Author Topic: Lootkeys Keycap Project  (Read 65037 times)

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Offline whizzard

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Re: Lootkeys Keycap Project - >Yuri Sees Your SOUL!<
« Reply #200 on: Thu, 29 October 2015, 19:38:54 »
I had a thought, any chance you could do a clip system like the lego helmets do?  Then we could remove or swap shields with different colors.  I know I would be willing to buy a pack a shields that I could swap around.


Well, it is possible, but would be difficult as heck for me to do.  The one thing I could do though is change the color of the shield.  I could make it a solid color or a transparent color.  Right now I am working on getting the first prototype finished up right, but I will bear that in mind.'


edit:  page 5! might as well put the new pics here at the top of the page.










Here is a closeup of the face shield.. the "roughness" will be sanded out on the helmet in final keys.


Offline Krytone

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Re: Lootkeys Keycap Project - >Yuri Sees Your SOUL!<
« Reply #201 on: Thu, 29 October 2015, 22:40:45 »
lol very nice man. you beat me to it as im doing a same concept with a space helmet. lol.  :thumb:
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Offline whizzard

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Re: Lootkeys Keycap Project - >Yuri Sees Your SOUL!<
« Reply #202 on: Thu, 29 October 2015, 23:15:07 »
Hey Krytone!  Great minds think alike right?  Lol seriously though I bet yours would come out awesome you have crazy skills.  When I started you were very supportive and helped me out;  and encouraged me to share my stuff here... I really appreciate that.

The helmet was a lot more work than I thought it would be and of course you need to double mold it to get the clear part but it was fun.  It came out a little different than I first envisioned but it has character for sure.

Just try not to make me look bad with your space helmet  ^-^

Offline Krytone

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Re: Lootkeys Keycap Project - >Yuri Sees Your SOUL!<
« Reply #203 on: Fri, 30 October 2015, 03:59:43 »
i just finished the base part and still working on the visor on mine. Sculpting it to fit perfectly is a bit tricky for me and really very impressed on how you did yours.

If you can do something like this, it wouldnt be a problem doing any more crazy designs. Keep up the good work man.

Cheers!
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Offline heedpantsnow

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Re: Lootkeys Keycap Project - >Yuri Sees Your SOUL!<
« Reply #204 on: Fri, 30 October 2015, 21:29:21 »
Man, you have so much talent with the sculpt and skills with the casting.  You're doing great!  Love the Yuri!
I'm back.

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Offline rm-rf

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Re: Lootkeys Keycap Project - >Yuri Sees Your SOUL!<
« Reply #205 on: Sat, 31 October 2015, 00:52:58 »
ha! this is great! your work keeps getting better!
looking forward to see what is next!

Offline KippHuntress

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Re: Lootkeys Keycap Project - >Yuri Sees Your SOUL!<
« Reply #206 on: Sat, 31 October 2015, 01:06:40 »
wow these are great  :) looking to score my first homemade keycap!

Offline whizzard

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Re: Lootkeys Keycap Project - >Yuri Sees Your SOUL!<
« Reply #207 on: Sat, 31 October 2015, 06:34:59 »
Wow thank you guys for your kind words... flattery will get you everywhere with me. ;)

The second Yuri is "in the pot" and if it comes out correctly I will get it sanded and take some nice pictures of it.  I may submit it to someone who is doing a community project showcasing all the cap makers on the site.  We will see if this one looks better or not....

Offline romevi

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Re: "Lootkeys" Artisan Keys Crafting Log
« Reply #208 on: Mon, 09 November 2015, 11:18:34 »
When this baby hits 88 words per minute... your gonna see some serious s#*%.


"Flux Keypacitor"

Show Image


Show Image


Really fun to make, lots of work though!  The key is flat, the top is clear in case anyone was wondering.   :thumb:

I knew I saw this somewhere before Clack showed his!

https://geekhack.org/index.php?topic=76255.0

Offline whizzard

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Re: "Lootkeys" Artisan Keys Crafting Log
« Reply #209 on: Mon, 09 November 2015, 11:41:37 »
When this baby hits 88 words per minute... your gonna see some serious s#*%.


