geekhack

geekhack Marketplace => Interest Checks => Topic started by: Skok on Mon, 07 February 2022, 18:47:08

Title: [IC] GMK Future Nights // Update on most recent post
Post by: Skok on Mon, 07 February 2022, 18:47:08
(https://media.giphy.com/media/VDjow4ZFDI9vcTjtjl/giphy.gif)

IC Form (https://docs.google.com/forms/d/e/1FAIpQLSeJA285ZR_Yk4k4nRFdWRuBA8QH42AaiTVe8yDXs0A3O-_HSA/viewform?usp=sf_link)


Inspo
-
--
---
Inspired by sci-fi movies set in a near future dystopia,
GMK Neon Nights aims to capture the bright neon atmospheres
depicted in these movies and related media.

*set uses Biip's version of Katakana (thanks Biip)




Kits
-
--
---
In its current state its a bit ridiculous. I'm kinda laying it all out cause there is two ways this can fly.
The neon base with alt mods and red row is 100% the preferred base kit. The set started as the dark version but evolved to the neon version.
The people that have seen it prior are pretty split so I'd like to have the option but I will run this set in any way that makes the neon base possible.
I've gotten a good amount of input and it is obviously quite polarizing on what people prefer.

A lot of this is highly dependent on willingness of the vendors and what they are comfortable running.
Let me know on the IC Form what you prefer.
The video below shows the diff combos if you were to pick up certain base kits plus addons although I assume some kits will have to be cut.
More
Board is ICP by Illusion


(https://i.imgur.com/08CzpNY.jpg)(https://i.imgur.com/yLLlHvy.jpg)(https://i.imgur.com/FWGu6wv.png)(https://i.imgur.com/RwpOSzB.png)(https://i.imgur.com/ZOHhPRg.png)(https://i.imgur.com/He6T7Ko.png)

more novelties?
Yes, I have a few already that I really love as seen above, but I really want to get some input from the community instead of just throwing up a bunch of lower quality novs for the sake of it. Don't know if that makes me look bad but that's how we rocking today.




Renders by me
More soon
-
--
---
Alice-style keyboard by Bolsa Supply
(https://i.imgur.com/o9LrsYV.jpg)(https://i.imgur.com/OAPutwO.jpg)

Onyx by funderburker
(https://i.imgur.com/cUqalJI.jpg)(https://i.imgur.com/FFd5zUX.jpg)

Unnamed 65 XT by Ella
(https://i.imgur.com/QBb5PiP.jpg)(https://i.imgur.com/gs8XmLC.jpg)

Miscellaneous
More
(https://i.imgur.com/jQZqims.jpg)(https://i.imgur.com/uXYW5LO.jpg)


Colors
-
--
---
pantone 192c
pantone 2199c
ral 240 20 20
stock CR
stock GR1
stock TU2

Vendors
None yet

Self plug/Updates outside of GH﹕
My insta (https://www.instagram.com/skok.w/?hl=en) where I post renders and such

Special thanks
Stellaidoscope for the dope novs
Biip for letting me use his Katakana 
Funderburker for Onyx render file
Rendermafia for their undying loyalty.

I'm aware gmk is a big meme rn. If the situation keeps deteriorating then I'm down to approach this as DCS but even then that could be just as bad by the time this runs whenever that happens.
More
(https://i.imgur.com/FvM4KgG.jpg)
Title: Re: [IC] GMK Neon Nights
Post by: Skok on Mon, 07 February 2022, 18:48:29
preserved

Title: Re: [IC] GMK Neon Nights
Post by: Sandy on Mon, 07 February 2022, 18:50:35
Great design! I hope the novelties will work out otherwise I wonder if a tripleshot manu will be better. That said I really like the idea and it seems well executed
Title: Re: [IC] GMK Neon Nights
Post by: Ponker on Mon, 07 February 2022, 18:51:25
i like. ponker bless. oh but i don't understand the kitting as much and the need for these alt kits if there are alr light and dark base.
Title: Re: [IC] GMK Neon Nights
Post by: Skok on Mon, 07 February 2022, 18:52:54
i like. ponker bless. oh but i don't understand the kitting as much and the need for these alt kits if there are alr light and dark base.

yeah they are pretty dumb but as I said I kinda laid it all out cause I assume only one base is going to run. I even admit some of the kits are gonna get cut. Hence the IC form to feel out everyone's interest.
Title: Re: [IC] GMK Neon Nights
Post by: TyPo.mk on Mon, 07 February 2022, 18:54:16
Skok your early work was a little too new wave for my tastes, but when Neon Nights came out in '22, I think you really came into your own, commercially and artistically.


I’m team neon base.
Title: Re: [IC] GMK Neon Nights
Post by: illusixn on Mon, 07 February 2022, 18:55:35
(https://cdn.discordapp.com/attachments/517902372148740096/940404737587695616/unknown.png)

More
good **** skok
Title: Re: [IC] GMK Neon Nights
Post by: Skok on Mon, 07 February 2022, 18:59:09
Skok your early work was a little too new wave for my tastes, but when Neon Nights came out in '22, I think you really came into your own, commercially and artistically.

