geekhack

geekhack Marketplace => Interest Checks => Topic started by: T0mb3ry on Tue, 17 September 2019, 16:37:47

Title: [IC] GMK Toxic
Post by: T0mb3ry on Tue, 17 September 2019, 16:37:47
Hello everyone!

Probably everyone knows me but if not i am T0mb3ry and i did some sets here and there ;)
Anyway as i joined Geekhack i was basically drawn into this hobby with keysets like Penumbra, Pulse and Toxic. It was year 2014. Now i got GMK Penumbra and i am waiting for GMK Pulse. But i am still missing GMK Toxic.
(http://i.imgur.com/zjDx2mr.jpg)
After some talks with relevant people, i got the permission to do this IC for GMK Toxic.


GB will be held in December
Vendors:
- US: Originative
- EU: MyKeyboard
- China: ZFrontier



Welcome to GMK Toxic interest check.
(https://i.imgur.com/e7J49c4.png)

First things first. It's obvious i am not the designer of Toxic and i don't have any claims (besides the novelties in Desolator kit). Designer of Toxic is Danielucf and i've talked with him and Bunnylake about the original design and colors. I made the decision to follow the original design which is fully covered in the base kit. Both colors will be custom. To match the colors i will get DCS Toxic samples for the grey tones. The green will be matched after Pantone 389C which was chosen in the original Toxic design.

The US vendor will be https://www.originativeco.com/
I am not sure about EU/ASIA vendors but its all possible i guess...

Base kit
This is the original Toxic design. Notable is here the signature Toxic stripe.
(https://i.imgur.com/ARN3IpE.png)

Toxic mods
(https://i.imgur.com/UDcAFWz.png)

Toxic novelties
(https://i.imgur.com/jBS7Qq7.png)

Desolator kit
Since i am doing the kit design, i thought about to offer some novelties of mine as addition. The Ansi enter novelty is missing because i am still working on it.
(https://i.imgur.com/uXnxzxN.png)

Because the Group Buy will be organized by Originative you can assume that there will be an artisan raffle for this keyset.

If you have constructive feedback or a suggestion, then please reply below.

The IC thread will last about two weeks and GB might happen shortly after i close this IC thread.




Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Tue, 17 September 2019, 16:38:23
Renders by Oblotzky.
(https://i.imgur.com/0DcLN6l.png)
(https://i.imgur.com/qcHGAmQ.png)
(https://i.imgur.com/rKDXpMe.png)
(https://i.imgur.com/EpAic60.png)
(https://i.imgur.com/3G5dNJU.png)
(https://i.imgur.com/WXphSZj.png)
(https://i.imgur.com/TLQxZNH.png)
(https://i.imgur.com/2FqcAcC.png)
Title: Re: [IC] GMK Toxic
Post by: Kokaloo on Tue, 17 September 2019, 16:40:53
Niiiice I love the stripe. Hope this design choice comes back to more sets!
Title: Re: [IC] GMK Toxic
Post by: roguesystem087 on Tue, 17 September 2019, 16:41:32
FINALLY, YESSSSSSSSS i guess this will be on drop?
Title: Re: [IC] GMK Toxic
Post by: Nigolski on Tue, 17 September 2019, 16:46:15
toxic
Title: Re: [IC] GMK Toxic
Post by: Pwner on Tue, 17 September 2019, 16:46:31
FINALLY, YESSSSSSSSS i guess this will be on drop?

"Because the Group Buy will be organized by Originative" ...
Title: Re: [IC] GMK Toxic
Post by: KingOfMemes on Tue, 17 September 2019, 16:50:38
FINALLY, YESSSSSSSSS i guess this will be on drop?

"Because the Group Buy will be organized by Originative" ...
And thank god for it
Title: Re: [IC] GMK Toxic
Post by: txclack on Tue, 17 September 2019, 17:01:18
 :thumb: :thumb: :thumb:
Title: Re: [IC] GMK Toxic
Post by: homerowco on Tue, 17 September 2019, 17:07:19
I want that.

I need that.

[attach=1]
Title: Re: [IC] GMK Toxic
Post by: Kingk22 on Tue, 17 September 2019, 17:14:52
So much want, will finally be able to have my favourite set with proper compat :thumb:

Please consider DailyClack as a vendor for Oceania/Asia :)
Title: Re: [IC] GMK Toxic
Post by: phatty on Tue, 17 September 2019, 17:16:48
The set to get me into this hobby was DCS Toxic, it took me a few years after that to finally secure a set of JTK Toxic.

I am all on board for this, if Daily Clack can't be a proxy, I'll buy a few sets in the very least!
Title: Re: [IC] GMK Toxic
Post by: IOVERCALLHISTIOCYTES on Tue, 17 September 2019, 17:21:09
T0mb3ry, I bought an iso enter 1 key keypad because of your rolling bones iso enter, and now you've gone and eclipsed it

Would buy carbon warning signs in toxic color too. Just sayin.
Title: Re: [IC] GMK Toxic
Post by: SantiGo on Tue, 17 September 2019, 17:44:13
Nice :thumb:
Title: Re: [IC] GMK Toxic
Post by: Kingk22 on Tue, 17 September 2019, 17:45:50
Would be interested to see what people think of using text+icon mods to keep in line with the original set.
Title: Re: [IC] GMK Toxic
Post by: nasp on Tue, 17 September 2019, 18:00:30
Just need 3, 1u keys in base - assuming folks use the r3 Toxic novelty - for min. ortho support:

r2: Out
r4: Enter and Shift


Are you planning on running a spacebar kit?
Title: Re: [IC] GMK Toxic
Post by: clasicks on Tue, 17 September 2019, 18:00:48
yeah i'd buy this
Title: Re: [IC] GMK Toxic
Post by: vicissitude on Tue, 17 September 2019, 20:57:21
Buy for sure.

It would be great to have yellow alphas too.
If possible,wish to separate the yellow spacebars to be a single kit.
Title: Re: [IC] GMK Toxic
Post by: ArchDill on Tue, 17 September 2019, 21:30:13
Oh wow, I did not know that danielucf was the original designer.
Title: Re: [IC] GMK Toxic
Post by: Mtalbert on Tue, 17 September 2019, 22:17:14
Take my money
Title: Re: [IC] GMK Toxic
Post by: itsundone on Tue, 17 September 2019, 23:07:20
this IC is so toxic and i like it...
Title: Re: [IC] GMK Toxic
Post by: pixelpusher on Tue, 17 September 2019, 23:25:40
I mean, I guess I'll have to get it b/c it's a Tob3ry deal.  But I like that JTK Toxic is only $80 :(
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Wed, 18 September 2019, 00:05:54
Would be interested to see what people think of using text+icon mods to keep in line with the original set.

I do try to hit the original design as good as possible but i want this to be Cherry OG icon mods because the colors have pretty good contrast on each other. If next round happens (one day probably) then it can be done with icon + mods.

I mean, I guess I'll have to get it b/c it's a Tob3ry deal.  But I like that JTK Toxic is only $80 :(

I do have JTK Toxic too but ... personally its not toxic for me. The colors are way too off. This Toxic is going to be as close as possible to the original design. And its GMK - so its best and you can't get better.

Oh wow, I did not know that danielucf was the original designer.

Yes he is ;)

Just need 3, 1u keys in base - assuming folks use the r3 Toxic novelty - for min. ortho support:

r2: Out
r4: Enter and Shift


Are you planning on running a spacebar kit?

Right now there is no ortho support and no spacebar kit. Tho if it sells well then i can develop those kits and add it during the GB.
Title: Re: [IC] GMK Toxic
Post by: Kingk22 on Wed, 18 September 2019, 00:10:20
Would be interested to see what people think of using text+icon mods to keep in line with the original set.

I do try to hit the original design as good as possible but i want this to be Cherry OG icon mods because the colors have pretty good contrast on each other. If next round happens (one day probably) then it can be done with icon + mods.

Fair, personally I don't like icon mods with text bottom row but I understand your reasoning.

Regardless, this'll be a must-buy for me. Super keen  :thumb:
Title: Re: [IC] GMK Toxic
Post by: IOVERCALLHISTIOCYTES on Wed, 18 September 2019, 00:27:44
Also would buy a split spacebars kit; happy to have other odd bars there too.
Title: Re: [IC] GMK Toxic
Post by: guptaji on Wed, 18 September 2019, 00:39:20
I want that.

I need that.

(Attachment Link)

This is pretty cool, I WANT it too. It's a definite buy for me
Title: Re: [IC] GMK Toxic
Post by: psxndc on Wed, 18 September 2019, 02:51:22
And thank god for it

No request for a Colevrak kit? I don't even know you anymore.
Title: Re: [IC] GMK Toxic
Post by: stoic-lemon on Wed, 18 September 2019, 04:51:51
Going to be really interesting to compare this to my DCS Toxic. Still one of my favourite sets only let down by DCS, for me.
Title: Re: [IC] GMK Toxic
Post by: Morgan3Wheeler on Wed, 18 September 2019, 05:08:29
I WANT it too
Title: Re: [IC] GMK Toxic
Post by: steezkeez on Wed, 18 September 2019, 06:56:05
Sick set, can't wait!
Title: Re: [IC] GMK Toxic
Post by: mimalik on Wed, 18 September 2019, 07:27:11
DAMN YOU T0mb3ry!!!, I had decided to quit GMK, just when I thought I was out........
Title: Re: [IC] GMK Toxic
Post by: piit79 on Wed, 18 September 2019, 07:55:29
40s/Ortho kit (with Preonic support), pretty please ;-)
Title: Re: [IC] GMK Toxic
Post by: CodeMayhem on Wed, 18 September 2019, 09:29:04
i would legitimately consider building a full iso board bc of that amazing enter key if a nordic kit was offered. also please don't run until December al least... September and October are straight up murdering my wallet.
Title: Re: [IC] GMK Toxic
Post by: danielucf on Wed, 18 September 2019, 09:35:33
I'm so excited this is finally happening. GMK needs 8x and 10x spacebar molds
Title: Re: [IC] GMK Toxic
Post by: byoliven on Wed, 18 September 2019, 09:52:29
Would love to see this with 40% kit and accent short spacebar.
Title: Re: [IC] GMK Toxic
Post by: nickheller on Wed, 18 September 2019, 09:59:07
Glad to see this set happen in GMK, I would prefer the modifier legends to match the other two runs though.
Title: Re: [IC] GMK Toxic
Post by: Wongstongs on Wed, 18 September 2019, 10:37:15
Will this take four or five years to ship?  :p
Title: Re: [IC] GMK Toxic
Post by: norb on Wed, 18 September 2019, 11:39:46
ISO NOVELTY! HOLY ****LORD! and what a BEAST! :eek: :eek: :eek:

...came to my mind after casually scrolling and thinking "well, it does pretty much like terminal, so i guess i won't need this." i was wrong, once again.
seriously, are there face-to-face comparison pics with toxic and terminal? from all the different google pics with tons of different lightning i can not be sure how different it'll come out.

would it be possible to add some kind of gas mask novelty in the style of the warning signs? fits the theme and would be dope af imo.

looking at the timeframe for this, maybe running along with sa yuri, for me personally a bad timing because i have to bite the bullet of buying two sets in the same month, which i was planning not to do anymore, but i just can't skip this! gotta support the iso novelty love! :thumb:
Title: Re: [IC] GMK Toxic
Post by: 1391401 on Wed, 18 September 2019, 11:46:41
****ing IN.  I'm excited at the chance to have a GMK rendition of this set before my Signature Plastics set that I bought from Bunnylake's Group Buy in 2014 even gets delivered!!!1
Title: Re: [IC] GMK Toxic
Post by: danielucf on Wed, 18 September 2019, 12:26:45
...came to my mind after casually scrolling and thinking "well, it does pretty much like terminal, so i guess i won't need this." i was wrong, once again.
seriously, are there face-to-face comparison pics with toxic and terminal? from all the different google pics with tons of different lightning i can not be sure how different it'll come out.