"Flux Keypacitor"

Show Image


Show Image


Really fun to make, lots of work though!  The key is flat, the top is clear in case anyone was wondering.   :thumb:

I knew I saw this somewhere before Clack showed his!

https://geekhack.org/index.php?topic=76255.0


I think CC owes me one of his for making mine look amateur and stealing the name!@!  :eek:

To be honest though... even if CC did see my key,  I take it as flattery more than anything that he made the same one.  CC is a legend.

edit:  On a related note.. maybe I should just throw that mold in the trash right now :'(
« Last Edit: Mon, 09 November 2015, 11:54:18 by whizzard »

Offline whizzard

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Re: Lootkeys Keycap Project - >Yuri Sees Your SOUL!<
« Reply #210 on: Mon, 09 November 2015, 12:07:41 »
Now would be an interesting time to tell the story of how I came up with the idea for the Flux Keypacitor.   It came to me after slipping and bumping my head while standing on the toilet to hang a clock. The idea came to me in a vision I had after being knocked out. I drew an inverted Y-shape with wires and stated "flux compression" on a sheet of paper. I also performed some mild calculations on the paper.

Offline beehatch

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Re: Lootkeys Keycap Project - >Yuri Sees Your SOUL!<
« Reply #211 on: Mon, 09 November 2015, 14:31:05 »
Don't throw your mold away. Just keep doing your thing.

Offline noisyturtle

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Re: Lootkeys Keycap Project - >Yuri Sees Your SOUL!<
« Reply #212 on: Mon, 09 November 2015, 18:45:45 »
wrong thread  :-[

Offline whizzard

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Re: Lootkeys Keycap Project - >Yuri Sees Your SOUL!<
« Reply #213 on: Wed, 18 November 2015, 07:38:49 »
A bit of a sad update. 

Somehow or somewhere in my process the clearance for the Yuri key was thrown off.  The key works, but doesn't press down as well as I would like.  It does function nicely for a key that is not commonly pressed, but I am a bit of a perfectionist with these things, and if the key does not serve its main purpose (being pressed of course) than I can't consider it good enough for sale.

I have two options... either scrap it and make the other keys for a sale or try to fix it now.  I think for now I am going to try to make the keys you are all asking to buy instead of trying to fix Yuri's clearance issues.  I may revisit this key again in the future, but as I said unless someone really wanted one for the aesthetic as a Scroll Lock key or something I can't consider selling them yet.

Hopefully within the next few weeks I can dust off my older molds and give Yuri a break so I can cast some caps for you fine folks.  Talk to you later!

Offline whizzard

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Re: Lootkeys Keycap Project - >Yuri Sees Your SOUL!<
« Reply #214 on: Sat, 02 January 2016, 09:48:02 »
Hey everyone!  Hope you are all having a great new year!  I am going to cast some keys, more updates soon... sorry for my on and off presence with this project, but you all know how things go.  I miss ya all and hope to make some of ya happy with some fresh caps  :thumb:

Offline Zorberema

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Re: Lootkeys Keycap Project - >Yuri Sees Your SOUL!<
« Reply #215 on: Sat, 02 January 2016, 11:16:51 »
Hey everyone!  Hope you are all having a great new year!  I am going to cast some keys, more updates soon... sorry for my on and off presence with this project, but you all know how things go.  I miss ya all and hope to make some of ya happy with some fresh caps  :thumb:

Awesome man, welcome back! :)

Can't wait to see your new caps!

Offline romevi

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Re: Lootkeys Keycap Project - >Yuri Sees Your SOUL!<
« Reply #216 on: Sat, 02 January 2016, 13:26:00 »
Hey everyone!  Hope you are all having a great new year!  I am going to cast some keys, more updates soon... sorry for my on and off presence with this project, but you all know how things go.  I miss ya all and hope to make some of ya happy with some fresh caps  :thumb:

Glad to see you back and look forward to big updates!

