Author Topic: [IC] ePBT Brutalist | GB live!  (Read 52194 times)

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Offline CaptusKeys

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[IC] ePBT Brutalist | GB live!
« on: Sun, 04 April 2021, 16:14:42 »




GB Live here


Inspired by brutalism and socialist-modernist architecture, ePBT Brutalist features a muted color scheme reminiscing the shades of concrete. Alphas bring forth the pale blocks of Russian governmental structures built before the eventual fall of the regime, mods were given a darker tone of grey, and the base color for the accents is the equivalent of watery asphalt. Also, its two novelty sets feature characteristics and iconography from the extended world of béton brut.

Additional information: Even though the set's name and main theme focuses on brutalism as an architectural theme and aesthetic practice, part of the novelty designs and the inspiration listed below draws from a broader range of architectural references, from names like Mies Van der Rohe, Walter Gropius and Le Corbusier. We strive to capture the essence of a minimalistic, bare-bones, concrete based ethos.


IC FORM: https://forms.gle/RQC4UwA1E4aCd3LPA

Great insight on brutalism: https://www.ceros.com/inspire/originals/complete-guide-to-brutalist-architecture/



More





























More
PANTONE  P 173-3 C: Alphas base color, mods and accents legend color.
GMK 2B: Mods base color, Cyrillic sublegend color.
PANTONE  P 170-16 C: Accents base color, alphas legend.
Please note that the exact Pantone colors are subject to minor changes during the upcoming group buy process once presented to ePBT
ePBT confirmed that all the above colors can be used.








More
Why two tabs? So that when bought together, you can have two full kits with the base kit and an extra alt alphas kit.
































More
Isometria by Ebastler




Pillow65 by Keliumworks




U-80a by Rama Works








Megalopolis 900x400



Le Corbusier 900x400







Captus Keycaps

"Level"



"Streamline"



Prototypes




Brutalist Aluminium Screw Tray
Material: Aluminum
Coating: Bead blasted




Landcaps Artisanals Raffle starting Dec 02!





Sticker by Tsuki Omamori




TBA








1 December 2021 – 1 January 2022




Global/AS: KBDfans
US: Captus Keycaps
CA: Deskhero
EU: CandyKeys
UK: Proto[Typist]
OCE: Daily Clack
SK: MonstaGear
UKR/RUS: FunKeys
PH: Klikity Shop
JP: BaseKeys













To Do
-Work out collaborations


Changelog
29/11 - Added Landcaps collab, added JP Vendor Basecaps
29/11 - Added Captus Brutalist Screw Tray, Sticker collaboration with Tsuki Omamori, updated header (again) , added some fresh render scenes
15/10 - Updated ergo and 40s
14/10 - GB date anonunced, old colors, 40s + Ergo kit added, separate numpad added, updated base kit and spacebar and alt alphas
19/09 - Manufacturer change, color change, face-lift, new GB date
25/06 - New Novelties!
23/05 - Captus Keycaps artisans sneak peek
26/04 - Final GB date added
23/04 - Old base kit, new desk mat
20/04 - New base kit, alt kits
15/04 - GB date announced, vendor list, 1.5 novelties added
11/04 - Added additional theme description of the set to the post
08/04 - Updated all kits, render colors adjusted, Cyrillic kit added, NorDeUK kit added
06/04 - Changed spacebar extension kit color to only alphas, added 'b'
05/04 - Added new caps, colors fixed, new renders, spacebar alpha color, new legend color for alphas. Also, added another picture to the inspiration section depicting a typical Social Modernist structure.
04/04 - Posted IC 1.0


Signature
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[url=https://geekhack.org/index.php?topic=115486.0][img height=120]https://i.imgur.com/v2EJ1jW.jpg[/img][/url]
« Last Edit: Wed, 01 December 2021, 02:41:32 by CaptusKeys »

Offline Izeri

  • Posts: 124
Re: [IC] GMK Brutalist
« Reply #1 on: Sun, 04 April 2021, 16:17:26 »
ne alpha bars

Offline nvh2092

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Re: [IC] GMK Brutalist
« Reply #2 on: Sun, 04 April 2021, 16:24:12 »
Hi, some feedback bout the base kit:
_ There isn't a mod color key for "~`", please add it.
_ Please add a R3 "\|" so your base kit can cover both US and UK ISO.
_ There isn't alpha color space-bar in base kit, please consider changing mod color bar to alpha ones since people prefer alpha and accent space bars than mod color ones.
_ There is also problem with alpha legend color, I suggest using accent color for alpha legends for visibility.

Offline dimo

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[IC] GMK Brutalist
« Reply #3 on: Sun, 04 April 2021, 16:24:53 »
we need more architecture referenced sets :3

cryllic renders seem to not be uploaded


there should be a deskmat that references the line work of the novelties— the blocky abstract render is whatever

Offline CaptusKeys

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Re: [IC] GMK Brutalist
« Reply #4 on: Sun, 04 April 2021, 16:25:58 »
Hi, some feedback bout the base kit:
_ There isn't a mod color key for "~`", please add it.
_ Please add a R3 "\|" so your base kit can cover both US and UK ISO.
_ There isn't alpha color space-bar in base kit, please consider changing mod color bar to alpha ones since people prefer alpha and accent space bars than mod color ones.
_ There is also problem with alpha legend color, I suggest using accent color for alpha legends for visibility.

Thank you! We will add these very soon!

Offline CaptusKeys

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Re: [IC] GMK Brutalist
« Reply #5 on: Sun, 04 April 2021, 16:27:21 »
we need more architecture referenced sets :3

cryllic renders seem to not be uploaded


there should be a deskmat that references the line work of the novelties— the blocky abstract render is whatever

That's a TBA, I forgot to add it, thank you!

Offline dimo

  • Posts: 615
[IC] GMK Brutalist
« Reply #6 on: Sun, 04 April 2021, 16:32:01 »
we need more architecture referenced sets :3

cryllic renders seem to not be uploaded


there should be a deskmat that references the line work of the novelties— the blocky abstract render is whatever

That's a TBA, I forgot to add it, thank you!
i I think some mono legends could look great.

renders on colored boards would also be nice to see, i wouldn’t limit the set with an overwhelming grayed look. your references with the sky reminded me of how great the concrete looks against more vibrant backdrops C:

Offline Afresh

  • Posts: 356
Re: [IC] GMK Brutalist
« Reply #7 on: Sun, 04 April 2021, 16:39:02 »
novelties don't capture the essence of brutalism imo
« Last Edit: Mon, 10 May 2021, 11:48:19 by Afresh »

Offline of_sam

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Re: [IC] GMK Brutalist
« Reply #8 on: Sun, 04 April 2021, 16:40:44 »
I really wish you would commit to one set instead of running multiple IC's at one time without ever running a group buy. It seems like you're just going to keep throwing sets at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a standard base kit. Adding only accent color split spacebars and not even having an alpha colored spacebar are two glaring examples that show you don't really understand how to properly make a kit.

I am usually not a fan of having multiple deskmats for a keyset. I especially have a problem with you saying that deskmat #2 is "tba". How do you even know that you want a second deskmat? I would say the only reason as of now is that you want more money.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first set. Throwing IC's at the wall and not really taking the time to learn proper kitting seems like you're trying to get lucky and make some money. The last thing I will say is this: This set is nothing new. Our community has been saturated with beige, black, and grey keysets for years. To me, this doesn't stand out enough to me to justify it running. 
Typing on: HHKB Pro 2 - Stock :aware:
Collection: F1.69, Police, Jubi, RF 87U, En Dash, Rosenthal, Soulless, Frog, Calliope, GAF 910, Sabre, W1-AT

Offline dimo

  • Posts: 615
Re: [IC] GMK Brutalist
« Reply #9 on: Sun, 04 April 2021, 16:42:35 »
Socialist modernism kit does look a bit like another genre

the entire Strutkur kit needs work, the bottom row novelties are totally uninteresting, especially the ones of blocks in perspective

Offline Oggi

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[IC] GMK Brutalist
« Reply #10 on: Sun, 04 April 2021, 16:48:20 »
I really wish you would commit to one set instead of running multiple IC's at one time without ever running a group buy. It seems like you're just going to keep throwing sets at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a standard base kit. Adding only accent color split spacebars and not even having an alpha colored spacebar are two glaring examples that show you don't really understand how to properly make a kit.

I am usually not a fan of having multiple deskmats for a keyset. I especially have a problem with you saying that deskmat #2 is "tba". How do you even know that you want a second deskmat? I would say the only reason as of now is that you want more money.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first set. Throwing IC's at the wall and not really taking the time to learn proper kitting seems like you're trying to get lucky and make some money. The last thing I will say is this: This set is nothing new. Our community has been saturated with beige, black, and grey keysets for years. To me, this doesn't stand out enough to me to justify it running.
Everyone who wants to “design” keycaps needs to read this


Sent from my iPhone using Tapatalk

Offline dimo

  • Posts: 615
Re: [IC] GMK Brutalist
« Reply #11 on: Sun, 04 April 2021, 16:49:12 »
at least there’s no gradient this time

Offline Cubic // esc lab

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Re: [IC] GMK Brutalist
« Reply #12 on: Sun, 04 April 2021, 16:51:30 »
I really wish you would commit to one set instead of running multiple IC's at one time without ever running a group buy. It seems like you're just going to keep throwing sets at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a standard base kit. Adding only accent color split spacebars and not even having an alpha colored spacebar are two glaring examples that show you don't really understand how to properly make a kit.

I am usually not a fan of having multiple deskmats for a keyset. I especially have a problem with you saying that deskmat #2 is "tba". How do you even know that you want a second deskmat? I would say the only reason as of now is that you want more money.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first set. Throwing IC's at the wall and not really taking the time to learn proper kitting seems like you're trying to get lucky and make some money. The last thing I will say is this: This set is nothing new. Our community has been saturated with beige, black, and grey keysets for years. To me, this doesn't stand out enough to me to justify it running.
Interesting. Doesn't seem like OP's four ongoing ICs have gone into GB yet.

^ highly recommend you take that advice OP ^^

Focus on one or two very good concepts rather than do the shotgun approach. The community will respond more positively towards that passion too :).