Lighting might not be ideal, but there is a pretty significant difference. Here is a comparison to Terminal, and one to the yellow of Serika:

(https://i.imgur.com/38xZWBl.jpg)

(https://i.imgur.com/p8ysVy2.jpg)

The neat thing about Pantone 389C is next to shades of green it looks greener, and next to shades of yellow it appears more yellow. Kind of a cool effect it has more in person than in photography.
Title: Re: [IC] GMK Toxic
Post by: mimalik on Wed, 18 September 2019, 12:45:10
Any possibility of another alpha kit with dual [Latin/JP] sublegends? Toxic => Radiation => Japan (from Godzilla lore to Fukushima leaks)
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Wed, 18 September 2019, 12:51:42
Update

Desolator kit
- Added salty keys
- Added US Ansi enter novelty. Obviously the ISO enter looks here better but it is how it is.
(https://i.imgur.com/HqYuSdb.png)

Any possibility of another alpha kit with dual [Latin/JP] sublegends? Toxic => Radiation => Japan (from Godzilla lore to Fukushima leaks)

Pardon but weeb legends are extremely overused and Toxic is def not about Japan. It does not match it in any way.
Title: Re: [IC] GMK Toxic
Post by: norb on Wed, 18 September 2019, 12:58:13
Lighting might not be ideal, but there is a pretty significant difference. Here is a comparison to Terminal, and one to the yellow of Serika:


thanks mr. toxic himself ;D
Title: Re: [IC] GMK Toxic
Post by: Peiweisgreat on Wed, 18 September 2019, 17:28:37
Well I guess this will just have to be my most expensive set of the year since its on oco.
Title: Re: [IC] GMK Toxic
Post by: Mr_BeastQuake on Wed, 18 September 2019, 19:59:27
Well I guess this will just have to be my most expensive set of the year since its on oco.

The set even has a salt key for you.
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Wed, 18 September 2019, 23:58:35
Well I guess this will just have to be my most expensive set of the year since its on oco.

As far as i know (take it with a grain of salt because i am not responsible for pricing), the pricing will be competitive (depending also on many factors like amount of keys etc. but that's always the case) during the group buy. If you get into GB it will not cost you much more than on other vendors. So you should not be worry actually. I don't know how the pricing will be after group buy.
Title: Re: [IC] GMK Toxic
Post by: Peiweisgreat on Thu, 19 September 2019, 00:15:30
Well I guess this will just have to be my most expensive set of the year since its on oco.

The set even has a salt key for you.

I'm gonna need that since I've been contemplating on trying to nab dcs toxic, but I just can't say no to this in gmk.
Title: Re: [IC] GMK Toxic
Post by: Bawsky on Thu, 19 September 2019, 03:23:05
Niiiiice.
Title: Re: [IC] GMK Toxic
Post by: woodruff on Thu, 19 September 2019, 03:45:13
I like these colors. What I'm worried about is how the set will really look. So samples are needed ASAP.
There is a mistake in ISO: there are two keys which are identical, and they shouldn't be.
\| R3 and R4 keys
Since you deliver from EU, this could be a nice, original and inexpensive set. Wait. Is it going to be run by originative with import taxes and all?
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Thu, 19 September 2019, 04:02:55
I like these colors. What I'm worried about is how the set will really look. So samples are needed ASAP.
There is a mistake in ISO: there are two keys which are identical, and they shouldn't be.
\| R3 and R4 keys
Since you deliver from EU, this could be a nice, original and inexpensive set. Wait. Is it going to be run by originative with import taxes and all?
I have no grip on vendors etc. I am doing only the ic and kit design.

The base does not really support ISO but offers ISO compatibility. The pipe keys are fillers for ISO, so they are on point.
Title: Re: [IC] GMK Toxic
Post by: woodruff on Thu, 19 September 2019, 04:42:17
I like these colors. What I'm worried about is how the set will really look. So samples are needed ASAP.
There is a mistake in ISO: there are two keys which are identical, and they shouldn't be.
\| R3 and R4 keys
Since you deliver from EU, this could be a nice, original and inexpensive set. Wait. Is it going to be run by originative with import taxes and all?
I have no grip on vendors etc. I am doing only the ic and kit design.

The base does not really support ISO but offers ISO compatibility. The pipe keys are fillers for ISO, so they are on point.

Having two identical keys is really annoying.

UK iso has
# R3
\| R4

DE ISO has
# R3
<> R4

So surely R4 should be #.
Personally I'd like <> R3. I'll make a stat of EU use of that if you need some hard numbers.

[attachimg=1]
uk


[attachimg=2]
us iso

https://en.wikipedia.org/wiki/British_and_American_keyboards
Title: Re: [IC] GMK Toxic
Post by: nyry43 on Thu, 19 September 2019, 06:13:34
I think this set will look really nice with the Toxic mods!
Title: Re: [IC] GMK Toxic
Post by: konstantin on Thu, 19 September 2019, 06:53:57
Having two identical keys is really annoying.

UK iso has
\| R3
# R4

DE ISO has
<> R3
# R4

So surely R4 should be #.
Personally I'd like <> R3. I'll make a stat of EU use of that if you need some hard numbers.

The baseline ISO compat that this set has is correct. R4 <> is an acceptable alternative, and it's up to the runner's preference whether they want to have R4 \| or <>, but in any case it's fine as is. You get duplicate legends either way; that's why it's baseline compatibility and not actual ISO-UK or ISO-DE.

That being said, I too prefer R4 <> over R4 \| and vote for it being in the set. R3 #~ most definitely shouldn't be in the set, though.

You've got your row numbers the wrong way around, by the way.
Title: Re: [IC] GMK Toxic
Post by: Jedi on Thu, 19 September 2019, 17:09:16
Gosh the nostalgia of this set now if we can just get approval to do a run for GMK Skull Squadron my life will be complete.
Title: Re: [IC] GMK Toxic
Post by: Rob27shred on Thu, 19 September 2019, 18:14:23
Well ****, you got me again T0mb3ry. This is an instabuy for me for sure. I already got DCS Toxic & JTK Toxic, working on getting SA Toxic, so for a colorway I love so much it's definitely a no brainer for me. BTW, seriously love the Desolator kit!
Title: Re: [IC] GMK Toxic
Post by: Rob27shred on Thu, 19 September 2019, 18:15:16
Gosh the nostalgia of this set now if we can just get approval to do a run for GMK Skull Squadron my life will be complete.

Amen, that would be another one I'd sell a kidney to get LOL!
Title: Re: [IC] GMK Toxic
Post by: stoic-lemon on Thu, 19 September 2019, 22:30:05
Yeah, Skull Sqaudron would be amazing :D
Title: Re: [IC] GMK Toxic
Post by: depletedvespene on Sat, 21 September 2019, 07:42:29
Having two identical keys is really annoying.

UK iso has
\| R3
# R4

DE ISO has
<> R3
# R4

So surely R4 should be #.
Personally I'd like <> R3. I'll make a stat of EU use of that if you need some hard numbers.

The baseline ISO compat that this set has is correct. R4 <> is an acceptable alternative, and it's up to the runner's preference whether they want to have R4 \| or <>, but in any case it's fine as is. You get duplicate legends either way; that's why it's baseline compatibility and not actual ISO-UK or ISO-DE.

That being said, I too prefer R4 <> over R4 \| and vote for it being in the set. R3 #~ most definitely shouldn't be in the set, though.

You've got your row numbers the wrong way around, by the way.

If I may...

It's not about "ISO-UK" or "ISO-DE". Physical layout and national layout should be considered separately. In that light...

The base kit is obviously made to support the US English national layout over both ANSI and ISO (and ANSISO and ISANSI) physical layouts (note how it does not have an AltGr key). To that effect, the 1.0u R3 \| key is absolutely necessary, as it's the direct replacement of the R2 1.5U \| key.

Whether the R4 key should be either \| or <> is... up to debate and ultimately the choice of the IC/GB runner. It turns out that there IS no actual rule in a spec mandating either, so either of these three choices are valid (and all have advantages and disadvantages):

1) 1.25U left Shift + \| (coming in from the PC tradition; implemented as-is by MS; the alpha can be reused by the UK English national layout and a few others).
2) 1.25U left Shift + <> (coming in from the terminal tradition; the alpha can be reused by the German national layout and several others).
3) 2.2U left Shift + no extra alpha (ANSISO physical layout; rarely seen nowadays, but somewhat common back in the '80s).


The base kit, as it stands now, satisfies both 1) and 3) without issue, so that's fine. Support for national layouts other than US English should be considered later on, starting from this initial point.
Title: Re: [IC] GMK Toxic
Post by: Rob27shred on Sat, 21 September 2019, 08:35:55
Well I guess this will just have to be my most expensive set of the year since its on oco.

To be fair Oco usually sets GB pricing for the sets at normal prices. Their in stock sets are a different story & I agree the Oco tax for them is a bit beyond what I'd be willing to pay for most kits. I would expect this base kit to be around $130 to $150 through Oco in GB, then jump to the usual $180 once the GB ends & they are just selling extras. While I'm not a fan of the sharp price increase after the GBs I can see where they are coming from. They are one of few if not the only site you can just pick up a well known GMK, JTK (although their pricing for them has always been fair IMO), or SP set without having to get into the original GB.
Title: Re: [IC] GMK Toxic
Post by: Rob27shred on Sat, 21 September 2019, 08:51:36
I mean, I guess I'll have to get it b/c it's a Tob3ry deal.  But I like that JTK Toxic is only $80 :(

If you just want to have a set in the Toxic colorway I would recommend the JTK version. JTK sets have been slowly creeping closer to matching GMK quality too. I was very happy with how my JTK Toxic & JTK Yolch sets turned out. I could nitpick certain things that GMK does better, like sharper legends & zero cold molding marks, but at up to $100 less for for a JTK set vs a GMK set I can live with those flaws unless they are extremely bad. Also JTK has continually been upgrading & fixing their molds to rectify those issues with every set they run. So for me personally I am really glad to have a keycap manufacturer like JTK in the community that can deliver 85% to 90% the quality of GMK with a close to 50% price drop compared to GMK.

Although I get why you may buy into this instead. I also like to support the more prolific designers like T0mb3ry, Zambumon, Olivia, etc. Not only because they make some bad ass colorways/designs, but also to help keep those guys/gals in the keyset design game! So I'll definitely be grabbing a set of GMK Toxic & a good bit of it's add-on kits primarily to support T0mbr3y & secondary to complete the whole collection of Toxic. I got the JTK & DCS versions already, this GMK run will be an upcoming GB so I can definitely get in on that without issue, which just leaves me trying to find SA Toxic at a somewhat reasonable price to complete the collection.
Title: Re: [IC] GMK Toxic
Post by: kawaiicheung on Mon, 23 September 2019, 00:14:57
I think the R4-1.25U-novelties should be 8, so do the R4-1.5U, 6 I feel a bit strange.

