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geekhack Community => Keyboards => Topic started by: choc on Sun, 15 March 2015, 22:01:42

Title: Is Double Tapping that important for Gaming?
Post by: choc on Sun, 15 March 2015, 22:01:42
Well, recently, I've experienced some very common keyboard, e.g., filco with mx black/red/brown/blue, and the relative newer Torpe based keyboard, realforce.

From my actual typing experience and the technical graphic for their pressure curve, I find that mx brown & mx blue & Torpe are designed to be bottomed out, even though I try to control it, they more tend to bottom out than the linear mx due to their nature.

So, it seems that the linear keyboard is best for people who are seeking for extreme speed for typing and gaming, right?

I'm not very sure if Double Tapping that critical for Gaming. Will keyboard with relative slower Double Tapping affect your performance that much?

PS: IMHO, Torpe seems like somewhat more advanced rubber dome keyboard. Their PCBs makes the most difference.

What's your opinion?
Title: Re: Is Double Tapping that important for Gaming?
Post by: tbc on Sun, 15 March 2015, 22:08:02
i think peopke are of the opinion that it depends on the game at least somewhat.

all the fps folks i know prefer linear shen using mx.  sc2 players seem pretty happy using mx blues.
Title: Re: Is Double Tapping that important for Gaming?
Post by: KnivesM on Sun, 15 March 2015, 22:13:06
i think peopke are of the opinion that it depends on the game at least somewhat.

all the fps folks i know prefer linear shen using mx.  sc2 players seem pretty happy using mx blues.
or brown, black, red... Pro SC2 players seem to use whatever switch they want lol.
Title: Re: Is Double Tapping that important for Gaming?
Post by: choc on Sun, 15 March 2015, 22:14:23
i think peopke are of the opinion that it depends on the game at least somewhat.

all the fps folks i know prefer linear shen using mx.  sc2 players seem pretty happy using mx blues.

I've also heard that fps->linear, rts->tactile, almost here and there.
Title: Re: Is Double Tapping that important for Gaming?
Post by: Novus on Sun, 15 March 2015, 22:19:22
i would double tapping is really important for fps games.
Title: Re: Is Double Tapping that important for Gaming?
Post by: FreeCopy on Sun, 15 March 2015, 22:19:30
i think peopke are of the opinion that it depends on the game at least somewhat.

all the fps folks i know prefer linear shen using mx.  sc2 players seem pretty happy using mx blues.

I've also heard that fps->linear, rts->tactile, almost here and there.

I've used tactile for FPS gaming and I think they are fine for single player. Any type of fast paced action or online play and reds seem to feel faster and more responsive.
Title: Re: Is Double Tapping that important for Gaming?
Post by: hwood34 on Sun, 15 March 2015, 22:20:30
i think peopke are of the opinion that it depends on the game at least somewhat.

all the fps folks i know prefer linear shen using mx.  sc2 players seem pretty happy using mx blues.

I've also heard that fps->linear, rts->tactile, almost here and there.
Yeah, with fps you're not really double tapping intentionally, but often you'll repeatedly hit keys moving in quick succession (WASD).
Title: Re: Is Double Tapping that important for Gaming?
Post by: choc on Sun, 15 March 2015, 22:20:39
i think peopke are of the opinion that it depends on the game at least somewhat.

all the fps folks i know prefer linear shen using mx.  sc2 players seem pretty happy using mx blues.
or brown, black, red... Pro SC2 players seem to use whatever switch they want lol.

I remembered that several years ago while mx reds were not so common, most Korean Pro SC2 gamers used mx brown for gaming.
I've no idea what keyboards they use for pro gaming nowadays.
Title: Re: Is Double Tapping that important for Gaming?
Post by: Novus on Mon, 16 March 2015, 00:16:34
They just use whatever sponsors their team nowadays
Title: Re: Is Double Tapping that important for Gaming?
Post by: Oobly on Mon, 16 March 2015, 02:04:21
Clears / ErgoClears / Browns and linears are good for FPS gaming and typing with less effort. Linears take more time to get used to for typing than Clears, due to needing to learn to not keep applying pressure through the stroke, but Clears have the tactile feedback which lets you know (subconciously at high speeds, conciously at low speeds) that the switch has actuated which makes it quicker to get used to. Browns also have this, but to a lesser degree.

