geekhack

geekhack Marketplace => Interest Checks => Topic started by: evangs on Sun, 23 April 2017, 13:41:21

Title: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sun, 23 April 2017, 13:41:21
(http://i.imgur.com/N22CyRz.png)

Hello Geekhackers!  I have been working on a few projects recently when I sort of stumbled upon this idea and upon further exploration fleshed it out to what I currently have. Please let me know what you think!

Interest Form
https://goo.gl/forms/gtSj3YYHxikSSuCv2 (https://goo.gl/forms/gtSj3YYHxikSSuCv2)

Kits (Updated 7-27-2017)

World 1-1 (base kit)
(http://i.imgur.com/ydAgt0I.png)

100% Completion (104 Kit, pair with base kit to complete 60, TKL, and full size)
(http://i.imgur.com/iVKGjgq.png)

Inventory Upgrade (Compatibility kit, winkeyless, planck, banana split)
(http://i.imgur.com/8iFpDMl.png)

Equipment Pack (Novelty Kit)
(http://i.imgur.com/QGPECOf.png)

Sprite Pack (Icon mods etc)
(http://i.imgur.com/9yqAkje.png)


Renders coming soon. The KLE does not show updated kerning and some other fixes that my artist has implemented. Those changes should be visible in the renders.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: Arhipio on Sun, 23 April 2017, 13:46:26
 :thumb:
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: Vigrith on Sun, 23 April 2017, 14:22:27
**** yea, Evan. I'm in.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: a_ak57 on Sun, 23 April 2017, 14:28:34
Personally I think it'd be cooler if it was white-on-black so it actually felt like some 8-bit game's text.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: Vigrith on Sun, 23 April 2017, 14:32:37
Personally I think it'd be cooler if it was white-on-black so it actually felt like some 8-bit game's text.

White on black doesn't work with dyesub though, I quite like the way it looks in beige personally.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sun, 23 April 2017, 14:47:04
Personally I think it'd be cooler if it was white-on-black so it actually felt like some 8-bit game's text.

Unfortunately dyesub is limited to dark on light, doubleshot would be insanely expensive and pad printing wears off too easily
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: digi on Sun, 23 April 2017, 14:53:43
Very cool!
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: a_ak57 on Sun, 23 April 2017, 19:23:27
Personally I think it'd be cooler if it was white-on-black so it actually felt like some 8-bit game's text.

Unfortunately dyesub is limited to dark on light, doubleshot would be insanely expensive and pad printing wears off too easily

Well, there's that one Chinese company who has actually done reverse dyesub and it looked alright for their knockoff of Carbon, but I'm guessing you want to stick with SP?
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: Eszett on Sun, 23 April 2017, 19:41:00
Hi evangs, Here are some remarks. I only point on some flaws, because I principally like your concepts, and would like to see it carried out.[attach=1]
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: Vigrith on Sun, 23 April 2017, 19:51:30
Can't help but wonder - would you ever consider running this through MC's XDA rather than SP, Evan?

I love uniform, I've used and enjoyed DSA (aesthetic-wise especially, but also in terms of typing experience) for ages, I've just gotten XDA's Milestone a week or so ago and I can't help but wish I had most my DSA sets in XDA instead. The dye-sub job is as good or better, the feeling of the PBT is similar and the extra surface area is actually very pleasant to type on. There are no flaws or QC issues, I'm confident once Keyclack's Milestone kits start arriving at people's doors a lot more people will be into XDA, it really is very good and I'm sure anyone who enjoys DSA will be very happy with it.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sun, 23 April 2017, 19:54:48
Hi evangs, Here are some remarks. I only point on some flaws, because I principally like your concepts, and would like to see it carried out. (Attachment Link)

I've already fixed the G, the legends with not enough margin is a Kle limitation and will be corrected in renders. I'll take a look at the z and x.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sun, 23 April 2017, 19:55:44
Can't help but wonder - would you ever consider running this through MC's XDA rather than SP, Evan?

I love uniform, I've used and enjoyed DSA (aesthetic-wise especially, but also in terms of typing experience) for ages, I've just gotten XDA's Milestone a week or ago ago and I can't help but wish I had most my DSA sets in XDA instead. The dye-sub job is as good or better, the feeling of the PBT is similar and the extra surface area is actually very pleasant to type on. There are no flaws or QC issues, I'm confident once Keyclack's Milestone kits start arriving at people's doors a lot more people will be into XDA, it really is very good and I'm sure anyone who enjoys DSA will be very happy with it.

I would definitely consider it. Do you know where I can find contact info for them?
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: Vigrith on Sun, 23 April 2017, 20:17:08
I would definitely consider it. Do you know where I can find contact info for them?

I don't know their contact information personally and I can't seem to come up with anything via Google but I've asked Mito since he's having them make Canvas, I'm sure he'll hit me back once he sees my messages - if you see Yanbo anywhere (Slack or anything) before Mito gets back to me I'm sure he'd be able to help too.

Glad to hear you'd be willing to consider it though! I think they'd be interested, I'm not sure how their schedule's looking but Canvas is meant to be shipping in June, far as I know they have no other projects at hand so you should be able to get yours in quite handily.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: xondat on Sun, 23 April 2017, 20:21:01
Level 1-1 (base kit)
Show Image
(http://i.imgur.com/5vmZHbG.png)


100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)
Show Image
(http://i.imgur.com/8UNk7kn.png)


Caps lock key is missing. Also horrible kit choices, but I guess you want the base for your own keyboards.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sun, 23 April 2017, 20:46:43
Level 1-1 (base kit)
Show Image
(http://i.imgur.com/5vmZHbG.png)


100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)
Show Image
(http://i.imgur.com/8UNk7kn.png)


Caps lock key is missing. Also horrible kit choices, but I guess you want the base for your own keyboards.

Caps lock is found in the base. it's the LOCK key. Also what is wrong with the kits? You didn't make any suggestions. The base kit covers a MiniVan and Roadkit and then by adding a few more keys a full size can be covered. Pretty cool if you ask me
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sun, 23 April 2017, 20:48:17
Hi evangs, Here are some remarks. I only point on some flaws, because I principally like your concepts, and would like to see it carried out. (Attachment Link)

I've cleaned up some of the legends. let me know what you think.

(http://i.imgur.com/vACbFqf.png)

(http://i.imgur.com/Ku0holH.png)
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: xondat on Sun, 23 April 2017, 21:07:03
Level 1-1 (base kit)
Show Image
(http://i.imgur.com/5vmZHbG.png)


100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)
Show Image
(http://i.imgur.com/8UNk7kn.png)


Caps lock key is missing. Also horrible kit choices, but I guess you want the base for your own keyboards.

Caps lock is found in the base. it's the LOCK key. Also what is wrong with the kits? You didn't make any suggestions. The base kit covers a MiniVan and Roadkit and then by adding a few more keys a full size can be covered. Pretty cool if you ask me

Ah my bad, missed the Lock key.

The base set covers a minuscule share of the market so it feels like a very selfish distribution. If it was adding "a few more keys", then sure, but there are over 40 keys.

Best bet would be alphas/shared keys, 40 modifiers, other modifiers, and numpad. I can put these together tomorrow if you'd like some visual guidance :)
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: olah101 on Sun, 23 April 2017, 21:11:37
I like it!
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: simonyunhe on Sun, 23 April 2017, 21:23:10
(https://uploads.tapatalk-cdn.com/20170424/0eaefb0f29e93b5d492adc411d5372eb.jpg)
(https://uploads.tapatalk-cdn.com/20170424/71f24a6cb1d570ee8535be69ee0a2986.jpg)
XDA Milestone received 2 weeks before, I will try to contact the Chinese Vendor to see if anything happens.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sun, 23 April 2017, 21:38:22
Show Image
(https://uploads.tapatalk-cdn.com/20170424/0eaefb0f29e93b5d492adc411d5372eb.jpg)

Show Image
(https://uploads.tapatalk-cdn.com/20170424/71f24a6cb1d570ee8535be69ee0a2986.jpg)

XDA Milestone received 2 weeks before, I will try to contact the Chinese Vendor to see if anything happens.

Awesome, thanks!
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: simonyunhe on Sun, 23 April 2017, 22:43:08
Show Image
(https://uploads.tapatalk-cdn.com/20170424/0eaefb0f29e93b5d492adc411d5372eb.jpg)

Show Image
(https://uploads.tapatalk-cdn.com/20170424/71f24a6cb1d570ee8535be69ee0a2986.jpg)

XDA Milestone received 2 weeks before, I will try to contact the Chinese Vendor to see if anything happens.

Awesome, thanks!
Send you the PM.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: ricyuyc on Mon, 24 April 2017, 02:49:36

Nice theme. Would you consider to add:
1. 1u @' and |\ symbol
2. 1.25u "Shift" and 1.75u "Enter"
3. One additional 1.25u "Fn"?
4. Deep dish homing U and H, non-homing F and J.

 (http://i.imgur.com/4CIkKdFh.png)
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: pomk on Mon, 24 April 2017, 03:04:16
I love the idea, but the letters look a bit off. I'd use a proven 8x6 or 8x8 font for alphas (msDOS one is pretty readable) and a 5x5 for the smaller legends and text modifiers. ID also made some nice 'gamer' fonts in its day. Right now the legends you have are 3 to 7 wide and to me that looks distracting. Using an existing font that people recognize, as each of them in the day had some strange design choices, could also boost the nostalgia factor up.

If you are not decided on making the glyphs on your own from scratch, I can help you find some nice ones.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: Sissy on Mon, 24 April 2017, 05:48:22
Color isnt what I would normally go for since I like bright colorful things, but the concept is fantastic and unique enough so I really like this set
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: atomicus on Mon, 24 April 2017, 07:08:28
I'd love to see this in Cherry Profile (and ISO), but that may be asking too much.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: Data on Mon, 24 April 2017, 07:23:22
This is cute.  I don't do beige but this would be a definite buy in just about any other colorway.

Your G key looks like a 6 in some of the renders.  Intentional?
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: ricyuyc on Mon, 24 April 2017, 07:30:56
I'd love to see this in Cherry Profile (and ISO), but that may be asking too much.
ANSI do existed in cherry profile.


I got them from tb.
(http://i.imgur.com/9pBof18.jpg)
(http://i.imgur.com/6vzQLpj.jpg)
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Mon, 24 April 2017, 08:51:56

Nice theme. Would you consider to add:
1. 1u @' and |\ symbol
2. 1.25u "Shift" and 1.75u "Enter"
3. One additional 1.25u "Fn"?
4. Deep dish homing U and H, non-homing F and J.

