Author Topic: [IC] - JellyKey - SA - Starry Night Keyset  (Read 55214 times)

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Offline livingspeedbump

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #100 on: Fri, 29 April 2016, 17:47:34 »
Why have F keys in a base kit, but not fill out the rest of the TKL? That makes no sense, at all.

Also, not a whole lot of point having a steeped caps is you aren't catering to the rest of the keys a winkeyless keyboard needs.

Why have all the double forum novelties?

Take some time to actually look at the keyboards and figure out why many kits you see actually have the certain keys in them, and why certain keys commonly grouped together.
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Offline stix

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #101 on: Sun, 01 May 2016, 10:00:30 »
Oh please God go back to 'update 2'  :confused:

Offline caligo

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #102 on: Sun, 01 May 2016, 10:35:49 »
I don't think they can go back to update two, unless they manage to convince SP it's worth the hustle to do custom ABS colors (which probably won't happen any time soon). The problem is that they just picked colors that looked nice without researching whether SP was actually able to produce anything resembling it. But I think a proper redesign would have to start from scratch, rather than trying to bridge the gap between the original concept and SP's color palette.

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Offline mind_funeral

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #103 on: Sun, 01 May 2016, 15:12:01 »
More thought goes into an unplanned pregnancy than went into this set lmao
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Offline caligo

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #104 on: Mon, 02 May 2016, 05:30:11 »
Nah, I think a lot of thought went into the aesthetics – the initial concept looks really neat. The logistics of actually producing the caps, that's another story. But having lots of experience of and talent for the former does not automatically mean you know all the ins and outs of dealing with SP and what they can or cannot do.

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Offline mind_funeral

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #105 on: Mon, 02 May 2016, 09:39:54 »
When designing something, you design to the material available, though.
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Offline MikeTheTiger

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #106 on: Mon, 02 May 2016, 14:05:51 »
More thought goes into an unplanned pregnancy than went into this set lmao

Lmfao. I do hope this does come to fruition. I like the theme a lot.

Offline stix

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #107 on: Mon, 02 May 2016, 17:36:44 »
Are there not other manufacturers able to offer a full pallet? GMK for example?

Offline Niomosy

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #108 on: Tue, 03 May 2016, 13:17:49 »
Are there not other manufacturers able to offer a full pallet? GMK for example?

GMK has a very limited palette of standard colors. 

Offline joinhandmade

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #109 on: Wed, 04 May 2016, 03:23:47 »
Why have F keys in a base kit, but not fill out the rest of the TKL? That makes no sense, at all.

Also, not a whole lot of point having a steeped caps is you aren't catering to the rest of the keys a winkeyless keyboard needs.

Why have all the double forum novelties?

Take some time to actually look at the keyboards and figure out why many kits you see actually have the certain keys in them, and why certain keys commonly grouped together.

Agreed.  If the base kit is going to be 60%, don't include F keys.  Put F keys in a TKL set along with arrows and the nav cluster.

Annnnnnndddddd................... They added F keys to the base kit.

Seriously why are F-Keys included in the base?  Even 75% keyboards have arrows so what board would the base kit even fit?

Sorry for the confusion of Base Kit. We meant to put it together for preview purpose. We will make it clear in the next Update
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Offline joinhandmade

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #110 on: Wed, 04 May 2016, 03:30:35 »
I don't think they can go back to update two, unless they manage to convince SP it's worth the hustle to do custom ABS colors (which probably won't happen any time soon). The problem is that they just picked colors that looked nice without researching whether SP was actually able to produce anything resembling it. But I think a proper redesign would have to start from scratch, rather than trying to bridge the gap between the original concept and SP's color palette.

Sent from my Moto X using Tapatalk



Nah, I think a lot of thought went into the aesthetics – the initial concept looks really neat. The logistics of actually producing the caps, that's another story. But having lots of experience of and talent for the former does not automatically mean you know all the ins and outs of dealing with SP and what they can or cannot do.

Sent from my Moto X using Tapatalk



Man, that's quite a departure from the original concept.  :eek: I don't know about that yellow, kind of makes this Modern Selectric with some extra splashes of color.

