Author Topic: [IC] SA Oblivion V2 - Launches August 2020 on Drop.com  (Read 63510 times)

0 Members and 1 Guest are viewing this topic.

Offline Oblotzky

  • Thread Starter
  • Posts: 1904
  • Location: Cologne, Germany
  • Backspace is for people that make mistakes.
[IC] SA Oblivion V2 - Launches August 2020 on Drop.com
« on: Sat, 28 March 2020, 16:44:23 »


Hello everyone,

I'd like to introduce the second version of SA Oblivion. I've been asked a lot through PM's and such when this set would return, after all it has soon been 2.5 years since the last time you could purchase this without having to scour extras and mechmarket, so it's long overdue. Originally, my plan was to run the set again in MT3 doubleshot when I saw matt3o doing MT3 Susuwatari. However that set has yet to ship, and also I would want to use a different font for this (and other) projects if I were to go the MT3 route. So at this point this would still have taken until next year to get into group buy. Therefor, I see no reason to hold back this set any longer to return in high profile.

Initially, I just wanted to trim a bit of fat off the old version, and rearrange some kits and call it a day. But once I finished drawing up 28 kits, I realized this was just too many these days. Firstly, I feel that SA sales have declined, SA Carbon R2 was the pinnacle with SA Pulse R3 following strongly after. Every SA set since then has been doing OK but not as well as you'd want them to do to support that many kits. Additionally, COVID-19 and its effects on the economy cannot be ignored, so I expect that to be another reason why sales won't be through the roof despite the current 7000+ requests sitting on the Drop page. Lastly, when you look at the extras still available at Drop (screenshot for archival purposes), a clear pattern emerges for what kits vendors end up sitting on after doing the favor of buying them out to MOQ.

For these reasons, I have removed some decorative kits (tenkeyless.asm, macros.asm, LED, OSX, communities), as well as Minila, Colevrak and ISO layout kits. Once we've weathered 2020 and MT3 Oblivion happens, I intend to bring back Typist and International support.

So onwards with the new stuff! Below you will find my first revision of the new kits. Some changes I've had in mind are adding a modifier colored F13 key to the Alternate Function Colors, as well as replacing the Assembly/40bit kits with a combined Git version similar to what GMK Monokai Material will be offering, but I'm not sure if that kit would end up being too expensive having to get new legends made again. Not sure where to put a second B, I guess in the Alphas kit would be the best place, despite looking like an error to most people.

Oh and also I've added ASCII alphas as seen on GMK ASCII. I've chosen not to have the keys with tertiary ASCII legends like they are present in GMK ASCII because those select few keys would need their primary and secondary legends shifted to the left which would look odd when everything else stays centered. And even when shifted, the ASCII sublegend would have to be smaller than all other ASCII sublegends to fit on the remaining space, which again would look very odd.

This group buy will be hosted by Drop this Summer.

Please voice your interest and offer feedback! Thank you,

- Oblotzky


Kits



































No2 Rev1 WK by Keycult






Omega60 by Windeh




M65-A by RAMA.WORKS


« Last Edit: Mon, 03 August 2020, 15:43:56 by Oblotzky »

Offline Zambumon

  • * Esteemed Elder
  • Posts: 1745
  • discord.zambumon.com
    • Keyset projects
Re: [IC] SA Oblivion V2
« Reply #1 on: Sat, 28 March 2020, 16:44:57 »
Oh no.

Offline cijanzen

  • Posts: 551
Re: [IC] SA Oblivion V2
« Reply #2 on: Sat, 28 March 2020, 16:47:49 »
Finally time to pickup that monochrome modifier kit!

