Author Topic: GH60 Keyboard Project  (Read 607597 times)

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Offline The_Beast

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1650 on: Fri, 08 March 2013, 15:38:58 »
Another quick question about layers. Could I have layer on a FN key that's say the left alt on a standard keyboard. This layer would be delete, page up.... But then could I have another FN layer, but it's a MX lock on where the caps lock is. This would be for program short cuts. Say L = line in AutoCAD, M = Match properties, T = Trim..... when the lock switch is down, but when it's up it would be just a regular keyboard?


Does this make sense?
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Offline Acanthophis

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1651 on: Fri, 08 March 2013, 17:18:05 »
Will MX Lock be supported by this PCB at all?

Offline alaricljs

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1652 on: Fri, 08 March 2013, 17:20:57 »
PCB doesn't matter, it's the firmware and that would depend on what you want to be locking.
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Offline Acanthophis

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1653 on: Sat, 09 March 2013, 01:14:48 »
A MXLock on a FN (probably the one right of right shift). Pressed, will it just act like FN lock or are further adjustemts in the firmware neccessary for the key to become solely a FN lock?

Offline pix3l_fodder

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1654 on: Sat, 09 March 2013, 06:51:33 »
Please make MX locking on FN key possible and double please for WASD LED's! (Want to make the ultimate gaming keyboard, and this would be the cherry)

Offline IvanIvanovich

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1655 on: Sat, 09 March 2013, 11:57:04 »
Locking switch work fine currently for anything but caps lock, num lock.

Offline Acanthophis

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1656 on: Sat, 09 March 2013, 12:22:19 »
Locking switch work fine currently for anything but caps lock, num lock.
I thought so, too.
But it is reassuring to have it (semi) confirmed :)

Offline IvanIvanovich

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1657 on: Sat, 09 March 2013, 13:47:49 »
I'm using locking switch on mine currently on my right shift, I asigned some different codes to the key position to see if there were any other issues. For any normal keys or Fn it is fine. Though I wouldn't advise to use it for some, like tab for example, even though it works technically.

I keep thinking it would be funny to put them on W and F, apply infinite ammo cheat and let the keyboard play game for you :))
« Last Edit: Sat, 09 March 2013, 13:50:02 by IvanIvanovich »

Offline Dubsgalore

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1658 on: Tue, 12 March 2013, 19:31:59 »
i am super interested in this. anyone know when they will become available?

Offline Glod

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1659 on: Wed, 13 March 2013, 00:10:41 »
Good things here sometimes take time i'm starting to realize. 

After doing a quick browse over this topic again, I'm starting to wonder if i even need the kmac happy im lusting for. could just get more GH60s instead.

Offline vorn

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1660 on: Wed, 13 March 2013, 01:25:12 »
I lose sleep over not having a GH60  ;D But yeah, it will be ready when it's ready.

Offline tricheboars

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1661 on: Wed, 13 March 2013, 01:29:27 »
i am super interested in this. anyone know when they will become available?

i heard a rumor once that komar said they would be hitting door steps in november.
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Offline Dubsgalore

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1662 on: Wed, 13 March 2013, 01:41:36 »
i am super interested in this. anyone know when they will become available?

i heard a rumor once that komar said they would be hitting door steps in november.

i said the same thing on the irc tonight and they all told me sooner.

Offline Brown

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1663 on: Sat, 16 March 2013, 23:13:08 »
Is it too late to add my name to the interest list? 

Offline Glissant

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1664 on: Sat, 16 March 2013, 23:24:52 »
I'm using locking switch on mine currently on my right shift, I asigned some different codes to the key position to see if there were any other issues. For any normal keys or Fn it is fine. Though I wouldn't advise to use it for some, like tab for example, even though it works technically.

I keep thinking it would be funny to put them on W and F, apply infinite ammo cheat and let the keyboard play game for you :))

I have to get me one of those lock switches to play around with :).