It's correct. SP has very limited color options. So, we have to change the set with their available color.
Our designer is learning Solidworks, she will finish the 3D Render very soon.
It will allow us to have a better look and feel about the Key Set.
Our website: https://www.jellykey.com
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Offline caligo

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #111 on: Wed, 04 May 2016, 03:49:30 »
I don't think they can go back to update two, unless they manage to convince SP it's worth the hustle to do custom ABS colors (which probably won't happen any time soon). The problem is that they just picked colors that looked nice without researching whether SP was actually able to produce anything resembling it. But I think a proper redesign would have to start from scratch, rather than trying to bridge the gap between the original concept and SP's color palette.

Sent from my Moto X using Tapatalk



Nah, I think a lot of thought went into the aesthetics – the initial concept looks really neat. The logistics of actually producing the caps, that's another story. But having lots of experience of and talent for the former does not automatically mean you know all the ins and outs of dealing with SP and what they can or cannot do.

Sent from my Moto X using Tapatalk



Man, that's quite a departure from the original concept.  :eek: I don't know about that yellow, kind of makes this Modern Selectric with some extra splashes of color.

It's correct. SP has very limited color options. So, we have to change the set with their available color.
Our designer is learning Solidworks, she will finish the 3D Render very soon.
It will allow us to have a better look and feel about the Key Set.
That's great, but I think you are going about it the wrong way. The initial concept was based around a gradient from dark blue to green, whereas the new concept contains three colors: blue, green, and yellow. I get that the yellow was the closest match to the rightmost green from the initial concept, but it's still quite a stark departure from what you started with and breaks the gradient that tied the color scheme together.

I'd suggest you start designing from the palette you have to work with, rather than trying to reverse engineer the initial concept using the SP color palette. The first two iterations of the set where really interesting; the current rendition feels kind of meh, at least to me personally (and apparently also to a lot of people here in the thread).

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« Last Edit: Wed, 04 May 2016, 03:51:45 by caligo »

Offline T0mb3ry

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #112 on: Wed, 04 May 2016, 04:17:11 »
SP has very limited color options.
This statement i so wrong. Wrong wrong wrong!
You guys are new right? If you compare SPs color palette to other manufactures, you will see SP has the richest color palette ever (afaik).

However if you want your previous colorway, you should ask SP for custom colors. But be aware custom colors will increase the pricing. AFAIK the TOXIC keyset was the first one with custom color (lime green).

Offline stix

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #113 on: Wed, 04 May 2016, 07:07:28 »
SP has very limited color options.
This statement i so wrong. Wrong wrong wrong!
You guys are new right? If you compare SPs color palette to other manufactures, you will see SP has the richest color palette ever (afaik).

However if you want your previous colorway, you should ask SP for custom colors. But be aware custom colors will increase the pricing. AFAIK the TOXIC keyset was the first one with custom color (lime green).

Being completely honest, I would rather pay a premium for a product that ticks all boxes than have another half baked generic set.

[edit] spelling
« Last Edit: Wed, 04 May 2016, 07:11:12 by stix »

Offline T0mb3ry

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #114 on: Wed, 04 May 2016, 11:05:32 »
SP has very limited color options.
This statement i so wrong. Wrong wrong wrong!
You guys are new right? If you compare SPs color palette to other manufactures, you will see SP has the richest color palette ever (afaik).

However if you want your previous colorway, you should ask SP for custom colors. But be aware custom colors will increase the pricing. AFAIK the TOXIC keyset was the first one with custom color (lime green).

Being completely honest, I would rather pay a premium for a product that ticks all boxes than have another half baked generic set.

[edit] spelling

That are my thoughts too.

However these guys should gather more infos about the possibillities. Actually there are enough info around. I highly suggest reading previous GB. Try to figure out, why some things has been done in a particular way. Basically SP provides already enough info on their homepage. But they have also to communicate with SP. 90% of work in a project is communication and info managment.

My suggestion is to stick with original colorway, gather needed information and build up communication with SP.

