Author Topic: [IC] GMK Blue Mod Set (Final Render & Pricing Received) Going Live April 3rd!  (Read 1837078 times)

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Offline quochung1989

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Re: [IC] GMK Spacebars and Other Mini Sets
« Reply #150 on: Sat, 03 January 2015, 09:15:10 »
Hope you can add key  below:
Winkeyless with B profile: Ctrl 1.5x; Alt 1.5x; Alt Gr 1.5 x; Windows 1x (only my opinion because I like B than A profile )
Optional with Delete; End; Page Down (E profile for 1800 layout). There is group buy about leeku 1800. So I think there are more people interested keycaps for 1800 layout ;)
I will add in 1800 compatibility. I wasn't planning on adding winkeyless B profile, but if more people are interested I will.
Sound good :thumb:

Offline nubbinator

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Re: [IC] GMK Spacebars and Other Mini Sets
« Reply #151 on: Sat, 03 January 2015, 12:43:13 »
I was more a fan of AE mods, 3B doesn't do it for me at all.

AE is nice and I would love to see something made with it, but I think there needs to either be a TA Green replica dyesub or Alphas (with pad printed sublegends) done to really make it good.  As it is, if you really want something AE, you can pick up shift, alt, ctrl, enter, and WASD from EK in AE.  It's not the full set, but it's a good mix.  It looks nice with TA and Beige and Cream, but I'm not sure what else it would go with.

The main reason I like 3B is that I think it goes with more sets out there, so there's a better chance of it succeeding.  It's Bill's buy though, so he has the final say on all the color choices.

Offline billnye

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Re: [IC] GMK Green Mod Set
« Reply #152 on: Sat, 03 January 2015, 12:56:18 »
OP updated to reflect where we are currently ^-^

Offline ideus

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Re: [IC] GMK Green Mod Set
« Reply #153 on: Sat, 03 January 2015, 12:56:54 »
\| (1 key): 1.0, D profile.

Offline exitfire401

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Re: [IC] GMK Green Mod Set
« Reply #154 on: Sat, 03 January 2015, 13:08:54 »
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Offline radio_killah

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Re: [IC] GMK Green Mod Set
« Reply #155 on: Sat, 03 January 2015, 13:46:06 »
\| (1 key): 1.0, D profile.

Agreed. This would be appreciated.

Another addition:  both a regular and an offset 1.75 ctrl key, not necessarily stepped but just both stem types.

Offline billnye

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Re: [IC] GMK Green Mod Set
« Reply #156 on: Sat, 03 January 2015, 13:49:29 »
\| (1 key): 1.0, D profile.

Agreed. This would be appreciated.

Another addition:  both a regular and an offset 1.75 ctrl key, not necessarily stepped but just both stem types.
Added both in. I'm pretty sure the offset one will have to be stepped, but I'll ask if they have a fulltouch mold.

Offline radio_killah

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Re: [IC] GMK Green Mod Set
« Reply #157 on: Sat, 03 January 2015, 13:58:16 »
\| (1 key): 1.0, D profile.

Agreed. This would be appreciated.

Another addition:  both a regular and an offset 1.75 ctrl key, not necessarily stepped but just both stem types.
Added both in. I'm pretty sure the offset one will have to be stepped, but I'll ask if they have a fulltouch mold.

Awesome. I don't know about others but just having the option for both the regular and offset position is useful. Having full touch or stepped doesn't matter as much. But thanks BILL!

Offline iamtootallforthis

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Re: [IC] GMK Green Mod Set
« Reply #158 on: Sat, 03 January 2015, 14:50:40 »
I'm happy about this. Will this set work with Ivan's Dolch? From what I saw it looks like it would but I can't really tell.

Offline exitfire401

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Re: [IC] GMK Green Mod Set
« Reply #159 on: Sat, 03 January 2015, 15:00:54 »
I'm happy about this. Will this set work with Ivan's Dolch? From what I saw it looks like it would but I can't really tell.

Looks likely would match pretty well to me.
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Offline billnye

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Re: [IC] GMK Green Mod Set
« Reply #160 on: Sat, 03 January 2015, 15:02:27 »
I'm happy about this. Will this set work with Ivan's Dolch? From what I saw it looks like it would but I can't really tell.
As you can see from nubs' pic I think it will go very well! Bear in mind though, the text will likely be black. It is mainly meant to match classic beige and other sets with black text.

