Author Topic: [IC] GMK Kaiju! (Kit Prices! Launching March 4 on Drop!)  (Read 58238 times)

0 Members and 1 Guest are viewing this topic.

Offline nephlock

  • Thread Starter
  • Posts: 209
  • Location: Utah
Re: [IC] GMK Kaiju (new set!)
« Reply #100 on: Wed, 26 June 2019, 16:08:48 »
Is there a planned date for this?

Nothing locked down, but hoping for early next year.

Offline dugihk

  • Posts: 26
Re: [IC] GMK Kaiju (new set!)
« Reply #101 on: Wed, 03 July 2019, 01:19:14 »
Looks amazing!!! Can't wait!

Offline tiengalaxy

  • Posts: 6
  • Location: Chengdu, China
  • Life for art.
Re: [IC] GMK Kaiju (new set!)
« Reply #102 on: Wed, 07 August 2019, 11:57:25 »
 :thumb: Looks so great, but why GMK can't make tripleshot keycaps? This keyset's design should be better.

Offline urbantheii

  • Posts: 78
Re: [IC] GMK Kaiju (new set!)
« Reply #103 on: Thu, 08 August 2019, 11:17:42 »
NE updates?

Offline nephlock

  • Thread Starter
  • Posts: 209
  • Location: Utah
Re: [IC] GMK Kaiju (new set!)
« Reply #104 on: Thu, 08 August 2019, 11:48:01 »
NE updates?

Sorry for the lack of them, real life has been busy busy lately. Hang tight, they're comin!  :thumb:

Offline bthezebra

  • Posts: 428
Re: [IC] GMK Kaiju (new set!)
« Reply #105 on: Sat, 10 August 2019, 01:50:34 »
Very excited for this and have yet to see the new Godzilla movie. Not sure if I should watch or not, did not like the one with Matthew Broderick.

Offline vicissitude

  • Posts: 517
Re: [IC] GMK Kaiju (new set!)
« Reply #106 on: Sat, 10 August 2019, 02:04:04 »
When will the GB possibly start?

Offline jwilthethrill

  • Posts: 14
Re: [IC] GMK Kaiju (new set!)
« Reply #107 on: Mon, 12 August 2019, 04:32:18 »

Offline Kokaloo

  • Posts: 239
  • Location: Las Vegas
  • 🤘(ē ω ē)🤙
Re: [IC] GMK Kaiju (new set!)
« Reply #108 on: Thu, 12 September 2019, 16:33:09 »
bamp

Offline lolafineday

  • Posts: 274
Re: [IC] GMK Kaiju (new set!)
« Reply #109 on: Fri, 13 September 2019, 03:16:07 »
Any update pls, i really love this

Sent from my SM-G975F using Tapatalk


Offline nephlock

  • Thread Starter
  • Posts: 209
  • Location: Utah
Re: [IC] GMK Kaiju (new set!)
« Reply #110 on: Fri, 13 September 2019, 08:25:13 »
Working on an update soon. Currently traveling at the moment, but once Iím back in October Iíll have more time to get back on this. Thanks for the patience guys. Been a busy summer

Offline zekth

  • Posts: 150
  • Location: LA FRONCE
Re: [IC] GMK Kaiju (new set!)
« Reply #111 on: Fri, 13 September 2019, 08:33:35 »
Working on an update soon. Currently traveling at the moment, but once Iím back in October Iíll have more time to get back on this. Thanks for the patience guys. Been a busy summer

Happy to read this. Waiting for the update!

Offline vicissitude

  • Posts: 517
Re: [IC] GMK Kaiju (new set!)
« Reply #112 on: Fri, 13 September 2019, 08:51:18 »
Wish GB coming soon.  :D :D

Offline gminso

  • Posts: 73
Re: [IC] GMK Kaiju (new set!)
« Reply #113 on: Sun, 06 October 2019, 00:17:00 »
can there be R1 exclamation mark instead of all in R4?
it can replace esc or 1 in num row.  ;D ;D

Offline urbantheii

  • Posts: 78
Re: [IC] GMK Kaiju (new set!)
« Reply #114 on: Sun, 06 October 2019, 10:40:21 »
KAAAAAAAIIIIIJJJJUUUUUUU where are YOOOUUUU