Offline roostrc0gburn

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #115 on: Wed, 04 May 2016, 11:35:41 »
this was shaping up to be one of the most interesting SA sets i have seen, until the rework. unless the green keys are removed, my interest is lost :/

Offline derpingit

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #116 on: Wed, 04 May 2016, 15:03:57 »
totally IN.. maaan..looks like2016 is gonna be a killer for my wallet

Offline pwade3

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #117 on: Wed, 04 May 2016, 15:07:33 »
totally IN.. maaan..looks like2016 is gonna be a killer for my wallet

I don't think this set will be taking your money any time soon.  :))

Offline Kangaroo

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #118 on: Thu, 05 May 2016, 05:37:28 »
And with the new colours goes my interest in this. Was really excited about the original design - shame it's not possible. :(

Offline JDragon

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #119 on: Thu, 05 May 2016, 17:15:32 »
Not digging that green. :(

Offline livingspeedbump

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #120 on: Thu, 05 May 2016, 17:29:37 »
SP has very limited color options.
This statement i so wrong. Wrong wrong wrong!
You guys are new right? If you compare SPs color palette to other manufactures, you will see SP has the richest color palette ever (afaik).

However if you want your previous colorway, you should ask SP for custom colors. But be aware custom colors will increase the pricing. AFAIK the TOXIC keyset was the first one with custom color (lime green).

You guys have NO idea what you are talking about. SP has more colors than ANY other manufacturer out there. You just didnt do your basic research first.
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Offline imprevade

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #121 on: Mon, 09 May 2016, 09:47:30 »
More thought goes into an unplanned pregnancy than went into this set lmao

but they spent "after 2 weeks of non-stop developing and designing" lol

Offline mind_funeral

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #122 on: Mon, 09 May 2016, 12:02:11 »
More thought goes into an unplanned pregnancy than went into this set lmao

but they spent "after 2 weeks of non-stop developing and designing" lol

But, but, but.... 2-D drawings of squares and using the fill tool is harddddd  :'(
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Offline joinhandmade

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #123 on: Tue, 17 May 2016, 11:14:20 »
SP has very limited color options.
This statement i so wrong. Wrong wrong wrong!
You guys are new right? If you compare SPs color palette to other manufactures, you will see SP has the richest color palette ever (afaik).

However if you want your previous colorway, you should ask SP for custom colors. But be aware custom colors will increase the pricing. AFAIK the TOXIC keyset was the first one with custom color (lime green).

You guys have NO idea what you are talking about. SP has more colors than ANY other manufacturer out there. You just didnt do your basic research first.

Hey, we did some research thanks to you. Let us play around with the color little more :)
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Offline joinhandmade

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #124 on: Tue, 17 May 2016, 11:16:39 »
totally IN.. maaan..looks like2016 is gonna be a killer for my wallet

I don't think this set will be taking your money any time soon.  :))

It's true. Making a keyset isn't easy, we have a lot to learn from community, and SP is full  :(
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Offline caligo

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #125 on: Tue, 17 May 2016, 12:15:52 »
There are people on GH far more knowledgeable than me when it comes to these things, but wouldn't it be easier to just go for a more conventional key profile and work with a company like GMK to produce a keyset with the colors you actually wanted from the start? Spericals are nice and all, but there are lots of companies that make keycaps and some of them might be more inclined to do custom colors.

Offline Waateva

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #126 on: Tue, 17 May 2016, 12:25:37 »
There are people on GH far more knowledgeable than me when it comes to these things, but wouldn't it be easier to just go for a more conventional key profile and work with a company like GMK to produce a keyset with the colors you actually wanted from the start? Spericals are nice and all, but there are lots of companies that make keycaps and some of them might be more inclined to do custom colors.

My understanding is that GMK is probably the least likely to do custom colors without a massive MOQ.
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Offline joinhandmade

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #127 on: Tue, 17 May 2016, 12:28:23 »
There are people on GH far more knowledgeable than me when it comes to these things, but wouldn't it be easier to just go for a more conventional key profile and work with a company like GMK to produce a keyset with the colors you actually wanted from the start? Spericals are nice and all, but there are lots of companies that make keycaps and some of them might be more inclined to do custom colors.