Clicky switches have hysteresis (release point higher than actuation point) which requires more finger movement for double taps (which you actaully do quite a lot of in typing, there are many words with double letters and of course hitting backspace is a good example) and don't allow you to "hover" on the movement keys in FPS games like you can with linears and tactile switches. On tactile switches the bump acts as a nice backstop to let you know when the switch is at the release / actuation point and allows you to find the hover point more easily than on linears.

For RTS and games that don't require fast reactions, the best switch is the one you're most used to which can of course be any type.

Topre don't have hysteresis, but the way the dome collapses and "resets" makes it really hard not to bottom out and release all the way for double presses, making them less optimal for low impact / fatigue typing and FPS gaming.
Title: Re: Is Double Tapping that important for Gaming?
Post by: chyros on Mon, 16 March 2015, 03:43:47
*FPS games -> double tapping
*fighting games -> button mashing
*many indie games of different genres -> high finger dexterity

Yes, tappability is very critical to SOME genres of games. Obviously turn-based RTS games don't need much. Want to get a taste of a game you need a good keyboard and/or fingerwork for, play some Mortal Kombat, Unreal Tournament or best of all, Super Meat Boy.
Title: Re: Is Double Tapping that important for Gaming?
Post by: choc on Mon, 16 March 2015, 05:33:41
Actually, I'm selecting the a one-for-all daily driver from black/red/topre and I consider gaming over typing. Bottom out most on topre, commonly on red, occasionally on black. I am a newbie in FPS but veteran in RTS/RAC/fighting game. Never fatigue on black nor mistakenly/unconsciously registered wrong keys on red in recent test.

Just a bit worrying whether I'll fatigue on black in the long run because I've seen some people stick to black for months/years finally change to red/brown. Some FPS players reported their left pinky fatigue on black(the left Shift button).

Topre don't have hysteresis, but the way the dome collapses and "resets" ........making them less optimal for low impact / fatigue typing and FPS gaming.

You mean Topre tend to fatigue?
Title: Re: Is Double Tapping that important for Gaming?
Post by: tp4tissue on Mon, 16 March 2015, 05:34:35
No.. double taping is not important for gaming..

In fact..  the KEYBOARD itself isn't that important for gaming..

They just want to sell you more stuff.. hence gaming..
Title: Re: Is Double Tapping that important for Gaming?
Post by: Sygaldry on Mon, 16 March 2015, 05:54:43
Typing on MX - 114 WPM
Typing on Topre - 114 WPM

Switch type doesn't make a noticeable difference in gaming - it's all a myth; if you're bad at gaming, changing to a different switch won't make you better.

All that matters is that you choose what is most comfortable for you.

I pick what feels better and what feels better to me is Topre.
Title: Re: Is Double Tapping that important for Gaming?
Post by: choc on Mon, 16 March 2015, 06:28:22
Typing on MX - 114 WPM
Typing on Topre - 114 WPM

Switch type doesn't make a noticeable difference in gaming - it's all a myth; if you're bad at gaming, changing to a different switch won't make you better.

All that matters is that you choose what is most comfortable for you.

I pick what feels better and what feels better to me is Topre.

My typing on black is 4 wpm faster than red, and red 9 wpm faster than brown. I don't know if it's a myth.

Many said double tapping has better performance in FPS. I don't know if it makes a difference in actual performance , or just in feeling.
Can anyone confirm that a faster double tapping keyboard leads to more kill & less killed, or whatever better gaming statistic?

