For your bottom row would you also consider making a winkeyless top?
Excited to see that your Plate-design is ISO, it would be great if it was also Filco / Costar-Stabilizers compatible.
By the way, do you plan to have a feet mounting ability?
Standard Cherry winkeyless:
1.5u - 1u* - 1.5u - 7u - 1.5u - 1u* - 1.5u
*Part of aluminum case.
I would recommend having the numpad height match the TKL height. Primarily it's for aesthetics, but it also give you some more room to work with.
I agree. We can then connect them, much like the KPAD and KMAC if we so choose in the future.
Glad to see that you have great ideas for this. Deffinetly following this thread very closely, in case you didn't notice already... heh.
An onboard microcontroller may also be a decent idea, no?
If that dimension is the same, why can't the top row of switches be bumped up the same as the F-Row, and then you should be able to mount the teensy laterally like the Phantom.
http://deskthority.net/wiki/File:PhantomPCBWithTeensySoldered.jpg
So which files are in the OP; yours or the Filco/Phantom renditions?
Not bad OP!
Where does your cable exit? left right centre? ;D ;D
If/when these go in to production will there be options for acrylic and anodizing color?
This thing looks so nice.
BTW, will the screws stick outside from the case or end "flush" on the surface?
Anyway, best of luck with this project!
So, this means that you're focusing on the number pad right now? If so, I might pick up on your case since the Phantom is coming soon...
So, this means that you're focusing on the number pad right now? If so, I might pick up on your case since the Phantom is coming soon...
Go for it! :)
I've got quite a bit of programming to do at the moment anyhow. I have an assignment over Christmas to code a simulation of the zombie apocalypse. :)
#include <stdio.h>
int main main()
{
int humPop = 1000000;
int zombPop = 1;
while(zombPop > 0) {
printf("Still ****ed.\n");
if (rand() % 0 + 1 == 1) {
/* someone died, prob 1/2 */
zombPop++;
humPop--;
}
if (rand() % 10 + 1 == 5) {
/* zombie died, prob 1/10 */
zombPop--;
}
}
}
Guess it isn't going to work... I have SolidWorks 2011 on my father's work laptop, and you seem to be working in a future version Salisen. Crap.
Guess it isn't going to work... I have SolidWorks 2011 on my father's work laptop, and you seem to be working in a future version Salisen. Crap.
That's odd. What files were you after? I might be able to output in an older format. :)
Stupid Solidworks... erg. I'll have to see if my dad will get 2012 after the holidays.
I can't get it to work...Show Image(http://i.imgur.com/lvBVu.png?1)