Author Topic: [IC] GMK Red Devils - Query about 한/영 and Hangul kit  (Read 22026 times)

0 Members and 2 Guests are viewing this topic.

Offline YangYoga

  • Posts: 10
Re: [IC] GMK Red Devils
« Reply #100 on: Thu, 30 April 2020, 05:12:45 »
For the novelties it would be super amazing if you added the missing parts from the Ba Gua of Daoism   


Offline SMOKEY

  • Posts: 30
Re: [IC] GMK Red Devils
« Reply #101 on: Tue, 19 May 2020, 01:05:08 »
I've been following this for a while now.
I'm in for a base and novelties.
This kit is wonderful to pair with BoW and WoB!

Offline 2003987

  • Posts: 19
Re: [IC] GMK Red Devils
« Reply #102 on: Tue, 19 May 2020, 01:36:38 »
Well if anyone still remember this......


nice colorway though, but im not buying coz above.

Offline Fredington

  • Thread Starter
  • Posts: 165
Re: [IC] GMK Red Devils
« Reply #103 on: Sat, 23 May 2020, 16:12:14 »
Hi all,

Finally back with some updates. Massive thanks to Janglad for banging these out. OP has been updated with the below.

This set will be run in September with the following vendors:

NA: TXKeyboards
Canada: DeskHero
EU: MyKeyboards
Asia: iLumkb
Oceania: DailyClack

Changelog [also posted in the 2nd post (reserved) on the 1st page under the OP]:

- Added blue accents to all kits (GMK V4)
- In a nod to the Korean Kustoms that helped popularize them, F13 and Alice support have been added to the Base kit
- Added 한자 and 한/영 keys in 1u, 1.25u and 1.5u to the Base kit
- Added R3 PgUp and R4 PgDn to the Base kit
- Mac bottom row swaps and off-center 6u spacebar have been removed from the Base kit in order to accommodate the above changes
- Added a Hangul kit with 2nd tab (moved from Base kit)
- Added rudimentary ISO support to the Numpad kit
- Streamlined the Forties kit in a manner similar to GMK Cafe and GMK Apollo
- Changed 화이팅! to 대한민국 (this was much more popular in the poll)
- Added new render on an HBCP
- Added new render on a Planck Hi-Pro
- Added GB date and vendor list
- Updated IC form link with new form. Please fill it out! Link here for convenience.

**Additional note for the person who asked: I considered removing the tertiary legends for a cleaner look (a la GMK Pulse) but decided against it. Sorry.

And without further ado, updated kits:







And updated renders:








« Last Edit: Sun, 24 May 2020, 15:13:29 by Fredington »

Offline Blvck.-

  • Posts: 15
  • Location: Bay Area, CA
Re: [IC] GMK Red Devils - Updated Kits/Renders, Date, & Vendors!
« Reply #104 on: Sun, 24 May 2020, 08:42:15 »
Every time I see this kit I get more excited for it, Thanks for the update everything looks amazing keep up the good work.  :thumb:

Offline Fredington

  • Thread Starter
  • Posts: 165
Re: [IC] GMK Red Devils - Updated Kits/Renders, Date, & Vendors!
« Reply #105 on: Sun, 24 May 2020, 15:14:53 »
A small correction to the Forties kit has been posted in the OP. Previously, it was missing a R3 1.5u Function key:


Offline 2003987

  • Posts: 19
I still remember 2002 in Korea.
Everyone was in red t-shirt.
I'll gonna wait for this gb, lots of interest!

Lol 2002 fight club, what a great team.

Offline 2003987

  • Posts: 19
Re: [IC] GMK Red Devils
« Reply #107 on: Sun, 24 May 2020, 19:43:32 »
Please consider adding a Referee Byron Moreno key to the Taegukgi

Novelties should include Bryon Moreno and Korean Won. Red Devils in terms of breaking legs lol.

Offline frasnow

  • Posts: 6
Re: [IC] GMK Red Devils - Updated Kits/Renders, Date, & Vendors!
« Reply #108 on: Sun, 24 May 2020, 21:00:28 »
Ignore the troll. Should take his disappointment elsewhere. Such an incredible set for a great team.

Any chance we could get row numbers for the novelties? Image makes it look like all rows are covered, but render on arrows indicates four row 4 keys.

Offline Fredington

  • Thread Starter
  • Posts: 165
Re: [IC] GMK Red Devils - Updated Kits/Renders, Date, & Vendors!
« Reply #109 on: Sun, 24 May 2020, 21:50:31 »
Ignore the troll. Should take his disappointment elsewhere. Such an incredible set for a great team.

Any chance we could get row numbers for the novelties? Image makes it look like all rows are covered, but render on arrows indicates four row 4 keys.

It's 1-2-3-4 in the novelty kit.

