Author Topic: [IC] SP SA Mechanist (Restart!)  (Read 154631 times)

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Offline pixelpusher

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Re: [IC] SA Mechanist
« Reply #50 on: Sun, 06 November 2016, 21:51:55 »

No, thank you for the vote :D And indeed, I wonder what the standard font of KBLE is? I Googled it and I can't seem to find anything

The editor defaults to "Engravers Gothic" when you type in SA or DSA.  You can see in the developer tools of your browser if you inspect the page.  You cannot download Gorton anywhere, b/c it's Signature Plastic's own font.  The closest I've ever found was Sinkin Sans, but that is not free.  Arial would be closer than the Engraver's Gothic though.  You'll need to bump the Alphas up to 8 or 9 in the font size box.  Numbers and other Multi-character like the <,  or ?/ key should probably be around 4 or 5 size.  The Modifiers should be all caps and around 3 in size. 

Not trying to hijack the thread.  I'll buy both sets for sure!

Offline gnmar2723

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Re: [IC] SA Mechanist
« Reply #51 on: Sun, 06 November 2016, 22:32:15 »
Seeing the kits for the first time; they look awesome!  :p

Offline janglad

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Re: [IC] SA Mechanist
« Reply #52 on: Mon, 07 November 2016, 00:26:08 »

No, thank you for the vote :D And indeed, I wonder what the standard font of KBLE is? I Googled it and I can't seem to find anything

The editor defaults to "Engravers Gothic" when you type in SA or DSA.  You can see in the developer tools of your browser if you inspect the page.  You cannot download Gorton anywhere, b/c it's Signature Plastic's own font.  The closest I've ever found was Sinkin Sans, but that is not free.  Arial would be closer than the Engraver's Gothic though.  You'll need to bump the Alphas up to 8 or 9 in the font size box.  Numbers and other Multi-character like the <,  or ?/ key should probably be around 4 or 5 size.  The Modifiers should be all caps and around 3 in size. 

Not trying to hijack the thread.  I'll buy both sets for sure!

Stupid that I didn't think of that... Thank you for the help!

And yeah I just realised we were kinda doing that  :-X. Awesome to hear!!

Offline hoq

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Re: [IC] SA Mechanist
« Reply #53 on: Mon, 07 November 2016, 01:54:59 »
Really like the colors, but no 40% love? Need to advocate for more MiniVan support!

We can try to make a kit for it ,  but as you know ,the rare keyboards layout are hard reach the MOQ. :)

Offline Namkhanhv

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Re: [IC] SA Mechanist
« Reply #54 on: Mon, 07 November 2016, 01:55:39 »
Love this colorway as the dark tone colors really suit workplace. I am definitely in but with the current hectic schedule of SP, we have to wait for months to see the actual GB. Have you think of choosing the vendor to run the GB yet? 

Offline hoq

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Re: [IC] SA Mechanist
« Reply #55 on: Mon, 07 November 2016, 02:15:35 »
Love it. Any chance of PBT uniform r3?

We want double-shot  keycaps, so PBT is not  suitable for us.

About uniform R3 ,We still need to consider its possibility.  Godspeed made a uniform R3 kit,and sell well, maybe it's a good idea.

Offline InfernoZeus

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Re: [IC] SA Mechanist
« Reply #56 on: Mon, 07 November 2016, 05:52:59 »
Seems to be missing a couple of 1u R3 blanks for the Grid layout of Planck. Any chance of adding them?

Offline My_Thoughts

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Re: [IC] SA Mechanist
« Reply #57 on: Mon, 07 November 2016, 06:13:19 »
Looking really good

Offline elfick

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Re: [IC] SA Mechanist
« Reply #58 on: Mon, 07 November 2016, 09:13:45 »
About uniform R3 ,We still need to consider its possibility.  Godspeed made a uniform R3 kit,and sell well, maybe it's a good idea.
I love the set too. I'm in as is, but I'd also be interested in a uniform R3 option.
I use 40% so anything R1 is basically unusable for me.

I know it would probably never happen but I'd love to see a uniform R3 set with a "partial sculpt" option... A R2 and R4 addon for the rows for the top and bottom alpha rows. I guess Godspeed probably handled it the most logical way... Though I neglected to pick up the Cockpit set so I'm going to have to try to find one.

Offline Data

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Re: [IC] SA Mechanist
« Reply #59 on: Mon, 07 November 2016, 13:33:25 »
Dang, this is nice.  Great theme, great colors.