Offline renne

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Re: [IC] GMK Green Mod Set
« Reply #161 on: Sat, 03 January 2015, 15:56:56 »
what about number pad and blanks?

Offline nubbinator

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Re: [IC] GMK Green Mod Set
« Reply #162 on: Sat, 03 January 2015, 16:01:57 »
Do you plan on doing an Esc set or adding different color Esc keys in?  I asked because that's an easy way to try out color combos you're interested in for future runs.

Offline billnye

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Re: [IC] GMK Green Mod Set
« Reply #163 on: Sat, 03 January 2015, 16:02:52 »
what about number pad and blanks?
I wasn't on planning on having numpad as that would add more keys to the set which is already getting quite large. Blanks may be included, but only if more people show interest in them.

Offline billnye

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Re: [IC] GMK Green Mod Set
« Reply #164 on: Sat, 03 January 2015, 16:04:16 »
Do you plan on doing an Esc set or adding different color Esc keys in?  I asked because that's an easy way to try out color combos you're interested in for future runs.
I might include some escapes. I am really fond of the scitex color scheme, so I might do one in that color and a few other combinations


pic from Ivan's late GMK gb

Offline renne

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Re: [IC] GMK Green Mod Set
« Reply #165 on: Sat, 03 January 2015, 16:05:41 »
what about number pad and blanks?
I wasn't on planning on having numpad as that would add more keys to the set which is already getting quite large. Blanks may be included, but only if more people show interest in them.
Sure. Count me in. And what about the modifier font, text or symbol or both?

Offline billnye

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Re: [IC] GMK Green Mod Set
« Reply #166 on: Sat, 03 January 2015, 16:06:56 »
what about number pad and blanks?
I wasn't on planning on having numpad as that would add more keys to the set which is already getting quite large. Blanks may be included, but only if more people show interest in them.
Sure. Count me in. And what about the modifier font, text or symbol or both?
Text. All legends will be true to original Cherry ANSI

Offline radio_killah

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Re: [IC] GMK Green Mod Set
« Reply #167 on: Sat, 03 January 2015, 16:21:13 »
what about number pad and blanks?
I wasn't on planning on having numpad as that would add more keys to the set which is already getting quite large. Blanks may be included, but only if more people show interest in them.
Sure. Count me in. And what about the modifier font, text or symbol or both?
Text. All legends will be true to original Cherry ANSI
Show Image


ooooo nice choice.

Offline Geroximo

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Re: [IC] GMK Green Mod Set
« Reply #168 on: Sat, 03 January 2015, 18:07:22 »
interested

Offline LechnerDE

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Re: [IC] GMK Green Mod Set
« Reply #169 on: Sat, 03 January 2015, 18:08:25 »
I am getting more and more hyped about this Mod Set  :thumb:


Do you have a rough timeline for it? When do you plan to launch a GB?

Offline ideus

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Re: [IC] GMK Green Mod Set
« Reply #170 on: Sat, 03 January 2015, 18:22:27 »
I'm happy about this. Will this set work with Ivan's Dolch? From what I saw it looks like it would but I can't really tell.
As you can see from nubs' pic I think it will go very well! Bear in mind though, the text will likely be black. It is mainly meant to match classic beige and other sets with black text.
Show Image


They will match very well, even with black legends, the colors go well together.

Offline nubbinator

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Re: [IC] GMK Green Mod Set
« Reply #171 on: Sat, 03 January 2015, 18:45:34 »
I'm happy about this. Will this set work with Ivan's Dolch? From what I saw it looks like it would but I can't really tell.

The OG Dolch and GMK CC Grey I think Ivan used are very close in color, so it should look good IMO.  It goes a little better with the lighter 2B Grey, but it's still nice together.