Skok:
Did you know that Whitney Houston's debut LP, called simply Whitney Houston had 4 number one singles on it? Did you know that, Ty?
Ty:
[laughing]
You actually listen to Whitney Houston? You own a Whitney Houston CD? More than one?
Skok:
It's hard to choose a favorite among so many great tracks, but "The Greatest Love of All" is one of the best, most powerful songs ever written about self-preservation, dignity. Its universal message crosses all boundaries and instills one with the hope that it's not too late to better ourselves. Since, Ty, it's impossible in this world we live in to empathize with others, we can always empathize with ourselves. It's an important message, crucial really. And it's beautifully stated on the album.

Show Image
(https://cdn.discordapp.com/attachments/517902372148740096/940404737587695616/unknown.png)


It was me. Left em there for ya wife and kids
Title: Re: [IC] GMK Neon Nights
Post by: HungHingDaiLo on Mon, 07 February 2022, 19:02:08
Nice.
The only thing that boggles me is the red spacebars on the spacebars kit. How will it look if used in conjunction with all the TU2 bottom row modifiers?
Title: Re: [IC] GMK Neon Nights
Post by: DaaDaa on Mon, 07 February 2022, 19:02:21
8229 retweets, lol
Title: Re: [IC] GMK Neon Nights
Post by: andromache on Mon, 07 February 2022, 19:02:27
I want Neon base right now
Title: Re: [IC] GMK Neon Nights
Post by: eg0t1st1k4l on Mon, 07 February 2022, 19:24:27
dark base instacop
Title: Re: [IC] GMK Neon Nights
Post by: Ozone on Mon, 07 February 2022, 19:37:09
I'll sell one (and only one) kidney for this. Great to see this in IC, tremendously hot.
Title: Re: [IC] GMK Neon Nights
Post by: mcmcmc on Mon, 07 February 2022, 19:56:38
cool design, great work! gimme now.
Title: Re: [IC] GMK Neon Nights
Post by: Hawkenfreude on Mon, 07 February 2022, 20:04:08
Imagine hiding the best render(s) behind a miscellaneous "more" button.
Title: Re: [IC] GMK Neon Nights
Post by: NovaRMK on Mon, 07 February 2022, 20:04:53
Literal godtier set
Title: Re: [IC] GMK Neon Nights
Post by: konstantin on Mon, 07 February 2022, 20:08:28
Consider using the standard katakana layout molds (as seen in GMK Mecha-01) instead of Biip's molds that are based on (and specific to) vintage Apple boards.

Edit: The dark base kit appears to contain duplicate R1 End and PgDn keys.
Title: Re: [IC] GMK Neon Nights
Post by: Ella on Mon, 07 February 2022, 20:22:07
i like this
Title: Re: [IC] GMK Neon Nights
Post by: doggo1dance on Mon, 07 February 2022, 20:27:03
as others said, the kitting needs to be revamped. I particularly dont like the R4 novelties, could do some rework if others feel the same
Title: Re: [IC] GMK Neon Nights
Post by: factoryofidols on Mon, 07 February 2022, 20:37:49
I was really excited to see this title until I realized that it wasn't just the GMK version of https://trashman.wiki/en/keycaps/dss-neon-nights (https://trashman.wiki/en/keycaps/dss-neon-nights)

Edit: Not saying anything negative about this set just to be clear.
Title: Re: [IC] GMK Neon Nights
Post by: marshmellohs on Mon, 07 February 2022, 21:12:08
neon base so hot
Title: Re: [IC] GMK Neon Nights
Post by: Skok on Mon, 07 February 2022, 21:39:57
Consider using the standard katakana layout molds (as seen in GMK Mecha-01) instead of Biip's molds that are based on (and specific to) vintage Apple boards.

Edit: The dark base kit appears to contain duplicate R1 End and PgDn keys.

Will fix those duped keys thanks! As for the legend molds its purely an aesthetic choice that they are being used so I plan to keep them.

as others said, the kitting needs to be revamped. I particularly dont like the R4 novelties, could do some rework if others feel the same

Yeah novs are definitely going to be a point of focus over the next few weeks. Nothing is definite so I'll be happy to explore some other stuff. As for the kitting there is a specific reason for it being this way as I mentioned above the kits.

I was really excited to see this title until I realized that it wasn't just the GMK version of https://trashman.wiki/en/keycaps/dss-neon-nights (https://trashman.wiki/en/keycaps/dss-neon-nights)

Edit: Not saying anything negative about this set just to be clear.

To be honest I had no idea this even existed. I don't know if I'll change the name. I wanted to just do something simple and pretty much 99% of the options were already used for other sets. At a certain point you toe the line of names that are too far off from the intent of the set or just too cringey. Thanks for pointing it out. 
Title: Re: [IC] GMK Neon Nights
Post by: evangs on Mon, 07 February 2022, 21:51:31
yo man, this set is dope as ****, but I did a set called DSS Neon Nights and I was planning on bringing that set to GMK this year. I don't wanna make you change the name, but not sure what I'd call my set when I run it if you stick with this name. again, I'm in full support of your set and want to pick it up when it runs, but hopefully the name won't be an issue.
Title: Re: [IC] GMK Neon Nights
Post by: BlindAssassin111 on Mon, 07 February 2022, 21:53:48
I was really excited to see this title until I realized that it wasn't just the GMK version of https://trashman.wiki/en/keycaps/dss-neon-nights (https://trashman.wiki/en/keycaps/dss-neon-nights)

Edit: Not saying anything negative about this set just to be clear.

