Author Topic: [IC] GMK Beige Addon & Extension - GB: October 30 - November 30  (Read 47373 times)

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Offline mcmcmc

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[IC] GMK Beige Addon & Extension - GB: October 30 - November 30
« on: Sat, 29 January 2022, 23:16:07 »
GB Thread

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Happy Thocctober :D

GMK Beige Addon & Extension
As its name implies, it's beige. Why beige? Because beige is a pretty common colorway. Although I personally think it's boring, but it's great for this because you can find beige sets relatively easy to pair with this. I've been working on this along with DCS Vert for some time now, and I want to share it to you guys, and I also like to get some feedback on this. I know that I am running an IC for a DCS set in parallel, my actual plan is to run this after DCS Vert. But recently I saw that there're a few beige sets popping up, so I thought this would be useful to some people.

IC Form
Any feedback is appreciated.

GB: October 30 - November 30

Price
My rant on pricing (skip this)
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I'm not satisfied with the prices. These prices compared to the amount of keys you get is not good ($10 more than the total amount of keys). I've talked with Mike (M&C), couple of my friends and vendors about this. We have 5 options.

1) CMYK, R0&R5 and Addition at 500 MOQ - Prices of each of these kits will dropped by $5. Considering how people perceive GMK rn, it's very optimistic to hit 3x500 MOQ kits meaning vendors need to buy out the MOQ. I did some calculations and best case scenario is not only vendors will not get any profit, but each of them will need to spend at least $1,500 out of their pocket to buy out the MOQ. Even if we remove all the kits except these three, vendors will still not get any profit.
2) First option except R0&R5 at 250 MOQ - R0&R5 is at 250 MOQ because it require the most amount of money to buy out the 500 MOQ. Best case scenario is vendors will get profit, but very very little.
3) Second option except we remove some kits - Vendors will get a decent amount of profit, but we need to remove 2002 and 40s Kit.
4) CMYK, R0&R5 at 250 MOQ and Addition at 500 MOQ - Addition is not at 250 MOQ because compared to other kits this has the worst value per key. Vendors will get profit, but still little (a tad more than the 2nd). To make around the same range of profit as 3rd and 5th option, we need to remove 40s kit.
5) All at 250 MOQ - It's a little bit expensive than what I want, but we get to keep all of the kits. Vendors will get a decent amount of profit and this option has by far the least risk compared to others. And now vendors aren't taking nearly as many extras and hobby is shrinking, we think this is the best option.

Not only that we also have to consider, the average cost to ship from GMK is roughly $7.5/Base kit normally so figuring we don't have a base kit here, the cost might come down a bit but it will still land around $4.5-5.5. Then other vendors like OCE and such have high import taxes and fees, so we have to consider all the vendors. That's why prices have gone up a bit. I'd like to show you the quotes, but because of obvious reasons I can't. IMO this is not a good price compared to the amount of keys you get and how long you're going to wait, but this is the best we can do. I'd personally want see this set make MOQ, rather than trying to lower the price and possibly not hitting MOQ and remove some kits. So I need to be a bad guy here. You guys probably know that GMK has been raising their prices, and I'm also not happy about it. However, unfortunately this set can only be done with GMK considering new molds and everything. If you're not going to join this set because of the pricing, I totally understand you. Regarding GB date, it's set to run in 30/10/22-30/11/22. But because zFrontier ghosted me, this might change. I think that's everything. TschŁss!



Vendors
United States: Mechs & Co.
Europe: Oblotzky Industries
United Kingdom: Prototypist
Canada: ApexKeyboards
Oceania: Daily Clack
South East Asia: Hex Keyboards
Worldwide/China: zFrontier

Details
Material - ABS
Legends - Doubleshot
Colors - GMK L9, U9, CR, MG1, TU2, CV, DY, P3, V4, N7 & V2

Board Renders by Pontus
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21xx by Pontus



Daal by Ankit and Hali



Routemaster by Ash;


40s Kit
( (≪●≫) )Д( (≪●≫) )


R0&R5 Kit
*Note* R0 shinethrough keys are rendered in R1 because there's no R0 shinethrough model in Endeavour's file.


Addition Kit
♥2
Thanks to Laur for helping me get these Cherry logos, consider buying GMK Retro Runic to pair with this.
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Image from GMK Rouge Thread, Credit Rayndalf.


BAE Kit
Laur and I will be making a new mold for this with this legend for people to use.
We will use ANSI Enter stabilizer positions instead of ISO like what GMK has rn.
It would make it a lot easier to use on boards with fixed ANSI plate layout.


