Had 9 hours logged into my character, had enough food and meds to last days, felt ballsy enough to grab a gun, turned the top of the stairs to some guy just waiting for me. Pop pop pop "you are dead" -_-
I went ahead and bought it to see what they've done. It's improved soooo much since the mod. Zombies are much better all around (though they still need work, I have been pushed through walls by zombies multiple times), and in general more depth has been added to everything, especially with drinking, eating, and healing. Content is lacking (no vehicles, 5 or 6 guns in all), but it is an alpha, after all.Yeah the revolvers just come out, and new stuffs planned but they wanna focus on the small things before Vehicles etc haha :P
I'm tired on playing Standalone because of all bugs and hackers etc.
Have anyone tried Arma 3: Breaking Point? Is it worth trying?
Girlfriend gifted me it on Steam. Buzzed. Played it. The FPS drops pissed me off hugely.I think H1Z1 is going to be the zombie/survival game we've all hoped for...
Waiting on h1z1. Looks awesome.
I'm tired on playing Standalone because of all bugs and hackers etc.
Have anyone tried Arma 3: Breaking Point? Is it worth trying?
...and suffers from Arma 3's poor inventory system.
...and suffers from Arma 3's poor inventory system.
I've never had any problems with the new inventory system? I think it's far better than A2s.
I played DayZ SA for a bit (7 hours) but had huge motion sickness issues with it - which I don't have in any other game. I assume it were the constant frame drops. I also played a lot of the mod before.
I prefer normal short A3 missions with friends (which I usually script myself) or some of the other PVP modes for now.
It's much better than A2's, but I still find DayZ's to be more intuitive. My main issue is that there's no indication of the capacity of a certain gear item until you start putting stuff inside it. Also, the weapon attachment system bugs me, mainly that there is only one "rail" attachment slot on each gun, so I couldn't have both a flashlight and an IR laser on a gun if I wanted to, or something like that. Similarly, a lack of headgear slots means that I can't wear, for example, a shemagh and goggles/glasses at the same time because they both occupy the same slot. Not big problems, but stuff that could definitely use some polishing.
Have you tried Task Force Radio? Even when doing small missions with friends I think it adds a lot to the experience with the proximity voice system.
It's much better than A2's, but I still find DayZ's to be more intuitive. My main issue is that there's no indication of the capacity of a certain gear item until you start putting stuff inside it. Also, the weapon attachment system bugs me, mainly that there is only one "rail" attachment slot on each gun, so I couldn't have both a flashlight and an IR laser on a gun if I wanted to, or something like that. Similarly, a lack of headgear slots means that I can't wear, for example, a shemagh and goggles/glasses at the same time because they both occupy the same slot. Not big problems, but stuff that could definitely use some polishing.
Have you tried Task Force Radio? Even when doing small missions with friends I think it adds a lot to the experience with the proximity voice system.
Ah yes, all good points. I would have liked that the Flashlights and stuff on the helmets were functional - IR strobes etc. would be neat.
Yes, I like it alot. Apart from that I also often use Babe's Textures, JSRS and VTS Weaponresting. Especially VTS is something that Vanilla lacks.