Personally I think it'd be cooler if it was white-on-black so it actually felt like some 8-bit game's text.
Personally I think it'd be cooler if it was white-on-black so it actually felt like some 8-bit game's text.
Personally I think it'd be cooler if it was white-on-black so it actually felt like some 8-bit game's text.
Unfortunately dyesub is limited to dark on light, doubleshot would be insanely expensive and pad printing wears off too easily
Hi evangs, Here are some remarks. I only point on some flaws, because I principally like your concepts, and would like to see it carried out. (Attachment Link)
Can't help but wonder - would you ever consider running this through MC's XDA rather than SP, Evan?
I love uniform, I've used and enjoyed DSA (aesthetic-wise especially, but also in terms of typing experience) for ages, I've just gotten XDA's Milestone a week or ago ago and I can't help but wish I had most my DSA sets in XDA instead. The dye-sub job is as good or better, the feeling of the PBT is similar and the extra surface area is actually very pleasant to type on. There are no flaws or QC issues, I'm confident once Keyclack's Milestone kits start arriving at people's doors a lot more people will be into XDA, it really is very good and I'm sure anyone who enjoys DSA will be very happy with it.
I would definitely consider it. Do you know where I can find contact info for them?
Level 1-1 (base kit)Show Image(http://i.imgur.com/5vmZHbG.png)
100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)Show Image(http://i.imgur.com/8UNk7kn.png)
Level 1-1 (base kit)Show Image(http://i.imgur.com/5vmZHbG.png)
100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)Show Image(http://i.imgur.com/8UNk7kn.png)
Caps lock key is missing. Also horrible kit choices, but I guess you want the base for your own keyboards.
Hi evangs, Here are some remarks. I only point on some flaws, because I principally like your concepts, and would like to see it carried out. (Attachment Link)
Level 1-1 (base kit)Show Image(http://i.imgur.com/5vmZHbG.png)
100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)Show Image(http://i.imgur.com/8UNk7kn.png)
Caps lock key is missing. Also horrible kit choices, but I guess you want the base for your own keyboards.
Caps lock is found in the base. it's the LOCK key. Also what is wrong with the kits? You didn't make any suggestions. The base kit covers a MiniVan and Roadkit and then by adding a few more keys a full size can be covered. Pretty cool if you ask me
Show Image(https://uploads.tapatalk-cdn.com/20170424/0eaefb0f29e93b5d492adc411d5372eb.jpg)Show Image(https://uploads.tapatalk-cdn.com/20170424/71f24a6cb1d570ee8535be69ee0a2986.jpg)
XDA Milestone received 2 weeks before, I will try to contact the Chinese Vendor to see if anything happens.
Send you the PM.Show Image(https://uploads.tapatalk-cdn.com/20170424/0eaefb0f29e93b5d492adc411d5372eb.jpg)Show Image(https://uploads.tapatalk-cdn.com/20170424/71f24a6cb1d570ee8535be69ee0a2986.jpg)
XDA Milestone received 2 weeks before, I will try to contact the Chinese Vendor to see if anything happens.
Awesome, thanks!
I'd love to see this in Cherry Profile (and ISO), but that may be asking too much.ANSI do existed in cherry profile.
Nice theme. Would you consider to add:
1. 1u @' and |\ symbol
2. 1.25u "Shift" and 1.75u "Enter"
3. One additional 1.25u "Fn"?
4. Deep dish homing U and H, non-homing F and J.
Show Image(http://i.imgur.com/4CIkKdFh.png)
I love the idea, but the letters look a bit off. I'd use a proven 8x6 or 8x8 font for alphas (msDOS one is pretty readable) and a 5x5 for the smaller legends and text modifiers. ID also made some nice 'gamer' fonts in its day. Right now the legends you have are 3 to 7 wide and to me that looks distracting. Using an existing font that people recognize, as each of them in the day had some strange design choices, could also boost the nostalgia factor up.
If you are not decided on making the glyphs on your own from scratch, I can help you find some nice ones.
A couple updates. I've been in contact with the XDA guys and this set will be XDA. Second update, I modified the color scheme last night, I'm finishing updating everything but I think you're really going to like it.
Thank you for that, I love icon mods personally.
Regarding colours, I've already voted in the IC form you whipped up but I figured I'd say my piece either way - I think the NES look you came up with is very clever and I do like the way it looks and will be in regardless but personally I feel the theme of the set is more appropriate with the classic beige. Although, there have been tons of beige sets as of late already in all sorts of profiles and offering both alternatives sure is doable if you wanna go that route, I mean look at Milestone, XDA offered like 10 different alphas in 3 or 4 different colours each, this should be piece of cake.
That might be the best way to go about it but I'm behind this either way.
New color scheme, let me know what you think! Also changed the fontShow Image(http://i.imgur.com/D4idJpg.png)Show Image(http://i.imgur.com/T1MCWNS.png)Show Image(http://i.imgur.com/kU1CiS4.png)
EDIT: just realized I forgot to update the spacebar on the last two images. it would be white like the alphas
New color scheme, let me know what you think! Also changed the fontShow Image(http://i.imgur.com/D4idJpg.png)Show Image(http://i.imgur.com/T1MCWNS.png)Show Image(http://i.imgur.com/kU1CiS4.png)
EDIT: just realized I forgot to update the spacebar on the last two images. it would be white like the alphas
I don't mind your colour way here BUT please keep with using PIXELated legends they're so brilliant in this day and age.