To be honest I had no idea this even existed. I don't know if I'll change the name. I wanted to just do something simple and pretty much 99% of the options were already used for other sets. At a certain point you toe the line of names that are too far off from the intent of the set or just too cringey. Thanks for pointing it out. 

I would suggest changing the name, it is never fun to land on a name that is already used and that you like but directly conflicting helps no one in the end. You then make the DSS set harder to make in other profiles without even further confusion.

GMK Neon Sky? GMK Future Nights?
Title: Re: [IC] GMK Neon Nights
Post by: dededecline on Mon, 07 February 2022, 21:54:24
.
Title: Re: [IC] GMK Neon Nights
Post by: Skok on Mon, 07 February 2022, 21:57:15
yo man, this set is dope as ****, but I did a set called DSS Neon Nights and I was planning on bringing that set to GMK this year. I don't wanna make you change the name, but not sure what I'd call my set when I run it if you stick with this name. again, I'm in full support of your set and want to pick it up when it runs, but hopefully the name won't be an issue.

Instead of handling this cordially I'd prefer if it turns into a big argument that keeps the thread alive for a couple weeks. Some of that hype will leak over into your thread when that happens and then we can both shake hands and rest to a peaceful universe. In fact while I was typing this it already happened.

I'll change the name give me a few days lol
Title: Re: [IC] GMK Neon Nights
Post by: Sax_______ on Mon, 07 February 2022, 22:16:30
hello where do i paypal you
Title: Re: [IC] GMK Neon Nights
Post by: HappyB0T on Mon, 07 February 2022, 22:19:13
Cool if we call it GMK Tech Noir and move on? ( That's my favorite neon sign ) GL with the rename :D
Title: Re: [IC] GMK Neon Nights
Post by: merpt on Mon, 07 February 2022, 22:22:11
novelties are really nice, hope a manu can do those designs
Title: Re: [IC] GMK Neon Nights
Post by: kiwoli on Mon, 07 February 2022, 22:25:29
I'm leaning towards neon base right now. Though I am unsure about the gradient of TU2 to pantone 2199, personally prefer just TU2.

Have you given thought to using the RAL from GMK Norse, I know it's rather different, but could save colour matching times and be a nice crossover to this set (selfishly thinking of combining into a mono set)

P.S. timely geek out with the release of Magic's Neon Dynasty
More
(https://mythicspoiler.com/neo/cards/swamp4.jpg)
Title: Re: [IC] GMK Neon Nights
Post by: Skok on Mon, 07 February 2022, 22:33:41
Cool if we call it GMK Tech Noir and move on? ( That's my favorite neon sign ) GL with the rename :D

A peace treaty has been signed and the war has ended as predicted in the holy texts of 07-Feb-2022, 21:51:31

I'm leaning towards neon base right now. Though I am unsure about the gradient of TU2 to pantone 2199, personally prefer just TU2.

Have you given thought to using the RAL from GMK Norse, I know it's rather different, but could save colour matching times and be a nice crossover to this set (selfishly thinking of combining into a mono set)

I've thought about it. I have the norse samples in front of me and while they are great they are def leaning too much on the green side for me to consider it. Although mono norse would be lit af. The RAL used here is just the shade over and is a bit bluer.
Title: Re: [IC] GMK Neon Nights
Post by: Kokaloo on Mon, 07 February 2022, 22:44:51
omfg i'm so tired of the new jersey devils being so ****ty
Title: Re: [IC] GMK Neon Nights
Post by: Skok on Mon, 07 February 2022, 22:54:01
omfg i'm so tired of the new jersey devils being so ****ty

not your best work. 4/10 at best. Maybe your archnemesis of sam will make me feel something. ya know two sides of the same coin and alladat

also
More
Max scherzer is a new york met
(https://s22927.pcdn.co/wp-content/uploads/2021/12/Max-Scherzer.jpg)
Title: Re: [IC] GMK Neon Nights
Post by: Kokaloo on Mon, 07 February 2022, 22:58:53
omfg i'm so tired of the new jersey devils being so ****ty

not your best work. 4/10 at best. Maybe your archnemesis of sam will make me feel something. ya know two sides of the same coin and alladat

also
More
Max scherzer is a new york met
Show Image
(https://s22927.pcdn.co/wp-content/uploads/2021/12/Max-Scherzer.jpg)

dodgers in ****in shambles
Title: Re: [IC] GMK Neon Nights
Post by: evangs on Mon, 07 February 2022, 23:02:24
yo man, this set is dope as ****, but I did a set called DSS Neon Nights and I was planning on bringing that set to GMK this year. I don't wanna make you change the name, but not sure what I'd call my set when I run it if you stick with this name. again, I'm in full support of your set and want to pick it up when it runs, but hopefully the name won't be an issue.

Instead of handling this cordially I'd prefer if it turns into a big argument that keeps the thread alive for a couple weeks. Some of that hype will leak over into your thread when that happens and then we can both shake hands and rest to a peaceful universe. In fact while I was typing this it already happened.