By the way, will there be plans to deskmat like carbon? I am so sad that I found a big scratch on my carbon deskmat.
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Mon, 23 September 2019, 01:06:56
I think the R4-1.25U-novelties should be 8, so do the R4-1.5U, 6 I feel a bit strange.

By the way, will there be plans to deskmat like carbon? I am so sad that I found a big scratch on my carbon deskmat.
The R4 novelties are meant to replace super and menu keys in each particular mod color. It's not meant to fill out entire bottom row.

Yeah Toxic deskmat is quite possible.
Title: Re: [IC] GMK Toxic
Post by: DJSwayde on Mon, 23 September 2019, 08:06:18
Yes please.
Title: Re: [IC] GMK Toxic
Post by: mimalik on Mon, 23 September 2019, 08:14:57
Hey T0mb3ry, how about some R0 and R5 love in this drop??
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Mon, 23 September 2019, 08:28:57
Hey T0mb3ry, how about some R0 and R5 love in this drop??
I would love to do that but let's see first how it goes with "traditional " rows...
Title: Re: [IC] GMK Toxic
Post by: norb on Mon, 23 September 2019, 10:54:34
would it be possible to add some kind of gas mask novelty in the style of the warning signs? fits the theme and would be dope af imo.

hey T0mb3ry, in case you overlooked it, any word on the possibility of this?
Title: Re: [IC] GMK Toxic
Post by: 1391401 on Mon, 23 September 2019, 11:17:54
What is the history behind the Salt key? 
Title: Re: [IC] GMK Toxic
Post by: rmendis on Mon, 23 September 2019, 11:25:59
Oh dang, been hoping for this forever! Instabuy!
Title: Re: [IC] GMK Toxic
Post by: shuangmu on Mon, 23 September 2019, 11:49:20
Cool!
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Mon, 23 September 2019, 12:01:02
would it be possible to add some kind of gas mask novelty in the style of the warning signs? fits the theme and would be dope af imo.

hey T0mb3ry, in case you overlooked it, any word on the possibility of this?

If i do not answer it does not mean i overlooked it. I read every post.

I really considered your suggestion but i don't have proper concept for this novelty which does meet my standards. Novelty design is difficult depending on what you want to display. If i don't like a novelty i just do not introduce it. The suggestion is good tho, it does match the theme.

Oh dang, been hoping for this forever! Instabuy!

I too waited for this forever! I am glad it is happening.

What is the history behind the Salt key? 

Its a long story. But short story is: we pulled back a kit in a drop due to incorrect pricing and many people got salty. Then i made that novelty and we reintroduced the other kit with corrected pricing then everything was OK.

So if you have salty key and you get salty, then push the salty key and its going to be OK ;)
Title: Re: [IC] GMK Toxic
Post by: norb on Tue, 24 September 2019, 10:59:59
thanks for the clarification and consideration, too bad you didn't come up with something worthy. still in without a doubt!
Title: Re: [IC] GMK Toxic
Post by: Slayer77 on Tue, 24 September 2019, 16:35:24
Will we see an Asian proxy? Please say yes, and hopefully ilumkb. Also why no IC on Reddit for more traction?
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Tue, 24 September 2019, 17:16:20
Will we see an Asian proxy? Please say yes, and hopefully ilumkb. Also why no IC on Reddit for more traction?

I don't know honestly. As i said i don't have a grip on vendors. All i do is kit design. And i improvise little bit with new novelties.
Title: Re: [IC] GMK Toxic
Post by: psxndc on Wed, 25 September 2019, 03:25:12
Gosh the nostalgia of this set now if we can just get approval to do a run for GMK Skull Squadron my life will be complete.

Hold the phone - is Skull Squadron on the radar???

Sorry to get OT, I just figured Skull Squadron was long gone, so this caught me off guard. And I can't delete my post. :-/
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Wed, 25 September 2019, 03:34:07
Gosh the nostalgia of this set now if we can just get approval to do a run for GMK Skull Squadron my life will be complete.

Hold the phone - is Skull Squadron on the radar???

Sorry to get OT, I just figured Skull Squadron was long gone, so this caught me off guard. And I can't delete my post. :-/
If you want to know then ask Matt3o. Otherwise nobody said it's on the radar.
Title: Re: [IC] GMK Toxic
Post by: woodruff on Wed, 25 September 2019, 06:52:25
Hello OP, can you do something about the three identical \| R1 R3 R4 keys that ISO users find in their set? You could at least focus on losely approximating and existing ISO layout (with the keys already in your set, without adding anything)... thanks
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Wed, 25 September 2019, 07:06:52
Hello OP, can you do something about the three identical \| R1 R3 R4 keys that ISO users find in their set? You could at least focus on losely approximating and existing ISO layout (with the keys already in your set, without adding anything)... thanks
I already replied to you in this regard. The filler keys are fine. You will find such fillers in most keysets. Btw. R1 pipe key is for HHKB alike layout and not for ISO.
Title: Re: [IC] GMK Toxic
Post by: woodruff on Wed, 25 September 2019, 07:14:36
Hello OP, can you do something about the three identical \| R1 R3 R4 keys that ISO users find in their set? You could at least focus on losely approximating and existing ISO layout (with the keys already in your set, without adding anything)... thanks
I already replied to you in this regard. The filler keys are fine. You will find such fillers in most keysets. Btw. R1 pipe key is for HHKB alike layout and not for ISO.

This isn't constructive thinking  :p
And about the HHKB layout... if someone makes it in ISO, don't you end up with three identical keys? :'(
Title: Re: [IC] GMK Toxic
Post by: mimalik on Wed, 25 September 2019, 08:28:17
Needless to say, some renders plz. Also which grey tone are you planning to use?
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Wed, 25 September 2019, 08:30:24
Needless to say, some renders plz. Also which grey tone are you planning to use?
Custom one. I am waiting for dcs Toxic samples which I will use for color matching.
Title: Re: [IC] GMK Toxic
Post by: 5thoughts on Wed, 25 September 2019, 09:51:48
I was literally just thinking I would love a gmk toxic set. I have the jtk set and love it. I have been looking for mods and novelties to go with it. I have artisans already, but would love to see what is offered with this set.


I hear a lot of negativity about the gmk necro set, but that is what I am typing on now. It is my first gmk set and I really dig typing on it.

So, all that is just to say, I am definitely interested in this set!

-L-
Title: Re: [IC] GMK Toxic
Post by: Slayer77 on Wed, 25 September 2019, 10:29:29
Will we see an Asian proxy? Please say yes, and hopefully ilumkb. Also why no IC on Reddit for more traction?

I don't know honestly. As i said i don't have a grip on vendors. All i do is kit design. And i improvise little bit with new novelties.

IC on Reddit?
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Wed, 25 September 2019, 10:31:42
IC on reddit is technically not possible due to how reddit works. Tho i will definitely make a post on reddit once i get first renders.
Title: Re: [IC] GMK Toxic
Post by: Ensaum on Wed, 25 September 2019, 10:42:43
Would be interested to see what people think of using text+icon mods to keep in line with the original set.

I second this. Icon only mods are the 2019 trend that needs to die (fight me).
Title: Re: [IC] GMK Toxic
Post by: depletedvespene on Wed, 25 September 2019, 11:34:11
Hello OP, can you do something about the three identical \| R1 R3 R4 keys that ISO users find in their set? You could at least focus on losely approximating and existing ISO layout (with the keys already in your set, without adding anything)... thanks
I already replied to you in this regard. The filler keys are fine. You will find such fillers in most keysets. Btw. R1 pipe key is for HHKB alike layout and not for ISO.

This isn't constructive thinking  :p
And about the HHKB layout... if someone makes it in ISO, don't you end up with three identical keys? :'(


Not really. An "ISO HHKB-like layout" would have a vertical ("ISO") Enter key, which would take the place of the R2 1.5U key that's used for Backspace in an HHKB layout, forcing the usage of a 1U Backspace key in R1 (and the other space would be filled by the `~ key).

Long story short, the \| in US English layouts gets moved around A LOT and can be found in each of the FIVE (not four) rows in the alpha block. Let's go one by one:

US English over ANSI: horizontal Enter and R2 1.5 \| key. This is what you'll find on "normal" US keyboards.

US English over HHKB-style: horizontal (ANSI) Enter remains untouched, while the R2 1.5 key becomes a backspace; the 2U R1 Backspace key is split into two 1U alphas: \| (moved over from R2) and `~ (moved over the top left corner of the alpha block, where Esc has been placed into).

US English over ANSISO: horizontal Enter key and R3 1.0 \| key. R2 1.5 \| and R3 1.0 \| are direct replacements of each other, and some PCBs are smart enough to map them the same way, detecting which spot has an actual switch soldered into. Note that in an ANSISO keyboard, the left Shift key is still 2.25U long (meaning there is no key between it and Z).

US English over ISO: horizontal Enter key and R3 1.0 \| key AND an R4 1.0 \| key between (1.25U) left Shift and Z. There is no actual spec mandating what alphas should go to this third key — instead, there are two different traditions about it: PC style puts \| there, while terminal style puts <> there. Both approaches are equally valid and both have advantanges and disadvantages (note that Microsoft goes with the former; also, the R4 1.0 \| key is mandatory for UK English).

US English over BAE: EEEEEEEEEEWWWWWW. Big Ass Enter takes the place of both the Enter and the \| keys (whether you start off ISO or ANSI), forcing the movement of \| elsewhere. Some keyboards split the 2U Backspace key into two 1U keys: R1 1 \| and R1 1U Backspace. Others split the right Shift key on the right side, placing the \| key in the spot left behind, and even other old keyboards move this alpha to the bottom row, between RALT and RCTRL (this from a time before the Windows keys showed up).

So, after all this, a "good" base kit needs the \| key present at least three times: 1.0U R1, 1.5U R2 and 1.0U R3; if going with the PC style for ISO, R4 1.0U as well (applicable to two of the three BAE styles, too).

Hope this helps!


P.S.: I'm purposefully ignoring some exotic physical layouts that would require an R2 1.0U \| key (14.5U keyboards) and a repeated R4 1.0U \| key (ISBAE hybrids). Yay!

Title: Re: [IC] GMK Toxic
Post by: depletedvespene on Wed, 25 September 2019, 11:39:41
Would be interested to see what people think of using text+icon mods to keep in line with the original set.

I second this. Icon only mods are the 2019 trend that needs to die (fight me).

I disagree. I want icon only mods to become the standard... but for a i18n reason, not for the aesthetics. Now, if we could agree on a proper icon set...
Title: Re: [IC] GMK Toxic
Post by: Evo_Spec on Wed, 25 September 2019, 12:33:37
Oh shoot, I might just have to get this simply because I have the toxic BBv2 to match it. (https://i.imgur.com/Ju5HBAk.jpg)
Title: Re: [IC] GMK Toxic
Post by: Ensaum on Wed, 25 September 2019, 14:28:51
Would be interested to see what people think of using text+icon mods to keep in line with the original set.

I second this. Icon only mods are the 2019 trend that needs to die (fight me).

I disagree. I want icon only mods to become the standard... but for a i18n reason, not for the aesthetics. Now, if we could agree on a proper icon set...