Offline CaptusKeys

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Re: [IC] GMK Brutalist
« Reply #13 on: Sun, 04 April 2021, 16:52:33 »
I really wish you would commit to one set instead of running multiple IC's at one time without ever running a group buy. It seems like you're just going to keep throwing sets at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a standard base kit. Adding only accent color split spacebars and not even having an alpha colored spacebar are two glaring examples that show you don't really understand how to properly make a kit.

I am usually not a fan of having multiple deskmats for a keyset. I especially have a problem with you saying that deskmat #2 is "tba". How do you even know that you want a second deskmat? I would say the only reason as of now is that you want more money.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first set. Throwing IC's at the wall and not really taking the time to learn proper kitting seems like you're trying to get lucky and make some money. The last thing I will say is this: This set is nothing new. Our community has been saturated with beige, black, and grey keysets for years. To me, this doesn't stand out enough to me to justify it running.

Thank you! The previous SA sets we ran were not so popular and we have decided to postpone it until we can make proper prototypes and improve that set. However, we would like to run this set from IC to GB for sure. The second desk mat is not about money, there are two novelties and we would like to make a desk mat corresponding to each. We have not seen a brutalist set before and not including one spacebar type does not mean that we have not done enough research; we just simply thought that this color fits this set more, but since more and more people (also in the form) indicated that an alpha color spacebar is needed, we will change it. This is what an IC is for: learn what the community wants and change the set accordingly. Thank you for the constructive comment though.

Offline CaptusKeys

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Re: [IC] GMK Brutalist
« Reply #14 on: Sun, 04 April 2021, 16:54:26 »
I really wish you would commit to one set instead of running multiple IC's at one time without ever running a group buy. It seems like you're just going to keep throwing sets at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a standard base kit. Adding only accent color split spacebars and not even having an alpha colored spacebar are two glaring examples that show you don't really understand how to properly make a kit.

I am usually not a fan of having multiple deskmats for a keyset. I especially have a problem with you saying that deskmat #2 is "tba". How do you even know that you want a second deskmat? I would say the only reason as of now is that you want more money.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first set. Throwing IC's at the wall and not really taking the time to learn proper kitting seems like you're trying to get lucky and make some money. The last thing I will say is this: This set is nothing new. Our community has been saturated with beige, black, and grey keysets for years. To me, this doesn't stand out enough to me to justify it running.
Interesting. Doesn't seem like OP's four ongoing ICs have gone into GB yet.

^ highly recommend you take that advice OP ^^

Focus on one or two very good concepts rather than do the shotgun approach. The community will respond more positively towards that passion too :).

We are very committed to this set (as can be seen from the design/renders we think), and would like to change and improve it as much as we can!

Offline CaptusKeys

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Re: [IC] GMK Brutalist
« Reply #15 on: Sun, 04 April 2021, 16:55:40 »
Socialist modernism kit does look a bit like another genre

the entire Strutkur kit needs work, the bottom row novelties are totally uninteresting, especially the ones of blocks in perspective

Thank you! We are updating the set very soon with these suggestions, We really hope you will like the new changes!

Offline Cubic // esc lab

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Re: [IC] GMK Brutalist
« Reply #16 on: Sun, 04 April 2021, 16:58:08 »
I really wish you would commit to one set instead of running multiple IC's at one time without ever running a group buy. It seems like you're just going to keep throwing sets at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a standard base kit. Adding only accent color split spacebars and not even having an alpha colored spacebar are two glaring examples that show you don't really understand how to properly make a kit.

I am usually not a fan of having multiple deskmats for a keyset. I especially have a problem with you saying that deskmat #2 is "tba". How do you even know that you want a second deskmat? I would say the only reason as of now is that you want more money.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first set. Throwing IC's at the wall and not really taking the time to learn proper kitting seems like you're trying to get lucky and make some money. The last thing I will say is this: This set is nothing new. Our community has been saturated with beige, black, and grey keysets for years. To me, this doesn't stand out enough to me to justify it running.
Interesting. Doesn't seem like OP's four ongoing ICs have gone into GB yet.

^ highly recommend you take that advice OP ^^

Focus on one or two very good concepts rather than do the shotgun approach. The community will respond more positively towards that passion too :).

We are very committed to this set (as can be seen from the design/renders we think), and would like to change and improve it as much as we can!
Just a side note that biip has a Brutalist set incoming. Not exactly sure if it is an April Fool's prank, but it is also called Brutalist.

Offline dimo

  • Posts: 615
Re: [IC] GMK Brutalist
« Reply #17 on: Sun, 04 April 2021, 16:59:42 »
I really wish you would commit to one set instead of running multiple IC's at one time without ever running a group buy. It seems like you're just going to keep throwing sets at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a standard base kit. Adding only accent color split spacebars and not even having an alpha colored spacebar are two glaring examples that show you don't really understand how to properly make a kit.

I am usually not a fan of having multiple deskmats for a keyset. I especially have a problem with you saying that deskmat #2 is "tba". How do you even know that you want a second deskmat? I would say the only reason as of now is that you want more money.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first set. Throwing IC's at the wall and not really taking the time to learn proper kitting seems like you're trying to get lucky and make some money. The last thing I will say is this: This set is nothing new. Our community has been saturated with beige, black, and grey keysets for years. To me, this doesn't stand out enough to me to justify it running.
Interesting. Doesn't seem like OP's four ongoing ICs have gone into GB yet.

^ highly recommend you take that advice OP ^^

Focus on one or two very good concepts rather than do the shotgun approach. The community will respond more positively towards that passion too :).

We are very committed to this set (as can be seen from the design/renders we think), and would like to change and improve it as much as we can!
Just a side note that biip has a Brutalist set incoming. Not exactly sure if it is an April Fool's prank, but it is also called Brutalist.
it’s not called brutalist. it’s called PBT Raw. And it’s referencing an entirely different brutalism than OP’s

Offline LittleAad

  • Posts: 241
  • Hello
Re: [IC] GMK Brutalist
« Reply #18 on: Sun, 04 April 2021, 17:14:12 »
Quote
We are very committed to this set (as can be seen from the design/renders we think), and would like to change and improve it as much as we can!

Renders.... your renders are done using krk, not saying krk is bad because it’s a wonderful tool but you have done little to improve the lighting and renders at all. The renders look dry and washed out. Krk is a tool, it depends on how well you use it.

Offline Ahngel

  • Posts: 73
Re: [IC] GMK Brutalist
« Reply #19 on: Sun, 04 April 2021, 17:35:55 »
As a brutalist theme this set is wack   

Now pivot to gmk escher and you have a hit my friend

Offline Kokaloo

  • Posts: 1013
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Re: [IC] GMK Brutalist
« Reply #20 on: Sun, 04 April 2021, 18:41:52 »
I really wish you would commit to one set instead of running multiple IC's at one time without ever running a group buy. It seems like you're just going to keep throwing sets at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a standard base kit. Adding only accent color split spacebars and not even having an alpha colored spacebar are two glaring examples that show you don't really understand how to properly make a kit.

I am usually not a fan of having multiple deskmats for a keyset. I especially have a problem with you saying that deskmat #2 is "tba". How do you even know that you want a second deskmat? I would say the only reason as of now is that you want more money.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first set. Throwing IC's at the wall and not really taking the time to learn proper kitting seems like you're trying to get lucky and make some money. The last thing I will say is this: This set is nothing new. Our community has been saturated with beige, black, and grey keysets for years. To me, this doesn't stand out enough to me to justify it running.

I really wish you would commit to one copypasta instead of using multiple copypastas at one time without ever coming up with an original one. It seems like you're just going to keep throwing pastas at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a funny and original pasta. Adding only reserved and not even having an uwu are two glaring examples that show you don't really understand how to properly make a copypasta

I am usually not a fan of having multiple pastas for a single IC. I especially have a problem with you saying that pasta #2 is "tba". How do you even know that you want a second reserved? I would say the only reason as of now is that you want more upvotes.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first original copypasta. Throwing pastas at the wall and not really taking the time to learn proper formatting seems like you're trying to get lucky and make some reddit gold. The last thing I will say is this: This copypasta is nothing new. Our community has been saturated with reserved, uwu, and puddsy for years. To me, this doesn't stand out enough to me to justify it being posted.

Offline of_sam

  • Posts: 272
  • Location: United States
Re: [IC] GMK Brutalist
« Reply #21 on: Sun, 04 April 2021, 18:43:54 »
I really wish you would commit to one set instead of running multiple IC's at one time without ever running a group buy. It seems like you're just going to keep throwing sets at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a standard base kit. Adding only accent color split spacebars and not even having an alpha colored spacebar are two glaring examples that show you don't really understand how to properly make a kit.

I am usually not a fan of having multiple deskmats for a keyset. I especially have a problem with you saying that deskmat #2 is "tba". How do you even know that you want a second deskmat? I would say the only reason as of now is that you want more money.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first set. Throwing IC's at the wall and not really taking the time to learn proper kitting seems like you're trying to get lucky and make some money. The last thing I will say is this: This set is nothing new. Our community has been saturated with beige, black, and grey keysets for years. To me, this doesn't stand out enough to me to justify it running.

I really wish you would commit to one copypasta instead of using multiple copypastas at one time without ever coming up with an original one. It seems like you're just going to keep throwing pastas at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a funny and original pasta. Adding only reserved and not even having an uwu are two glaring examples that show you don't really understand how to properly make a copypasta

I am usually not a fan of having multiple pastas for a single IC. I especially have a problem with you saying that pasta #2 is "tba". How do you even know that you want a second reserved? I would say the only reason as of now is that you want more upvotes.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first original copypasta. Throwing pastas at the wall and not really taking the time to learn proper formatting seems like you're trying to get lucky and make some reddit gold. The last thing I will say is this: This copypasta is nothing new. Our community has been saturated with reserved, uwu, and puddsy for years. To me, this doesn't stand out enough to me to justify it being posted.
How long did it take you to type that out on a 40?
Typing on: HHKB Pro 2 - Stock :aware:
Collection: F1.69, Police, Jubi, RF 87U, En Dash, Rosenthal, Soulless, Frog, Calliope, GAF 910, Sabre, W1-AT

Offline Kokaloo

  • Posts: 1013
  • Location: Las Vegas
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Re: [IC] GMK Brutalist
« Reply #22 on: Sun, 04 April 2021, 18:47:32 »
I really wish you would commit to one set instead of running multiple IC's at one time without ever running a group buy. It seems like you're just going to keep throwing sets at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a standard base kit. Adding only accent color split spacebars and not even having an alpha colored spacebar are two glaring examples that show you don't really understand how to properly make a kit.