Offline ella_zhoujx

  • Posts: 8
Re: [IC] GMK Kaiju (new set!)
« Reply #115 on: Thu, 24 October 2019, 01:24:11 »
I hope everything goes well with Kaiju. Need it on my volcano.  ;D

Offline CodeMayhem

  • Posts: 133
  • Location: Grand Rapids, MI
Re: [IC] GMK Kaiju (new set!)
« Reply #116 on: Fri, 25 October 2019, 19:02:04 »
just noticed that there's a 2u shift in the base kit. would you consider moving one of the 1u shifts into the base kit for arrow cluster 60's?

Offline CodeMayhem

  • Posts: 133
  • Location: Grand Rapids, MI
Re: [IC] GMK Kaiju (new set!)
« Reply #117 on: Fri, 25 October 2019, 19:09:56 »
just noticed that there's a 2u shift in the base kit. would you consider moving one of the 1u shifts into the base kit for arrow cluster 60's?

also any chance of using the v2 hiraganas?

Offline Willhurt2008

  • Posts: 46
Re: [IC] GMK Kaiju (new set!)
« Reply #118 on: Sun, 03 November 2019, 02:30:40 »
Love this set, hope it will happen

Offline ref

  • Posts: 22
  • Location: China,Xi'an
Re: [IC] GMK Kaiju (new set!)
« Reply #119 on: Sun, 03 November 2019, 10:12:06 »
icon like nesspreso logo...
nice set. is that possible put 3u space in any kit?

Offline lolafineday

  • Posts: 274
Re: [IC] GMK Kaiju (new set!)
« Reply #120 on: Wed, 06 November 2019, 00:58:54 »
PLEASE RUN IN PBT, this would be the perfect set for that

Sent from my SM-G975F using Tapatalk


Offline K05M0NAUT

  • Posts: 4
Re: [IC] GMK Kaiju (new set!)
« Reply #121 on: Wed, 06 November 2019, 01:10:52 »
Any idea on when the extra kits will show up on Novel keys? I really donít want to miss out on getting the novelties.

Offline CodeMayhem

  • Posts: 133
  • Location: Grand Rapids, MI
Re: [IC] GMK Kaiju (new set!)
« Reply #122 on: Wed, 06 November 2019, 02:03:25 »
Any idea on when the extra kits will show up on Novel keys? I really donít want to miss out on getting the novelties.

This hasn't run yet, and will in all likelihood run on drop.

Offline jagger27

  • Posts: 46
  • Location: Canada
  • ne colevrak???
Re: [IC] GMK Kaiju (new set!)
« Reply #123 on: Wed, 06 November 2019, 11:12:36 »
PLEASE RUN IN PBT, this would be the perfect set for that

Sent from my SM-G975F using Tapatalk

It would have to be reverse dyesubbed but I agree, it would feel right in PBT.

Offline CodeMayhem

  • Posts: 133
  • Location: Grand Rapids, MI
Re: [IC] GMK Kaiju (new set!)
« Reply #124 on: Mon, 09 December 2019, 20:45:24 »
Shameless bump

Offline nephlock

  • Thread Starter
  • Posts: 209
  • Location: Utah
Re: [IC] GMK Kaiju (new set!)
« Reply #125 on: Mon, 09 December 2019, 20:53:30 »
Shameless bump
Agreed. When is this set gonna get a heckin update! ****s taking forever... I heard somewhere that heís working on it, and to look for it on Drop near the end of Q1 2020.

Offline Willhurt2008

  • Posts: 46
Re: [IC] GMK Kaiju (new set!)
« Reply #126 on: Mon, 09 December 2019, 21:32:34 »
Shameless bump
Agreed. When is this set gonna get a heckin update! ****s taking forever... I heard somewhere that heís working on it, and to look for it on Drop near the end of Q1 2020.

Yay! I'm going to buy the Gojira out of it!


