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geekhack Marketplace => Interest Checks => Topic started by: nostyle_au on Mon, 13 May 2024, 23:57:06

Title: [IC] KKB Henchmen
Post by: nostyle_au on Mon, 13 May 2024, 23:57:06
KKB Henchmen

Discord (https://discord.gg/YkjTGe7G2w)

Time to get your evil on.

Kitting:

(https://imgur.com/AYoiZZh.jpg)
A familiar kit from me, includes support in base for most popular layouts including Alice, 40s and ISO.

(https://imgur.com/VrtUMN0.jpg)
A monotone kit, get your henchman in it’s birthday suit.

(https://imgur.com/zeeaFhx.jpg)
Novelties, dress up your keyboard.

(https://imgur.com/IiWhHXK.jpg)
In line with Jae from Prototypist’s awesome initiative, a UK ISO kit will be including in all base kit sales in the region.

Collaborations:

A Hibi collab TBA.

Would like to also do some artisan collabs, reach out if you're keen  :D

Board Renders:

(https://imgur.com/wS4hBV6.jpg)
Type-B by baul

(https://imgur.com/30osls7.jpg)
rake by densus

(https://imgur.com/CVUn1iO.jpg)
Muramasa by masje

Colours:

Colours have been chosen to evoke the most evil.

Yellow: Pantone 13-0851 Minion Yellow
Blue: RAL 250 50 30 Prominent Blue
Black: GMK CR
Grey: RAL 260 60 05 Seal Grey

Manufacturing samples are being organised by Keykobo to confirm matching to my physical Pantone and RAL cards.

Vendors and Pricing:

I'm targeting a similar price to Miami Nights with this one if possible, around $95 for the base kit.

US: TBD
CA: TBD
UK: Prototypist
EU: Keygem
KR: KLC
TW: typo!works
AU: Daily Clack
CN/ROW: Zfrontier

Dates:

Would like to have this go into GB around June 20th.

To do:

Finalise vendors
Finalise collabs
Finalise pricing
Confirm GB date

Changelog:

Uploaded board renders
Updated other renders to include row numbers
Added second 2.25u shift key to Base and Alt mods (To support 660 layout and type-k)
Added a set of R2 novelties to support nav cluster novelty usage (This won't effect price on the kit too much, most of the cost is the molds)

Thanks to:

- OCM once again for awesome novelties
- densus, baul and masje for board render files
Title: Re: [IC] KKB Henchmen
Post by: nostyle_au on Mon, 13 May 2024, 23:57:38
Reserved
Title: Re: [IC] KKB Henchmen
Post by: Meepergon on Tue, 14 May 2024, 00:11:56
banana
Title: Re: [IC] KKB Henchmen
Post by: Rayndalf on Tue, 14 May 2024, 00:21:22
If being branded a Minion pervert is what it takes to get a mono yellow set... so be it.
Title: Re: [IC] KKB Henchmen
Post by: jer12101 on Tue, 14 May 2024, 01:12:41
I wonder if it would be possible to give this set the Greg treatment, to shape out a pair of goggles amid the yellow alphas. I think it would be more on brand for a playful theme like the Minions. It could be bundled with the yellow mods.
Title: Re: [IC] KKB Henchmen
Post by: NinjaAdeeb on Tue, 14 May 2024, 01:27:29
Banana
Title: Re: [IC] KKB Henchmen
Post by: roffelsaur on Tue, 14 May 2024, 02:01:51
It's so evil I love it. Bello!
Title: Re: [IC] KKB Henchmen
Post by: nostyle_au on Tue, 14 May 2024, 02:10:13
I wonder if it would be possible to give this set the Greg treatment, to shape out a pair of goggles amid the yellow alphas. I think it would be more on brand for a playful theme like the Minions. It could be bundled with the yellow mods.

I did try playing around with this idea as it was the first thing that came to mind, unfortunately it just didn't really look good no matter what layout I attempted. The row stagger on keyboards really doesn't lend itself to a goggle shape.
Title: Re: [IC] KKB Henchmen
Post by: xLeHoy on Tue, 14 May 2024, 04:08:31
Stuart, Kevin and Bob are going on more adventures!