For the time being, we use this keyset as a learning opportunity. Our knowledge was starting from zero when it come to the keyset, but thanks to you and others, we learn some and have more to learn.
We are doing some research about GMK product as well; we may show you some result of our learning process later on.
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Offline joinhandmade

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #128 on: Tue, 17 May 2016, 12:31:18 »

Jelly key arranged 1 gb in VN before. I tried most of their artisan keycaps, can't beat the look though.


That's the thing, I don't know how big the mech community in VN is, but for me, 1 local gb isn't as reassuring as one that those of us in the US or Europe would be able to partake in.

You are right. It's a long journey for a newcomer like us. Hope that we can deliver one of our keycap to you.
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Offline caligo

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #129 on: Tue, 17 May 2016, 12:36:14 »
My understanding is that GMK is probably the least likely to do custom colors without a massive MOQ.

Yeah, there's that as well I guess… Was mostly the first manifacturer that came to mind, and they do explicitly state that they do custom colors on their web page.

Offline cheddarbek

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #130 on: Wed, 18 May 2016, 15:12:22 »
I love this colorway!
The Alps cover 65% of Switzerland's surface area (41,285 km²), making it one of the most alpine countries. Despite the fact that Switzerland covers only 14% of the Alps total area (192,753 km²),[2][3] many alpine four-thousanders (48 of 82) are located in the Swiss Alps and practically all of the remaining few are within 20 km of the country's border.

Offline joinhandmade

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #131 on: Mon, 30 May 2016, 12:39:00 »
Update 4: 3D Render

Finally, our designer knows how to use Solidworks. Hope you guys like her work

- Fullsize:



- 60% plus F row




- Close up

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Offline Suruga Devil

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #132 on: Mon, 30 May 2016, 15:42:42 »
As much as I like the design, I have to ask- how the hell are you going to get the cash to make 16 custom doubleshot legends? Each one of those requires new tooling, which I've heard is expensive...

Am I missing something or flat-out wrong?

EDIT: 18, actually, since the "X" on the numpad and "FUNC" are new legends as well.
« Last Edit: Mon, 30 May 2016, 15:49:19 by Suruga Devil »

Offline Niomosy

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #133 on: Mon, 30 May 2016, 16:48:48 »
$50 per legend, IIRC.  16 isn't an insurmountable quantity.

Offline WOMBO

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #134 on: Mon, 30 May 2016, 17:09:45 »
really pretty colorway but not sure i'd ever actually use it tbh

what's with the symbols? they don't look like they have much to do with starry night or jellykeys

Offline Suruga Devil

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #135 on: Mon, 30 May 2016, 17:14:49 »
$50 per legend, IIRC.  16 isn't an insurmountable quantity.

Cheaper than I remembered. Still, it's worth noting, since it will take the price up a notch.

Offline Willyc277

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #136 on: Mon, 30 May 2016, 22:26:31 »
lol no 'K' keycap, gg bro


« Last Edit: Mon, 30 May 2016, 22:32:58 by Willyc277 »

Offline romevi

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #137 on: Mon, 30 May 2016, 22:46:14 »
lol no 'K' keycap, gg bro

Holy cow. Didn't even catch that. Good eye.

Offline Niomosy

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #138 on: Mon, 30 May 2016, 22:47:58 »
$50 per legend, IIRC.  16 isn't an insurmountable quantity.

Cheaper than I remembered. Still, it's worth noting, since it will take the price up a notch.

It shouldn't be hugely bad.  Carbon had quite a number of unique keys involved and upcoming sets like Rebel and Yuri are looking at almost complete alphabet changes for Aurebesh and Cyrillic respectively.

Offline joinhandmade

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #139 on: Tue, 31 May 2016, 03:40:27 »
$50 per legend, IIRC.  16 isn't an insurmountable quantity.

Cheaper than I remembered. Still, it's worth noting, since it will take the price up a notch.

It shouldn't be hugely bad.  Carbon had quite a number of unique keys involved and upcoming sets like Rebel and Yuri are looking at almost complete alphabet changes for Aurebesh and Cyrillic respectively.

