looking at the PCBs. Everything keeps getting smaller and smaller (besides the Zilog Z80 CPUs) :)
Isn't that great? That's an unusual number of arcade boards, too. Are you involved in arcade emulation? Technically, to have the right to dump—that is, back up [wink, nudge]—a game's code from ROM, you must own the PCB it was distributed on. So my understanding is, each major emulation project (e.g. MAME) needs someone to be associated with it who owns PCBs of the games they try to emulate. Just wondering...
Dumb terminals are a guilty pleasure of mine... We have a couple at work that I'm not allowed to take because our boss is big into nostalgia too (damn him!) - one day, they will be mine!
I believe the proper conclusion for a statement like that is
Buh ha ha ha!!