Bars Kit
For you guys who have banana spacebars.


2002 Kit
Poes from mykeyboard.eu offered me to take over GMK 2002 -o-
Shout-out to pngu for designing this.


CMYK Kit
In fact itís CMYOPK, but yeah...


There will be no collaborations, novelties & deskmats.

I don't have any fancy renders of it on boards because again it's beige, I'm sure you guys have some in your house. Also these renders are not 100% accurate, but I tried my best, so here are some pictures I've scoured for you guys to see how it looks irl. If you own any of these images and want it to be removed, contact me I'll happily remove it for you. Pictures

Q&A
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Forced Alt Gr
  • I like my Alt angry. Jokes aside, because this set has a lot of kits and most of it is big doing forced Alt Gr is the best option here. And this also makes this set compatible with Hineybeige.

Icon mods/HADapter & HADditionals
  • Unfortunately there isn't any room left for that.


Discord
Discord server / mcmcmc#2149
Support this project by idk reply something to this thread, so more people see this I guess. Thank you for reading this IC.
« Last Edit: Wed, 02 November 2022, 08:59:11 by mcmcmc »

Offline mcmcmc

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  • Posts: 157
Re: [IC] GMK Beige Addon & Extension
« Reply #1 on: Sat, 29 January 2022, 23:16:42 »
2/2/22
  • Update kitting.

4/2/22
  • Added most vendors.
  • Update kitting (CMYK).

25/5/22
  • Too many updates.

24/6/22
  • Kitting finalized, submitted for quotes.

21/10/22
  • Pricing finalized. Working on GB Date.
« Last Edit: Thu, 20 October 2022, 21:22:07 by mcmcmc »

Offline ankit

  • Formerly ankit-sachdeva
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  • discord.gg/ankit
Re: [IC] GMK Beige Addon & Extension
« Reply #2 on: Sat, 29 January 2022, 23:18:24 »
Thank you for including vim arrows and big ass enter. Classy kit, GLWIC.
« Last Edit: Sat, 29 January 2022, 23:21:11 by ankit-sachdeva »

Offline Qwapa

  • Posts: 40
Re: [IC] GMK Beige Addon & Extension
« Reply #3 on: Sat, 29 January 2022, 23:20:14 »
I'm a big fan, hope this gets a lot of support!  :thumb:

Offline Neely_12

  • Posts: 310
  • Location: US
Re: [IC] GMK Beige Addon & Extension
« Reply #4 on: Sat, 29 January 2022, 23:20:52 »
Lit. In for cmyk for sure.

Offline Kptburger

  • Posts: 13
  • Location: Sandland
Re: [IC] GMK Beige Addon & Extension
« Reply #5 on: Sat, 29 January 2022, 23:23:08 »
I love this, nice kits, but consider an Ansi kit would be nice to use with OG iso caps, GLWIC  :thumb:
i crave lasang

Offline HungHingDaiLo

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Re: [IC] GMK Beige Addon & Extension
« Reply #6 on: Sat, 29 January 2022, 23:23:46 »
Yes pls

Offline DubbTom

  • Posts: 45
Re: [IC] GMK Beige Addon & Extension
« Reply #7 on: Sat, 29 January 2022, 23:25:07 »
How about adding a B to the 40's kit for combined 40/alice support?
poker II

Offline MIGHTY CHICKEN

  • Posts: 747
  • buck buck, cluck cluck, squawk squawk
Re: [IC] GMK Beige Addon & Extension
« Reply #8 on: Sat, 29 January 2022, 23:26:03 »
Speak of the devil, begging for it all of this short year and look what we have, really is the year of the beige

Offline mcmcmc

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Re: [IC] GMK Beige Addon & Extension
« Reply #9 on: Sat, 29 January 2022, 23:33:34 »
How about adding a B to the 40's kit for combined 40/alice support?
most beige sets have an alice support kit already or include a 'b' in their base kit, so i don't think it's worth doing that. Done.
« Last Edit: Tue, 01 February 2022, 23:17:41 by mcmcmc »

Offline kyuut

  • Posts: 37
Re: [IC] GMK Beige Addon & Extension
« Reply #10 on: Sat, 29 January 2022, 23:41:05 »
in for CMYK :thumb:

Offline IOVERCALLHISTIOCYTES

  • Posts: 1699
Re: [IC] GMK Beige Addon & Extension
« Reply #11 on: Sat, 29 January 2022, 23:49:37 »
Are you capturing enough data on your form? For instance, Iíd buy the R0/R5 kit for the 50-60$ I think it would cost. If there really were 99 others out there I think it would be great to show that to prospective vendors.