I am usually not a fan of having multiple deskmats for a keyset. I especially have a problem with you saying that deskmat #2 is "tba". How do you even know that you want a second deskmat? I would say the only reason as of now is that you want more money.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first set. Throwing IC's at the wall and not really taking the time to learn proper kitting seems like you're trying to get lucky and make some money. The last thing I will say is this: This set is nothing new. Our community has been saturated with beige, black, and grey keysets for years. To me, this doesn't stand out enough to me to justify it running.

I really wish you would commit to one copypasta instead of using multiple copypastas at one time without ever coming up with an original one. It seems like you're just going to keep throwing pastas at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a funny and original pasta. Adding only reserved and not even having an uwu are two glaring examples that show you don't really understand how to properly make a copypasta

I am usually not a fan of having multiple pastas for a single IC. I especially have a problem with you saying that pasta #2 is "tba". How do you even know that you want a second reserved? I would say the only reason as of now is that you want more upvotes.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first original copypasta. Throwing pastas at the wall and not really taking the time to learn proper formatting seems like you're trying to get lucky and make some reddit gold. The last thing I will say is this: This copypasta is nothing new. Our community has been saturated with reserved, uwu, and puddsy for years. To me, this doesn't stand out enough to me to justify it being posted.
How long did it take you to type that out on a 40?
At the next keycon I will throw down $20 that I can type faster than you on a QAZ while you use whatever you want.
« Last Edit: Sun, 04 April 2021, 18:54:40 by Kokaloo »

Offline Nuap

  • Posts: 188
  • Location: Australia
Re: [IC] GMK Brutalist
« Reply #23 on: Sun, 04 April 2021, 21:36:18 »
I really wish you would commit to one set instead of running multiple IC's at one time without ever running a group buy. It seems like you're just going to keep throwing sets at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a standard base kit. Adding only accent color split spacebars and not even having an alpha colored spacebar are two glaring examples that show you don't really understand how to properly make a kit.

I am usually not a fan of having multiple deskmats for a keyset. I especially have a problem with you saying that deskmat #2 is "tba". How do you even know that you want a second deskmat? I would say the only reason as of now is that you want more money.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first set. Throwing IC's at the wall and not really taking the time to learn proper kitting seems like you're trying to get lucky and make some money. The last thing I will say is this: This set is nothing new. Our community has been saturated with beige, black, and grey keysets for years. To me, this doesn't stand out enough to me to justify it running.
Interesting. Doesn't seem like OP's four ongoing ICs have gone into GB yet.

^ highly recommend you take that advice OP ^^

Focus on one or two very good concepts rather than do the shotgun approach. The community will respond more positively towards that passion too :).

We are very committed to this set (as can be seen from the design/renders we think), and would like to change and improve it as much as we can!
Just a side note that biip has a Brutalist set incoming. Not exactly sure if it is an April Fool's prank, but it is also called Brutalist.

Regardless of whether or not that's an April Fools joke, this set is more true to brutalism as a concept, so I don't think Biip has any rightful claim to that name.

Offline finalarcadia

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Re: [IC] GMK Brutalist
« Reply #24 on: Sun, 04 April 2021, 22:36:08 »
Most of those novelties don’t seem possible due to line thickness. Might wanna check that

Offline JPoc

  • Posts: 112
Re: [IC] GMK Brutalist
« Reply #25 on: Mon, 05 April 2021, 10:22:09 »
As an archviz artist I'm definitely interested. I do think it needs more work to really capture brutalism but nice start

Offline Cubic // esc lab

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Re: [IC] GMK Brutalist
« Reply #26 on: Mon, 05 April 2021, 15:13:32 »
I really wish you would commit to one set instead of running multiple IC's at one time without ever running a group buy. It seems like you're just going to keep throwing sets at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a standard base kit. Adding only accent color split spacebars and not even having an alpha colored spacebar are two glaring examples that show you don't really understand how to properly make a kit.

I am usually not a fan of having multiple deskmats for a keyset. I especially have a problem with you saying that deskmat #2 is "tba". How do you even know that you want a second deskmat? I would say the only reason as of now is that you want more money.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first set. Throwing IC's at the wall and not really taking the time to learn proper kitting seems like you're trying to get lucky and make some money. The last thing I will say is this: This set is nothing new. Our community has been saturated with beige, black, and grey keysets for years. To me, this doesn't stand out enough to me to justify it running.
Interesting. Doesn't seem like OP's four ongoing ICs have gone into GB yet.

^ highly recommend you take that advice OP ^^

Focus on one or two very good concepts rather than do the shotgun approach. The community will respond more positively towards that passion too :).

We are very committed to this set (as can be seen from the design/renders we think), and would like to change and improve it as much as we can!
Just a side note that biip has a Brutalist set incoming. Not exactly sure if it is an April Fool's prank, but it is also called Brutalist.

Regardless of whether or not that's an April Fools joke, this set is more true to brutalism as a concept, so I don't think Biip has any rightful claim to that name.
My comment wasn't super clear, I apologize.

I didn't mean to say that because both biip and OP are working on a "brutalist" set that they shouldn't step on each other's toes. In fact I'm saying both could check each other's out on the different interpretations of brutalist.

(Although I did initially think biip did name it Brutalist, most likely from the big typography in the promotion poster)

GLWIC OP.

Offline CaptusKeys

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Re: [IC] GMK Brutalist
« Reply #27 on: Mon, 05 April 2021, 16:04:56 »
Thank you guys for all the feedback! We have made several changes to the set.

Changelog:
05/04 - Added new caps, colors fixed, new renders, spacebar alpha color, new legend color for alphas. Also, added another picture to the inspiration section depicting a typical Social Modernist structure.
« Last Edit: Mon, 05 April 2021, 16:15:26 by CaptusKeys »

Offline CaptusKeys

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Re: [IC] GMK Brutalist
« Reply #28 on: Mon, 05 April 2021, 16:14:33 »
I really wish you would commit to one set instead of running multiple IC's at one time without ever running a group buy. It seems like you're just going to keep throwing sets at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a standard base kit. Adding only accent color split spacebars and not even having an alpha colored spacebar are two glaring examples that show you don't really understand how to properly make a kit.

I am usually not a fan of having multiple deskmats for a keyset. I especially have a problem with you saying that deskmat #2 is "tba". How do you even know that you want a second deskmat? I would say the only reason as of now is that you want more money.

If you are serious about making things in this community, I would suggest that you take your time and make something that you really love that doesn't exist yet. That's the best way to come up with your first set. Throwing IC's at the wall and not really taking the time to learn proper kitting seems like you're trying to get lucky and make some money. The last thing I will say is this: This set is nothing new. Our community has been saturated with beige, black, and grey keysets for years. To me, this doesn't stand out enough to me to justify it running.
Interesting. Doesn't seem like OP's four ongoing ICs have gone into GB yet.

^ highly recommend you take that advice OP ^^

Focus on one or two very good concepts rather than do the shotgun approach. The community will respond more positively towards that passion too :).

We are very committed to this set (as can be seen from the design/renders we think), and would like to change and improve it as much as we can!
Just a side note that biip has a Brutalist set incoming. Not exactly sure if it is an April Fool's prank, but it is also called Brutalist.

Regardless of whether or not that's an April Fools joke, this set is more true to brutalism as a concept, so I don't think Biip has any rightful claim to that name.
My comment wasn't super clear, I apologize.

I didn't mean to say that because both biip and OP are working on a "brutalist" set that they shouldn't step on each other's toes. In fact I'm saying both could check each other's out on the different interpretations of brutalist.

(Although I did initially think biip did name it Brutalist, most likely from the big typography in the promotion poster)

GLWIC OP.

Thank you! Collabs and Cyrillic set are coming very soon!

Offline CaptusKeys

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Re: [IC] GMK Brutalist
« Reply #29 on: Mon, 05 April 2021, 16:16:16 »
As an archviz artist I'm definitely interested. I do think it needs more work to really capture brutalism but nice start

Thank you! We are always open to suggestions if you think something would fit in this set!

Offline CaptusKeys

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Re: [IC] GMK Brutalist
« Reply #30 on: Mon, 05 April 2021, 16:17:15 »
Most of those novelties don’t seem possible due to line thickness. Might wanna check that

Thank you! We followed GMK Guidelines, if there are any changes that need to be done, we are sure it's minor!

Offline Chippy

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Re: [IC] GMK Brutalist | Updated base kit and colors!
« Reply #31 on: Mon, 05 April 2021, 19:23:33 »
I think the deskmat should be spread out a bit more, so the design goes to the edge. The design being centered means the keyboard will cover most of it.
1.2og | Buddy 6xx | Le Fishe V1 Proto | xyz60 Rev2 | Quartermaster | Chimera65 | Satisfaction75 | Realforce 84u | Zenith Z-150 | Realforce 86u | 378
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Offline CaptusKeys

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Re: [IC] GMK Brutalist | Updated base kit and colors!
« Reply #32 on: Tue, 06 April 2021, 02:46:47 »
I think the deskmat should be spread out a bit more, so the design goes to the edge. The design being centered means the keyboard will cover most of it.

Thank you! The next desk mat is also WIP, so we will definitely this into account!

Offline nvh2092

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Re: [IC] GMK Brutalist | Updated base kit and colors!
« Reply #33 on: Tue, 06 April 2021, 03:05:48 »
I forgot to mention about second b, I think it's good if you can add it to the spacebar kit for alice layout. Also, from what I've seen, people like to have alpha color mini spacebars as well for this layout so please consider adding them to this kit. Grey mod always looks good with white legend, but this grey is very light tbh, are you sure physical color of this grey will be exactly like this or lighter? Please make sure the grey stays somehow darker to make sure the white legends are not blur.
« Last Edit: Tue, 06 April 2021, 05:47:58 by nvh2092 »

Offline Re9456

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Re: [IC] GMK Brutalist | Updated base kit and colors!
« Reply #34 on: Tue, 06 April 2021, 04:43:53 »
I'm falling in love with concrete color recently~

Offline bullmoos211

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Re: [IC] GMK Brutalist | Updated base kit and colors!
« Reply #35 on: Tue, 06 April 2021, 06:39:40 »
Should call this GMK 'CONTROL'.