ALSO why not use other colours like Green, Blue or Brown for the main legends as well? Offer some variety in colours, like some other PBT Group Buys here.
The new font in certainly better and looks a lot more consistent. My only qualm with it is that it does not look like an 80's font at all. I might be wrong though, but it certainly does not remind me of anything.
If your are going for NES memorabilia, why not double down with some famicom font? The one used in megaman has most of the special characters (and international legends) as well and is instantly recognizable:Show Image(http://fast1.onesite.com/capcom-unity.com/user/sanjiv85/misc/7e25f3ecb39a2a1730c85cb29cbde2b1.png?v=43639)
The font even comes with matching Japanese legends if you are into that sort of thing.
Another thing that currently is a bit strange to me is that the pixel pitch is not the same for all of the keys and the pixels don't seem to line up perfectly between the rows. Why not treat the entire keyboard as a single 'pixel art canvas'? Just set the pixel array width for 1U to be divisible by four and you are golden (20x20 or 16x16 would work well with 8x8 fonts, scale glyphs by 2x for keys that have only one glyph and by 1x for keys with more than one).
If you'd like to see a sample of what I'm talking about, I might have time to do a couple of keys later today.
edit:
Another classic font would be the IBM BIOS:
http://int10h.org/oldschool-pc-fonts/fontlist/#ibm_pc_bios
Level 1-1 (base kit)Show Image(http://i.imgur.com/5vmZHbG.png)
100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)Show Image(http://i.imgur.com/8UNk7kn.png)
Caps lock key is missing. Also horrible kit choices, but I guess you want the base for your own keyboards.
Caps lock is found in the base. it's the LOCK key. Also what is wrong with the kits? You didn't make any suggestions. The base kit covers a MiniVan and Roadkit and then by adding a few more keys a full size can be covered. Pretty cool if you ask me
Ah my bad, missed the Lock key.
The base set covers a minuscule share of the market so it feels like a very selfish distribution. If it was adding "a few more keys", then sure, but there are over 40 keys.
Best bet would be alphas/shared keys, 40 modifiers, other modifiers, and numpad. I can put these together tomorrow if you'd like some visual guidance :)
Level 1-1 (base kit)Show Image(http://i.imgur.com/5vmZHbG.png)
100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)Show Image(http://i.imgur.com/8UNk7kn.png)
Caps lock key is missing. Also horrible kit choices, but I guess you want the base for your own keyboards.
Caps lock is found in the base. it's the LOCK key. Also what is wrong with the kits? You didn't make any suggestions. The base kit covers a MiniVan and Roadkit and then by adding a few more keys a full size can be covered. Pretty cool if you ask me
Ah my bad, missed the Lock key.
The base set covers a minuscule share of the market so it feels like a very selfish distribution. If it was adding "a few more keys", then sure, but there are over 40 keys.
Best bet would be alphas/shared keys, 40 modifiers, other modifiers, and numpad. I can put these together tomorrow if you'd like some visual guidance :)
If he put in the normal arrangements, the price goes up for everyone, which is probably the reason that he did that. Take a look at pricing on lightcycle.
this is the font :DShow Image(http://i.imgur.com/GpBzUgU.png)
Here are new images of everything, including some alpha color packs. all the way at the bottom you can see some examples of the color change
http://imgur.com/a/s8Xhl (http://imgur.com/a/s8Xhl)
Here are new images of everything, including some alpha color packs. all the way at the bottom you can see some examples of the color change
http://imgur.com/a/s8Xhl (http://imgur.com/a/s8Xhl)
Really liking those additional colors. Any chance for a 1.5u delete key for HHKB/split backspace in the alt kit and icon mods kit?
this is the font :DNow this looks nice! :thumb:it does not divide opinions too much. Number zero seems to be still the old one.Show Image(http://i.imgur.com/GpBzUgU.png)
Well, with all these <color>-on-white alpha options being added, I really hope the black-on-tan option, as in the original concept, comes back. If this is just becoming an "NES" set then I can safely ignore this thread, but if it becomes all about the 8-bit legend font with different color options (the original one in particular), then I have a reason to continue paying attention.
As for the font, just be sure not to antialias the glyph graphics that you send to (whomever makes XDA). Make sure they are aliased so the individual pixels are easily discernable. I say this only because when making sample graphics there is a tendency to just unthinkingly allow the software to antialias the entire image, which is fine for everything except the legends in this set.
this is the font :DNow this looks nice! :thumb:it does not divide opinions too much. Number zero seems to be still the old one.Show Image(http://i.imgur.com/GpBzUgU.png)
Have you thought about the consistent pixel size? now the two glyph keys have about 3/5 of the size of alphas, when 1/2 would give the whole set a more coherent look. Below is a picture which better illustrates what I'm after:
20x20 px per key
(Attachment Link)
24x24 px per key
(Attachment Link)
edit: I may have messed up the positioning slightly here, but scaling was the main point of this anyway.
edit2: fixed. The colored boxes are frames just to better show the bounding boxes _around_ the glyphs.
edit3: and if this is not something you would consider, then could you think about including a mono legend kit?