I'll change the name give me a few days lol

glad you're tracking. Was just trying to make sure we get max hype and exposure for both sets XD
Title: Re: [IC] GMK Neon Nights
Post by: Vyron on Mon, 07 February 2022, 23:03:21
Really digging the dark base kit, great work!
Title: Re: [IC] GMK Neon Nights
Post by: whirlwind on Mon, 07 February 2022, 23:18:45
Looks really promising,   good luck with IC  :thumb:
Title: Re: [IC] GMK Neon Nights
Post by: Nurseh on Mon, 07 February 2022, 23:38:29
Clean  :cool:
Title: Re: [IC] GMK Neon Nights
Post by: Botty212 on Tue, 08 February 2022, 00:52:47
tbh I like the set but I dont know if id like it in 2 years from now on because GMK probably wont deliver faster
Title: Re: [IC] GMK Neon Nights
Post by: Skok on Tue, 08 February 2022, 01:15:33
tbh I like the set but I dont know if id like it in 2 years from now on because GMK probably wont deliver faster

I don't blame you for that.  GMK is straight hopium
Title: Re: [IC] GMK Neon Nights
Post by: less_blank on Tue, 08 February 2022, 01:44:32
Neon base is a little too busy for me, think i’d prefer it with just one of either the red row or the blue mods. That dark base looks awesome though, look forward to grabbing extras in two years.
Title: Re: [IC] GMK Neon Nights
Post by: keai on Tue, 08 February 2022, 01:56:24
cool design, keep it up
Title: Re: [IC] GMK Neon Nights
Post by: Laur on Tue, 08 February 2022, 02:09:50
set would look better on my board. hurry up with that render homie
Title: Re: [IC] GMK Neon Nights
Post by: actress on Tue, 08 February 2022, 02:58:40
ahh solarized dark with weeb legends and random gamer colours, must be 2022
can someone just rerun solarized dark instead pls
Title: Re: [IC] GMK Neon Nights
Post by: Skok on Tue, 08 February 2022, 03:14:58
ahh solarized dark with weeb legends and random gamer colours, must be 2022
can someone just rerun solarized dark instead pls
actress, I appreciate your input dude, but you're always so ****ing negative man. Honestly man, this is the one thing i ****ing hate about streaming some times, because you always have this one guy that just needs to be super ****ing negative all the time when you stream. I appreciate your input man but like my god, I never see positive stuff come from you. It's always just like bashing people, making fun of things. Even in Marcia's chat one time too. It's just so ****ing tiring bro, like it honestly is dude. I understand you don't want the product and stuff like that but you don't need to be so god damn ****ing negative man. Like it really is ****ing tiring to read. ****. It's so boring to read the same **** over and over and over again from the same people. You don't like anything, cool! Find a new hobby maybe. ****.

Sent from my Samsung Smart Fridge via Taptalk

Sent from my SM-G998U using Tapatalk

Title: Re: [IC] GMK Neon Nights
Post by: Ella on Tue, 08 February 2022, 03:45:00
ahh solarized dark with weeb legends and random gamer colours, must be 2022
can someone just rerun solarized dark instead pls
Brain rot
Title: Re: [IC] GMK Neon Nights
Post by: mr_foggy on Tue, 08 February 2022, 04:06:17
excellent. dark base + accent kits is the way for me.
absolutely love this and can't stress it enough.
Title: Re: [IC] GMK Neon Nights
Post by: TyPo.mk on Tue, 08 February 2022, 05:46:04
Edit: This is no longer relevant
Title: Re: [IC] GMK Neon Nights
Post by: Ella on Tue, 08 February 2022, 05:47:32
Edit: This is no longer relevant
Title: Re: [IC] GMK Neon Nights
Post by: nvh2092 on Tue, 08 February 2022, 07:13:10
I prefer dark base,
Novelty kit: I also recommend adding ansi enter novelties too, those 2 iso ones are so good.
Title: Re: [IC] GMK Neon Nights
Post by: darthcapn on Tue, 08 February 2022, 08:05:02
Looks nice. Kitting is slightly weird, but all in all it looks like a set I would wait for to run.

Sent from my SM-G988U using Tapatalk

Title: Re: [IC] GMK Neon Nights
Post by: denibhoxha on Tue, 08 February 2022, 08:45:27
Get a load of this...Deskmat with the theme of that ISO enter novelty, would be very fresh I think. Stellaidoscope does some great designs fr.
Title: Re: [IC] GMK Neon Nights
Post by: of_sam on Tue, 08 February 2022, 09:09:30
omfg i'm so tired of the new jersey devils being so ****ty

not your best work. 4/10 at best. Maybe your archnemesis of sam will make me feel something. ya know two sides of the same coin and alladat

also
More
Max scherzer is a new york met
Show Image
(https://s22927.pcdn.co/wp-content/uploads/2021/12/Max-Scherzer.jpg)
https://imgur.com/a/uHnoWTR
Title: Re: [IC] GMK Neon Nights
Post by: Ella on Tue, 08 February 2022, 09:14:00
omfg i'm so tired of the new jersey devils being so ****ty

not your best work. 4/10 at best. Maybe your archnemesis of sam will make me feel something. ya know two sides of the same coin and alladat

also
More
Max scherzer is a new york met
Show Image
(https://s22927.pcdn.co/wp-content/uploads/2021/12/Max-Scherzer.jpg)
https://imgur.com/a/uHnoWTR
I am in your walls :)
Title: Re: [IC] GMK Neon Nights
Post by: Tyson on Tue, 08 February 2022, 09:18:19
omfg i'm so tired of the new jersey devils being so ****ty

not your best work. 4/10 at best. Maybe your archnemesis of sam will make me feel something. ya know two sides of the same coin and alladat

also
More
Max scherzer is a new york met
Show Image
(https://s22927.pcdn.co/wp-content/uploads/2021/12/Max-Scherzer.jpg)
https://imgur.com/a/uHnoWTR

of sam… focus on giving good feedback.