 
Show Image
(http://i.imgur.com/4CIkKdFh.png)


That shouldn't be a problem.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Mon, 24 April 2017, 08:53:39
I love the idea, but the letters look a bit off. I'd use a proven 8x6 or 8x8 font for alphas (msDOS one is pretty readable) and a 5x5 for the smaller legends and text modifiers. ID also made some nice 'gamer' fonts in its day. Right now the legends you have are 3 to 7 wide and to me that looks distracting. Using an existing font that people recognize, as each of them in the day had some strange design choices, could also boost the nostalgia factor up.

If you are not decided on making the glyphs on your own from scratch, I can help you find some nice ones.

Send some my way and I can take a look.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Mon, 24 April 2017, 08:55:00
A couple updates.  I've been in contact with the XDA guys and this set will be XDA.  Second update, I modified the color scheme last night, I'm finishing updating everything but I think you're really going to like it.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: Vigrith on Mon, 24 April 2017, 09:30:02
A couple updates.  I've been in contact with the XDA guys and this set will be XDA.  Second update, I modified the color scheme last night, I'm finishing updating everything but I think you're really going to like it.

Fantastic news, I'm very happy you already talked it over with the people at XDA, makes it the project that much more exciting to me. Looking forward to seeing the changes to the colour scheme, I'm a fan as is but if there's room for improvement then I'm all for it!
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Mon, 24 April 2017, 11:44:44
New color scheme, let me know what you think! Also changed the font

(http://i.imgur.com/DRfnxxD.png)

(http://i.imgur.com/D4idJpg.png)

(http://i.imgur.com/NdwvaIZ.png)

(http://i.imgur.com/WIiMDfr.png)

(http://i.imgur.com/LC5NeAw.png)

(http://i.imgur.com/2VYBgws.png)

(http://i.imgur.com/T1MCWNS.png)

(http://i.imgur.com/kU1CiS4.png)

EDIT: just realized I forgot to update the spacebar on the last two images. it would be white like the alphas
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: zslane on Mon, 24 April 2017, 12:03:59
Ah, now you lost me. The color scheme was great the way it was. Oh well, cest la vie.  :rolleyes:
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: Arhipio on Mon, 24 April 2017, 13:07:08
Loving the nes theme, awesome stuff  :thumb:
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Mon, 24 April 2017, 13:34:34
Interest Form
https://goo.gl/forms/gtSj3YYHxikSSuCv2 (https://goo.gl/forms/gtSj3YYHxikSSuCv2)
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Mon, 24 April 2017, 22:14:33
Worked up an Icon mod pack

(http://i.imgur.com/YVGyfn5.png)

(http://i.imgur.com/MqFCaTC.png)
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: Vigrith on Mon, 24 April 2017, 22:25:51
Thank you for that, I love icon mods personally.

Regarding colours, I've already voted in the IC form you whipped up but I figured I'd say my piece either way - I think the NES look you came up with is very clever and I do like the way it looks and will be in regardless but personally I feel the theme of the set is more appropriate with the classic beige. Although, there have been tons of beige sets as of late already in all sorts of profiles and offering both alternatives sure is doable if you wanna go that route, I mean look at Milestone, XDA offered like 10 different alphas in 3 or 4 different colours each, this should be piece of cake.

That might be the best way to go about it but I'm behind this either way.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Mon, 24 April 2017, 22:30:43
Thank you for that, I love icon mods personally.

Regarding colours, I've already voted in the IC form you whipped up but I figured I'd say my piece either way - I think the NES look you came up with is very clever and I do like the way it looks and will be in regardless but personally I feel the theme of the set is more appropriate with the classic beige. Although, there have been tons of beige sets as of late already in all sorts of profiles and offering both alternatives sure is doable if you wanna go that route, I mean look at Milestone, XDA offered like 10 different alphas in 3 or 4 different colours each, this should be piece of cake.

That might be the best way to go about it but I'm behind this either way.

Thanks for the feedback, I will think hard about offering both colors. Maybe I can do just the alphas since both had gray mods.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: Elrick on Tue, 25 April 2017, 00:23:07
New color scheme, let me know what you think! Also changed the font



Show Image
(http://i.imgur.com/D4idJpg.png)



Show Image
(http://i.imgur.com/T1MCWNS.png)


Show Image
(http://i.imgur.com/kU1CiS4.png)


EDIT: just realized I forgot to update the spacebar on the last two images. it would be white like the alphas

I don't mind your colour way here BUT please keep with using PIXELated legends they're so brilliant in this day and age.

ALSO why not use other colours like Green, Blue or Brown for the main legends as well?  Offer some variety in colours, like some other PBT Group Buys here.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pomk on Tue, 25 April 2017, 01:41:08
The new font in certainly better and looks a lot more consistent. My only qualm with it is that it does not look like an 80's font at all. I might be wrong though, but it certainly does not remind me of anything.
If your are going for NES memorabilia, why not double down with some famicom font? The one used in megaman has most of the special characters (and international legends) as well and is instantly recognizable:
(http://fast1.onesite.com/capcom-unity.com/user/sanjiv85/misc/7e25f3ecb39a2a1730c85cb29cbde2b1.png?v=43639)
The font even comes with matching Japanese legends if you are into that sort of thing.

Another thing that currently is a bit strange to me is that the pixel pitch is not the same for all of the keys and the pixels don't seem to line up perfectly between the rows. Why not treat the entire keyboard as a single 'pixel art canvas'? Just set the pixel array width for 1U to be divisible by four and you are golden (20x20 or 16x16 would work well with 8x8 fonts, scale glyphs by 2x for keys that have only one glyph and by 1x for keys with more than one).

If you'd like to see a sample of what I'm talking about, I might have time to do a couple of keys later today.

edit:
Another classic font would be the IBM BIOS:
http://int10h.org/oldschool-pc-fonts/fontlist/#ibm_pc_bios
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: mnmlisme on Tue, 25 April 2017, 03:46:19
8bit! definitely interested!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: midnight2903 on Tue, 25 April 2017, 04:54:45
Minivan with these keycaps together please!
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 25 April 2017, 08:49:38
New color scheme, let me know what you think! Also changed the font



Show Image
(http://i.imgur.com/D4idJpg.png)



Show Image
(http://i.imgur.com/T1MCWNS.png)


Show Image
(http://i.imgur.com/kU1CiS4.png)


EDIT: just realized I forgot to update the spacebar on the last two images. it would be white like the alphas

I don't mind your colour way here BUT please keep with using PIXELated legends they're so brilliant in this day and age.

ALSO why not use other colours like Green, Blue or Brown for the main legends as well?  Offer some variety in colours, like some other PBT Group Buys here.

the text legends aren't going anywhere. I'm looking at some other color options for the alphas.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 25 April 2017, 08:50:28
The new font in certainly better and looks a lot more consistent. My only qualm with it is that it does not look like an 80's font at all. I might be wrong though, but it certainly does not remind me of anything.
If your are going for NES memorabilia, why not double down with some famicom font? The one used in megaman has most of the special characters (and international legends) as well and is instantly recognizable:
Show Image
(http://fast1.onesite.com/capcom-unity.com/user/sanjiv85/misc/7e25f3ecb39a2a1730c85cb29cbde2b1.png?v=43639)

The font even comes with matching Japanese legends if you are into that sort of thing.

Another thing that currently is a bit strange to me is that the pixel pitch is not the same for all of the keys and the pixels don't seem to line up perfectly between the rows. Why not treat the entire keyboard as a single 'pixel art canvas'? Just set the pixel array width for 1U to be divisible by four and you are golden (20x20 or 16x16 would work well with 8x8 fonts, scale glyphs by 2x for keys that have only one glyph and by 1x for keys with more than one).

If you'd like to see a sample of what I'm talking about, I might have time to do a couple of keys later today.

edit:
Another classic font would be the IBM BIOS:
http://int10h.org/oldschool-pc-fonts/fontlist/#ibm_pc_bios

This is actually very similar to what I already have with a little more thickness which is exactly what I wanted. I'll be back tonight with an update.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: chuckdee on Tue, 25 April 2017, 09:21:09
Level 1-1 (base kit)
Show Image
(http://i.imgur.com/5vmZHbG.png)


100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)
Show Image
(http://i.imgur.com/8UNk7kn.png)


Caps lock key is missing. Also horrible kit choices, but I guess you want the base for your own keyboards.

Caps lock is found in the base. it's the LOCK key. Also what is wrong with the kits? You didn't make any suggestions. The base kit covers a MiniVan and Roadkit and then by adding a few more keys a full size can be covered. Pretty cool if you ask me

Ah my bad, missed the Lock key.

The base set covers a minuscule share of the market so it feels like a very selfish distribution. If it was adding "a few more keys", then sure, but there are over 40 keys.

Best bet would be alphas/shared keys, 40 modifiers, other modifiers, and numpad. I can put these together tomorrow if you'd like some visual guidance :)

If he put in the normal arrangements, the price goes up for everyone, which is probably the reason that he did that.  Take a look at pricing on lightcycle.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Tue, 25 April 2017, 09:21:41
I think I'm in for this one.  I did prefer the black legends.  I really like the novelties!  :thumb:
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 25 April 2017, 09:52:50
this is the font :D

(http://i.imgur.com/GpBzUgU.png)
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: xondat on Tue, 25 April 2017, 10:02:54
Level 1-1 (base kit)
Show Image
(http://i.imgur.com/5vmZHbG.png)


100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)
Show Image
(http://i.imgur.com/8UNk7kn.png)


Caps lock key is missing. Also horrible kit choices, but I guess you want the base for your own keyboards.

Caps lock is found in the base. it's the LOCK key. Also what is wrong with the kits? You didn't make any suggestions. The base kit covers a MiniVan and Roadkit and then by adding a few more keys a full size can be covered. Pretty cool if you ask me

Ah my bad, missed the Lock key.

The base set covers a minuscule share of the market so it feels like a very selfish distribution. If it was adding "a few more keys", then sure, but there are over 40 keys.

Best bet would be alphas/shared keys, 40 modifiers, other modifiers, and numpad. I can put these together tomorrow if you'd like some visual guidance :)

If he put in the normal arrangements, the price goes up for everyone, which is probably the reason that he did that.  Take a look at pricing on lightcycle.