Offline DerBonk

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Re: [IC] GMK Brutalist | Updated base kit and colors!
« Reply #36 on: Tue, 06 April 2021, 08:55:09 »
I love the idea of the theme, but unfortunately I don't quite see it in the novelties or the deskmat. When I think of Brutalism, I think of straight lines, lots of 90 degree angles, and very simple geometric shapes. I agree that the design looks much closer to MC Escher paintings than Brutalist architecture, maybe that is a direction worth exploring more? I can imagine some very cool novelties with an Escher theme.

Offline CaptusKeys

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Re: [IC] GMK Brutalist | Updated spacebar kit + 'b'!
« Reply #37 on: Tue, 06 April 2021, 12:27:23 »
Thank you for all the feedback! Here's the changelog:

06/04 - Changed spacebar extension kit color to only alphas, added 'b'

Offline HelloThisIsDog

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Re: [IC] GMK Brutalist | Updated spacebar kit + 'b'!
« Reply #38 on: Tue, 06 April 2021, 12:38:02 »
Love the SoMo novelties! Can't wait :D

Offline walletburner

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Re: [IC] GMK Brutalist | Updated spacebar kit + 'b'!
« Reply #39 on: Tue, 06 April 2021, 13:01:33 »
this is really disappointing for a few reasons
1. given the entire range of concrete greys between white and black, it's a huge miss to use such low-contrast greys for the alphas in particular, but the entire set just isn't very strong, which is ironic considering brutalism is about really strong, bold aesthetic choices, and yours are extremely subdued.
2. you post a bad keyset IC about every month to month and a half. maybe focus on just one and do it well?
3. arches are super non-brutalist. your graphic for this features a building that isn't brutalist (some kind of geometric monument valley-style monochrome thingy?). i don't think you know what brutalism is. you should google it or do some research before just crapping out a new poorly thought-out keyset.
       

Offline CaptusKeys

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Re: [IC] GMK Brutalist | Updated spacebar kit + 'b'!
« Reply #40 on: Tue, 06 April 2021, 13:20:12 »
this is really disappointing for a few reasons
1. given the entire range of concrete greys between white and black, it's a huge miss to use such low-contrast greys for the alphas in particular, but the entire set just isn't very strong, which is ironic considering brutalism is about really strong, bold aesthetic choices, and yours are extremely subdued.
2. you post a bad keyset IC about every month to month and a half. maybe focus on just one and do it well?
3. arches are super non-brutalist. your graphic for this features a building that isn't brutalist (some kind of geometric monument valley-style monochrome thingy?). i don't think you know what brutalism is. you should google it or do some research before just crapping out a new poorly thought-out keyset.
Hey! First, thanks for this "brutal" feedback, haha.
While making this set, we have consulted multiple friends of ours who are architecture students and also people who work in industrial design.
To clear a couple of things up about the set: We have decided to call it Brutalist, due to the heavy influence the style had on us while designing this concept, but as things got further we decided to bring in a broader range of archi influences (hence the archways in the novelties for example) and ultimately settled on more generalized concrete-architecture feel for it instead of a straight out pure brutalism based one. We are actively trying to improve this set and will take all of these suggestions and constructive criticisms into consideration.
We have posted 2 ICs some minutes apart from a long while ago, based on the idea that one of our close friends (who also works with us) recently acquired proper machinery and the necessary know-how for manufacturing PBT/ABS keycaps in-house. Having that project postponed, we have decided to drop those rough concepts and instead focus on something more "traditional" for the community, which is also something we would like to see on our own desks. Hope this clears some things up for everyone, thank you for being reasonable and patient!

Offline CaptusKeys

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Re: [IC] GMK Brutalist | Updated spacebar kit + 'b'!
« Reply #41 on: Tue, 06 April 2021, 13:22:35 »
Love the SoMo novelties! Can't wait :D

Thank you! Stay tuned for an upcoming Cyrillic kit and a new desk mat.

Offline ryukomatoi

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Re: [IC] GMK Brutalist | Updated spacebar kit + 'b'!
« Reply #42 on: Tue, 06 April 2021, 13:53:00 »
That's one hell of a base kit. Nicest IC with grey keycaps so far.

Offline ephemeral25

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Re: [IC] GMK Brutalist | Updated spacebar kit + 'b'!
« Reply #43 on: Tue, 06 April 2021, 14:13:40 »
I love the colors, kitting for my use case damn I even like the novelties which is quite rare.

We need more triangles like this one

Offline CaptusKeys

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Re: [IC] GMK Brutalist | Updated spacebar kit + 'b'!
« Reply #44 on: Tue, 06 April 2021, 14:24:43 »
I love the colors, kitting for my use case damn I even like the novelties which is quite rare.

We need more triangles like this one

That's one hell of a base kit. Nicest IC with grey keycaps so far.

Thank you for this amazing feedback! We are surely going to give it our all and update/improve this set until the GB! Feel free to voice any suggestions! :)

Offline lewisflude

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Re: [IC] GMK Brutalist | Updated spacebar kit + 'b'!
« Reply #45 on: Wed, 07 April 2021, 03:58:40 »
This is gorgeous. Brutalism is inspiring. For years I worked next to Barbican in the UK. I think you've really captured those concrete tones in the renders, and I like how abstract the novelties are. Need to get this for Brutal 60.

Offline JQ27

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Re: [IC] GMK Brutalist | Updated spacebar kit + 'b'!
« Reply #46 on: Wed, 07 April 2021, 04:05:51 »
UK ISO in the base kit? I love it.

Offline Livid

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Re: [IC] GMK Brutalist
« Reply #47 on: Wed, 07 April 2021, 13:55:30 »
I really wish you would commit to one set instead of running multiple IC's at one time without ever running a group buy. It seems like you're just going to keep throwing sets at the wall till something sticks. It also doesn't seem like you're really in touch with what the community wants/what's expected of a standard base kit. Adding only accent color split spacebars and not even having an alpha colored spacebar are two glaring examples that show you don't really understand how to properly make a kit.

I am usually not a fan of having multiple deskmats for a keyset. I especially have a problem with you saying that deskmat #2 is "tba". How do you even know that you want a second deskmat? I would say the only reason as of now is that you want more money.

Maybe I'm wrong but I don't see the problem with using interest checks for their intended purpose... And almost every set these days has multiple deskmats. If people don't want it they won't buy it so calling it a cash grab is not fair and kind of insulting to someone putting in so much effort.

Offline FamilyJoule924

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Re: [IC] GMK Brutalist | Updated spacebar kit + 'b'!
« Reply #48 on: Wed, 07 April 2021, 14:41:39 »
fountainhead vibes

Offline MS85

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Re: [IC] GMK Brutalist | Updated spacebar kit + 'b'!
« Reply #49 on: Wed, 07 April 2021, 15:21:25 »
No options for 1.5 novelties? :-/

Offline mr_foggy

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Re: [IC] GMK Brutalist | Updated spacebar kit + 'b'!
« Reply #50 on: Wed, 07 April 2021, 16:24:29 »
yep this is it. digging it a lot. hope you stick to this, GL!

Offline CaptusKeys

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Re: [IC] GMK Brutalist | Updated spacebar kit + 'b'!
« Reply #51 on: Wed, 07 April 2021, 17:53:52 »
Thank you everyone for all the feedback! A lot of improvements have been added today!

Changelog:
08/04 - Updated all kits, render colors adjusted, Cyrillic kit added, NorDeUK kit added

Offline densus designs

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Re: [IC] GMK Brutalist | Added Cyrillic, NorDeUK, all kits updated!
« Reply #52 on: Wed, 07 April 2021, 22:06:00 »
Love it!

Offline CrlaoSvloadr

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Re: [IC] GMK Brutalist | Added Cyrillic, NorDeUK, all kits updated!
« Reply #53 on: Wed, 07 April 2021, 22:51:38 »
Wonderful tones all around! Use of the theme seems well executed :)
The novelties are my favourite part, though I can't help but feel as if the deskmat could have used a similar style to match the rest a bit more.


Offline CaptusKeys

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Re: [IC] GMK Brutalist | Added Cyrillic, NorDeUK, all kits updated!
« Reply #54 on: Thu, 08 April 2021, 12:34:42 »
Love it!

yep this is it. digging it a lot. hope you stick to this, GL!

Wonderful tones all around! Use of the theme seems well executed :)
The novelties are my favourite part, though I can't help but feel as if the deskmat could have used a similar style to match the rest a bit more.

Thank you! We are actively working on improvements, collaborations, and the next desk mat, We hope you will like it!

Offline CaptusKeys

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Re: [IC] GMK Brutalist | Updated spacebar kit + 'b'!
« Reply #55 on: Sun, 11 April 2021, 12:27:09 »
No options for 1.5 novelties? :-/

They are coming very soon!

Offline CaptusKeys

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Re: [IC] GMK Brutalist | Added Cyrillic, NorDeUK, all kits updated!
« Reply #56 on: Thu, 15 April 2021, 05:31:30 »
GB date announced!!!! Also:

15/04 - GB date announced, vendor list, 1.5 novelties added

Offline saltimate

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Re: [IC] GMK Brutalist | GB date June, vendor list, 1.5 novelties added!!
« Reply #57 on: Thu, 15 April 2021, 07:18:36 »
mono cyrillic or riot

Offline nvh2092

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Re: [IC] GMK Brutalist | Added Cyrillic, NorDeUK, all kits updated!
« Reply #58 on: Thu, 15 April 2021, 07:39:19 »
GB date announced!!!! Also:

15/04 - GB date announced, vendor list, 1.5 novelties added
You'll have a lot of competitions in June.

Offline CaptusKeys

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Re: [IC] GMK Brutalist | GB date June, vendor list, 1.5 novelties added!!
« Reply #59 on: Thu, 15 April 2021, 14:40:32 »
mono cyrillic or riot

Added to the IC form!

