Author Topic: [IC] GMK Protostar  (Read 34243 times)

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Offline NaturalPack

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[IC] GMK Protostar
« on: Mon, 08 March 2021, 13:01:30 »
GMK Protostar

Hi everybody,
I've become a bit too busy to continue designing in the mech community. Janglad will be taking over my projects. Follow him at his website  qoda.studio or here on GH for future updates. Please don't hound him to work on every single set, he's already got a lot on his plate. I will be finishing Astral Light and then signing out. Thanks so much. -NP


"Inspired by over the top space battles with lots of hypers, vulcans and beams."




Starslayer Base Kit (Price & Vendors TBD)
  • 7 Modifier Legend Colors
  • Support For Most Layouts 60%-1800
  • Alice Support

Warpspeed Overdrive Kit (Price & Vendors TBD)
  • Alternate Modifier Legend Colors (1.1 Crew Style)
  • Novelties With F Row Coverage and R2-R4 Options


Any suggestions and feedback is welcome. Thanks for everyone's input thus far.

Thanks,
NP






































Concept image is rendered using RALs, Pantones and/or GMK stocks. More coming soon.





Development Log

March 26, 2021
- New set of renders

March 20, 2021
- Warpspeed Overdrive Kit 1.0 Concept
- New kit includes novelties and additional color sequencing mods.


More
March 17, 2021
- Misc artwork.
- Starslayer Base Kit 1.0 concept.
- Working on additional kitting.

March 16, 2021
- Working on the kits.
- Working on something for the 1.1 crowd.

March 15, 2021
- Version 2.0 (Adjustments to legend colors and new key colors)
- New alpha and modifier key colors to compliment cooler color sequence.
- Increased range of modifier legend colors.
- Chose new modifier legend colors that stand out more, while being mindful of balance across the set and practicality in color matching.

March 11, 2021
- Working on a v2 based on collective feedback.
- New content coming soon.

March 10, 2021
- Version 1.4A and 1.4B (changes to color sequencing)

March 9, 2021
- Experimenting with legend color combos, including the dually suggested gradient look across entire rows.
- Version 1.2 concept (color sequencing and muting)
- Version 1.3 (More saturated color selection. Same color sequence as 1.2)

March 8, 2021
- We established that the version 1.0 early concept drew too much similarity to sets such as Oblivion and Colorchrome (great sets).
- Version 1.1 concept with different legend colors on the modifiers.


« Last Edit: Tue, 04 January 2022, 14:09:40 by NaturalPack »

Offline huey

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Re: [IC] GMK Protostar
« Reply #1 on: Mon, 08 March 2021, 13:03:48 »
yes

Offline of_sam

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Re: [IC] GMK Protostar
« Reply #2 on: Mon, 08 March 2021, 13:03:52 »
It’s Oblivion
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Offline Alejo1707

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Re: [IC] GMK Protostar
« Reply #3 on: Mon, 08 March 2021, 13:06:32 »
Count me in...for whatever tf this is  :))

Offline hali

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Re: [IC] GMK Protostar
« Reply #4 on: Mon, 08 March 2021, 13:06:59 »
zeitgeist

Offline Ustinj

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Re: [IC] GMK Protostar
« Reply #5 on: Mon, 08 March 2021, 13:07:23 »
Looks fine, but IMO brings nothing new or exciting to the table. I am sure many would be dandy to put this on their board.

Offline HoodrowThrillson

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Re: [IC] GMK Protostar
« Reply #6 on: Mon, 08 March 2021, 13:08:04 »
It’s Oblivion
I was gonna say that
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Offline Oggi

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Re: [IC] GMK Protostar
« Reply #7 on: Mon, 08 March 2021, 13:08:39 »
oblivious

Offline baccaan

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Re: [IC] GMK Protostar
« Reply #8 on: Mon, 08 March 2021, 13:10:05 »
"Mom can we have Oblivion R3?"

"No, we have Oblivion R3 at home"

*Oblivion R3 at home*

Offline frostykoala

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Re: [IC] GMK Protostar
« Reply #9 on: Mon, 08 March 2021, 13:10:18 »
hot take: tbh this is more of a check of interest than some other posts on here
« Last Edit: Mon, 08 March 2021, 13:19:39 by thatkoaladoe »

Offline hali

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Re: [IC] GMK Protostar
« Reply #10 on: Mon, 08 March 2021, 13:10:54 »

Offline iinko_mk

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Re: [IC] GMK Protostar
« Reply #11 on: Mon, 08 March 2021, 13:13:31 »
i like the idea, but please flesh it out a bit more. Also, oblotzky wants to know your location
Code: [Select]
[url=https://geekhack.org/index.php?topic=110839.0][img width=300 height=120]https://i.imgur.com/GKL0Jxi.png[/img][/url]

Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #12 on: Mon, 08 March 2021, 13:14:08 »
Yeah I also thought of Oblivion so I ran the set by Oblotzky and got an okay from him.

