Seamless Multi-Touch Surface
Magic Mouse — with its low-profile design and seamless top shell — is so sleek and dramatically different, it brings a whole new feel to the way you get around on your Mac. You can’t help but marvel at its smooth, buttonless appearance. Then you touch it and instantly appreciate how good it feels in your hand. But it’s when you start using Magic Mouse that everything comes together.
ugh...this kind of thing is obviously not designed for people who like shortcuts and keybindings
Well, considering my only problem with the mighty mouse was the scroll ball... I think it would be interesting to try.
it seems like a mouse that flat would induce some serious hand and wrist pain.
I do. The mouse is the best for moving the pointer. Touchpads are best for gestures. This tries to combine them.
In the long run the question will be if the new functions justify loss of haptics. I don't think so.
I liked the idea of the scroll ball, but it was more awkward that I had hoped.
me too - i need a *lot* of feedback :)
Will this have a clicking tactile feedback bottom like the Mighty Mouse? I sure hope you don't have to hover your fingers over the mouse, that'd get pretty tiring.
I don't like gestures-- they tend to come in two forms:
1) So large as to be identifiable, and then why not just a keystroke? I'm thinking of the game Black and White.
2) Refined, but requiring very tight control, and so unsuitable for precision work (if I want the photo resized to 380x116, I don't want to worry about a tiny movement giving me 381x116 instead.
It does.
I think you're thinking of the wrong type of gesture. The gestures in the MacBook and Magic Mouse touchpads are things like "two fingers up or down to scroll" (on the Magic Mouse, "one finger in any direction to scroll"), "two fingers swiped left or right to go forwards/backwards", "three fingers swiped up to show the desktop"... simple things.
I don't like gestures-- they tend to come in two forms
I think that could be awkward with a mouse still-- you're trying to keep the mouse stable while executing the gesture.
just another case of form/concept over pure function for better or for worse
In humanity, form = function in importance. Any Baboon can like something that is ugly. Human beings NEED aesthetics. We're human.
Apple is the one of the most (one of the only) innovative companies in the industry, and yet the most criticized by people with no ingenuity of their own. It's sad, and wrong.
Second, they added functionality. You're complaining. Can you be any more pessimistic?
Third, it is MORE haptic, not less. The touch complements the clickyness, it still clicks, and from what I've heard, louder and with better tactility than other mice.
Yes. It's flatter. Big deal. Some mice have always been made for the "palm grip." Others have always been made for the "claw grip." I for one use the claw grip, and find this design to be perfectly ergonomic. Please stop complaining. No one is forcing you to buy one.
If you love it, great. Get one. If you hate it, no one cares. Don't buy one. End of story.
Oh, and by the way… The Mighty Mouse sucked. I got a Razer DeathAdder. This mouse looks like it won't, so I'm thinking of getting one. If it turns out to suck, I'll go back to the DeathAdder. No harm done.
Don't confuse innovation with marketing plx.
People, people... wow.
In humanity, form = function in importance. Any Baboon can like something that is ugly. Human beings NEED aesthetics. We're human.
Second, they added functionality. You're complaining. Can you be any more pessimistic?
Third, it is MORE haptic, not less. The touch complements the clickyness, it still clicks, and from what I've heard, louder and with better tactility than other mice.
If you love it, great. Get one. If you hate it, no one cares. Don't buy one. End of story.
Apple is the one of the most (one of the only) innovative companies in the industry, and yet the most criticized by people with no ingenuity of their own. It's sad, and wrong.
Yes, pretty much all mice have the same function, which is why form is much more important than commonly thought. The lifting thing sucks, but note that in OS X, right clicking is quite uncommon.
Innovative? Get real. Today's Apple is the Dyson of the computing world. They use other people's ideas and claim them as their own brilliant invention. They make below average spec products and sell them at above average prices. Apple's only real contribution to aesthetics is design that is simplified and plain. And in the case of this mouse they have chosen to use technology that is cheap to manufacture yet easy to market as advanced technology.
I'm not saying it's a bad product, just that Apple are like any other big company. Their first second and third motivations are generating profit. They do what is necessary to persuade people to part with their money. Apple does this by making shiny, disposable products and convincing people they need to constantly upgrade to be cool.
Considering Apple's reputation for making unusable pointing devices (puck mouse, anyone?), I'll wait for some actual reviews.
Innovative? Get real. Today's Apple is the Dyson of the computing world.
Innovative? Get real. Today's Apple is the Dyson of the computing world. They use other people's ideas and claim them as their own brilliant invention. They make below average spec products and sell them at above average prices.
Weird, you hate yourself? I once read a blind MP3 player test. Guess who came out last?
Apple really does rip you off when it comes to memory, though. Considering how easy it actually is to change the memory in an iMac, that seems really strange to me.
I do agree that the overall price seems reasonable, considering an iMac is basically a laptop as far as parts are concerned (with the exception of the hard disk).
Oh, and I supposed Intel is to be avoided because they had that ONE Pentium Fdiv bug?
This is pretty tame, actually. Be wary of threads about Apple on overclock.net ...
Oh, and I supposed Intel is to be avoided because they had that ONE Pentium Fdiv bug?
If you think that's the only bad thing Intel ever did, you need to read into their product history a bit more...
I think the thing to say is that Apple does holistic innovation
You should copyright that phrase before Apple steals it and uses it in its advertising. :thumb:
If their users can't handle more than one button, how on earth are they going to understand words like "holistic"?!
