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geekhack Marketplace => Interest Checks => Topic started by: Poaetce on Fri, 17 September 2021, 23:26:24

Title: [IC] Longest Night (re-work/version2)
Post by: Poaetce on Fri, 17 September 2021, 23:26:24
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Longest Night

My first ever keycap set!
Inspired by the night sky and the contrast between the darkness of space and the glow of the moon and stars

My first attempt of an IC was underprepared so I had decided to re-work everything. It has taken a while but I have now gotten a few of the basics ready, including color matching, kitting, layout and more, so hopefully it's a bit more ready than before




Colors

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Sets

I decided to make two sets with the colors

Stargazing
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Moonwatching
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Kitting

Stargazing
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Moonwatching
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Renders

GMMK Pro
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Mech27
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Cypher
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J-02
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Title: Re: [IC] Longest Night
Post by: iinko_mk on Fri, 17 September 2021, 23:33:47
this is gonna take a LOT more work before it's even ic ready. I'd recommend going back a few steps and getting more feedback. Currently as the set stands, most people will look at it like a joke. Color are nice though.
Title: Re: [IC] Longest Night
Post by: jewleeuhn on Fri, 17 September 2021, 23:36:33
Pretty cool! Your base kit render’s got the classic Dakota Felder errors (3, 2, 1 on the numpad for example) and it seems your keyboard renders have icon mods (while the base kit render has text icon) so i think clearing up which one you’re going to use is probably going to be useful
Title: Re: [IC] Longest Night
Post by: Zetina on Fri, 17 September 2021, 23:43:37
I don't think this is ready for IC, it needs more work.
Title: Re: [IC] Longest Night
Post by: Alejo1707 on Fri, 17 September 2021, 23:49:19
Oh wow, this is definitely a step up from SOTD, still a lot to be desired tho

Sent from my GM1917 using Tapatalk

Title: Re: [IC] Longest Night
Post by: paperassgasket on Fri, 17 September 2021, 23:54:01
Love the alphas. The rest of it I'm not sold on. It's just chaos.

I wonder what this would look like with a solid color but differing legend colors instead.
Title: Re: [IC] Longest Night
Post by: Ustinj on Sat, 18 September 2021, 00:04:36
I actually like the gradient on the numpad - the colors work well there.

But on the alphas + mods section where most of the keys are, it lacks any organization and looks pretty random. And also not sure but I think it may be pretty tricky to color match, glwic
Title: Re: [IC] Longest Night
Post by: Fraaaan on Sat, 18 September 2021, 06:14:28
This needs a lot more work. Decide what material you want to make this with, what manufacturer you're going to do this with and make actual kitting. Hard to judge just a colorway since it's entirely personal preference.
Title: Re: [IC] Longest Night
Post by: ad4m on Sat, 18 September 2021, 06:36:14
hey, i definetly like that you put the effort into renders and presentation. it shows that you actaully care and invested time into your set, which is good. however, a lot of things are less to be desired; such as kitting (dakota felder+legend errors). i really like the idea and it would be really cool if you improved upon your kits, and found a manu.
glwic  :thumb:
Title: Re: [IC] Longest Night
Post by: Entity. on Sat, 18 September 2021, 06:38:02
Maybe look at some other ic's to get an idea of what sort of work you need to put in.
Title: Re: [IC] Longest Night
Post by: lush_bunny on Sat, 18 September 2021, 09:08:44
this is one of those IC that I'd love to see polished out. Kitting, target pricing, material, which manu, etc. good luck dude.
Title: Re: [IC] Longest Night
Post by: HairyBob on Sat, 18 September 2021, 09:23:52
i like the color pallet, would be cool to see where this goes
Title: Re: [IC] Longest Night
Post by: Rumblethumps on Sat, 18 September 2021, 12:16:33
I think I can see the color pattern you were trying for in the alphas and mods, but it's pretty hard to follow. What if you made the whole thing a gradient set, with the colors progressing across the alphas/mods like on the numpad?
Title: Re: [IC] Longest Night
Post by: The0rigina1 on Sun, 19 September 2021, 10:19:06
Nice 104 key set bro.
Title: Re: [IC] Longest Night
Post by: vishydesigns on Sun, 19 September 2021, 11:10:05
What happened to manufacturer, kitting, and colors/color matching? All should be figured out before IC, please make these improvements, but nice renders. GLWIC :thumb:
Title: Re: [IC] Longest Night
Post by: _rubik on Sun, 19 September 2021, 15:16:22
As others have pointed out, you'll need to figure out kitting. ICs are more than just colorways

Chase this down though, and update the thread when you have more!
Title: Re: [IC] Longest Night
Post by: mcmcmc on Wed, 22 September 2021, 04:38:03
😑
Title: Re: [IC] Longest Night
Post by: doggo1dance on Wed, 22 September 2021, 06:48:53
this is much better than other half-baked ass ics. though like others said, this still needs more work. You're on the right track so keep working on it!  :thumb:
Title: Re: [IC] Longest Night (re-work/version2)
Post by: Poaetce on Sat, 16 October 2021, 04:12:19
sorry for being inactive, took me a while to re-work everything
Title: Re: [IC] Longest Night (re-work/version2)
Post by: Chedend on Sat, 16 October 2021, 04:23:51
oh wow I really like the colors for both sets, i like the star gazing a bit more ngl
Title: Re: [IC] Longest Night (re-work/version2)
Post by: The0rigina1 on Sat, 16 October 2021, 13:00:45
Please consider running this in DCS if you run it at all.
Please do not use ePBT.
Title: Re: [IC] Longest Night (re-work/version2)
Post by: NovaRMK on Sat, 16 October 2021, 13:19:59
The re-work is a major improvement, but this IC could definitely use some more work

Here's a few things I recommend fixing/changing:
-You're missing a few keys for ISO support (whether you want to do Terminal or UK, that's up to you)
-I'd recommend changing the "Win" button to something more generic like "Code" or "Super"
-Also, you never specified which profile/manufacturer you're running with

Other than that, the IC's pretty good (much better than some others I've seen, and much better than the original post). The renders are sufficient and the kitting images are... decent. Better than dakota felder renders at least...

GLWIC  :thumb:
Title: Re: [IC] Longest Night (re-work/version2)
Post by: vishydesigns on Sat, 16 October 2021, 22:14:07
Its fine, but theres 0 iso support, and what is the manufacturer? That greatly impacts your kitting and possibly color matching. It still seems like you need to fix up some things, and tie up some loose ends, but this is a step in the right direction! :thumb:
Title: Re: [IC] Longest Night (re-work/version2)
Post by: Cylent on Sun, 17 October 2021, 18:05:54
You're still lacking a manufacturer, the color layout and kitting make no real sense (from what I can tell). Continue baking this IC it's still raw in the middle.
Title: Re: [IC] Longest Night (re-work/version2)
Post by: jagger27 on Mon, 18 October 2021, 07:51:50
Wait, this considered re-worked? How bad was it before?
Title: Re: [IC] Longest Night (re-work/version2)
Post by: KVLT on Tue, 15 February 2022, 17:32:18
i'm literally interested.

Title: Re: [IC] Longest Night (re-work/version2)
Post by: linell on Wed, 16 February 2022, 02:35:19
you should've have improved it further
smh I am tilted
Title: Re: [IC] Longest Night (re-work/version2)
Post by: The0rigina1 on Wed, 16 February 2022, 13:40:34
Glad to see this hasn't improved in almost 6 months