Then why not include icon mod packs for our international friends? It's just so frustrating that every set recently is icon only. It looks so disjointed imo and I've passed on several sets recently solely for this reason.
Title: Re: [IC] GMK Toxic
Post by: depletedvespene on Wed, 25 September 2019, 15:41:01
Would be interested to see what people think of using text+icon mods to keep in line with the original set.

I second this. Icon only mods are the 2019 trend that needs to die (fight me).

I disagree. I want icon only mods to become the standard... but for a i18n reason, not for the aesthetics. Now, if we could agree on a proper icon set...

Then why not include icon mod packs for our international friends? It's just so frustrating that every set recently is icon only. It looks so disjointed imo and I've passed on several sets recently solely for this reason.


It's a bit more complicated. Many non-US national layouts are happy to keep English legends for mods, with a few notable exceptions (German and both main Spanish layouts being the prime examples). The recent trend/fad of icons for mods covers the keys in the alpha block, but many sets forget to include the nav cluster and the supranav keys. To make things even worse, there's still some disagreement about what icons to use on certain keys (the Caps Lock being the worst battlefront in this regard, with three main options and even a marginal fourth one) and some keys don't even have a candidate icon that is generally recognized as such.

If it were for me, there would be a standardized set of icons (*) for each mod, and the differences between, say, a UK English keyboard and a German one, both with the same physical form factor and same set of keycaps, would be exclusively in the alphas. But we're still a long, long way from that.


(*) A good comparison would be traffic signals: they're standard, and every country has agreed to use the same set, so it doesn't matter if you are driving in, say, Hungary, if you come upon a red octagon, you'll know it means "STOP". In the same way, the symbol ⤉ would mean "Page Up" to everyone (even if in the local language is it's called "retroceder página" ("Ré Pag"), etcetera).
Title: Re: [IC] GMK Toxic
Post by: Ensaum on Wed, 25 September 2019, 16:04:20
Would be interested to see what people think of using text+icon mods to keep in line with the original set.

I second this. Icon only mods are the 2019 trend that needs to die (fight me).

I disagree. I want icon only mods to become the standard... but for a i18n reason, not for the aesthetics. Now, if we could agree on a proper icon set...

Then why not include icon mod packs for our international friends? It's just so frustrating that every set recently is icon only. It looks so disjointed imo and I've passed on several sets recently solely for this reason.


It's a bit more complicated. Many non-US national layouts are happy to keep English legends for mods, with a few notable exceptions (German and both main Spanish layouts being the prime examples). The recent trend/fad of icons for mods covers the keys in the alpha block, but many sets forget to include the nav cluster and the supranav keys. To make things even worse, there's still some disagreement about what icons to use on certain keys (the Caps Lock being the worst battlefront in this regard, with three main options and even a marginal fourth one) and some keys don't even have a candidate icon that is generally recognized as such.

If it were for me, there would be a standardized set of icons (*) for each mod, and the differences between, say, a UK English keyboard and a German one, both with the same physical form factor and same set of keycaps, would be exclusively in the alphas. But we're still a long, long way from that.


(*) A good comparison would be traffic signals: they're standard, and every country has agreed to use the same set, so it doesn't matter if you are driving in, say, Hungary, if you come upon a red octagon, you'll know it means "STOP". In the same way, the symbol ⤉ would mean "Page Up" to everyone (even if in the local language is it's called "retroceder página" ("Ré Pag"), etcetera).

Would something like the micons kits cover this?
Title: Re: [IC] GMK Toxic
Post by: Rob27shred on Wed, 25 September 2019, 16:43:09
Would be interested to see what people think of using text+icon mods to keep in line with the original set.

I second this. Icon only mods are the 2019 trend that needs to die (fight me).

I disagree. I want icon only mods to become the standard... but for a i18n reason, not for the aesthetics. Now, if we could agree on a proper icon set...

Then why not include icon mod packs for our international friends? It's just so frustrating that every set recently is icon only. It looks so disjointed imo and I've passed on several sets recently solely for this reason.


It's a bit more complicated. Many non-US national layouts are happy to keep English legends for mods, with a few notable exceptions (German and both main Spanish layouts being the prime examples). The recent trend/fad of icons for mods covers the keys in the alpha block, but many sets forget to include the nav cluster and the supranav keys. To make things even worse, there's still some disagreement about what icons to use on certain keys (the Caps Lock being the worst battlefront in this regard, with three main options and even a marginal fourth one) and some keys don't even have a candidate icon that is generally recognized as such.

If it were for me, there would be a standardized set of icons (*) for each mod, and the differences between, say, a UK English keyboard and a German one, both with the same physical form factor and same set of keycaps, would be exclusively in the alphas. But we're still a long, long way from that.


(*) A good comparison would be traffic signals: they're standard, and every country has agreed to use the same set, so it doesn't matter if you are driving in, say, Hungary, if you come upon a red octagon, you'll know it means "STOP". In the same way, the symbol ⤉ would mean "Page Up" to everyone (even if in the local language is it's called "retroceder página" ("Ré Pag"), etcetera).

Would something like the micons kits cover this?

That actually isn't a bad ideal, although I believe Mito made the decisions on what symbols go with what keys more on aesthetics than functionality. With some work though I'm sure Micons could be adapted to a universal standard for modifier symbols. Unfortunately a universal standard for the modifier symbols on all keycaps is something that we probably will never see. Manufacturers most likely figure that if you know how to use a keyboard then you'll know what key is what regardless of the symbol used for it.

Title: Re: [IC] GMK Toxic
Post by: Rob27shred on Wed, 25 September 2019, 16:58:56
Needless to say, some renders plz. Also which grey tone are you planning to use?
Custom one. I am waiting for dcs Toxic samples which I will use for color matching.

If you run into issues getting them I got a set of DCS Toxic with a **** ton of extra keys I am not currently using or plan on using anytime soon so I could always loan you some for color matching. I also got a set of JTK Toxic, although I think trying to match the original DCS colors would be best. The alphas are definitely more of a very dark grey than black & with JTK's Toxic it's just straight up black. He did do a pretty good job of matching the chartreuse though so not sure if that was an aesthetic decision or he just couldn't get it matched?
Title: Re: [IC] GMK Toxic
Post by: depletedvespene on Wed, 25 September 2019, 17:04:59
Would be interested to see what people think of using text+icon mods to keep in line with the original set.

I second this. Icon only mods are the 2019 trend that needs to die (fight me).

I disagree. I want icon only mods to become the standard... but for a i18n reason, not for the aesthetics. Now, if we could agree on a proper icon set...

Then why not include icon mod packs for our international friends? It's just so frustrating that every set recently is icon only. It looks so disjointed imo and I've passed on several sets recently solely for this reason.


It's a bit more complicated. Many non-US national layouts are happy to keep English legends for mods, with a few notable exceptions (German and both main Spanish layouts being the prime examples). The recent trend/fad of icons for mods covers the keys in the alpha block, but many sets forget to include the nav cluster and the supranav keys. To make things even worse, there's still some disagreement about what icons to use on certain keys (the Caps Lock being the worst battlefront in this regard, with three main options and even a marginal fourth one) and some keys don't even have a candidate icon that is generally recognized as such.

If it were for me, there would be a standardized set of icons (*) for each mod, and the differences between, say, a UK English keyboard and a German one, both with the same physical form factor and same set of keycaps, would be exclusively in the alphas. But we're still a long, long way from that.


(*) A good comparison would be traffic signals: they're standard, and every country has agreed to use the same set, so it doesn't matter if you are driving in, say, Hungary, if you come upon a red octagon, you'll know it means "STOP". In the same way, the symbol ⤉ would mean "Page Up" to everyone (even if in the local language is it's called "retroceder página" ("Ré Pag"), etcetera).

Would something like the micons kits cover this?

Sorry, I meant to say a standardized set of good icons.
Title: Re: [IC] GMK Toxic
Post by: appaboy on Wed, 25 September 2019, 17:07:49
Would be interested to see what people think of using text+icon mods to keep in line with the original set.

I second this. Icon only mods are the 2019 trend that needs to die (fight me).

i guess all of the non-english keyboards in the late 80s to 90s were just riding the 2019 hype train  :))
Title: Re: [IC] GMK Toxic
Post by: Ensaum on Wed, 25 September 2019, 17:38:13
Would be interested to see what people think of using text+icon mods to keep in line with the original set.

I second this. Icon only mods are the 2019 trend that needs to die (fight me).

i guess all of the non-english keyboards in the late 80s to 90s were just riding the 2019 hype train  :))

Obviously not, so it's a good thing I was clearly talking about recent custom sets and not vintage non-english sets..
Title: Re: [IC] GMK Toxic
Post by: Ensaum on Wed, 25 September 2019, 17:51:55
Would be interested to see what people think of using text+icon mods to keep in line with the original set.

I second this. Icon only mods are the 2019 trend that needs to die (fight me).

I disagree. I want icon only mods to become the standard... but for a i18n reason, not for the aesthetics. Now, if we could agree on a proper icon set...

Then why not include icon mod packs for our international friends? It's just so frustrating that every set recently is icon only. It looks so disjointed imo and I've passed on several sets recently solely for this reason.


It's a bit more complicated. Many non-US national layouts are happy to keep English legends for mods, with a few notable exceptions (German and both main Spanish layouts being the prime examples). The recent trend/fad of icons for mods covers the keys in the alpha block, but many sets forget to include the nav cluster and the supranav keys. To make things even worse, there's still some disagreement about what icons to use on certain keys (the Caps Lock being the worst battlefront in this regard, with three main options and even a marginal fourth one) and some keys don't even have a candidate icon that is generally recognized as such.

If it were for me, there would be a standardized set of icons (*) for each mod, and the differences between, say, a UK English keyboard and a German one, both with the same physical form factor and same set of keycaps, would be exclusively in the alphas. But we're still a long, long way from that.


(*) A good comparison would be traffic signals: they're standard, and every country has agreed to use the same set, so it doesn't matter if you are driving in, say, Hungary, if you come upon a red octagon, you'll know it means "STOP". In the same way, the symbol ⤉ would mean "Page Up" to everyone (even if in the local language is it's called "retroceder página" ("Ré Pag"), etcetera).

Would something like the micons kits cover this?

Sorry, I meant to say a standardized set of good icons.

Lol, yeah I don't like micons either, but it's the same idea you suggested. I have seen some gmk sets with full icon nav like this (https://cdn.shopify.com/s/files/1/0267/1905/products/R_406_2017-06-22_1024x1024.png?v=1518244055) in the past too.
Title: Re: [IC] GMK Toxic
Post by: shuangmu on Thu, 26 September 2019, 07:03:15
interesting :)
Title: Re: [IC] GMK Toxic
Post by: 1391401 on Thu, 26 September 2019, 22:02:22
my subjective gripe with both the GMK and SP non-icon-only mod legends is that they look non-uniform and the typeface is like some kind of comic sans (with SP being the worst IMHO).  I really like the look of the gmk 9009 r3 style mod legends [1] mainly because they feel cohesive with the rest of the set. 

[1] https://dixiemech.com/gmk9009r3
Title: Re: [IC] GMK Toxic
Post by: Ensaum on Thu, 26 September 2019, 22:59:24
my subjective gripe with both the GMK and SP non-icon-only mod legends is that they look non-uniform and the typeface is like some kind of comic sans (with SP being the worst IMHO).  I really like the look of the gmk 9009 r3 style mod legends [1] mainly because they feel cohesive with the rest of the set. 