Offline amuri99

  • Posts: 27
Re: [IC] SA Oblivion V2
« Reply #3 on: Sat, 28 March 2020, 16:49:09 »
great!! :D :D

Offline Abec13

  • Posts: 305
Re: [IC] SA Oblivion V2
« Reply #4 on: Sat, 28 March 2020, 16:50:48 »
Ayye been strugglin' to find 40 bit..here we go!
45-ATS | KBD19X | Volcano 660 PC | Think 6.5 | Iron 165 SE
[/url]

Online elmo

  • Posts: 259
  • Location: Hamburg, Germany
  • Hello I like keyboards
    • Elmo's keyboards
Re: [IC] SA Oblivion V2
« Reply #5 on: Sat, 28 March 2020, 16:51:45 »
oh boi

Offline Gondolindrim

  • Posts: 436
  • Location: Gondolin
    • My GitHub
Re: [IC] SA Oblivion V2
« Reply #6 on: Sat, 28 March 2020, 16:52:12 »
Show Image


Hello everyone,

I'd like to introduce the second version of SA Oblivion. I've been asked a lot through PM's and such when this set would return, after all it has soon been 2.5 years since the last time you could purchase this without having to scour extras and mechmarket, so it's long overdue. Originally, my plan was to run the set again in MT3 doubleshot when I saw matt3o doing MT3 Susuwatari. However that set has yet to ship, and also I would want to use a different font for this (and other) projects if I were to go the MT3 route.

So there is a project to get MT3 Oblivion?
A pessimist will tell you the cup is half empty. An optimist will tell you the cup is half full. An engineer will tell you it's exactly twice the size it needs to be.

Offline konstantin

  • Formerly constexpr
  • Posts: 1374
  • Location: Serbia
Re: [IC] SA Oblivion V2
« Reply #7 on: Sat, 28 March 2020, 16:53:48 »
I might finally pick up gray alphas and monochrome mods.
« Last Edit: Sat, 28 March 2020, 18:32:26 by konstantin »

Offline Boy_314

  • Posts: 116
  • Location: HOME
Re: [IC] SA Oblivion V2
« Reply #8 on: Sat, 28 March 2020, 16:54:29 »
Show Image


Hello everyone,

I'd like to introduce the second version of SA Oblivion. I've been asked a lot through PM's and such when this set would return, after all it has soon been 2.5 years since the last time you could purchase this without having to scour extras and mechmarket, so it's long overdue. Originally, my plan was to run the set again in MT3 doubleshot when I saw matt3o doing MT3 Susuwatari. However that set has yet to ship, and also I would want to use a different font for this (and other) projects if I were to go the MT3 route.

So there is a project to get MT3 Oblivion?

I am so down for MT3 oblivion

Offline Ultimatum

  • Posts: 62
Re: [IC] SA Oblivion V2
« Reply #9 on: Sat, 28 March 2020, 16:55:40 »
 :eek: :eek: :eek:

Online Rob27shred

  • Posts: 1075
  • Location: Pittsburgh, PA
  • Insane in the Membrane! 👻
Re: [IC] SA Oblivion V2
« Reply #10 on: Sat, 28 March 2020, 16:57:32 »

Offline Oblotzky

  • Thread Starter
  • Posts: 1904
  • Location: Cologne, Germany
  • Backspace is for people that make mistakes.
Re: [IC] SA Oblivion V2
« Reply #11 on: Sat, 28 March 2020, 16:59:08 »
Show Image


Hello everyone,

I'd like to introduce the second version of SA Oblivion. I've been asked a lot through PM's and such when this set would return, after all it has soon been 2.5 years since the last time you could purchase this without having to scour extras and mechmarket, so it's long overdue. Originally, my plan was to run the set again in MT3 doubleshot when I saw matt3o doing MT3 Susuwatari. However that set has yet to ship, and also I would want to use a different font for this (and other) projects if I were to go the MT3 route.

So there is a project to get MT3 Oblivion?

Yes, I wish to make MT3 Oblivion one day. It just wasn't time yet as MT3 Susuwatari has yet to ship (the first doubleshot MT3 set), and I wouldn't be doing Oblivion with the existing legends so a complete retool of the legends would also be required.