Lightcycle was DSA which had a really inflated price. Normal arrangements would suit over 99% of the community. It means most people joining this will have a load of spare keys that only suit a tiny percentage of keyboards. Shame my comment was ignored though.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: a_ak57 on Tue, 25 April 2017, 10:29:03
this is the font :D

Show Image
(http://i.imgur.com/GpBzUgU.png)


IMO this looks way better than the original design (both color scheme and font).
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Rob27shred on Tue, 25 April 2017, 10:44:21
I really like the idea of this set, the 8 bit legends work way better than I would've expected. Although it definitely needs more color to really capture the look of 8/16 bit gaming IMHO. More so in the legends than the caps themselves, I think the beige alphas & grey mods are reminiscent of the NES or SNES colors & fit the scheme well. Maybe change the colors of the mod key's legends to RBGY like the JP SNES controller buttons,
[attach=1]
I would also like to see some options for different colored alphas. Black will work great for the regular base set but I could see sets of different color alphas being pretty popular with this set if offered. If there was some options like that for the legends colors I would definitely be in for a set! :thumb:
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 25 April 2017, 11:38:08
Here are new images of everything, including some alpha color packs. all the way at the bottom you can see some examples of the color change

http://imgur.com/a/s8Xhl (http://imgur.com/a/s8Xhl)
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: r4wromg on Tue, 25 April 2017, 11:58:37
Here are new images of everything, including some alpha color packs. all the way at the bottom you can see some examples of the color change

http://imgur.com/a/s8Xhl (http://imgur.com/a/s8Xhl)

Really liking those additional colors. Any chance for a 1.5u delete key for HHKB/split backspace in the alt kit and icon mods kit?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 25 April 2017, 12:07:55
Here are new images of everything, including some alpha color packs. all the way at the bottom you can see some examples of the color change

http://imgur.com/a/s8Xhl (http://imgur.com/a/s8Xhl)

Really liking those additional colors. Any chance for a 1.5u delete key for HHKB/split backspace in the alt kit and icon mods kit?

yes, I'll add that
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pomk on Tue, 25 April 2017, 12:20:52
this is the font :D

Show Image
(http://i.imgur.com/GpBzUgU.png)

Now this looks nice!   :thumb:it does not divide opinions too much. Number zero seems to be still the old one.

Have you thought about the consistent pixel size? now the two glyph keys have about 3/5 of the size of alphas, when 1/2 would give the whole set a more coherent look. Below is a picture which better illustrates what I'm after:
20x20 px per key
[attach=1]

24x24 px per key
[attach=2]


edit: I may have messed up the positioning slightly here, but scaling was the main point of this anyway.
edit2: fixed. The colored boxes are frames just to better show the bounding boxes _around_ the glyphs.
edit3: and if this is not something you would consider, then could you think about including a mono legend kit?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: JDragon on Tue, 25 April 2017, 12:21:17
Any chance of getting "Select" or "Start" keys? Then the full NES controller will be represented. Looks good either way! :thumb:

Would also be neat to get the A/B keys with red legends to match the NES controller buttons.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: zslane on Tue, 25 April 2017, 12:25:43
Well, with all these <color>-on-white alpha options being added, I really hope the black-on-tan option, as in the original concept, comes back. If this is just becoming an "NES" set then I can safely ignore this thread, but if it becomes all about the 8-bit legend font with different color options (the original one in particular), then I have a reason to continue paying attention.

As for the font, just be sure not to antialias the glyph graphics that you send to (whomever makes XDA). Make sure they are aliased so the individual pixels are easily discernable. I say this only because when making sample graphics there is a tendency to just unthinkingly allow the software to antialias the entire image, which is fine for everything except the legends in this set.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: traktor on Tue, 25 April 2017, 12:55:59
Prefer the original black on beige color scheme. But will probably buy regardless. Looks great!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 25 April 2017, 13:10:14
Well, with all these <color>-on-white alpha options being added, I really hope the black-on-tan option, as in the original concept, comes back. If this is just becoming an "NES" set then I can safely ignore this thread, but if it becomes all about the 8-bit legend font with different color options (the original one in particular), then I have a reason to continue paying attention.

As for the font, just be sure not to antialias the glyph graphics that you send to (whomever makes XDA). Make sure they are aliased so the individual pixels are easily discernable. I say this only because when making sample graphics there is a tendency to just unthinkingly allow the software to antialias the entire image, which is fine for everything except the legends in this set.

That's doable, the only reason I didn't do it in the latest renders was that the spacebars all need to be included as well. Are you ok with the mod colors staying the new gray and just have the black/beige alphas?

EDIT: there should not be an issue with aliasing, I saved everything as SVGs and they should be able to scale up as much as we need.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 25 April 2017, 13:11:18
this is the font :D

Show Image
(http://i.imgur.com/GpBzUgU.png)

Now this looks nice!   :thumb:it does not divide opinions too much. Number zero seems to be still the old one.

Have you thought about the consistent pixel size? now the two glyph keys have about 3/5 of the size of alphas, when 1/2 would give the whole set a more coherent look. Below is a picture which better illustrates what I'm after:
20x20 px per key
(Attachment Link)

24x24 px per key
(Attachment Link)


edit: I may have messed up the positioning slightly here, but scaling was the main point of this anyway.
edit2: fixed. The colored boxes are frames just to better show the bounding boxes _around_ the glyphs.
edit3: and if this is not something you would consider, then could you think about including a mono legend kit?

all the alphas are 7x7 and the special characters are 8x8. part of the issue is the limited scaling options in KLE.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pomk on Tue, 25 April 2017, 13:46:13
this is the font :D

Show Image
(http://i.imgur.com/GpBzUgU.png)

Now this looks nice!   :thumb:it does not divide opinions too much. Number zero seems to be still the old one.

Have you thought about the consistent pixel size? now the two glyph keys have about 3/5 of the size of alphas, when 1/2 would give the whole set a more coherent look. Below is a picture which better illustrates what I'm after:
20x20 px per key
(Attachment Link)

24x24 px per key
(Attachment Link)


edit: I may have messed up the positioning slightly here, but scaling was the main point of this anyway.
edit2: fixed. The colored boxes are frames just to better show the bounding boxes _around_ the glyphs.
edit3: and if this is not something you would consider, then could you think about including a mono legend kit?

all the alphas are 7x7 and the special characters are 8x8. part of the issue is the limited scaling options in KLE.
All of the glyphs are 8x8 thanks to limitations on NES. Whether that 8x8 contains some kerning space on the right or at the top is glyph dependent of course (btw some of the alphas are 8 tall, like Å). I guess you could move the alphas to the right and up by 1 px after scaling to 16x16, as in my example.

Sorry, I did not know you were using KLE, making my critique a bit premature. You will however anyway have to master the graphics with some tool that is actually suited for the task after the kits are set in stone. My pixel alignment / scaling questions and suggestions are mostly just to start the thinking process on how best to achieve a consistent look at that phase. Although these things should have a direct effect, even at this stage, on for example the icon mod and novelties design process, as it will look off if some keys have an apparent pixel grid of 10x10, some 16x16 and others 35x35.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Oxid1ze on Tue, 25 April 2017, 13:49:47
I'm a big fan of this set. Submitted the IC form, but I'll echo my preferences here:

- I love the kit breakout (having the MiniVan/Roadkit as the base set, and an add-on set for bigger keyboards)
- I prefer the original beige concept
- I prefer the newer (newest) font
- Icon pack is great
- Love the choice to go with XDA

Thanks Evan, keep up the MiniVan/Roadkit specific sets! This will be my third one!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 25 April 2017, 13:51:50
I'm a big fan of this set. Submitted the IC form, but I'll echo my preferences here:

- I love the kit breakout (having the MiniVan/Roadkit as the base set, and an add-on set for bigger keyboards)
- I prefer the original beige concept
- I prefer the newer (newest) font
- Icon pack is great
- Love the choice to go with XDA

Thanks Evan, keep up the MiniVan/Roadkit specific sets! This will be my third one!

I'm working on an alpha kit to give the original color scheme! thanks for your feedback.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 25 April 2017, 13:53:25
this is the font :D

Show Image
(http://i.imgur.com/GpBzUgU.png)

Now this looks nice!   :thumb:it does not divide opinions too much. Number zero seems to be still the old one.

Have you thought about the consistent pixel size? now the two glyph keys have about 3/5 of the size of alphas, when 1/2 would give the whole set a more coherent look. Below is a picture which better illustrates what I'm after:
20x20 px per key
(Attachment Link)

24x24 px per key
(Attachment Link)


edit: I may have messed up the positioning slightly here, but scaling was the main point of this anyway.
edit2: fixed. The colored boxes are frames just to better show the bounding boxes _around_ the glyphs.
edit3: and if this is not something you would consider, then could you think about including a mono legend kit?

all the alphas are 7x7 and the special characters are 8x8. part of the issue is the limited scaling options in KLE.
All of the glyphs are 8x8 thanks to limitations on NES. Whether that 8x8 contains some kerning space on the right or at the top is glyph dependent of course (btw some of the alphas are 8 tall, like Å). I guess you could move the alphas to the right and up by 1 px after scaling to 16x16, as in my example.

Sorry, I did not know you were using KLE, making my critique a bit premature. You will however anyway have to master the graphics with some tool that is actually suited for the task after the kits are set in stone. My pixel alignment / scaling questions and suggestions are mostly just to start the thinking process on how best to achieve a consistent look at that phase. Although these things should have a direct effect, even at this stage, on for example the icon mod and novelties design process, as it will look off if some keys have an apparent pixel grid of 10x10, some 16x16 and others 35x35.

I see what you're saying. I'll scale everything so that they are all using the same dimension.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 25 April 2017, 13:54:26
(http://i.imgur.com/Wdo6WeL.png)
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Oxid1ze on Tue, 25 April 2017, 14:00:38
(http://media3.giphy.com/media/e3C4pNKkr9rji/giphy.gif)
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pomk on Tue, 25 April 2017, 14:16:22
Show Image
(http://i.imgur.com/Wdo6WeL.png)

Looks great!
I'm available should you need help or an additional set of eyes in the mastering/proofing phase.  :thumb:


Now how about an ISO/norde kit?  ;D
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: zslane on Tue, 25 April 2017, 14:23:56
Are you ok with the mod colors staying the new gray and just have the black/beige alphas?

Maybe. I'd have to see how they look together in a more photoreal context to say for sure.

That original beige concept, including the brown mods with the red legends was killer. If the "new gray" mods look just as good with the red legends as the original brown mods did, then I would probably be on board.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: atomicus on Tue, 25 April 2017, 14:29:07
I'd love to see this in Cherry Profile (and ISO), but that may be asking too much.
ANSI do existed in cherry profile.