I'm aware of it. Let me check with SP after the design is about 90% done. Thank you!

lol no 'K' keycap, gg bro

Haha good eyes. someone is about to have a big minus on their paid check.


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Offline caligo

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #140 on: Tue, 31 May 2016, 05:05:47 »
What font are you guys using for that render? It's not SP's Gorton Modified for sure, that's way chunkier. For example, look at the curly brackets on the Round 5 keys – the line width here seems to be at least twice that of whichever font you're using. Not that light fonts are not nice (though perhaps not the most legible), but I doubt SP would be able to do something with those hair thin lines even if you paid them to make custom moulds for all the keys in the set.
 

Offline dspiel

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #141 on: Tue, 31 May 2016, 21:14:22 »
I would order this for my ergodox

Offline daybreak365

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #142 on: Wed, 01 June 2016, 01:16:15 »
This is one of the most beautiful sets I've ever seen. Definitely interested.

Offline Data

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #143 on: Wed, 01 June 2016, 07:04:12 »
Damn, those renders are HOT.   :eek:

What font are you guys using for that render? It's not SP's Gorton Modified for sure, that's way chunkier. For example, look at the curly brackets on the Round 5 keys – the line width here seems to be at least twice that of whichever font you're using. Not that light fonts are not nice (though perhaps not the most legible), but I doubt SP would be able to do something with those hair thin lines even if you paid them to make custom moulds for all the keys in the set.
Show Image


In fairness, I don't believe SP's Gorton Modified is an actual computer font.  That makes it really difficult to produce renders that exactly match the final SP keycaps.  But there are plenty of fonts that come close.  In my research, it appears that German design house URW Studio purchased the rights to the original Gorton engraver's font (Gorton is a brand of engraving machines) in the 90s and produced their URW Gordon font (notice the subtle name change) from it.  It's a nearly perfect replica of the original.  SP has made some changes to the original Gorton, which is why they call it Gorton Modified.  They explain this briefly on their web site.  There are a few other PC fonts that imitate the Gorton look.

Offline caligo

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Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #144 on: Wed, 01 June 2016, 11:31:40 »
In fairness, I don't believe SP's Gorton Modified is an actual computer font.  That makes it really difficult to produce renders that exactly match the final SP keycaps.  But there are plenty of fonts that come close.  In my research, it appears that German design house URW Studio purchased the rights to the original Gorton engraver's font (Gorton is a brand of engraving machines) in the 90s and produced their URW Gordon font (notice the subtle name change) from it.  It's a nearly perfect replica of the original.  SP has made some changes to the original Gorton, which is why they call it Gorton Modified.  They explain this briefly on their web site.  There are a few other PC fonts that imitate the Gorton look.

An exact match would indeed be difficult, but Engineering Plot or some other free plotter font would be a fairly good approximation style-wise. Also, nice bit of typeface history. I guess that means URW Gordon would be a good starting point if one wanted to make legends that are not covered by Gorton Modified.

Offline TheVengeance

  • Posts: 77
Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #145 on: Wed, 01 June 2016, 13:38:34 »
Would have preferred something more muted that would have matched or at least complimented the SA Starry Night Space and the RGB caps I've purchased.

I guess SP don't do glitter, but a darker set with nicely coloured legends would have worked nicely.

Offline SpareWalrus

  • Posts: 117
Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #146 on: Fri, 30 September 2016, 22:04:17 »
Any further updates on this? Did this key set ever get made?

Offline sageco

  • Posts: 3
Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #147 on: Mon, 03 October 2016, 04:51:43 »
This is really quite nice   

Offline Hypocaffeinic

  • Posts: 58
Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #148 on: Mon, 03 October 2016, 17:13:54 »
Update would be good, just read through the whole thread and it seems to have flatlined rather abruptly... :confused:

Offline f1xedgear

  • Posts: 90
  • Location: Winter Water Wonderland
Re: [IC] - JellyKey - SA - Starry Night Keyset
« Reply #149 on: Mon, 03 October 2016, 17:23:20 »
It "flat lined" because as you probably read, the font they used was not available and neither were the colors. In updated versions they used some of the SP standard colors, but those didn't look very good at all IMO...

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