Offline soloplayer

  • Posts: 157
Re: [IC] GMK Beige Addon & Extension
« Reply #12 on: Sun, 30 January 2022, 00:01:39 »
yes yes yes!
definitely yes!

Offline darthcapn

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Re: [IC] GMK Beige Addon & Extension
« Reply #13 on: Sun, 30 January 2022, 00:07:17 »
In for all the kits!!

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Offline zyyg

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Re: [IC] GMK Beige Addon & Extension
« Reply #14 on: Sun, 30 January 2022, 00:12:09 »
Please add R5 alt gr

Offline mcmcmc

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Re: [IC] GMK Beige Addon & Extension
« Reply #15 on: Sun, 30 January 2022, 00:26:40 »

Offline whirlwind

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Re: [IC] GMK Beige Addon & Extension
« Reply #16 on: Sun, 30 January 2022, 00:32:14 »
You had me at Beige

Offline LaserCrafter

  • Posts: 162
  • Location: California
  • reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
Re: [IC] GMK Beige Addon & Extension
« Reply #17 on: Sun, 30 January 2022, 00:35:01 »
thank you for this. I will get this along with hineybeige to have good compat for all my boards.
Keyboard Collection: Thermal Seq2, Orion v2.5, Orion v3, Realforce 87u, Viper v3, NMB RT8756CGR, Unicorn x Legend, Das 2, TC-V3

Keyset Collection: OG Cherry HAD Doubleshots, CRP 2551 R4, Muted 2, Cyan R1, WoB, DCS Wyse, ISO OG POM

Offline subieboobies

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  • Location: AU
Re: [IC] GMK Beige Addon & Extension
« Reply #18 on: Sun, 30 January 2022, 02:25:15 »
in for every single kit. thank you for doing vim arrows

Offline unusuaL_

  • Posts: 90
  • Location: United Kingdom
  • Umu!
Re: [IC] GMK Beige Addon & Extension
« Reply #19 on: Sun, 30 January 2022, 03:18:33 »
cymk :0  :thumb:
Currently typing on: imaginary tkl proto, hhkb

Offline audax989

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Re: [IC] GMK Beige Addon & Extension
« Reply #20 on: Sun, 30 January 2022, 04:30:13 »
watching this. definitely a good companion to the upcoming hineybeige

Offline zekth

  • Posts: 417
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Re: [IC] GMK Beige Addon & Extension
« Reply #21 on: Sun, 30 January 2022, 04:31:54 »
CMYK is pretty complete. Thanks for bringing that up. Still a good kit to have.

Offline Fraaaan

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Re: [IC] GMK Beige Addon & Extension
« Reply #22 on: Sun, 30 January 2022, 05:08:08 »
Very cool stuff. GLWIC!  :thumb:

Offline Pyroo

  • Posts: 77
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Re: [IC] GMK Beige Addon & Extension
« Reply #23 on: Sun, 30 January 2022, 05:13:08 »
This is p cute glwic
Bunny enthusiast

Offline sup3r170va

  • Posts: 276
Re: [IC] GMK Beige Addon & Extension
« Reply #24 on: Sun, 30 January 2022, 05:20:05 »
Iím in!

Offline mcmcmc

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Re: [IC] GMK Beige Addon & Extension
« Reply #25 on: Sun, 30 January 2022, 05:50:06 »
Poes from mykeyboard.eu offered me to take over GMK 2002 and add it to be the 5th kit -o- (i've been waiting for this set for a while, i thought it was dead lol.)

Offline Laur

  • Formerly dudeship
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  • gmk retro runic
    • wip
Re: [IC] GMK Beige Addon & Extension
« Reply #26 on: Sun, 30 January 2022, 05:51:21 »
this is a cool set.

Offline autocast

  • Posts: 43
Re: [IC] GMK Beige Addon & Extension
« Reply #27 on: Sun, 30 January 2022, 06:02:59 »
This is hot.