Offline suicidal_orange

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Re: Lootkeys Keycap Project - >In Production<
« Reply #217 on: Sat, 02 January 2016, 15:20:31 »
Welcome back, I'll have to find my Lootkey points ready for the sale :thumb:
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Offline OfTheWild

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Re: Lootkeys Keycap Project - >In Production<
« Reply #218 on: Sat, 02 January 2016, 22:14:35 »
Thats really cool with the double mold see-through shield. Opens up some really interesting ideas for me - like a fish bowl or snowglobe
-Dana

Offline FoC_Tow

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Re: "Lootkeys" Artisan Keys Crafting Log
« Reply #219 on: Sun, 03 January 2016, 11:46:21 »
When this baby hits 88 words per minute... your gonna see some serious s#*%.


"Flux Keypacitor"

Show Image


Show Image


Really fun to make, lots of work though!  The key is flat, the top is clear in case anyone was wondering.   :thumb:

I knew I saw this somewhere before Clack showed his!

https://geekhack.org/index.php?topic=76255.0

Wait, so type travel actually is possible after all?! Ö_Ö

Jk. Love the design and naming on this one!
Was there actually a pic of CCs version yet btw? xD

Offline romevi

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Re: Lootkeys Keycap Project - &gt;In Production&lt;
« Reply #220 on: Sun, 03 January 2016, 11:48:44 »
When this baby hits 88 words per minute... your gonna see some serious s#*%.


"Flux Keypacitor"

Show Image


Show Image


Really fun to make, lots of work though!  The key is flat, the top is clear in case anyone was wondering.   :thumb:

I knew I saw this somewhere before Clack showed his!

https://geekhack.org/index.php?topic=76255.0

Wait, so type travel actually is possible after all?! Ö_Ö

Jk. Love the design and naming on this one!
Was there actually a pic of CCs version yet btw? xD

Pretty sure this one is earlier.

Offline bcredbottle

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Re: Lootkeys Keycap Project - &gt;In Production&lt;
« Reply #221 on: Sun, 03 January 2016, 11:51:30 »
When this baby hits 88 words per minute... your gonna see some serious s#*%.


"Flux Keypacitor"

Show Image


Show Image


Really fun to make, lots of work though!  The key is flat, the top is clear in case anyone was wondering.   :thumb:

I knew I saw this somewhere before Clack showed his!

https://geekhack.org/index.php?topic=76255.0

Wait, so type travel actually is possible after all?! Ö_Ö

Jk. Love the design and naming on this one!
Was there actually a pic of CCs version yet btw? xD

Pretty sure this one is earlier.


Pretty odd.

Whizzard, did you give CC the keypacitator design? Who came up with it first?

Offline romevi

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Re: Lootkeys Keycap Project - &gt;In Production&lt;
« Reply #222 on: Sun, 03 January 2016, 11:54:17 »
When this baby hits 88 words per minute... your gonna see some serious s#*%.


"Flux Keypacitor"

Show Image


Show Image


Really fun to make, lots of work though!  The key is flat, the top is clear in case anyone was wondering.   :thumb:

I knew I saw this somewhere before Clack showed his!

https://geekhack.org/index.php?topic=76255.0

Wait, so type travel actually is possible after all?! Ö_Ö

Jk. Love the design and naming on this one!
Was there actually a pic of CCs version yet btw? xD

Pretty sure this one is earlier.


Pretty odd.

Whizzard, did you give CC the keypacitator design? Who came up with it first?

Can't see timestamps as I'm on Tapatalk, but I'm almost positive Lootkeys showed his in late summer, whereas CC revealed his around Back to the Future Day. Pretty sure it's just a coincidence.

Offline FoC_Tow

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Re: Lootkeys Keycap Project - &gt;In Production&lt;
« Reply #223 on: Sun, 03 January 2016, 11:56:28 »
When this baby hits 88 words per minute... your gonna see some serious s#*%.


"Flux Keypacitor"

Show Image


Show Image


Really fun to make, lots of work though!  The key is flat, the top is clear in case anyone was wondering.   :thumb:

I knew I saw this somewhere before Clack showed his!

https://geekhack.org/index.php?topic=76255.0

Wait, so type travel actually is possible after all?! Ö_Ö

Jk. Love the design and naming on this one!
Was there actually a pic of CCs version yet btw? xD

Pretty sure this one is earlier.

I was just wondering how CCs version looks or if even pics have ever been posted of one?