Offline saltimate

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Re: [IC] GMK Brutalist | GB date June, vendor list, 1.5 novelties added!!
« Reply #60 on: Thu, 15 April 2021, 20:15:18 »


just me? or when will the form be available?

Offline CaptusKeys

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Re: [IC] GMK Brutalist | GB date June, vendor list, 1.5 novelties added!!
« Reply #61 on: Fri, 16 April 2021, 06:59:52 »
Show Image


just me? or when will the form be available?

Sorry for that, links updated!

Offline ClerklyTexas

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Re: [IC] GMK Brutalist | GB date June, vendor list, 1.5 novelties added!!
« Reply #62 on: Fri, 16 April 2021, 09:13:02 »
I'm a fan of both the colorway and especially the novelties. Though it might seem like an incongruent suggestion, I'd like to see renders with more board colors. I think this set would look great on beige, for starters (see the KBDfans D60 Lite, currently in GB, for example), which wouldn't be much of a departure from brutalist gray. But it would look great in almost any color, and owners of boards of various colors is a bigger market. Another color that would be appropriate is blue—architecture, including brutalist architecture, commonly appears surrounded by sky.

Offline HelloThisIsDog

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Re: [IC] GMK Brutalist | GB date June, vendor list, 1.5 novelties added!!
« Reply #63 on: Fri, 16 April 2021, 12:39:25 »
This post has been interesting to see people get opinionated about historically and theoretically accurate Brutalist aesthetics, while every other week a new GMK set about the most surface-level, reductive, and essentialist understanding of East Asian culture gets funneled along with little fuss.

Offline DerBonk

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Re: [IC] GMK Brutalist | GB date June, vendor list, 1.5 novelties added!!
« Reply #64 on: Fri, 16 April 2021, 13:41:23 »
This post has been interesting to see people get opinionated about historically and theoretically accurate Brutalist aesthetics, while every other week a new GMK set about the most surface-level, reductive, and essentialist understanding of East Asian culture gets funneled along with little fuss.

The difference for me is that I know a bit about Brutalist architecture and very little about Asian culture, so I don't feel confident criticizing those sets. But you are right that this is a bad look and I will try to stay less quiet when I have a bad feeling about one of those sets.

That said, I see that some of the criticism of this set was taken to heart and that's great. The colors look good for me, but the design does not represent what I find fascinating about Brutalism. Good luck with the IC!

Offline CaptusKeys

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Re: [IC] GMK Brutalist | GB date June, vendor list, 1.5 novelties added!!
« Reply #65 on: Sat, 17 April 2021, 04:49:55 »
I'm a fan of both the colorway and especially the novelties. Though it might seem like an incongruent suggestion, I'd like to see renders with more board colors. I think this set would look great on beige, for starters (see the KBDfans D60 Lite, currently in GB, for example), which wouldn't be much of a departure from brutalist gray. But it would look great in almost any color, and owners of boards of various colors is a bigger market. Another color that would be appropriate is blue—architecture, including brutalist architecture, commonly appears surrounded by sky.

Thank you! Colorful renders are coming soon, I'll make sure to make beige and blue ones as well!

Offline CaptusKeys

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Re: [IC] GMK Brutalist | GB date June, vendor list, 1.5 novelties added!!
« Reply #66 on: Sat, 17 April 2021, 04:51:36 »
This post has been interesting to see people get opinionated about historically and theoretically accurate Brutalist aesthetics, while every other week a new GMK set about the most surface-level, reductive, and essentialist understanding of East Asian culture gets funneled along with little fuss.

This post has been interesting to see people get opinionated about historically and theoretically accurate Brutalist aesthetics, while every other week a new GMK set about the most surface-level, reductive, and essentialist understanding of East Asian culture gets funneled along with little fuss.

The difference for me is that I know a bit about Brutalist architecture and very little about Asian culture, so I don't feel confident criticizing those sets. But you are right that this is a bad look and I will try to stay less quiet when I have a bad feeling about one of those sets.

That said, I see that some of the criticism of this set was taken to heart and that's great. The colors look good for me, but the design does not represent what I find fascinating about Brutalism. Good luck with the IC!

Thank you! We are trying to improve the set as much as we can, I hope you will like the final version (and the new desk mat)!

Offline CaptusKeys

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Re: [IC] GMK Brutalist | GB date June, vendor list, 1.5 novelties added!!
« Reply #67 on: Tue, 20 April 2021, 06:37:30 »
Thank you everyone for the feedback both here, on discord and on the IC form! We've made some significant changes now and comments are very much welcome!

Changelog:
20/04 - New base kit, alt kits

Offline hello21

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Re: [IC] GMK Brutalist | JUNE GB, cyrillic base kit, new alt alphas!!
« Reply #68 on: Tue, 20 April 2021, 07:09:44 »
I feel that Latin+Cyrillic alphas for the base kit go against the whole theme of minimalistic, concrete architecture. Either only Latin or only Cyrillic, a less crowded alpha would better fit the theme and novelties.

Offline saltimate

  • Posts: 65
Re: [IC] GMK Brutalist | JUNE GB, cyrillic base kit, new alt alphas!!
« Reply #69 on: Tue, 20 April 2021, 08:59:57 »
I feel that Latin+Cyrillic alphas for the base kit go against the whole theme of minimalistic, concrete architecture. Either only Latin or only Cyrillic, a less crowded alpha would better fit the theme and novelties.

on the one hand yes, cuck the normies and death to sublegends in general
but on the other hand meh, so long as when the axe falls it doesn't land on mono legends im happy

ideally alphas should be separated from mods and people can pick, but im guessing there is some bs gmk logistics reason why this dosent happen
i move to change manu to someone who has no issue with not doing a "base kit".
assuming thats not on the table:
normies like 60%+ and cant touch type so always want latin on their alphas, so it would make sense if cutting sublegends to put latin in the base and cyrillic as alt
also i dont want to have to buy the base to get cyrillic alphas to use with a 40s kit, i know selfish but so is gmk kitting imo... again consider not gmk for manu.

Offline CaptusKeys

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Re: [IC] GMK Brutalist | JUNE GB, cyrillic base kit, new alt alphas!!
« Reply #70 on: Tue, 20 April 2021, 11:40:21 »
I feel that Latin+Cyrillic alphas for the base kit go against the whole theme of minimalistic, concrete architecture. Either only Latin or only Cyrillic, a less crowded alpha would better fit the theme and novelties.

I feel that Latin+Cyrillic alphas for the base kit go against the whole theme of minimalistic, concrete architecture. Either only Latin or only Cyrillic, a less crowded alpha would better fit the theme and novelties.

on the one hand yes, cuck the normies and death to sublegends in general
but on the other hand meh, so long as when the axe falls it doesn't land on mono legends im happy

ideally alphas should be separated from mods and people can pick, but im guessing there is some bs gmk logistics reason why this dosent happen
i move to change manu to someone who has no issue with not doing a "base kit".
assuming thats not on the table:
normies like 60%+ and cant touch type so always want latin on their alphas, so it would make sense if cutting sublegends to put latin in the base and cyrillic as alt
also i dont want to have to buy the base to get cyrillic alphas to use with a 40s kit, i know selfish but so is gmk kitting imo... again consider not gmk for manu.

Thank you! We will consider all of these options!

Offline sup3r170va

  • Posts: 276
Re: [IC] GMK Brutalist | JUNE GB, cyrillic base kit, new alt alphas!!
« Reply #71 on: Tue, 20 April 2021, 12:26:19 »
Cool kit. Can you consider an SEA vendor like ILumkb or Monokei? Thanks.

Offline CaptusKeys

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    • Captus Keycaps
Re: [IC] GMK Brutalist | JUNE GB, cyrillic base kit, new alt alphas!!
« Reply #72 on: Tue, 20 April 2021, 12:45:43 »
Cool kit. Can you consider an SEA vendor like ILumkb or Monokei? Thanks.

We've contacted Monokei two weeks ago, but no response from them, unfortunately! We will make sure to look into ILumkb!

Offline kight

  • Posts: 127
Re: [IC] GMK Brutalist | JUNE GB, cyrillic base kit, new alt alphas!!
« Reply #73 on: Tue, 20 April 2021, 20:17:08 »
Are you sure you can vend the set? Last time I checked GMK was not accepting new vendors.

Offline Nuap

  • Posts: 188
  • Location: Australia
Re: [IC] GMK Brutalist | JUNE GB, cyrillic base kit, new alt alphas!!
« Reply #74 on: Tue, 20 April 2021, 23:23:54 »
Are you sure you can vend the set? Last time I checked GMK was not accepting new vendors.

The hold on new vendors was until "Mid-2021".

Seems like Captus may be able to get in as a vendor there and for this to be the first set run through them.

Offline CaptusKeys

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Re: [IC] GMK Brutalist | JUNE GB, cyrillic base kit, new alt alphas!!
« Reply #75 on: Wed, 21 April 2021, 11:23:01 »
Are you sure you can vend the set? Last time I checked GMK was not accepting new vendors.

Are you sure you can vend the set? Last time I checked GMK was not accepting new vendors.

The hold on new vendors was until "Mid-2021".

Seems like Captus may be able to get in as a vendor there and for this to be the first set run through them.

Our lead vendor is CandyKeys and they told us there would be no problem!

Offline CaptusKeys

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Re: [IC] GMK Brutalist | JUNE GB, cyrillic base kit, new alt alphas!!
« Reply #76 on: Fri, 23 April 2021, 07:37:36 »
Thank you for all the feedback! We have updated the post!

Changelog:
23/04 - Old base kit, new desk mat

Offline hello21

  • Posts: 27
Re: [IC] GMK Brutalist | JUNE GB, Old base kit, new desk mat!!
« Reply #77 on: Fri, 23 April 2021, 08:09:23 »
Really appreciate the decision to revert to old base kit, will most definitely buy base+both novelties+spacebars!