Offline Vigrith

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Re: [IC] SA Mechanist
« Reply #60 on: Mon, 07 November 2016, 13:58:11 »
This is real good.

Offline achooie

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Re: [IC] SA Mechanist
« Reply #61 on: Mon, 07 November 2016, 14:43:40 »
I really like the colors, blue is my favorite. Do you think you could do a pack of sculpted blanks, like in the SA Retro set?
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Offline hoq

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Re: [IC] SA Mechanist
« Reply #62 on: Mon, 07 November 2016, 20:40:31 »
Love this colorway as the dark tone colors really suit workplace. I am definitely in but with the current hectic schedule of SP, we have to wait for months to see the actual GB. Have you think of choosing the vendor to run the GB yet?

No, we haven't decided which vendor to run this GB yet,  have not contacted any vendors.

Infact, it's not we choose vendor. it's vendor to choose us.... :p

Offline gnmar2723

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Re: [IC] SA Mechanist
« Reply #63 on: Mon, 07 November 2016, 23:20:22 »
I use 40% so anything R1 is basically unusable for me.

I use a 1-3-2-3 sculpt of blanks on my Planck and quite like it actually.
« Last Edit: Mon, 07 November 2016, 23:22:05 by gnmar2723 »

Offline elfick

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Re: [IC] SA Mechanist
« Reply #64 on: Tue, 08 November 2016, 08:24:41 »
I use 40% so anything R1 is basically unusable for me.

I use a 1-3-2-3 sculpt of blanks on my Planck and quite like it actually.
My mind boggles at the madness!  :eek:
Does that make it any easier to get sculpted sets that fit your layout? Doesn't seem like it would.

Offline gnmar2723

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Re: [IC] SA Mechanist
« Reply #65 on: Tue, 08 November 2016, 10:05:04 »
I use 40% so anything R1 is basically unusable for me.

I use a 1-3-2-3 sculpt of blanks on my Planck and quite like it actually.
My mind boggles at the madness!  :eek:
Does that make it any easier to get sculpted sets that fit your layout? Doesn't seem like it would.
It just kind happened because those were the blanks I had from my grab bag. I think I might like it more because I leave my board flat with no incline angle, so it kind of emulates the incline. I picked up some round 5 blanks from DT on the cheap as well

Offline hoq

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Re: [IC] SA Mechanist
« Reply #66 on: Tue, 08 November 2016, 18:49:49 »
I use 40% so anything R1 is basically unusable for me.

I use a 1-3-2-3 sculpt of blanks on my Planck and quite like it actually.

For me 2343 is better on a planck or 40%.

Blank kit is not quite realistic.
If you really want any blanks, maybe you should buy a Ergo kit for instead.

Offline gadzkun

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Re: [IC] SA Mechanist
« Reply #67 on: Tue, 08 November 2016, 23:27:57 »
minila again? IM JOIN AGAIN FOR SURE! :p

Offline Data

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Re: [IC] SA Mechanist
« Reply #68 on: Wed, 09 November 2016, 07:38:15 »
I use 40% so anything R1 is basically unusable for me.

I use a 1-3-2-3 sculpt of blanks on my Planck and quite like it actually.

For me 2343 is better on a planck or 40%.

Blank kit is not quite realistic.
If you really want any blanks, maybe you should buy a Ergo kit for instead.

Just FYI, your Base Kit already has a R1 2u Backspace key.  You shouldn't need a second one in the Planck/Atomic kit.

Offline hoq

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Re: [IC] SA Mechanist
« Reply #69 on: Wed, 09 November 2016, 08:50:33 »
I use 40% so anything R1 is basically unusable for me.

I use a 1-3-2-3 sculpt of blanks on my Planck and quite like it actually.

For me 2343 is better on a planck or 40%.

Blank kit is not quite realistic.
If you really want any blanks, maybe you should buy a Ergo kit for instead.

Just FYI, your Base Kit already has a R1 2u Backspace key.  You shouldn't need a second one in the Planck/Atomic kit.

yes you said right. Atomic uses a same 2u R1 backspace! Thank you!

Offline hoq

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Re: [IC] SA Mechanist
« Reply #70 on: Wed, 09 November 2016, 09:03:27 »
minila again? IM JOIN AGAIN FOR SURE! :p


Yes,It comes a again, I think this time it better for a white minila (with Frozen kit)

Offline elfick

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Re: [IC] SA Mechanist
« Reply #71 on: Wed, 09 November 2016, 11:13:34 »
I use 40% so anything R1 is basically unusable for me.