Unless you know for certain what you are talking about or how the set is currently running you’re out of pocket.
Title: Re: [IC] GMK Neon Nights
Post by: Skok on Tue, 08 February 2022, 09:24:01
omfg i'm so tired of the new jersey devils being so ****ty

not your best work. 4/10 at best. Maybe your archnemesis of sam will make me feel something. ya know two sides of the same coin and alladat

also
More
Max scherzer is a new york met
Show Image
(https://s22927.pcdn.co/wp-content/uploads/2021/12/Max-Scherzer.jpg)
https://imgur.com/a/uHnoWTR

8/10
(https://i.imgur.com/vTnQLgc.png)
Title: Re: [IC] GMK Neon Nights
Post by: Skok on Tue, 08 February 2022, 10:32:29
I prefer dark base,
Novelty kit: I also recommend adding ansi enter novelties too, those 2 iso ones are so good.


Yeah I'm thinking of doing a similar style on the ansi enter so theres no compromise nov on that key. Just need to figure out the best way to do it.

Get a load of this...Deskmat with the theme of that ISO enter novelty, would be very fresh I think. Stellaidoscope does some great designs fr.

Yeah that was definitely an idea I had. If I decide to commission a deskmat I want to do it in the same vein as this poster in terms of the high contrast between each color. Stell has made deskmats before that could definitely fit this style so I'm sure it would look great. Might be a bit loud so we'll wait and see.
More
(https://www.ubuy.co.id/productimg/?image=aHR0cHM6Ly9tLm1lZGlhLWFtYXpvbi5jb20vaW1hZ2VzL0kvNzFiazluUzVNekwuX0FDX1NMMTUwMF8uanBn.jpg)
Title: Re: [IC] GMK Neon Nights
Post by: denibhoxha on Tue, 08 February 2022, 12:16:21
Get a load of this...Deskmat with the theme of that ISO enter novelty, would be very fresh I think. Stellaidoscope does some great designs fr.

Yeah that was definitely an idea I had. If I decide to commission a deskmat I want to do it in the same vein as this poster in terms of the high contrast between each color. Stell has made deskmats before that could definitely fit this style so I'm sure it would look great. Might be a bit loud so we'll wait and see.
More
(https://www.ubuy.co.id/productimg/?image=aHR0cHM6Ly9tLm1lZGlhLWFtYXpvbi5jb20vaW1hZ2VzL0kvNzFiazluUzVNekwuX0FDX1NMMTUwMF8uanBn.jpg)
[/quote]

Yeah, a real busy design would really complement the whole theme imo. That red ISO enter novelty gives me Batman Beyond vibes now that I'm looking at it again. Now I definitely want a deskmat lmao. (idk how to quote lol)
Title: Re: [IC] GMK Neon Nights
Post by: SDKCAMPING on Tue, 08 February 2022, 12:40:51
ahh solarized dark with weeb legends and random gamer colours, must be 2022
can someone just rerun solarized dark instead pls

ironic for a beige fanboy
Title: Re: [IC] GMK 2069 (name change s00n)
Post by: bball2 on Tue, 08 February 2022, 13:12:47
Damn that looks dope! Look forward to the GB :-)
Title: Re: [IC] GMK 2069 (name change s00n)
Post by: pwade3 on Tue, 08 February 2022, 13:34:04
Neat set, might want a teal-colored 1u Fn in the neon base or alt mods (depending on how the IC pans out), since I think some 65s and such use a bottom-row fn instead of just going the split shift route.

Title: Re: [IC] GMK 2069 (name change s00n)
Post by: Vanquish on Tue, 08 February 2022, 14:43:21
Both the Base and Neon are great. I will definitely be a part of the group buy when that happens!
Title: Re: [IC] GMK 2069 (name change s00n)
Post by: CrazyNun on Tue, 08 February 2022, 16:06:22
Great set, though would like to see Nord UK extension kit for me to go for it
Title: Re: [IC] GMK 2069 (name change s00n)
Post by: konstantin on Wed, 09 February 2022, 03:28:54
In my opinion, the dark base should be the starting point. I don't think the set looks good with both the teal keys and the red numrow, so I don't think they should be forced on people. However, with either one or the other, I think it has potential.
Having them as child kits seems like it could work, although in that case I would work on trimming down the dark base kit (e.g. by dropping the red arrows or splitting the numpad), so as to avoid a $170+ price tag if buying dark base + either of the red/teal child kits.

Neat set, might want a teal-colored 1u Fn in the neon base or alt mods (depending on how the IC pans out), since I think some 65s and such use a bottom-row fn instead of just going the split shift route.
There already is a teal-colored Fn, though?
Title: Re: [IC] GMK 2069 (name change s00n)
Post by: linell on Wed, 09 February 2022, 03:48:34
as much as it hurts my eyes, I really like it
accent numrow is cool
Title: Re: [IC] GMK Neon Nights
Post by: nvh2092 on Wed, 09 February 2022, 05:15:41
I prefer dark base,
Novelty kit: I also recommend adding ansi enter novelties too, those 2 iso ones are so good.


