Author Topic: [IC] GMK modifier set or full set. Update: Suspended.  (Read 25313 times)

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Offline Steezus

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Re: [IC] GMK modifier set or full set
« Reply #100 on: Sat, 30 January 2016, 00:57:46 »
Talked to GMK. Mockups are being worked on. I used RGBYK as a template.

Awesome! I can't wait to see what the GMK renders will look like. I think having around the same amount of caps as RGBK is a solid idea. :thumb:
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Offline xiaodian317

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Re: [IC] GMK modifier set or full set
« Reply #101 on: Sun, 31 January 2016, 09:43:53 »
I'd be interested in an orange (V2) mod kit with white (UN0001) legends.
Something like billnye's Electric Bluegaloo.

GMK Moneky(V2 on T9) is your choice and going GB now.

Offline TalkingTree

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Re: [IC] GMK modifier set or full set
« Reply #102 on: Sun, 31 January 2016, 09:47:06 »
I'd be interested in an orange (V2) mod kit with white (UN0001) legends.
Something like billnye's Electric Bluegaloo.

GMK Moneky(V2 on T9) is your choice and going GB now.
It's actually reverse. I want the orange cap and the white legend.
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Offline 64rky

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Re: [IC] GMK modifier set or full set
« Reply #103 on: Sun, 31 January 2016, 13:39:16 »
Just saw this, I am interested.

Offline ideus

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Re: [IC] GMK modifier set or full set
« Reply #104 on: Sun, 31 January 2016, 19:44:25 »
I need a GMK modifier set in my life.
Wasn't really statisfied with the Bluelagoo colorway - too bright, too much "in your face" blue.
If this is going to be a more classic, more subtle color scheme count me in for one or two sets.

Why not the dark beige that is used in OG beige sets for modifiers?

Offline mimalik

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Re: [IC] GMK modifier set or full set
« Reply #105 on: Sun, 31 January 2016, 20:27:09 »
I will take orange and purple (pref in white text).

Offline radio_killah

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #106 on: Mon, 01 February 2016, 13:22:48 »
Initial renders are in. I definitely expect the colors, legends, and the keys included to change though.

What do you guys think? Please be specific to which ones you guys like or changes you would like to see.  ;)

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Offline ideus

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #107 on: Mon, 01 February 2016, 13:38:08 »
I am not sure if I may take one of these colors, but I'd take the top one, if any.

Offline trenzafeeds

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #108 on: Mon, 01 February 2016, 13:40:37 »
I have to admit I don't really like the darker purple. Love the other colors though. Only worry a little bit how the orange will go with classic beige.
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Offline azhdar

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #109 on: Mon, 01 February 2016, 13:44:09 »
Not a big fan of purple or pink, the orange is nice tho.
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Offline Sent

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #110 on: Mon, 01 February 2016, 13:47:10 »
Middle option for me.

Offline roostrc0gburn

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #111 on: Mon, 01 February 2016, 13:50:20 »
YES. definitely down with those black legends!

Edit: my vote is Orange Shift with Purple Alt and Magenta Ctrl. I think we're going to need spacebars to match too  ;)
« Last Edit: Mon, 01 February 2016, 14:24:19 by roostrc0gburn »

Offline romevi

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #112 on: Mon, 01 February 2016, 13:56:56 »
Wasn't too keen on this set based off the colors, but the new render helps some. Can't tell which I prefer.

Offline TalkingTree

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #113 on: Mon, 01 February 2016, 14:22:41 »
I would buy a full orange set. I would appreciate white legends.
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Offline chilldude_22

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #114 on: Mon, 01 February 2016, 15:27:12 »
I love these colors (and black legends). I'd be down for any of the three if they included matching Escape keys  :-*

Offline HoffmanMyster

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #115 on: Mon, 01 February 2016, 19:02:11 »
I prefer to have the orange keys not be shift.  It seems too heavily weighted with the purple-ish colors as ctrl/alt and orange on top, I much prefer to have the purple-ish colors (purple/magenta) separate from each other in different rows.  I like the middle mockup best.