As far as Im concerned I was pretty amazed to see Flux Keypacitor actually do exist...  ;)

Offline bcredbottle

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Re: Lootkeys Keycap Project - &gt;In Production&lt;
« Reply #224 on: Sun, 03 January 2016, 12:00:48 »
When this baby hits 88 words per minute... your gonna see some serious s#*%.


"Flux Keypacitor"

Show Image


Show Image


Really fun to make, lots of work though!  The key is flat, the top is clear in case anyone was wondering.   :thumb:

I knew I saw this somewhere before Clack showed his!

https://geekhack.org/index.php?topic=76255.0

Wait, so type travel actually is possible after all?! Ö_Ö

Jk. Love the design and naming on this one!
Was there actually a pic of CCs version yet btw? xD

Pretty sure this one is earlier.


Pretty odd.

Whizzard, did you give CC the keypacitator design? Who came up with it first?

Can't see timestamps as I'm on Tapatalk, but I'm almost positive Lootkeys showed his in late summer, whereas CC revealed his around Back to the Future Day. Pretty sure it's just a coincidence.


It could of course be a coincidence but I'm more likely to believe they agreed to share it or something. I mean, they have the same design and the same name.

Offline whizzard

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Re: Lootkeys Keycap Project - >In Production<
« Reply #225 on: Sun, 03 January 2016, 14:38:01 »
I came up with the Flux Keypacitor I think as my 3rd key, you can see earlier in this thread when I posted pics of it.  I have never talked to CC, and I think it is just a coincidence that he came up with the same design and name.  I am a big BTTF fan and made it earlier this year (edit oops last year),  he made it because of the anniversary.  I have no hard feelings about him using the name / design as I am sure he did not "steal" it from me, unless he did it unconsciously.  If you like BTTF and give it a thought, it is pretty obvious.

CC is an absolute legend,  if it was anyone else I might have been bothered.. but when you see the best using the same design ideas as you it makes you feel good.  Shame is I will probably never get one of his to check out in person.  Trust me, I wish it was a collaboration...  would love to pick that guys brain, but we have never communicated.

Anyhow, here are some cubes I made yesterday... still got it!!  :thumb:



I am making Abductors (see my avatar for colorway) and cubes for a tiny sale soon, so stick around for updates.
« Last Edit: Sun, 03 January 2016, 14:42:44 by whizzard »

Offline whizzard

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Re: Lootkeys Keycap Project - >In Production<
« Reply #226 on: Sun, 03 January 2016, 14:49:01 »
Welcome back, I'll have to find my Lootkey points ready for the sale :thumb:

Hey suicidlal!! I am not totally sure how it will work but the lootscore is definitely gonna be a loyalty program, so you will get benefits for having them for sure.  And don't worry about saving the card, if you lose it thats OK I have a spreadsheet with everyone's score.  ^-^

Offline whizzard

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Re: Lootkeys Keycap Project - >In Production<
« Reply #227 on: Sun, 03 January 2016, 19:35:39 »
Hey Suicidal Orange; made one with you in mind... ignore the white dots, that is because I am waiting on proper release and the cheap stuff leaves spots.  (Lesson learned: never buy the cheap stuff)





« Last Edit: Sun, 03 January 2016, 19:38:28 by whizzard »

Offline shhbbyisok

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Re: Lootkeys Keycap Project - >In Production<
« Reply #228 on: Sun, 03 January 2016, 20:17:00 »
Show Image

These cubes came out so clean! and that Suicidal Orange colorway is looking super dope as well!
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Offline whizzard

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Re: Lootkeys Keycap Project - >In Production<
« Reply #229 on: Sun, 03 January 2016, 23:35:59 »
Show Image

These cubes came out so clean! and that Suicidal Orange colorway is looking super dope as well!

Thanks so much!

Thought I would give an insight to my process... this is what a new sculpt looks like before it is made into an actual key.  I use putty for sculpting.  This one probably won't become a key but I have made a lot of these just for fun and cast the ones that really stick with me.  I basically dremel sand down a regular key and use it as a base.  Sorry for the potato pic but I am too lazy and just used my phone heh.