Offline saltimate

  • Posts: 65
Re: [IC] GMK Brutalist | JUNE GB, Old base kit, new desk mat!!
« Reply #78 on: Sat, 24 April 2021, 18:31:28 »
wait what the hell, where did mono cyrillic go? who the hell is going to buy sublegends?

also am i the only one who wants ortho/40s support?
« Last Edit: Sat, 24 April 2021, 18:36:17 by saltimate »

Offline CaptusKeys

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Re: [IC] GMK Brutalist | JUNE GB, Old base kit, new desk mat!!
« Reply #79 on: Mon, 26 April 2021, 06:19:50 »
We have updated the post with the final GB date, June 15–July 14!

Changelog:
26/04 - Final GB date added

Offline see

  • Posts: 24
Re: [IC] GMK Brutalist | GB June 15, Old base kit, new desk mat!!
« Reply #80 on: Thu, 29 April 2021, 13:50:35 »
Are the Cyrillic alphas going to be pad-printed? I'd much rather you do mono cyrillic/no cyrillic than pad printed.

Offline CaptusKeys

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Re: [IC] GMK Brutalist | GB June 15, Old base kit, new desk mat!!
« Reply #81 on: Sun, 23 May 2021, 12:41:43 »
Thank you for all the feedback!

Changelog:
23/5 - Captus Keycaps artisanal posted

Offline Bobatype

  • Posts: 397
  • Location: Sydney, Australia
    • Discord ID: BobaSweatandTears#1659
Re: [IC] GMK Brutalist | GB June 15, Captus Artisanal sneak peek!!
« Reply #82 on: Sun, 23 May 2021, 12:55:57 »
The novelties are awesome!

Offline CaptusKeys

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Re: [IC] GMK Brutalist | GB June 15, Captus Artisanal sneak peek!!
« Reply #83 on: Sun, 23 May 2021, 13:08:00 »

Offline SDKCAMPING

  • Posts: 183
Re: [IC] GMK Brutalist | GB June 15, Captus Artisanal sneak peek!
« Reply #84 on: Sun, 23 May 2021, 16:25:43 »
this will go well with the rainy day brutalist RAMA
Blue Gray Ciel 60 with BCPs | E-white 7V (plateless) with Aqua Kings

Offline asura

  • Posts: 265
  • Location: Scotland
  • not a duck
Brutal? I think not!
« Reply #85 on: Mon, 24 May 2021, 16:50:15 »
First off, I’m going to apologise.  Done.

names like Mies Van der Rohe, Walter Gropius and Le Corbusier.

All Bauhaus architects not one true Brutalist amongst them.  And not much work between them that would fall into that architectural mode, more homework needed.  Allow me to recommend Modern Architecture Since 1900 by William Curtis as a good starter.

Kahn, the-team-that-worked-on-the-Barbican*, Ando, even Asplund would have been a better headline if your aim was to produce a Brutalist line-up.  And Asplund could hardly considered to be brutal at all!

And yes, I love Chapel de Ronchamp as much as the next architectural graduate, it has a grace, solemnity, majesty, weight, permanence, lightness, humour, which you just have to go there to experience.  A truly profound architectural experience that is beyond description – you’ve either been there, or you haven’t.  However, even if I were to allow you Corbie as a Brutalist (which I am not) then it is about the furthest of his works from Brutalism that you could get:  Those curved, swooping roof plains, the randomly sized and located window punctuations, the periscopic clestory windows.  And don’t get me wrong, I’d have argued just as heavily (though differently) if you’d picked Unity for your mouse mat, it’s multi story and it’s concrete, but it’s still a long throw from being Brutalist. The Chapel de Ronchamp mouse mat could (should!) be white and beautiful and alive with colours, so many of the windows are bright sheets of glass (my personal favourite and probably everyone else’s is "la mer")  it’s a thing of beauty, but it is not Brutalist.

And to the guy who said arches aren’t brutalist, Khan says otherwise – Exeter library springs immediately to mind and plenty of others besides that I’d have to look up.  There is no single thing that makes or breaks Brutalism

Like most architectural modes, it’s easy to point at a Brutalist building and say simply and clearly "that building is Brutalist" (or say hi-tech to hi-tech, post-modern to post-modern, tudor to tudor, etcetera ad nauseum, reductio absurdum, ad infinitum, si hoc non est uti sic erit rubiginosa**) but sorting an “ingredient list” of brutalism is difficult.  You’ve obviously jumped straight to concrete as the material choice de rigueur, but what about the brick of Khan, and Alto?  Can timber be Brutal, despite its intrinsic warmth and softness (?) generally no, but its imprint is found on shuttering throughout the world forever moulded into concrete façades, the ghost of timber past as it were.  And what about the antonyms, non-Brutal concrete architecture, there’s plenty out there.  An unflinching adherence to a simple structural grid is another common “got’ya” used to point out Brutalist architecture, but this is also (and especially) true of industrial revolution factories, mass housing anywhere and more besides.  What I’m trying to say here (likely quite ineffectually and slightly verbosely [though I could go on at length {and no, I haven't yet}]) is that there is a feel to Brutalism, a sense that something either is, or is not Brutalist.

Your palate is semi-Brutalist.
Your mouse-mats are not Brutalist.
The design of your novelty keycaps is not Brutalist.
Your collaboration aluminium keycaps are not Brutalist.***

Brutal score : 2/10 must try harder!
You've got some concrete tones and the word Brutalist, but that's all.  Wanting a thing to have some intrinsic quality does not bestow that quality upon it you have to work at it, so go pick some daisy's ****



*I’m not as keyed up on my architectural history as I once was and refuse to google it…  Though the Barbican sink is a masterpiece, I recommend you google that… crying shame Twyford don’t make it any more, would specify in so many projects

**I did have to look up that last one

***I'd hate to have to design one that were, as mass / massiveness is something else that goes hand in glove with Brutalism.  Though having said that, I know there are "concrete" products for the production of jewellery, perhaps experimenting with one of those might bear fruit?

****I did apologise


Offline Owl

  • Posts: 242
  • Location: United States
Re: Brutal? I think not!
« Reply #86 on: Mon, 24 May 2021, 18:07:14 »
First off, I’m going to apologise.  Done.

names like Mies Van der Rohe, Walter Gropius and Le Corbusier.

All Bauhaus architects not one true Brutalist amongst them.  And not much work between them that would fall into that architectural mode, more homework needed.  Allow me to recommend Modern Architecture Since 1900 by William Curtis as a good starter.

Kahn, the-team-that-worked-on-the-Barbican*, Ando, even Asplund would have been a better headline if your aim was to produce a Brutalist line-up.  And Asplund could hardly considered to be brutal at all!

And yes, I love Chapel de Ronchamp as much as the next architectural graduate, it has a grace, solemnity, majesty, weight, permanence, lightness, humour, which you just have to go there to experience.  A truly profound architectural experience that is beyond description – you’ve either been there, or you haven’t.  However, even if I were to allow you Corbie as a Brutalist (which I am not) then it is about the furthest of his works from Brutalism that you could get:  Those curved, swooping roof plains, the randomly sized and located window punctuations, the periscopic clestory windows.  And don’t get me wrong, I’d have argued just as heavily (though differently) if you’d picked Unity for your mouse mat, it’s multi story and it’s concrete, but it’s still a long throw from being Brutalist. The Chapel de Ronchamp mouse mat could (should!) be white and beautiful and alive with colours, so many of the windows are bright sheets of glass (my personal favourite and probably everyone else’s is "la mer")  it’s a thing of beauty, but it is not Brutalist.

And to the guy who said arches aren’t brutalist, Khan says otherwise – Exeter library springs immediately to mind and plenty of others besides that I’d have to look up.  There is no single thing that makes or breaks Brutalism

Like most architectural modes, it’s easy to point at a Brutalist building and say simply and clearly "that building is Brutalist" (or say hi-tech to hi-tech, post-modern to post-modern, tudor to tudor, etcetera ad nauseum, reductio absurdum, ad infinitum, si hoc non est uti sic erit rubiginosa**) but sorting an “ingredient list” of brutalism is difficult.  You’ve obviously jumped straight to concrete as the material choice de rigueur, but what about the brick of Khan, and Alto?  Can timber be Brutal, despite its intrinsic warmth and softness (?) generally no, but its imprint is found on shuttering throughout the world forever moulded into concrete façades, the ghost of timber past as it were.  And what about the antonyms, non-Brutal concrete architecture, there’s plenty out there.  An unflinching adherence to a simple structural grid is another common “got’ya” used to point out Brutalist architecture, but this is also (and especially) true of industrial revolution factories, mass housing anywhere and more besides.  What I’m trying to say here (likely quite ineffectually and slightly verbosely [though I could go on at length {and no, I haven't yet}]) is that there is a feel to Brutalism, a sense that something either is, or is not Brutalist.

Your palate is semi-Brutalist.
Your mouse-mats are not Brutalist.
The design of your novelty keycaps is not Brutalist.
Your collaboration aluminium keycaps are not Brutalist.***

Brutal score : 2/10 must try harder!
You've got some concrete tones and the word Brutalist, but that's all.  Wanting a thing to have some intrinsic quality does not bestow that quality upon it you have to work at it, so go pick some daisy's ****



*I’m not as keyed up on my architectural history as I once was and refuse to google it…  Though the Barbican sink is a masterpiece, I recommend you google that… crying shame Twyford don’t make it any more, would specify in so many projects

**I did have to look up that last one

***I'd hate to have to design one that were, as mass / massiveness is something else that goes hand in glove with Brutalism.  Though having said that, I know there are "concrete" products for the production of jewellery, perhaps experimenting with one of those might bear fruit?

****I did apologise


Holy mother of Reddit post.

Thing is, I do kind of agree emotionally with what was said in this... this post lol. This set does lack the characteristics and "feel" of Brutalism that I have grown to adore and find iconic about the practice. And since it is the namesake of the aesthetic, I do wish it had more of the oppressive scale and confident use of angles and surfaces. Feels more like Escher rather than the clinically utilitarian behemoths that, people like our Redditor up here, really get off too, including myself lol.

However I don't agree that this set HAS to conform to those standards. Brutalism, like any other "genre" in an art medium, is open to being served by the palette of the artist, of which, can be constructed by cherry-picked elements and interpretations. Everyone tries to fit aesthetics and genres into a neat little box. And perhaps Brutalism is easier than most to attempt that with due to it's brief historical relevance and lack of widespread exposure to cultures around the world. But it's no different than saying that "X isn't real music because it doesn't have X in it". Which is an argument that falls flat on its face against the tests of time and innovation from passionate artists.