Offline Pluto19

  • Posts: 142
  • Location: Space-Time Door
  • All who break the taboo will be eliminated.
Re: [IC] GMK Red Devils - Updated Kits/Renders, Date, & Vendors!
« Reply #110 on: Sun, 24 May 2020, 22:24:33 »
Any chance of making one of each size 'Alt' an 'Alt Gr' instead of having all of them just 'Alt'?
Also ~ any chance of having a full WKL bottom row mods with Hangul only? (ie adding one more pair of 1.5u Hangul mods)
« Last Edit: Sun, 24 May 2020, 22:26:08 by Pluto19 »

Offline Fredington

  • Thread Starter
  • Posts: 165
Re: [IC] GMK Red Devils - Updated Kits/Renders, Date, & Vendors!
« Reply #111 on: Sun, 24 May 2020, 23:38:46 »
For the novelties it would be super amazing if you added the missing parts from the Ba Gua of Daoism   

Show Image


This has already been discussed in this thread. The answer is no as per below quote:

The problem with Bagua is that the meanings of the trigrams change from when there's only 4. On top of that, it also changes based on which version of the Bagua you choose, Earlier Heaven or Later Heaven. At that point, it's starting to get away from the point of the set in the first place.

Well if anyone still remember this......


nice colorway though, but im not buying coz above.

Perhaps I will add a salty key in blue for Italy.

Any chance of making one of each size 'Alt' an 'Alt Gr' instead of having all of them just 'Alt'?
Also ~ any chance of having a full WKL bottom row mods with Hangul only? (ie adding one more pair of 1.5u Hangul mods)

No.
« Last Edit: Sun, 24 May 2020, 23:49:24 by Fredington »

Offline Pluto19

  • Posts: 142
  • Location: Space-Time Door
  • All who break the taboo will be eliminated.
Re: [IC] GMK Red Devils - Updated Kits/Renders, Date, & Vendors!
« Reply #112 on: Tue, 26 May 2020, 14:32:00 »
Any chance of making one of each size 'Alt' an 'Alt Gr' instead of having all of them just 'Alt'?
Also ~ any chance of having a full WKL bottom row mods with Hangul only? (ie adding one more pair of 1.5u Hangul mods)

No.
Lame.

Offline Fredington

  • Thread Starter
  • Posts: 165
Re: [IC] GMK Red Devils - Updated Kits/Renders, Date, & Vendors!
« Reply #113 on: Wed, 27 May 2020, 11:52:34 »
After some thought, I realized there's a more elegant way to accomplish the 한자 and 한/영 keys than giving them dedicated keys and that's to deploy them as sublegends on ALT, especially since most of our keyboards don't have 4 keys on either side of the spacebar like actual Korean keyboards do. This will eliminate the need to choose which key to leave out as well as allowing the Mac bottom row swaps to be brought back into the kit while making the kit a bit trimmer overall.

I've updated the base kit render below. Keyboard render updates will come later.

« Last Edit: Wed, 27 May 2020, 16:29:38 by Fredington »

Offline tofulo

  • Posts: 25
Re: [IC] GMK Red Devils - Update regarding the 한자 and 한/영 keys
« Reply #114 on: Wed, 27 May 2020, 12:34:42 »
I am loving these blue accents!

Offline PoohGom

  • Posts: 21
Re: [IC] GMK Red Devils - Updated Kits/Renders, Date, & Vendors!
« Reply #115 on: Thu, 28 May 2020, 01:05:07 »
After some thought, I realized there's a more elegant way to accomplish the 한자 and 한/영 keys than giving them dedicated keys and that's to deploy them as sublegends on ALT, especially since most of our keyboards don't have 4 keys on either side of the spacebar like actual Korean keyboards do. This will eliminate the need to choose which key to leave out as well as allowing the Mac bottom row swaps to be brought back into the kit while making the kit a bit trimmer overall.

I've updated the base kit render below. Keyboard render updates will come later.

Show Image


I honestly liked the old version better when it was just the 한자 and 한/영, to me the new version seems a bit to cluttered. Maybe just the 한자 and 한/영 keys can be in the Korean only alphas kit? I still like the set regardless.

Offline dbjowett

  • Posts: 3
  • Location: Seoul
Re: [IC] GMK Red Devils - Updated Kits/Renders, Date, & Vendors!
« Reply #116 on: Thu, 28 May 2020, 02:57:44 »
After some thought, I realized there's a more elegant way to accomplish the 한자 and 한/영 keys than giving them dedicated keys and that's to deploy them as sublegends on ALT, especially since most of our keyboards don't have 4 keys on either side of the spacebar like actual Korean keyboards do. This will eliminate the need to choose which key to leave out as well as allowing the Mac bottom row swaps to be brought back into the kit while making the kit a bit trimmer overall.

I've updated the base kit render below. Keyboard render updates will come later.

Show Image


I honestly liked the old version better when it was just the 한자 and 한/영, to me the new version seems a bit to cluttered. Maybe just the 한자 and 한/영 keys can be in the Korean only alphas kit? I still like the set regardless.


I 100% agree with this.

Offline cptbubbles

  • Posts: 15
  • Location: UK / South Korea
Re: [IC] GMK Red Devils - Update regarding the 한자 and 한/영 keys
« Reply #117 on: Thu, 28 May 2020, 07:29:13 »
Love how this set is developing over the course of the IC.