All of the glyphs are 8x8 thanks to limitations on NES. Whether that 8x8 contains some kerning space on the right or at the top is glyph dependent of course (btw some of the alphas are 8 tall, like Å). I guess you could move the alphas to the right and up by 1 px after scaling to 16x16, as in my example.this is the font :DNow this looks nice! :thumb:it does not divide opinions too much. Number zero seems to be still the old one.Show Image(http://i.imgur.com/GpBzUgU.png)
Have you thought about the consistent pixel size? now the two glyph keys have about 3/5 of the size of alphas, when 1/2 would give the whole set a more coherent look. Below is a picture which better illustrates what I'm after:
20x20 px per key
(Attachment Link)
24x24 px per key
(Attachment Link)
edit: I may have messed up the positioning slightly here, but scaling was the main point of this anyway.
edit2: fixed. The colored boxes are frames just to better show the bounding boxes _around_ the glyphs.
edit3: and if this is not something you would consider, then could you think about including a mono legend kit?
all the alphas are 7x7 and the special characters are 8x8. part of the issue is the limited scaling options in KLE.
I'm a big fan of this set. Submitted the IC form, but I'll echo my preferences here:
- I love the kit breakout (having the MiniVan/Roadkit as the base set, and an add-on set for bigger keyboards)
- I prefer the original beige concept
- I prefer the newer (newest) font
- Icon pack is great
- Love the choice to go with XDA
Thanks Evan, keep up the MiniVan/Roadkit specific sets! This will be my third one!
All of the glyphs are 8x8 thanks to limitations on NES. Whether that 8x8 contains some kerning space on the right or at the top is glyph dependent of course (btw some of the alphas are 8 tall, like Å). I guess you could move the alphas to the right and up by 1 px after scaling to 16x16, as in my example.this is the font :DNow this looks nice! :thumb:it does not divide opinions too much. Number zero seems to be still the old one.Show Image(http://i.imgur.com/GpBzUgU.png)
Have you thought about the consistent pixel size? now the two glyph keys have about 3/5 of the size of alphas, when 1/2 would give the whole set a more coherent look. Below is a picture which better illustrates what I'm after:
20x20 px per key
(Attachment Link)
24x24 px per key
(Attachment Link)
edit: I may have messed up the positioning slightly here, but scaling was the main point of this anyway.
edit2: fixed. The colored boxes are frames just to better show the bounding boxes _around_ the glyphs.
edit3: and if this is not something you would consider, then could you think about including a mono legend kit?
all the alphas are 7x7 and the special characters are 8x8. part of the issue is the limited scaling options in KLE.
Sorry, I did not know you were using KLE, making my critique a bit premature. You will however anyway have to master the graphics with some tool that is actually suited for the task after the kits are set in stone. My pixel alignment / scaling questions and suggestions are mostly just to start the thinking process on how best to achieve a consistent look at that phase. Although these things should have a direct effect, even at this stage, on for example the icon mod and novelties design process, as it will look off if some keys have an apparent pixel grid of 10x10, some 16x16 and others 35x35.
Looks great!Show Image(http://i.imgur.com/Wdo6WeL.png)
Are you ok with the mod colors staying the new gray and just have the black/beige alphas?
I'd love to see this in Cherry Profile (and ISO), but that may be asking too much.ANSI do existed in cherry profile.
Level 1-1 (base kit)Show Image(http://i.imgur.com/5vmZHbG.png)
100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)Show Image(http://i.imgur.com/8UNk7kn.png)
Caps lock key is missing. Also horrible kit choices, but I guess you want the base for your own keyboards.
Caps lock is found in the base. it's the LOCK key. Also what is wrong with the kits? You didn't make any suggestions. The base kit covers a MiniVan and Roadkit and then by adding a few more keys a full size can be covered. Pretty cool if you ask me
Ah my bad, missed the Lock key.
The base set covers a minuscule share of the market so it feels like a very selfish distribution. If it was adding "a few more keys", then sure, but there are over 40 keys.
Best bet would be alphas/shared keys, 40 modifiers, other modifiers, and numpad. I can put these together tomorrow if you'd like some visual guidance :)
If he put in the normal arrangements, the price goes up for everyone, which is probably the reason that he did that. Take a look at pricing on lightcycle.
Lightcycle was DSA which had a really inflated price. Normal arrangements would suit over 99% of the community. It means most people joining this will have a load of spare keys that only suit a tiny percentage of keyboards. Shame my comment was ignored though.
Level 1-1 (base kit)Show Image(http://i.imgur.com/5vmZHbG.png)
100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)Show Image(http://i.imgur.com/8UNk7kn.png)
Caps lock key is missing. Also horrible kit choices, but I guess you want the base for your own keyboards.
