Ah that's lame. Well I bought the special edition, so I get to play 3 days in advance...I think?
Anyway, here's my take on the game. First and foremost, I'll start off with my experience as an MMORPG player. I started played Final Fantasy XI for roughly 8 years, took a long break from MMOs but was considering coming back for a bunch of games (i.e. Aion, Rift, Star Wars, Tera, Warhammer, WoW, and etc.) but nothing sounded as exhilarating as GW2 did. Closest I got was Rift for a few months. So with that being said, my perspective on MMO's isn't very versatile but I think I can speak well on it.
So what did I think of the game? Well, I think the game is fantastic and somewhat technologically advanced in comparison. First of all, the world is masterfully created. Just from what I saw in the beta, there were at least 5-6 VERY LARGE towns. Transition towns, starter towns, high level towns, you name it, they existed and were fully available for exploration IN THE BETA. Betas also usually have some negative connotations attached to it such as (but definitely not limited to): lag, lag, lag, lag, server disruptions in connectivity, quest/NPC errors, and the list goes on. But what I'll say about this beta is that, I really didn't experience anything that inconvenienced me to a point where I cared. Usually, I'm very nit picky about this. There was only a period of a few hours when the game was down, probably due to server overload.
The second thing I'd like to point out is the flexibility they have in server management. They use an 'overflow' system that allows users to play on a temporary server during high traffic moments, and all events that take place on the temporary server carry over once it's ready. Considering this is going to be a big game, it's a relief to know that when it goes live, we don't have lines to worry about. But I think the biggest thing that I was happy about was the WvWvW PvP. This is taking server flexibility to the next level, accommodating up to 2000 players in a full out battle. There's also other little things I like, quick server transfers for characters and cross server guild, party and friend chat. Makes e-hanging out a lot easier.
Finally, the game play. I won't lie, my favorite person to play video games with is Mary Jane. She and I, we go way back, so it's only natural that she assist me. The interactive nature of this game is what truly makes it more amazing. As an avid player of action based games, dodging is the essence of it all. In a lot of the RPG's I've played, when you spin around a mob the only way they miss is if you are truely out of range or you evaded an attack with your evasive stats. In this game, anyone can evade an attack using dodge and true kiting methods. If the effect or projectile or weapon doesn't physically touch you in the game, then you've successfully dodged it. This means, it actually involves some skills instead of just standing there hoping the mob misses because your evasion stat is so high.
So that's my take on it for now. There's a lot of stuff I want to talk about, but I can't collectively gather 3 days of intense gaming, especially when Mary's around me, always nagging me and **** =)