Do you plan on doing an Esc set or adding different color Esc keys in?  I asked because that's an easy way to try out color combos you're interested in for future runs.
I might include some escapes. I am really fond of the scitex color scheme, so I might do one in that color and a few other combinations

Show Image

pic from Ivan's late GMK gb

That would be nice.  I have a few more suggestions for colors that I think could be fun (crappy mockups included):

1. CV Yellow on CC Grey - Yolch




2. UN6037 Cyan on CC or 2B Grey





3. AE Green on UN33656 Magenta or the inverse





4. Some Manly Unicorn Loving - UN5046 Purple on CV Yellow, AE Green, and UN6037 Cyan and UN6037 Cyan on UN5046 Purple





Offline CommonCurt

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Re: [IC] GMK Green Mod Set
« Reply #172 on: Sat, 03 January 2015, 18:54:35 »
I have a few more suggestions for colors that I think could be fun (crappy mockups included):

2. UN6037 Cyan on CC or 2B Grey

Show Image

Show Image




4. Some Manly Unicorn Loving - UN5046 Purple on CV Yellow, AE Green, and UN6037 Cyan and UN6037 Cyan on UN5046 Purple

Show Image

Show Image

Show Image

Show Image


Love the UN6037 Cyan on CC or 2B Grey.  Would like to see a whole set done like that.

The Purple on Yellow is also nice  :)
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Offline ideus

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Re: [IC] GMK Green Mod Set
« Reply #173 on: Sat, 03 January 2015, 19:05:29 »
Rubout (1 key): 1.75 full touch C profile with red or dark brown legends.

I do not know if this can be done with GMK available molds, but it would be very cool to get it as a novelty that can be use instead of Control to replace the CapsLock key a la Symbolics.

Offline billnye

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Re: [IC] GMK Green Mod Set
« Reply #174 on: Sat, 03 January 2015, 19:09:46 »
Rubout (1 key): 1.75 full touch C profile with red or dark brown legends.

I do not know if this can be done with GMK available molds, but it would be very cool to get it as a novelty that can be use instead of Control to replace the CapsLock key a la Symbolics.
I'll see if they have the mold
« Last Edit: Sun, 04 January 2015, 10:15:48 by billnye »

Offline billnye

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Re: [IC] GMK Green Mod Set
« Reply #175 on: Sat, 03 January 2015, 19:10:57 »
I'm happy about this. Will this set work with Ivan's Dolch? From what I saw it looks like it would but I can't really tell.

The OG Dolch and GMK CC Grey I think Ivan used are very close in color, so it should look good IMO.  It goes a little better with the lighter 2B Grey, but it's still nice together.

Do you plan on doing an Esc set or adding different color Esc keys in?  I asked because that's an easy way to try out color combos you're interested in for future runs.
I might include some escapes. I am really fond of the scitex color scheme, so I might do one in that color and a few other combinations

Show Image

pic from Ivan's late GMK gb

That would be nice.  I have a few more suggestions for colors that I think could be fun (crappy mockups included):

1. CV Yellow on CC Grey - Yolch

Show Image



2. UN6037 Cyan on CC or 2B Grey

Show Image

Show Image



3. AE Green on UN33656 Magenta or the inverse

Show Image

Show Image



4. Some Manly Unicorn Loving - UN5046 Purple on CV Yellow, AE Green, and UN6037 Cyan and UN6037 Cyan on UN5046 Purple

Show Image

Show Image

Show Image

Show Image

I will consider some of these! I have some other color sets I've had in mind. I would like to see a Yolch one though.

Offline billnye

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Re: [IC] GMK Green Mod Set
« Reply #176 on: Sat, 03 January 2015, 19:13:06 »
If anyone else has suggestions let me hear them!

Offline mason

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Re: [IC] GMK Green Mod Set
« Reply #177 on: Sat, 03 January 2015, 23:07:24 »
my wallet is also ready

Offline hwood34

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Re: [IC] GMK Green Mod Set
« Reply #178 on: Sun, 04 January 2015, 03:40:55 »
I'd be in for a set
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Offline IvanIvanovich

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Re: [IC] GMK Green Mod Set
« Reply #179 on: Sun, 04 January 2015, 10:45:54 »
I'm happy about this. Will this set work with Ivan's Dolch? From what I saw it looks like it would but I can't really tell.

The OG Dolch and GMK CC Grey I think Ivan used are very close in color, so it should look good IMO.  It goes a little better with the lighter 2B Grey, but it's still nice together.