Yeah that's ANSI thought, I need ISO (UK). Not so common unfortunately.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: chuckdee on Tue, 25 April 2017, 14:42:40
I hope  that you go back to the neutral for the base set, and do the colors as separate :(
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: chuckdee on Tue, 25 April 2017, 14:44:10
Level 1-1 (base kit)
Show Image
(http://i.imgur.com/5vmZHbG.png)


100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)
Show Image
(http://i.imgur.com/8UNk7kn.png)


Caps lock key is missing. Also horrible kit choices, but I guess you want the base for your own keyboards.

Caps lock is found in the base. it's the LOCK key. Also what is wrong with the kits? You didn't make any suggestions. The base kit covers a MiniVan and Roadkit and then by adding a few more keys a full size can be covered. Pretty cool if you ask me

Ah my bad, missed the Lock key.

The base set covers a minuscule share of the market so it feels like a very selfish distribution. If it was adding "a few more keys", then sure, but there are over 40 keys.

Best bet would be alphas/shared keys, 40 modifiers, other modifiers, and numpad. I can put these together tomorrow if you'd like some visual guidance :)

If he put in the normal arrangements, the price goes up for everyone, which is probably the reason that he did that.  Take a look at pricing on lightcycle.

Lightcycle was DSA which had a really inflated price. Normal arrangements would suit over 99% of the community. It means most people joining this will have a load of spare keys that only suit a tiny percentage of keyboards. Shame my comment was ignored though.

This is DSA, so not sure of what you're saying?
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: xondat on Tue, 25 April 2017, 14:44:35
Level 1-1 (base kit)
Show Image
(http://i.imgur.com/5vmZHbG.png)


100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)
Show Image
(http://i.imgur.com/8UNk7kn.png)


Caps lock key is missing. Also horrible kit choices, but I guess you want the base for your own keyboards.

Caps lock is found in the base. it's the LOCK key. Also what is wrong with the kits? You didn't make any suggestions. The base kit covers a MiniVan and Roadkit and then by adding a few more keys a full size can be covered. Pretty cool if you ask me

Ah my bad, missed the Lock key.

The base set covers a minuscule share of the market so it feels like a very selfish distribution. If it was adding "a few more keys", then sure, but there are over 40 keys.

Best bet would be alphas/shared keys, 40 modifiers, other modifiers, and numpad. I can put these together tomorrow if you'd like some visual guidance :)

If he put in the normal arrangements, the price goes up for everyone, which is probably the reason that he did that.  Take a look at pricing on lightcycle.

Lightcycle was DSA which had a really inflated price. Normal arrangements would suit over 99% of the community. It means most people joining this will have a load of spare keys that only suit a tiny percentage of keyboards. Shame my comment was ignored though.

This is DSA, so not sure of what you're saying?

It's XDA now.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Tue, 25 April 2017, 15:07:17
Now just hold on a tick.  If this is going to be XDA, that could change some things.  I have a feeling the jchan is about to show off some reverse dye subbing in a new set.  Would you consider 5 sided dye subbing to get some sweet color mods?

Also, there have been some other retro sets banging around, and I posted some pics of a set using the NES font.  Maybe we could achieve something along these lines with reverse dye sub??
https://geekhack.org/index.php?topic=87717.msg2376159#msg2376159

Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: zslane on Tue, 25 April 2017, 15:20:12
The results of the DSA Carbon run looked pretty inconsistent and, frankly, second-rate. I'm not sure evan wants to sign up for that. I say stick with conventional dye-sub. Besides, the dual-gray/dual-brown colorway doesn't really scream out for light legends anyway.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pomk on Tue, 25 April 2017, 15:20:35
I got a bit exited and tested out how this might look on the actual XDA caps  :-X
(used the pic posted by simonyunhe as the base)
[attach=1]
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Vigrith on Tue, 25 April 2017, 15:32:05
The results of the DSA Carbon run looked pretty inconsistent and, frankly, second-rate. I'm not sure evan wants to sign up for that. I say stick with conventional dye-sub. Besides, the dual-gray/dual-brown colorway doesn't really scream out for light legends anyway.

Agreed, I'm all for perfecting dye-sub but I don't think there is any need for that when it comes to a retro set like this.
Title: Re: [IC] DSA 8Bit - a Dyesub PBT Keyset
Post by: chuckdee on Tue, 25 April 2017, 15:45:18
Level 1-1 (base kit)
Show Image
(http://i.imgur.com/5vmZHbG.png)


100% Achievement (104 Kit, pair with base kit to complete 60, TKL, and full size)
Show Image
(http://i.imgur.com/8UNk7kn.png)


Caps lock key is missing. Also horrible kit choices, but I guess you want the base for your own keyboards.

Caps lock is found in the base. it's the LOCK key. Also what is wrong with the kits? You didn't make any suggestions. The base kit covers a MiniVan and Roadkit and then by adding a few more keys a full size can be covered. Pretty cool if you ask me

Ah my bad, missed the Lock key.

The base set covers a minuscule share of the market so it feels like a very selfish distribution. If it was adding "a few more keys", then sure, but there are over 40 keys.

Best bet would be alphas/shared keys, 40 modifiers, other modifiers, and numpad. I can put these together tomorrow if you'd like some visual guidance :)

If he put in the normal arrangements, the price goes up for everyone, which is probably the reason that he did that.  Take a look at pricing on lightcycle.

Lightcycle was DSA which had a really inflated price. Normal arrangements would suit over 99% of the community. It means most people joining this will have a load of spare keys that only suit a tiny percentage of keyboards. Shame my comment was ignored though.

This is DSA, so not sure of what you're saying?

It's XDA now.

It is now, and this was DSA in his original planning, which was what you were originally speaking to.  You can't just change the basis of a conversation and expect everyone to follow you.  As Evan hasn't responded to your inquiry, I think I'm going to follow in his footsteps.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Rob27shred on Tue, 25 April 2017, 15:59:23
Here are new images of everything, including some alpha color packs. all the way at the bottom you can see some examples of the color change

http://imgur.com/a/s8Xhl (http://imgur.com/a/s8Xhl)

Awesome work man! The colors definitely liven up the set, count me in as interested & look to join if this hits GB :thumb:
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: TheCanisDirus on Tue, 25 April 2017, 18:00:59
This is looking even better on XDA.  Digging the new font and color.  Consider me interested!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 25 April 2017, 21:15:37
I completely redrew the font with everything being in the same dimension and I think it really paid off!  Here are shots of the kits and then some board mockups.

(http://i.imgur.com/UckXR7n.png)

(http://i.imgur.com/psTe9fa.png)

(http://i.imgur.com/56lqVUA.png)

(http://i.imgur.com/zhMGRNn.png)

(http://i.imgur.com/nFJXtfD.png)

(http://i.imgur.com/BFXIOA5.png)

(http://i.imgur.com/ocR0ePs.png)

(http://i.imgur.com/RxM6unr.png)
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: r4wromg on Tue, 25 April 2017, 23:27:05
Here are new images of everything, including some alpha color packs. all the way at the bottom you can see some examples of the color change

http://imgur.com/a/s8Xhl (http://imgur.com/a/s8Xhl)

Really liking those additional colors. Any chance for a 1.5u delete key for HHKB/split backspace in the alt kit and icon mods kit?

yes, I'll add that

New font looks great! Sorry, forgot to mention the alpha colored 1u \| key as well to go along with the split backspace layout; didn't see it in any of the new images.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 25 April 2017, 23:36:16
Here are new images of everything, including some alpha color packs. all the way at the bottom you can see some examples of the color change

http://imgur.com/a/s8Xhl (http://imgur.com/a/s8Xhl)

Really liking those additional colors. Any chance for a 1.5u delete key for HHKB/split backspace in the alt kit and icon mods kit?

yes, I'll add that

New font looks great! Sorry, forgot to mention the alpha colored 1u \| key as well to go along with the split backspace layout; didn't see it in any of the new images.

Thanks I'll get it added
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: palindrome on Tue, 25 April 2017, 23:41:29
I noticed you removed the Apple Command key. Will that come back?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 25 April 2017, 23:46:31
I noticed you removed the Apple Command key. Will that come back?

It's been replaced by the NES cartridge
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: palindrome on Tue, 25 April 2017, 23:52:43
Interesting. I'd like to have the Apple Command key back. I'm not against the NES key; just would rather have the Apple mods all together. I then could use the NES key somewhere else.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Wed, 26 April 2017, 00:02:43
Interesting. I'd like to have the Apple Command key back. I'm not against the NES key; just would rather have the Apple mods all together. I then could use the NES key somewhere else.

I will think about it
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pomk on Wed, 26 April 2017, 02:05:48
I completely redrew the font with everything being in the same dimension and I think it really paid off!  Here are shots of the kits and then some board mockups.


Looks a lot better for the most part! There are still some inconsistencies in the pixel grid sizes (at least Fn, Fn1 & Fn2 vs. the rest of the icon mods). One could also think about how to best draw the icon mods on a general level so that they would seamlessly match with the font used. A play through of megaman 2 might be good for inspiration.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sun, 30 April 2017, 22:49:03
Just a small update, XDA guys are working on some color/quality samples. Once I have those in hand I can look at getting a buy on the calendar.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: superdoedoe on Mon, 01 May 2017, 01:46:54
Looks awesome, But I'm sure as this progresses, it'll get better and better. Just a quick question, how many of the kits would I need to cover a 75%?

This set makes be tempted to get a minivan.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Mon, 01 May 2017, 10:37:49
Looks awesome, But I'm sure as this progresses, it'll get better and better. Just a quick question, how many of the kits would I need to cover a 75%?

This set makes be tempted to get a minivan.

Can you link me the layout you have in mind?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Data on Thu, 04 May 2017, 19:11:07
this is the font :D

Show Image
(http://i.imgur.com/GpBzUgU.png)


Wow, this font is so great. Love what you're doing here, Evan.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Thu, 04 May 2017, 19:42:33
this is the font :D

Show Image
(http://i.imgur.com/GpBzUgU.png)


Wow, this font is so great. Love what you're doing here, Evan.

Thanks :D hoping to get the samples soon and show off some photos
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Ail on Sun, 28 May 2017, 20:02:50
Please make this one happen!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sun, 28 May 2017, 20:46:35
Please make this one happen!