Offline nephlock

  • Thread Starter
  • Posts: 209
  • Location: Utah
Re: [IC] GMK Kaiju (new set!)
« Reply #127 on: Tue, 10 December 2019, 00:36:53 »
Shameless bump
Agreed. When is this set gonna get a heckin update! ****s taking forever... I heard somewhere that heís working on it, and to look for it on Drop near the end of Q1 2020.

Whoah!? I spy a wild update! Apologies friends and fellows for the delay on this, so thank your for your patience. While it might have been out of sight, it wasn't out of mind. Check the first page out for a few updates :).

Offline lolafineday

  • Posts: 274
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #128 on: Tue, 10 December 2019, 00:43:43 »
Shameless bump
Agreed. When is this set gonna get a heckin update! ****s taking forever... I heard somewhere that heís working on it, and to look for it on Drop near the end of Q1 2020.

Whoah!? I spy a wild update! Apologies friends and fellows for the delay on this, so thank your for your patience. While it might have been out of sight, it wasn't out of mind. Check the first page out for a few updates :).
Been following this since the start! Absolutely love the colors! All in!

Sent from my SM-G975F using Tapatalk


Offline LXVRGS

  • Posts: 162
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #129 on: Tue, 10 December 2019, 00:51:10 »
much excite

Offline CodeMayhem

  • Posts: 133
  • Location: Grand Rapids, MI
Re: [IC] GMK Kaiju (new set!)
« Reply #130 on: Tue, 10 December 2019, 14:35:45 »
Shameless bump
Agreed. When is this set gonna get a heckin update! ****s taking forever... I heard somewhere that he’s working on it, and to look for it on Drop near the end of Q1 2020.

when your shameless bump works....

« Last Edit: Tue, 10 December 2019, 14:38:06 by CodeMayhem »

Offline CodeMayhem

  • Posts: 133
  • Location: Grand Rapids, MI
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #131 on: Tue, 10 December 2019, 14:52:10 »
thank you for the update neph super stoked about this one! this has been my most anticipated set for months, it's one of those sets that i'd buy 2 of (3 if not for my wallet).

Question about some of the legends, are you planning on using the v1 hiragana subs or the v2 subs like striker uses?

Also After looking through the kits some more noticed that there's no second Latin B in abnormalities.
« Last Edit: Tue, 10 December 2019, 20:05:26 by CodeMayhem »

Offline harlekein

  • Posts: 277
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #132 on: Wed, 11 December 2019, 04:20:45 »
I'd be interested in Hiragana mono legends for this kit. As it is, not for me.

Offline leexy

  • Posts: 115
Re: [IC] GMK Kaiju (new set!)
« Reply #133 on: Wed, 11 December 2019, 09:44:37 »
Is there any possibility of a R3 PgUp and R4 PgDn being added to the base kit?

+1

Offline snelltrail

  • Posts: 165
  • Location: Not CONUS
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #134 on: Thu, 12 December 2019, 03:27:01 »
Super keen on this, already got the perfect board lined up. IYKYK ;)

Any chance you'd consider a R3 1.25u Control key for the Abnormalities kit? Would suit HHKB-style 40s layouts.

Offline lakeboredom

  • Posts: 219
  • Location: NorCal
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #135 on: Thu, 12 December 2019, 04:25:35 »
This set is growing on me a lot. Maybe it's my monitor, but that 172c looks nothing like the red orange in your renders. I wouldnt say anything, but they are completely different colors so there..

Offline VXQN

  • Posts: 104
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #136 on: Thu, 12 December 2019, 05:28:25 »
This set is growing on me a lot. Maybe it's my monitor, but that 172c looks nothing like the red orange in your renders. I wouldnt say anything, but they are completely different colors so there..

I also thought this, glad it's not just me. I think it's pretty important to make sure that the orange is red enough (like the renders).

Offline LXVRGS

  • Posts: 162
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #137 on: Thu, 12 December 2019, 07:42:11 »
Probably is your monitor it looks pretty spot on with my monitor. Note he also has a RAL orange as a backup should it be needed.

Offline VXQN

  • Posts: 104
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #138 on: Thu, 12 December 2019, 08:29:42 »
Here's an image to illustrate my previous point:



You can see that the beige is pretty close, but the oranges/reds are really quite different.