Any interest in doing a text-mod modifier kit? IMO text-mods look pretty nice on HHKB :cool:
« Last Edit: Sun, 30 January 2022, 06:24:27 by autocast »

Offline Gnome

  • Posts: 57
Re: [IC] GMK Beige Addon & Extension
« Reply #28 on: Sun, 30 January 2022, 06:23:40 »
Down for the cymk kit. I'd love a gb like this but for wob :eek:

Offline udller

  • Posts: 196
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Re: [IC] GMK Beige Addon & Extension
« Reply #29 on: Sun, 30 January 2022, 07:32:49 »
i want the kit with the bae so bad :)

Offline Magnificent Bureaucrat

  • Posts: 84
  • Sooooo much red tape
Re: [IC] GMK Beige Addon & Extension
« Reply #30 on: Sun, 30 January 2022, 08:07:14 »
The rebeigessance continues and I'm here for it

Offline actress

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  • Location: Sweden
Re: [IC] GMK Beige Addon & Extension
« Reply #31 on: Sun, 30 January 2022, 08:28:10 »
ne chance for rgb kit ?

Offline blowmage

  • Posts: 6
    • ::blowmage::
Re: [IC] GMK Beige Addon & Extension
« Reply #32 on: Sun, 30 January 2022, 08:39:21 »
Can the 1.5u Super and Function keys from the r5 kit be added to the CMYK kit?

Offline IOVERCALLHISTIOCYTES

  • Posts: 1699
Re: [IC] GMK Beige Addon & Extension
« Reply #33 on: Sun, 30 January 2022, 09:35:50 »
2002 kit would be awesome

Offline Applet

  • Posts: 468
  • Location: Sweden
Re: [IC] GMK Beige Addon & Extension
« Reply #34 on: Sun, 30 January 2022, 09:37:28 »
Any chance for a windowed cherry-icon 1u? (In additionals kit)

I’m in for 2002, additional and likely CMYK :D
« Last Edit: Sun, 30 January 2022, 09:59:41 by Applet »

Offline Yuinth

  • Posts: 47
Re: [IC] GMK Beige Addon & Extension
« Reply #35 on: Sun, 30 January 2022, 09:40:05 »
Beige - check
R0, R5 - check
CYMK accents - check

I want this now (or in 20XX, I don't care, I want it)

Offline gotgoodiez

  • Posts: 57
  • Location: USA
Re: [IC] GMK Beige Addon & Extension
« Reply #36 on: Sun, 30 January 2022, 10:01:44 »
I am in for most kits and glad to see you are planning on adding 2002 also!

Offline GMK83

  • Posts: 93
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Re: [IC] GMK Beige Addon & Extension
« Reply #37 on: Sun, 30 January 2022, 10:29:23 »
Iím in for all kits

Offline mcmcmc

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Re: [IC] GMK Beige Addon & Extension
« Reply #38 on: Sun, 30 January 2022, 10:40:58 »
Any chance for a windowed cherry-icon 1u? (In additionals kit)

Iím in for 2002, additional and likely CMYK :D
sure!

Offline mcmcmc

  • Thread Starter
  • Posts: 157
Re: [IC] GMK Beige Addon & Extension
« Reply #39 on: Sun, 30 January 2022, 10:42:21 »
ne chance for rgb kit ?
i'm afraid that hiney will run rgbyk kit along with hineybeige, but we'll see.
« Last Edit: Wed, 09 February 2022, 22:17:58 by mcmcmc »

Offline Qarmaa

  • Posts: 106
  • Location: St. Petersburg, Russia
Re: [IC] GMK Beige Addon & Extension
« Reply #40 on: Sun, 30 January 2022, 10:45:36 »
It's pretty cool project so people have compat. I personally see no appeal of R5/R0 set compare the same that made for WoB. Most of OG doubleshots (1000HAU for example) as well as other recent beige runs (like Zhuyin) already have R5 compare to WoB which sold constantly as in stock with R4 bottom row.

2.25u enter in addition kit looks like a meme and since it's most expensive key in GMK, it ruins the purpuse of extensions. Less than 1% people that will be buying kit, will use it. Instead it's better to make separate kit to add compat for OG doubleshots for ISO/ANSI.

Offline mcmcmc

  • Thread Starter
  • Posts: 157
Re: [IC] GMK Beige Addon & Extension
« Reply #41 on: Sun, 30 January 2022, 10:56:40 »
It's pretty cool project so people have compat. I personally see no appeal of R5/R0 set compare the same that made for WoB. Most of OG doubleshots (1000HAU for example) as well as other recent beige runs (like Zhuyin) already have R5 compare to WoB which sold constantly as in stock with R4 bottom row.