I use a 1-3-2-3 sculpt of blanks on my Planck and quite like it actually.

For me 2343 is better on a planck or 40%.

Blank kit is not quite realistic.
If you really want any blanks, maybe you should buy a Ergo kit for instead.
I agree. 2343 is my favorite sculpt. I just wish more novelties were in r3. :)

Offline Selthor

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Re: [IC] SA Mechanist
« Reply #72 on: Thu, 10 November 2016, 23:49:32 »
I finally made an account to say that I absolutely adore this set. If it goes to group buy I will buy it for sure.

Offline hoq

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Re: [IC] SA Mechanist (more 2D renderings 2016-11-11)
« Reply #73 on: Fri, 11 November 2016, 00:33:22 »
more 2d renderings.  updated also in OP






Offline hoq

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Re: [IC] SA Mechanist
« Reply #74 on: Fri, 11 November 2016, 00:45:34 »
I finally made an account to say that I absolutely adore this set. If it goes to group buy I will buy it for sure.

Thank you for your support !

We will definitely open a GB someday.  but just need to wait for a little bit longer.
« Last Edit: Fri, 11 November 2016, 02:12:40 by hoq »

Offline thad

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Re: [IC] .....SA Mechanist.....(more 2D renderings 2016-11-11)
« Reply #75 on: Fri, 11 November 2016, 07:57:17 »
I really do like this set. I can't wait for the GB

Offline Parva Ovis

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Re: [IC] .....SA Mechanist.....(more 2D renderings 2016-11-11)
« Reply #76 on: Fri, 11 November 2016, 09:50:26 »
Is there any chance of adding a R3 1.75 Function key to the base kit or adapter kit?

Offline losskutleboys

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Re: [IC] .....SA Mechanist.....(more 2D renderings 2016-11-11)
« Reply #77 on: Fri, 11 November 2016, 12:02:53 »
Oh sweet ! any chance for splitting the base kit's alphas ? i love the frozen alphas more  :p
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Offline Omnipotent

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Re: [IC] .....SA Mechanist.....(more 2D renderings 2016-11-11)
« Reply #78 on: Fri, 11 November 2016, 20:15:01 »
I really like the new renderings. This set looks great, nice job!
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Offline hoq

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Re: [IC] .....SA Mechanist.....(more 2D renderings 2016-11-11)
« Reply #79 on: Sat, 12 November 2016, 08:01:36 »
Oh sweet ! any chance for splitting the base kit's alphas ? i love the frozen alphas more  :p

Yes , I realized that the split the alphas from the base is a better way.

Offline hoq

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Re: [IC] .....SA Mechanist.....(more 2D renderings 2016-11-11)
« Reply #80 on: Sat, 12 November 2016, 08:02:42 »
Is there any chance of adding a R3 1.75 Function key to the base kit or adapter kit?

I got that , I will modify it soon.  :))

Offline hoq

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Re: [IC] .....SA Mechanist.....(3D top view layouts updated 2016-11-12)
« Reply #81 on: Sat, 12 November 2016, 08:18:28 »
some 3D top view layouts updated   (also been put up in OP)

1. Alphas

2. Frozen Alphas

3. TKL

« Last Edit: Mon, 14 November 2016, 09:18:28 by hoq »

Offline mll8394

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Re: [IC] SA Mechanist . (3D top view layouts updated 2016-11-12)
« Reply #82 on: Sun, 13 November 2016, 09:16:15 »
Awesome set!!! Colors look great plus the novelties are cool  ;D ;D
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Offline rsr

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Re: [IC] SA Mechanist . (3D top view layouts updated 2016-11-12)
« Reply #83 on: Sun, 13 November 2016, 10:11:46 »
There is a thing I don't understand in the last SA keysets done recently... why the numpad has a 1U R2 plus key without an additional R3 key that will be under it. What it is suposed to be put in this place on keyboards with the + key that is split?

Offline hoq

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Re: [IC] SA Mechanist . (3D top view layouts updated 2016-11-12)
« Reply #84 on: Sun, 13 November 2016, 18:44:56 »
There is a thing I don't understand in the last SA keysets done recently... why the numpad has a 1U R2 plus key without an additional R3 key that will be under it. What it is suposed to be put in this place on keyboards with the + key that is split?

