How is it that single player / story mode video games still get released at the $60 marker? The only games that should be in that price range are multiplayer/online games with end game content. You beat the game once and it collects dust.
Here is my recommended pricing model:
Single Player games - $35
Multiplayer games - $55 - $60
Who's with me? Against me? Hold me?
I don't mind the price - the $/hr entertainment value is absolutely there. These games tend to be more involved, have more depth, etc. Plus, as others have mentioned, there are many single player games that are worth replaying. I know I'm well past my first playthrough of Skyrim, which can account for thousands of hours of my life.
Single players also give you some flexibility - I don't need anyone else playing to entertain me. Multiplayer games tend to lose their luster after a bit if the community doesn't stay intact.
How is it that single player / story mode video games still get released at the $60 marker? The only games that should be in that price range are multiplayer/online games with end game content. You beat the game once and it collects dust.
Here is my recommended pricing model:
Single Player games - $35
Multiplayer games - $55 - $60
Who's with me? Against me? Hold me?
Single player games often cost more to make.....Why would they charge less for a game that cost more to make???
What games are you specifically talking about? Because without context, what you are saying makes no business sense.
Try pricing these.
****ty Single Player Only games (6-7 hours of playtime) - $??
****ty Single Player/Co-op games - $??
****ty Multiplayer Only games - $??
****ty Single Player and Multiplayer games - $??
****ty Single Player/Co-op and Multiplayer games - $??
Good Single Player Only games (15+ hrs of playtime) - $??
Good Single Player/Co-op games - $??
Good Multiplayer Only games - $??
Good Single Player and Multiplayer games - $??
Good Single Player/Co-op and Multiplayer games - $??
I'd pay more for some single player games. The legend of digi
I'd pay more for some single player games. The legend of digi
Mhmm, talk to me papi...Ill be your boss any day.
I'd pay more for some single player games. The legend of digi
Mhmm, talk to me papi...Ill be your boss any day.
Would you pay more for a physical copy of a game than digital?
I'd pay more for some single player games. The legend of digi
Mhmm, talk to me papi...Ill be your boss any day.
Would you pay more for a physical copy of a game than digital?
Slightly more yes, because I can resell it.
Any Single player / story based game, pick one and it still applies. The story has been completed once you beat the game, I don't understand why someone would repeat that over and over unless they didn't understand the story the first time? Sure, you might pick it up years down the road for nostalgia reasons but your're not going to put the hours into it that you originally did.:) Or maybe just super bored?
With an online multiplayer game, you have basically a much longer lasting game in that there is competition and that in itself creates a longer lasting game.
Just because a game costs more to make doesn't necessarily mean that it should be sold for more, pretty sure we all agree on that. The game company is just trying to recover their costs.
If a multiplayer game gives you maximum pleasure for longer hours (*insert Trojan gif here :D) than who cares how much it cost to develop, it entertains you longer = maximum entertainment per $.
I'll break it down in my advanced math equation below.
CoG*HP=MP / π (Cost of Game X Hours Played = Maximum Pleasure divided by Pie)
Just because a game costs more to make doesn't necessarily mean that it should be sold for more, pretty sure we all agree on that. The game company is just trying to recover their costs.
What company isn't trying to recoup their cost as well as make a profit for their work??? :|
Does the company you work for operate at a loss and still have money to pay you and the other employees?
It's their job to do what's in their best interest.
Likewise with you. If you deem something unworthy of a purchase, then don't buy it. Don't expect the companies to do business at a loss because you prefer a type of game over another. They have plenty of other customers to sell to that will be perfectly happy.If a multiplayer game gives you maximum pleasure for longer hours (*insert Trojan gif here :D) than who cares how much it cost to develop, it entertains you longer = maximum entertainment per $.
I'll break it down in my advanced math equation below.
CoG*HP=MP / π (Cost of Game X Hours Played = Maximum Pleasure divided by Pie)
This can apply to any type of game.
My personal preference is SinglePlayer/Co-Op games with Multiplayer. I think purely Multiplayer games are a waste of money.......but that is just my personal opinion.......as is your whole argument.
CoG/BC+P*HP=MP / π (Cost of Game Divided by Business Costs + Profits * Hours Played = Maximum Pleasure divided by Pie)
Just because a game costs more to make doesn't necessarily mean that it should be sold for more, pretty sure we all agree on that. The game company is just trying to recover their costs.
What company isn't trying to recoup their cost as well as make a profit for their work??? :|
Does the company you work for operate at a loss and still have money to pay you and the other employees?
It's their job to do what's in their best interest.