Offline lolafineday

  • Posts: 274
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #139 on: Thu, 12 December 2019, 08:50:11 »
Here's an image to illustrate my previous point:

Show Image


You can see that the beige is pretty close, but the oranges/reds are really quite different.
That is very different

Sent from my SM-G975F using Tapatalk


Offline nephlock

  • Thread Starter
  • Posts: 209
  • Location: Utah
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #140 on: Fri, 13 December 2019, 01:20:06 »
Here's an image to illustrate my previous point:

Show Image


You can see that the beige is pretty close, but the oranges/reds are really quite different.
That is very different

Sent from my SM-G975F using Tapatalk

You are not wrong. Those two colors are quite different. The intent with the RAL color as a Ďbackupí is to help them narrow the color in IF needed. We did something similar with the red in Metropolis. Color books are not 1-to-1 unfortunately, and this color is the closest in the RAL library (which is a much more limited palette than Pantone). I wouldnít focus too much on the backup color, as the intention with that would be to modify closer to the Pantone anyway

Offline lakeboredom

  • Posts: 219
  • Location: NorCal
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #141 on: Fri, 13 December 2019, 02:40:38 »
Interesting to hear the fine details of how this works, thank you Neph. Full confidence in you and the keyset. This will be my first keyset with orange or green, finally got me! This theme is just phenomenal.

Offline zekth

  • Posts: 150
  • Location: LA FRONCE
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #142 on: Fri, 13 December 2019, 08:51:14 »
Really happy to see this happening in 2020. Count me in!  :thumb:

Offline mali6k

  • Posts: 1
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #143 on: Fri, 13 December 2019, 11:01:45 »
Im excited for this.  Focused on building my dad a keyboard since he works at home and he loves orange and greenish-teal because of the miami hurricaines, being from miami and all..

Offline Rayndalf

  • Posts: 283
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #144 on: Fri, 13 December 2019, 12:36:38 »
Ne 2nd no sublegend B avail? Personally I wouldn't use it myself, but that could be nice for some people, otherwise they'd have to go in on GMK 🅱️ or use the one with sublegends. Think of the children

Offline nephlock

  • Thread Starter
  • Posts: 209
  • Location: Utah
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #145 on: Fri, 13 December 2019, 14:29:17 »
Ne 2nd no sublegend B avail? Personally I wouldn't use it myself, but that could be nice for some people, otherwise they'd have to go in on GMK 🅱️ or use the one with sublegends. Think of the children

Who gave children Alice boards?! I will be adding the second latin-only B :). However it will be added into the translation pack instead of the abnormalities. The abnormalities kit is already large enough that I don't want to increase that kit for pricing concerns. The translation kit would be needed to make the latin B effective to begin with, and additional 1u key in there shouldn't influence the pricing as easily. stay tuned for kit image update.

Offline xchangmanx

  • Posts: 41
  • Location: 19th Hole
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #146 on: Fri, 13 December 2019, 16:48:25 »
I'm liking the colors here.  I could get behind this.

Offline kaisn

  • Posts: 53
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #147 on: Tue, 17 December 2019, 16:09:06 »
I really didn't like it in the beginning but since then it really grew on me.
Not the biggest fan of drop but I'll pick it up anyway  ;D

Offline wilarseny

  • Posts: 92
  • Location: Seattle
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #148 on: Tue, 17 December 2019, 16:41:03 »
Really like this set and plan to pick it up. Just put this in the IC form, but posting ITT in case others agree -- would love to see an option somewhere, whether as a kit or as part of the base, to have non-alternating f-row -- so an alternate f5-f8 in cream. Sets seem to go either way (i.e. fully alternating or fully uniform) and rarely include the option, so it's a nonstandard ask. But since this is on drop and likely to be fairly popular I think the sales could be there to support it.

Mostly I hate how alternating f-row looks on boards that squish f-row next to number row, like a lot of 75% boards do. It looks fine on TKL.

Offline Pangowin

  • Posts: 2
Re: [IC] GMK Kaiju! (12.9.19 - Kit updates, and launch window!)
« Reply #149 on: Tue, 17 December 2019, 18:29:19 »
Great looking set! The green is a little different but the orange really reminds me of the Mazda 787B