Author Topic: [IC] GMK Nachtarbeit (3D rendering updated)  (Read 29963 times)

0 Members and 1 Guest are viewing this topic.

Offline IOVERCALLHISTIOCYTES

  • Posts: 1801
Re: [IC] GMK Handarbeit+dark night
« Reply #50 on: Sun, 12 January 2020, 15:50:47 »
I bet cocobrais will try to get it goin after burgundy closes

Offline Emir

  • icon mods
  • * Exquisite Elder
  • Posts: 1129
  • Location: Linköping, Sweden
  • Bandit
    • Discord
Re: [IC] GMK Handarbeit+dark night
« Reply #51 on: Sun, 12 January 2020, 15:53:31 »
Whatever you do, don't center the icons on this.

Offline Hapi

  • Posts: 41
  • Location: Czech Republic
Re: [IC] GMK Handarbeit+dark night
« Reply #52 on: Mon, 13 January 2020, 15:55:35 »
add please F,J with red legends as alternative :)

Offline MasterTi

  • Posts: 9
Re: [IC] GMK Handarbeit+dark night
« Reply #53 on: Wed, 19 February 2020, 19:31:53 »
I'm in. Looks awesome!

Offline Sycomore

  • Posts: 184
  • Location: The Best State, Australia
Re: [IC] GMK Handarbeit+dark night
« Reply #54 on: Wed, 19 February 2020, 23:19:37 »
Whatever you do, don't center the icons on this.

+1 the updated centred icons look terrible, keep it OG

Offline cocobrais

  • Thread Starter
  • Posts: 600
  • Location: South Korea
Re: [IC] GMK Handarbeit+dark night
« Reply #55 on: Thu, 20 February 2020, 01:40:47 »
Whatever you do, don't center the icons on this.

+1 the updated centred icons look terrible, keep it OG
No plan to add the center icons in this set.

Offline Handke

  • Posts: 125
Re: [IC] GMK Handarbeit+dark night
« Reply #56 on: Thu, 20 February 2020, 03:09:42 »
Sincerely I'd just run again handarebeit.

My suggestion: run one basic kit (not two), adding f an j in red (I really hate the homing in yellow... it's... hypnotic).

I think that a beige set with colored letters would be much more successful than a black one, since it's less extreme and more usable in a work environment.


Offline Handke

  • Posts: 125
Re: [IC] GMK Handarbeit+dark night
« Reply #57 on: Thu, 20 February 2020, 03:14:27 »
Whatever you do, don't center the icons on this.

+1 the updated centred icons look terrible, keep it OG

yeah please, keep the icon in the OG position. Why would anyone want to have offcenter letters and centered symbols is beyond me. It's particularly annoying on the left side of the keyboard, where all the symbols - with OG legends - are perfectly aligned and straight on the border even if you have a short / long key alternation.

Offline konstantin

  • Formerly constexpr
  • Posts: 1756
  • Location: Serbia
Re: [IC] GMK Handarbeit+dark night
« Reply #58 on: Thu, 20 February 2020, 05:06:20 »
yeah please, keep the icon in the OG position. Why would anyone want to have offcenter letters and centered symbols is beyond me. It's particularly annoying on the left side of the keyboard, where all the symbols - with OG legends - are perfectly aligned and straight on the border even if you have a short / long key alternation.

You realize that the majority of icons are already centered, right? Tab, backspaces, enters, numpad symbols etc. It's only caps and shift icons that are offset.

That being said, this set should stay true to the original and use top-left aligned icons for shift and caps.

Offline Sycomore

  • Posts: 184
  • Location: The Best State, Australia
Re: [IC] GMK Handarbeit+dark night
« Reply #59 on: Thu, 20 February 2020, 05:24:27 »
Whatever you do, don't center the icons on this.

+1 the updated centred icons look terrible, keep it OG
No plan to add the center icons in this set.

Based cocobrais

Offline Emir

  • icon mods
  • * Exquisite Elder
  • Posts: 1129
  • Location: Linköping, Sweden
  • Bandit
    • Discord
Re: [IC] GMK Handarbeit+dark night
« Reply #60 on: Thu, 20 February 2020, 07:26:09 »
Whatever you do, don't center the icons on this.

+1 the updated centred icons look terrible, keep it OG
No plan to add the center icons in this set.