Caps lock is found in the base. it's the LOCK key. Also what is wrong with the kits? You didn't make any suggestions. The base kit covers a MiniVan and Roadkit and then by adding a few more keys a full size can be covered. Pretty cool if you ask me
Ah my bad, missed the Lock key.
The base set covers a minuscule share of the market so it feels like a very selfish distribution. If it was adding "a few more keys", then sure, but there are over 40 keys.
Best bet would be alphas/shared keys, 40 modifiers, other modifiers, and numpad. I can put these together tomorrow if you'd like some visual guidance :)
If he put in the normal arrangements, the price goes up for everyone, which is probably the reason that he did that. Take a look at pricing on lightcycle.
Lightcycle was DSA which had a really inflated price. Normal arrangements would suit over 99% of the community. It means most people joining this will have a load of spare keys that only suit a tiny percentage of keyboards. Shame my comment was ignored though.
This is DSA, so not sure of what you're saying?
The results of the DSA Carbon run looked pretty inconsistent and, frankly, second-rate. I'm not sure evan wants to sign up for that. I say stick with conventional dye-sub. Besides, the dual-gray/dual-brown colorway doesn't really scream out for light legends anyway.
Level 1-1 (base kit)Show Image(http://i.imgur.com/5vmZHbG.png)
100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)Show Image(http://i.imgur.com/8UNk7kn.png)
Caps lock key is missing. Also horrible kit choices, but I guess you want the base for your own keyboards.
Caps lock is found in the base. it's the LOCK key. Also what is wrong with the kits? You didn't make any suggestions. The base kit covers a MiniVan and Roadkit and then by adding a few more keys a full size can be covered. Pretty cool if you ask me
Ah my bad, missed the Lock key.
The base set covers a minuscule share of the market so it feels like a very selfish distribution. If it was adding "a few more keys", then sure, but there are over 40 keys.
Best bet would be alphas/shared keys, 40 modifiers, other modifiers, and numpad. I can put these together tomorrow if you'd like some visual guidance :)
If he put in the normal arrangements, the price goes up for everyone, which is probably the reason that he did that. Take a look at pricing on lightcycle.
Lightcycle was DSA which had a really inflated price. Normal arrangements would suit over 99% of the community. It means most people joining this will have a load of spare keys that only suit a tiny percentage of keyboards. Shame my comment was ignored though.
This is DSA, so not sure of what you're saying?
It's XDA now.
Here are new images of everything, including some alpha color packs. all the way at the bottom you can see some examples of the color change
http://imgur.com/a/s8Xhl (http://imgur.com/a/s8Xhl)
Here are new images of everything, including some alpha color packs. all the way at the bottom you can see some examples of the color change
http://imgur.com/a/s8Xhl (http://imgur.com/a/s8Xhl)
Really liking those additional colors. Any chance for a 1.5u delete key for HHKB/split backspace in the alt kit and icon mods kit?
yes, I'll add that
Here are new images of everything, including some alpha color packs. all the way at the bottom you can see some examples of the color change
http://imgur.com/a/s8Xhl (http://imgur.com/a/s8Xhl)
Really liking those additional colors. Any chance for a 1.5u delete key for HHKB/split backspace in the alt kit and icon mods kit?
yes, I'll add that
New font looks great! Sorry, forgot to mention the alpha colored 1u \| key as well to go along with the split backspace layout; didn't see it in any of the new images.
I noticed you removed the Apple Command key. Will that come back?
Interesting. I'd like to have the Apple Command key back. I'm not against the NES key; just would rather have the Apple mods all together. I then could use the NES key somewhere else.
I completely redrew the font with everything being in the same dimension and I think it really paid off! Here are shots of the kits and then some board mockups.
Looks awesome, But I'm sure as this progresses, it'll get better and better. Just a quick question, how many of the kits would I need to cover a 75%?
This set makes be tempted to get a minivan.
this is the font :DShow Image(http://i.imgur.com/GpBzUgU.png)
this is the font :DShow Image(http://i.imgur.com/GpBzUgU.png)
Wow, this font is so great. Love what you're doing here, Evan.
Please make this one happen!
Oh man, oh man, oh man, oh man.
'Twas a little hard to tell where we stand on kits toward the end of this thread (I'm catching up after been tuned out for a while), so...
Are we still on for ortho support as well as staggered?
Any chance of an ErgoDox kit? Maybe recycle some of the equipment pack icons and use icon legends, so EDs aren't stuck with a blank kit again, but aren't forced to use the default mapping; it's a board that tends to be personalised a lot. With the ErgoDoxen looking rather "game controler-ish" it could be a good canvas to work with. The two unit tall keys would look great with some "game sprite" icons.
hey evan... would you happen to know if black keys are possible in the xda profile? i haven't seen one yet.
It is possible, but for lighter legends on dark keys reverse dyesub is required. It's still somewhat of an experimental process
...
I did find the novelties a little underwhelming though. I understand it's very hard to create "on topic* novelties, and I thought the sword and shield were a nice touch, but I can't help but feel something is missing...
...
I did find the novelties a little underwhelming though. I understand it's very hard to create "on topic* novelties, and I thought the sword and shield were a nice touch, but I can't help but feel something is missing...
