I work with architectural plans.
Part of my job is 'clicking off', which is essentially tracing the outlines of rooms on a plan using the mouse.
The software that I use has various keyboard shortcuts, but the two I actually use are A and S. A triggers the selection tool, and S switches to a hand icon that I can use to grab the plans and move them around.
I have to do this 'clicking off' very precisely, because a few pixels on a plan can equate to several inches in real life, so I have to do a lot of zooming (mouse scroll wheel) and grabbing in between clicking.
I use a Logitech gaming mouse because I need the accuracy of a laser mouse, and it works great. One nice thing is the fact that I can set the weighted scroll wheel to spin freely so I can zoom in and out with very little finger fatigue.
The keyboard is another matter entirely.
I'm sure many gamers can relate to my problem; having your hand poised over the WASD keys (or in my case, just the A and S keys) makes the back of your hand ache after a while.
I had the idea of making a device with two buttons, hooked up to a keyboard controller, that will send an A and an S signal to the computer.
If designed correctly, I should be able to eliminate the hand fatigue, and if the device can be held in my hand, it will allow me to sit more comfortably and give me the freedom to shift my sitting position from time to time to further counter fatigue.
The electronics part and construction details I can handle. What I'd like is some sugestions for the design of this hand held device, specifially something that is comfortable to hold for long periods and will allow me to keep my fingers relaxed when not actuating the buttons.
I have a couple of ideas, but the more brains working on a problem like this the better, plus I think you guys might have some fun helping me.