Offline Prelim

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Re: [IC] GMK modifier set or full set
« Reply #116 on: Mon, 01 February 2016, 19:56:24 »
this!
Show Image


also:



I actually prefer it with the orange shift, but that's your call guys  :thumb:
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Offline romevi

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #117 on: Mon, 01 February 2016, 20:03:30 »
this!
Show Image


also:
Show Image



I actually prefer it with the orange shift, but that's your call guys  :thumb:


Yeah, I agree. Orange **** looks much better with pink Alt and purple Control.

Offline ileben

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #118 on: Mon, 01 February 2016, 20:08:31 »
I am not a fan of orange, just because it's not my thing (subjective), so I would only order this for the purple and pink keys.

I imagine there are others like me, so here's something to keep in mind: the CMWY and CMWK sets produced in the past have a pink Ctrl key. If you put pink on Ctrl, thise people will essentially get another of the same key (provided the W/K legends match your choice). On the other hand. If you put pink on another colour, they can now have two pink keys if they want. Also, if Ctrl was purple, those people could now make a CPYW/K set by replacing their pink Ctrl if that suits their main alpha set better (again, provided that the W/K legends match).

Or you can just ignore all this and make a new set for new auidence, your call.
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Offline 64rky

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #119 on: Mon, 01 February 2016, 20:58:35 »
Would it be weird to request some green arrow keys,  like these?


Offline HoffmanMyster

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #120 on: Mon, 01 February 2016, 20:59:42 »
Would it be weird to request some green arrow keys,  like these?

Show Image


Yes.  :P

Offline 64rky

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #121 on: Mon, 01 February 2016, 21:01:32 »
Would it be weird to request some green arrow keys,  like these?

Show Image


Yes.  :P

I'll show myself out.

Offline HoffmanMyster

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #122 on: Mon, 01 February 2016, 21:03:40 »
Would it be weird to request some green arrow keys,  like these?

Show Image


Yes.  :P

I'll show myself out.

Hehehe.  :-*  It's not a dumb question.  :P

Offline 64rky

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #123 on: Mon, 01 February 2016, 21:18:48 »
Would it be weird to request some green arrow keys,  like these?

Show Image


Yes.  :P

I'll show myself out.

Hehehe.  :-*  It's not a dumb question.  :P

:)  they don't fit here,  but I do like them, not sure where they're from.

Offline Krytone

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #124 on: Tue, 02 February 2016, 01:19:36 »
im in no matter what is selected  ^-^
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Offline ccarlitos2

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #125 on: Tue, 02 February 2016, 02:37:46 »
me gusta mucho. Will buy for sure :)
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Offline WNovizar

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #126 on: Tue, 02 February 2016, 05:28:41 »
Aren't the purple one too similar with JTK purple? in any case, I'm in
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Offline Steezus

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #127 on: Tue, 02 February 2016, 13:19:15 »
I prefer to have the orange keys not be shift.  It seems too heavily weighted with the purple-ish colors as ctrl/alt and orange on top, I much prefer to have the purple-ish colors (purple/magenta) separate from each other in different rows.  I like the middle mockup best.

Show Image


Gotta agree here, this is my favorite render of the bunch. :thumb:
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Offline ideus

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #128 on: Tue, 02 February 2016, 14:18:27 »
A 1u windows, or blank key should be added.

Offline renne

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Re: [IC] GMK modifier set or full set. Update: Initial Mockups Received
« Reply #129 on: Tue, 02 February 2016, 21:42:55 »
I prefer the third one, with orange shift.
Anyway, I'm in no matter which mockup is being used.

Offline radio_killah

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Re: [IC] GMK modifier set or full set. Update: Suspended.
« Reply #130 on: Wed, 03 February 2016, 00:17:16 »
Hey all,

I am going to suspend working on this project for now.

There are way too many GMK projects going on right now.

As nice as a mod back would be, I just don't feel like the timing would be appropriate right now.

I will reopen doing a mod pack in the future if people request it.

Thanks guys,

Radio <3

Offline xondat

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Re: [IC] GMK modifier set or full set. Update: Suspended.
« Reply #131 on: Wed, 03 February 2016, 04:11:32 »
That's sad :'(

Thank you anyway

Offline ideus

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Re: [IC] GMK modifier set or full set. Update: Suspended.
« Reply #132 on: Wed, 03 February 2016, 07:22:38 »
Another IC thread in need for a lock.