I would like to add to the comments regarding 한/영 and 한자 keys though.

In most Korean keyboard layouts 한/영 and 한자 replace right alt and right ctrl rather than be placed on the opposite sides of each other.
I'm sure a layout like the current state of the kit does exist but I've yet to see one in person.

Attaching image of how Leopold does it:




Offline Fredington

  • Thread Starter
  • Posts: 165
Re: [IC] GMK Red Devils - Update regarding the 한자 and 한/영 keys
« Reply #118 on: Thu, 28 May 2020, 08:23:36 »
Love how this set is developing over the course of the IC.

I would like to add to the comments regarding 한/영 and 한자 keys though.

In most Korean keyboard layouts 한/영 and 한자 replace right alt and right ctrl rather than be placed on the opposite sides of each other.
I'm sure a layout like the current state of the kit does exist but I've yet to see one in person.

Attaching image of how Leopold does it:

Show Image


Thanks for the image! I've actually been looking at more mainstream membranes from Samsung and QSENN and older keyboards like this guy:



This is the most common layout that I've seen, but perhaps the Leopold is a more modern way of doing it. I think I prefer the more symmetrical version like I have it now.
« Last Edit: Thu, 28 May 2020, 08:31:57 by Fredington »

Offline mr_fro2000

  • Posts: 6
Re: [IC] GMK Red Devils - Update regarding the 한자 and 한/영 keys
« Reply #119 on: Thu, 28 May 2020, 09:02:15 »
Yah, I also like the current implementation much better!  :thumb:

Offline kokugatsu

  • Posts: 121
Re: [IC] GMK Red Devils - Update regarding the 한자 and 한/영 keys
« Reply #120 on: Thu, 28 May 2020, 12:01:30 »
I like the set, but the name reminds me more of Manchester United than the Korean team

Offline SMOKEY

  • Posts: 30
Re: [IC] GMK Red Devils - Update regarding the 한자 and 한/영 keys
« Reply #121 on: Thu, 28 May 2020, 13:59:59 »
I like the set, but the name reminds me more of Manchester United than the Korean team

Awww sh** here we go again :(

Offline Jaxxstatic

  • Posts: 360
  • Haptic Recon
Re: [IC] GMK Red Devils - Update regarding the 한자 and 한/영 keys
« Reply #122 on: Thu, 28 May 2020, 21:49:49 »
This is the most common layout that I've seen, but perhaps the Leopold is a more modern way of doing it. I think I prefer the more symmetrical version like I have it now.
It's about functionality, though. When you type in Korean, what do you use to switch to Hangul? What do you use to switch to Hanja?
The typical Windows commands are Shift+Left Alt to switch keyboard language, Right Alt to switch from Romanized letters to Hangul, and Right Control to switch to Hanja.

Please reconsider putting the 한자 sublegend on Control.

Offline Fredington

  • Thread Starter
  • Posts: 165
Re: [IC] GMK Red Devils - Update regarding the 한자 and 한/영 keys
« Reply #123 on: Fri, 29 May 2020, 11:39:51 »
This is the most common layout that I've seen, but perhaps the Leopold is a more modern way of doing it. I think I prefer the more symmetrical version like I have it now.
It's about functionality, though. When you type in Korean, what do you use to switch to Hangul? What do you use to switch to Hanja?
The typical Windows commands are Shift+Left Alt to switch keyboard language, Right Alt to switch from Romanized letters to Hangul, and Right Control to switch to Hanja.

Please reconsider putting the 한자 sublegend on Control.

Ah, see I didn't know about those shortcuts, partly because I'm on OS X and use the menu bar to switch inputs like a boomer. CTRL it is:


Offline Jaxxstatic

  • Posts: 360
  • Haptic Recon
Re: [IC] GMK Red Devils - Update regarding the 한자 and 한/영 keys
« Reply #124 on: Fri, 29 May 2020, 12:03:33 »
Ah, see I didn't know about those shortcuts, partly because I'm on OS X and use the menu bar to switch inputs like a boomer. CTRL it is:


Thank you!

Offline Fredington

  • Thread Starter
  • Posts: 165
Re: [IC] GMK Red Devils - Update regarding the 한자 and 한/영 keys
« Reply #125 on: Fri, 29 May 2020, 12:25:04 »
Actually, something else occurred to me after moving 한자 to CTRL...if you're using the mono Hangul kit, is the assumption that you're typing mostly in Korean and therefore have little use for 한/영? If so, would you guys prefer a set of clean ALTs in the Hangul kit like below?


Offline PoohGom

  • Posts: 21
Re: [IC] GMK Red Devils - Update regarding the 한자 and 한/영 keys
« Reply #126 on: Fri, 29 May 2020, 15:21:30 »
Actually, something else occurred to me after moving 한자 to CTRL...if you're using the mono Hangul kit, is the assumption that you're typing mostly in Korean and therefore have little use for 한/영? If so, would you guys prefer a set of clean ALTs in the Hangul kit like below?

Show Image


I'd much rather have the Hangul kit be a full alpha's kit with numbers and other punctuation keys so that I can use it with another set of mods.