It desperately needs this classic sprite added in...Show Image(http://i.imgur.com/K9hE42R.png)
Greetings OP, is this likely to proceed out of [IC]? Or, you putting this on a back burner?Hope he isn't. Seems too awesome not to happen
I've only ever seen these XDA profile sets in a beige and gray color scheme. Was this by choice or do they only make caps in those colors?
How about a mono-legend option? If not for all the multi-legend keys, then at least for the 1u keys in the alpha field. That would create a uniform-ish character size which would add to the mono-space font feel.
Interested. What about international support? ISO-DE/Nordic would be welcome.
Greetings OP, is this likely to proceed out of [IC]? Or, you putting this on a back burner?
this post is overdue! I have been doing a lot of work behind the scenes to make this set happen. First off I have some dyesub samples that the XDA guys put together for me. The positioning isn't 100% but that's partly my fault. I've got an artist working on the key layout files now so that everything should look much better on the next samples. What is good here is the quality of the printing of each character.Show Image(http://i.imgur.com/B8HSgc6.jpg)Show Image(http://i.imgur.com/rxSCKQQ.jpg)
I also have pricing for the kits and so far everything is looking great for this to be an affordable set.
I am currently finalizing my design files for each kit and then will be having a sample of each kit produced. Once I receive those and verify everything was produced correctly and everything matches my expectations, the group buy will be moving forward.I've only ever seen these XDA profile sets in a beige and gray color scheme. Was this by choice or do they only make caps in those colors?
I believe they do other colors, I picked the grays here to match the colors of the NES for more of that nostalgic feel. They also dyesub well.How about a mono-legend option? If not for all the multi-legend keys, then at least for the 1u keys in the alpha field. That would create a uniform-ish character size which would add to the mono-space font feel.
That is an interesting idea. I will think about it.Interested. What about international support? ISO-DE/Nordic would be welcome.
My past international offerings have not done well, so for this buy I'm keeping things a little simpler. Sorry :(Greetings OP, is this likely to proceed out of [IC]? Or, you putting this on a back burner?
I apologize for the lack of updates in this thread. I've been hard at work progressing this, so hopefully the update above is what you're looking for :D
this post is overdue! I have been doing a lot of work behind the scenes to make this set happen. First off I have some dyesub samples that the XDA guys put together for me. The positioning isn't 100% but that's partly my fault. I've got an artist working on the key layout files now so that everything should look much better on the next samples. What is good here is the quality of the printing of each character.Show Image(http://i.imgur.com/B8HSgc6.jpg)Show Image(http://i.imgur.com/rxSCKQQ.jpg)
I also have pricing for the kits and so far everything is looking great for this to be an affordable set.
I am currently finalizing my design files for each kit and then will be having a sample of each kit produced. Once I receive those and verify everything was produced correctly and everything matches my expectations, the group buy will be moving forward.I've only ever seen these XDA profile sets in a beige and gray color scheme. Was this by choice or do they only make caps in those colors?
I believe they do other colors, I picked the grays here to match the colors of the NES for more of that nostalgic feel. They also dyesub well.How about a mono-legend option? If not for all the multi-legend keys, then at least for the 1u keys in the alpha field. That would create a uniform-ish character size which would add to the mono-space font feel.
That is an interesting idea. I will think about it.Interested. What about international support? ISO-DE/Nordic would be welcome.
My past international offerings have not done well, so for this buy I'm keeping things a little simpler. Sorry :(Greetings OP, is this likely to proceed out of [IC]? Or, you putting this on a back burner?
I apologize for the lack of updates in this thread. I've been hard at work progressing this, so hopefully the update above is what you're looking for :D
That upside down "B" novelty! Triggered!
Interested. What about international support? ISO-DE/Nordic would be welcome.
My past international offerings have not done well, so for this buy I'm keeping things a little simpler. Sorry :(
Anyone know why this was up on eBay? https://www.reddit.com/r/MechanicalKeyboards/comments/70kerz/help_does_anybody_know_about_this_vintage_keyset/?st=J7O0S9XG&sh=e5f00177 (https://www.reddit.com/r/MechanicalKeyboards/comments/70kerz/help_does_anybody_know_about_this_vintage_keyset/?st=J7O0S9XG&sh=e5f00177)
Anyone know why this was up on eBay? https://www.reddit.com/r/MechanicalKeyboards/comments/70kerz/help_does_anybody_know_about_this_vintage_keyset/?st=J7O0S9XG&sh=e5f00177 (https://www.reddit.com/r/MechanicalKeyboards/comments/70kerz/help_does_anybody_know_about_this_vintage_keyset/?st=J7O0S9XG&sh=e5f00177)
That's messed up. Evan? Is this a prototype set?
Anyone know why this was up on eBay? https://www.reddit.com/r/MechanicalKeyboards/comments/70kerz/help_does_anybody_know_about_this_vintage_keyset/?st=J7O0S9XG&sh=e5f00177 (https://www.reddit.com/r/MechanicalKeyboards/comments/70kerz/help_does_anybody_know_about_this_vintage_keyset/?st=J7O0S9XG&sh=e5f00177)
That's messed up. Evan? Is this a prototype set?
lol it's marketing :) my art director had some fun. I've got a promo site launching soon with 8Bit details and goodness :)
I hope that box is the real deal. would really add a nice touch to the set
Interesting. I'd like to have the Apple Command key back. I'm not against the NES key; just would rather have the Apple mods all together. I then could use the NES key somewhere else.