[1] https://dixiemech.com/gmk9009r3

9009 is one of the few sets I agree looks better with icon mods (especially now with the reworked icons). Not really seeing how the typeface looks like comic sans though since it's the same font as the alphas just smaller but ¯\_(ツ)_/¯
Title: Re: [IC] GMK Toxic
Post by: norb on Sat, 19 October 2019, 08:41:43
i hope this is not dead?
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Sat, 19 October 2019, 09:17:39
i hope this is not dead?

No its not dead. I am waiting for renders.
Title: Re: [IC] GMK Toxic
Post by: Prelim on Sat, 19 October 2019, 13:36:45
interested in the mods, but I think the kit have too many caps which people wont need. Maybe a few caps will reduce the price?

I would also prefer to see some icons on the Win caps, instead of "Toxic" text, as the kit is Icon-type (without legends). Some ISO users also prefer to have the "Alt Gr" caps but personally I can live without it. Here's some food for thought:

(https://i.imgur.com/GYQWTdT.jpg)
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Sat, 19 October 2019, 14:06:11
interested in the mods, but I think the kit have too many caps which people wont need. Maybe a few caps will reduce the price?

The base kit and the toxic mods are minimalist as possible and include only necessary keys for most basic layouts. Which keys do you think are obsolete? If i look at your mockup i clearly see you are 60%/TKL user and you want only the keys you need for your preference. Thus you want to exclude 65% and 96/1800er layouts.

I would also prefer to see some icons on the Win caps, instead of "Toxic" text, as the kit is Icon-type (without legends). Some ISO users also prefer to have the "Alt Gr" caps but personally I can live without it. Here's some food for thought:

Show Image
(https://i.imgur.com/GYQWTdT.jpg)

Novelty keys do belong into novelty kit imo. And because we have here several kits there is also separated kit for novelties.

I personally don't like the win icon (even as windows user). And i don't want to make it OS specific. I can change it only to "Super" in case too many people dislike "Toxic". Keep in mind this is an OG Cherry Icon style which has the bottom row as text only (except for arrows).

Title: Re: [IC] GMK Toxic
Post by: freespam on Sat, 19 October 2019, 23:29:08
looking forward to this set.  Any chance of a space bar kit (with a 1.25 please!)?
Title: Re: [IC] GMK Toxic
Post by: norb on Sun, 20 October 2019, 05:33:31

I personally don't like the win icon (even as windows user). And i don't want to make it OS specific. I can change it only to "Super" in case too many people dislike "Toxic". Keep in mind this is an OG Cherry Icon style which has the bottom row as text only (except for arrows).

my vote would go for keeping Toxic instead of Super.
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Sun, 20 October 2019, 06:58:14

I personally don't like the win icon (even as windows user). And i don't want to make it OS specific. I can change it only to "Super" in case too many people dislike "Toxic". Keep in mind this is an OG Cherry Icon style which has the bottom row as text only (except for arrows).

my vote would go for keeping Toxic instead of Super.
It will stay Toxic
Title: Re: [IC] GMK Toxic
Post by: roostrc0gburn on Sun, 20 October 2019, 11:35:32

I personally don't like the win icon (even as windows user). And i don't want to make it OS specific. I can change it only to "Super" in case too many people dislike "Toxic". Keep in mind this is an OG Cherry Icon style which has the bottom row as text only (except for arrows).

my vote would go for keeping Toxic instead of Super.
It will stay Toxic

this is the right choice
Title: Re: [IC] GMK Toxic
Post by: nathanchere on Sun, 20 October 2019, 16:44:02
FINALLY, YESSSSSSSSS i guess this will be on drop?

"Because the Group Buy will be organized by Originative" ...

As much as I love the design (those new novelties are especially killer), given how the SP and JTK Toxic runs have been handled, I will have to give it a miss so long as Originative or Bunnylake have any involvement in this.
Title: Re: [IC] GMK Toxic
Post by: Rob27shred on Sun, 20 October 2019, 16:47:40

I personally don't like the win icon (even as windows user). And i don't want to make it OS specific. I can change it only to "Super" in case too many people dislike "Toxic". Keep in mind this is an OG Cherry Icon style which has the bottom row as text only (except for arrows).

my vote would go for keeping Toxic instead of Super.
It will stay Toxic

this is the right choice


Absolutely the right choice! After being run in DCS then JTK, the GMK set can only really add not subtract keys to keep it Toxic.
Title: Re: [IC] GMK Toxic
Post by: roostrc0gburn on Tue, 22 October 2019, 21:00:55
The IC thread will last about two weeks and GB might happen shortly after i close this IC thread.

any update on timeline?
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Tue, 22 October 2019, 23:53:50
The IC thread will last about two weeks and GB might happen shortly after i close this IC thread.

any update on timeline?

The kits are final. We are waiting for renders in order to begin with GB.
Title: Re: [IC] GMK Toxic
Post by: IOVERCALLHISTIOCYTES on Tue, 22 October 2019, 23:59:57
Might be the first set in some time without split space bars.
Title: Re: [IC] GMK Toxic
Post by: NathanielGoodtimes on Wed, 23 October 2019, 09:20:21
On the wall about this set.............
Waiting for the renders
Title: Re: [IC] GMK Toxic
Post by: Toxic78 on Sat, 26 October 2019, 18:56:35
Just ordered the rama 65b in moon. Completely in on this since I've used the Toxic handle for the better part of 2 decades.
Title: Re: [IC] GMK Toxic
Post by: Handke on Thu, 07 November 2019, 03:45:19
I like these colors. What I'm worried about is how the set will really look. So samples are needed ASAP.
There is a mistake in ISO: there are two keys which are identical, and they shouldn't be.
\| R3 and R4 keys
Since you deliver from EU, this could be a nice, original and inexpensive set. Wait. Is it going to be run by originative with import taxes and all?
I have no grip on vendors etc. I am doing only the ic and kit design.

The base does not really support ISO but offers ISO compatibility. The pipe keys are fillers for ISO, so they are on point.

Having two identical keys is really annoying.

UK iso has
# R3
\| R4

DE ISO has
# R3
<> R4

So surely R4 should be #.
Personally I'd like <> R3. I'll make a stat of EU use of that if you need some hard numbers.

(Attachment Link)
uk


(Attachment Link)
us iso

https://en.wikipedia.org/wiki/British_and_American_keyboards

+1+1+1+1
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Thu, 07 November 2019, 11:02:45
If you care about ISO compatibility then you should read following amazing article by Depletedvespene.
http://www.farah.cl/Keyboardery/Why-Do-Keycap-Sets-have-so-many-Copies-of-the-Backslash-Pipe-Key/

I am very thankful that Depletedvespene took time to write this very informative article and i am also thankful him to give me permission to post this article here for clarification.

Anyway i want to know your preference for PC or Terminal style. Please vote in the link below. If you don't know what PC and Terminal style is, then you did not read the article and you should read it before voting ;) .

VOTE HERE (https://www.strawpoll.me/18906563)

+1+1+1+1

Read above.


Title: Re: [IC] GMK Toxic
Post by: CandyKeys on Fri, 08 November 2019, 10:15:09
We would like to express interest as a vendor for the EU part of this! Are Deskmats going to be a thing?
Title: Re: [IC] GMK Toxic
Post by: norb on Fri, 08 November 2019, 11:23:06
and i would like to express interest in having an eu proxy!
if there was a way to make originative "hear the voices" that would be great :thumb:
Title: Re: [IC] GMK Toxic
Post by: AdrianMan on Fri, 08 November 2019, 12:19:29
Please add 6u spacebars !
Title: Re: [IC] GMK Toxic
Post by: Enemy on Sat, 09 November 2019, 20:23:17
Any plans to add a 40s kit?
Title: Re: [IC] GMK Toxic
Post by: byoliven on Sat, 09 November 2019, 20:50:31
Any plans to add a 40s kit?
I am looking for that too


Sent from my iPhone using Tapatalk
Title: Re: [IC] GMK Toxic
Post by: menuhin on Sat, 09 November 2019, 21:30:08
Any plans to add a 40s kit?
I am looking for that too


Sent from my iPhone using Tapatalk
+1

Hope Originative can see this too.
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Sun, 10 November 2019, 05:14:06
Any plans to add a 40s kit?

If the base kit sells well then it might be considered to introduce 40% kit, but right now lets see how the base kit goes.
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Sun, 10 November 2019, 10:05:06
Update
 - Mockups were replaced with renders by Oblotzky.

Base kit
 - ISO compatibility was changed from PC to Terminal style (replaced R4 slash pipe key with <> key)
 - "00" 1u key in numpad was replaced with deep dish (scoop) homing 5 key.
(https://i.imgur.com/ARN3IpE.png)

Toxic mods
(https://i.imgur.com/4XH9zR1.png)

Toxic novelties
(https://i.imgur.com/jBS7Qq7.png)

Desolator kit
(https://i.imgur.com/R3AKp1F.png)
Title: Re: [IC] GMK Toxic
Post by: adxlk on Sun, 10 November 2019, 10:30:18
possible bots & gamerset raffle?
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Sun, 10 November 2019, 11:21:35
possible bots & gamerset raffle?

Brocaps did already Toxic related sales several times and they can be found on mm. So i am not sure if he would do it again.
Title: Re: [IC] GMK Toxic
Post by: clasicks on Sun, 10 November 2019, 11:31:47
Update
 - Mockups were replaced with renders by Oblotzky.

Base kit
 - ISO compatibility was changed from PC to Terminal style (replaced R4 slash pipe key with <> key)
 - "00" 1u key in numpad was replaced with deep dish (scoop) homing 5 key.
Show Image
(https://i.imgur.com/ARN3IpE.png)


Toxic mods
Show Image
(https://i.imgur.com/4XH9zR1.png)


Toxic novelties
Show Image
(https://i.imgur.com/jBS7Qq7.png)


Desolator kit
Show Image
(https://i.imgur.com/R3AKp1F.png)



I need this thanks - any chance for a dark grey numrow kit
Title: Re: [IC] GMK Toxic
Post by: adxlk on Sun, 10 November 2019, 11:52:45
possible bots & gamerset raffle?

Brocaps did already Toxic related sales several times and they can be found on mm. So i am not sure if he would do it again.

Worth a try right? The set itself is happening again, so maybe the artisans can happen again  :thumb:
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Sun, 10 November 2019, 12:19:59
I need this thanks - any chance for a dark grey numrow kit

I guess you missed it. The base kit has the grey numrow already.
[attachimg=1]
Title: Re: [IC] GMK Toxic
Post by: Hokabuki on Sun, 10 November 2019, 21:41:51
Am I missing something? Do the toxic mods need to include a mod colored backspace key? There is already one in the base kit.
Title: Re: [IC] GMK Toxic
Post by: IOVERCALLHISTIOCYTES on Sun, 10 November 2019, 21:57:58
Am I missing something? Do the toxic mods need to include a mod colored backspace key? There is already one in the base kit.

In the toxic mods, insert home and page up are presumably left out for the same reason. Should a toxic colored pause key be in there?

Split bars? 2.25/2.75 could join forces with the 6u crowd for a kit? Or add em somewhere?
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Mon, 11 November 2019, 00:06:52
Am I missing something? Do the toxic mods need to include a mod colored backspace key? There is already one in the base kit.