Yeah I'm thinking of doing a similar style on the ansi enter so theres no compromise nov on that key. Just need to figure out the best way to do it.

Get a load of this...Deskmat with the theme of that ISO enter novelty, would be very fresh I think. Stellaidoscope does some great designs fr.

Yeah that was definitely an idea I had. If I decide to commission a deskmat I want to do it in the same vein as this poster in terms of the high contrast between each color. Stell has made deskmats before that could definitely fit this style so I'm sure it would look great. Might be a bit loud so we'll wait and see.
More
Show Image
(https://www.ubuy.co.id/productimg/?image=aHR0cHM6Ly9tLm1lZGlhLWFtYXpvbi5jb20vaW1hZ2VzL0kvNzFiazluUzVNekwuX0FDX1NMMTUwMF8uanBn.jpg)
Might need blue (or teal) on the mod iso enter too to represent light the same way as the accent one
Title: Re: [IC] GMK 2069 (name change s00n)
Post by: pwade3 on Wed, 09 February 2022, 06:55:04
Neat set, might want a teal-colored 1u Fn in the neon base or alt mods (depending on how the IC pans out), since I think some 65s and such use a bottom-row fn instead of just going the split shift route.
There already is a teal-colored Fn, though?

The R4 rows are two different colors (I would say blue for the shift row, teal for the very bottom row), unless I'm blind, I see a blue 1u fn for things such as split shift, but I don't see a teal one for any bottom-row 1u fn layouts.
Title: Re: [IC] GMK 2069 (name change s00n)
Post by: konstantin on Wed, 09 February 2022, 08:01:23
The R4 rows are two different colors (I would say blue for the shift row, teal for the very bottom row), unless I'm blind, I see a blue 1u fn for things such as split shift, but I don't see a teal one for any bottom-row 1u fn layouts.

Huh, they seemed different to me too at first glance, but I thought that was just an artifact of the lighting in the kit render. Now that I'm on desktop instead of mobile, I see that they're different in all of the renders. :P In that case, you are correct: a separate R4 1u Fn key in teal will need to be added to the kits.

Although, if I'm being honest, I don't really like that the R4 rows are different colors. The colors are very similar, but not quite the same. Either make them exactly the same or make them more distinct. At the moment it's sitting in that uncanny territory imo.
Title: Re: [IC] GMK 2069 (name change s00n)
Post by: kight on Wed, 09 February 2022, 08:37:50
Although, if I'm being honest, I don't really like that the R4 rows are different colors. The colors are very similar, but not quite the same. Either make them exactly the same or make them more distinct. At the moment it's sitting in that uncanny territory imo.

This. I couldn't tell the R4 colors apart at first glance and maybe that's just me, but I think you would get a lot more mileage out of that extra color if you upped the contrast there. Love the neon base otherwise :thumb:
Title: Re: [IC] GMK 2069 (name change s00n)
Post by: Skok on Wed, 09 February 2022, 10:55:46
Neat set, might want a teal-colored 1u Fn in the neon base or alt mods (depending on how the IC pans out), since I think some 65s and such use a bottom-row fn instead of just going the split shift route.


Yeah I didn't even think about this. Will definitely add in the next update.

Although, if I'm being honest, I don't really like that the R4 rows are different colors. The colors are very similar, but not quite the same. Either make them exactly the same or make them more distinct. At the moment it's sitting in that uncanny territory imo.

In my opinion, the dark base should be the starting point. I don't think the set looks good with both the teal keys and the red numrow, so I don't think they should be forced on people. However, with either one or the other, I think it has potential.
Having them as child kits seems like it could work, although in that case I would work on trimming down the dark base kit (e.g. by dropping the red arrows or splitting the numpad), so as to avoid a $170+ price tag if buying dark base + either of the red/teal child kits.

The more I look at it, the more I agree with you. I'll more than likely move it a shade over to make it bluer and more distinct from the bottom. In terms of kitting this is something I'll have to think about a bit. I definitely agree that the neon base won't be for everyone but if we are talking in terms of the intent of the set the neon base is "canon" per se. I'm not necessarily partial to forcing neon base to run but I want the set to run in any way that the neon base can be achieved. I don't know if I would split the numpad but I'd definitely be willing to drop accent arrows. Thanks for the input Konstantin!


This. I couldn't tell the R4 colors apart at first glance and maybe that's just me, but I think you would get a lot more mileage out of that extra color if you upped the contrast there. Love the neon base otherwise :thumb:

I agree with you as mentioned above, thanks!
Title: Re: [IC] GMK 2069 (name change soon)
Post by: Tree_ on Thu, 10 February 2022, 19:11:58
Dark Base is the play. Neon Base makes my eyeballs bleed when I look at it.

I genuinely think you should stick to 2069 as the name.
Title: Re: [IC] GMK 2069 (name change soon)
Post by: Skok on Thu, 10 February 2022, 23:18:15
Neon Base makes my eyeballs bleed when I look at it.

I genuinely think you should stick to 2069 as the name.