Oops! I found that I've made a mistake.
the 1u "+" should be in R3, and a 1u "-"  needs to be added. 

Thank you for pointing this out.

Offline rsr

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Re: [IC] SA Mechanist . (3D top view layouts updated 2016-11-12)
« Reply #85 on: Sun, 13 November 2016, 19:57:05 »
That makes much more sense.

You're welcome and thanks to you to design this amazing keyset  ;D

 :thumb:

Offline hoq

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Re: [IC] SA Mechanist . (3D top view layouts updated 2016-11-12)
« Reply #86 on: Tue, 15 November 2016, 01:14:53 »
That makes much more sense.

You're welcome and thanks to you to design this amazing keyset  ;D

 :thumb:


Thanks so much!

Offline hoq

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Re: [IC] SA Mechanist . (3D top view layouts updated 2016-11-12)
« Reply #87 on: Tue, 15 November 2016, 10:10:55 »
04.Adapter
05.Numpad


Offline Elrick

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Re: [IC] SA Mechanist . (3D top view layouts updated 2016-11-12)
« Reply #88 on: Wed, 16 November 2016, 02:52:17 »
When this goes LIVE I shall be there.

Love this Colour-way and it will be used in the workshop with the mechanics  :thumb: .

Offline hoq

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Re: [IC] SA Mechanist . (3D top view layouts updated 2016-11-12)
« Reply #89 on: Wed, 16 November 2016, 05:43:28 »
When this goes LIVE I shall be there.

Love this Colour-way and it will be used in the workshop with the mechanics  :thumb: .

Thank you for saying that.. ^-^

Offline hoq

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Re: [IC] SA Mechanist . (3D top view layouts updated 2016-11-12)
« Reply #90 on: Wed, 16 November 2016, 05:45:20 »
We just have had the 40% kit layout done, do you have any advice?



Offline sun_day

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Re: [IC] SA Mechanist ( 40% kit done 2016-11-16)
« Reply #91 on: Wed, 16 November 2016, 08:52:04 »
why you so  diao????? :D :D :D :D :D :D :D
Dear hoq
I need R4 end .
Can you meet me?

Offline hoq

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Re: [IC] SA Mechanist ( 40% kit done 2016-11-16)
« Reply #92 on: Wed, 16 November 2016, 09:29:26 »
why you so  diao????? :D :D :D :D :D :D :D
Dear hoq
I need R4 end .
Can you meet me?


Offline Data

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Re: [IC] SA Mechanist ( 40% kit done 2016-11-16)
« Reply #93 on: Wed, 16 November 2016, 11:10:58 »
why you so  diao????? :D :D :D :D :D :D :D
Dear hoq
I need R4 end .
Can you meet me?

Show Image


Allow me.

Quote
Why are you so cool? :D :D :D :D :D :D :D [Ed. note: diao appears to be Taiwanese slang for "cool" -- possible roots in Starcraft community]
Dear hoq,
I need a Row 4 End and . keys.
Can you make it happen?

Offline sun_day

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Re: [IC] SA Mechanist ( 40% kit done 2016-11-16)
« Reply #94 on: Wed, 16 November 2016, 13:06:13 »
why you so  diao????? :D :D :D :D :D :D :D
Dear hoq
I need R4 end .
Can you meet me?

Show Image


Allow me.

Quote
Why are you so cool? :D :D :D :D :D :D :D [Ed. note: diao appears to be Taiwanese slang for "cool" -- possible roots in Starcraft community]
Dear hoq,
I need a Row 4 End and . keys.
Can you make it happen?
Thanks.  ^-^
VE.A(75% keyboard) need it
So sorry,My English is very bad :(
« Last Edit: Wed, 16 November 2016, 13:27:27 by sun_day »

Offline e_l_tang

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Re: [IC] SA Mechanist ( 40% kit done 2016-11-16)
« Reply #95 on: Wed, 16 November 2016, 13:08:52 »
why you so  diao????? :D :D :D :D :D :D :D
Dear hoq
I need R4 end .
Can you meet me?

Show Image


Allow me.

Quote
Why are you so cool? :D :D :D :D :D :D :D [Ed. note: diao appears to be Taiwanese slang for "cool" -- possible roots in Starcraft community]
Dear hoq,
I need a Row 4 End and . keys.
Can you make it happen?


why you so  diao????? :D :D :D :D :D :D :D
Dear hoq
I need R4 end .
Can you meet me?