I will say though that I appreciate you bringing this set to market because it raises exposure and awareness of one of my all-time favorite aesthetics and forms of expression, which is of course the namesake of your set. And the rest of what is going on with the set is well done as well. renders, kitting, all that jazz. So good luck!


Offline adsfqwer

  • Posts: 41
Re: [IC] GMK Brutalist | GB June 15, Captus Artisanal sneak peek!
« Reply #87 on: Fri, 28 May 2021, 11:04:58 »
First off, I’m going to apologise.  Done.

names like Mies Van der Rohe, Walter Gropius and Le Corbusier.

All Bauhaus architects not one true Brutalist amongst them.  And not much work between them that would fall into that architectural mode, more homework needed.  Allow me to recommend Modern Architecture Since 1900 by William Curtis as a good starter.

Kahn, the-team-that-worked-on-the-Barbican*, Ando, even Asplund would have been a better headline if your aim was to produce a Brutalist line-up.  And Asplund could hardly considered to be brutal at all!

And yes, I love Chapel de Ronchamp as much as the next architectural graduate, it has a grace, solemnity, majesty, weight, permanence, lightness, humour, which you just have to go there to experience.  A truly profound architectural experience that is beyond description – you’ve either been there, or you haven’t.  However, even if I were to allow you Corbie as a Brutalist (which I am not) then it is about the furthest of his works from Brutalism that you could get:  Those curved, swooping roof plains, the randomly sized and located window punctuations, the periscopic clestory windows.  And don’t get me wrong, I’d have argued just as heavily (though differently) if you’d picked Unity for your mouse mat, it’s multi story and it’s concrete, but it’s still a long throw from being Brutalist. The Chapel de Ronchamp mouse mat could (should!) be white and beautiful and alive with colours, so many of the windows are bright sheets of glass (my personal favourite and probably everyone else’s is "la mer")  it’s a thing of beauty, but it is not Brutalist.

And to the guy who said arches aren’t brutalist, Khan says otherwise – Exeter library springs immediately to mind and plenty of others besides that I’d have to look up.  There is no single thing that makes or breaks Brutalism

Like most architectural modes, it’s easy to point at a Brutalist building and say simply and clearly "that building is Brutalist" (or say hi-tech to hi-tech, post-modern to post-modern, tudor to tudor, etcetera ad nauseum, reductio absurdum, ad infinitum, si hoc non est uti sic erit rubiginosa**) but sorting an “ingredient list” of brutalism is difficult.  You’ve obviously jumped straight to concrete as the material choice de rigueur, but what about the brick of Khan, and Alto?  Can timber be Brutal, despite its intrinsic warmth and softness (?) generally no, but its imprint is found on shuttering throughout the world forever moulded into concrete façades, the ghost of timber past as it were.  And what about the antonyms, non-Brutal concrete architecture, there’s plenty out there.  An unflinching adherence to a simple structural grid is another common “got’ya” used to point out Brutalist architecture, but this is also (and especially) true of industrial revolution factories, mass housing anywhere and more besides.  What I’m trying to say here (likely quite ineffectually and slightly verbosely [though I could go on at length {and no, I haven't yet}]) is that there is a feel to Brutalism, a sense that something either is, or is not Brutalist.

Your palate is semi-Brutalist.
Your mouse-mats are not Brutalist.
The design of your novelty keycaps is not Brutalist.
Your collaboration aluminium keycaps are not Brutalist.***

Brutal score : 2/10 must try harder!
You've got some concrete tones and the word Brutalist, but that's all.  Wanting a thing to have some intrinsic quality does not bestow that quality upon it you have to work at it, so go pick some daisy's ****



*I’m not as keyed up on my architectural history as I once was and refuse to google it…  Though the Barbican sink is a masterpiece, I recommend you google that… crying shame Twyford don’t make it any more, would specify in so many projects

**I did have to look up that last one

***I'd hate to have to design one that were, as mass / massiveness is something else that goes hand in glove with Brutalism.  Though having said that, I know there are "concrete" products for the production of jewellery, perhaps experimenting with one of those might bear fruit?

****I did apologise

This IC is mostly about keycaps dude. He's not building a house.

Offline Cujo26

  • Posts: 39
Re: [IC] GMK Brutalist | GB June 15, Captus Artisanal sneak peek!
« Reply #88 on: Mon, 31 May 2021, 23:42:52 »
My late granddad was an architect who greatly admired Corbusier and weighty concrete buildings. Interested just for this tbh
Please help I am trapped in your computing device

[url=https://geekhack.org/index.php?topic=112457.0]

Offline Necrolegion

  • Posts: 81
  • Location: Bompton
Re: [IC] GMK Brutalist | GB June 15, Captus Artisanal sneak peek!
« Reply #89 on: Tue, 01 June 2021, 03:34:43 »
How the hell does Cannonkeys sleep on this set???? They go hard on these aesthetics!!!!

Offline CaptusKeys

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    • Captus Keycaps
Re: [IC] GMK Brutalist | GB Postponed, Artisanal Proto pictures added!
« Reply #90 on: Tue, 15 June 2021, 03:34:22 »
GB launch is postponed until further notice!
« Last Edit: Thu, 15 July 2021, 08:15:36 by CaptusKeys »

Offline CaptusKeys

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    • Captus Keycaps
Re: [IC] GMK Brutalist | GB June 15, Captus Artisanal sneak peek!
« Reply #91 on: Mon, 21 June 2021, 06:08:16 »
How the hell does Cannonkeys sleep on this set???? They go hard on these aesthetics!!!!

Haha, thank you! We distribute our own stuff in the US, so we didn't need to apply for vendors in the region!  :cool:

Offline CaptusKeys

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Re: [IC] GMK Brutalist | GB Postponed, Artisanal Proto pictures added!
« Reply #92 on: Fri, 25 June 2021, 13:02:17 »
Thank you for all the feedback! We are launching soon.

Changelog
25/06 - New Novelties!

Offline diggergig

  • Posts: 5
Re: [IC] GMK Brutalist | GB Postponed, GMK novelties fixed!
« Reply #93 on: Thu, 15 July 2021, 10:19:12 »
Much like GMK Terror, despite being a fan of the subject, it doesn't lend itself to the most appealing colourway. I would still be down for this if it featured something specific, but it's too abstract for me.

Offline swifthunting

  • Posts: 20
Re: [IC] GMK Brutalist | GB Postponed, GMK novelties fixed!
« Reply #94 on: Mon, 13 September 2021, 06:35:45 »
I personally quite like the way this set looks, the novelties and deskmats are really quite nice imo. They'd look great paired with a Savage65  ;)

Offline CaptusKeys

  • * Vendor
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  • Posts: 106
    • Captus Keycaps
Re: [IC] GMK Brutalist | GB Postponed, GMK novelties fixed!
« Reply #95 on: Sun, 19 September 2021, 15:31:09 »
Hey Guys!

Big update. Yes, the set is definitely still alive and well! We have decided to switch manufacturers from GMK to ePBT and also add KBDfans as an international vendor along with it. Because of this, we have also made considerable changes to the color palette, re-rendered everything and face-lifted the IC. Otherwise, the set remained the same. Our new GB date is December. Let us know if you have any sort of feedback on the current direction!

FAQ: The main reason for switching to ePBT sublimation manu is mostly our novelty designs inherently lacking compatibility with the latest GMK standards. We have tried to reform them to comply with their guidelines multiple times during the course of several months but we have decided that further distorting our novelty concepts will do no good for our vision of the set, or its aesthetics. Hope most of you will consider this a positive development!

Changelog
19/09 - Manufacturer change, color change, face-lift, new GB date

Offline konstantin

  • Formerly constexpr
  • Posts: 1756
  • Location: Serbia
Hey there, those are some really cool deskmats and artisans.

I have some kitting feedback for your consideration:

Base Kit
Show Image

  • Your base kit is missing a R1 PgDn key. This pairs with R1 Delete and End to provide 1800/CP and 96-key compatibility.
  • The second Tab key should be in the alt alphas kit, not in base.
  • People are usually not fond of using generic keys for the right column. Personally, I quite like this approach, but the general sentiment in the community is usually negative (see the ****show discussion that took place in the GMK Red Alert R2 thread).
    With EPBT, you have the luxury of being able to offer a large base kit at a reasonable price, so I recommend replacing the generic keys with R2 PgUp, R3 PgDn, R3 PgUp, R4 PgDn, R4 End, as well as an additional multi-purpose R4 1u Code key (like in EPBT 6085, Be The One and Grand Tour).

Extra Spacebars
Show Image

  • You can remove both 1.75c bars, as well as the second 2c bar from this kit. These keys are not worth including in a spacebars kit — they are only used on 40% layouts, which your set doesn't have support for (and even then, they're pretty rare).

Cyrillic Alphas Kit
Show Image

  • You should use full pipe (\|) instead of broken pipe () legends in this kit, like you did in base. It's been decades since any widespread computer system has had pipe keys that output broken pipes.
  • The Cyrillic font you chose is not a good match for the Latin font. Also, some of the legends are misaligned and their thickness is mismatched, but I suppose you'll be fixing this before the GB rolls around.

NorDeUk International Kit
Show Image

  • You can remove the R4 1u <> key as it's already included in base.
  • Like above, the R4 1u key should be changed to \|.
  • The R4 1u ;: key has an incorrect legend; it should be ,;.
« Last Edit: Sun, 19 September 2021, 21:51:35 by konstantin »

Offline _rubik

  • * Esteemed Elder
  • Posts: 1138
  • Location: 192.168.x.x
  • Typing on: Brutal60, Lavenders Linears, GMK Jamon
Re: [IC] GMK Brutalist | GB Postponed, GMK novelties fixed!
« Reply #97 on: Sun, 19 September 2021, 17:41:59 »
Hey Guys!

Big update. Yes, the set is definitely still alive and well! We have decided to switch manufacturers from GMK to ePBT and also add KBDfans as an international vendor along with it. Because of this, we have also made considerable changes to the color palette, re-rendered everything and face-lifted the IC. Otherwise, the set remained the same. Our new GB date is December. Let us know if you have any sort of feedback on the current direction!

