Author Topic: [IC] GMK Dots 2  (Read 108263 times)

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Offline Brixzz

  • Posts: 11
Re: [IC] GMK Dots 2
« Reply #50 on: Thu, 14 January 2021, 08:09:49 »
I would greatly prefer a vertical stripe on the ISO-enter instead of a single dot. The single dot looks out of place with the other mods in my opinion.
Will still be picking this up nonetheless

Re: [IC] GMK Dots 2
« Reply #51 on: Thu, 14 January 2021, 08:10:13 »
Excited for both Light & Dark and curious to see the Rama artisans.

Offline Hyper.

  • Posts: 1
  • weeeeeeeeeeee
Re: [IC] GMK Dots 2
« Reply #52 on: Thu, 14 January 2021, 08:11:46 »
Just out of curiosity, I don't see an Ergo kit in here. Will this run go without it this time around? I'm not exactly saddened, because it does seem a bit redundant considering the blank-ish form of the set, but it would be be nice to know.


Offline WaffleToaster

  • Posts: 1
Re: [IC] GMK Dots 2
« Reply #53 on: Thu, 14 January 2021, 08:17:45 »
I'm in. Just pensive as being from the UK.

Offline jelou

  • Posts: 1
Re: [IC] GMK Dots 2
« Reply #54 on: Thu, 14 January 2021, 08:30:15 »
I want both light and dark base kits, mats and Rama’s! And I just discover this hobby, and my wallet knows it XD
What is the Nomad kit for?

Offline bvssline

  • Posts: 2
Re: [IC] GMK Dots 2
« Reply #55 on: Thu, 14 January 2021, 08:36:25 »
my dream!! yes 100%

Offline bvssline

  • Posts: 2
Re: [IC] GMK Dots 2
« Reply #56 on: Thu, 14 January 2021, 08:37:05 »
yes!!!

Offline harlekein

  • Posts: 464
Re: [IC] GMK Dots 2
« Reply #57 on: Thu, 14 January 2021, 08:39:59 »
Someone correct me if I'm wrong, but the Nomad kit can be greatly reduced in size:

259783-0

All of these are already included in base kit and are redundant for 40% layouts.

Unless the goal is to add a Nomad kit to a Rainbow kit and cover 40s that way. However, it would then require three or four more R4 1.25u keys and you can drop all the 1u keys.
« Last Edit: Thu, 14 January 2021, 08:51:23 by harlekein »

Offline scrubbiecris

  • Posts: 15
Re: [IC] GMK Dots 2
« Reply #58 on: Thu, 14 January 2021, 08:41:55 »
wow, light set looks so good!

Offline asherw

  • Posts: 18
  • Location: New York
    • Personal Site
Re: [IC] GMK Dots 2
« Reply #59 on: Thu, 14 January 2021, 08:47:55 »
yes

Sent from my GM1917 using Tapatalk

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Offline I_V_I

  • Posts: 23
  • Location: Germany
Re: [IC] GMK Dots 2
« Reply #60 on: Thu, 14 January 2021, 08:57:07 »
*rubs hands* this is what i was waiting for. Im going to be soo poor in 2021 - looking forward to it.

Offline T.Rex

  • Posts: 9
Re: [IC] GMK Dots 2
« Reply #61 on: Thu, 14 January 2021, 08:57:40 »
You had me at Dots 2, the light base kit also looks really clean.


Offline Pach

  • Posts: 346
  • Location: United States
Re: [IC] GMK Dots 2
« Reply #62 on: Thu, 14 January 2021, 09:04:28 »
GG

Offline ponchofreedo

  • Posts: 42
  • Location: CT
    • it me
Re: [IC] GMK Dots 2
« Reply #63 on: Thu, 14 January 2021, 09:10:23 »
lets goooooo

Offline mustardgreens

  • Posts: 117
  • Location: Canada
Re: [IC] GMK Dots 2
« Reply #64 on: Thu, 14 January 2021, 09:20:33 »
want