This one scares me a bit... I am afraid of it being in my apartment. lol  :eek:


Offline suicidal_orange

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Re: Lootkeys Keycap Project - >In Production<
« Reply #230 on: Mon, 04 January 2016, 16:30:05 »
Hey Suicidal Orange; made one with you in mind... ignore the white dots, that is because I am waiting on proper release and the cheap stuff leaves spots.  (Lesson learned: never buy the cheap stuff)

Show Image


Oh wow, thanks for the thought!  My orange board is Hack'd by Geeks, I think you made some SA "ice cubes" last time so would an SA "fire cube" be possible?

I like the scary face too, though the nose doesn't look very comfy to press...
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Offline whizzard

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Re: Lootkeys Keycap Project - >In Production<
« Reply #231 on: Tue, 05 January 2016, 00:49:54 »
Hey Suicidal Orange; made one with you in mind... ignore the white dots, that is because I am waiting on proper release and the cheap stuff leaves spots.  (Lesson learned: never buy the cheap stuff)

Show Image


Oh wow, thanks for the thought!  My orange board is Hack'd by Geeks, I think you made some SA "ice cubes" last time so would an SA "fire cube" be possible?  I like the scary face too, though the nose doesn't look very comfy to press...


For sure, I think I still have my SA mold... and ya the nose is a little extreme.  Thats the beauty of putty though, I can sand it down, take it off, replace it, whatever I want!  I am waiting on some supplies, hopefully be here in a few days and I can craft some more caps.


Offline whizzard

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Re: Lootkeys Keycap Project - >In Production<
« Reply #232 on: Sun, 10 January 2016, 09:25:14 »
Oh wow, thanks for the thought!  My orange board is Hack'd by Geeks, I think you made some SA "ice cubes" last time so would an SA "fire cube" be possible?

On the SA thing, unfortunately the mold that I was using for that key was destroyed (due to a foolish maneuver by yours truly).  BUT while I can't make a fire SA right now, I still have some clears and blues, that were cast before the mold got ripped up... if you are interested in SA I will definitely include them in the mini sale coming up.

Offline suicidal_orange

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Re: Lootkeys Keycap Project - >In Production<
« Reply #233 on: Sun, 10 January 2016, 10:59:25 »
Oh wow, thanks for the thought!  My orange board is Hack'd by Geeks, I think you made some SA "ice cubes" last time so would an SA "fire cube" be possible?

On the SA thing, unfortunately the mold that I was using for that key was destroyed (due to a foolish maneuver by yours truly).  BUT while I can't make a fire SA right now, I still have some clears and blues, that were cast before the mold got ripped up... if you are interested in SA I will definitely include them in the mini sale coming up.

RIP mold :(

Sadly Hack'd is a dark set so trans or ice blue will not go well with it, but hopefully they sell well so you will remake the mold.  If you do can I suggest you (also?) do deep dish homing keys?  No-one's made F&J sets for SA and there have been a lot of sets run recently so they should be popular :thumb:
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Offline whizzard

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Re: Lootkeys Keycap Project - >In Production<
« Reply #234 on: Sun, 10 January 2016, 11:01:38 »
Sounds like SA is popular right now, I actually use SA right now myself.  I will make that my next mold... super easy, just takes some time... I will let you know when I have the SA mold up and running again :) you know I aim to please...  :thumb:

Offline suicidal_orange

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Re: Lootkeys Keycap Project - >SALE OPEN!<
« Reply #235 on: Mon, 25 January 2016, 14:59:53 »
Sale has been moved to Artisan Services - helpful link or see OP for pics.

I have not gone for the orange one, tempting as it is!
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Offline romevi

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Re: Lootkeys Keycap Project - >SALE OPEN!<
« Reply #236 on: Fri, 29 January 2016, 14:43:08 »
>posts sale
>goes MIA

Has anyone gotten invoices?

Offline whizzard

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Re: Lootkeys Keycap Project - >SALE OPEN!<
« Reply #237 on: Sun, 31 January 2016, 20:59:56 »
I am not MIA.. invoices should be out to everyone tomorrow, or at least a message about what you got.  I had to wait on some shipping boxes,  then I am going to send out invoices.  I don't want to send them out until I know the keys can go right out.  Thanks for your patience!

