Author Topic: [IC] GMK CYL nuSignal  (Read 3888 times)

0 Members and 3 Guests are viewing this topic.

Offline baucts

  • Thread Starter
  • Posts: 53
[IC] GMK CYL nuSignal
« on: Sat, 31 October 2026, 13:55:19 »
GMK CYL nuSignal

About
pretty much just a signal rerun. gb next year depending on interest

IC Form

Colors


Kits



^not super happy with the novs. will prob change





Vendors
USA: Divinikey (lead)
EU: Delta Key Co
UK: TBD
CA/Global: Unikeys
CN: KBDFans
SEA: Ktechs
JP: TBD
KR: GeonWorks
OCE: Keebz N Cables

Keyboard Renders

^f1 by geon

^dino104 by nfaiz

^amano by h40.io

^marcy80 by baucts

Updates
10/31/26: added unikeys for ca/global, deltakeyco for eu, keebzncables for oce
11/1/26: kbdfans added as cn vendor, added geon as kr vendor

 :thumb:

my discord server
my instagram
« Last Edit: Sun, 01 November 2026, 21:25:14 by baucts »

Offline baucts

  • Thread Starter
  • Posts: 53
Re: [IC] GMK CYL nuSignal
« Reply #1 on: Sat, 31 October 2026, 13:56:16 »
reserved

Offline DivinaPapaya

  • Posts: 26
  • Location: EU
Re: [IC] GMK CYL nuSignal
« Reply #2 on: Sat, 31 October 2026, 14:03:38 »
Exciting

Offline mr_foggy

  • Posts: 808
  • neue = nope
Re: [IC] GMK CYL nuSignal
« Reply #3 on: Sat, 31 October 2026, 14:04:44 »
HUGE thanks for keeping it OG, with the front prints too. In that sense, please consider adding Icon Esc’s.

Offline baucts

  • Thread Starter
  • Posts: 53
Re: [IC] GMK CYL nuSignal
« Reply #4 on: Sat, 31 October 2026, 14:17:05 »
HUGE thanks for keeping it OG, with the front prints too. In that sense, please consider adding Icon Esc’s.
will do :thumb:

Offline Kitsch_fm

  • Posts: 2
Re: [IC] GMK CYL nuSignal
« Reply #5 on: Sat, 31 October 2026, 18:05:46 »
I'm in! Maybe consider an alt alphas kit to go with the alt mods kit to fit an additional keyboard? Otherwise I don't mind mixing it with another set that also have VR legends  :p

Offline IOVERCALLHISTIOCYTES

  • Posts: 2020
Re: [IC] GMK CYL nuSignal
« Reply #6 on: Sat, 31 October 2026, 20:12:27 »
Hey thanks for asking about centinela skulls. A single blue eyes black skull would be great for me

Offline NoWrinkles

  • Posts: 12
Re: [IC] GMK CYL nuSignal
« Reply #7 on: Sun, 01 November 2026, 19:57:47 »
While I understand paying homage to the original GMK Signal, personally, I am not a fan of the Mac bottom row mods in base, but the icon mods for R1-R3 and the Shifts (and split right-shift) are fine. Given that, an Alt Mods kit appeals to me. That said, I can't wrap my head around what the Alt Mods kit in it's current state is trying to do. If the intention is as named (provide alternate mods for the people that don't vibe with the icon mods), there are some swaps needed. I prefer the standard legends instead of the signal-themed ones as those feel more like novelties to me.

Assuming utilization of standard legends, you can strip the current Alt Mods kit of the following:
  • Accent and non-accent R1 Esc keys: already in base
  • F5-F8: already in base
  • R2 mod/pipe: already in base
  • ZXC with date sublegends: would be a better fit in the novelties kit IMO
  • F13 and R1 Delete: already in base

You could then replace those removed keys with the below, bringing the alt mod offerings to parity with the base kit and allowing someone to swap all the icon mods to standard text+icon:
  • R3 1.75 Control and Stepped Control
  • 2x R4 1.5U Super and 2x R4 1U Alt
  • R4 1U Control
  • R2 Backspace

While on the topic of carving up kits, what are your thoughts about splitting the mini bars, extra B, and accent bars from the current Extension kit into a standalone spacebars kit? If you split the bars out, you could keep the existing shinethroughs, 40s support, and nipple homing, and then add maybe BAE and XT column macro keys to the extension kit?

