Author Topic: Making keycaps - TokKeys  (Read 2541 times)

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Offline EverTokki

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Making keycaps - TokKeys
« on: Sat, 28 November 2020, 03:19:43 »
Hey guys, long time lurker here!
I finally gathered the materials to cast keycaps and I'm going to document my progress here.
I've seen a lot of threads about making keycaps, but they usually ended up being a page long so I hope to last longer than that!!

Basically I've been trying to make a tiger keycap and have been sculpting a tiger a day!
Here's the progress I've made:

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Ended up casting this boi:

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Turned out okay but a lot of improvements gotta be done..

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I have a griffin that I also doubleshotted:

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And some more ideas

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I'm using super sculpey, and a bunch of tools. I use a hairdryer to "bake" the sculpt.

Please let me know of any questions / comments / concerns and some constructive feedback would be great!!
« Last Edit: Mon, 30 November 2020, 06:20:38 by EverTokki »

Offline suicidal_orange

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Re: Making keycaps - yet another thread
« Reply #1 on: Sat, 28 November 2020, 03:34:26 »
I'm on a small screen so maybe flaws are hidden but the multishotting on that tiger looks great, as does the sharpness of the teeth in the first sculpt.

Is your top idea a cyber potato?   Certainly makes a change from the traditional skull
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Offline EverTokki

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Re: Making keycaps - yet another thread
« Reply #2 on: Sat, 28 November 2020, 07:22:21 »
I'm on a small screen so maybe flaws are hidden but the multishotting on that tiger looks great, as does the sharpness of the teeth in the first sculpt.

Is your top idea a cyber potato?   Certainly makes a change from the traditional skull
Show Image

The sculpt needs some work though, and the butt is non-existant!  ;)

And yes, cyber potato best. It's a talking one too.
« Last Edit: Sat, 28 November 2020, 21:07:17 by EverTokki »

Offline EverTokki

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Re: Making keycaps - yet another thread
« Reply #3 on: Sat, 28 November 2020, 21:04:23 »
Yesterday I sculpted a mouth key to go with the eyes. Still needs improvement.

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And today I took out the casting I did from yesterday; I fixed up a few mistakes on the master and it looks way better lol.

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The bubbles are still a problem and I'm a poor university student so no pressure pots until I can afford them.
I think maybe the alcohol ink I use (very bubbly) might be the problem...?? :|
But not sure if I can find a resin pigment that isn't glittery.
I've heard powders work better in resin, simply because they don't add more liquid to it.
« Last Edit: Sat, 28 November 2020, 21:06:30 by EverTokki »

Offline EverTokki

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Re: Making keycaps - yet another thread
« Reply #4 on: Mon, 30 November 2020, 06:20:04 »
Yesterday I sculpted some more stuff, already out of ideas. I think I'll need time to sit down, think about a design I want to do that's easily castable.
This is some rabbit girl without eyes.
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Wondering if something more cute is my way
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I then casted another multishot that I demolded today.
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Seems like there's progress, although I gotta say I liked my first attempt best.
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The butts are nonexistant though, and I really gotta work on that.
I also ordered some sandpaper, and sculpey firm so that should really help.
More importantly, I want a shine on my keycaps; that gotta be the priority from now on.

I was working on a red panda but didn't enjoy the looks of it.
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This is a meme dog in Korea, called "Mum-moom-mi". Basically a ㅁ is a letter pronounced as "m". If you see this cursed pic you gotta replace all your ㅇs to ㅁs. Honestly like the concept of this cap, might cast it later on.
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« Last Edit: Mon, 30 November 2020, 06:22:12 by EverTokki »

Offline EverTokki

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Re: Making keycaps - TokKeys
« Reply #5 on: Tue, 01 December 2020, 07:27:38 »
To start off, here's a pic of my keycap sitting on my keeb.
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Today super sculpey firm arrived in the mail! It was super crumbly and I didn't have any softener so I used cooking oil instead. (A drop is fine!)
Tried out sculpting it into something, it's quite difficult but gives the result/smoothness I've always wanted.
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This one went in the silicone (for the mold), but now I see that the eyes aren't symmetrical, I'm planning to try and fix it a little. Since baked sculpey doesn't stick to raw sculpey, I dunno how that's going to work out though.
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Offline EverTokki

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Re: Making keycaps - TokKeys
« Reply #6 on: Wed, 02 December 2020, 21:43:38 »
It's been a while, right?
No new sculpting updates, mostly on colorways and trying to get a good master of the new sculpt.
It's been quite difficult though, mostly because I don't have a pressure pot. Bubbles are frequent.

Weird colorway that I tried. I hate that the body is kinda translucent.
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I demolded (because I was impatient) before it was fully cured, and smooshed the tiger in the process. Sad.
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Beer?
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I like the new sculpt. Brushing my sculpt with isopropyl alcohol helped the surface get smooth,
but it also made it quite matte. I still have to figure out how to make it shiny, but I like the matte feel.
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This is what I demolded yesterday, really liking the blue.
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