Yes, the toxic mods can only be used in combination with the base kit. Its an extension for the base kit.

In the toxic mods, insert home and page up are presumably left out for the same reason. Should a toxic colored pause key be in there?

Toxic mods are extension for the base kit and base kit already includes the keys (see the stripe) you mentioned. Toxic pause is needed for the stripe in cherry 1800er layout.

Split bars? 2.25/2.75 could join forces with the 6u crowd for a kit? Or add em somewhere?

If the sale goes well we might consider to add a spacebar kit.
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Mon, 11 November 2019, 00:49:46
Am I missing something? Do the toxic mods need to include a mod colored backspace key? There is already one in the base kit.

Yes, the toxic mods can only be used in combination with the base kit. Its an extension for the base kit.

In the toxic mods, insert home and page up are presumably left out for the same reason. Should a toxic colored pause key be in there?

Toxic mods are extension for the base kit and base kit already includes the keys (see the stripe) you mentioned. Toxic pause is needed for the stripe in cherry 1800er layout.

Split bars? 2.25/2.75 could join forces with the 6u crowd for a kit? Or add em somewhere?

If the sale goes well we might consider to add a spacebar kit.

Nevermind. I answered those questions while sleep walking. Just realized what people are talking about - after a cup of coffee. We'll adjust the renders accordingly to the Mockups. I missed that backspace in Toxic mods...
Title: Re: [IC] GMK Toxic
Post by: piit79 on Mon, 11 November 2019, 00:58:02
If the sale goes well we might consider to add a spacebar kit.

Just curious what does that mean exactly? Would you be adding more kits during the GB, depending on the numbers? Is that even practical, especially with GMK? But what do I know, just wondering :)
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Mon, 11 November 2019, 01:08:40
If the sale goes well we might consider to add a spacebar kit.

Just curious what does that mean exactly? Would you be adding more kits during the GB, depending on the numbers? Is that even practical, especially with GMK? But what do I know, just wondering :)
It's definitely possible to add kits during the GB. And yes if the GB goes well then it's possible that we might consider to add 40% and a spacebar kit.
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Mon, 11 November 2019, 11:55:41
The backspace has been removed from the Toxic mods.
(https://i.imgur.com/UDcAFWz.png)

Thanks guys for the catch.
(https://media1.tenor.com/images/2439c034eba0e235525ae50c542cd95a/tenor.gif)

Title: Re: [IC] GMK Toxic
Post by: Hedgey on Mon, 11 November 2019, 12:17:59
It's definitely possible to add kits during the GB. And yes if the GB goes well then it's possible that we might consider to add 40% and a spacebar kit.

This will go over like a brick....You already complain that not enough 40's users buy into GBs to begin with, and then you want to play with the idea that you could add the kits Mid GB? 

What a horrendous idea and one that shouldn't even be considered.  Either run a 40's kit or don't.  At this point, it looks like it's going to be the latter of the 2 options and that's how it should be.  Especially considering you don't support certain 40's boards that take up a large portion of those users....
Title: Re: [IC] GMK Toxic
Post by: Slayer77 on Mon, 11 November 2019, 14:12:22
I just need 2u shift key in base and icon kit please...
Title: Re: [IC] GMK Toxic
Post by: Puddsy on Mon, 11 November 2019, 15:49:47
nice
Title: Re: [IC] GMK Toxic
Post by: add1ct3dd on Tue, 12 November 2019, 07:36:03
FINALLY, YESSSSSSSSS i guess this will be on drop?

"Because the Group Buy will be organized by Originative" ...

As much as I love the design (those new novelties are especially killer), given how the SP and JTK Toxic runs have been handled, I will have to give it a miss so long as Originative or Bunnylake have any involvement in this.

I was originally in that set and sold my order on and skipped any keyboard stuff for years due to the sheer time wasting and pains of that group buy.

Can you give me a summary on Originative? I know I will not enter any group buys with Bunnylake but not sure who Originative are or how they relate :)

Thanks!
Title: Re: [IC] GMK Toxic
Post by: 5thoughts on Tue, 12 November 2019, 20:40:57
So...is this a go? I have the jtk set but really would like this set with novelties.
Title: Re: [IC] GMK Toxic
Post by: nasp on Tue, 12 November 2019, 21:12:50
It's definitely possible to add kits during the GB. And yes if the GB goes well then it's possible that we might consider to add 40% and a spacebar kit.

This will go over like a brick....You already complain that not enough 40's users buy into GBs to begin with, and then you want to play with the idea that you could add the kits Mid GB? 

What a horrendous idea and one that shouldn't even be considered.  Either run a 40's kit or don't.  At this point, it looks like it's going to be the latter of the 2 options and that's how it should be.  Especially considering you don't support certain 40's boards that take up a large portion of those users....

I agree with this.

Also, if you just want to add ortho in the base, you just need 4 keys, not including a 2u bar.

R2: Out
R3: Data
R4: shift and enter

Currently Delta and Umbra have taken this approach, as will Copper when it launches.
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Wed, 13 November 2019, 00:53:31



Also, if you just want to add ortho in the base, you just need 4 keys, not including a 2u bar.

R2: Out
R3: Data
R4: shift and enter

Currently Delta and Umbra have taken this approach, as will Copper when it launches.

40% belong into their specific kit and the base kit needs to support only basic layouts. I am staying by this rule. Again if toxic shows great numbers then we might look into introducing 40% kit and a spacebar kit - otherwise not.
Title: Re: [IC] GMK Toxic
Post by: piit79 on Wed, 13 November 2019, 01:17:46
40% belong into their specific kit and the base kit needs to support only basic layouts. I am staying by this rule. Again if toxic shows great numbers then we might look into introducing 40% kit and a spacebar kit - otherwise not.

Even as ortho user I agree. I dislike bloated base kits.

Honest question as I never ran any keyset ICs. What would be the reason for not offering a certain kit? I mean, you can always cancel it if it doesn't hit MOQ. What am I missing?
Title: Re: [IC] GMK Toxic
Post by: menuhin on Wed, 13 November 2019, 03:20:20
40% belong into their specific kit and the base kit needs to support only basic layouts. I am staying by this rule. Again if toxic shows great numbers then we might look into introducing 40% kit and a spacebar kit - otherwise not.

Even as ortho user I agree. I dislike bloated base kits.

Honest question as I never ran any keyset ICs. What would be the reason for not offering a certain kit? I mean, you can always cancel it if it doesn't hit MOQ. What am I missing?

I want to know too.
But my guess is that Originative never wants to order small kits, like the 40%. And their strategy is to order super safe “will surely sell” combination for these sets, mostly just base sets and highlight mods, produce in large number so it’s cheap and then stock them up to sell slowly when they have to.

I don’t think Originative wants to offer 40% therefore, and OP works for them and does not have the real say. I believe.
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Wed, 13 November 2019, 05:11:17
40% belong into their specific kit and the base kit needs to support only basic layouts. I am staying by this rule. Again if toxic shows great numbers then we might look into introducing 40% kit and a spacebar kit - otherwise not.

Even as ortho user I agree. I dislike bloated base kits.

Honest question as I never ran any keyset ICs. What would be the reason for not offering a certain kit? I mean, you can always cancel it if it doesn't hit MOQ. What am I missing?
It's just the same as with ISO (international kit). It does hit its MOQ with specific amount of sold base kits. So it does not make sense to introduce that kit if say only 300 base kits are going to be sold. I can't predict how well GMK Toxic will sell and there are enough other group buys where people will have to make choice what to get.
Title: Re: [IC] GMK Toxic
Post by: piit79 on Wed, 13 November 2019, 05:27:15
It's just the same as with ISO (international kit). It does hit its MOQ with specific amount of sold base kits. So it does not make sense to introduce that kit if say only 300 base kits are going to be sold. I can't predict how well GMK Toxic will sell and there are enough other group buys where people will have to make choice what to get.

Is that really the case? MOQ of a child kit directly related to the MOQ of the base?

I kind of get your point, but I dislike the pessimistic approach - "this will probably not sell too well, so let's not even try". I realize there's some extra effort needed to put together the kits, but I'd expect it wouldn't be a problem for you as a seasoned set designer.

Anyway, I won't bug you any more. I just have a feeling that if 40s/ortho is not introduced right from the start it's not happening. But as you say, plenty of other sets to choose from...
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Wed, 13 November 2019, 05:38:41
It's just the same as with ISO (international kit). It does hit its MOQ with specific amount of sold base kits. So it does not make sense to introduce that kit if say only 300 base kits are going to be sold. I can't predict how well GMK Toxic will sell and there are enough other group buys where people will have to make choice what to get.

Is that really the case? MOQ of a child kit directly related to the MOQ of the base?

I kind of get your point, but I dislike the pessimistic approach - "this will probably not sell too well, so let's not even try". I realize there's some extra effort needed to put together the kits, but I'd expect it wouldn't be a problem for you as a seasoned set designer.

Anyway, I won't bug you any more. I just have a feeling that if 40s/ortho is not introduced right from the start it's not happening. But as you say, plenty of other sets to choose from...
Yes there is a relation between base kit (alphas for sa) and the amount of sold 40% kits. Its between 20 and 10 percent of sold base kits/alphas.

I am not pessimistic but careful. Thus i take the worst case (10%) as the base.
Title: Re: [IC] GMK Toxic
Post by: mimalik on Wed, 13 November 2019, 10:05:35
Any thoughts on utilizing R5 in this drop? Completely slipped my mind to bring it up earlier. We need more R5 in GMK drops. Also any eta on GB start? May need to adjust my holiday shopping plans accordingly.
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Wed, 13 November 2019, 10:10:26
Any thoughts on utilizing R5 in this drop? Completely slipped my mind to bring it up earlier. We need more R5 in GMK drops. Also any eta on GB start? May need to adjust my holiday shopping plans accordingly.

You know i am huge fan of OG rows and i would do it in a heartbeat. However this would also increase the pricing for the already huge base kit (because of the stripe). I thought about this but i kept it in standard row constellation in order to keep the pricing low.
Title: Re: [IC] GMK Toxic
Post by: Toxic78 on Wed, 13 November 2019, 15:37:40
We looking at a GB soon?
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Wed, 13 November 2019, 15:41:23
We looking at a GB soon?

Yeah. Definitely. We are still waiting for some keyboard renders.
Title: Re: [IC] GMK Toxic
Post by: clasicks on Wed, 13 November 2019, 15:43:15
I need this thanks - any chance for a dark grey numrow kit

I guess you missed it. The base kit has the grey numrow already.
(Attachment Link)

lol, nice - thank you!
Title: Re: [IC] GMK Toxic
Post by: OnTheBrink on Wed, 13 November 2019, 15:57:42
This set brings me nightmares
Title: Re: [IC] GMK Toxic
Post by: eviLittle on Wed, 13 November 2019, 17:36:43
i think i’ll take it.
Title: Re: [IC] GMK Toxic
Post by: nasp on Wed, 13 November 2019, 21:15:10



Also, if you just want to add ortho in the base, you just need 4 keys, not including a 2u bar.

R2: Out
R3: Data
R4: shift and enter

Currently Delta and Umbra have taken this approach, as will Copper when it launches.

40% belong into their specific kit and the base kit needs to support only basic layouts. I am staying by this rule. Again if toxic shows great numbers then we might look into introducing 40% kit and a spacebar kit - otherwise not.