Offline androo530

  • Posts: 3
  • Location: NA
Re: [IC] GMK CYL nuSignal
« Reply #8 on: Sun, 01 November 2026, 21:17:28 »
Followed this on Discord. But in the extension kit, the original 1.5u Enter turned into a 1.25u Enter in this post. Not sure if that was intentional. 1.5u is definitely standard; any 1.25u is just a bonus for 40s

Offline baucts

  • Thread Starter
  • Posts: 53
Re: [IC] GMK CYL nuSignal
« Reply #9 on: Sun, 01 November 2026, 21:27:28 »
Followed this on Discord. But in the extension kit, the original 1.5u Enter turned into a 1.25u Enter in this post. Not sure if that was intentional. 1.5u is definitely standard; any 1.25u is just a bonus for 40s
render error, thanks for pointing it out

Offline baucts

  • Thread Starter
  • Posts: 53
Re: [IC] GMK CYL nuSignal
« Reply #10 on: Sun, 01 November 2026, 21:39:34 »
While I understand paying homage to the original GMK Signal, personally, I am not a fan of the Mac bottom row mods in base, but the icon mods for R1-R3 and the Shifts (and split right-shift) are fine. Given that, an Alt Mods kit appeals to me. That said, I can't wrap my head around what the Alt Mods kit in it's current state is trying to do. If the intention is as named (provide alternate mods for the people that don't vibe with the icon mods), there are some swaps needed. I prefer the standard legends instead of the signal-themed ones as those feel more like novelties to me.

Assuming utilization of standard legends, you can strip the current Alt Mods kit of the following:
  • Accent and non-accent R1 Esc keys: already in base
  • F5-F8: already in base
  • R2 mod/pipe: already in base
  • ZXC with date sublegends: would be a better fit in the novelties kit IMO
  • F13 and R1 Delete: already in base

You could then replace those removed keys with the below, bringing the alt mod offerings to parity with the base kit and allowing someone to swap all the icon mods to standard text+icon:
  • R3 1.75 Control and Stepped Control
  • 2x R4 1.5U Super and 2x R4 1U Alt
  • R4 1U Control
  • R2 Backspace

While on the topic of carving up kits, what are your thoughts about splitting the mini bars, extra B, and accent bars from the current Extension kit into a standalone spacebars kit? If you split the bars out, you could keep the existing shinethroughs, 40s support, and nipple homing, and then add maybe BAE and XT column macro keys to the extension kit?
judging from the results from the ic currently and my own preference, mods in base probably wont change. as for the alt mod kit, it is split exactly 50/50 rn so ill make a decision later. if it does end up going towards normal text plus icon i can trim it since the mods wont be special molds anymore. i also dont want to split up spacebars to another kit. dont want to have to deal with another moq to reach
« Last Edit: Sun, 01 November 2026, 21:41:39 by baucts »

Offline NoWrinkles

  • Posts: 12
Re: [IC] GMK CYL nuSignal
« Reply #11 on: Sun, 01 November 2026, 21:58:42 »
Understandable re: splitting bars from the extension kit.

I have no issues with mods in base staying as currently rendered - I think keeping them as GMK Signal had them is the best thing to do for base kit buyers. While Mac mods aren’t my preference, I think it’s most important to keep the base faithful to the OG and then let people buy an extra kit if they want to swap them out.

Regardless of whether alt mods ends up as default text+icon or themed text, what is the purpose of the F5-F8, F13, R1 delete, tilde, and mod/pipe that’s currently present? Base kit offers all those keys already. Is the intention to be used with a different set (my mind goes to Splash)?

Offline baucts

  • Thread Starter
  • Posts: 53
Re: [IC] GMK CYL nuSignal
« Reply #12 on: Sun, 01 November 2026, 22:21:35 »
Understandable re: splitting bars from the extension kit.

I have no issues with mods in base staying as currently rendered - I think keeping them as GMK Signal had them is the best thing to do for base kit buyers. While Mac mods aren’t my preference, I think it’s most important to keep the base faithful to the OG and then let people buy an extra kit if they want to swap them out.

Regardless of whether alt mods ends up as default text+icon or themed text, what is the purpose of the F5-F8, F13, R1 delete, tilde, and mod/pipe that’s currently present? Base kit offers all those keys already. Is the intention to be used with a different set (my mind goes to Splash)?
the alt mod kit includes almost all the remaining keys you would need incase you wanted to use the mods from this set with the alphas of another set. for example, alphas from ishtar