I will think about it
Something I hope y'all will enjoy :)
https://8bit.thevankeyboards.com (https://8bit.thevankeyboards.com)
Something I hope y'all will enjoy :)
https://8bit.thevankeyboards.com (https://8bit.thevankeyboards.com)
Something I hope y'all will enjoy :)Do you plan on still fixing the sizing of pixels? For example the backspace keys pixels are much smaller than those used in the enter key (sprite pack). Otherwise looks good, sad that there is no international kit :'( What would be the MOQ for an added international kit?
https://8bit.thevankeyboards.com (https://8bit.thevankeyboards.com)
Something I hope y'all will enjoy :)
https://8bit.thevankeyboards.com (https://8bit.thevankeyboards.com)
Oh man. NICE WORK! I love it! And props to the person who did the design. Question... is it gray and white or more like this photo:
(Attachment Link)
This render looks more like the NES colors with more of a beige tone to the alphas.
Something I hope y'all will enjoy :)
https://8bit.thevankeyboards.com (https://8bit.thevankeyboards.com)
Something I hope y'all will enjoy :)
https://8bit.thevankeyboards.com (https://8bit.thevankeyboards.com)
This is really impressive. It's gonna be a great set/GB.
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D
I got Rickrolled!!!
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D
I got Rickrolled!!!
same. Was hoping that was the giveaway code :(
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D
Are you logging all the passcode attempts? I'm curious what the top tried passcodes are.
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D
Are you logging all the passcode attempts? I'm curious what the top tried passcodes are.
No I should have, maybe I'll add it tonight
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D
Are you logging all the passcode attempts? I'm curious what the top tried passcodes are.
No I should have, maybe I'll add it tonight
Has anyone gotten the cheat code? I've snooped around and found a modal with the passcode and submit button, but I don't know how to trigger it :(
Something I hope y'all will enjoy :)
https://8bit.thevankeyboards.com (https://8bit.thevankeyboards.com)
This is really impressive. It's gonna be a great set/GB.
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D
Are you logging all the passcode attempts? I'm curious what the top tried passcodes are.
No I should have, maybe I'll add it tonight
Has anyone gotten the cheat code? I've snooped around and found a modal with the passcode and submit button, but I don't know how to trigger it :(
only one person has made it through so far
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D
Are you logging all the passcode attempts? I'm curious what the top tried passcodes are.
No I should have, maybe I'll add it tonight
Has anyone gotten the cheat code? I've snooped around and found a modal with the passcode and submit button, but I don't know how to trigger it :(
only one person has made it through so far
Only one person made it through the popup?
only one person has made it through so far
Only one person made it through the popup?
Yes
only one person has made it through so far
Only one person made it through the popup?
Yes
Damn. Well it's certainly a tough task to blindly guess a word/phrase/group of random characters so kudos to the one person who pulled it off.
only one person has made it through so far
Only one person made it through the popup?
Yes
Damn. Well it's certainly a tough task to blindly guess a word/phrase/group of random characters so kudos to the one person who pulled it off.
You shouldn't need to blindly guess ;)
only one person has made it through so far
Only one person made it through the popup?
Yes
Damn. Well it's certainly a tough task to blindly guess a word/phrase/group of random characters so kudos to the one person who pulled it off.
You shouldn't need to blindly guess ;)
That's what I thought, but it feels like a Colossal task to figure this out. I'm sure I've just taken a wrong turn and am fixated on the wrong part of the puzzle.
I see a 1.25 🅐, but no 1.25 🅑. I think these would make a good pair of winkeys, if only there were a 1.25 🅑. ^-^
Still racking my brain to figure this one out. I did notice that the word "traveller" is misspelled. Unless that is part of the riddle...
Does the site work with Firefox? Does Flash have to be enabled?
Still racking my brain to figure this one out. I did notice that the word "traveller" is misspelled. Unless that is part of the riddle...
Pretty sure you can spell it with 1 or 2 L's. (US vs UK)
I assume you guys have looked at the page source already. That's not cheating, right? :p
I'm not really playing the game. It's a really cool promo site though. :thumb:
I assume you guys have looked at the page source already. That's not cheating, right? :p
I'm not really playing the game. It's a really cool promo site though. :thumb:
Yeah, he's doing everything server side, so there's no way to cheat it. I edited the css to show the second modal for when you get it right, but it had no content except an input field and a submit button.
Evan, did you see our comments about the novelty keys? Is there a reason why you didn't include a "B" button in 1.25u size?
I assume you guys have looked at the page source already. That's not cheating, right? :p
I'm not really playing the game. It's a really cool promo site though. :thumb:
Yeah, he's doing everything server side, so there's no way to cheat it. I edited the css to show the second modal for when you get it right, but it had no content except an input field and a submit button.