Adding 4, 1u keys adds an extra $2 to the cost of the base kit. Now, since this set has a whole row of different colored alphas, it's probably even less. This opens up the set to a lot of additional users, as well as helping the kit reach MOQ (and more money).

Seems a bit arrogant to deny a whole group of users compat over an extra $2. If "basic" layouts is the goal, there sure are a whole lot of other keys.
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Wed, 13 November 2019, 23:44:07
Seems a bit arrogant to deny a whole group of users compat over an extra $2. If "basic" layouts is the goal, there sure are a whole lot of other keys.

Another group of users could also come here and ask me for a few keys to support their specific layout and if i don't do that then call me out as "arrogant".

I have to make decisions and i surely will never be able to please everyone.
Title: Re: [IC] GMK Toxic
Post by: Slayer77 on Thu, 14 November 2019, 05:24:11
Seems a bit arrogant to deny a whole group of users compat over an extra $2. If "basic" layouts is the goal, there sure are a whole lot of other keys.

Another group of users could also come here and ask me for a few keys to support their specific layout and if i don't do that then call me out as "arrogant".

I have to make decisions and i surely will never be able to please everyone.

Just need 1 2u shift key to icon mods or base please Tom
Title: Re: [IC] GMK Toxic
Post by: kawaiicheung on Thu, 14 November 2019, 07:35:28
Definitely in!
Title: Re: [IC] GMK Toxic
Post by: depletedvespene on Thu, 14 November 2019, 07:47:49
Seems a bit arrogant to deny a whole group of users compat over an extra $2. If "basic" layouts is the goal, there sure are a whole lot of other keys.

Another group of users could also come here and ask me for a few keys to support their specific layout and if i don't do that then call me out as "arrogant".

I have to make decisions and i surely will never be able to please everyone.

Speaking of that, where is my R2 stepped 3.25/3.5 ARROGANCE key? I'm not seeing it in the kits, much less the base kit, yet...


(sorry, couldn't resist cracking the joke)  :thumb:
Title: Re: [IC] GMK Toxic
Post by: NathanielGoodtimes on Thu, 14 November 2019, 09:12:40
Did the desolator kit not happen?
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Thu, 14 November 2019, 10:51:50
Did the desolator kit not happen?

GMK Toxic is still in IC phase (tho the kits are finalized). So the Group Buy did not happened yet.
Title: Re: [IC] GMK Toxic
Post by: nasp on Thu, 14 November 2019, 10:56:12
Seems a bit arrogant to deny a whole group of users compat over an extra $2. If "basic" layouts is the goal, there sure are a whole lot of other keys.

Another group of users could also come here and ask me for a few keys to support their specific layout and if i don't do that then call me out as "arrogant".

I have to make decisions and i surely will never be able to please everyone.


Just need 1 2u shift key to icon mods or base please Tom


If these keys can't make the base, then an extension kit seems appropriate here.
Title: Re: [IC] GMK Toxic
Post by: NathanielGoodtimes on Thu, 14 November 2019, 10:56:32
Did the desolator kit not happen?

GMK Toxic is still in IC phase (tho the kits are finalized). So the Group Buy did not happened yet.
Ahhh ok. I ask because i have seen many toxic kits for sale. Is that knockoffs or a diff project?

Sent from my SM-G950U using Tapatalk

Title: Re: [IC] GMK Toxic
Post by: Herman on Thu, 14 November 2019, 10:58:15
Yes! This is so sick
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Thu, 14 November 2019, 11:11:22
Did the desolator kit not happen?

GMK Toxic is still in IC phase (tho the kits are finalized). So the Group Buy did not happened yet.
Ahhh ok. I ask because i have seen many toxic kits for sale. Is that knockoffs or a diff project?

Sent from my SM-G950U using Tapatalk

This is an original project. I got all the blessings from all people who worked on previous projects. Danielucf is the designer of this set and he run the first round of Toxic. The second run was done by Bunnylake. I took the opportunity to make the third round. The base kit represents the original Toxic design (except the OG cherry icons) with its signature stripe.

All in all this is the real deal.
Title: Re: [IC] GMK Toxic
Post by: nathanchere on Thu, 14 November 2019, 11:19:40
Did the desolator kit not happen?

GMK Toxic is still in IC phase (tho the kits are finalized). So the Group Buy did not happened yet.
Ahhh ok. I ask because i have seen many toxic kits for sale. Is that knockoffs or a diff project?

At least people selling knockoffs are more likely to actually deliver than the first two Toxic GBs did
Title: Re: [IC] GMK Toxic
Post by: menuhin on Thu, 14 November 2019, 12:29:54
And I can see the base kit of this run is packed with more value into it.
Title: Re: [IC] GMK Toxic
Post by: 8six753o9 on Fri, 15 November 2019, 15:19:33
Would it be possible to add a Salty key to the novelties kit?   ;D
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Fri, 15 November 2019, 15:27:20
Would it be possible to add a Salty key to the novelties kit?   ;D

Ooof i can't do that really. I can't mix my novelties (desolator kit) with original Toxic novelties.
Title: Re: [IC] GMK Toxic
Post by: 8six753o9 on Fri, 15 November 2019, 17:06:39
Would it be possible to add a Salty key to the novelties kit?   ;D

Ooof i can't do that really. I can't mix my novelties (desolator kit) with original Toxic novelties.
Ohh it’s in the Desolator Kit. I completely missed that. YES!
Title: Re: [IC] GMK Toxic
Post by: IOVERCALLHISTIOCYTES on Fri, 15 November 2019, 21:30:18
Least you got it sorted before choosing kits to buy. I passed on SA Laser mitowaves because I didn't see the T0mb3ry skull like the gmk kit has. It was there the whole time...
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Sat, 16 November 2019, 01:03:21
Added first keyboard renders by Oblotzky
(https://i.imgur.com/0DcLN6l.png)
(https://i.imgur.com/qcHGAmQ.png)
Title: Re: [IC] GMK Toxic
Post by: vito687 on Sat, 16 November 2019, 15:05:21
My body is ready
Title: Re: [IC] GMK Toxic
Post by: adxlk on Sat, 16 November 2019, 16:40:07
My body is ready

for the toxin
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Tue, 19 November 2019, 11:14:26
Added all other renders by Oblotzky
(https://i.imgur.com/rKDXpMe.png)
(https://i.imgur.com/EpAic60.png)
(https://i.imgur.com/3G5dNJU.png)
(https://i.imgur.com/WXphSZj.png)
(https://i.imgur.com/TLQxZNH.png)
(https://i.imgur.com/2FqcAcC.png)
Title: Re: [IC] GMK Toxic
Post by: mimalik on Tue, 19 November 2019, 11:22:12
hot dikity dang...drop this, drop this now!!!

few 100% kb renders as well plz.
Title: Re: [IC] GMK Toxic
Post by: norb on Tue, 19 November 2019, 12:03:18
gb when
Title: Re: [IC] GMK Toxic
Post by: stoic-lemon on Thu, 21 November 2019, 03:09:02
Did the desolator kit not happen?

GMK Toxic is still in IC phase (tho the kits are finalized). So the Group Buy did not happened yet.
Ahhh ok. I ask because i have seen many toxic kits for sale. Is that knockoffs or a diff project?

Sent from my SM-G950U using Tapatalk




I think there was a JTK Toxic, wasn't there?
Title: Re: [IC] GMK Toxic
Post by: menuhin on Thu, 21 November 2019, 05:42:11
Did the desolator kit not happen?

GMK Toxic is still in IC phase (tho the kits are finalized). So the Group Buy did not happened yet.
Ahhh ok. I ask because i have seen many toxic kits for sale. Is that knockoffs or a diff project?

Sent from my SM-G950U using Tapatalk




I think there was a JTK Toxic, wasn't there?

Right, there was a JTK Toxic and people can still get it from Originative - for a much cheaper price. But perhaps people like premium products with premium price tag and here comes GMK Toxic.
For me I want this kit for better layout compatibility, than the JTK Toxic kit.

The first Toxic kit was produced by Signature Plastic and the design was inspired by the TV series "Breaking Bad" I believe - that was a long time ago. That DCS kit has a lot to offer but not many people, including me likes the thin ABS plastic of DCS profile.

To say this IC is a "knock-off" is not true. "Knock-off" means an imitation product trying to prevent to be something, but it is not: e.g. "That piece of **** isn’t a Rolex, it’s a knock off"
GMK Toxic is GMK and is with the Toxic design.
It is a different project and OP has communicated with the people from the previous two Toxic kit runs - so it is not "stealing a design" so as to say.
There are also new keycap designs in this run created by OP though he's a bit conservative to offer things like 40s kit that he never has every offered in his other runs.
Title: Re: [IC] GMK Toxic
Post by: dvorcol on Thu, 21 November 2019, 14:50:43
...
There are also new keycap designs in this run created by OP though he's a bit conservative to offer things like 40s kit that he never has every offered in his other runs.

GMK Eclipse, SA Carbon, and SA Yuri had 40s kits.
Title: Re: [IC] GMK Toxic
Post by: menuhin on Thu, 21 November 2019, 19:23:52
...
There are also new keycap designs in this run created by OP though he's a bit conservative to offer things like 40s kit that he never has every offered in his other runs.

GMK Eclipse, SA Carbon, and SA Yuri had 40s kits.

Mr. sales chart guy has all the records.
Didn't notice SA Carbon, and didn't notice these two 2019 runs of OP.

That means OP was more optimistic about the sales of base kit of the above 3 GBs.
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Fri, 22 November 2019, 14:20:10
Just want to share with you little bit information regarding the upcoming GB and vendors.


GB will be held in December
Vendors:
- US: Originative
- EU: MyKeyboard
- China: ZFrontier


Did the desolator kit not happen?

GMK Toxic is still in IC phase (tho the kits are finalized). So the Group Buy did not happened yet.
Ahhh ok. I ask because i have seen many toxic kits for sale. Is that knockoffs or a diff project?

Sent from my SM-G950U using Tapatalk




I think there was a JTK Toxic, wasn't there?

Right, there was a JTK Toxic and people can still get it from Originative - for a much cheaper price. But perhaps people like premium products with premium price tag and here comes GMK Toxic.
For me I want this kit for better layout compatibility, than the JTK Toxic kit.

The first Toxic kit was produced by Signature Plastic and the design was inspired by the TV series "Breaking Bad" I believe - that was a long time ago. That DCS kit has a lot to offer but not many people, including me likes the thin ABS plastic of DCS profile.

To say this IC is a "knock-off" is not true. "Knock-off" means an imitation product trying to prevent to be something, but it is not: e.g. "That piece of **** isn’t a Rolex, it’s a knock off"
GMK Toxic is GMK and is with the Toxic design.
It is a different project and OP has communicated with the people from the previous two Toxic kit runs - so it is not "stealing a design" so as to say.
There are also new keycap designs in this run created by OP though he's a bit conservative to offer things like 40s kit that he never has every offered in his other runs.