Working on samples with XDA guys. Getting colors down and then qa on the dyesub then it should be ready to run!!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: consolation on Tue, 30 May 2017, 01:13:50
If you do this with an Alps mount option, you'll be the hero we need... This is the perfect alps kit.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: jnthnrvs on Thu, 01 June 2017, 19:56:56
Oh man, oh man, oh man, oh man.

'Twas a little hard to tell where we stand on kits toward the end of this thread (I'm catching up after been tuned out for a while), so...

Are we still on for ortho support as well as staggered?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Thu, 01 June 2017, 22:23:13
Oh man, oh man, oh man, oh man.

'Twas a little hard to tell where we stand on kits toward the end of this thread (I'm catching up after been tuned out for a while), so...

Are we still on for ortho support as well as staggered?

Yes, Planck is covered through one of the kits
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: consolation on Sat, 03 June 2017, 07:08:29
Any chance of an ErgoDox kit? Maybe recycle some of the equipment pack icons and use icon legends, so EDs aren't stuck with a blank kit again, but aren't forced to use the default mapping; it's a board that tends to be personalised a lot.  With the ErgoDoxen looking rather "game controler-ish" it could be a good canvas to work with. The two unit tall keys would look great with some "game sprite" icons.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sat, 03 June 2017, 08:26:15
Any chance of an ErgoDox kit? Maybe recycle some of the equipment pack icons and use icon legends, so EDs aren't stuck with a blank kit again, but aren't forced to use the default mapping; it's a board that tends to be personalised a lot.  With the ErgoDoxen looking rather "game controler-ish" it could be a good canvas to work with. The two unit tall keys would look great with some "game sprite" icons.

I'll give it a go and see what I come up with.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: bciamny on Sat, 03 June 2017, 11:43:10
hey evan... would you happen to know if black keys are possible in the xda profile? i haven't seen one yet.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sat, 03 June 2017, 12:49:14
hey evan... would you happen to know if black keys are possible in the xda profile? i haven't seen one yet.

It is possible, but for lighter legends on dark keys reverse dyesub is required. It's still somewhat of an experimental process
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: bciamny on Sat, 03 June 2017, 16:00:02
ah cool. i was thinking im in the minority of wob and wob-like keysets :)
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Seelen on Sat, 03 June 2017, 21:10:36
Love this set idea!! I've been wanting to pick up an XDA profile set, and this is probably going to be it.

I know there will always  be a million people asking for kits to be made and split and all that, but  Ican't help but wonder how it would look with Mono legends for the top number row... especially with that iconic !. My boyfriend and I were just talking about that the other day, it was used in Japanese fonts for old games as well and is instantly recognizable. A full sized version would probably be awesome!

I did find the novelties a little underwhelming though. I understand it's very hard to create "on topic* novelties, and I thought the sword and shield were a nice touch, but I can't help but feel something is missing. As somebody else linked, you can already get "generic" sets similar to this. The profile and quality will definitely be better, but I'm trying to think about something that might set it apart. Unfortunately I'm not generally the creative type, but I'll know it when I see it!

I did like the idea of RGBY keys, but that might be outside the aesthetic of this set honestly, and I'm struggling to think of a place where you could pull them off while still maintaining a semblance of distinctive plus-sign shape.

Not sure how close to infringement this would run but you could always do the LoZ inventory items running up the numpad.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: consolation on Sat, 03 June 2017, 21:14:36
It is possible, but for lighter legends on dark keys reverse dyesub is required. It's still somewhat of an experimental process

Wicked on the ErgoDox front  :thumb: If you time it right, this will launch just as everyone who ordered their boards in the current MD drop gets them in their hands; and realises blank caps might sound cool - but really are a bit of a pita when you are learning a new layout...

Do you have any more info on how reverse dye sub process would work with key caps? Are you using a light cap and dyeing all the negative space?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: consolation on Sat, 03 June 2017, 21:21:14
...
I did find the novelties a little underwhelming though. I understand it's very hard to create "on topic* novelties, and I thought the sword and shield were a nice touch, but I can't help but feel something is missing...

It desperately needs this classic sprite added in...

(http://i.imgur.com/K9hE42R.png)
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sun, 04 June 2017, 07:59:01
...
I did find the novelties a little underwhelming though. I understand it's very hard to create "on topic* novelties, and I thought the sword and shield were a nice touch, but I can't help but feel something is missing...

It desperately needs this classic sprite added in...

Show Image
(http://i.imgur.com/K9hE42R.png)


Ahh a true classic. I'll see what I can do ;)
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: stand.geek on Thu, 08 June 2017, 12:00:03
Wow! Interested at the first sight!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: xantiema on Sun, 11 June 2017, 07:05:30
Okay, I am in for sure. Eventhough there isn't a relevance, it reminds me a ton of the time I spent playing Runescape  :))
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: MaNiFeX on Mon, 12 June 2017, 13:11:48
Interested.  :cool:
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: consolation on Mon, 03 July 2017, 16:09:41
Greetings OP, is this likely to proceed out of [IC]? Or, you putting this on a back burner?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Hazzula on Wed, 05 July 2017, 13:29:28
Greetings OP, is this likely to proceed out of [IC]? Or, you putting this on a back burner?
Hope he isn't. Seems too awesome not to happen

Sent from my SM-N9005 using Tapatalk
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Cantello on Thu, 06 July 2017, 02:28:25
Interested. What about international support? ISO-DE/Nordic would be welcome.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: elfick on Thu, 06 July 2017, 10:26:02
How about a mono-legend option? If not for all the multi-legend keys, then at least for the 1u keys in the alpha field. That would create a uniform-ish character size which would add to the mono-space font feel.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: MacGruber117 on Thu, 06 July 2017, 11:51:56
I've only ever seen these XDA profile sets in a beige and gray color scheme. Was this by choice or do they only make caps in those colors?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 11 July 2017, 14:06:20
this post is overdue! I have been doing a lot of work behind the scenes to make this set happen. First off I have some dyesub samples that the XDA guys put together for me. The positioning isn't 100% but that's partly my fault. I've got an artist working on the key layout files now so that everything should look much better on the next samples. What is good here is the quality of the printing of each character.

(http://i.imgur.com/B8HSgc6.jpg)

(http://i.imgur.com/rxSCKQQ.jpg)

I also have pricing for the kits and so far everything is looking great for this to be an affordable set.

I am currently finalizing my design files for each kit and then will be having a sample of each kit produced. Once I receive those and verify everything was produced correctly and everything matches my expectations, the group buy will be moving forward.


I've only ever seen these XDA profile sets in a beige and gray color scheme. Was this by choice or do they only make caps in those colors?

I believe they do other colors, I picked the grays here to match the colors of the NES for more of that nostalgic feel. They also dyesub well.


How about a mono-legend option? If not for all the multi-legend keys, then at least for the 1u keys in the alpha field. That would create a uniform-ish character size which would add to the mono-space font feel.

That is an interesting idea. I will think about it.

Interested. What about international support? ISO-DE/Nordic would be welcome.

My past international offerings have not done well, so for this buy I'm keeping things a little simpler. Sorry :(

Greetings OP, is this likely to proceed out of [IC]? Or, you putting this on a back burner?

I apologize for the lack of updates in this thread. I've been hard at work progressing this, so hopefully the update above is what you're looking for :D

Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Tue, 11 July 2017, 17:15:41
this post is overdue! I have been doing a lot of work behind the scenes to make this set happen. First off I have some dyesub samples that the XDA guys put together for me. The positioning isn't 100% but that's partly my fault. I've got an artist working on the key layout files now so that everything should look much better on the next samples. What is good here is the quality of the printing of each character.

Show Image
(http://i.imgur.com/B8HSgc6.jpg)


Show Image
(http://i.imgur.com/rxSCKQQ.jpg)


I also have pricing for the kits and so far everything is looking great for this to be an affordable set.

I am currently finalizing my design files for each kit and then will be having a sample of each kit produced. Once I receive those and verify everything was produced correctly and everything matches my expectations, the group buy will be moving forward.


I've only ever seen these XDA profile sets in a beige and gray color scheme. Was this by choice or do they only make caps in those colors?

I believe they do other colors, I picked the grays here to match the colors of the NES for more of that nostalgic feel. They also dyesub well.


How about a mono-legend option? If not for all the multi-legend keys, then at least for the 1u keys in the alpha field. That would create a uniform-ish character size which would add to the mono-space font feel.

That is an interesting idea. I will think about it.

Interested. What about international support? ISO-DE/Nordic would be welcome.

My past international offerings have not done well, so for this buy I'm keeping things a little simpler. Sorry :(

Greetings OP, is this likely to proceed out of [IC]? Or, you putting this on a back burner?

I apologize for the lack of updates in this thread. I've been hard at work progressing this, so hopefully the update above is what you're looking for :D

That upside down "B" novelty!  Triggered!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Wed, 12 July 2017, 10:27:18
this post is overdue! I have been doing a lot of work behind the scenes to make this set happen. First off I have some dyesub samples that the XDA guys put together for me. The positioning isn't 100% but that's partly my fault. I've got an artist working on the key layout files now so that everything should look much better on the next samples. What is good here is the quality of the printing of each character.

Show Image
(http://i.imgur.com/B8HSgc6.jpg)


Show Image
(http://i.imgur.com/rxSCKQQ.jpg)


I also have pricing for the kits and so far everything is looking great for this to be an affordable set.

I am currently finalizing my design files for each kit and then will be having a sample of each kit produced. Once I receive those and verify everything was produced correctly and everything matches my expectations, the group buy will be moving forward.


I've only ever seen these XDA profile sets in a beige and gray color scheme. Was this by choice or do they only make caps in those colors?

I believe they do other colors, I picked the grays here to match the colors of the NES for more of that nostalgic feel. They also dyesub well.


How about a mono-legend option? If not for all the multi-legend keys, then at least for the 1u keys in the alpha field. That would create a uniform-ish character size which would add to the mono-space font feel.

That is an interesting idea. I will think about it.

Interested. What about international support? ISO-DE/Nordic would be welcome.

My past international offerings have not done well, so for this buy I'm keeping things a little simpler. Sorry :(

Greetings OP, is this likely to proceed out of [IC]? Or, you putting this on a back burner?