Offline KnoblesseOblige

  • Posts: 12
  • Location: TX
Re: [IC] GMK Dots 2
« Reply #65 on: Thu, 14 January 2021, 09:37:13 »
This is great, but do you think we could get Colemak support?
Discord: Taylor#2460

Offline dPunisher

  • Posts: 3
    • YT DisfrutaDelCastigo
Re: [IC] GMK Dots 2
« Reply #66 on: Thu, 14 January 2021, 09:54:35 »
I would greatly prefer a vertical stripe on the ISO-enter instead of a single dot. The single dot looks out of place with the other mods in my opinion.
Will still be picking this up nonetheless

AGREE! +1

Offline GraffitiDecos

  • Posts: 121
  • Location: Montreal, Qc
Re: [IC] GMK Dots 2
« Reply #67 on: Thu, 14 January 2021, 09:56:10 »
Yes, yes and yes! Is there even a need for IC? Release it straight will be fine. Take my money on awaken, now take my money for Dots.

I was just coming to comment on the fact that this isn't an IC at all. Rather, it's a statement of fact of what's to come. There's no form, I don't think he's taking feedback. GB is in two weeks.

Offline scoopbb

  • Posts: 271
Re: [IC] GMK Dots 2
« Reply #68 on: Thu, 14 January 2021, 10:03:35 »
sigh, no ergo hurts. i wish the nomad kit had the keys for ergo instead of redundant 40s keys

Offline tofumart

  • Posts: 1
Re: [IC] GMK Dots 2
« Reply #69 on: Thu, 14 January 2021, 10:06:40 »
is there any possibility of more dot colors? pink, magenta, cyan? different shades of blue, green, purple?
i would dig that very much!

Offline hobbes72

  • Posts: 5
Re: [IC] GMK Dots 2
« Reply #70 on: Thu, 14 January 2021, 10:17:12 »
In for both sets!

Offline IOVERCALLHISTIOCYTES

  • Posts: 1795
Re: [IC] GMK Dots 2
« Reply #71 on: Thu, 14 January 2021, 10:29:27 »
Rainbow 1u kits are macropad god tier. Looking forward to Ramas.

Offline Kokaloo

  • Posts: 1013
  • Location: Las Vegas
  • 🤘(• ω •)🤙
Re: [IC] GMK Dots 2
« Reply #72 on: Thu, 14 January 2021, 10:32:58 »
 :)
« Last Edit: Thu, 14 January 2021, 10:36:54 by Kokaloo »

Offline danieljgrouse

  • Posts: 54
Re: [IC] GMK Dots 2
« Reply #73 on: Thu, 14 January 2021, 10:43:26 »
The post says that the colours are the same as R1 but the renders look much darker and closer to black than the dark blue of R1. Is that just all of my monitors and displays being that off?

Offline Grindbox

  • Posts: 54
Re: [IC] GMK Dots 2
« Reply #74 on: Thu, 14 January 2021, 10:47:40 »
The ergo kit was super nice and will be missed.  Good luck with the GB!

Offline prognostics

  • Posts: 93
  • Location: USA - MI
Re: [IC] GMK Dots 2
« Reply #75 on: Thu, 14 January 2021, 10:48:50 »
Knowing myself it will be difficult to resist getting almost every kit, but the wallet woudn't be very happy.

Any chance to have renders with mixed Dark/Light kits?
Or Dark mods + Light Rainbow and Light mods + Dark Rainbow?

In my head it looks good, but seeing a render would be awesome, especially with the rainbow kits.

Some kind discord users posted basic photoshops of combinations on Biip's discord.

Offline BuddhaBen

  • Posts: 41
Re: [IC] GMK Dots 2
« Reply #76 on: Thu, 14 January 2021, 10:54:30 »
Can anyone do a quick render of the two sets mixed? One with all dark mods and light alphas and the inverse with all light mods and dark alphas? Much appreciated, excited for the RAMAs

Offline Jefff

  • Posts: 159
  • Location: California, USA
    • jlabs.co
Re: [IC] GMK Dots 2
« Reply #77 on: Thu, 14 January 2021, 11:02:24 »
I will be getting every single kit.

