Author Topic: [IC] GMK Cinder - New accent color results and renders  (Read 19801 times)

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Offline konstantin

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Re: [IC] GMK Cinder - Most vendors added - Vote for the accent color!
« Reply #50 on: Mon, 05 July 2021, 13:20:18 »
Thanks once again for giving advice. I removed R3 PgUp, R4 PgDn to keep the price down, but I will keep it in consideration as well as the 2u shift.

Another thing to consider as far as cost-cutting measures go is dropping mod-colored pipe and tilde. Generally speaking, I would very much be against this, but in this case, with this particular colorway, they're sufficiently similar to the alpha-colored ones that removing the black legend variants may be worth considering.

However, none of these three things will make a big pricing difference in isolation. Sometimes, they don't make a difference at all — in other words, the final retail prices may end up being the same irrespective of whether or not you include one or two extra keys.

That being said, as far as value per key goes (not in terms of price, but usefulness), I would say that R3 PgUp, R4 PgDn are valuable way more than 2u Shift, but less valuable than mod-colored pipe and tilde.
« Last Edit: Mon, 05 July 2021, 13:24:49 by konstantin »

Offline SwirlCables

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Re: [IC] GMK Cinder - Most vendors added - Vote for the accent color!
« Reply #51 on: Sat, 10 July 2021, 01:01:45 »
very clean!  :p

Offline JPoc

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #52 on: Tue, 13 July 2021, 14:18:31 »
Hello everyone, today I'm sharing the results of the form to pick the new accent color.
The combination of orange legends on a dark grey background won with a solid 50% over the other two options, so that will be the final accent.

Thank you for voting, it was great having the community decide on this, and I hope this change satisfies more people.



Offline hottrout

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #53 on: Tue, 13 July 2021, 18:07:51 »
Game on with the new accent.  I am in.  Please get UK ISO into the base set.
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Offline JPoc

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #54 on: Wed, 14 July 2021, 12:38:37 »
Game on with the new accent.  I am in.  Please get UK ISO into the base set.

Glad to hear that. Will consider it.

Offline MrBIGEURO

  • Posts: 30
Re: [IC] GMK Cinder - New accent color results and renders
« Reply #55 on: Thu, 15 July 2021, 10:48:32 »
Needs Latin only legends. Colorway is good.

Offline Friendship

  • Posts: 114
Re: [IC] GMK Cinder - New accent color results and renders
« Reply #56 on: Thu, 15 July 2021, 11:04:06 »
bummed about the removal of those light accents, for me it made the set. Any chance at considering a small child kit with those accents?

Offline JPoc

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #57 on: Thu, 15 July 2021, 11:50:11 »
bummed about the removal of those light accents, for me it made the set. Any chance at considering a small child kit with those accents?

I do like them better as well. I can consider it but I will have to see how viable it is, and most likely replace it with a stock color.

Offline sapisoi

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #58 on: Thu, 15 July 2021, 12:28:31 »
volcanic rock novelties would be sick  :eek:

Offline DeMechanica

  • Posts: 74
Re: [IC] GMK Cinder - New accent color results and renders
« Reply #59 on: Wed, 04 August 2021, 00:05:35 »
Oh no! The light accents have gone! I personally really liked them. Bummer :(

Offline Sandersoni

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #60 on: Wed, 04 August 2021, 05:20:54 »
Game on with the new accent.  I am in.  Please get UK ISO into the base set.

Glad to hear that. Will consider it.

+1 for UK ISO in base!

Offline Vulcan650

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #61 on: Wed, 04 August 2021, 06:21:10 »
not bad

Offline pool

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #62 on: Wed, 04 August 2021, 17:25:02 »
Is it just me or does this remind of GMK Stealth?

Offline steebs

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #63 on: Wed, 04 August 2021, 19:00:14 »
I like this, feels like something different where most seems to just be re-done with slight changes.  really pops

Offline chat and team

  • Posts: 40
Re: [IC] GMK Cinder - New accent color results and renders
« Reply #64 on: Wed, 04 August 2021, 23:49:24 »
remove the weeb and itll be considered ~kebin

Offline Jefff

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #65 on: Thu, 05 August 2021, 00:46:34 »
Very interesting concept! I like the colors a lot!

Offline killermax

  • Posts: 18
Re: [IC] GMK Cinder - New accent color results and renders
« Reply #66 on: Wed, 11 August 2021, 05:06:32 »
Did you get your inspiration from dark souls?

Would you consider an english only version as a base?

Offline _vik

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  • Location: Scotland
Re: [IC] GMK Cinder - New accent color results and renders
« Reply #67 on: Wed, 18 August 2021, 15:25:54 »
This set turned me from a lurker to actually getting around to making an account just so I can say how damn good this looks - really nice set, change nothing please!

Offline switchlab.sg

  • Posts: 20
Re: [IC] GMK Cinder - New accent color results and renders
« Reply #68 on: Thu, 19 August 2021, 05:05:20 »
Looks very good! The color contrast really pops!

Offline djbakasan

  • Posts: 8
Re: [IC] GMK Cinder - New accent color results and renders
« Reply #69 on: Sat, 21 August 2021, 01:00:51 »
Is it just me or does this remind of GMK Stealth?

There's some similarities, but stealth only had very little orange on the base set (the enter and esc keys, set against a dark grey).  There were novelties that added orange spacebars and novelties along with rather bold lettering.  The color schemes are reminiscent but I think they carry significantly different looks-- especially if one opted to go for the blackout variant of GMK stealth.  Use of orange here is way more pronounced, doubly so with the sublegends (which I'm personally not a fan of).

Offline hottrout

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #70 on: Sat, 21 August 2021, 04:53:59 »
The black highlights are perfect, please get UK ISO into the base set.  I need this.
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Offline d3stiny

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #71 on: Mon, 06 September 2021, 00:55:10 »
Looks like this set was inspired by Dark Souls.

It will be great if you remove the hiragana

Offline gosustyle

  • Posts: 1
Re: [IC] GMK Cinder - New accent color results and renders
« Reply #72 on: Sun, 12 September 2021, 07:33:16 »
I really like the colors, would be interested in latin aplha variant.

Offline mrus

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #73 on: Sun, 12 September 2021, 12:29:53 »
Really dig the hiragana here, would look pretty boring without it. Maybe rather offer Hangul and Cyrillic variants as well.

Offline _rubik

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #74 on: Sun, 12 September 2021, 13:14:24 »
It will be great if you remove the hiragana

I really like the colors, would be interested in latin aplha variant.

Really dig the hiragana here, would look pretty boring without it.

Lots of replies here talking about the sublegends. I'm pretty split and it seems like the rest of yall are as well.

Maybe add a Latin-only alpha kit so folks have that option if they're so inclined? Options never hurt
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Offline lush_bunny

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #75 on: Sun, 12 September 2021, 14:29:56 »
y'all should read up, OP is considering it

Hey everyone,

After a few days the results of the form are not as divided as I expected, 75% in favor of grey accents and 67% of hiragana subs.
With this info I will be keeping the hiragana, but I will still consider adding a kit without subs.

As for the light grey accents, I think the results justify keeping them, but I will still be trying out different options and might make a survey in the future if I find something that works.

Thanks for the feedback so far!

Offline konstantin

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #76 on: Sun, 12 September 2021, 17:40:53 »
Bring back the light gray accents!

Offline OptimusPrime00

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Re: [IC] GMK Cinder - New accent color results and renders
« Reply #77 on: Thu, 30 September 2021, 19:34:12 »
wow looks amazing! Latin alphas would be sick!