FAQ: The main reason for switching to ePBT sublimation manu is mostly our novelty designs inherently lacking compatibility with the latest GMK standards. We have tried to reform them to comply with their guidelines multiple times during the course of several months but we have decided that further distorting our novelty concepts will do no good for our vision of the set, or its aesthetics. Hope most of you will consider this a positive development!

Changelog
19/09 - Manufacturer change, color change, face-lift, new GB date

Thanks for the update! Exciting to see that this is still making progress. Can't wait to have epbt Brutalist on my Brutal60 :D

(I'd also recommend updating the thread title)
ai03 Meridian ¤ Mech 27 ¤ E8.5 ¤ Brutal60 ¤ SSK White Label ¤ HHKB Pro JP ¤ vAEK68 Alps Blues ¤ RF87u

Offline saltimate

  • Posts: 65
epbt WOOOOO
[misread, thought kbdfans was going to be the only int vendor]

mono cyrillic when?
40s when?
« Last Edit: Sun, 19 September 2021, 23:48:39 by saltimate »

Offline konstantin

  • Formerly constexpr
  • Posts: 1756
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NorDeUk International Kit
Show Image

  • You can remove the R4 1u <> key as it's already included in base.
  • Like above, the R4 1u key should be changed to \|.

Just noticed this — the R4 1u ;: key in the NorDeUk kit has an incorrect legend; it should be ,;.

Offline DrHigsby

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  • The doctor is in.
Happy to help out with 40s today! The theme and stylings of this set are sublime. Can't wait!  :cool:

Offline chat and team

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looks good
geekhack mods constantly break tos and refuse to read
Chinese overlords won

Offline olihaimar

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  • Location: Sydney, Australia
!!! we love brutalism here !!! can't wait

Offline CaptusKeys

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Hey guys! Thank you for all the feedback and suggestions!

Changelog:
We have added an Ergo and a 40s compatibility kit with useful and not so useful button labels! We have also reverted back to the old colors, added a separate numpad, edited the base kit and the cyrillic kit, and the spacebar kit. Hope you like it!

Offline vishydesigns

  • Posts: 219
Re: [IC] ePBT Brutalist | GB Date update! Colors reverted! +40s/Ergo kit added
« Reply #104 on: Wed, 13 October 2021, 20:44:32 »
cool! love the theme and all the ideas! looks great and the artisans you make are amazing

Offline CaptusKeys

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Re: [IC] ePBT Brutalist | GB Date update! Colors reverted! +40s/Ergo kit added
« Reply #105 on: Thu, 14 October 2021, 11:14:09 »
Thank you for the feedback!

Changelog:
15/10: -Updated Ergo and 40s.

Offline DrHigsby

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Re: [IC] ePBT Brutalist | GB Date update! Colors reverted! +40s/Ergo kit added
« Reply #106 on: Thu, 14 October 2021, 14:14:21 »
Thank you for the feedback!

Changelog:
15/10: -Updated Ergo and 40s.

Superb! I really like that the ergo kit uses all unique words now for side mods! :chefkiss:

Offline YMwoo

  • Posts: 112
Re: [IC] ePBT Brutalist | GB Date update! Colors reverted! Updated Ergo and 40s
« Reply #107 on: Thu, 14 October 2021, 21:02:43 »
Actually just found out about this set and I really like the ergo kit. The compatibility is very nice.
The only "complaints" I think of are no accent and I need to get base kits to get the alpha.
Still, it's miles better than a lot of other ergo kits.

Offline Mr Chrome

  • Posts: 211
  • Location: Australia
Re: [IC] ePBT Brutalist | GB Date update! Colors reverted! +40s/Ergo kit added
« Reply #108 on: Fri, 15 October 2021, 01:21:49 »
Thank you for the feedback!

Changelog:
15/10: -Updated Ergo and 40s.

Superb! I really like that the ergo kit uses all unique words now for side mods! :chefkiss:
Actually just found out about this set and I really like the ergo kit. The compatibility is very nice.
The only "complaints" I think of are no accent and I need to get base kits to get the alpha.
Still, it's miles better than a lot of other ergo kits.

Agree with all this. The Ergo kit is looking hella nice with the update, and a really good use of the manu and pbt freedom. Would love if it had an accent key though, to match the alpha legends. Maybe just one 1.5u for escape, or maybe two for enter as well? As someone who’d get the base kit with it, there’s already plenty of 1u keys.

I will say I’m a bit torn on the novelties included with the Ergo. It’s nice to not have to get a novelties kit, but at the same time, I’m not sure how I feel about mixing both, and the slight skew towards more Socialist Modernism keys. Maybe consider changing some of the R1 and R2 1u novelties to even the Struktur-Socialist combo, or to stick to one style? Just my two cents, will commit either way.
“This plastic rectangle is alright. The plastic rectangles on top of it, though...”

Offline krugerlive

  • Posts: 50
Re: [IC] ePBT Brutalist | GB Date update! Colors reverted! Updated Ergo and 40s
« Reply #109 on: Fri, 15 October 2021, 20:53:43 »
I'm so in on this set, the novelties are amazing.  Might have to pick up a Brutalist series board too for this one for the full blown theme.  Great work on this!

Offline scoopbb

  • Posts: 271
Re: [IC] ePBT Brutalist | GB Date update! Colors reverted! Updated Ergo and 40s
« Reply #110 on: Sun, 17 October 2021, 01:06:58 »
ergo support? im buying

Offline noorejji

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  • Location: yurop
Re: Brutal? I think not!
« Reply #111 on: Thu, 25 November 2021, 15:05:49 »
(...)
Brutal score : 2/10 must try harder!
You've got some concrete tones and the word Brutalist, but that's all.  Wanting a thing to have some intrinsic quality does not bestow that quality upon it you have to work at it, so go pick some daisy's ****
Imagine gatekeeping brutalism.

In any case, will the artisan keycaps have the color that you see in the photos, or will it be darker/more like the render? I like the raw look it has in the photos, but I understand that you might want to match it more with the rest of the keyset.

Offline CaptusKeys

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Re: Brutal? I think not!
« Reply #112 on: Sat, 27 November 2021, 12:46:50 »
(...)
Brutal score : 2/10 must try harder!
You've got some concrete tones and the word Brutalist, but that's all.  Wanting a thing to have some intrinsic quality does not bestow that quality upon it you have to work at it, so go pick some daisy's ****
Imagine gatekeeping brutalism.

In any case, will the artisan keycaps have the color that you see in the photos, or will it be darker/more like the render? I like the raw look it has in the photos, but I understand that you might want to match it more with the rest of the keyset.

It will be like the ones on the pictures, we won't change it!

Offline noorejji

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Re: [IC] ePBT Brutalist | GB Date update! Colors reverted! Updated Ergo and 40s
« Reply #113 on: Sat, 27 November 2021, 16:30:28 »
Nice, they look great. Not sure which one of those two I like more..

Offline CaptusKeys

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Changelog
29/11 - Added Captus Brutalist Screw Tray, Sticker collaboration with Tsuki Omamori, updated header (again) , added some fresh render scenes

Pricing update soon! Thank you for the patience!

Offline DaaDaa

  • Posts: 292
well erect the GB thread already if its gonna start on December 1st .... im gonna join minute 1
piggy60 red upgraded PVD w/ GMK umka zaku | tiramisuit w/ GMK noire JWK silk emerald | mr.suit black/chrome glossy chamfers w/ GMK minimal cow POM stem | jelly epoch w/ SA oblivion zaku | mode80 deco w/ gmk boneyard alpaca | mode 80 imperial with ePBT origami alpaca| MODE80 viridian /w CRP boba LT | RAMA thermal kuro w/ GMK muted 2 pewter | BBox60 C64 wih marshmellows and c64 keycaps | MODE Sonnet green /w MW voynich gateron ink box pink

Offline CaptusKeys

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Changelog:

29/11 - Added Landcaps collab, added JP Vendor Basecaps

Offline CaptusKeys

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Prices posted!

Offline DaaDaa

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Re: [IC] ePBT Brutalist | GB in one day! Prices posted
« Reply #118 on: Tue, 30 November 2021, 11:18:40 »
what is the material and finish for the level artisan? alu ? brass? pvd? polished? anodized?
« Last Edit: Tue, 30 November 2021, 11:29:28 by DaaDaa »
piggy60 red upgraded PVD w/ GMK umka zaku | tiramisuit w/ GMK noire JWK silk emerald | mr.suit black/chrome glossy chamfers w/ GMK minimal cow POM stem | jelly epoch w/ SA oblivion zaku | mode80 deco w/ gmk boneyard alpaca | mode 80 imperial with ePBT origami alpaca| MODE80 viridian /w CRP boba LT | RAMA thermal kuro w/ GMK muted 2 pewter | BBox60 C64 wih marshmellows and c64 keycaps | MODE Sonnet green /w MW voynich gateron ink box pink

Offline CaptusKeys

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Re: [IC] ePBT Brutalist | GB in one day! Prices posted
« Reply #119 on: Tue, 30 November 2021, 11:47:28 »
what is the material and finish for the level artisan? alu ? brass? pvd? polished? anodized?

Hey,

It's alu with anodized finish!

Offline DaaDaa

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Re: [IC] ePBT Brutalist | GB in one day! Prices posted
« Reply #120 on: Tue, 30 November 2021, 11:56:49 »
cool. good luck with gb
« Last Edit: Tue, 30 November 2021, 14:36:49 by DaaDaa »
piggy60 red upgraded PVD w/ GMK umka zaku | tiramisuit w/ GMK noire JWK silk emerald | mr.suit black/chrome glossy chamfers w/ GMK minimal cow POM stem | jelly epoch w/ SA oblivion zaku | mode80 deco w/ gmk boneyard alpaca | mode 80 imperial with ePBT origami alpaca| MODE80 viridian /w CRP boba LT | RAMA thermal kuro w/ GMK muted 2 pewter | BBox60 C64 wih marshmellows and c64 keycaps | MODE Sonnet green /w MW voynich gateron ink box pink

Offline CaptusKeys

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Re: [IC] ePBT Brutalist | GB in one day! Prices posted
« Reply #121 on: Wed, 01 December 2021, 02:39:37 »
GB Live!