Offline ダbruh

  • Posts: 23
  • Location: somewhere
Re: [IC] GMK Dots 2
« Reply #78 on: Thu, 14 January 2021, 12:58:15 »
no extra B?  :'(

Offline Chaychiano

  • Posts: 3
Re: [IC] GMK Dots 2
« Reply #79 on: Thu, 14 January 2021, 13:03:37 »
Amazing!

Offline ryukomatoi

  • Posts: 39
Re: [IC] GMK Dots 2
« Reply #80 on: Thu, 14 January 2021, 13:09:17 »
I've been dreaming of a light version! Thank you for including that in the revision. Also thank you for designing the NK65 Milkshake which I can't wait to get my hands on :D

Offline FireLock

  • Posts: 56
Re: [IC] GMK Dots 2
« Reply #81 on: Thu, 14 January 2021, 13:37:09 »
Finally.. been itching for this one

Skickat från min SM-G960F via Tapatalk


Offline econeuler

  • Posts: 125
  • Location: Sweden
Re: [IC] GMK Dots 2
« Reply #82 on: Thu, 14 January 2021, 13:46:21 »
Great! Cheers!

Offline jayiskuhl

  • Posts: 53
Re: [IC] GMK Dots 2
« Reply #83 on: Thu, 14 January 2021, 13:58:06 »
We even get renders on the Pearl, so good!
Rukia (?) | gaff. 60 | Pandora | Praxis | Bauer 2

Offline zoo

  • Posts: 188
    • zoo
Re: [IC] GMK Dots 2
« Reply #84 on: Thu, 14 January 2021, 14:10:15 »
YAAS

Offline Jolt

  • Posts: 7
  • Location: USA
Re: [IC] GMK Dots 2
« Reply #85 on: Thu, 14 January 2021, 14:24:01 »
While I am happy that there is another run of DOTS I wish there was an SA Dots

Offline fakedSkill

  • Posts: 49
Re: [IC] GMK Dots 2
« Reply #86 on: Thu, 14 January 2021, 15:08:40 »
My wallet hates you, my credit card loves you <3

Offline Milthon

  • Posts: 3
  • Location: Los Angeles
Re: [IC] GMK Dots 2
« Reply #87 on: Thu, 14 January 2021, 15:18:24 »
I love it
⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫
⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫⚫

Offline ogp3

  • Posts: 111
Re: [IC] GMK Dots 2
« Reply #88 on: Thu, 14 January 2021, 15:19:17 »
YES YES YES

Offline devilbeast

  • Posts: 2
Re: [IC] GMK Dots 2
« Reply #89 on: Thu, 14 January 2021, 15:22:33 »
Excited for the dark set & Rama artisans!

Offline alper_maestro

  • Posts: 267
  • Location: Netherlands
Re: [IC] GMK Dots 2
« Reply #90 on: Thu, 14 January 2021, 15:27:16 »
I hope that there will be a white themed deskmats as well.

White mats have a higher failure rate, that's why we won't offer them :(
That's a bummer. Well I will just combine it with other white deskmats, problem solved  :thumb:

Because white keycaps on black deskmats doesn't match in my opinion. [because of the different colors on it]

I want to have everything white based. ;)
« Last Edit: Thu, 14 January 2021, 15:32:01 by alper_maestro »

Offline norb

  • Posts: 290
  • Location: ger
Re: [IC] GMK Dots 2
« Reply #91 on: Thu, 14 January 2021, 15:45:08 »
While I am happy that there is another run of DOTS I wish there was an SA Dots

with the still growing gmk backlog we might even have sa dots earlier than with gmk if started at the same time^^
i remember when i got into the hobby gmk lead times were 3-4 months, now we're already at 12+ with hammerhead, i don't even want to think about when we will be able to install dots2 on our keebs :eek:

Offline 3wisemonkeyfist

  • Posts: 25
  • Location: United States
  • Blacvelvetpengun
Re: [IC] GMK Dots 2
« Reply #92 on: Thu, 14 January 2021, 16:49:38 »
••••••

Offline Skok

  • Posts: 369
  • Location: Jersey Shore
Re: [IC] GMK Dots 2
« Reply #93 on: Thu, 14 January 2021, 16:53:48 »
finally a white braille set!