And you could just reprogram the rshift to whatever key and use that as your fire key, right? No need to move the switch :D.

Offline IvanIvanovich

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1665 on: Sat, 16 March 2013, 23:33:33 »
Yes that is true. But it was more of a joke. I mean imagine starting a game and just engaging a couple of lock switch and sitting and watch like it was a film or something with no further interaction.

Offline Glissant

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1666 on: Sat, 16 March 2013, 23:35:55 »
Sounds good to me hahaha :D

Offline The_Beast

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1667 on: Sat, 16 March 2013, 23:39:36 »
I'm using locking switch on mine currently on my right shift, I asigned some different codes to the key position to see if there were any other issues. For any normal keys or Fn it is fine. Though I wouldn't advise to use it for some, like tab for example, even though it works technically.

I keep thinking it would be funny to put them on W and F, apply infinite ammo cheat and let the keyboard play game for you :))

Sounds perfect for most pyros in TF2
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Offline ishumprod

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1668 on: Sun, 17 March 2013, 15:56:16 »
I'm using locking switch on mine currently on my right shift, I asigned some different codes to the key position to see if there were any other issues. For any normal keys or Fn it is fine. Though I wouldn't advise to use it for some, like tab for example, even though it works technically.

I keep thinking it would be funny to put them on W and F, apply infinite ammo cheat and let the keyboard play game for you :))

Sounds perfect for most pyros in TF2

funny as it was exactly what i pictured while reading the thread... them pyros.
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Offline myndzi

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1669 on: Mon, 18 March 2013, 19:33:25 »
Awesome. Is there a notification list for the group buy? I don't regular the forums but I'd love to buy one of these.

Offline llovro

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1670 on: Wed, 20 March 2013, 12:37:20 »
Could it be possible to make ALPS version of GH60?
Also what does Komar mean in Polish? It means mosquito in Slovenian ;)

Offline komar007

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1671 on: Wed, 20 March 2013, 12:47:16 »
Could it be possible to make ALPS version of GH60?
Also what does Komar mean in Polish? It means mosquito in Slovenian ;)
It could. It even has been proposed somewhere. I don't mind if someone does that;)

It means the same, of course;)
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Offline llovro

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1672 on: Wed, 20 March 2013, 13:18:25 »
Could it be possible to make ALPS version of GH60?
Also what does Komar mean in Polish? It means mosquito in Slovenian ;)
It could. It even has been proposed somewhere. I don't mind if someone does that;)

It means the same, of course;)
Well I was thinking if you could do a small run of ALPS version GH60 :D I would love to have Matias switch GH60 (or monterey)

Offline rknize

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1673 on: Wed, 20 March 2013, 14:22:20 »
Someone has to do a new PCB layout and then you will need a plate.
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Offline komar007

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1674 on: Wed, 20 March 2013, 14:29:22 »
If there's enough interest, we could do it after GH60...
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Offline jdcarpe

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1675 on: Wed, 20 March 2013, 14:36:49 »
Sounds great to me! Anyone have a source for bulk Alps switches?
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Offline SmallFry

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1676 on: Wed, 20 March 2013, 14:38:03 »
Matias.

Offline llovro

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1677 on: Wed, 20 March 2013, 14:46:29 »
I think keycaps would be bigger problem... We really need some ALPS keyset group buys.

Offline do_Og@n

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1678 on: Wed, 20 March 2013, 15:00:02 »
I think keycaps would be bigger problem... We really need some ALPS keyset group buys.

But for what keyboard? So many different ALPS with unconventional layouts!

Offline alaricljs

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1679 on: Wed, 20 March 2013, 15:02:19 »
Stabilizers might be an even bigger problem
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Offline agodinhost

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1680 on: Wed, 20 March 2013, 17:49:03 »
I think keycaps would be bigger problem... We really need some ALPS keyset group buys.
They still sell it???
I'm grabbing it from old keyboards ...
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Offline Matt3o

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1681 on: Wed, 20 March 2013, 18:00:52 »
SP has tooling for ALPS but they miss some keys, I requested a list of available keys. They'll get back to me in a couple of day.

