Nah, I definitely don't think it's a distraction. It helps accuracy, which after a point is really the most important thing, errors being more devastating to the final result the faster you're going. With linear switches, I can get great bursts at times by pressing to actuation, but it's really a matter of happening to properly actuate and not miss any. If I get lucky it works out great, but if I do it so that I'll definitely be accurate, it starts to hurt. Tactile feedbacks helps me pace it, so fingers aren't flying around the keyboard quite as much, but the result is more consistently accurate, and so it's faster. Slow is smooth and smooth is fast, and the bump keeps it in check.