Likewise with you. If you deem something unworthy of a purchase, then don't buy it. Don't expect the companies to do business at a loss because you prefer a type of game over another. They have plenty of other customers to sell to that will be perfectly happy.If a multiplayer game gives you maximum pleasure for longer hours (*insert Trojan gif here :D) than who cares how much it cost to develop, it entertains you longer = maximum entertainment per $.
I'll break it down in my advanced math equation below.
CoG*HP=MP / π (Cost of Game X Hours Played = Maximum Pleasure divided by Pie)
This can apply to any type of game.
My personal preference is SinglePlayer/Co-Op games with Multiplayer. I think purely Multiplayer games are a waste of money.......but that is just my personal opinion.......as is your whole argument.
I don't even understand how that is a statement based off of what I said.. I think anyone with half a brain assumes profit is built into the equation.
I updated the equation:
CoG/BC+P*HP=MP / π (Cost of Game Divided by Business Costs + Profits * Hours Played = Maximum Pleasure divided by Pie)
It doesn't seem like you understand much. :)
I will try to make it simple for you.
No one is "forcing" you to buy their games.
Why should they be "forced" to charge a set price determined by what type of game they make?
Why is your perceived value of games the only one that is correct?
How about you just don't play or buy games that you don't think are a value to you and let everyone else do the same?
It doesn't seem like you understand much. :)
I will try to make it simple for you.
No one is "forcing" you to buy their games.
Why should they be "forced" to charge a set price determined by what type of game they make?
Why is your perceived value of games the only one that is correct?
How about you just don't play or buy games that you don't think are a value to you and let everyone else do the same?
man.. who let the reddit in here.. hahahhaa
so patronizingly negative..
CoG/BC+P*HP=MP / π (Cost of Game Divided by Business Costs + Profits * Hours Played = Maximum Pleasure divided by Pie)
digi, u makes bad equations.. hahahaha
I think a lot of you are assuming that more work goes into single player games just because it has better graphics.
MECHANICS & CREATIVITY is a core component of game longevity....just look at League of Legions or Dota..
Hence the new equation:
M*C²=GL*3.14
Whatever your opinion on game pricing is, the future of gaming looks like it's trying to be the arcade model streamed to your living room. It will be perpetual pay to play and micro transactions.
On the question asked: I think the amount that goes into a SP game would ultimately make it cost more than a MP game. I think your price points should be reversed based more on you get out what you put in from the developers side.
Whatever your opinion on game pricing is, the future of gaming looks like it's trying to be the arcade model streamed to your living room. It will be perpetual pay to play and micro transactions.
On the question asked: I think the amount that goes into a SP game would ultimately make it cost more than a MP game. I think your price points should be reversed based more on you get out what you put in from the developers side.
I pretty sure user --FreeCopy-- is a pirate..
Whatever your opinion on game pricing is, the future of gaming looks like it's trying to be the arcade model streamed to your living room. It will be perpetual pay to play and micro transactions.
On the question asked: I think the amount that goes into a SP game would ultimately make it cost more than a MP game. I think your price points should be reversed based more on you get out what you put in from the developers side.
I pretty sure user --FreeCopy-- is a pirate..
That is a false accusation and I resent such slanderous remarks.
reported.
Whatever your opinion on game pricing is, the future of gaming looks like it's trying to be the arcade model streamed to your living room. It will be perpetual pay to play and micro transactions.
On the question asked: I think the amount that goes into a SP game would ultimately make it cost more than a MP game. I think your price points should be reversed based more on you get out what you put in from the developers side.
I pretty sure user --FreeCopy-- is a pirate..
That is a false accusation and I resent such slanderous remarks.
reported.
Whatever your opinion on game pricing is, the future of gaming looks like it's trying to be the arcade model streamed to your living room. It will be perpetual pay to play and micro transactions.
On the question asked: I think the amount that goes into a SP game would ultimately make it cost more than a MP game. I think your price points should be reversed based more on you get out what you put in from the developers side.
I pretty sure user --FreeCopy-- is a pirate..
That is a false accusation and I resent such slanderous remarks.
reported.Show Image(http://img01.deviantart.net/3ac7/i/2006/188/8/1/razor_1911_ascii_logo_1_by_roy_sac.png)
Single player game where every hour of the game is hand crafted and all interaction with characters must be built from the ground up.That was the case with games like Morrowind.
Single player game where every hour of the game is hand crafted and all interaction with characters must be built from the ground up.That was the case with games like Morrowind.
Now you're too often getting mostly generic computer-generated open worlds.
I mean, generated maps are cool (see rogue-likes), but it's not the same thing as… Morrowind or Jeff Vogel's RPGs.
We need a law passed ASAP
Dota and CS..rephrase that - Dota & R6:S
The last multiplayer games you'd ever need..
Dota and CS..rephrase that - Dota & R6:S
The last multiplayer games you'd ever need..