Title: Re: Is Double Tapping that important for Gaming?
Post by: hwood34 on Mon, 16 March 2015, 07:35:44
No.. double taping is not important for gaming..

In fact..  the KEYBOARD itself isn't that important for gaming..

They just want to sell you more stuff.. hence gaming..
100% tp4 extract
Title: Re: Is Double Tapping that important for Gaming?
Post by: GL1TCH3D on Mon, 16 March 2015, 08:03:17
Typing on MX - 114 WPM
Typing on Topre - 114 WPM

Switch type doesn't make a noticeable difference in gaming - it's all a myth; if you're bad at gaming, changing to a different switch won't make you better.

All that matters is that you choose what is most comfortable for you.

I pick what feels better and what feels better to me is Topre.

My typing on black is 4 wpm faster than red, and red 9 wpm faster than brown. I don't know if it's a myth.

Many said double tapping has better performance in FPS. I don't know if it makes a difference in actual performance , or just in feeling.
Can anyone confirm that a faster double tapping keyboard leads to more kill & less killed, or whatever better gaming statistic?


I can bet that if you chuck your keyboard in the trash because you hate how it feels you definitely won't be playing well that match.


But to be completely serious I prefered tactile keyboards for gaming. Clears would be my personal preference for gaming because I can hold the switch just above the actuation point and the tactile bump helps me keep it there.

Title: Re: Is Double Tapping that important for Gaming?
Post by: Bucake on Mon, 16 March 2015, 09:02:40
i'm with Sygaldry.

just stick to what feels better to you,
because if there even is a difference, it's negligible.
besides, what you're used to counts for the most (when it comes to performance).
Title: Re: Is Double Tapping that important for Gaming?
Post by: Data on Mon, 16 March 2015, 09:08:47
Gaming on browns right now.

(http://i.imgur.com/mJ06mHz.jpg)
Title: .
Post by: alienman82 on Mon, 16 March 2015, 09:32:53
removed.
Title: Re: Is Double Tapping that important for Gaming?
Post by: JinDesu on Mon, 16 March 2015, 10:58:45
I have never had any trouble double tapping in CS:GO or SC2 with my blues. Didn't even have trouble double tapping in SC2 with my Model M. Just had trouble reaching for the F keys because they were a little further away than I was used to.

In SC2, you double tap the control groups to jump to them - so while double tapping isn't really that much, it's still get used in the game.
Title: Re: Is Double Tapping that important for Gaming?
Post by: Touch_It on Mon, 16 March 2015, 11:19:57
Yes.  With that being said, of all the boards I've used, the only one I've ever had issues with is black space invaders.  No issues even on a Unicomp M with 2kro. 
Title: Re: Is Double Tapping that important for Gaming?
Post by: Polymer on Mon, 16 March 2015, 11:20:13
My typing on black is 4 wpm faster than red, and red 9 wpm faster than brown. I don't know if it's a myth.

Many said double tapping has better performance in FPS. I don't know if it makes a difference in actual performance , or just in feeling.
Can anyone confirm that a faster double tapping keyboard leads to more kill & less killed, or whatever better gaming statistic?

I think only blues have the potential for a problem with doubletapping because the reset is a bit later than other keys..so the potential is there to actuate, the key comes up and you press again before it resets...but that window is really small.

Technically, the other switches that have the same actuation/reset point can doubletap quicker but the reality will be, it won't matter at all...You will probably never run into that problem ever...

