geekhack
geekhack Community => Keyboard Keycaps => Topic started by: NoPunIn10Did on Thu, 15 August 2019, 20:36:21
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DSS FĒI
This idea is nowhere near the Interest Check stage yet, and I could certainly use some constructive feedback. I'd like to do something similar to this as a DSS profile set in ABS doubleshot. The color scheme is inspired by a beautiful set of Mahjong tiles that I bought from Singapore (from Mahjong Studio (https://www.mahjongstudio.com/collections/frontpage/products/black-mahjong)).
Updated Drafts (19 Aug 2019):
(https://i.imgur.com/oNVdJpI.png) (https://imgur.com/oNVdJpI)
(https://i.imgur.com/nZttXl9.png) (https://imgur.com/nZttXl9)
Older Drafts:
https://imgur.com/1vtJilP (https://imgur.com/1vtJilP)
https://imgur.com/9hdZZQh (https://imgur.com/9hdZZQh)
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Way to many colored legends.
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Way to many colored legends.
Can you clarify? Do you prefer most keys to all have legends of the same color? Or is it that the pattern of the colored legends is too distracting?
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Way to many colored legends.
Can you clarify? Do you prefer most keys to all have legends of the same color? Or is it that the pattern of the colored legends is too distracting?
Like the legends all have different color. It doesn't look clean but more chaotic. I think the modifiers should have one color and the Alpha's aswell. This makes the key set look cleaner.
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So what I’m toying with currently is to keep all keys the same base/background color, getting rid of the white, lime, and rose keys. However, the legends will still have variation in color.
Kind of like Vilebloom or 1976, except it’s the legends with a patterned gradient rather than the keys.
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do not like the legends and DSS seems to have received mixed reviews
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do not like the legends and DSS seems to have received mixed reviews
How about this? Colored legends are still in the modifiers, but not in the alphanumerics.
(https://i.imgur.com/oNVdJpI.png) (https://imgur.com/oNVdJpI)
(https://i.imgur.com/nZttXl9.png) (https://imgur.com/nZttXl9)
As for DSS, I really think it has a lot of potential but just needs to iron out a few quirks. Like the bottom modifier / spacebar row might need to be R3 or R2 profile, for instance (the spacebar is already its own variation of R3). The sculpting otherwise is very similar to the popular GMK / cherry profile, but with a more DSA-like keytop texture (which I really like).