GLWIC
Title: Re: [IC] KKB Henchmen
Post by: m202307 on Tue, 14 May 2024, 05:39:15
Digging the yellow; in for base + monotone.
Title: Re: [IC] KKB Henchmen
Post by: takuto on Tue, 14 May 2024, 10:05:33
oooh, hello papagena, tu eres bella con la papaya  :thumb:
Title: Re: [IC] KKB Henchmen
Post by: Kokaloo on Tue, 14 May 2024, 10:31:10
the best anime inspired keyset of all time
Title: Re: [IC] KKB Henchmen
Post by: TyPo.mk on Tue, 14 May 2024, 11:31:44
Woah, I am confirmed vendor- Very cool thank you no style

(I am not really vendor)
Title: Re: [IC] KKB Henchmen
Post by: HubertThemad on Tue, 14 May 2024, 13:50:54
rush rush rush!!
Title: Re: [IC] KKB Henchmen
Post by: nostyle_au on Tue, 14 May 2024, 16:27:23
Woah, I am confirmed vendor- Very cool thank you no style

Modified the post to clear that up a little hehe
Title: Re: [IC] KKB Henchmen
Post by: Clickwind on Tue, 14 May 2024, 19:21:35
Would definitely go for a goofy ah set like this. Great job on the design.
Title: Re: [IC] KKB Henchmen
Post by: i am not lyft on Tue, 14 May 2024, 19:25:30
Bello! I am a minion and I was commanded to tell you how I feel about this set which is to say yes I would like more minion stuff.
This would look great next to the Minion router.
Title: Re: [IC] KKB Henchmen
Post by: dvorcol on Wed, 15 May 2024, 00:22:33
I wonder if it would be possible to give this set the Greg treatment, to shape out a pair of goggles amid the yellow alphas. I think it would be more on brand for a playful theme like the Minions. It could be bundled with the yellow mods.

I did try playing around with this idea as it was the first thing that came to mind, unfortunately it just didn't really look good no matter what layout I attempted. The row stagger on keyboards really doesn't lend itself to a goggle shape.

(https://i.postimg.cc/ydvTQkGT/goggles-idea.png)
Title: Re: [IC] KKB Henchmen
Post by: nostyle_au on Wed, 15 May 2024, 00:31:18
That's horrifying
Title: Re: [IC] KKB Henchmen
Post by: Kokaloo on Wed, 15 May 2024, 10:38:01
Woah, I am confirmed vendor- Very cool thank you no style

free panties with every purchase yuck
Title: Re: [IC] KKB Henchmen
Post by: nostyle_au on Thu, 16 May 2024, 07:00:47
Added vendors for all regions except US and CA.

Doing up new renders with an extra 2.25u shift key. Also working on board renders right now.

Keykobo is currently organising colour samples.
Title: Re: [IC] KKB Henchmen
Post by: blacksimon on Sat, 18 May 2024, 11:31:58
wheres the damn renders you tease
Title: Re: [IC] KKB Henchmen
Post by: nostyle_au on Sun, 19 May 2024, 04:45:36
wheres the damn renders you tease

Sorry big guy, board renders posted
Title: Re: [IC] KKB Henchmen
Post by: XiXora on Sun, 19 May 2024, 06:26:18
Could the 1U novelty designs to enable XT kitting that would fit the row profiles R1–R4 be a consideration?
Title: Re: [IC] KKB Henchmen
Post by: Rhienfo on Sun, 19 May 2024, 06:41:11
Cool project nostyle, GLWIC

(https://i.imgur.com/9EwFtaK.jpg)
Title: Re: [IC] KKB Henchmen
Post by: nostyle_au on Sun, 19 May 2024, 06:42:26
Could the 1U novelty designs to enable XT kitting that would fit the row profiles R1–R4 be a consideration?

Unfortunately the cost to do so would be quite considerable. I was playing around with options but couldn't come to anything that wasn't cost prohibitive/worked well in terms of layout.