Offline LXVRGS

  • Posts: 181
Re: [IC] SA Oblivion V2
« Reply #12 on: Sat, 28 March 2020, 17:03:09 »
**** me

Offline bisoromi

  • Formerly Duwang
  • Posts: 161
  • Location: D[M]V
  • owo
Re: [IC] SA Oblivion V2
« Reply #13 on: Sat, 28 March 2020, 17:12:16 »
Yes
(credits to Kokaloo)

Offline Capsy

  • Posts: 291
Re: [IC] SA Oblivion V2
« Reply #14 on: Sat, 28 March 2020, 17:22:46 »
Yay new Oblivion Alphas.

Offline IOVERCALLHISTIOCYTES

  • Posts: 1085
Re: [IC] SA Oblivion V2
« Reply #15 on: Sat, 28 March 2020, 17:25:02 »
Fack

Offline Lyle88

  • Posts: 227
Re: [IC] SA Oblivion V2
« Reply #16 on: Sat, 28 March 2020, 17:31:07 »
I would really love to see this set done in HSA or DSS.
I've learned with Honeywell and Carbon that SA is just too aggressively angled for me.

Sent from my SM-G970F using Tapatalk


Offline Fredington

  • Posts: 274
Re: [IC] SA Oblivion V2
« Reply #17 on: Sat, 28 March 2020, 17:35:39 »
Will be adding Oblivion ASCII to my R1 set. Thanks for running it in SA.

Offline ReDsNoTDeAd

  • Posts: 626
  • Location: Alberta, Canada
  • i learned more making keyboards then i did at uni
Re: [IC] SA Oblivion V2
« Reply #18 on: Sat, 28 March 2020, 17:35:58 »
Are these gonna be in the same color codes (barring any variance on SP's part) as R1? Looking to pick up a 7U spacebar so I can finally use the set i grabbed off mechmarket with my TKLs.

Offline Oblotzky

  • Thread Starter
  • Posts: 1904
  • Location: Cologne, Germany
  • Backspace is for people that make mistakes.
Re: [IC] SA Oblivion V2
« Reply #19 on: Sat, 28 March 2020, 17:44:08 »
Are these gonna be in the same color codes (barring any variance on SP's part) as R1? Looking to pick up a 7U spacebar so I can finally use the set i grabbed off mechmarket with my TKLs.

Yes. However I can't promise that the resin will match perfectly with the last round.

Offline Exemplar

  • Posts: 20
  • Location: BC, CA
Re: [IC] SA Oblivion V2
« Reply #20 on: Sat, 28 March 2020, 17:48:31 »
yeah ill take your whole stock
Da pacem, Domine, in diebus nostris
Quia non est alius
Qui pugnet pro nobis
Nisi tu Deus noster.

Offline FRANCO

  • Posts: 86
Re: [IC] SA Oblivion V2
« Reply #21 on: Sat, 28 March 2020, 19:00:15 »
Damnit...I genuinely thought I was done with my list...guess I'm adding this and MT3 Oblivion

Offline nasp

  • Posts: 1004
  • Location: USA - Texas
Re: [IC] SA Oblivion V2
« Reply #22 on: Sat, 28 March 2020, 20:46:17 »
FWIW, at I don't see a poll/form, I'd like the assembly and 40 bit kit as-is. Please don't combine the kits into one and also add Git modifiers.


Thanks for considering

Offline krpsh

  • Posts: 9
  • 6x% Lover
Re: [IC] SA Oblivion V2
« Reply #23 on: Sat, 28 March 2020, 21:18:48 »
I Love U Oblotzky. Seriously.