Apple really does rip you off when it comes to memory, though. Considering how easy it actually is to change the memory in an iMac, that seems really strange to me.
Show Image(http://geekhack.org/attachment.php?attachmentid=5309&stc=1&d=1256165494)
Show Image(http://geekhack.org/attachment.php?attachmentid=5309&stc=1&d=1256165494)
My brother had a chance to spend some time with a Magic Mouse and this is what he mostly touched on.
Gestures were cool, but found himself moving the mouse when doing them. Scrolling is as seamless as having a real wheel there, but there's no significant advantage other than appearance to not have one. Left and right click are spot on. Pinching was a bit difficult on such a small area. Mouse is a little flat, due to it's multitouch functionality, found it a bit uncomfortable after some use.
This is what I was worried about. I already don't like flatter mice as, to me, they put my hand in an uncomfortable position. On the surface, it looks like a looks like a solution searching for a problem.
Yeah, I'm suprised they just haven't come up with some sort of mind control device yet. I guess they are still looking for an implementation that would look pretty enough.
I wonder what Apple would do with the OCZ NIA (http://www.ocztechnology.com/products/ocz_peripherals/nia-neural_impulse_actuator). Apart from making it white, obviously.
That "magic mouse" looks as ergonomic as a block of wood.
That was good. So you're going to get around to checking one of these out in, say, 2024?
I wonder what they'll make next...a mouse where the entire thing's a button?
I just like to stick with the tried and true 2-button mice. They work fine.
The Pro Mice and "hockey-puck" mice are single button, but not the entire top is a button.
About scroll wheels--I don't mind them. I am just used to scrolling on the keyboard instead.
The entire pro mouse is a button.
as the hipster kids deem it "uncool"... or "cool"... whatever ironic criticism they're using these days.
2. the laser is too far forward.
4. the scrolling is some sort of inertial scrolling like the iphone has, which makes scrolling through weapons in games absolutely impossible and makes scrolling through lists that dont scroll smoothly (like the genre/artist/album lists in itunes) impossible to do.
5. it claims to have right click, but it's really "lift your pointer finger click" so instead of just applying pressure with your middle finger, you have to: a. lift your pointer finger, b. apply pressure with your middle finger, c. set your pointer finger back down. this gets very tiring after just ten or so minutes of work.
of course, i don't know what i was expecting out of the mouse. i cant say im disappointed, i knew it was going to be terrible based on this god aweful keyboard they gave me too. i dont even need to post what i hate about that thing.No doubt about it. The keyboard sucks, but the mouse is pretty cool for specialized purposes. It's not right for me, but I like the idea.
i ended up picking up a razer mamba and couldnt be happier.I went and got a Razer Imperator... it has a few flaws too, but I like it a lot better than the Magic Mouse for my usual tasks.
a magic mouse came with my computer, and let me tell you - its absolutely terrible. i'll outline everything i hate about it here:
1. bluetooth mouse = lag. im talking over 200ms of lag. this alone makes it unusable.
2. the laser is too far forward. i don't know if anybody else does this, but for very minute motion, i don't actually move the whole mouse around, and basically pivet the back of the mouse around the front middle of the mouse. since the laser on the magic mouse is too far forward, i end up pivetting it around the laser and thus not moving the mouse cursor at all.
3. i cant right and left click at the same time. this is still a problem, and has always been the problem with every mouse apple has ever made.
4. the scrolling is some sort of inertial scrolling like the iphone has, which makes scrolling through weapons in games absolutely impossible and makes scrolling through lists that dont scroll smoothly (like the genre/artist/album lists in itunes) impossible to do.
5. it claims to have right click, but it's really "lift your pointer finger click" so instead of just applying pressure with your middle finger, you have to: a. lift your pointer finger, b. apply pressure with your middle finger, c. set your pointer finger back down. this gets very tiring after just ten or so minutes of work.
of course, i don't know what i was expecting out of the mouse. i cant say im disappointed, i knew it was going to be terrible based on this god aweful keyboard they gave me too. i dont even need to post what i hate about that thing.
i ended up picking up a razer mamba and couldnt be happier.
I don't like gestures-- they tend to come in two forms:
1) So large as to be identifiable, and then why not just a keystroke? I'm thinking of the game Black and White.
2) Refined, but requiring very tight control, and so unsuitable for precision work (if I want the photo resized to 380x116, I don't want to worry about a tiny movement giving me 381x116 instead.
Gestures on top of the mouse make sense. I predict this will replace the wheel.
Next thing will be touchpad keyboards.
In the long run the question will be if the new functions justify loss of haptics. I don't think so.
I use a mechanical mouse for this becuase rolling the ball in smaller increments is a lot easier, I find optical sometimes "jerky", which, a mechanical ball eliminates.
A decent optical on a proper surface should handle small increments just fine though it does take getting used to when you're really used to a mechanical mouse. Even after I had made the conversion to an optical mouse, I used to use a mechanical mouse for gaming because of the tactile feedback you could get from the ball moving. Eventually, I wasn't any different whether I used the mechanical mouse or the optical though I do admit that I miss the tactile feedback of the mechanical mouse... I don't miss all the gunk that builds up on the rollers and causes the mouse to go off track though so that's why I've stuck with optical... especially since I don't game anymore.