Offline romevi

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Re: Lootkeys Keycap Project - >SALE OPEN!<
« Reply #238 on: Sun, 31 January 2016, 21:16:05 »
I am not MIA.. invoices should be out to everyone tomorrow, or at least a message about what you got.  I had to wait on some shipping boxes,  then I am going to send out invoices.  I don't want to send them out until I know the keys can go right out.  Thanks for your patience!

Excellent! Here's to hoping!

Offline bcredbottle

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Re: Lootkeys Keycap Project
« Reply #239 on: Wed, 10 February 2016, 15:26:22 »
Pictures don't do it justice. This cap is really striking in person.


Offline whizzard

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Re: Lootkeys Keycap Project
« Reply #240 on: Wed, 10 February 2016, 16:23:47 »
Pictures don't do it justice. This cap is really striking in person.

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Thank you very much!  Glad the caps seem to be getting to you all safely :)

Offline bcredbottle

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Re: Lootkeys Keycap Project
« Reply #241 on: Wed, 10 February 2016, 16:34:20 »
Pictures don't do it justice. This cap is really striking in person.

Show Image


Thank you very much!  Glad the caps seem to be getting to you all safely :)

They are. And your packaging is hilarious!

Offline romevi

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Re: Lootkeys Keycap Project
« Reply #242 on: Wed, 10 February 2016, 17:39:43 »
I didn't know what it was at first, but knew right away by the stuffing!
No LEDs this time, but the packaging still was top notch!

Offline Zettawrath

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Re: Lootkeys Keycap Project
« Reply #243 on: Thu, 11 February 2016, 15:19:37 »
I didn't know what it was at first, but knew right away by the stuffing!
No LEDs this time, but the packaging still was top notch!

Pictures don't do it justice. This cap is really striking in person.

Show Image


Thank you very much!  Glad the caps seem to be getting to you all safely :)

They are. And your packaging is hilarious!

Any photos of the packaging?

Offline whizzard

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Re: Lootkeys Keycap Project
« Reply #244 on: Mon, 15 February 2016, 21:44:55 »
I have been making some new blanks... they are "SA" Row 3 I believe.  Basically matches my Symbiosis caps.  Since these are the caps on my main board I might make quite a few, especially if others are interested.  I know most really like OEM but I love the feel of these when typing, and that they are all the same profile.




 

Offline romevi

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Re: Lootkeys Keycap Project
« Reply #245 on: Tue, 16 February 2016, 01:35:51 »
I have been making some new blanks... they are "SA" Row 3 I believe.  Basically matches my Symbiosis caps.  Since these are the caps on my main board I might make quite a few, especially if others are interested.  I know most really like OEM but I love the feel of these when typing, and that they are all the same profile.

Show Image


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Nice! Not too many SA artisans out there.

Offline suicidal_orange

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Re: Lootkeys Keycap Project
« Reply #246 on: Tue, 16 February 2016, 13:17:49 »
I have been making some new blanks... they are "SA" Row 3 I believe.  Basically matches my Symbiosis caps.  Since these are the caps on my main board I might make quite a few, especially if others are interested.  I know most really like OEM but I love the feel of these when typing, and that they are all the same profile.

Show Image


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I spy orange!  Would be awesome if you made homing keys as Hack'd is not all row 3 so a wasd set is not going to work, though I daresay I could find somewhere to put a couple anyway :D
120/100g linear Zealio R1  
GMK Hyperfuse
'Split everything' perfection  
MX Clear
SA Hack'd by Geeks     
EasyAVR mod

Offline xondat

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Re: Lootkeys Keycap Project
« Reply #247 on: Thu, 18 February 2016, 08:11:01 »
I have been making some new blanks... they are "SA" Row 3 I believe.  Basically matches my Symbiosis caps.  Since these are the caps on my main board I might make quite a few, especially if others are interested.  I know most really like OEM but I love the feel of these when typing, and that they are all the same profile.

Show Image


Show Image


SA artisans? Never hear of that before - I'm sure people will be interested, are you planning on sculpting on these?