That's the point. The IC form is skewing towards dark base at 57/43 ratio. I assume it'll prob be the main base kit if the numbers keep going that way. Either way the ability to have the neon base will either be through maybe a cut down 2nd base kit or a child kit as that is my intent of the set.

As for the name, not that it is that important, it'll probably be in a similar vein to the original one. 2069 is a funny call out to the inspiration but I want something a little less "memey" I guess. Just needed a placeholder.
Title: Re: [IC] GMK 2069 (name change soon)
Post by: snicket on Fri, 11 February 2022, 11:52:47
ISO enter novelties look amazing!
Title: Re: [IC] GMK 2069 (name change soon)
Post by: andromache on Fri, 18 February 2022, 15:47:25
Dark base SUCKS. Neon base chad. Would be nice if you could offer both but I understand not doing that with how GMK is selling right now.....sad dark base is winning the IC vote though. I will have to bot the form to get my way I guess.
Title: Re: [IC] GMK 2069 (name change soon)
Post by: Hawkenfreude on Fri, 18 February 2022, 17:03:35
Smells like voter fraud. I demand a recount. Only Neon base can make keyboards great again!
Title: Re: [IC] GMK Future Nights
Post by: Skok on Thu, 24 February 2022, 16:14:30
An update:

So with public disdain for GMK growing as well as lack of confidence from vendors I think it would be a bit tone deaf to try to brute force this set as GMK. I'm not partial to the profile as much as I am the colorway. For this reason I'm deciding to swap over to DCS.
It's something that I considered from the beginning when making this set and even did a render or two as seen here. As for sublegends, its something I'd have to consider as the molds would have to be made for the Katakana.

(https://i.imgur.com/Dygx9aM.jpg)

There is a good reason to do this besides the obvious reason which would be lead time. Besides lead time swapping over to DCS would allow for less custom colors to be used (probably) due to a wider range of stock options and more flexibility with child kits which was a big question mark with GMK. The lower MOQs in general should also lend well to this set's feasibility.

We are sitting at around 80 IC responses from GH alone. I have not posted to any other external platform. I'll be realistic and reserved for now and acknowledge that the set may fail completely but I'd still like to make it happen in anyway possible.
The next step is to buy SP color chips and see how many stock colors are viable and some DCS to make sure I actually like it.

Thanks.
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: rndr on Fri, 25 February 2022, 08:09:16
Catchy design. I hope an Indian vendor runs this set as well.
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: brianwang76 on Fri, 25 February 2022, 21:45:22
I am glad this moves to DCS!
I usually don't really like katakana sublegends on keycaps but I think in this case it works super well with the theme and really hope it is still possible with DCS!  :)
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: Zanhana on Sat, 26 February 2022, 21:50:15
any chance of adding a red Q-row kit for the 40s crowd
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: Sandy on Sun, 27 February 2022, 18:40:37
Can you render dark base? maybe dark base with red row? that's what I'm looking for show some different combos
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: Skok on Sun, 27 February 2022, 18:50:53
any chance of adding a red Q-row kit for the 40s crowd

I'd say its pretty unlikely since I don't see it being popular enough

I am glad this moves to DCS!
I usually don't really like katakana sublegends on keycaps but I think in this case it works super well with the theme and really hope it is still possible with DCS!  :)

I'm 99% sure its going to need new molds for katakana so I'll have to look into the price implications of that. On a more positive note that means I have a bit of freedom to make my own subs instead of borrowing from Biip or Mito.

Can you render dark base? maybe dark base with red row? that's what I'm looking for show some different combos

I don't have any renders specifically but I do have a video that shows off all the different combos. Once I start working on the DCS renders I'll make sure to get all the variations of colorways.

More
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: sagenju on Sat, 05 March 2022, 00:13:20
Dude this set is awesome. Kudos to your decision to go for DCS.
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: Tsenohebot on Sun, 06 March 2022, 20:18:09
Definitely picking this one up when it enters gb.
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: konstantin on Mon, 07 March 2022, 05:20:38
I'm 99% sure its going to need new molds for katakana so I'll have to look into the price implications of that. On a more positive note that means I have a bit of freedom to make my own subs instead of borrowing from Biip or Mito.

Since that's the case, please take this opportunity to create molds that are based on the standard ANSI EN-JP kana layout (similar to how MiTo's sublegends are laid out) rather than the vintage Apple one that Biip's molds are based on. This will open the door for future DCS sets to have a nice, accurate set of katakana molds available.

reference (https://imgur.com/a/Y2rvl1s)
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: Skok on Mon, 07 March 2022, 10:51:09
I'm 99% sure its going to need new molds for katakana so I'll have to look into the price implications of that. On a more positive note that means I have a bit of freedom to make my own subs instead of borrowing from Biip or Mito.