I apologize for the lack of updates in this thread. I've been hard at work progressing this, so hopefully the update above is what you're looking for :D

That upside down "B" novelty!  Triggered!

lol I knew someone would point that out. keycap upside down... same with the cartridge XD

On a positive note my artist is making good progress fixing the legend placements so that they are centered. Once he's finished we will be getting each kit made for a quality check and then we will be good to start the sale! Sounds like turnaround time for the caps will be 90 days (for the group buy).
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Rob27shred on Wed, 12 July 2017, 10:42:00
Great to hear this set is moving forward! I was pretty interested in this set when I 1st saw it, but I just built a Let's Split! & I think this set will go perfectly with it. Definitely gonna be keeping an eye on this one for sure, can't wait too see what the final product will look like! Great work as usual evangs! :thumb:
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 25 July 2017, 23:04:14
Working on renders for the kits and then a launch date for the group buy. I need to update the op as well since the set has been through some iterations and what's there isn't fully representative of what is being rendered. I'll update it tomorrow when I'm at a computer
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: palindrome on Wed, 26 July 2017, 01:00:24
Looks great! Thanks for bring back the Apple Command key!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pluplog on Fri, 28 July 2017, 05:26:08
Really looking forward to as well!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: ctrl on Thu, 03 August 2017, 06:34:53
Interested. What about international support? ISO-DE/Nordic would be welcome.

My past international offerings have not done well, so for this buy I'm keeping things a little simpler. Sorry :(


That's too bad. I'd second an ISO-Norde kit in a heartbeat! The samples look beautiful! And seeing how this would be adapted to the BananaSplit60 as well...
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Chromatrope on Thu, 03 August 2017, 08:14:17
If there's an EU proxy I am absolutely in. Very nice looking set.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: xantiema on Fri, 25 August 2017, 12:02:22
EU proxy would be dope as hell
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: achilles_other_heel on Sat, 16 September 2017, 19:45:45
Anyone know why this was up on eBay? https://www.reddit.com/r/MechanicalKeyboards/comments/70kerz/help_does_anybody_know_about_this_vintage_keyset/?st=J7O0S9XG&sh=e5f00177 (https://www.reddit.com/r/MechanicalKeyboards/comments/70kerz/help_does_anybody_know_about_this_vintage_keyset/?st=J7O0S9XG&sh=e5f00177)
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Sat, 16 September 2017, 19:59:03
Anyone know why this was up on eBay? https://www.reddit.com/r/MechanicalKeyboards/comments/70kerz/help_does_anybody_know_about_this_vintage_keyset/?st=J7O0S9XG&sh=e5f00177 (https://www.reddit.com/r/MechanicalKeyboards/comments/70kerz/help_does_anybody_know_about_this_vintage_keyset/?st=J7O0S9XG&sh=e5f00177)

That's messed up.  Evan?  Is this a prototype set? 
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sat, 16 September 2017, 21:15:26
Anyone know why this was up on eBay? https://www.reddit.com/r/MechanicalKeyboards/comments/70kerz/help_does_anybody_know_about_this_vintage_keyset/?st=J7O0S9XG&sh=e5f00177 (https://www.reddit.com/r/MechanicalKeyboards/comments/70kerz/help_does_anybody_know_about_this_vintage_keyset/?st=J7O0S9XG&sh=e5f00177)

That's messed up.  Evan?  Is this a prototype set?

lol it's marketing :) my art director had some fun. I've got a promo site launching soon with 8Bit details and goodness :)
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Sat, 16 September 2017, 21:28:22
Anyone know why this was up on eBay? https://www.reddit.com/r/MechanicalKeyboards/comments/70kerz/help_does_anybody_know_about_this_vintage_keyset/?st=J7O0S9XG&sh=e5f00177 (https://www.reddit.com/r/MechanicalKeyboards/comments/70kerz/help_does_anybody_know_about_this_vintage_keyset/?st=J7O0S9XG&sh=e5f00177)

That's messed up.  Evan?  Is this a prototype set?

lol it's marketing :) my art director had some fun. I've got a promo site launching soon with 8Bit details and goodness :)

Awesome.  Looking forward to it.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: holtenc on Sat, 16 September 2017, 21:39:47
I hope that box is the real deal. would really add a nice touch to the set
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sat, 16 September 2017, 21:47:12
I hope that box is the real deal. would really add a nice touch to the set

we are working on it :) we've got some other cool things in the works for the set as well.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: derezzed on Sat, 16 September 2017, 22:05:20
A "Continue" key and a "Game Over" key would be perfect for this set, even if they have to wait for round 2.  A "Stage" key ("Stage 1" for round 1, "Stage 2" for round 2, etc.) or a "World 1" key would be cool for each run of this set, as well.  Also, the exclamation point is absolutely perfect.  This set has triggered me.  Now I need a dose of Paul Robertson's art.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: tigerali on Sun, 17 September 2017, 14:25:00
Interesting. I'd like to have the Apple Command key back. I'm not against the NES key; just would rather have the Apple mods all together. I then could use the NES key somewhere else.

I will think about it

Ditto on the Apple keys - would love to see them in addition to the icon novelties.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sun, 17 September 2017, 23:03:08
Something I hope y'all will enjoy :)

https://8bit.thevankeyboards.com (https://8bit.thevankeyboards.com)
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Sun, 17 September 2017, 23:17:13
Something I hope y'all will enjoy :)

https://8bit.thevankeyboards.com (https://8bit.thevankeyboards.com)

Oh man.  NICE WORK!  I love it!  And props to the person who did the design.  Question... is it gray and white or more like this photo:
[attach=1]

This render looks more like the NES colors with more of a beige tone to the alphas.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: stoic-lemon on Mon, 18 September 2017, 00:12:46
Haha nice work on that site.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: MikeTheTiger on Mon, 18 September 2017, 00:42:51
Something I hope y'all will enjoy :)

https://8bit.thevankeyboards.com (https://8bit.thevankeyboards.com)

The site looks great!! Can't wait for it!!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Dominathan on Mon, 18 September 2017, 00:59:51
That page is awesome!  Can't wait for the set!!!


Sent from my iPhone using Tapatalk Pro
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pomk on Mon, 18 September 2017, 04:59:29
Something I hope y'all will enjoy :)

https://8bit.thevankeyboards.com (https://8bit.thevankeyboards.com)
Do you plan on still fixing the sizing of pixels? For example the backspace keys pixels are much smaller than those used in the enter key (sprite pack). Otherwise looks good, sad that there is no international kit  :'( What would be the MOQ for an added international kit?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Mon, 18 September 2017, 06:37:01
Something I hope y'all will enjoy :)

https://8bit.thevankeyboards.com (https://8bit.thevankeyboards.com)

Oh man.  NICE WORK!  I love it!  And props to the person who did the design.  Question... is it gray and white or more like this photo:
(Attachment Link)

This render looks more like the NES colors with more of a beige tone to the alphas.

So the sample and the render use the same Pantone color. Could be a lighting thing, not sure. Anyway I'm having them do 1 of each kit that I sign off on before they produce the sets.

edit: turns out I can't read early in the morning. yeah that render isn't a render. That was the sample from XDA. Our goal is to match the NES case colors as closely as possible.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Data on Mon, 18 September 2017, 08:47:59
Something I hope y'all will enjoy :)

https://8bit.thevankeyboards.com (https://8bit.thevankeyboards.com)

This is really impressive.  It's gonna be a great set/GB.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Mon, 18 September 2017, 09:23:05
Something I hope y'all will enjoy :)

https://8bit.thevankeyboards.com (https://8bit.thevankeyboards.com)

This is really impressive.  It's gonna be a great set/GB.

Thank you! I had fun building it
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Mon, 18 September 2017, 17:33:02
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: AuthenticDanger on Mon, 18 September 2017, 18:18:45
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D

Are you logging all the passcode attempts? I'm curious what the top tried passcodes are.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Dominathan on Mon, 18 September 2017, 18:38:56
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D

I got Rickrolled!!!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Mon, 18 September 2017, 18:42:16
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D

I got Rickrolled!!!

same.  Was hoping that was the giveaway code :(
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Dominathan on Mon, 18 September 2017, 18:43:16
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D

I got Rickrolled!!!

same.  Was hoping that was the giveaway code :(

He also made the validation server-side... clever girl
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Mon, 18 September 2017, 18:45:16
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D

Are you logging all the passcode attempts? I'm curious what the top tried passcodes are.

No I should have, maybe I'll add it tonight
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Mon, 18 September 2017, 21:59:12
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D

Are you logging all the passcode attempts? I'm curious what the top tried passcodes are.

No I should have, maybe I'll add it tonight

Has anyone gotten the cheat code?  I've snooped around and found a modal with the passcode and submit button, but I don't know how to trigger it :(
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Mon, 18 September 2017, 22:18:51
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D

Are you logging all the passcode attempts? I'm curious what the top tried passcodes are.

No I should have, maybe I'll add it tonight

Has anyone gotten the cheat code?  I've snooped around and found a modal with the passcode and submit button, but I don't know how to trigger it :(

only one person has made it through so far
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: MikeTheTiger on Tue, 19 September 2017, 00:24:34
Something I hope y'all will enjoy :)

https://8bit.thevankeyboards.com (https://8bit.thevankeyboards.com)

This is really impressive.  It's gonna be a great set/GB.

Hey Data!! When are you gonna dust off Danger Zone and re-run it? Maybe DSA or XDA?  ;D
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: AuthenticDanger on Tue, 19 September 2017, 11:53:36
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D

Are you logging all the passcode attempts? I'm curious what the top tried passcodes are.

No I should have, maybe I'll add it tonight

Has anyone gotten the cheat code?  I've snooped around and found a modal with the passcode and submit button, but I don't know how to trigger it :(

only one person has made it through so far

Only one person made it through the popup?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: mogo on Tue, 19 September 2017, 12:23:49
I see a 1.25 🅐, but no 1.25 🅑. I think these would make a good pair of winkeys, if only there were a 1.25 🅑.  ^-^
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 19 September 2017, 14:13:50
I should mention that there are cheat codes on the site one of which leads to entry for a giveaway :D

Are you logging all the passcode attempts? I'm curious what the top tried passcodes are.

No I should have, maybe I'll add it tonight

Has anyone gotten the cheat code?  I've snooped around and found a modal with the passcode and submit button, but I don't know how to trigger it :(

only one person has made it through so far

Only one person made it through the popup?

Yes
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: AuthenticDanger on Tue, 19 September 2017, 16:18:02

only one person has made it through so far

Only one person made it through the popup?

Yes

Damn. Well it's certainly a tough task to blindly guess a word/phrase/group of random characters so kudos to the one person who pulled it off.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Tue, 19 September 2017, 16:29:54
all i know is it's not "boobs" or "bewbs"  I gave up after that...
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 19 September 2017, 17:09:32

only one person has made it through so far

Only one person made it through the popup?