Offline Cubic // esc lab

  • Formerly 'esclab'
  • Posts: 459
  • Location: San Francisco
    • esc lab
Re: [IC] GMK Dots 2
« Reply #94 on: Thu, 14 January 2021, 17:58:14 »
This doesn't even need an IC lol. Just go straight to GB.

Offline napostrophe

  • Posts: 24
Re: [IC] GMK Dots 2
« Reply #95 on: Thu, 14 January 2021, 18:18:43 »
Is there any way we could get a convex r4 1.25 for split space? It's the only thing missing in the set and a lot of split space boards have a 1.25u in between their spacebars.

Offline Ashen_21

  • Posts: 56
Re: [IC] GMK Dots 2
« Reply #96 on: Thu, 14 January 2021, 20:02:03 »
I have been waiting for this! So keen!

Offline dirtegg

  • Posts: 26
Re: [IC] GMK Dots 2
« Reply #97 on: Thu, 14 January 2021, 20:58:44 »
This doesn't even need an IC lol. Just go straight to GB.

Yep, the "interest check" has been like a year of people begging for this to run again. I'd say that would be sufficient interest checked.  :))

Offline Escabrera

  • Posts: 43
Re: [IC] GMK Dots 2
« Reply #98 on: Thu, 14 January 2021, 22:34:51 »
Hey I know it's a bit late but given that it's almost gb time and I know this is a big ask but would you consider reworking the nomad kit into the basekit rather than force a kit that has a lot of repeating keys and no real spacebar support. Seriously buying 3 kits for a small boards that won't use 60% of those keys on a set that doesn't have legends is a bit stupid tbh. I understand why you couldn't add 3 keys for awaken since you brought up the point of too many molds are being made but this time around the molds are already made and shouldn't be an issue.

The keys needed for this change are:
-R2 1.75u in the gray, the 1u backspace is already covered in base, and nobody cares enough for the orange dot being replaced by some other colored dot when it saves them money
-R3 1.25u tab, r3 1.5u enter or tab and no need for r3 1.75 as  enter is already covered by caps lock and the 1us are entirely uneeded because of the r3 1us in the set already.
-R4 1.5u of any kind for shift and even then it's not really needed since we have bottom row on this legend less set. And the 1us can be sprinkled on since you would only need 2 1us more at most if at all since you already have 8 1us of different colors on the basekit so it shouldn't really be an issue. Evan/Trashman has depreciated the lock key so there is no reason to bother with it if it means thinning out a kit

Mito has shown that it is possible to do this style of kitting with legend less sets and I hope you at least give it a thought to do the same since the current kitting is inefficient and lacking. Some others suggested that you trim the kit and add better bars support but I'm personally going to push basekit 40s.

Tldr you only need 3 keys(r2 1.75, r3 1.25, and r3 1.5u) at minimum to properly support 40s in a much better kit and not force the purchase of 3 kits for small boards(base, 40s and spacebars)

P.s. can we preferably get the smaller r3s in not gray since this is supposed to be a colorful set and there really is too much gray but that's besides the point of what I'm saying. And I really do hope you give it some thought.

Edit:dunno why it quoted esclab sorry about that but yeah it was supposed to be it's own post
« Last Edit: Fri, 15 January 2021, 00:57:31 by Escabrera »

Offline epyllion

  • Posts: 7
Re: [IC] GMK Dots 2
« Reply #99 on: Fri, 15 January 2021, 00:02:59 »
Thanks for bringing back this set and adding a light base kit!

I have two questions:
1. Any consideration for adding one more alpha-colored R1 1u key for people wanting a uniform R1 for 60% keyboards?
2. Any consideration for duplicating the barred keys in the Rainbow add-on kits as a standalone "Homing" kit? It would make it more affordable to purchase a standalone Homing kit for paired, accent, barred keys depending on the color one fancies.

Thanks.