I think it's different enough and a good starting point.

Let me know what you guys think.

Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #13 on: Mon, 08 March 2021, 13:17:32 »
Looks fine, but IMO brings nothing new or exciting to the table. I am sure many would be dandy to put this on their board.

I feel the same way at this stage so I thought it would be good to see if everyone's ideas could develop it.

Offline 7empest

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Re: [IC] GMK Protostar
« Reply #14 on: Mon, 08 March 2021, 13:29:52 »
Looks like Colorchrome (in GB right now) but with different legend colors

Offline Bub

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Re: [IC] GMK Protostar
« Reply #15 on: Mon, 08 March 2021, 13:34:52 »
It’s Oblivion

This

Looks like Colorchrome (in GB right now) but with different legend colors

And this.

I think this set needs further differentiation from these two sets... its just too similar in its current state.

Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #16 on: Mon, 08 March 2021, 13:36:44 »
It’s Oblivion

This

Looks like Colorchrome (in GB right now) but with different legend colors

Noted

And this.

I think this set needs further differentiation from these two sets... its just too similar in its current state.

Offline finalarcadia

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Re: [IC] GMK Protostar
« Reply #17 on: Mon, 08 March 2021, 13:37:55 »
I always thought oblivion would be cool with the mods background/legends inverse (so more colorful). Perhaps this can be explored here?

Offline HappyB0T

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Re: [IC] GMK Protostar
« Reply #18 on: Mon, 08 March 2021, 13:43:03 »
If the inspiration for this set is space - where are the pew pews?

Online Rob27shred

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Re: [IC] GMK Protostar
« Reply #19 on: Mon, 08 March 2021, 13:52:45 »
Yeah I also thought of Oblivion so I ran the set by Oblotzky and got an okay from him.

I think it's different enough and a good starting point.

Let me know what you guys think.

Honestly, if I wasn't told otherwise I would think this is Oblivion with Hagoromo alphas. Then like others have said it also is super close to Colorchrome. I would definitely work on the colors to differentiate it from those two sets.

Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #20 on: Mon, 08 March 2021, 13:59:35 »
If the inspiration for this set is space - where are the pew pews?

I think that would be a topic for novelties haha

Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #21 on: Mon, 08 March 2021, 14:08:05 »
Yeah I also thought of Oblivion so I ran the set by Oblotzky and got an okay from him.

I think it's different enough and a good starting point.

Let me know what you guys think.

Honestly, if I wasn't told otherwise I would think this is Oblivion with Hagoromo alphas. Then like others have said it also is super close to Colorchrome. I would definitely work on the colors to differentiate it from those two sets.
Noted. Thanks for the input

Offline Protato

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Re: [IC] GMK Protostar
« Reply #22 on: Mon, 08 March 2021, 14:19:26 »
Is there an estimated GB date?
I drowned in those ocean eyes.

Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #23 on: Mon, 08 March 2021, 14:44:50 »
Is there an estimated GB date?

Too early to say at this point. I'd like to get everyone's feedback, work on it and then we'll be able to see if it's fit or a GB

Offline Grandfunk

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Re: [IC] GMK Protostar
« Reply #24 on: Mon, 08 March 2021, 14:48:32 »
1.1 looking very nice

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Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #25 on: Mon, 08 March 2021, 15:13:26 »
1.1 looking very nice

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Beautiful

Offline kurple

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Re: [IC] GMK Protostar
« Reply #26 on: Mon, 08 March 2021, 15:14:28 »
Perhaps the alpha legends can match the color band of the mod legends. That would definitely differentiate it from obliv.

I do get a diff vibe than obliv tho and it think it looks good.

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Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #27 on: Mon, 08 March 2021, 15:16:10 »
Perhaps the alpha legends can match the color band of the mod legends. That would definitely differentiate it from obliv.

I do get a diff vibe than obliv tho and it think it looks good.

Sent from my SM-G988U using Tapatalk

Will definitely experiment.

Sounds like we're going in the right direction.

Offline Owl

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Re: [IC] GMK Protostar
« Reply #28 on: Mon, 08 March 2021, 18:00:23 »
I think it looks good. Yeah it does have Oblivion vibes but I like the differences and colors chosen, especially in the first render.

I do have address the fact that, like all the other IC's that get trashed on in this forum, this also lacks all of the "staples" that the community has come to expect from an IC. I am by no means the IC police or trying to incite anything, but I think it would be unfair to not at least address the fact that this IC is literally 2 renders without any colors, kitting suggestions, or direction. Being that you have been on Geekhack for awhile now and designed sets in the past, I would have expected a better example for our community. I don't mean this to be inflamatory

Offline Qwertle

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Re: [IC] GMK Protostar
« Reply #29 on: Mon, 08 March 2021, 18:53:43 »
Love the Concept 1.1 render!

Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #30 on: Mon, 08 March 2021, 18:54:47 »
I think it looks good. Yeah it does have Oblivion vibes but I like the differences and colors chosen, especially in the first render.

I do have address the fact that, like all the other IC's that get trashed on in this forum, this also lacks all of the "staples" that the community has come to expect from an IC. I am by no means the IC police or trying to incite anything, but I think it would be unfair to not at least address the fact that this IC is literally 2 renders without any colors, kitting suggestions, or direction. Being that you have been on Geekhack for awhile now and designed sets in the past, I would have expected a better example for our community. I don't mean this to be inflamatory

Not inflammatory. I get what where you're coming from.

Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #31 on: Mon, 08 March 2021, 18:57:01 »
Love the Concept 1.1 render!

Awesome

Offline $W4GK!NG

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Re: [IC] GMK Protostar
« Reply #32 on: Mon, 08 March 2021, 21:35:21 »
new mods color look real nice, im eager to see the kitting and some other stuff, hopefully you will come up with someone nice with the colorway youve chosen.

Offline santela

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Re: [IC] GMK Protostar
« Reply #33 on: Mon, 08 March 2021, 22:10:37 »
I like 1.1 better

Offline HappyB0T

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Re: [IC] GMK Protostar
« Reply #34 on: Mon, 08 March 2021, 22:13:15 »

Offline sup3r170va

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Re: [IC] GMK Protostar
« Reply #35 on: Mon, 08 March 2021, 22:15:20 »
Agree 1.1 colours are nicer.

As a far out idea, would this look nicer if the alphas are the same colour as the text in the mods? You may need to tone/fade the colours down a notch.

Offline Kajoler

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Re: [IC] GMK Protostar
« Reply #36 on: Mon, 08 March 2021, 22:57:38 »
1.1 for me. Excited to see kits.
>:0

Offline baccaan

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Re: [IC] GMK Protostar
« Reply #37 on: Mon, 08 March 2021, 23:04:50 »
Ok now 1.1 got my attention. Like the direction you're going with this.

Offline pdlif

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Re: [IC] GMK Protostar
« Reply #38 on: Tue, 09 March 2021, 06:19:47 »
Wow. Loving the 1.1! ;D

Offline Alejo1707

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Re: [IC] GMK Protostar
« Reply #39 on: Tue, 09 March 2021, 09:33:00 »

Offline krzank

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Re: [IC] GMK Protostar
« Reply #40 on: Tue, 09 March 2021, 09:38:04 »
Icon mods?


Re: [IC] GMK Protostar
« Reply #41 on: Tue, 09 March 2021, 09:42:49 »
I like both but I'm not really one for extreme contrast alphas/mods, and why I prefer Oblivion with the stock alphas in base.

Online Rob27shred

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Re: [IC] GMK Protostar
« Reply #42 on: Tue, 09 March 2021, 10:44:27 »
1.1 is a big improvement to differentiate your set for sure. I also really like the direction you've taken it!

Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #43 on: Tue, 09 March 2021, 11:59:03 »
new mods color look real nice, im eager to see the kitting and some other stuff, hopefully you will come up with someone nice with the colorway youve chosen.

Will do my best.

Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #44 on: Tue, 09 March 2021, 11:59:24 »

Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #45 on: Tue, 09 March 2021, 12:00:46 »
Icon mods?

Icon mods are definitely in the conversation.

Since we're at such an early stage we just have the simple render with text mods.

Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #46 on: Tue, 09 March 2021, 12:02:52 »
Agree 1.1 colours are nicer.

As a far out idea, would this look nicer if the alphas are the same colour as the text in the mods? You may need to tone/fade the colours down a notch.

Definitely will experiment.

Truth be told, I've never really been into the "gradient" look across the majority of the keys (if that's what you're referring to).

But will for sure try it out. Don't want to exclude any ideas right off the bat.

Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #47 on: Tue, 09 March 2021, 12:04:11 »
I like both but I'm not really one for extreme contrast alphas/mods, and why I prefer Oblivion with the stock alphas in base.

Noted.

Thanks for the input.

Offline NaturalPack

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Re: [IC] GMK Protostar
« Reply #48 on: Tue, 09 March 2021, 12:07:06 »
1.1 is a big improvement to differentiate your set for sure. I also really like the direction you've taken it!

Awesome, hopefully we'll have a proper set that people are happy to cap their boards with.

Offline SMOKEY

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Re: [IC] GMK Protostar
« Reply #49 on: Tue, 09 March 2021, 13:38:16 »
hot take: tbh this is more of a check of interest than some other posts on here

100% agree

I really like this.
For me, it differs enough from Oblivion.