More important than that will be feel...what you enjoy using..what feels right to you when gaming...what feels most comfortable for you...
Title: Re: Is Double Tapping that important for Gaming?
Post by: davkol on Mon, 16 March 2015, 18:32:37
Clicky switches have hysteresis (release point higher than actuation point) which requires more finger movement for double taps (which you actaully do quite a lot of in typing, there are many words with double letters and of course hitting backspace is a good example) and don't allow you to "hover" on the movement keys in FPS games like you can with linears and tactile switches. On tactile switches the bump acts as a nice backstop to let you know when the switch is at the release / actuation point and allows you to find the hover point more easily than on linears.
Hysteresis in non-clicky Alps SKCM.
(http://2.bp.blogspot.com/_epC7JlpD1hg/SCV5I1k_skI/AAAAAAAAADE/HovZy84LOu8/s400/Key-force-graph-3.gif)
Title: Re: Is Double Tapping that important for Gaming?
Post by: chyros on Mon, 16 March 2015, 20:29:10
Clicky switches have hysteresis (release point higher than actuation point) which requires more finger movement for double taps (which you actaully do quite a lot of in typing, there are many words with double letters and of course hitting backspace is a good example) and don't allow you to "hover" on the movement keys in FPS games like you can with linears and tactile switches. On tactile switches the bump acts as a nice backstop to let you know when the switch is at the release / actuation point and allows you to find the hover point more easily than on linears.
Hysteresis in non-clicky Alps SKCM.
Show Image
(http://2.bp.blogspot.com/_epC7JlpD1hg/SCV5I1k_skI/AAAAAAAAADE/HovZy84LOu8/s400/Key-force-graph-3.gif)

In addition, the tactile bump doesn't necessarily correspond to the actuation point. In most switches I've tried, it's possible to either make it bump or make it register without doing the other, if you only press it carefully enough.
Title: Re: Is Double Tapping that important for Gaming?
Post by: snipars on Mon, 16 March 2015, 20:36:08
in theory, it makes a difference
in practice, it makes no difference except in a few situations such as rhythm gaming. 
you won't notice a difference in gaming between MX reds and buckling springs if you're playing counter-strike, you'd play better or enjoy playing more with what you find comfortable
Title: Re: Is Double Tapping that important for Gaming?
Post by: Sencha on Tue, 17 March 2015, 12:44:19
in theory, it makes a difference
in practice, it makes no difference except in a few situations such as rhythm gaming. 
you won't notice a difference in gaming between MX reds and buckling springs if you're playing counter-strike, you'd play better or enjoy playing more with what you find comfortable

Well said. And given I've seen the best CS players in the world do incredible plays on rubber dome I totally agree. Team SK-gaming in their hay day were insane and not a mech keyboard in sight. Allen, fisker, SpawN, f0rest, and the other one. Great days :D

Title: Re: Is Double Tapping that important for Gaming?
Post by: Defect on Tue, 17 March 2015, 13:33:44
Gunz (original) is one of the most mechanically challenging games (kstyle) that requires double tapping.

Board doesn't matter much.

You can do it with blues, just don't expect the clicks to be consistent, and definitely don't rely on the clicks.
Title: Re: Is Double Tapping that important for Gaming?
Post by: KHAANNN on Tue, 17 March 2015, 14:19:34
any switch -> good for gaming, who cares that much about games anyway

red's -> bad for amateur typing, if you rest your fingers even slightly on the keys, mistakes happen very occasionally, I was haunted by a space repetition issue for example

green's -> bad for some games where you need to make quick text/chat comebacks, if your fingers are tired, sometimes you miss some keypresses in that rage, end up not making a comeback, have all that rage explode inside
Title: Re: Is Double Tapping that important for Gaming?
Post by: tp4tissue on Tue, 17 March 2015, 14:22:31
any switch -> good for gaming, who cares that much about games anyway

red's -> bad for amateur typing, if you rest your fingers even slightly on the keys, mistakes happen very occasionally, I was haunted by a space repetition issue for example

green's -> bad for some games where you need to make quick text/chat comebacks, if your fingers are tired, sometimes you miss some keypresses in that rage, end up not making a comeback, have all that rage explode inside


Hrrm....   I think I've neglected to account for difference of skill-level when it comes to switches.. (typing wise)

I think you're right..  it's probably easier for novices to improve their technique on tactile instead of linears..

Although the FINAL form of SST (SuperSaiyaTypist) is performance irrespective of apparatus.