Just like i said, i got all the permissions from people who were responsible for previous Toxic rounds. This here is legit and is the real deal. Otherwise i would not do it.
Title: Re: [IC] GMK Toxic
Post by: mimalik on Fri, 22 November 2019, 14:21:55
yippie ki ye!!!!
Title: Re: [IC] GMK Toxic
Post by: tex_live_utility on Fri, 22 November 2019, 17:42:22
Looks like I'm too late to make my usual request for the 1.25u R3 key for 40s support. Maybe there's still time? Either way this was always a great keyset, not sure I can join but good luck with the GB all the same.
Title: Re: [IC] GMK Toxic
Post by: Rob27shred on Fri, 22 November 2019, 18:21:08
Oof, December run eh? Guess I know what my Christmas gift to myself is gonna be this year. LOL!
Title: Re: [IC] GMK Toxic
Post by: nasp on Fri, 22 November 2019, 18:45:55
Looks like I'm too late to make my usual request for the 1.25u R3 key for 40s support. Maybe there's still time? Either way this was always a great keyset, not sure I can join but good luck with the GB all the same.

He says he'll add a 40's/ortho kit if the set does well. Considering it's being run on Oco and is up against Olivia++, Dualshot, and Rudy, I wouldn't get my hopes up. That being said, I wish GB runner best of luck.
Title: Re: [IC] GMK Toxic
Post by: IOVERCALLHISTIOCYTES on Sat, 23 November 2019, 00:21:24
Nautilus nightmares on drop, too
Title: Re: [IC] GMK Toxic
Post by: MdotMaxson on Sat, 23 November 2019, 23:07:37
Update

Desolator kit
- Added salty keys
- Added US Ansi enter novelty. Obviously the ISO enter looks here better but it is how it is.
Show Image
(https://i.imgur.com/HqYuSdb.png)


Any possibility of another alpha kit with dual [Latin/JP] sublegends? Toxic => Radiation => Japan (from Godzilla lore to Fukushima leaks)

Pardon but weeb legends are extremely overused and Toxic is def not about Japan. It does not match it in any way.

Thank God Tom thinks clearly. He may have said it a little more sugar coated than I would have but I’m sorry we understand half of the keyboard nerds only watch cartoons, I mean anime, in their free time and some even think they are Japanese when genetics would suggest differently. Just because you’re 30 and watch enough cartoons in a week to justify a part time job doesn’t mean everything you see needs to be Japanese. I have a feeling the people who request Japanese alphas don’t even read or write Japanese, it just tickles that fetish in the same way 10 year old girl cartoon animations tickle them before they go to bed at night. This need to put Japanese text everywhere is actually worse than a bunch of dudes complimenting each other on how cute their rose gold and Tiffany blue keyboards are on every forum.
Title: Re: [IC] GMK Toxic
Post by: stoic-lemon on Sun, 24 November 2019, 00:18:50
Did the desolator kit not happen?

GMK Toxic is still in IC phase (tho the kits are finalized). So the Group Buy did not happened yet.
Ahhh ok. I ask because i have seen many toxic kits for sale. Is that knockoffs or a diff project?

Sent from my SM-G950U using Tapatalk




I think there was a JTK Toxic, wasn't there?

Right, there was a JTK Toxic and people can still get it from Originative - for a much cheaper price. But perhaps people like premium products with premium price tag and here comes GMK Toxic.
For me I want this kit for better layout compatibility, than the JTK Toxic kit.

The first Toxic kit was produced by Signature Plastic and the design was inspired by the TV series "Breaking Bad" I believe - that was a long time ago. That DCS kit has a lot to offer but not many people, including me likes the thin ABS plastic of DCS profile.

To say this IC is a "knock-off" is not true. "Knock-off" means an imitation product trying to prevent to be something, but it is not: e.g. "That piece of **** isn’t a Rolex, it’s a knock off"
GMK Toxic is GMK and is with the Toxic design.
It is a different project and OP has communicated with the people from the previous two Toxic kit runs - so it is not "stealing a design" so as to say.
There are also new keycap designs in this run created by OP though he's a bit conservative to offer things like 40s kit that he never has every offered in his other runs.
In that dude's defence, he didn't call this a knockoff.
Title: Re: [IC] GMK Toxic
Post by: Kingk22 on Wed, 27 November 2019, 19:56:14


Just want to share with you little bit information regarding the upcoming GB and vendors.


GB will be held in December
Vendors:
- US: Originative
- EU: MyKeyboard
- China: ZFrontier


-snip-


Any chance of Daily Clack as AU/Oceania proxy?
Title: Re: [IC] GMK Toxic
Post by: Rayndalf on Thu, 28 November 2019, 03:01:51
Running this in December is suicide. Waiting till January (like Nord) might be wise unless you want to become the keyset designer equivalent of Van Goh (whose work was hard to sell in his own lifetime (group buy duration), but later collectors (mechmarket flippers lmao) made tidy sums of money selling it later once people began to appreciate it).

Currently a number of November buys have been struggling (Umbra and Yugo for example are both solid sets that have been struggling while Sparta got shelved completely) and this colorway deserves a fighting chance and a hyped launch.
Title: Re: [IC] GMK Toxic
Post by: kolyz on Thu, 28 November 2019, 08:33:32
Running this in December is suicide. Waiting till January (like Nord) might be wise unless you want to become the keyset designer equivalent of Van Goh (whose work was hard to sell in his own lifetime (group buy duration), but later collectors (mechmarket flippers lmao) made tidy sums of money selling it later once people began to appreciate it).

Currently a number of November buys have been struggling (Umbra and Yugo for example are both solid sets that have been struggling while Sparta got shelved completely) and this colorway deserves a fighting chance and a hyped launch.
I agree. I would love to join this set but December is such a bad month.
Please release this later in Q1 2020.
Title: Re: [IC] GMK Toxic
Post by: mimalik on Thu, 28 November 2019, 12:39:15
Running this in December is suicide. Waiting till January (like Nord) might be wise unless you want to become the keyset designer equivalent of Van Goh (whose work was hard to sell in his own lifetime (group buy duration), but later collectors (mechmarket flippers lmao) made tidy sums of money selling it later once people began to appreciate it).

Currently a number of November buys have been struggling (Umbra and Yugo for example are both solid sets that have been struggling while Sparta got shelved completely) and this colorway deserves a fighting chance and a hyped launch.

I think this is more to do with explosion of GMK GBs lately. it used to be 1-2 GB per month but now its GB bonanza, given our community is very small and we all have only so much discretionary cash/credit available, this was bound to happen. I say offer it as planned in Dec. Also Originative is vendor, they hold on to kits and sell them via their portal anyway, so hopefully MOQ will not be an issue. Also this iconic set, doubt it will have any prob meeting MOQ.
Title: Re: [IC] GMK Toxic
Post by: norb on Mon, 02 December 2019, 15:39:40
december 2019 right? right? :-X
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Mon, 02 December 2019, 15:59:25
december 2019 right? right? :-X

That's right. I'll close the IC thread and open GB thread once vendors start the offer.
Title: Re: [IC] GMK Toxic
Post by: menuhin on Tue, 03 December 2019, 06:44:48
Sadly cannot afford it during Weihnachten - I already get food from Food Bank every week to save $ but that won't even cover commute cost during the season.

I waited on the SP DCS to JTK and they were not so right, and here comes this one that checks boxes in all the basic requirements.
Hope to get it in the aftermarket, GLWGB!
Title: Re: [IC] GMK Toxic
Post by: evangs on Tue, 03 December 2019, 08:11:16
T0mb3ry,

Would you be opposed to the 40s discord running a kit to compliment this set?

Also I'd love to chat sometime if you're open to it. I think a lot of things went down poorly during the kickstarter. We've never had a chance to discuss what happened. My intent was never to create ripoff sets. The mix and max tool was just to show the flexibility of the sets and that they could be used together. Steven showed poor judgement rendering some of the mix and match combos which had strong resemblances to existing sets.

I'm sorry for how that was handled and presented to the community. I sincerely hope that we can put this event behind us. Whatever decisions you make regarding kitting I will respect.

Again, I'm sorry for how things were handled. I'm sorry Steven rendered up combinations that could be confused with the real sets. I'm sorry for allowing things to spiral as much as they did.

Best of luck with this set and your future endeavors.
Title: Re: [IC] GMK Toxic
Post by: Hedgey on Tue, 03 December 2019, 12:08:21
T0mb3ry,

Would you be opposed to the 40s discord running a kit to compliment this set?

Also I'd love to chat sometime if you're open to it. I think a lot of things went down poorly during the kickstarter. We've never had a chance to discuss what happened. My intent was never to create ripoff sets. The mix and max tool was just to show the flexibility of the sets and that they could be used together. Steven showed poor judgement rendering some of the mix and match combos which had strong resemblances to existing sets.

I'm sorry for how that was handled and presented to the community. I sincerely hope that we can put this event behind us. Whatever decisions you make regarding kitting I will respect.

Again, I'm sorry for how things were handled. I'm sorry Steven rendered up combinations that could be confused with the real sets. I'm sorry for allowing things to spiral as much as they did.

Best of luck with this set and your future endeavors.

Hope he takes this to heart and at least gives you a chance homie!
Title: Re: [IC] GMK Toxic
Post by: mimalik on Tue, 03 December 2019, 12:11:01
december 2019 right? right? :-X

That's right. I'll close the IC thread and open GB thread once vendors start the offer.

Drop it soon plz, before I spend the money on something else.
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Tue, 03 December 2019, 12:17:39
december 2019 right? right? :-X

That's right. I'll close the IC thread and open GB thread once vendors start the offer.

Drop it soon plz, before I spend the money on something else.

AFAIK the GB should be up soon :)



Title: Re: [IC] GMK Toxic
Post by: Slayer77 on Tue, 03 December 2019, 13:53:53
Tom, please I am begging you for a 2u shift key, just one key please. I have the JTK toxic already and I really don't care I need this please. Even if you add it in the highlight icons it's fine. PLEASE.
Title: Re: [IC] GMK Toxic
Post by: norb on Wed, 11 December 2019, 11:51:52
soon™  :-[
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Wed, 11 December 2019, 23:59:40
soon™  :-[

The sale should go live this week :)
Title: Re: [IC] GMK Toxic
Post by: Quinella on Thu, 12 December 2019, 00:12:14
No DailyClack vendor for Oceania..... please reconsider thanks
Title: Re: [IC] GMK Toxic
Post by: nug on Thu, 12 December 2019, 01:01:24
No DailyClack vendor for Oceania..... please reconsider thanks
Seconded, please consider DC as a vendor for Oceania
Title: Re: [IC] GMK Toxic
Post by: mimalik on Thu, 12 December 2019, 09:12:27
soon™  :-[

The sale should go live this week :)

This will be my last GMK set..........again.
Title: Re: [IC] GMK Toxic
Post by: 1391401 on Fri, 13 December 2019, 10:07:51
got the originative marketing email for this but the whole site is password protected
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Fri, 13 December 2019, 12:24:20
The GB page is up on Originative.
https://www.originativeco.com/products/gmk-toxic

I'll close this thread once GB thread gets it approval.
Title: Re: [IC] GMK Toxic
Post by: IOVERCALLHISTIOCYTES on Fri, 13 December 2019, 12:48:49
Good base price especially considering the extra numrow in there.

Debating buying the mod kit solely to get a 2.25u and 2.75u shift set to use as spacebars...
Title: Re: [IC] GMK Toxic
Post by: pixelpusher on Fri, 13 December 2019, 12:57:16
purchasing
Title: Re: [IC] GMK Toxic
Post by: T0mb3ry on Fri, 13 December 2019, 13:18:14
Closed!

[GB] GMK Toxic  (https://geekhack.org/index.php?topic=103848.0)