Evan, did you see our comments about the novelty keys? Is there a reason why you didn't include a "B" button in 1.25u size?
I originally added them as MiniVan fn key replacements. I'll add a "B" in 1.25
EDIT: also the keycode to open the modal is a hint to what goes in the text box ;)
I assume you guys have looked at the page source already. That's not cheating, right? :p
I'm not really playing the game. It's a really cool promo site though. :thumb:
Yeah, he's doing everything server side, so there's no way to cheat it. I edited the css to show the second modal for when you get it right, but it had no content except an input field and a submit button.
Evan, did you see our comments about the novelty keys? Is there a reason why you didn't include a "B" button in 1.25u size?
I originally added them as MiniVan fn key replacements. I'll add a "B" in 1.25
EDIT: also the keycode to open the modal is a hint to what goes in the text box ;)
I assume you guys have looked at the page source already. That's not cheating, right? :p
I'm not really playing the game. It's a really cool promo site though. :thumb:
Yeah, he's doing everything server side, so there's no way to cheat it. I edited the css to show the second modal for when you get it right, but it had no content except an input field and a submit button.
Evan, did you see our comments about the novelty keys? Is there a reason why you didn't include a "B" button in 1.25u size?
I originally added them as MiniVan fn key replacements. I'll add a "B" in 1.25
EDIT: also the keycode to open the modal is a hint to what goes in the text box ;)
So far all I've been is Rick Rolled. Well played sir, well played.
So far all I've been is Rick Rolled. Well played sir, well played.
haha nice.
So far all I've been is Rick Rolled. Well played sir, well played.
haha nice.
I think that the lack of context is making the challenge easy to overthink. Finding a set of keys is one thing, but taking those keys and using them as a "hint" to another code is a monstrous task. I'm wondering if having in-depth knowledge about the keypresses is actually a disadvantage here because it's easy to drift off course and related it to things that may not have been considered when setting up this challenge.
So far all I've been is Rick Rolled. Well played sir, well played.
haha nice.
I think that the lack of context is making the challenge easy to overthink. Finding a set of keys is one thing, but taking those keys and using them as a "hint" to another code is a monstrous task. I'm wondering if having in-depth knowledge about the keypresses is actually a disadvantage here because it's easy to drift off course and related it to things that may not have been considered when setting up this challenge.
IDK man, I think I'm just typing "boobs" in wrong. Is it case sensitive?
So far all I've been is Rick Rolled. Well played sir, well played.
haha nice.
I think that the lack of context is making the challenge easy to overthink. Finding a set of keys is one thing, but taking those keys and using them as a "hint" to another code is a monstrous task. I'm wondering if having in-depth knowledge about the keypresses is actually a disadvantage here because it's easy to drift off course and related it to things that may not have been considered when setting up this challenge.
IDK man, I think I'm just typing "boobs" in wrong. Is it case sensitive?
Did you try the lesser used spelling of "bewbs"?
So far all I've been is Rick Rolled. Well played sir, well played.
haha nice.
I think that the lack of context is making the challenge easy to overthink. Finding a set of keys is one thing, but taking those keys and using them as a "hint" to another code is a monstrous task. I'm wondering if having in-depth knowledge about the keypresses is actually a disadvantage here because it's easy to drift off course and related it to things that may not have been considered when setting up this challenge.
So far all I've been is Rick Rolled. Well played sir, well played.
haha nice.
I think that the lack of context is making the challenge easy to overthink. Finding a set of keys is one thing, but taking those keys and using them as a "hint" to another code is a monstrous task. I'm wondering if having in-depth knowledge about the keypresses is actually a disadvantage here because it's easy to drift off course and related it to things that may not have been considered when setting up this challenge.
I wanted the challenge to be difficult as the last one was solved in 15 minutes, I do think that having some knowledge about the code is throwing some people in the wrong direction but that's half the fun
So far all I've been is Rick Rolled. Well played sir, well played.
haha nice.
I think that the lack of context is making the challenge easy to overthink. Finding a set of keys is one thing, but taking those keys and using them as a "hint" to another code is a monstrous task. I'm wondering if having in-depth knowledge about the keypresses is actually a disadvantage here because it's easy to drift off course and related it to things that may not have been considered when setting up this challenge.
I wanted the challenge to be difficult as the last one was solved in 15 minutes, I do think that having some knowledge about the code is throwing some people in the wrong direction but that's half the fun
You're a monster. I can't imagine how many people are banging their heads over this.
Sorry. Can I ask about something to clear up? Are there TWO parts to this challenge? Like once you get past the first part, you have to use the first part to enter something for the next part? Please noooo LOL
Question unrelated to the riddle - any word on when the set'll be made available? I'm assuming it hasn't launched yet but with all this password talk I might just be too stupid to figure out how to access the buy page haha
It's launching in October towards the end of the month. Press "v" on the web page and it will give more details along with an email list sign up at the bottom
So far all I've been is Rick Rolled. Well played sir, well played.
haha nice.
I think that the lack of context is making the challenge easy to overthink. Finding a set of keys is one thing, but taking those keys and using them as a "hint" to another code is a monstrous task. I'm wondering if having in-depth knowledge about the keypresses is actually a disadvantage here because it's easy to drift off course and related it to things that may not have been considered when setting up this challenge.