Do you plan on doing an Esc set or adding different color Esc keys in?  I asked because that's an easy way to try out color combos you're interested in for future runs.
I might include some escapes. I am really fond of the scitex color scheme, so I might do one in that color and a few other combinations

Show Image

pic from Ivan's late GMK gb

That would be nice.  I have a few more suggestions for colors that I think could be fun (crappy mockups included):

1. CV Yellow on CC Grey - Yolch

Show Image



2. UN6037 Cyan on CC or 2B Grey

Show Image

Show Image



3. AE Green on UN33656 Magenta or the inverse

Show Image

Show Image



4. Some Manly Unicorn Loving - UN5046 Purple on CV Yellow, AE Green, and UN6037 Cyan and UN6037 Cyan on UN5046 Purple

Show Image

Show Image

Show Image

Show Image


+1 on basically all of them.

I like the idea of green mods set... but bummed it's with black legend. Perhaps consider to make it tonal, with one shade of green on the other? I think that would look really great and would go with either classic black on beige or white on black, Dolch, etc... set.

Offline billnye

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Re: [IC] GMK Green Mod Set
« Reply #180 on: Sun, 04 January 2015, 10:53:51 »
I'm happy about this. Will this set work with Ivan's Dolch? From what I saw it looks like it would but I can't really tell.

The OG Dolch and GMK CC Grey I think Ivan used are very close in color, so it should look good IMO.  It goes a little better with the lighter 2B Grey, but it's still nice together.

Do you plan on doing an Esc set or adding different color Esc keys in?  I asked because that's an easy way to try out color combos you're interested in for future runs.
I might include some escapes. I am really fond of the scitex color scheme, so I might do one in that color and a few other combinations

Show Image

pic from Ivan's late GMK gb

That would be nice.  I have a few more suggestions for colors that I think could be fun (crappy mockups included):

1. CV Yellow on CC Grey - Yolch

Show Image



2. UN6037 Cyan on CC or 2B Grey

Show Image

Show Image



3. AE Green on UN33656 Magenta or the inverse

Show Image

Show Image



4. Some Manly Unicorn Loving - UN5046 Purple on CV Yellow, AE Green, and UN6037 Cyan and UN6037 Cyan on UN5046 Purple

Show Image

Show Image

Show Image

Show Image


+1 on basically all of them.

I like the idea of green mods set... but bummed it's with black legend. Perhaps consider to make it tonal, with one shade of green on the other? I think that would look really great and would go with either classic black on beige or white on black, Dolch, etc... set.
I'm going to ask for mockups for black text on all 3 colors of green. If people are not happy with those combos, I will consider this!

Offline Blackehart

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Re: [IC] GMK Green Mod Set
« Reply #181 on: Mon, 05 January 2015, 18:09:17 »
Interested

Any chance of getting an extra left shift for us unclean fc660m users?

Offline nubbinator

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Re: [IC] GMK Green Mod Set
« Reply #182 on: Mon, 05 January 2015, 18:20:43 »
I like the idea of green mods set... but bummed it's with black legend. Perhaps consider to make it tonal, with one shade of green on the other? I think that would look really great and would go with either classic black on beige or white on black, Dolch, etc... set.
I'm going to ask for mockups for black text on all 3 colors of green. If people are not happy with those combos, I will consider this!

It might be nice just to cement the color idea.  A Dolchish grey legend may also have the same effect Ivan is looking for, but I'm not sure.

Offline billnye

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Re: [IC] GMK Green Mod Set
« Reply #183 on: Mon, 05 January 2015, 18:21:36 »
Interested

Any chance of getting an extra left shift for us unclean fc660m users?
Sure I'll add it!

Offline IvanIvanovich

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Re: [IC] GMK Green Mod Set
« Reply #184 on: Mon, 05 January 2015, 19:16:55 »
I like the idea of green mods set... but bummed it's with black legend. Perhaps consider to make it tonal, with one shade of green on the other? I think that would look really great and would go with either classic black on beige or white on black, Dolch, etc... set.
I'm going to ask for mockups for black text on all 3 colors of green. If people are not happy with those combos, I will consider this!

It might be nice just to cement the color idea.  A Dolchish grey legend may also have the same effect Ivan is looking for, but I'm not sure.