Offline Raptor_N60

  • Posts: 27
Re: [IC] SA Oblivion V2
« Reply #24 on: Sat, 28 March 2020, 21:27:59 »
It's happening!!!!.gif

Dayum, I missed SA oblivion so this is early Chistmas for me, but I'd wait more if MT3 looks promising ;D ;D

Offline flying1911

  • Posts: 195
Re: [IC] SA Oblivion V2
« Reply #25 on: Sat, 28 March 2020, 22:15:13 »
fack yes
TGR Jane V2 | TGR Jane CE | TGR Jane V2 CE | LZ-MP | LZ-CLS | KMAC 2 | Haus | Cherry G81-3100 SAV | IBM Model M SSK

Offline hineybush

  • * Maker
  • Posts: 1525
  • Location: Pittsburgh, PA, USA
  • student of error
    • hineybush keyboards
Re: [IC] SA Oblivion V2
« Reply #26 on: Sat, 28 March 2020, 22:57:59 »
might

Offline King4477

  • Posts: 84
Re: [IC] SA Oblivion V2
« Reply #27 on: Sat, 28 March 2020, 23:54:17 »
I have nearly everything from R1 and looking forward to completing my set, plus new alphas. Hope this sells somewhere other than Drop, I wonít buy there anymore.

Offline jmg123

  • Posts: 23
  • Location: UK
Re: [IC] SA Oblivion V2
« Reply #28 on: Sun, 29 March 2020, 02:12:39 »
, as well as replacing the Assembly/40bit kits with a combined Git version similar to what GMK Monokai Material will be offering,
Yes please, I always felt it odd that the other kits were assembly based and not git based.

My other suggestions:
  • Is there anyway you could at least support US ISO with 4 extra keys in one colour on one of the mod kits, as you are with GMK Monokai Material? That way at least ISO uses can physically fit keys on their keyboards even if the legends are wrong. If not, then it  does exclude a lot of people straight off.
  • ditch one of the ASCII sets, as it would make it easier to hit the numbers on the other.

« Last Edit: Sun, 29 March 2020, 02:37:02 by jmg123 »

Offline YMwoo

  • Posts: 68
Re: [IC] SA Oblivion V2
« Reply #29 on: Sun, 29 March 2020, 02:48:30 »
any possibility of Sol2 support for Ergo kit?
2x 1.5 R3
1u R2, R3, R4 for inner column

Offline The_Royal

  • Posts: 374
  • Location: 40% Embassy
  • That's what I call, a Sunday.
Re: [IC] SA Oblivion V2
« Reply #30 on: Sun, 29 March 2020, 03:23:45 »
Is there a reason you intentionally dropped Minivan support but kept R3 1.75u?

Canít think of any 40ís boards that use bottom row 1.75u besides Minivan.
« Last Edit: Sun, 29 March 2020, 03:51:43 by The_Royal »

Offline Kawamashi

  • Posts: 128
Re: [IC] SA Oblivion V2
« Reply #31 on: Sun, 29 March 2020, 03:50:53 »
Ooof !

I'd love to see Oblivion in Kat profile, but anyway I'm in for Ergo.dox, both colors of ASCII alphas, and arrows.

Offline Escabrera

  • Posts: 8
Re: [IC] SA Oblivion V2
« Reply #32 on: Sun, 29 March 2020, 04:05:50 »
Just gonna echo what Royal said since half assing the 40s kit to spite minivan users is kinda... Besides the point, 1.75 lock key is currently obsolete since you chose to omit r2 1.75 backspace and the only real way to use it is to a) buy the set knowing you won't be supported(minivan and it's other layouts) or b) have a really jank layout with 1.25 and 1.5 on the top row(not happening) or to have a really dumb blocker.  And since you are doing 2343 you can't even use it as an extra shift key or whatever.

Also is the r3 push for split space or what because it seems like another incredibly weird addition and would like to know what the use case there is intended to be

Offline alper_maestro

  • Posts: 142
  • Location: Netherlands
Re: [IC] SA Oblivion V2
« Reply #33 on: Sun, 29 March 2020, 05:14:36 »
Reserved. Looks very good  :cool:

Offline Mcnos

  • Posts: 1144
    • GMK Fuyu
Re: [IC] SA Oblivion V2
« Reply #34 on: Sun, 29 March 2020, 05:34:36 »
nice

Offline The_Boom_Boy

  • Posts: 67
  • Location: Western Australia
Re: [IC] SA Oblivion V2
« Reply #35 on: Sun, 29 March 2020, 07:17:54 »
Kits look fantastic!  :thumb:

Offline KEYGEM

  • * Vendor
  • Posts: 47
    • KEYGEM Online Shop
Re: [IC] SA Oblivion V2
« Reply #36 on: Sun, 29 March 2020, 07:56:43 »
Very good as always :)

Offline zenico

  • Posts: 1
Re: [IC] SA Oblivion V2
« Reply #37 on: Sun, 29 March 2020, 08:46:42 »
Yes please! Been waiting for this since your comment a year ago on drop!!