I wanted the challenge to be difficult as the last one was solved in 15 minutes, I do think that having some knowledge about the code is throwing some people in the wrong direction but that's half the fun
You're a monster. I can't imagine how many people are banging their heads over this.
6 people have solved it
When will the GB start? I'm excited for this keyset!
When will the GB start? I'm excited for this keyset!
10-31-17!!
Good to hear. I guess I'll get Canvas and will check if XDA is my thing.
BTW what's with that riddle?
When will the GB start? I'm excited for this keyset!
10-31-17!!
Good to hear. I guess I'll get Canvas and will check if XDA is my thing.
BTW what's with that riddle?
When will the GB start? I'm excited for this keyset!
10-31-17!!
Good to hear. I guess I'll get Canvas and will check if XDA is my thing.
BTW what's with that riddle?
The one that gets you rickrolled.
which riddle are you referencing?
I'm out of cultural context of consoles, but interested what's the deal here nonetheless.
Will it be revealed after GB start?
When will the GB start? I'm excited for this keyset!
10-31-17!!
Yeah, and adding layout with keycaps sizes would be a plus too.
I noticed the 8-bit sets are available for pre-order today. It's not super easy to figure out what kits you need (or what is in them) on the order page.
Might I suggest one or all of the following:
putting the images in the same order as the descriptions below them (and dropdown selector)
making an option to enlarge the images of the product
putting a label on each kit image to clarify what we are seeing (I think this would be the easiest and most effective.)
Looks like I'm going to have to spend a lot to get these sweet caps, but I'm down with that.
I dont get it, this thing is so ugly. Why are the letters so large? This a old people thing?
Do i need extreme myopia to appreciate this?
I dont get it, this thing is so ugly. Why are the letters so large? This a old people thing?
Do i need extreme myopia to appreciate this?
Lol you created an account just to comment on this, I’m flattered
I dont get it, this thing is so ugly. Why are the letters so large? This a old people thing?
Do i need extreme myopia to appreciate this?
Lol you created an account just to comment on this, I’m flattered
Hmm, no. But question is sincere, why the monster font? did people actually ask for this? or was it your design decision cause your suffer from clouding of the cornea?
Hmm, no. But question is sincere, why the monster font? did people actually ask for this? or was it your design decision cause you suffer from clouding of the cornea?
Hmm, no. But question is sincere, why the monster font? did people actually ask for this? or was it your design decision cause you suffer from clouding of the cornea?
I mean judging by your demeanor and how ridiculous your "argument" is one could easily assume you weren't around back when 8 bit games were a thing.Show Image(https://i.imgur.com/YC5f870.jpg)
I wonder where the inspiration comes from and why Evan made the decision to go with this kind of font. As said above, you may not like it - not even necessarily because you're young, it's definitely not for everyone, however if you cannot understand why it is this way and that others do like it then I hate to be the bearer of bad news but... you real dense. You're probably just trolling though, generally people within this hobby aren't dumb.
Just cause its based off some geezer game does not excuse the terrible proportions, just unforgivable from a design perspective. I poop **** more uniform than this. To each his own i guess. You coffin dodgers enjoy and stop living in the past....its kinda pathetic.
Hmm, no. But question is sincere, why the monster font? did people actually ask for this? or was it your design decision cause you suffer from clouding of the cornea?
I mean judging by your demeanor and how ridiculous your "argument" is one could easily assume you weren't around back when 8 bit games were a thing.Show Image(https://i.imgur.com/YC5f870.jpg)
I wonder where the inspiration comes from and why Evan made the decision to go with this kind of font. As said above, you may not like it - not even necessarily because you're young, it's definitely not for everyone, however if you cannot understand why it is this way and that others do like it then I hate to be the bearer of bad news but... you real dense. You're probably just trolling though, generally people within this hobby aren't dumb.
Just cause its based off some geezer game does not excuse the terrible proportions, just unforgivable from a design perspective. I poop **** more uniform than this. To each his own i guess. You coffin dodgers enjoy and stop living in the past....its kinda pathetic.
Hmm, no. But question is sincere, why the monster font? did people actually ask for this? or was it your design decision cause you suffer from clouding of the cornea?
I mean judging by your demeanor and how ridiculous your "argument" is one could easily assume you weren't around back when 8 bit games were a thing.Show Image(https://i.imgur.com/YC5f870.jpg)
I wonder where the inspiration comes from and why Evan made the decision to go with this kind of font. As said above, you may not like it - not even necessarily because you're young, it's definitely not for everyone, however if you cannot understand why it is this way and that others do like it then I hate to be the bearer of bad news but... you real dense. You're probably just trolling though, generally people within this hobby aren't dumb.
Just cause its based off some geezer game does not excuse the terrible proportions, just unforgivable from a design perspective. I poop **** more uniform than this. To each his own i guess. You coffin dodgers enjoy and stop living in the past....its kinda pathetic.
It would be easier to take you seriously if you didn't hide behind an alt account, but you do you man.