No I mean something like N7 on AE, dark green on light green. Like this ****:

I like the colorway, but have no interest in the weed/stoner stuff.

Offline SpAmRaY

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Re: [IC] GMK Green Mod Set
« Reply #185 on: Mon, 05 January 2015, 19:29:06 »
Someone really needs to do something yolch so we can see how the colors come out.

Offline rowdy

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Re: [IC] GMK Green Mod Set
« Reply #186 on: Mon, 05 January 2015, 19:36:14 »
Someone really needs to do something yolch so we can see how the colors come out.

+1
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Offline Joey Quinn

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Re: [IC] GMK Green Mod Set
« Reply #187 on: Tue, 06 January 2015, 01:48:31 »
Someone really needs to do something yolch so we can see how the colors come out.

That or GMK Dolch Pink.
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Offline SpAmRaY

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Re: [IC] GMK Green Mod Set
« Reply #188 on: Tue, 06 January 2015, 06:49:57 »

Offline frostylove

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Re: [IC] GMK Green Mod Set
« Reply #189 on: Tue, 06 January 2015, 10:11:33 »
Looks nice.
Interested :thumb:
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Offline Findecanor

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Re: [IC] GMK Green Mod Set
« Reply #190 on: Tue, 06 January 2015, 10:38:45 »
Oh, do I see right that the legend colour is black?
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Offline billnye

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Re: [IC] GMK Green Mod Set
« Reply #191 on: Tue, 06 January 2015, 10:43:37 »
Oh, do I see right that the legend colour is black?
Yes! CR, the pitch black color.
« Last Edit: Tue, 06 January 2015, 10:48:32 by billnye »

Offline FrostyToast

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  • Location: Canada
Re: [IC] GMK Green Mod Set
« Reply #192 on: Tue, 06 January 2015, 10:47:34 »
Oh, do I see right that the legend colour is black?
Yes! C9, the pitch black color.

Hold on, what is C9?
I only see CR and N9 in the photo.
Quote from: elton5354
I don't need anymore keyboards

Offline billnye

  • ability man
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Re: [IC] GMK Green Mod Set
« Reply #193 on: Tue, 06 January 2015, 10:49:15 »
Oh, do I see right that the legend colour is black?
Yes! C9, the pitch black color.

Hold on, what is C9?
I only see CR and N9 in the photo.
CR my bad. You guys know what I mean :))

N9 isn't quite as dark as CR.

Offline Joey Quinn

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People in the 1980s, in general, were clearly just better than we are now in every measurable way.

The dumber the reason the more it must be done

Offline honoka

  • Posts: 344
Re: [IC] GMK Green Mod Set
« Reply #195 on: Tue, 06 January 2015, 17:37:10 »
Interested in blanks!
Also, F1-F4 and F9-F12 keys would be nice for those that don't want contrasting F-rows.

Offline Findecanor

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Re: [IC] GMK Green Mod Set
« Reply #196 on: Tue, 06 January 2015, 17:48:40 »
Oh, do I see right that the legend colour is black?
Yes! CR, the pitch black color.
Thanks. The white colour sample in one of the photos looked like it had the label CR, CB or CP and was partially obscured, so I asked just to be sure.
🍉

Offline ideus

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Re: [IC] GMK Green Mod Set
« Reply #197 on: Tue, 06 January 2015, 20:11:43 »
Rubout (1 key): 1.75 full touch C profile with red or dark brown legends.

I do not know if this can be done with GMK available molds, but it would be very cool to get it as a novelty that can be use instead of Control to replace the CapsLock key a la Symbolics.
I'll see if they have the mold


Coolness! my wallet is almost ready.

Offline ideus

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Re: [IC] GMK Green Mod Set
« Reply #198 on: Tue, 06 January 2015, 20:17:25 »
Interested

Any chance of getting an extra left shift for us unclean fc660m users?
Sure I'll add it!


+1 on this, I also have one of those unclean things here.  :(

Offline billnye

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Re: [IC] GMK Green Mod Set
« Reply #199 on: Tue, 06 January 2015, 20:21:17 »
This won't be launching for about a month.

The package with CMYW is supposed to be coming at the end of this month, and I am hoping to get all those packages out in about a week. I want to get CMYW completely done before I start another group buy.

ETA: February 6th