Offline pears

  • Posts: 19
Re: [IC] SA Oblivion V2
« Reply #38 on: Sun, 29 March 2020, 09:05:05 »
Down for SA and MT3 please and thank you!

Offline Cloudnine25

  • Posts: 25
  • Location: Under brass plate
  • Chilling
Re: [IC] SA Oblivion V2
« Reply #39 on: Sun, 29 March 2020, 10:04:29 »
nice ;D

Offline FRANCO

  • Posts: 86
Re: [IC] SA Oblivion V2
« Reply #40 on: Sun, 29 March 2020, 10:24:27 »
Even though I already have a full kit with monochrome mods, I will probably get Git mods, Regular mods, Oblivion and Hagaromo alphas, and the Hagaromo numpad lol

Online LightningXI

  • * Elevated Elder
  • Posts: 3474
  • Location: New York
  • PPD
    • ArtisanMacro
Re: [IC] SA Oblivion V2
« Reply #41 on: Sun, 29 March 2020, 16:22:32 »
inb4 april fools

(i like the ASCII alphas)

Offline kim-kim

  • Posts: 47
  • Location: -6.1751, 106.8650
Re: [IC] SA Oblivion V2
« Reply #42 on: Sun, 29 March 2020, 20:12:24 »
OBLIVION_HAGOROMO_ASCII_ALPHAS
OBLIVION_ERGO_DOX
XD75+TriC - GMK Terminal R2  - Gatistotle 78g
UniGo66 - GMK BoW+GMK Oblivion Assembly Mod - Cherry MX Black lubed with GHv4

Offline LXVRGS

  • Posts: 181
Re: [IC] SA Oblivion V2
« Reply #43 on: Sun, 29 March 2020, 20:40:24 »
never forget

Offline Ultimatum

  • Posts: 62
Re: [IC] SA Oblivion V2
« Reply #44 on: Mon, 30 March 2020, 06:24:12 »


communities kit plz. :'(

Offline The_Royal

  • Posts: 374
  • Location: 40% Embassy
  • That's what I call, a Sunday.
Re: [IC] SA Oblivion V2
« Reply #45 on: Mon, 30 March 2020, 07:19:36 »
Show Image


communities kit plz. :'(

Lol Just Remaking the Old MassDrop Key would be hilarious.

Offline mimalik

  • Posts: 374
Re: [IC] SA Oblivion V2
« Reply #46 on: Mon, 30 March 2020, 07:25:14 »
Just when I thought I got away, you pull me back in......DAMN U....in for most of the kits......my last keyset purchase....ever.

Offline Nigolski

  • Posts: 178
  • Location: Helsinki
Re: [IC] SA Oblivion V2
« Reply #47 on: Mon, 30 March 2020, 14:11:40 »
yes
OTD 356CL

Offline break

  • Posts: 224
Re: [IC] SA Oblivion V2
« Reply #48 on: Mon, 30 March 2020, 14:14:46 »
Hooray, the Extension Kits are dead!! Awesome.

Can't wait to match my SA R1 with these R2 ASCII alphas. Maybe monochrome mods too! Such a great idea.

Offline Parva Ovis

  • Posts: 179
Re: [IC] SA Oblivion V2
« Reply #49 on: Mon, 30 March 2020, 14:23:07 »
It's good to see this finally run again, but I'll be patiently waiting for MT3 Oblivion as I already have all the SA kits I want.