Yes

Damn. Well it's certainly a tough task to blindly guess a word/phrase/group of random characters so kudos to the one person who pulled it off.

You shouldn't need to blindly guess ;)
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: AuthenticDanger on Tue, 19 September 2017, 17:15:04

only one person has made it through so far

Only one person made it through the popup?

Yes

Damn. Well it's certainly a tough task to blindly guess a word/phrase/group of random characters so kudos to the one person who pulled it off.

You shouldn't need to blindly guess ;)

That's what I thought, but it feels like a Colossal task to figure this out. I'm sure I've just taken a wrong turn and am fixated on the wrong part of the puzzle.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 19 September 2017, 18:13:03

only one person has made it through so far

Only one person made it through the popup?

Yes

Damn. Well it's certainly a tough task to blindly guess a word/phrase/group of random characters so kudos to the one person who pulled it off.

You shouldn't need to blindly guess ;)

That's what I thought, but it feels like a Colossal task to figure this out. I'm sure I've just taken a wrong turn and am fixated on the wrong part of the puzzle.

Take a look at what you KNOW and go from there :) assume nothing
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Tue, 19 September 2017, 18:36:01
I see a 1.25 🅐, but no 1.25 🅑. I think these would make a good pair of winkeys, if only there were a 1.25 🅑.  ^-^

great point.  Yes, I would certainly like to use both an A and a B in 1.25 size.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Tue, 19 September 2017, 19:28:36
Still racking my brain to figure this one out.  I did notice that the word "traveller" is misspelled.  Unless that is part of the riddle...
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: derezzed on Tue, 19 September 2017, 19:52:24
Does the site work with Firefox?  Does Flash have to be enabled?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: AuthenticDanger on Tue, 19 September 2017, 20:41:36
Still racking my brain to figure this one out.  I did notice that the word "traveller" is misspelled.  Unless that is part of the riddle...

Pretty sure you can spell it with 1 or 2 L's. (US vs UK)
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 19 September 2017, 20:45:07
Does the site work with Firefox?  Does Flash have to be enabled?

It should work with any browser. Flash is not needed. It's all javascript and server side
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 19 September 2017, 20:45:39
Still racking my brain to figure this one out.  I did notice that the word "traveller" is misspelled.  Unless that is part of the riddle...

Pretty sure you can spell it with 1 or 2 L's. (US vs UK)

That's is correct
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Buggot on Thu, 21 September 2017, 08:16:34
I've tried everything (or almost everything, believe me). I can't get it for the life of me haha. I guess there's no way to "snoop" it out as of yet with not as much experience as I need. Any hints? :P
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Data on Fri, 22 September 2017, 08:38:43
I assume you guys have looked at the page source already.  That's not cheating, right?   :p

I'm not really playing the game.  It's a really cool promo site though.   :thumb:
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Fri, 22 September 2017, 09:19:03
I assume you guys have looked at the page source already.  That's not cheating, right?   :p

I'm not really playing the game.  It's a really cool promo site though.   :thumb:

Yeah, he's doing everything server side, so there's no way to cheat it.  I edited the css to show the second modal for when you get it right, but it had no content except an input field and a submit button.

Evan, did you see our comments about the novelty keys?  Is there a reason why you didn't include a "B" button in 1.25u size?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Fri, 22 September 2017, 09:39:49
I assume you guys have looked at the page source already.  That's not cheating, right?   :p

I'm not really playing the game.  It's a really cool promo site though.   :thumb:

Yeah, he's doing everything server side, so there's no way to cheat it.  I edited the css to show the second modal for when you get it right, but it had no content except an input field and a submit button.

Evan, did you see our comments about the novelty keys?  Is there a reason why you didn't include a "B" button in 1.25u size?

I originally added them as MiniVan fn key replacements. I'll add a "B" in 1.25

EDIT: also the keycode to open the modal is a hint to what goes in the text box ;)
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Fri, 22 September 2017, 09:41:12
I assume you guys have looked at the page source already.  That's not cheating, right?   :p

I'm not really playing the game.  It's a really cool promo site though.   :thumb:

Yeah, he's doing everything server side, so there's no way to cheat it.  I edited the css to show the second modal for when you get it right, but it had no content except an input field and a submit button.

Evan, did you see our comments about the novelty keys?  Is there a reason why you didn't include a "B" button in 1.25u size?

I originally added them as MiniVan fn key replacements. I'll add a "B" in 1.25

EDIT: also the keycode to open the modal is a hint to what goes in the text box ;)

awesome!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: vim_commando on Fri, 22 September 2017, 14:05:51
I assume you guys have looked at the page source already.  That's not cheating, right?   :p

I'm not really playing the game.  It's a really cool promo site though.   :thumb:

Yeah, he's doing everything server side, so there's no way to cheat it.  I edited the css to show the second modal for when you get it right, but it had no content except an input field and a submit button.

Evan, did you see our comments about the novelty keys?  Is there a reason why you didn't include a "B" button in 1.25u size?

I originally added them as MiniVan fn key replacements. I'll add a "B" in 1.25

EDIT: also the keycode to open the modal is a hint to what goes in the text box ;)

So far all I've been is Rick Rolled. Well played sir, well played.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Fri, 22 September 2017, 14:54:22
I assume you guys have looked at the page source already.  That's not cheating, right?   :p

I'm not really playing the game.  It's a really cool promo site though.   :thumb:

Yeah, he's doing everything server side, so there's no way to cheat it.  I edited the css to show the second modal for when you get it right, but it had no content except an input field and a submit button.

Evan, did you see our comments about the novelty keys?  Is there a reason why you didn't include a "B" button in 1.25u size?

I originally added them as MiniVan fn key replacements. I'll add a "B" in 1.25

EDIT: also the keycode to open the modal is a hint to what goes in the text box ;)

So far all I've been is Rick Rolled. Well played sir, well played.

haha nice.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: AuthenticDanger on Fri, 22 September 2017, 15:04:19
So far all I've been is Rick Rolled. Well played sir, well played.

haha nice.

I think that the lack of context is making the challenge easy to overthink. Finding a set of keys is one thing, but taking those keys and using them as a "hint" to another code is a monstrous task. I'm wondering if having in-depth knowledge about the keypresses is actually a disadvantage here because it's easy to drift off course and related it to things that may not have been considered when setting up this challenge.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Fri, 22 September 2017, 15:10:07
So far all I've been is Rick Rolled. Well played sir, well played.

haha nice.

I think that the lack of context is making the challenge easy to overthink. Finding a set of keys is one thing, but taking those keys and using them as a "hint" to another code is a monstrous task. I'm wondering if having in-depth knowledge about the keypresses is actually a disadvantage here because it's easy to drift off course and related it to things that may not have been considered when setting up this challenge.

IDK man, I think I'm just typing "boobs" in wrong.  Is it case sensitive?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: AuthenticDanger on Fri, 22 September 2017, 16:49:52
So far all I've been is Rick Rolled. Well played sir, well played.

haha nice.

I think that the lack of context is making the challenge easy to overthink. Finding a set of keys is one thing, but taking those keys and using them as a "hint" to another code is a monstrous task. I'm wondering if having in-depth knowledge about the keypresses is actually a disadvantage here because it's easy to drift off course and related it to things that may not have been considered when setting up this challenge.

IDK man, I think I'm just typing "boobs" in wrong.  Is it case sensitive?

Did you try the lesser used spelling of "bewbs"?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Fri, 22 September 2017, 16:52:33
So far all I've been is Rick Rolled. Well played sir, well played.

haha nice.

I think that the lack of context is making the challenge easy to overthink. Finding a set of keys is one thing, but taking those keys and using them as a "hint" to another code is a monstrous task. I'm wondering if having in-depth knowledge about the keypresses is actually a disadvantage here because it's easy to drift off course and related it to things that may not have been considered when setting up this challenge.

IDK man, I think I'm just typing "boobs" in wrong.  Is it case sensitive?

Did you try the lesser used spelling of "bewbs"?


I DID! NO WORKIE
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Fri, 22 September 2017, 18:00:52
So far all I've been is Rick Rolled. Well played sir, well played.

haha nice.

I think that the lack of context is making the challenge easy to overthink. Finding a set of keys is one thing, but taking those keys and using them as a "hint" to another code is a monstrous task. I'm wondering if having in-depth knowledge about the keypresses is actually a disadvantage here because it's easy to drift off course and related it to things that may not have been considered when setting up this challenge.

I wanted the challenge to be difficult as the last one was solved in 15 minutes, I do think that having some knowledge about the code is throwing some people in the wrong direction but that's half the fun
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: AuthenticDanger on Fri, 22 September 2017, 18:22:34
So far all I've been is Rick Rolled. Well played sir, well played.

haha nice.

I think that the lack of context is making the challenge easy to overthink. Finding a set of keys is one thing, but taking those keys and using them as a "hint" to another code is a monstrous task. I'm wondering if having in-depth knowledge about the keypresses is actually a disadvantage here because it's easy to drift off course and related it to things that may not have been considered when setting up this challenge.

I wanted the challenge to be difficult as the last one was solved in 15 minutes, I do think that having some knowledge about the code is throwing some people in the wrong direction but that's half the fun

You're a monster. I can't imagine how many people are banging their heads over this.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Fri, 22 September 2017, 18:58:23
So far all I've been is Rick Rolled. Well played sir, well played.

haha nice.

I think that the lack of context is making the challenge easy to overthink. Finding a set of keys is one thing, but taking those keys and using them as a "hint" to another code is a monstrous task. I'm wondering if having in-depth knowledge about the keypresses is actually a disadvantage here because it's easy to drift off course and related it to things that may not have been considered when setting up this challenge.

I wanted the challenge to be difficult as the last one was solved in 15 minutes, I do think that having some knowledge about the code is throwing some people in the wrong direction but that's half the fun

You're a monster. I can't imagine how many people are banging their heads over this.