Since that's the case, please take this opportunity to create molds that are based on the standard ANSI EN-JP kana layout (similar to how MiTo's sublegends are laid out) rather than the vintage Apple one that Biip's molds are based on. This will open the door for future DCS sets to have a nice, accurate set of katakana molds available.

reference (https://imgur.com/a/Y2rvl1s)

Yeah for sure, I was only using Biip's for aesthetic purposes. If I can make my own from the ground up there's no reason to not make them accurate. Thanks for the references!
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: mr_foggy on Tue, 08 March 2022, 03:28:34
glad to see DCS getting some more modern looking project, I'm just afraid the queue will just be as bad as GMK's by the time this set runs.
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: rndr on Thu, 10 March 2022, 09:51:21
DCS Queue is filling up fast. Please act soon and start the GB. Or else, it will become another GMK meme
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: PixelOps on Mon, 14 March 2022, 07:27:38
please, consider Latin Alphas base kit, at least for me is too much latin+katakana
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: smsking on Tue, 22 March 2022, 11:49:55
Don't care if it makes me a zoomer or something, i've really wanted a set like this, like the japanese sublegends, the red row of the neon set, and that novelty is gonna make me turn british.
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: mytommy on Wed, 13 April 2022, 11:06:30
keep the sublegends for the love of baby jesus <3
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: iaman on Thu, 14 April 2022, 16:41:14
Honestly DCS sounds fine to me, and I don't care for the sublegends anyway. SP does great color-matching and if they can get a DCS set out much faster than GMK can get a Cherry set out, more power to ya. You can always do a GMK set down the road if people really want the sublegends version.
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: SwitchKeys on Fri, 15 April 2022, 21:13:47
Honestly DCS sounds fine to me, and I don't care for the sublegends anyway. SP does great color-matching and if they can get a DCS set out much faster than GMK can get a Cherry set out, more power to ya. You can always do a GMK set down the road if people really want the sublegends version.

DCS is out to 40 weeks now, just fyi. Thats the quoted timeline too.
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: Skok on Fri, 15 April 2022, 21:36:55
keep the sublegends for the love of baby jesus <3

Honestly DCS sounds fine to me, and I don't care for the sublegends anyway. SP does great color-matching and if they can get a DCS set out much faster than GMK can get a Cherry set out, more power to ya. You can always do a GMK set down the road if people really want the sublegends version.

I do plan on keeping the sublegends.

DCS is out to 40 weeks now, just fyi. Thats the quoted timeline too.

There's more reasons to go with SP than just lead time. SP's wider selection of stock colors means I only need to go custom on 1 or 2 colors (still deciding) instead of 3. The more forgiving MOQs are also a bonus for a set that is split 5050 in terms of options I want offer. DCS texture also slaps, at least while it lasts.
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: hottrout on Mon, 18 April 2022, 03:48:14
This should not work, but it does and I should not like it ..... but I do.
Title: Re: [IC] DCS Future Nights // Update on most recent post
Post by: Skok on Mon, 18 April 2022, 11:05:12
This should not work, but it does and I should not like it ..... but I do.
More
(https://c.tenor.com/vMgUYwT5s2AAAAAd/darth-vader-search-your-feelings.gif)
Title: Re: [IC] GMK Future Nights // Update on most recent post
Post by: Ella on Wed, 04 January 2023, 12:34:28
Yo this stinks skok
Title: Re: [IC] GMK Future Nights // Update on most recent post
Post by: Quotes on Wed, 25 January 2023, 02:01:07
Any updates on this set? I just happen to randomly come across this, was talking to a few buds yeaterday about how we want exactly a set like this.
Title: Re: [IC] GMK Future Nights // Update on most recent post
Post by: Skok on Wed, 25 January 2023, 14:01:56
Any updates on this set? I just happen to randomly come across this, was talking to a few buds yeaterday about how we want exactly a set like this.

I would still like it to yes. I haven't abandoned it. I just don't know if there is enough interest to get it to MOQ regardless of manufacturer.
Title: Re: [IC] GMK Future Nights // Update on most recent post
Post by: Araset on Tue, 31 January 2023, 09:27:58
Big up for 40s support in base, I would really like to see it happen
Title: Re: [IC] GMK Future Nights // Update on most recent post
Post by: UncannyPally on Wed, 01 February 2023, 12:15:59
Love this colorway and design! Actually just registered to say I would absolutely be interested if you get it produced.
Title: Re: [IC] GMK Future Nights // Update on most recent post
Post by: Klose Rinz on Wed, 01 February 2023, 13:16:12
Seeing the most recent post, I registered too just to post a comment here!
I really love this design, especially the Neon Base with Red Row, which is so unique. I really hope the red row could be kept, since it can add impressive visual impact for many many sets. I think people would be even more interested in this special red row than the overall design.

(By the way, (just a personal preference) I would suggest make the arrow keys in the same blue color, or give the "black on red" arrow keys of Dark Base to the Neon Base. As the Dark Base has 2 sets of arrow keys, which both are in the same color, however for the Neon Base, the blue arrow keys have two colors.)

Also I wish the red row has the print key, which is fairly useful for smaller layouts.

Anyway, good luck!
Title: Re: [IC] GMK Future Nights // Update on most recent post
Post by: ampp33 on Sat, 04 February 2023, 15:03:45
I'm ALL about this set and just filled out the IC form.  I would love to see this set get some traction and really take off.  Judging by the number of comments I think this one is a winner, let's keep up the momentum!
Title: Re: [IC] GMK Future Nights // Update on most recent post
Post by: Stell4r on Mon, 20 February 2023, 22:42:28
I'm all for this set as well.I prefer the neon because of the red row.
Would love the ESC key to be red as well, it would go down so well with my 65 keeb.
Hope this materializes soon.