:*

Offline fabijolo

  • Posts: 238
  • Location: Germany
  • I like expensive plastic.
Re: [IC] GMK Handarbeit+dark night
« Reply #61 on: Thu, 20 February 2020, 09:42:31 »
Aw ****, here we go again

Offline konstantin

  • Formerly constexpr
  • Posts: 1756
  • Location: Serbia
Re: [IC] GMK Handarbeit+dark night
« Reply #62 on: Thu, 20 February 2020, 18:00:38 »
It'd be a shame if this set didn't have R3 PgUp and R4 PgDn. If you feel that there are already too many keys, I'd suggest removing 1u Backspace and the duplicate 1u Alt, Ctrl and Code keys. Those see much less use than, say, R3 PgUp and R4 PgDn, 1.5u Code's, split spacebars.
« Last Edit: Thu, 20 February 2020, 18:04:45 by constexpr »

Offline cocobrais

  • Thread Starter
  • Posts: 600
  • Location: South Korea
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #63 on: Fri, 10 April 2020, 19:07:40 »
Set name change : Nachtarbeit
3D rendering updated.

Offline typischt

  • Posts: 290
[IC] GMK Nachtarbeit (3D rendering updated)
« Reply #64 on: Fri, 10 April 2020, 19:53:15 »
Man, I wasn‘t convinced with the first (layout) render, but now with the new renders I think I‘m super in! Looking sooo good, good job!
Any timelines yet?

Offline IOVERCALLHISTIOCYTES

  • Posts: 1801
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #65 on: Fri, 10 April 2020, 20:13:09 »
Good name! Ready to buy.

Offline cinnabolt

  • Posts: 10
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #66 on: Fri, 10 April 2020, 23:00:01 »
I love this. I'm in.



Offline Hell-es

  • Posts: 343
  • Location: Bavaria
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #67 on: Sat, 11 April 2020, 08:04:14 »
Very nice - my handarbeit feels lonely

Offline cocobrais

  • Thread Starter
  • Posts: 600
  • Location: South Korea
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #68 on: Sat, 11 April 2020, 19:15:11 »
Man, I wasn‘t convinced with the first (layout) render, but now with the new renders I think I‘m super in! Looking sooo good, good job!
Any timelines yet?
timelines is not yet, but soon will be updated.

Offline IOVERCALLHISTIOCYTES

  • Posts: 1801
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #69 on: Sat, 11 April 2020, 19:23:08 »
I think nachtarbeit alphas with handarbeit mods are gonna be hot

Offline mysticworks

  • Posts: 54
  • Location: Palo Alto, CA
    • Mystic Works
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #70 on: Sat, 11 April 2020, 19:42:33 »
yes please

Offline ReDsNoTDeAd

  • Posts: 677
  • Location: Alberta, Canada
    • RNDKBD
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #71 on: Sun, 12 April 2020, 18:30:36 »
I'm more excited at the possibility of actually getting some black GMK 7U spacebars than I am at the set as a whole  ;D

Offline aaronlau

  • Posts: 26
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #72 on: Sun, 12 April 2020, 19:17:07 »
Looks almost exactly like GMK Midnight Rainbow. Let's see which IC comes to GB phase the fastest! Looking forward to both.

Offline ctrlfrk

  • Posts: 1
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #73 on: Tue, 05 May 2020, 12:32:11 »
OOFT

Offline syberghost

  • Posts: 74
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #74 on: Wed, 20 May 2020, 09:56:49 »
I'd be down for this if it was in completely different colors and also wasn't this.
yes, I'm the guy who put box jades on a Polaris

Offline huey

  • Posts: 136
  • Location: UK
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #75 on: Wed, 20 May 2020, 10:26:16 »
how to over stretch a meme

Offline Handke

  • Posts: 125
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #76 on: Fri, 22 May 2020, 05:03:01 »
Just give as the standard handarbeit again :-D

Offline vi0till

  • Posts: 237
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #77 on: Fri, 22 May 2020, 06:34:27 »
I would agree. R2 of Handerbeit like GMK DMG, will be have high successful rate.

Offline ideus

  • * Exalted Elder
  • Posts: 8123
  • Location: In the middle of nowhere.
  • Björkö.
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #78 on: Fri, 22 May 2020, 08:16:14 »
I participated in a previous Coco's GB and it was a fullfiling experience.  :thumb:

Offline cocobrais

  • Thread Starter
  • Posts: 600
  • Location: South Korea
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #79 on: Fri, 12 June 2020, 23:08:23 »
Soon I will update the GB schedules.

Offline scrps

  • Posts: 87
  • Location: Ontario
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #80 on: Sun, 12 July 2020, 19:54:18 »
Soon I will update the GB schedules.
soon  :'(

Offline justinm

  • Posts: 19
  • Location: Vancouver
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #81 on: Sun, 12 July 2020, 20:13:32 »
lmao

actually works for me   :))

Offline IOVERCALLHISTIOCYTES

  • Posts: 1801
Re: [IC] GMK Nachtarbeit (3D rendering updated)
« Reply #82 on: Sun, 12 July 2020, 20:26:06 »
Ready to buy