2.25u enter in addition kit looks like a meme and since it's most expensive key in GMK, it ruins the purpuse of extensions. Less than 1% people that will be buying kit, will use it. Instead it's better to make separate kit to add compat for OG doubleshots for ISO/ANSI.
thanks for the feedback, i'll move my 2.25 enter to a separte kit. for R5 bottom row i'll consider removing it to lower the price. thanks! Done.
« Last Edit: Tue, 01 February 2022, 23:17:17 by mcmcmc »

Offline neon_tom

  • Posts: 259
Re: [IC] GMK Beige Addon & Extension
« Reply #42 on: Sun, 30 January 2022, 11:17:01 »
It's pretty cool project so people have compat. I personally see no appeal of R5/R0 set compare the same that made for WoB. Most of OG doubleshots (1000HAU for example) as well as other recent beige runs (like Zhuyin) already have R5 compare to WoB which sold constantly as in stock with R4 bottom row.

2.25u enter in addition kit looks like a meme and since it's most expensive key in GMK, it ruins the purpuse of extensions. Less than 1% people that will be buying kit, will use it. Instead it's better to make separate kit to add compat for OG doubleshots for ISO/ANSI.
thanks for the feedback, i'll move my 2.25 enter to a separte kit. for R5 bottom row i'll consider removing it to lower the price. thanks!
I disagree with removing R5 altogether. I personally have no OG set and didnít buy zhuyin. But what I do have is multiple sets of R2 9009 that Iíd love to have R5 for. Just my 2 cents that Iíd happily pay for R5.

Offline Ensaum

  • Posts: 446
Re: [IC] GMK Beige Addon & Extension
« Reply #43 on: Sun, 30 January 2022, 11:18:38 »
It's pretty cool project so people have compat. I personally see no appeal of R5/R0 set compare the same that made for WoB. Most of OG doubleshots (1000HAU for example) as well as other recent beige runs (like Zhuyin) already have R5 compare to WoB which sold constantly as in stock with R4 bottom row.

2.25u enter in addition kit looks like a meme and since it's most expensive key in GMK, it ruins the purpuse of extensions. Less than 1% people that will be buying kit, will use it. Instead it's better to make separate kit to add compat for OG doubleshots for ISO/ANSI.

I imagine the appeal of the r0/5 kit is for all of the Classic Retro variants that didn't have r0/5 support

Edit: piggy backing off of this.. Op, would you consider adding a r1 F13 to the addition kit for older classic retro style sets?
« Last Edit: Sun, 30 January 2022, 11:23:35 by Ensaum »

Offline Poesjuh

  • Posts: 696
  • Location: Netherlands - N-H
Re: [IC] GMK Beige Addon & Extension
« Reply #44 on: Sun, 30 January 2022, 12:27:32 »
For gmk 2002 I made a list some months ago with the beige sets I could think of and if they have R4 or R5

> R5
OG doubleshots
9009 R3
KA1953
Retro Zhuyin *
Classic Arabic *
Hineybeige *

> R4
9009 R2
Classic retro
Classic retro Cyrillic
Classic retro Arabic
Sixes * (same colors)
Retro Runic *

* = future sets / in production


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Offline paperassgasket

  • Posts: 444
Re: [IC] GMK Beige Addon & Extension
« Reply #45 on: Sun, 30 January 2022, 12:35:01 »
Glad to see the 2x3u bars being added  :thumb:

Offline IOVERCALLHISTIOCYTES

  • Posts: 1699
Re: [IC] GMK Beige Addon & Extension
« Reply #46 on: Sun, 30 January 2022, 13:54:18 »
This would be the perk of capturing r0 r5 data in the IC form.

Iíd buy the kit as is (incidentally, me)
Iíd buy multiples
Iíd buy r0 only and including r5 is a dealbreaker
The opposite of the above
Not interested

This will get you both the communities desires and help you get a better MOQ if thereís a buncha people interested, as many of these kits havenít made it out of IC and those that did died at GB.

Offline LXVRGS

  • Posts: 213
Re: [IC] GMK Beige Addon & Extension
« Reply #47 on: Sun, 30 January 2022, 14:10:11 »
any chance on some 6u bars for the topre bois, or f13 in the r0 kit (im blind, disregard)
« Last Edit: Sun, 30 January 2022, 14:14:09 by LXVRGS »

Offline Ensaum

  • Posts: 446
Re: [IC] GMK Beige Addon & Extension
« Reply #48 on: Sun, 30 January 2022, 14:14:48 »
.

Offline wahfuhls

  • Posts: 20
Re: [IC] GMK Beige Addon & Extension
« Reply #49 on: Sun, 30 January 2022, 15:51:22 »
stepped control!!!