6 people have solved it
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Vigrith on Fri, 22 September 2017, 19:21:38
Question unrelated to the riddle - any word on when the set'll be made available? I'm assuming it hasn't launched yet but with all this password talk I might just be too stupid to figure out how to access the buy page haha
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Buggot on Fri, 22 September 2017, 19:39:36
Sorry. Can I ask about something to clear up? Are there TWO parts to this challenge? Like once you get past the first part, you have to use the first part to enter something for the next part? Please noooo LOL
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: AuthenticDanger on Fri, 22 September 2017, 20:53:31
Sorry. Can I ask about something to clear up? Are there TWO parts to this challenge? Like once you get past the first part, you have to use the first part to enter something for the next part? Please noooo LOL

Yes.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Fri, 22 September 2017, 21:26:27
Question unrelated to the riddle - any word on when the set'll be made available? I'm assuming it hasn't launched yet but with all this password talk I might just be too stupid to figure out how to access the buy page haha

It's launching in October towards the end of the month. Press "v" on the web page and it will give more details along with an email list sign up at the bottom
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Vigrith on Fri, 22 September 2017, 21:56:24
It's launching in October towards the end of the month. Press "v" on the web page and it will give more details along with an email list sign up at the bottom

Oh that's good, gives me a bit of a breather since 9009 and Laser should release around the start of Oct. I managed to get past that part at least LOL and signed up for the mailing list - I just hadn't noticed whether or not you'd provided an ETA for launch yet, my bad.

Thanks!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: robotsokk on Fri, 22 September 2017, 23:03:40
Had to disable Vimium in order to get the first step of the puzzle to start  :p
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: PastelSkies on Sat, 23 September 2017, 22:14:44
So far all I've been is Rick Rolled. Well played sir, well played.

haha nice.

I think that the lack of context is making the challenge easy to overthink. Finding a set of keys is one thing, but taking those keys and using them as a "hint" to another code is a monstrous task. I'm wondering if having in-depth knowledge about the keypresses is actually a disadvantage here because it's easy to drift off course and related it to things that may not have been considered when setting up this challenge.

I wanted the challenge to be difficult as the last one was solved in 15 minutes, I do think that having some knowledge about the code is throwing some people in the wrong direction but that's half the fun

You're a monster. I can't imagine how many people are banging their heads over this.

6 people have solved it

Is there another part after this one? if not can you give a hint? I would be one of those people banging their head
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: elfick on Mon, 25 September 2017, 12:40:19
I also got rickrolled.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: wenruo on Tue, 26 September 2017, 23:23:11
Hi :)
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: ajaxsoap on Mon, 16 October 2017, 23:58:22
When will the GB start? I'm excited for this keyset!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 17 October 2017, 13:44:41
When will the GB start? I'm excited for this keyset!

10-31-17!!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: FearsomeCubedWarrior on Tue, 17 October 2017, 15:04:16
~
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Tue, 17 October 2017, 15:37:21
When will the GB start? I'm excited for this keyset!

10-31-17!!

Good to hear. I guess I'll get Canvas and will check if XDA is my thing.
BTW what's with that riddle?

which riddle are you referencing?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: ajaxsoap on Wed, 18 October 2017, 00:06:13
When will the GB start? I'm excited for this keyset!

10-31-17!!

Good to hear. I guess I'll get Canvas and will check if XDA is my thing.
BTW what's with that riddle?

When will the GB start? I'm excited for this keyset!

10-31-17!!

Good to hear. I guess I'll get Canvas and will check if XDA is my thing.
BTW what's with that riddle?

The riddle is related to the website pop-up. https://8bit.thevankeyboards.com/ - just hit "v" key.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: FearsomeCubedWarrior on Wed, 18 October 2017, 01:20:04
~
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: chuckdee on Wed, 18 October 2017, 07:48:15

which riddle are you referencing?
The one that gets you rickrolled.

I'm out of cultural context of consoles, but interested what's the deal here nonetheless.

Will it be revealed after GB start?

That's a red herring.  There's apparently another one there.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Dominathan on Wed, 18 October 2017, 10:21:34
When will the GB start? I'm excited for this keyset!

10-31-17!!

Damn! I'm gonna spend so much money at the end of this month! (iPhone X, 8bit, galaxy class, probably something else I've forgotten) I'm so sorry wallet, you don't deserve this punishment!
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: pixelpusher on Tue, 31 October 2017, 09:40:21
I noticed the 8-bit sets are available for pre-order today.  It's not super easy to figure out what kits you need (or what is in them) on the order page. 

Might I suggest one or all of the following:

putting the images in the same order as the descriptions below them (and dropdown selector)
making an option to enlarge the images of the product
putting a label on each kit image to clarify what we are seeing (I think this would be the easiest and most effective.)

Looks like I'm going to have to spend a lot to get these sweet caps, but I'm down with that.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: FearsomeCubedWarrior on Tue, 31 October 2017, 11:03:27
~
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: ajaxsoap on Tue, 31 October 2017, 13:20:33
You can see the details and layout here: https://8bit.thevankeyboards.com/
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Sat, 04 November 2017, 14:12:20
Yeah, and adding layout with keycaps sizes would be a plus too.


I noticed the 8-bit sets are available for pre-order today.  It's not super easy to figure out what kits you need (or what is in them) on the order page. 

Might I suggest one or all of the following:

putting the images in the same order as the descriptions below them (and dropdown selector)
making an option to enlarge the images of the product
putting a label on each kit image to clarify what we are seeing (I think this would be the easiest and most effective.)

Looks like I'm going to have to spend a lot to get these sweet caps, but I'm down with that.


I have added images to each kit section showing the kit as well as key sizes. they can also be clicked to reveal a much higher resolution version! thanks for the feedback and support. I am excited to get these caps made.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: cdn-mini on Wed, 08 November 2017, 19:27:07
I dont get it, this thing is so ugly. Why are the letters so large? This a old people thing?
Do i need extreme myopia to appreciate this?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Wed, 08 November 2017, 19:47:36
I dont get it, this thing is so ugly. Why are the letters so large? This a old people thing?
Do i need extreme myopia to appreciate this?

Lol you created an account just to comment on this, I’m flattered
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: cdn-mini on Wed, 08 November 2017, 19:59:26
I dont get it, this thing is so ugly. Why are the letters so large? This a old people thing?
Do i need extreme myopia to appreciate this?

Lol you created an account just to comment on this, I’m flattered

Hmm, no.  But question is sincere, why the monster font? did people actually ask for this? or was it your design decision cause you suffer from clouding of the cornea?
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: eksuen on Wed, 08 November 2017, 20:12:09
I dont get it, this thing is so ugly. Why are the letters so large? This a old people thing?
Do i need extreme myopia to appreciate this?

Lol you created an account just to comment on this, I’m flattered

Hmm, no.  But question is sincere, why the monster font? did people actually ask for this? or was it your design decision cause your suffer from clouding of the cornea?

You don't sound sincere. Just chalk it up to a difference in taste. This set isn't for you and there's nothing to understand. Move along.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Vigrith on Wed, 08 November 2017, 20:25:44
Hmm, no.  But question is sincere, why the monster font? did people actually ask for this? or was it your design decision cause you suffer from clouding of the cornea?

I mean judging by your demeanor and how ridiculous your "argument" is one could easily assume you weren't around back when 8 bit games were a thing.

(https://i.imgur.com/YC5f870.jpg)

I wonder where the inspiration comes from and why Evan made the decision to go with this kind of font. As said above, you may not like it - not even necessarily because you're young, it's definitely not for everyone, however if you cannot understand why it is this way and that others do like it then I hate to be the bearer of bad news but... you real dense. You're probably just trolling though, generally people within this hobby aren't dumb.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: cdn-mini on Wed, 08 November 2017, 21:01:55
Hmm, no.  But question is sincere, why the monster font? did people actually ask for this? or was it your design decision cause you suffer from clouding of the cornea?

I mean judging by your demeanor and how ridiculous your "argument" is one could easily assume you weren't around back when 8 bit games were a thing.

Show Image
(https://i.imgur.com/YC5f870.jpg)


I wonder where the inspiration comes from and why Evan made the decision to go with this kind of font. As said above, you may not like it - not even necessarily because you're young, it's definitely not for everyone, however if you cannot understand why it is this way and that others do like it then I hate to be the bearer of bad news but... you real dense. You're probably just trolling though, generally people within this hobby aren't dumb.

Just cause its based off some geezer game does not excuse the terrible proportions, just unforgivable from a design perspective. I poop **** more uniform than this. To each his own i guess. You coffin dodgers enjoy and stop living in the past....its kinda pathetic.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: Vigrith on Wed, 08 November 2017, 21:20:07
Just cause its based off some geezer game does not excuse the terrible proportions, just unforgivable from a design perspective. I poop **** more uniform than this. To each his own i guess. You coffin dodgers enjoy and stop living in the past....its kinda pathetic.

Still can't really tell if you're trolling or stupid (both?). Considering you're also complaining in the M0110 thread I guess it's safe to assume you just want to try and be a nuisance but I suppose we'll leave it up for interpretation.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: evangs on Wed, 08 November 2017, 22:18:02
Hmm, no.  But question is sincere, why the monster font? did people actually ask for this? or was it your design decision cause you suffer from clouding of the cornea?

I mean judging by your demeanor and how ridiculous your "argument" is one could easily assume you weren't around back when 8 bit games were a thing.

Show Image
(https://i.imgur.com/YC5f870.jpg)


I wonder where the inspiration comes from and why Evan made the decision to go with this kind of font. As said above, you may not like it - not even necessarily because you're young, it's definitely not for everyone, however if you cannot understand why it is this way and that others do like it then I hate to be the bearer of bad news but... you real dense. You're probably just trolling though, generally people within this hobby aren't dumb.

Just cause its based off some geezer game does not excuse the terrible proportions, just unforgivable from a design perspective. I poop **** more uniform than this. To each his own i guess. You coffin dodgers enjoy and stop living in the past....its kinda pathetic.

It would be easier to take you seriously if you didn't hide behind an alt account, but you do you man.
Title: Re: [IC] XDA 8Bit - a Dyesub PBT Keyset
Post by: MikeTheTiger on Thu, 09 November 2017, 09:46:36
Hmm, no.  But question is sincere, why the monster font? did people actually ask for this? or was it your design decision cause you suffer from clouding of the cornea?

I mean judging by your demeanor and how ridiculous your "argument" is one could easily assume you weren't around back when 8 bit games were a thing.

Show Image
(https://i.imgur.com/YC5f870.jpg)


I wonder where the inspiration comes from and why Evan made the decision to go with this kind of font. As said above, you may not like it - not even necessarily because you're young, it's definitely not for everyone, however if you cannot understand why it is this way and that others do like it then I hate to be the bearer of bad news but... you real dense. You're probably just trolling though, generally people within this hobby aren't dumb.

Just cause its based off some geezer game does not excuse the terrible proportions, just unforgivable from a design perspective. I poop **** more uniform than this. To each his own i guess. You coffin dodgers enjoy and stop living in the past....its kinda pathetic.

It would be easier to take you seriously if you didn't hide behind an alt account, but you do you man.