Show Image


Allow me.

Quote
Why are you so cool? :D :D :D :D :D :D :D [Ed. note: diao appears to be Taiwanese slang for "cool" -- possible roots in Starcraft community]
Dear hoq,
I need a Row 4 End and . keys.
Can you make it happen?
Thanks.  ^-^
VE.A need it
So sorry,My English is very bad :(
Where would those keycaps go?
« Last Edit: Wed, 16 November 2016, 13:11:08 by e_l_tang »

Offline sun_day

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Re: [IC] SA Mechanist ( 40% kit done 2016-11-16)
« Reply #96 on: Wed, 16 November 2016, 13:51:22 »
why you so  diao????? :D :D :D :D :D :D :D
Dear hoq
I need R4 end .
Can you meet me?

Show Image


Allow me.

Quote
Why are you so cool? :D :D :D :D :D :D :D [Ed. note: diao appears to be Taiwanese slang for "cool" -- possible roots in Starcraft community]
Dear hoq,
I need a Row 4 End and . keys.
Can you make it happen?


why you so  diao????? :D :D :D :D :D :D :D
Dear hoq
I need R4 end .
Can you meet me?

Show Image


Allow me.

Quote
Why are you so cool? :D :D :D :D :D :D :D [Ed. note: diao appears to be Taiwanese slang for "cool" -- possible roots in Starcraft community]
Dear hoq,
I need a Row 4 End and . keys.
Can you make it happen?
Thanks.  ^-^
VE.A need it
So sorry,My English is very bad :(
Where would those keycaps go?

153087-0" alt="" class="bbc_img" /> here....
« Last Edit: Wed, 16 November 2016, 13:59:10 by sun_day »

Offline hoq

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Re: [IC] SA Mechanist ( 40% kit done 2016-11-16)
« Reply #97 on: Wed, 16 November 2016, 18:53:07 »
why you so  diao????? :D :D :D :D :D :D :D
Dear hoq
I need R4 end .
Can you meet me?

Show Image


Allow me.

Quote
Why are you so cool? :D :D :D :D :D :D :D [Ed. note: diao appears to be Taiwanese slang for "cool" -- possible roots in Starcraft community]
Dear hoq,
I need a Row 4 End and . keys.
Can you make it happen?

Oh, thank you for your interpretation.

Offline e_l_tang

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Re: [IC] SA Mechanist ( 40% kit done 2016-11-16)
« Reply #98 on: Wed, 16 November 2016, 19:18:00 »
why you so  diao????? :D :D :D :D :D :D :D
Dear hoq
I need R4 end .
Can you meet me?

Show Image


Allow me.

Quote
Why are you so cool? :D :D :D :D :D :D :D [Ed. note: diao appears to be Taiwanese slang for "cool" -- possible roots in Starcraft community]
Dear hoq,
I need a Row 4 End and . keys.
Can you make it happen?
He only wants a row 4 End key.

Offline hoq

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Re: [IC] SA Mechanist ( 40% kit done 2016-11-16)
« Reply #99 on: Wed, 16 November 2016, 19:27:25 »
why you so  diao????? :D :D :D :D :D :D :D
Dear hoq
I need R4 end .
Can you meet me?

Show Image


Allow me.

Quote
Why are you so cool? :D :D :D :D :D :D :D [Ed. note: diao appears to be Taiwanese slang for "cool" -- possible roots in Starcraft community]
Dear hoq,
I need a Row 4 End and . keys.
Can you make it happen?


why you so  diao????? :D :D :D :D :D :D :D
Dear hoq
I need R4 end .
Can you meet me?

Show Image


Allow me.

Quote
Why are you so cool? :D :D :D :D :D :D :D [Ed. note: diao appears to be Taiwanese slang for "cool" -- possible roots in Starcraft community]
Dear hoq,
I need a Row 4 End and . keys.
Can you make it happen?
Thanks.  ^-^
VE.A need it
So sorry,My English is very bad :(
Where would those keycaps go?
Show Image

Show Image
here....

Thanks for your pictures.

To be honest, I still need  more confirmation of this demand.
It is not that hard to add one key in the drawings.
but, it will add some cost for all of the people.
This requires careful consideration.
« Last Edit: Wed, 16 November 2016, 19:37:22 by hoq »