Offline Binge

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1682 on: Wed, 20 March 2013, 18:30:27 »
Stabilizers might be an even bigger problem

Could probably also source from matias.
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Offline IvanIvanovich

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1683 on: Wed, 20 March 2013, 18:31:25 »
Also there is Tai-Hao who make both Alps cap in doubleshot with more like 'OEM' profile still as well as switch. They might be worth a look into for the Alps stuff, could get a lot of stuff at once from them if they are suitable.

Offline jdcarpe

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1684 on: Wed, 20 March 2013, 18:32:44 »
Tai-Hao didn't even respond to my email. Oh well.

We can start a GH60-Alps thread maybe
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Offline IvanIvanovich

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1685 on: Wed, 20 March 2013, 18:34:06 »
Hmn, that person Daniel Beardsmore had been in contact with them and even got some samples and stuff.
A new thread would probably be best since it is a different project.

Offline agodinhost

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1686 on: Wed, 20 March 2013, 19:40:26 »
We can start a GH60-Alps thread maybe
+1
Right now I do only have alps switches ...
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Offline jdcarpe

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1687 on: Thu, 21 March 2013, 06:36:02 »
Group buy is UP! Order your GH60 here: http://geekhack.org/index.php?topic=41464.0
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Offline ishumprod

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1688 on: Thu, 21 March 2013, 07:45:47 »
WOOT
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Offline regack

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1689 on: Thu, 21 March 2013, 09:44:03 »
Hurrah!  Too bad I can't access the form from work...

Offline Index

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1690 on: Thu, 21 March 2013, 11:24:28 »
Interested for 2-3 "HHKB style" boards.
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Offline jdcarpe

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1691 on: Thu, 21 March 2013, 11:37:10 »
Interested for 2-3 "HHKB style" boards.

You can place your order now, no need to wait. Order form linked in this post: http://geekhack.org/index.php?topic=41464.0
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Offline tjcaustin

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1692 on: Thu, 21 March 2013, 12:00:33 »
Now to decide if I want to try white switches or just cannibalize my ducky.

Offline Dubsgalore

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1693 on: Thu, 21 March 2013, 12:13:23 »
interested in 1 hhkb and 1 poker layout ;)

Offline Luke

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1694 on: Fri, 22 March 2013, 02:03:55 »
Is the LED cluster still happening for WASD? :D

Offline jdcarpe

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1695 on: Fri, 22 March 2013, 06:35:46 »
komar said he's making that change to the final revision PCB, I believe.

There will be holes with pads for LEDs in those positions (and Esc I think).
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Offline Luke

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1696 on: Fri, 22 March 2013, 08:00:13 »
komar said he's making that change to the final revision PCB, I believe.

There will be holes with pads for LEDs in those positions (and Esc I think).

Yes, that's going to look awesome ;D people are denying it in the new GB thread, so I thought I better check here, cheers :D

Offline Dubsgalore

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1697 on: Fri, 22 March 2013, 08:00:21 »
komar said he's making that change to the final revision PCB, I believe.

There will be holes with pads for LEDs in those positions (and Esc I think).

Esc, WASD, anywhere else?

Offline agodinhost

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1698 on: Fri, 22 March 2013, 08:16:06 »
komar said he's making that change to the final revision PCB, I believe.

There will be holes with pads for LEDs in those positions (and Esc I think).
Revision B already have these holes, look at the right side of the board - there are 5 holes there without any connection, these are the expansion pins.
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Offline Broadmonkey

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Re: [Final Prototyping] GH60 Keyboard
« Reply #1699 on: Fri, 22 March 2013, 09:26:39 »
If you are referring to the rev. B PCB posted in the GB, then no, there is no holes for any LEDs, except on Caps Lock.